mpf 0.57.2__tar.gz → 0.57.2.dev2__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {mpf-0.57.2 → mpf-0.57.2.dev2}/PKG-INFO +1 -1
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/_version.py +1 -1
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/assets/show.py +0 -4
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_spec.yaml +4 -8
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/switch_controller.py +3 -6
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/devices/autofire.py +6 -9
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/devices/drop_target.py +49 -50
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/devices/magnet.py +3 -7
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/devices/sequence_shot.py +1 -1
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/devices/shot.py +7 -14
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/devices/spinner.py +6 -30
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/devices/switch.py +9 -13
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/platforms/fast/fast.py +5 -10
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/platforms/opp/opp.py +0 -2
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/platforms/opp/opp_rs232_intf.py +0 -1
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/platforms/virtual_pinball/virtual_pinball.py +8 -80
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/tests/machine_files/drop_targets/config/test_drop_targets.yaml +0 -1
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/tests/machine_files/fast/config/exp.yaml +4 -11
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/tests/machine_files/head2head/config/config.yaml +0 -20
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/tests/machine_files/spinners/config/test_spinners.yaml +1 -6
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/tests/test_Fast_Exp.py +0 -19
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/tests/test_Spinners.py +13 -42
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf.egg-info/PKG-INFO +1 -1
- {mpf-0.57.2 → mpf-0.57.2.dev2}/.bandit +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/.coveragerc +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/.github/dependabot.yml +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/.github/workflows/build_wheels.yml +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/.github/workflows/prospector.yml +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/.github/workflows/run_tests.yml +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/.gitignore +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/.prospector.yaml +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/AUTHORS.md +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/CONTRIBUTING.md +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/LICENSE.md +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/Makefile +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/README.md +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/RELEASE.md +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/Makefile +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/icons/apple-touch-icon-114x114.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/icons/apple-touch-icon-120x120.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/icons/apple-touch-icon-144x144.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/icons/apple-touch-icon-152x152.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/icons/apple-touch-icon-57x57.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/icons/apple-touch-icon-60x60.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/icons/apple-touch-icon-72x72.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/icons/apple-touch-icon-76x76.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/icons/favicon-128.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/icons/favicon-16x16.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/icons/favicon-196x196.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/icons/favicon-32x32.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/icons/favicon-96x96.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/icons/favicon.ico +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/icons/mstile-144x144.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/icons/mstile-150x150.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/icons/mstile-310x150.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/icons/mstile-310x310.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/icons/mstile-70x70.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/mpf-logo-200.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/mpf-logo-tiny.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/images/mpf-logo-tiny@2x.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_static/mpf.css +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_templates/config_players.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_templates/config_players_overview.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_templates/devices.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_templates/devices_overview.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_templates/index.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_templates/machine.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_templates/machine_overview.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_templates/misc.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_templates/misc_overview.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_templates/modes.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_templates/modes_overview.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_templates/platforms.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_templates/platforms_overview.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_templates/self.machine.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_templates/tests.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/_templates/tests_overview.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/ball_end.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/ball_start.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/device.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/error.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/goodbye.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/hello.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/index.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/machine_variable.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/mode_start.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/mode_stop.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/monitor_start.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/monitor_stop.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/player_added.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/player_turn_start.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/player_variable.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/register_trigger.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/remove_trigger.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/reset.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/reset_complete.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/switch.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/bcp/trigger.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/code/index.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/code/machine_code.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/code/mode_code.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/conf.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/dev/Send variables via self.machine.events.post.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/dev/dev_environment.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/dev/event_annotations.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/dev/hardware.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/dev/index.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/dev/mc.widget_player.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/dev/plugins.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/functions/index.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/functions/machine_variables.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/functions/player_variables.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/genindex.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/images/custom_mode_code.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/images/scriptlet.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/images/test_classes.png +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/index.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/make.bat +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/overview/boot_process.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/overview/files.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/overview/index.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/overview/installation.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/overview/yaml.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/requirements.txt +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/testing/fuzz_testing.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/testing/index.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/testing/running_mpf_tests.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/testing/tutorial/1.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/testing/tutorial/2.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/testing/writing_machine_tests.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/docs/testing/writing_mpf_tests.rst +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/get_version.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/__init__.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/__main__.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/assets/__init__.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/benchmarks/__init__.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/benchmarks/machine_files/events/config/config.yaml +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/benchmarks/machine_files/shows/config/config.yaml +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/benchmarks/machine_files/shows/shows/minimal_light_show.yaml +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/benchmarks/machine_files/shows/shows/minimal_light_show_token.yaml +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/benchmarks/machine_files/shows/shows/multi_step_tags.yaml +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/benchmarks/machine_files/shows/shows/single_step_tag.yaml +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/benchmarks/machine_files/switch_hits/config/config.yaml +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/benchmarks/test_benchmark_events.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/benchmarks/test_benchmark_light_shows.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/benchmarks/test_benchmark_switch_hits.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/commands/__init__.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/commands/both.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/commands/build.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/commands/core.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/commands/create_config.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/commands/diagnosis.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/commands/game.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/commands/hardware.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/commands/logging_formatters.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/commands/service.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/commands/test.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/commands/wire.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_players/__init__.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_players/bcp_plugin_player.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_players/blinkenlight_player.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_players/block_event_player.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_players/coil_player.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_players/device_config_player.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_players/event_player.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_players/flasher_player.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_players/flat_config_player.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_players/hardware_sound_player.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_players/light_player.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_players/plugin_player.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_players/queue_event_player.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_players/queue_relay_player.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_players/random_event_player.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_players/score_queue_player.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_players/segment_display_player.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_players/show_player.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/config_players/variable_player.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/__init__.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/assets.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/async_mode.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/ball_controller.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/ball_search.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/bcp/__init__.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/bcp/bcp.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/bcp/bcp_client.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/bcp/bcp_interface.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/bcp/bcp_pickle_client.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/bcp/bcp_server.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/bcp/bcp_socket_client.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/bcp/bcp_transport.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/case_insensitive_dict.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/clock.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/config_loader.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/config_player.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/config_processor.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/config_spec_loader.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/config_validator.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/crash_reporter.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/custom_code.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/core/data_manager.py +0 -0
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- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/tests/test_Bonus.py +0 -0
- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/tests/test_CarouselMode.py +0 -0
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- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/tests/test_ConfigOldVersion.py +0 -0
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- {mpf-0.57.2 → mpf-0.57.2.dev2}/mpf/tests/test_DeviceFlasher.py +0 -0
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@@ -115,7 +115,7 @@ autofire_coils:
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coil_overwrite: single|subconfig(coil_overwrites)|None
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switch_overwrite: dict|str:str|None
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ball_search_order: single|int|100
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-
playfield: single|machine(playfields)|
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+
playfield: single|machine(playfields)|playfield
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timeout_watch_time: single|ms|0
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timeout_max_hits: single|int|0
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timeout_disable_time: single|ms|0
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@@ -493,12 +493,11 @@ drop_targets:
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reset_coil_max_wait_ms: single|ms|100ms
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knockdown_coil_max_wait_ms: single|ms|100ms
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495
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ignore_switch_ms: single|ms|500ms
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-
playfield: single|machine(playfields)|
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+
playfield: single|machine(playfields)|playfield
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drop_target_banks:
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__valid_in__: machine, mode
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__type__: device
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500
500
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drop_targets: list|machine(drop_targets)|
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501
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-
ball_search_order: single|int|100
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max_reset_attempts: single|int|None
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reset_on_complete: single|ms|None
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reset_coil: single|machine(coils)|None
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@@ -506,7 +505,6 @@ drop_target_banks:
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reset_coil_max_wait_ms: single|ms|100ms
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reset_events: event_handler|event_handler:ms|machine_reset_phase_3, ball_starting
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ignore_switch_ms: single|ms|500ms
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-
playfield: single|machine(playfields)|playfield
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effects:
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common:
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type: single|str|
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@@ -1076,7 +1074,7 @@ magnets:
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release_time: single|ms|500ms
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fling_drop_time: single|ms|250ms
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fling_regrab_time: single|ms|50ms
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1079
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-
playfield: single|machine(playfields)|
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1077
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+
playfield: single|machine(playfields)|playfield
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1080
1078
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enable_events: event_handler|event_handler:ms|ball_started
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1081
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disable_events: event_handler|event_handler:ms|ball_will_end, service_mode_entered
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1082
1080
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reset_events: event_handler|event_handler:ms|machine_reset_phase_3, ball_starting
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@@ -1930,7 +1928,6 @@ spinners:
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labels: list|str|None
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active_ms: single|ms|1000ms
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idle_ms: single|ms|None
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1933
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-
max_events_per_second: single|int|-1
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playfield: single|machine(playfields)|playfield
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reset_when_inactive: single|bool|true
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enable_events: event_handler|event_handler:ms|None
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@@ -1987,7 +1984,7 @@ sequence_shots:
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1987
1984
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delay_switch_list: dict|machine(switches):ms|None
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1988
1985
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delay_event_list: event_handler|event_handler:ms|None
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1989
1986
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sequence_timeout: single|ms|0
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1990
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-
playfield: single|machine(playfields)|
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1987
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+
playfield: single|machine(playfields)|playfield
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1991
1988
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switches:
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1992
1989
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__valid_in__: machine
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1993
1990
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__type__: device
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@@ -2000,7 +1997,6 @@ switches:
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2000
1997
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events_when_deactivated: list|event_posted|None
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2001
1998
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platform: single|str|None
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2002
1999
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platform_settings: single|dict|None
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2003
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-
playfield: single|machine(playfields)|playfield
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2004
2000
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x: single|float|None
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2005
2001
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y: single|float|None
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2006
2002
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z: single|float|None
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@@ -367,17 +367,14 @@ class SwitchController(MpfController):
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obj.state = state
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368
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obj.last_change = timestamp
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369
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370
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-
muted_state = "(muted) " if obj.is_muted else ""
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371
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if state:
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372
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-
self.info_log("<<<<<<< '%s' active
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+
self.info_log("<<<<<<< '%s' active >>>>>>>", obj.name)
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else:
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-
self.info_log("<<<<<<< '%s' inactive
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+
self.info_log("<<<<<<< '%s' inactive >>>>>>>", obj.name)
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self._cancel_timed_handlers(obj)
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378
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-
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379
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-
# flag playfields active and mess up the ball counts.
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380
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-
if self._initialized and not obj.is_muted:
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377
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+
if not obj.is_muted:
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self._call_handlers(obj, state)
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379
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for monitor in self.monitors:
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@@ -34,8 +34,7 @@ class AutofireCoil(SystemWideDevice):
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34
34
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collection = 'autofire_coils'
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35
35
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class_label = 'autofire'
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36
36
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37
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-
__slots__ = ["_enabled", "_rule", "delay", "_ball_search_in_progress", "
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38
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-
"_timeout_watch_time", "_timeout_max_hits",
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37
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+
__slots__ = ["_enabled", "_rule", "delay", "_ball_search_in_progress", "_timeout_watch_time", "_timeout_max_hits",
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39
38
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"_timeout_disable_time", "_timeout_hits"]
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40
39
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41
40
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def __init__(self, machine: "MachineController", name: str) -> None:
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@@ -45,7 +44,6 @@ class AutofireCoil(SystemWideDevice):
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45
44
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super().__init__(machine, name)
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46
45
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self.delay = DelayManager(self.machine)
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47
46
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self._ball_search_in_progress = False
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48
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-
self.playfield = None
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49
47
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self._timeout_watch_time = None
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50
48
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self._timeout_max_hits = None
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51
49
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self._timeout_disable_time = None
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@@ -53,9 +51,8 @@ class AutofireCoil(SystemWideDevice):
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53
51
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54
52
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async def _initialize(self):
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55
53
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await super()._initialize()
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56
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-
self.playfield = self.config['playfield'] or self.config['switch'].playfield
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57
54
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if self.config['ball_search_order']:
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58
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-
self.playfield.ball_search.register(
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55
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+
self.config['playfield'].ball_search.register(
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59
56
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self.config['ball_search_order'], self._ball_search, self.name)
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60
57
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# pulse is handled via rule but add a handler so that we take notice anyway
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61
58
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self.config['switch'].add_handler(self._hit)
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@@ -64,13 +61,13 @@ class AutofireCoil(SystemWideDevice):
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64
61
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self._timeout_max_hits = self.config['timeout_max_hits']
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65
62
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self._timeout_disable_time = self.config['timeout_disable_time']
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66
63
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67
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-
if f"{self.playfield.name}_active" in self.config['switch'].tags:
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64
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+
if f"{self.config['playfield'].name}_active" in self.config['switch'].tags:
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68
65
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self.raise_config_error(
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69
66
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"Autofire device '{}' uses switch '{}' which has a "
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70
67
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"'{}_active' tag. This is handled internally by the device. Remove the "
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71
68
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"redundant '{}_active' tag from that switch.".format(
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72
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-
self.name, self.config['switch'].name, self.playfield.name,
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73
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-
self.playfield.name), 1)
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69
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+
self.name, self.config['switch'].name, self.config['playfield'].name,
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70
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+
self.config['playfield'].name), 1)
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74
71
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75
72
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@event_handler(1)
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76
73
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def event_enable(self, **kwargs):
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@@ -172,7 +169,7 @@ class AutofireCoil(SystemWideDevice):
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172
169
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if not self._enabled:
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173
170
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return
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174
171
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if not self._ball_search_in_progress:
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175
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-
self.playfield.mark_playfield_active_from_device_action(self.name)
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172
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+
self.config['playfield'].mark_playfield_active_from_device_action(self.name)
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176
173
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if self._timeout_watch_time:
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177
174
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current_time = self.machine.clock.get_time()
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178
175
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self._timeout_hits = [t for t in self._timeout_hits if t > current_time - self._timeout_watch_time / 1000.0]
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@@ -30,7 +30,7 @@ class DropTarget(SystemWideDevice):
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30
30
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collection = 'drop_targets'
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31
31
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class_label = 'drop_target'
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32
32
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33
|
-
__slots__ = ["reset_coil", "knockdown_coil", "banks", "complete", "delay", "
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33
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+
__slots__ = ["reset_coil", "knockdown_coil", "banks", "_in_ball_search", "complete", "delay", "_ignore_switch_hits"]
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34
34
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35
35
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def __init__(self, machine: "MachineController", name: str) -> None:
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36
36
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"""Initialize drop target."""
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@@ -39,9 +39,11 @@ class DropTarget(SystemWideDevice):
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39
39
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self.banks = set() # type: Set[DropTargetBank]
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40
40
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super().__init__(machine, name)
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41
41
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42
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+
self._in_ball_search = False
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42
43
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self.complete = False
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43
44
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self.delay = DelayManager(machine)
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44
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-
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45
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+
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46
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+
self._ignore_switch_hits = False
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45
47
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46
48
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async def _initialize(self):
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47
49
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await super()._initialize()
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@@ -54,30 +56,29 @@ class DropTarget(SystemWideDevice):
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54
56
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self.machine.events.add_handler('init_phase_4',
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55
57
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self._register_switch_handlers, priority=1)
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56
58
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57
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-
# If a playfield is not explicitly defined, defer to the switch's playfield
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58
|
-
self.playfield = self.config['playfield'] or self.config['switch'].playfield
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59
|
-
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60
59
|
if self.config['ball_search_order']:
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61
|
-
self.playfield.ball_search.register(
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|
60
|
+
self.config['playfield'].ball_search.register(
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62
61
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self.config['ball_search_order'], self._ball_search, self.name)
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63
62
|
|
|
64
|
-
if f"{self.playfield.name}_active" in self.config['switch'].tags:
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63
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+
if f"{self.config['playfield'].name}_active" in self.config['switch'].tags:
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65
64
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self.raise_config_error(
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|
66
65
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"Drop target device '{}' uses switch '{}' which has a "
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67
66
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"'{}_active' tag. This is handled internally by the device. Remove the "
|
|
68
67
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"redundant '{}_active' tag from that switch.".format(
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|
69
|
-
self.name, self.config['switch'].name, self.playfield.name,
|
|
70
|
-
self.playfield.name), 1)
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|
68
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+
self.name, self.config['switch'].name, self.config['playfield'].name,
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|
69
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+
self.config['playfield'].name), 1)
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71
70
|
|
|
72
71
|
def _ignore_switch_hits_for(self, ms, reset_attempt=None):
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73
72
|
"""Ignore switch hits for ms."""
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|
74
73
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self.debug_log("Ignoring switch hits for %sms", ms)
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75
|
-
self.config['switch'].mute(
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|
74
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+
self.config['switch'].mute()
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|
75
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+
self._ignore_switch_hits = True
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76
76
|
self.delay.reset(name="ignore_switch", callback=self._restore_switch_hits, ms=ms, reset_attempt=reset_attempt)
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77
77
|
|
|
78
78
|
def _restore_switch_hits(self, reset_attempt=None):
|
|
79
79
|
self.debug_log("Restoring switch hits")
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|
80
|
-
self.config['switch'].unmute(
|
|
80
|
+
self.config['switch'].unmute()
|
|
81
|
+
self._ignore_switch_hits = False
|
|
81
82
|
self._update_state_from_switch(reconcile=True)
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|
82
83
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|
83
84
|
if self.complete and reset_attempt:
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@@ -92,21 +93,24 @@ class DropTarget(SystemWideDevice):
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92
93
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|
93
94
|
def _ball_search_phase1(self):
|
|
94
95
|
if not self.complete and self.reset_coil:
|
|
95
|
-
self.
|
|
96
|
+
self._ignore_switch_hits_for(ms=self.config['ignore_switch_ms'])
|
|
97
|
+
self.reset_coil.pulse()
|
|
96
98
|
return True
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|
97
99
|
# if down. knock down again
|
|
98
100
|
if self.complete and self.knockdown_coil:
|
|
99
|
-
self.
|
|
101
|
+
self.knockdown_coil.pulse()
|
|
100
102
|
return True
|
|
101
103
|
return False
|
|
102
104
|
|
|
103
105
|
def _ball_search_phase2(self):
|
|
104
106
|
if self.reset_coil and self.knockdown_coil:
|
|
107
|
+
self._in_ball_search = True
|
|
105
108
|
if self.complete:
|
|
106
|
-
self.
|
|
109
|
+
self._ignore_switch_hits_for(ms=self.config['ignore_switch_ms'])
|
|
110
|
+
self.reset_coil.pulse()
|
|
107
111
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self.delay.add(100, self._ball_search_knockdown)
|
|
108
112
|
else:
|
|
109
|
-
self.
|
|
113
|
+
self.knockdown_coil.pulse()
|
|
110
114
|
self.delay.add(100, self._ball_search_reset)
|
|
111
115
|
return True
|
|
112
116
|
|
|
@@ -116,8 +120,10 @@ class DropTarget(SystemWideDevice):
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|
116
120
|
def _ball_search_phase3(self):
|
|
117
121
|
if self.complete:
|
|
118
122
|
if self.reset_coil:
|
|
119
|
-
self.
|
|
123
|
+
self._ignore_switch_hits_for(ms=self.config['ignore_switch_ms'])
|
|
124
|
+
self.reset_coil.pulse()
|
|
120
125
|
if self.knockdown_coil:
|
|
126
|
+
self._in_ball_search = True
|
|
121
127
|
self.delay.add(100, self._ball_search_knockdown)
|
|
122
128
|
return True
|
|
123
129
|
|
|
@@ -125,21 +131,26 @@ class DropTarget(SystemWideDevice):
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|
|
125
131
|
return self._ball_search_phase1()
|
|
126
132
|
|
|
127
133
|
if self.knockdown_coil:
|
|
128
|
-
self.
|
|
134
|
+
self.knockdown_coil.pulse()
|
|
129
135
|
if self.reset_coil:
|
|
136
|
+
self._in_ball_search = True
|
|
130
137
|
self.delay.add(100, self._ball_search_reset)
|
|
131
138
|
return True
|
|
132
139
|
|
|
133
140
|
# fall back to phase1
|
|
134
141
|
return self._ball_search_phase1()
|
|
135
142
|
|
|
143
|
+
def _ball_search_iteration_finish(self):
|
|
144
|
+
self._in_ball_search = False
|
|
145
|
+
|
|
136
146
|
def _ball_search_knockdown(self):
|
|
137
|
-
self._ignore_switch_hits_for(ms=self.config['ignore_switch_ms'])
|
|
138
147
|
self.knockdown_coil.pulse()
|
|
148
|
+
self.delay.add(100, self._ball_search_iteration_finish)
|
|
139
149
|
|
|
140
150
|
def _ball_search_reset(self):
|
|
141
151
|
self._ignore_switch_hits_for(ms=self.config['ignore_switch_ms'])
|
|
142
152
|
self.reset_coil.pulse()
|
|
153
|
+
self.delay.add(100, self._ball_search_iteration_finish)
|
|
143
154
|
|
|
144
155
|
def _ball_search(self, phase, iteration):
|
|
145
156
|
del iteration
|
|
@@ -209,9 +220,13 @@ class DropTarget(SystemWideDevice):
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|
|
209
220
|
|
|
210
221
|
self.debug_log("Drop target %s switch %s has active value %s compared to drop complete %s",
|
|
211
222
|
self.name, self.config['switch'].name, is_complete, self.complete)
|
|
223
|
+
if self._in_ball_search or self._ignore_switch_hits:
|
|
224
|
+
self.debug_log("Ignoring state change in drop target %s due to being in ball search "
|
|
225
|
+
"or ignoring switch hits", self.name)
|
|
226
|
+
return
|
|
212
227
|
|
|
213
228
|
if not reconcile:
|
|
214
|
-
self.playfield.mark_playfield_active_from_device_action(self.name)
|
|
229
|
+
self.config['playfield'].mark_playfield_active_from_device_action(self.name)
|
|
215
230
|
|
|
216
231
|
if is_complete != self.complete:
|
|
217
232
|
|
|
@@ -220,7 +235,7 @@ class DropTarget(SystemWideDevice):
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|
|
220
235
|
else:
|
|
221
236
|
self._up()
|
|
222
237
|
|
|
223
|
-
self._update_banks(
|
|
238
|
+
self._update_banks()
|
|
224
239
|
|
|
225
240
|
def _down(self):
|
|
226
241
|
self.complete = True
|
|
@@ -235,9 +250,9 @@ class DropTarget(SystemWideDevice):
|
|
|
235
250
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'''event: drop_target_(name)_up
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desc: The drop target (name) has just changed to the "up" state.'''
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-
def _update_banks(self
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+
def _update_banks(self):
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for bank in self.banks:
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-
bank.member_target_change(
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+
bank.member_target_change()
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def add_to_bank(self, bank):
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"""Add this drop target to a drop target bank.
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@@ -325,6 +340,7 @@ class DropTargetBank(SystemWideDevice, ModeDevice):
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self.down = 0
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self.up = 0
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self.delay = DelayManager(machine)
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+
self._ignore_switch_hits = False
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@property
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def can_exist_outside_of_game(self):
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@@ -337,12 +353,6 @@ class DropTargetBank(SystemWideDevice, ModeDevice):
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self.reset_coil = self.config['reset_coil']
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self.reset_coils = self.config['reset_coils']
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# If individual drop targets have reset coils, they will ball search themselves.
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-
# The bank will only trigger in ball search if it has its own bank coils defined
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if self.config['ball_search_order'] and (self.config['reset_coil'] or self.config['reset_coils']):
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self.config['playfield'].ball_search.register(
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self.config['ball_search_order'], self._ball_search, self.name)
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-
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def device_loaded_in_mode(self, mode: Mode, player: Player):
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"""Add targets."""
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self._add_targets_to_bank()
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@@ -356,9 +366,6 @@ class DropTargetBank(SystemWideDevice, ModeDevice):
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"""Add targets to bank."""
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for target in self.drop_targets:
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target.add_to_bank(self)
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assert self.config['playfield'] == target.playfield, \
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f"Drop target bank has a playfield {self.config['playfield']} but target {target.name} " \
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f"has playfield {target.playfield}. Banks do not support targets on multiple playfields."
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self.member_target_change()
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@@ -398,7 +405,7 @@ class DropTargetBank(SystemWideDevice, ModeDevice):
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# Mute all the bank's switches
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if self.config['ignore_switch_ms']:
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-
drop_target.config['switch'].mute(
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+
drop_target.config['switch'].mute()
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for coil in self.reset_coils:
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coils.add(coil)
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@@ -416,23 +423,23 @@ class DropTargetBank(SystemWideDevice, ModeDevice):
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# Set a delay to unmute all the switches after the combined reset time plus ignore
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if self.config['ignore_switch_ms']:
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-
self.debug_log("Switches ignored, setting %sms timer to restore them.", self.config['ignore_switch_ms'])
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restore_delay_ms += self.config['ignore_switch_ms']
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if self.config['max_reset_attempts'] and attempt is None:
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attempt = 1
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+
self._ignore_switch_hits = True
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self.delay.add(ms=restore_delay_ms,
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callback=self._restore_switch_hits,
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name='ignore_hits',
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reset_attempt=attempt)
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def _restore_switch_hits(self, reset_attempt=None):
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-
self.debug_log("Restoring switch hits")
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for target in self.drop_targets:
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-
target.config['switch'].unmute(
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+
target.config['switch'].unmute()
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target.external_reset_from_bank()
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+
self._ignore_switch_hits = False
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self.member_target_change()
|
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|
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|
-
if self.down != 0 and reset_attempt is not None
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+
if self.down != 0 and reset_attempt is not None:
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436
443
|
if reset_attempt < self.config['max_reset_attempts']:
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self.debug_log("Reset failed after attempt %s, trying again.", reset_attempt)
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reset_attempt += 1
|
|
@@ -442,16 +449,15 @@ class DropTargetBank(SystemWideDevice, ModeDevice):
|
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442
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else:
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self.debug_log("Reset confirmed!")
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451
|
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|
-
def
|
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|
-
attempt = (iteration - 1) * phase + iteration
|
|
447
|
-
self.reset(attempt)
|
|
448
|
-
|
|
449
|
-
def member_target_change(self, reconcile=False):
|
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452
|
+
def member_target_change(self):
|
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|
"""Handle that a member drop target has changed state.
|
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451
454
|
|
|
452
455
|
This method causes this group to update its down and up counts and
|
|
453
456
|
complete status.
|
|
454
457
|
"""
|
|
458
|
+
if self._ignore_switch_hits:
|
|
459
|
+
return
|
|
460
|
+
|
|
455
461
|
self.down = 0
|
|
456
462
|
self.up = 0
|
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457
463
|
|
|
@@ -463,13 +469,8 @@ class DropTargetBank(SystemWideDevice, ModeDevice):
|
|
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463
469
|
|
|
464
470
|
self.debug_log(
|
|
465
471
|
'Member drop target status change: Up: %s, Down: %s,'
|
|
466
|
-
' Total: %s
|
|
467
|
-
len(self.drop_targets)
|
|
468
|
-
|
|
469
|
-
# Don't change the internal state during reconciliation. After the reset
|
|
470
|
-
# is complete the bank will re-check and post the final state.
|
|
471
|
-
if reconcile:
|
|
472
|
-
return
|
|
472
|
+
' Total: %s', self.up, self.down,
|
|
473
|
+
len(self.drop_targets))
|
|
473
474
|
|
|
474
475
|
if self.down == len(self.drop_targets):
|
|
475
476
|
self._bank_down()
|
|
@@ -501,7 +502,6 @@ class DropTargetBank(SystemWideDevice, ModeDevice):
|
|
|
501
502
|
self.state = DropTargetBankState.UP
|
|
502
503
|
self.complete = False
|
|
503
504
|
self.debug_log('All targets are up')
|
|
504
|
-
|
|
505
505
|
self.machine.events.post('drop_target_bank_' + self.name + '_up')
|
|
506
506
|
'''event: drop_target_bank_(name)_up
|
|
507
507
|
desc: Every drop target in the drop target bank called
|
|
@@ -512,7 +512,6 @@ class DropTargetBank(SystemWideDevice, ModeDevice):
|
|
|
512
512
|
prev_state = self.state
|
|
513
513
|
self.state = DropTargetBankState.MIXED
|
|
514
514
|
self.complete = False
|
|
515
|
-
|
|
516
515
|
self.machine.events.post('drop_target_bank_' + self.name + '_mixed',
|
|
517
516
|
prev_value=prev_state,
|
|
518
517
|
down=self.down)
|
|
@@ -14,7 +14,7 @@ class Magnet(EnableDisableMixinSystemWideDevice, SystemWideDevice):
|
|
|
14
14
|
|
|
15
15
|
"""Controls a playfield magnet in a pinball machine."""
|
|
16
16
|
|
|
17
|
-
__slots__ = ["delay", "_active", "_release_in_progress"
|
|
17
|
+
__slots__ = ["delay", "_active", "_release_in_progress"]
|
|
18
18
|
|
|
19
19
|
config_section = 'magnets'
|
|
20
20
|
collection = 'magnets'
|
|
@@ -24,7 +24,6 @@ class Magnet(EnableDisableMixinSystemWideDevice, SystemWideDevice):
|
|
|
24
24
|
"""Initialize magnet."""
|
|
25
25
|
super().__init__(machine, name)
|
|
26
26
|
self.delay = DelayManager(machine)
|
|
27
|
-
self.playfield = None
|
|
28
27
|
self._active = False
|
|
29
28
|
self._release_in_progress = False
|
|
30
29
|
|
|
@@ -34,9 +33,6 @@ class Magnet(EnableDisableMixinSystemWideDevice, SystemWideDevice):
|
|
|
34
33
|
|
|
35
34
|
if self.config['grab_switch']:
|
|
36
35
|
self.config['grab_switch'].add_handler(self.grab_ball)
|
|
37
|
-
self.playfield = self.config['playfield'] or self.config['grab_switch'].playfield
|
|
38
|
-
else:
|
|
39
|
-
self.playfield = self.config['playfield']
|
|
40
36
|
|
|
41
37
|
def _disable(self):
|
|
42
38
|
"""Disable magnet."""
|
|
@@ -65,8 +61,8 @@ class Magnet(EnableDisableMixinSystemWideDevice, SystemWideDevice):
|
|
|
65
61
|
|
|
66
62
|
def grab_ball(self):
|
|
67
63
|
"""Grab a ball."""
|
|
68
|
-
|
|
69
|
-
|
|
64
|
+
# mark the playfield active no matter what
|
|
65
|
+
self.config['playfield'].mark_playfield_active_from_device_action(self.name)
|
|
70
66
|
# check if magnet is enabled or already active
|
|
71
67
|
if not self.enabled or self._active or self._release_in_progress:
|
|
72
68
|
return
|
|
@@ -100,7 +100,7 @@ class SequenceShot(SystemWideDevice, ModeDevice):
|
|
|
100
100
|
# switch is starting a new sequence or continuing an existing one
|
|
101
101
|
del kwargs
|
|
102
102
|
|
|
103
|
-
# mark playfield active
|
|
103
|
+
# mark playfield active
|
|
104
104
|
if self.config['playfield']:
|
|
105
105
|
self.config['playfield'].mark_playfield_active_from_device_action(self.name)
|
|
106
106
|
|
|
@@ -24,8 +24,8 @@ class Shot(EnableDisableMixin, ModeDevice):
|
|
|
24
24
|
to track shots.
|
|
25
25
|
"""
|
|
26
26
|
|
|
27
|
-
__slots__ = ["delay", "active_sequences", "active_delays", "
|
|
28
|
-
"
|
|
27
|
+
__slots__ = ["delay", "active_sequences", "active_delays", "running_show", "_handlers",
|
|
28
|
+
"_player_var_name"]
|
|
29
29
|
|
|
30
30
|
def __init__(self, machine, name):
|
|
31
31
|
"""Initialize shot."""
|
|
@@ -40,29 +40,22 @@ class Shot(EnableDisableMixin, ModeDevice):
|
|
|
40
40
|
"""List of tuples: (id, current_position_index, next_switch)"""
|
|
41
41
|
self.active_delays = set()
|
|
42
42
|
self.running_show = None
|
|
43
|
-
self.playfield = None
|
|
44
43
|
self._handlers = []
|
|
45
44
|
|
|
46
45
|
async def _initialize(self) -> None:
|
|
47
46
|
"""Register playfield active handlers."""
|
|
48
47
|
await super()._initialize()
|
|
49
48
|
|
|
50
|
-
self._register_control_event_handlers()
|
|
51
|
-
|
|
52
|
-
# No need to mark active if not required
|
|
53
|
-
if not self.config['mark_playfield_active']:
|
|
54
|
-
return
|
|
55
|
-
|
|
56
49
|
for switch in self.config['switches'] + list(self.config['delay_switch'].keys()):
|
|
57
50
|
# mark the playfield active no matter what
|
|
58
|
-
switch.add_handler(self._mark_active
|
|
59
|
-
|
|
51
|
+
switch.add_handler(self._mark_active)
|
|
52
|
+
self._register_control_event_handlers()
|
|
60
53
|
|
|
61
|
-
def _mark_active(self,
|
|
54
|
+
def _mark_active(self, **kwargs):
|
|
62
55
|
"""Mark playfield active."""
|
|
63
56
|
del kwargs
|
|
64
|
-
|
|
65
|
-
|
|
57
|
+
if self.config['mark_playfield_active']:
|
|
58
|
+
self.config['playfield'].mark_playfield_active_from_device_action(self.name)
|
|
66
59
|
|
|
67
60
|
def device_loaded_in_mode(self, mode: Mode, player: Player):
|
|
68
61
|
"""Add device to a mode that was already started.
|
|
@@ -22,7 +22,7 @@ class Spinner(EnableDisableMixinSystemWideDevice, SystemWideDevice):
|
|
|
22
22
|
collection = 'spinners'
|
|
23
23
|
class_label = 'spinner'
|
|
24
24
|
|
|
25
|
-
__slots__ = ["hits", "_active_ms", "_active", "_idle", "
|
|
25
|
+
__slots__ = ["hits", "_active_ms", "_active", "_idle", "delay"]
|
|
26
26
|
|
|
27
27
|
def __init__(self, machine: "MachineController", name: str) -> None:
|
|
28
28
|
"""Initialize spinner device."""
|
|
@@ -30,21 +30,15 @@ class Spinner(EnableDisableMixinSystemWideDevice, SystemWideDevice):
|
|
|
30
30
|
self._active = False
|
|
31
31
|
self._idle = True
|
|
32
32
|
self._active_ms = None
|
|
33
|
-
self._event_buffer_ms = None
|
|
34
33
|
self.hits = None
|
|
35
34
|
self.delay = DelayManager(machine)
|
|
36
35
|
self.enabled = True # Default to enabled
|
|
37
36
|
|
|
38
|
-
self.configure_logging(f'Spinner.{name}')
|
|
39
|
-
|
|
40
37
|
async def _initialize(self):
|
|
41
38
|
await super()._initialize()
|
|
42
39
|
self.hits = 0
|
|
43
40
|
# Cache this value because it's used a lot in rapid succession
|
|
44
41
|
self._active_ms = self.config['active_ms']
|
|
45
|
-
if self.config['max_events_per_second'] > 0:
|
|
46
|
-
self._event_buffer_ms = (1 / self.config['max_events_per_second']) * 1000
|
|
47
|
-
self.log.debug("Configured event buffer for %s", self._event_buffer_ms)
|
|
48
42
|
# Can't read the switch until the switch controller is set up
|
|
49
43
|
self.machine.events.add_handler('init_phase_4',
|
|
50
44
|
self._register_switch_handlers, priority=1)
|
|
@@ -86,21 +80,7 @@ class Spinner(EnableDisableMixinSystemWideDevice, SystemWideDevice):
|
|
|
86
80
|
self._active = True
|
|
87
81
|
self._idle = False
|
|
88
82
|
self.hits += 1
|
|
89
|
-
|
|
90
|
-
if not self._event_buffer_ms or not self.delay.check("event_buffer"):
|
|
91
|
-
self._post_hit_event(label=label, last_hits=self.hits - 1)
|
|
92
|
-
|
|
93
|
-
def _post_hit_event(self, **kwargs):
|
|
94
|
-
last_hits = kwargs.get("last_hits", 0)
|
|
95
|
-
self.log.debug("Buffer check has %s previous hits, current is %s", last_hits, self.hits)
|
|
96
|
-
if last_hits and last_hits == self.hits:
|
|
97
|
-
self.delay.remove("event_buffer")
|
|
98
|
-
return
|
|
99
|
-
|
|
100
|
-
label = kwargs.get("label")
|
|
101
|
-
|
|
102
|
-
self.machine.events.post("spinner_{}_hit".format(self.name), hits=self.hits,
|
|
103
|
-
change=self.hits - last_hits, label=label)
|
|
83
|
+
self.machine.events.post("spinner_{}_hit".format(self.name), hits=self.hits, label=label)
|
|
104
84
|
'''event: spinner_(name)_hit
|
|
105
85
|
desc: The spinner (name) was just hit.
|
|
106
86
|
|
|
@@ -111,19 +91,15 @@ class Spinner(EnableDisableMixinSystemWideDevice, SystemWideDevice):
|
|
|
111
91
|
label: The label of the switch that was hit
|
|
112
92
|
'''
|
|
113
93
|
if label:
|
|
114
|
-
self.machine.events.post("spinner_{}_{}_hit".format(self.name, label)
|
|
115
|
-
hits=self.hits, change=self.hits - last_hits)
|
|
94
|
+
self.machine.events.post("spinner_{}_{}_hit".format(self.name, label))
|
|
116
95
|
'''event: spinner_(name)_(label)_hit
|
|
117
96
|
desc: The spinner (name) was just hit on the switch labelled (label).
|
|
118
97
|
|
|
119
98
|
This event will post whenever a spinner switch is hit and labels
|
|
120
99
|
are defined for the spinner
|
|
121
100
|
'''
|
|
122
|
-
self.delay.
|
|
123
|
-
|
|
124
|
-
if self._event_buffer_ms:
|
|
125
|
-
self.delay.add(self._event_buffer_ms, self._post_hit_event, "event_buffer",
|
|
126
|
-
label=label, last_hits=self.hits)
|
|
101
|
+
self.delay.clear()
|
|
102
|
+
self.delay.add(self._active_ms, self._deactivate)
|
|
127
103
|
|
|
128
104
|
def _deactivate(self, **kwargs):
|
|
129
105
|
"""Post an 'inactive' event after no switch hits for the active_ms duration."""
|
|
@@ -140,7 +116,7 @@ class Spinner(EnableDisableMixinSystemWideDevice, SystemWideDevice):
|
|
|
140
116
|
'''
|
|
141
117
|
self._active = False
|
|
142
118
|
if self.config['idle_ms']:
|
|
143
|
-
self.delay.
|
|
119
|
+
self.delay.add(self.config['idle_ms'], self._on_idle)
|
|
144
120
|
if self.config['reset_when_inactive']:
|
|
145
121
|
self.hits = 0
|
|
146
122
|
else:
|