neelthee-mansion 0.3.0.3__tar.gz → 0.3.1.0__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/PKG-INFO +1 -1
- {neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion/Mansion_of_Amnesia.py +28 -6
- {neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion.egg-info/PKG-INFO +1 -1
- {neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/setup.py +1 -1
- {neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/README.md +0 -0
- {neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion/Quests.py +0 -0
- {neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion/Rooms.py +0 -0
- {neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion/__init__.py +0 -0
- {neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion/__main__.py +0 -0
- {neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion/all_game_utils.py +0 -0
- {neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion/creatures.py +0 -0
- {neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion/items.py +0 -0
- {neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion/utils.py +0 -0
- {neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion.egg-info/SOURCES.txt +0 -0
- {neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion.egg-info/dependency_links.txt +0 -0
- {neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion.egg-info/entry_points.txt +0 -0
- {neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion.egg-info/requires.txt +0 -0
- {neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion.egg-info/top_level.txt +0 -0
- {neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/setup.cfg +0 -0
{neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion/Mansion_of_Amnesia.py
RENAMED
@@ -411,7 +411,7 @@ def battle(player: PC, good_guys: list, bad_guys: list, last_room):
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handle_victory(player, bad_guys)
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return good_guys, None
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target = select_target(bad_guys)
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target = select_target(ally, bad_guys)
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player_turn(ally, target)
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# Bad guys' turn
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@@ -548,20 +548,42 @@ def use_special_ability(player: PC, monster: creature):
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type_text("Your special ability is not ready yet.", colorTrue=color_coding)
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def select_target(targets: list):
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def select_target(chooser, targets: list):
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"""
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Select a target from a list of characters.
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Args:
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chooser: The entity (e.g., player or AI) selecting the target.
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targets (list): List of characters to select from.
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Returns:
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The selected target.
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"""
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if chooser == player:
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valid_targets = []
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type_text("Who do you want to attack? The options:")
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# Enumerate through the targets to get both the index and the enemy.
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for index, enemy in enumerate(targets):
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if enemy.hp > 0:
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type_text(f"{index + 1}: {enemy.name} ({enemy.hp} HP)")
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valid_targets.append(index)
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# Prompt the player to select a target
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while True:
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try:
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choice = int(input("Enter the number of the target: ")) - 1
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if choice in valid_targets:
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return targets[choice]
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else:
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type_text("Invalid choice. Please select a valid target.")
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except ValueError:
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type_text("Invalid input. Please enter a number.")
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else:
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# AI or other logic for non-player chooser
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for target in targets:
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if target.hp > 0:
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return target
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def command():
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@@ -2,7 +2,7 @@ from setuptools import setup, find_packages
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setup(
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name='neelthee_mansion',
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version='0.3.0
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version='0.3.1.0',
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packages=find_packages(), # Automatically finds all packages and modules
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install_requires=[
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'wheel', 'psutil', 'playsound', 'requests', 'keyboard', 'pandas', 'validators', 'dicttoxml', 'pytz',
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{neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion.egg-info/dependency_links.txt
RENAMED
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{neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion.egg-info/entry_points.txt
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{neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion.egg-info/requires.txt
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{neelthee_mansion-0.3.0.3 → neelthee_mansion-0.3.1.0}/neelthee_mansion.egg-info/top_level.txt
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