ncca-ngl 0.2.4__tar.gz → 0.2.6__tar.gz

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (66) hide show
  1. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/PKG-INFO +1 -1
  2. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/pyproject.toml +4 -2
  3. ncca_ngl-0.2.6/src/ncca/ngl/PrimData/NGLDebug.log +0 -0
  4. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/prim_data.py +3 -0
  5. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/vec2.py +3 -1
  6. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/vec3.py +1 -1
  7. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/vec4.py +1 -1
  8. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/LICENSE.txt +0 -0
  9. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/.ruff_cache/.gitignore +0 -0
  10. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/.ruff_cache/0.13.0/10564494386971134025 +0 -0
  11. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/.ruff_cache/0.13.0/7783445477288392980 +0 -0
  12. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/.ruff_cache/CACHEDIR.TAG +0 -0
  13. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/PrimData/Primitives.npz +0 -0
  14. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/PrimData/buddah.npy +0 -0
  15. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/PrimData/bunny.npy +0 -0
  16. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/PrimData/cube.npy +0 -0
  17. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/PrimData/dodecahedron.npy +0 -0
  18. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/PrimData/dragon.npy +0 -0
  19. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/PrimData/football.npy +0 -0
  20. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/PrimData/icosahedron.npy +0 -0
  21. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/PrimData/octahedron.npy +0 -0
  22. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/PrimData/pack_arrays.py +0 -0
  23. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/PrimData/teapot.npy +0 -0
  24. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/PrimData/tetrahedron.npy +0 -0
  25. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/PrimData/troll.npy +0 -0
  26. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/__init__.py +0 -0
  27. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/abstract_vao.py +0 -0
  28. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/base_mesh.py +0 -0
  29. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/base_mesh.pyi +0 -0
  30. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/bbox.py +0 -0
  31. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/bezier_curve.py +0 -0
  32. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/first_person_camera.py +0 -0
  33. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/image.py +0 -0
  34. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/log.py +0 -0
  35. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/mat2.py +0 -0
  36. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/mat3.py +0 -0
  37. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/mat4.py +0 -0
  38. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/multi_buffer_vao.py +0 -0
  39. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/obj.py +0 -0
  40. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/plane.py +0 -0
  41. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/primitives.py +0 -0
  42. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/pyside_event_handling_mixin.py +0 -0
  43. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/quaternion.py +0 -0
  44. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/random.py +0 -0
  45. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/shader.py +0 -0
  46. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/shader_lib.py +0 -0
  47. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/shader_program.py +0 -0
  48. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/shaders/checker_fragment.glsl +0 -0
  49. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/shaders/checker_vertex.glsl +0 -0
  50. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/shaders/colour_fragment.glsl +0 -0
  51. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/shaders/colour_vertex.glsl +0 -0
  52. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/shaders/diffuse_fragment.glsl +0 -0
  53. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/shaders/diffuse_vertex.glsl +0 -0
  54. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/shaders/text_fragment.glsl +0 -0
  55. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/shaders/text_geometry.glsl +0 -0
  56. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/shaders/text_vertex.glsl +0 -0
  57. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/simple_index_vao.py +0 -0
  58. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/simple_vao.py +0 -0
  59. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/text.py +0 -0
  60. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/texture.py +0 -0
  61. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/transform.py +0 -0
  62. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/util.py +0 -0
  63. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/vao_factory.py +0 -0
  64. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/vec2_array.py +0 -0
  65. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/vec3_array.py +0 -0
  66. {ncca_ngl-0.2.4 → ncca_ngl-0.2.6}/src/ncca/ngl/vec4_array.py +0 -0
@@ -1,6 +1,6 @@
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  Metadata-Version: 2.3
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  Name: ncca-ngl
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- Version: 0.2.4
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+ Version: 0.2.6
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  Summary: A Python version of the NGL graphics library.
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  Author: Jon Macey
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  Author-email: Jon Macey <jmacey@bournemouth.ac.uk>
@@ -1,6 +1,6 @@
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  [project]
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  name = "ncca-ngl"
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- version = "0.2.4"
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+ version = "0.2.6"
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  description = "A Python version of the NGL graphics library."
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  authors = [{ name = "Jon Macey", email = "jmacey@bournemouth.ac.uk" }]
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  requires-python = ">=3.13"
@@ -39,5 +39,7 @@ dev = [
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  "pytest-cov>=7.0.0",
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  "ruff>=0.13.0",
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  "pre-commit>=4.3.0",
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-
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+ "mkdocs>=1.6.1",
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+ "mkdocstrings[python]>=0.30.1",
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+ "mkdocs-material>=9.7.0",
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  ]
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@@ -605,6 +605,9 @@ class PrimData:
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  def primitive(name: Union[str, enum]) -> np.ndarray:
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  prim_folder = Path(__file__).parent / "PrimData"
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  prims = np.load(prim_folder / "Primitives.npz")
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+ if isinstance(name, PrimData):
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+ name = name.value
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+
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  try:
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  return prims[name]
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  except KeyError:
@@ -5,6 +5,8 @@ Simple float only Vec2 class for 3D graphics, very similar to the pyngl ones
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  import ctypes
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  import math
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+ import numpy as np
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+
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  from .util import clamp
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@@ -74,7 +76,7 @@ class Vec2:
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  Raises:
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  ValueError: If v is not a float or int.
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  """
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- if not isinstance(v, (int, float)):
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+ if not isinstance(v, (int, float, np.float32)):
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  raise ValueError("need float or int")
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  else:
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  setattr(self, name, v)
@@ -73,7 +73,7 @@ class Vec3:
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  Raises:
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  ValueError: If v is not a float or int.
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  """
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- if not isinstance(v, (int, float)):
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+ if not isinstance(v, (int, float, np.float32)):
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  raise ValueError("need float or int")
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  else:
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  setattr(self, name, v)
@@ -33,7 +33,7 @@ class Vec4:
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  Raises:
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  ValueError: If v is not a float or int.
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  """
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- if not isinstance(v, (int, float)):
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+ if not isinstance(v, (int, float, np.float32)):
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  raise ValueError("need float or int")
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  else:
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  setattr(self, name, v)
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