neelthee-mansion 2.2.1__tar.gz → 2.2.2__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/PKG-INFO +1 -1
- {neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/neelthee_mansion/Rooms.py +60 -19
- {neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/neelthee_mansion.egg-info/PKG-INFO +1 -1
- {neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/setup.py +1 -1
- {neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/README.md +0 -0
- {neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/neelthee_mansion/Mansion_of_Amnesia.py +0 -0
- {neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/neelthee_mansion/Quests.py +0 -0
- {neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/neelthee_mansion/__init__.py +0 -0
- {neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/neelthee_mansion/__main__.py +0 -0
- {neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/neelthee_mansion/all_game_utils.py +0 -0
- {neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/neelthee_mansion/creatures.py +0 -0
- {neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/neelthee_mansion/items.py +0 -0
- {neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/neelthee_mansion/utils.py +0 -0
- {neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/neelthee_mansion.egg-info/SOURCES.txt +0 -0
- {neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/neelthee_mansion.egg-info/dependency_links.txt +0 -0
- {neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/neelthee_mansion.egg-info/entry_points.txt +0 -0
- {neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/neelthee_mansion.egg-info/requires.txt +0 -0
- {neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/neelthee_mansion.egg-info/top_level.txt +0 -0
- {neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/setup.cfg +0 -0
@@ -172,7 +172,10 @@ ROOMS = {
|
|
172
172
|
█ █
|
173
173
|
█ææææ√ææ█
|
174
174
|
█████████''',
|
175
|
-
'Hints': [
|
175
|
+
'Hints': [
|
176
|
+
'I wonder if there is anything salvageable in the %*RED*%cupboards%*RESET*%',
|
177
|
+
'I should probably look around',
|
178
|
+
],
|
176
179
|
},
|
177
180
|
|
178
181
|
'Dining Room': {
|
@@ -200,7 +203,10 @@ ROOMS = {
|
|
200
203
|
█ █
|
201
204
|
█ █
|
202
205
|
████║████''',
|
203
|
-
'Hints': [
|
206
|
+
'Hints': [
|
207
|
+
'I wonder if there is anything in the %*RED*%chandelier',
|
208
|
+
'I wonder if there is anything around the room',
|
209
|
+
],
|
204
210
|
},
|
205
211
|
|
206
212
|
'Garden': {
|
@@ -222,7 +228,9 @@ ROOMS = {
|
|
222
228
|
█ ∩
|
223
229
|
█ í
|
224
230
|
█íííííííí''',
|
225
|
-
'Hints': [
|
231
|
+
'Hints': [
|
232
|
+
'I think I need a %*BLUE*%key%*RESET*% for the gate',
|
233
|
+
],
|
226
234
|
},
|
227
235
|
|
228
236
|
'Armoury': {
|
@@ -251,7 +259,10 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
|
|
251
259
|
█Γ █
|
252
260
|
█ █
|
253
261
|
████║████''',
|
254
|
-
'Hints': [
|
262
|
+
'Hints': [
|
263
|
+
'Maybe there is something salvageable on the %*RED*%racks%*RESET*%',
|
264
|
+
'I wonder if that armour is salvageable',
|
265
|
+
],
|
255
266
|
},
|
256
267
|
|
257
268
|
'Sitting Room': {
|
@@ -285,7 +296,11 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
|
|
285
296
|
█ █
|
286
297
|
█ █
|
287
298
|
████║████''',
|
288
|
-
'Hints': [
|
299
|
+
'Hints': [
|
300
|
+
'That %*CYAN*%pig%*RESET*% seems dangerous',
|
301
|
+
'Those %*RED*%sofas%*RESET*% look comfy',
|
302
|
+
"I wonder what's %*GREEN*%down%*RESET*% those stairs",
|
303
|
+
],
|
289
304
|
},
|
290
305
|
|
291
306
|
'Landing': {
|
@@ -312,7 +327,9 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
|
|
312
327
|
█╖ █
|
313
328
|
█╖ █
|
314
329
|
████║████''',
|
315
|
-
'Hints': [
|
330
|
+
'Hints': [
|
331
|
+
'I wonder if I can pry one of the %*RED*%floorboards%*RESET*% back'
|
332
|
+
],
|
316
333
|
},
|
317
334
|
|
318
335
|
'Bedroom': {
|
@@ -339,7 +356,12 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
|
|
339
356
|
█╬ §§█
|
340
357
|
█╬ ☼☼§§█
|
341
358
|
█████████''',
|
342
|
-
'Hints': [
|
359
|
+
'Hints': [
|
360
|
+
"I wonder what's %*GREEN*%north%*RESET*%",
|
361
|
+
'I wonder if there is anything under the %*RED*%bed%*RESET*%',
|
362
|
+
'I wonder if there is anything in the %*RED*%drawers%*RESET*%',
|
363
|
+
"I wonder what's in the %*RED*%wardrobe%*RESET*%",
|
364
|
+
],
|
343
365
|
},
|
344
366
|
|
345
367
|
'Office': {
|
@@ -365,7 +387,11 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
|
|
365
387
|
█š █
|
366
388
|
█ █
|
367
389
|
████║████''',
|
368
|
-
'Hints': [
|
390
|
+
'Hints': [
|
391
|
+
"I wonder what's in the %*RED*%storage%*RESET*%, if anything",
|
392
|
+
"I wonder what's through the %*GREEN*%south%*RESET*%ern door",
|
393
|
+
'I wonder if there is anything on the %*RED*%desk%*RESET*%',
|
394
|
+
],
|
369
395
|
},
|
370
396
|
|
371
397
|
'Balcony': {
|
@@ -386,7 +412,9 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
|
|
386
412
|
∟ ∟
|
387
413
|
∟ ∟
|
388
414
|
∟∟∟∟∟∟∟∟∟''',
|
389
|
-
'Hints': [
|
415
|
+
'Hints': [
|
416
|
+
'If I had a %*BLUE*%grappling-hook%*RESET*% I might be able to throw it into the trees and swing down into the forest',
|
417
|
+
],
|
390
418
|
},
|
391
419
|
|
392
420
|
'Tower Bottom': {
|
@@ -410,7 +438,7 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
|
|
410
438
|
█╖ █
|
411
439
|
█╖ █
|
412
440
|
████║████''',
|
413
|
-
'Hints': ['
|
441
|
+
'Hints': ["I wonder what's %*GREEN*%south%*RESET*%", "I wonder what's %*GREEN*%east%*RESET*%", "I wonder what's %*GREEN*%up%*RESET*%", "I wonder what's %*GREEN*%down%*RESET*%"],
|
414
442
|
},
|
415
443
|
|
416
444
|
'Tower Middle': {
|
@@ -421,6 +449,9 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
|
|
421
449
|
'down': 'Tower Bottom',
|
422
450
|
'up': 'Tower Top',
|
423
451
|
},
|
452
|
+
'containers': {
|
453
|
+
'Stone': container([item('money-pouch', 'valuable', 25)], True),
|
454
|
+
},
|
424
455
|
'item': item('tome'),
|
425
456
|
'info': 'You are in the middle of a stone tower. The only light comes from above, through the cracks around the hatch to above.',
|
426
457
|
'map': '''
|
@@ -433,7 +464,9 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
|
|
433
464
|
█╖ █
|
434
465
|
█╖ █
|
435
466
|
█████████''',
|
436
|
-
'Hints': [
|
467
|
+
'Hints': [
|
468
|
+
'There might be an item here',
|
469
|
+
],
|
437
470
|
},
|
438
471
|
|
439
472
|
'Tower Top' :{
|
@@ -464,7 +497,9 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
|
|
464
497
|
█ █
|
465
498
|
█ █
|
466
499
|
█████████''',
|
467
|
-
'Hints': [
|
500
|
+
'Hints': [
|
501
|
+
'I could %*GREEN*%teleport%*RESET*%',
|
502
|
+
],
|
468
503
|
},
|
469
504
|
|
470
505
|
'Basement Armoury': {
|
@@ -492,7 +527,10 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
|
|
492
527
|
█ █
|
493
528
|
█ █
|
494
529
|
████║████''',
|
495
|
-
'Hints': [
|
530
|
+
'Hints': [
|
531
|
+
'The things in %*RED*%rack-1%*RESET*% and %*RED*%rack-2%*RESET*% are salvigable',
|
532
|
+
"I wonder if I can get this %*BLUE*%torch%*RESET*% out of it's holder",
|
533
|
+
],
|
496
534
|
},
|
497
535
|
|
498
536
|
'Basement 1': {
|
@@ -517,7 +555,9 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
|
|
517
555
|
█ █
|
518
556
|
█ █
|
519
557
|
████║████''',
|
520
|
-
'Hints': [
|
558
|
+
'Hints': [
|
559
|
+
"I wonder if I can get this %*BLUE*%torch%*RESET*% out of it's holder",
|
560
|
+
],
|
521
561
|
},
|
522
562
|
|
523
563
|
'Basement 2': {
|
@@ -540,7 +580,9 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
|
|
540
580
|
█ █
|
541
581
|
█ █
|
542
582
|
█████████''',
|
543
|
-
'Hints': [
|
583
|
+
'Hints': [
|
584
|
+
"I wonder if I can get this %*BLUE*%torch%*RESET*% out of it's holder",
|
585
|
+
],
|
544
586
|
},
|
545
587
|
|
546
588
|
'Basement 3': {
|
@@ -586,7 +628,9 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
|
|
586
628
|
█ █
|
587
629
|
█ █
|
588
630
|
█████████''',
|
589
|
-
'Hints': [
|
631
|
+
'Hints': [
|
632
|
+
"I wonder if I can get this %*BLUE*%torch%*RESET*% out of it's holder",
|
633
|
+
],
|
590
634
|
},
|
591
635
|
|
592
636
|
'Forest Clearing': {
|
@@ -609,7 +653,6 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
|
|
609
653
|
¥ ¥¥
|
610
654
|
¥ ¥
|
611
655
|
''',
|
612
|
-
'Hints': ['', '', '', ''],
|
613
656
|
},
|
614
657
|
|
615
658
|
'Forest Path1': {
|
@@ -630,7 +673,6 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
|
|
630
673
|
¥ ¥
|
631
674
|
¥¥ ¥ ¥
|
632
675
|
''',
|
633
|
-
'Hints': ['', '', '', ''],
|
634
676
|
},
|
635
677
|
|
636
678
|
'Forest Path2': {
|
@@ -651,7 +693,6 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
|
|
651
693
|
¥¥¥ ¥
|
652
694
|
¥ ¥¥¥
|
653
695
|
''',
|
654
|
-
'Hints': ['', '', '', ''],
|
655
696
|
},
|
656
697
|
|
657
698
|
'Teleportation Deck': {
|
@@ -2,7 +2,7 @@ from setuptools import setup, find_packages
|
|
2
2
|
|
3
3
|
setup(
|
4
4
|
name='neelthee_mansion',
|
5
|
-
version='2.2.
|
5
|
+
version='2.2.2',
|
6
6
|
packages=find_packages(), # Automatically finds all packages and modules
|
7
7
|
install_requires=[
|
8
8
|
'psutil', 'playsound', 'requests', 'keyboard', 'pandas', 'validators', 'dicttoxml', 'pytz',
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
{neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/neelthee_mansion.egg-info/dependency_links.txt
RENAMED
File without changes
|
{neelthee_mansion-2.2.1 → neelthee_mansion-2.2.2}/neelthee_mansion.egg-info/entry_points.txt
RENAMED
File without changes
|
File without changes
|
File without changes
|
File without changes
|