mini-arcade-core 0.3.2__tar.gz → 0.4.0__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {mini_arcade_core-0.3.2 → mini_arcade_core-0.4.0}/PKG-INFO +1 -1
- {mini_arcade_core-0.3.2 → mini_arcade_core-0.4.0}/pyproject.toml +1 -1
- {mini_arcade_core-0.3.2 → mini_arcade_core-0.4.0}/src/mini_arcade_core/game.py +9 -0
- {mini_arcade_core-0.3.2 → mini_arcade_core-0.4.0}/LICENSE +0 -0
- {mini_arcade_core-0.3.2 → mini_arcade_core-0.4.0}/README.md +0 -0
- {mini_arcade_core-0.3.2 → mini_arcade_core-0.4.0}/src/mini_arcade_core/__init__.py +0 -0
- {mini_arcade_core-0.3.2 → mini_arcade_core-0.4.0}/src/mini_arcade_core/backend.py +0 -0
- {mini_arcade_core-0.3.2 → mini_arcade_core-0.4.0}/src/mini_arcade_core/entity.py +0 -0
- {mini_arcade_core-0.3.2 → mini_arcade_core-0.4.0}/src/mini_arcade_core/scene.py +0 -0
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@@ -4,7 +4,7 @@ build-backend = "poetry.core.masonry.api"
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[project]
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name = "mini-arcade-core"
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version = "0.
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version = "0.4.0"
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description = "Tiny scene-based game loop core for small arcade games."
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authors = [
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{ name = "Santiago Rincon", email = "rincores@gmail.com" },
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@@ -7,6 +7,8 @@ from __future__ import annotations
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from dataclasses import dataclass
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from typing import TYPE_CHECKING
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from .backend import Backend
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if TYPE_CHECKING: # avoid runtime circular import
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from .scene import Scene
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@@ -21,6 +23,7 @@ class GameConfig:
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:ivar title: Title of the game window.
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:ivar fps: Target frames per second.
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:ivar background_color: RGB background color.
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:ivar backend: Optional backend class to use for rendering and input.
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"""
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width: int = 800
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@@ -28,6 +31,7 @@ class GameConfig:
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title: str = "Mini Arcade Game"
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fps: int = 60
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background_color: tuple[int, int, int] = (0, 0, 0)
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backend: type[Backend] | None = None
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class Game:
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@@ -40,6 +44,7 @@ class Game:
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self.config = config
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self._current_scene: Scene | None = None
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self._running: bool = False
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self.backend: Backend | None = config.backend
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def change_scene(self, scene: Scene):
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"""
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@@ -52,6 +57,10 @@ class Game:
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"Game.change_scene must be implemented by a concrete backend."
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)
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def quit(self):
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"""Request that the main loop stops."""
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self._running = False
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def run(self, initial_scene: Scene):
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"""
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Run the main loop starting with the given scene.
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