minecraft-datapack-language 15.3.18__tar.gz → 15.3.20__tar.gz

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Files changed (482) hide show
  1. {minecraft_datapack_language-15.3.18/minecraft_datapack_language.egg-info → minecraft_datapack_language-15.3.20}/PKG-INFO +1 -1
  2. minecraft_datapack_language-15.3.20/docs/_data/version.yml +3 -0
  3. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/docs/_docs/examples.md +18 -18
  4. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/docs/_docs/getting-started.md +12 -7
  5. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/docs/_docs/language-reference.md +81 -16
  6. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/minecraft_datapack_language/_version.py +3 -3
  7. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/minecraft_datapack_language/cli_new.py +42 -42
  8. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20/minecraft_datapack_language.egg-info}/PKG-INFO +1 -1
  9. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/minecraft_datapack_language.egg-info/SOURCES.txt +21 -0
  10. minecraft_datapack_language-15.3.20/test_examples/test_output/basic_hello/data/basic_hello/function/main.mcfunction +3 -0
  11. minecraft_datapack_language-15.3.20/test_examples/test_output/basic_hello.zip +0 -0
  12. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output/raw_commands/data/raw_commands/function/custom_commands.mcfunction +1 -1
  13. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output/raw_commands/data/raw_commands/function/main.mcfunction +2 -2
  14. minecraft_datapack_language-15.3.20/test_examples/test_output/raw_commands.zip +0 -0
  15. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output/scoped_calls/data/scoped_calls/function/increment_global.mcfunction +1 -1
  16. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output/scoped_calls/data/scoped_calls/function/increment_player.mcfunction +1 -1
  17. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output/scoped_calls/data/scoped_calls/function/main.mcfunction +1 -1
  18. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output/scoped_calls/data/scoped_calls/function/show_scores.mcfunction +2 -2
  19. minecraft_datapack_language-15.3.20/test_examples/test_output/scoped_calls.zip +0 -0
  20. {minecraft_datapack_language-15.3.18/test_examples/test_output_variables_fixed_v8 → minecraft_datapack_language-15.3.20/test_examples/test_output/variables}/data/variables/function/main.mcfunction +3 -3
  21. minecraft_datapack_language-15.3.20/test_examples/test_output/variables/data/variables/function/reset.mcfunction +5 -0
  22. minecraft_datapack_language-15.3.20/test_examples/test_output/variables.zip +0 -0
  23. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output/while_loops/data/while_loops/function/countdown.mcfunction +1 -1
  24. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output/while_loops/data/while_loops/function/main.mcfunction +2 -2
  25. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output/while_loops/data/while_loops/function/test_countdown_while_1.mcfunction +1 -1
  26. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output/while_loops/data/while_loops/function/test_main_while_2.mcfunction +1 -1
  27. minecraft_datapack_language-15.3.20/test_examples/test_output/while_loops.zip +0 -0
  28. minecraft_datapack_language-15.3.20/test_examples/test_output_basic_hello_fixed/data/basic_hello/function/load.mcfunction +1 -0
  29. minecraft_datapack_language-15.3.20/test_examples/test_output_basic_hello_fixed/data/basic_hello/function/main.mcfunction +3 -0
  30. minecraft_datapack_language-15.3.20/test_examples/test_output_basic_hello_fixed/data/minecraft/tags/function/load.json +7 -0
  31. minecraft_datapack_language-15.3.20/test_examples/test_output_basic_hello_fixed/pack.mcmeta +6 -0
  32. minecraft_datapack_language-15.3.20/test_examples/test_output_basic_hello_fixed.zip +0 -0
  33. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output_validation.py +9 -7
  34. minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v10/data/variables/function/main.mcfunction +7 -0
  35. minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v10/data/variables/function/reset.mcfunction +5 -0
  36. minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v10.zip +0 -0
  37. minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v8/data/minecraft/tags/function/load.json +7 -0
  38. minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v8/data/variables/function/load.mcfunction +4 -0
  39. minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v8/pack.mcmeta +6 -0
  40. minecraft_datapack_language-15.3.20/test_examples/test_output_while_loops_fixed/data/minecraft/tags/function/load.json +7 -0
  41. minecraft_datapack_language-15.3.20/test_examples/test_output_while_loops_fixed/data/while_loops/function/countdown.mcfunction +3 -0
  42. minecraft_datapack_language-15.3.20/test_examples/test_output_while_loops_fixed/data/while_loops/function/load.mcfunction +3 -0
  43. minecraft_datapack_language-15.3.20/test_examples/test_output_while_loops_fixed/data/while_loops/function/main.mcfunction +5 -0
  44. minecraft_datapack_language-15.3.20/test_examples/test_output_while_loops_fixed/data/while_loops/function/test_countdown_while_1.mcfunction +3 -0
  45. minecraft_datapack_language-15.3.20/test_examples/test_output_while_loops_fixed/data/while_loops/function/test_main_while_2.mcfunction +3 -0
  46. minecraft_datapack_language-15.3.20/test_examples/test_output_while_loops_fixed/pack.mcmeta +6 -0
  47. minecraft_datapack_language-15.3.20/test_examples/test_output_while_loops_fixed.zip +0 -0
  48. minecraft_datapack_language-15.3.20/test_output_scope.zip +0 -0
  49. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/vscode-extension/README.md +17 -0
  50. minecraft_datapack_language-15.3.20/vscode-extension/package-lock.json +58 -0
  51. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/vscode-extension/package.json +4 -2
  52. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/vscode-extension/snippets/mdl.json +49 -0
  53. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/vscode-extension/src/extension.ts +62 -0
  54. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/vscode-extension/syntaxes/mdl.tmLanguage.json +8 -0
  55. minecraft_datapack_language-15.3.18/docs/_data/version.yml +0 -3
  56. minecraft_datapack_language-15.3.18/test_examples/test_output/basic_hello/data/basic_hello/function/main.mcfunction +0 -3
  57. minecraft_datapack_language-15.3.18/test_examples/test_output/basic_hello.zip +0 -0
  58. minecraft_datapack_language-15.3.18/test_examples/test_output/raw_commands.zip +0 -0
  59. minecraft_datapack_language-15.3.18/test_examples/test_output/scoped_calls.zip +0 -0
  60. minecraft_datapack_language-15.3.18/test_examples/test_output/variables.zip +0 -0
  61. minecraft_datapack_language-15.3.18/test_examples/test_output/while_loops.zip +0 -0
  62. minecraft_datapack_language-15.3.18/test_examples/test_output_variables_fixed_v8/data/variables/function/reset.mcfunction +0 -5
  63. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/.cursor/rules/aispec.mdc +0 -0
  64. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/.github/actions/mdl-compile/action.yml +0 -0
  65. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/.github/workflows/ci.yml +0 -0
  66. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/.github/workflows/docs.yml +0 -0
  67. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/.github/workflows/pypi.yml +0 -0
  68. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/.github/workflows/release.yml +0 -0
  69. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/.github/workflows/test-examples.yml +0 -0
  70. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/.github/workflows/update-website-version.yml +0 -0
  71. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/.gitignore +0 -0
  72. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/CONDITIONALS_IMPLEMENTATION.md +0 -0
  73. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/CORE_FEATURES_GUIDE.md +0 -0
  74. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/DEVELOPMENT.md +0 -0
  75. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/LICENSE +0 -0
  76. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/MDL_AI_SPEC_SHEET.md +0 -0
  77. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/MDL_LANGUAGE_SPEC.md +0 -0
  78. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/Makefile +0 -0
  79. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/README.md +0 -0
  80. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/advancements/diamond_sword.json +0 -0
  81. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/advancements/first_spell.json +0 -0
  82. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/advancements/other_advancement.json +0 -0
  83. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/advancements/test_advancement.json +0 -0
  84. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/complex_scopes/function/main_else_8.mcfunction +0 -0
  85. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/complex_scopes/function/main_if_8.mcfunction +0 -0
  86. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_basic_if_if_2.mcfunction +0 -0
  87. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_basic_if_if_3.mcfunction +0 -0
  88. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_basic_if_if_4.mcfunction +0 -0
  89. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_complex_if_if_2.mcfunction +0 -0
  90. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_complex_if_if_3.mcfunction +0 -0
  91. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_complex_if_if_4.mcfunction +0 -0
  92. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_complex_if_if_5.mcfunction +0 -0
  93. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_control_complex_expressions_if_2.mcfunction +0 -0
  94. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_control_complex_expressions_if_4.mcfunction +0 -0
  95. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_control_variable_substitution_if_2.mcfunction +0 -0
  96. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_control_with_raw_if_2.mcfunction +0 -0
  97. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_control_with_scopes_if_5.mcfunction +0 -0
  98. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_control_with_tellraw_else_2.mcfunction +0 -0
  99. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_control_with_tellraw_if_2.mcfunction +0 -0
  100. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_control_with_tellraw_if_4.mcfunction +0 -0
  101. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_if_else_else_2.mcfunction +0 -0
  102. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_if_else_else_3.mcfunction +0 -0
  103. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_if_else_else_4.mcfunction +0 -0
  104. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_if_else_if_2.mcfunction +0 -0
  105. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_if_else_if_3.mcfunction +0 -0
  106. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_if_else_if_4.mcfunction +0 -0
  107. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_nested_if_else_2.mcfunction +0 -0
  108. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_nested_if_else_3.mcfunction +0 -0
  109. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_nested_if_else_3_else_0.mcfunction +0 -0
  110. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_nested_if_else_3_if_0.mcfunction +0 -0
  111. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_nested_if_if_2.mcfunction +0 -0
  112. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_nested_if_if_2_else_0.mcfunction +0 -0
  113. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_nested_if_if_2_if_0.mcfunction +0 -0
  114. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_nested_if_if_2_if_0_else_0.mcfunction +0 -0
  115. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_nested_if_if_2_if_0_if_0.mcfunction +0 -0
  116. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_nested_if_if_3.mcfunction +0 -0
  117. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_nested_if_if_3_else_0.mcfunction +0 -0
  118. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/comprehensive_control_test/function/test_nested_if_if_3_if_0.mcfunction +0 -0
  119. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/control_test/function/main_if_0.mcfunction +0 -0
  120. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/control_test/function/main_while_1.mcfunction +0 -0
  121. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/control_test/function/main_while_body_1.mcfunction +0 -0
  122. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/if_test/function/main_else_1.mcfunction +0 -0
  123. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/if_test/function/main_if_1.mcfunction +0 -0
  124. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/conditional_demo_else_3.mcfunction +0 -0
  125. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/conditional_demo_if_3.mcfunction +0 -0
  126. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/conditional_demo_if_3_else_0.mcfunction +0 -0
  127. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/conditional_demo_if_3_if_0.mcfunction +0 -0
  128. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/conditional_demo_if_3_if_0_else_0.mcfunction +0 -0
  129. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/conditional_demo_if_3_if_0_if_0.mcfunction +0 -0
  130. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/countdown_while_1.mcfunction +0 -0
  131. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/countdown_while_body_1.mcfunction +0 -0
  132. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/increase_tick_per_player_if_1.mcfunction +0 -0
  133. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/increase_tick_per_player_if_1_if_0.mcfunction +0 -0
  134. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/loop_demo_while_2.mcfunction +0 -0
  135. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/loop_demo_while_body_2.mcfunction +0 -0
  136. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/loop_demo_while_body_2_else_0.mcfunction +0 -0
  137. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/loop_demo_while_body_2_if_0.mcfunction +0 -0
  138. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/loop_demo_while_body_2_if_2.mcfunction +0 -0
  139. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/main_else_0.mcfunction +0 -0
  140. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/main_else_1.mcfunction +0 -0
  141. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/main_else_5.mcfunction +0 -0
  142. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/main_if_0.mcfunction +0 -0
  143. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/main_if_1.mcfunction +0 -0
  144. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/main_if_5.mcfunction +0 -0
  145. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/main_while_0.mcfunction +0 -0
  146. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/main_while_1.mcfunction +0 -0
  147. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/data/test/function/main_while_2.mcfunction +0 -0
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  432. {minecraft_datapack_language-15.3.18/test_examples/test_output_variables_fixed_v3 → minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v2}/data/minecraft/tags/function/load.json +0 -0
  433. {minecraft_datapack_language-15.3.18/test_examples/test_output_variables_fixed_v3 → minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v2}/data/variables/function/load.mcfunction +0 -0
  434. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output_variables_fixed_v2/data/variables/function/main.mcfunction +0 -0
  435. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output_variables_fixed_v2/data/variables/function/reset.mcfunction +0 -0
  436. {minecraft_datapack_language-15.3.18/test_examples/test_output_variables_fixed_v3 → minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v2}/pack.mcmeta +0 -0
  437. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output_variables_fixed_v2.zip +0 -0
  438. {minecraft_datapack_language-15.3.18/test_examples/test_output_variables_fixed_v4 → minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v3}/data/minecraft/tags/function/load.json +0 -0
  439. {minecraft_datapack_language-15.3.18/test_examples/test_output_variables_fixed_v4 → minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v3}/data/variables/function/load.mcfunction +0 -0
  440. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output_variables_fixed_v3/data/variables/function/main.mcfunction +0 -0
  441. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output_variables_fixed_v3/data/variables/function/reset.mcfunction +0 -0
  442. {minecraft_datapack_language-15.3.18/test_examples/test_output_variables_fixed_v4 → minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v3}/pack.mcmeta +0 -0
  443. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output_variables_fixed_v3.zip +0 -0
  444. {minecraft_datapack_language-15.3.18/test_examples/test_output_variables_fixed_v5 → minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v4}/data/minecraft/tags/function/load.json +0 -0
  445. {minecraft_datapack_language-15.3.18/test_examples/test_output_variables_fixed_v5 → minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v4}/data/variables/function/load.mcfunction +0 -0
  446. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output_variables_fixed_v4/data/variables/function/main.mcfunction +0 -0
  447. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output_variables_fixed_v4/data/variables/function/reset.mcfunction +0 -0
  448. {minecraft_datapack_language-15.3.18/test_examples/test_output_variables_fixed_v5 → minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v4}/pack.mcmeta +0 -0
  449. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output_variables_fixed_v4.zip +0 -0
  450. {minecraft_datapack_language-15.3.18/test_examples/test_output_variables_fixed_v6 → minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v5}/data/minecraft/tags/function/load.json +0 -0
  451. {minecraft_datapack_language-15.3.18/test_examples/test_output_variables_fixed_v6 → minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v5}/data/variables/function/load.mcfunction +0 -0
  452. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output_variables_fixed_v5/data/variables/function/main.mcfunction +0 -0
  453. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output_variables_fixed_v5/data/variables/function/reset.mcfunction +0 -0
  454. {minecraft_datapack_language-15.3.18/test_examples/test_output_variables_fixed_v6 → minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v5}/pack.mcmeta +0 -0
  455. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output_variables_fixed_v5.zip +0 -0
  456. {minecraft_datapack_language-15.3.18/test_examples/test_output_variables_fixed_v8 → minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v6}/data/minecraft/tags/function/load.json +0 -0
  457. {minecraft_datapack_language-15.3.18/test_examples/test_output_variables_fixed_v8 → minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v6}/data/variables/function/load.mcfunction +0 -0
  458. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output_variables_fixed_v6/data/variables/function/main.mcfunction +0 -0
  459. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output_variables_fixed_v6/data/variables/function/reset.mcfunction +0 -0
  460. {minecraft_datapack_language-15.3.18/test_examples/test_output_variables_fixed_v8 → minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v6}/pack.mcmeta +0 -0
  461. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output_variables_fixed_v6.zip +0 -0
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  463. {minecraft_datapack_language-15.3.18/test_examples/test_output/variables → minecraft_datapack_language-15.3.20/test_examples/test_output_variables_fixed_v8}/data/variables/function/reset.mcfunction +0 -0
  464. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/test_examples/test_output_variables_fixed_v8.zip +0 -0
  465. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/tests/__init__.py +0 -0
  466. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/tests/test_basic.py +0 -0
  467. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/tests/test_cli_comprehensive.py +0 -0
  468. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/tests/test_comprehensive.py +0 -0
  469. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/tests/test_comprehensive_edge_cases.py +0 -0
  470. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/tests/test_comprehensive_features.py +0 -0
  471. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/tests/test_io.py +0 -0
  472. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/vscode-extension/icons/favicon-16.png +0 -0
  473. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/vscode-extension/icons/favicon-32.png +0 -0
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  480. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/vscode-extension/language-configuration.json +0 -0
  481. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/vscode-extension/themes/mdl-color-theme.json +0 -0
  482. {minecraft_datapack_language-15.3.18 → minecraft_datapack_language-15.3.20}/vscode-extension/tsconfig.json +0 -0
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.4
2
2
  Name: minecraft-datapack-language
3
- Version: 15.3.18
3
+ Version: 15.3.20
4
4
  Summary: Compile JavaScript-style MDL language or Python API into a Minecraft datapack (1.21+ ready). Features variables, control flow, error handling, and VS Code extension.
5
5
  Project-URL: Homepage, https://www.mcmdl.com
6
6
  Project-URL: Documentation, https://www.mcmdl.com/docs
@@ -0,0 +1,3 @@
1
+ current: "15.3.19"
2
+ tag: "v15.3.19"
3
+ updated_at: "2025-09-02T02:00:33Z"
@@ -34,8 +34,8 @@ var num globalCounter scope<global> = 0;
34
34
  var num playerCounter = 0; // Defaults to player-specific scope
35
35
 
36
36
  function "increment" {
37
- globalCounter = globalCounter + 1;
38
- playerCounter = playerCounter + 1;
37
+ globalCounter<global> = globalCounter<global> + 1;
38
+ playerCounter<@s> = playerCounter<@s> + 1;
39
39
  say Global: $globalCounter$, Player: $playerCounter$;
40
40
  }
41
41
 
@@ -57,10 +57,10 @@ namespace "loops";
57
57
  var num counter scope<global> = 0;
58
58
 
59
59
  function "countdown" {
60
- counter = 5;
60
+ counter<global> = 5;
61
61
  while "$counter$ > 0" {
62
62
  say Countdown: $counter$;
63
- counter = counter - 1;
63
+ counter<global> = counter<global> - 1;
64
64
  }
65
65
  say Blast off!;
66
66
  }
@@ -101,16 +101,16 @@ var num globalTimer scope<global> = 0;
101
101
 
102
102
  // Main game function
103
103
  function "start_game" {
104
- score = 0;
105
- level = 1;
104
+ score<@s> = 0;
105
+ level<@s> = 1;
106
106
  say Game started! Level: $level$, Score: $score$;
107
107
  }
108
108
 
109
109
  // Level up function
110
110
  function "level_up" {
111
111
  if "$score$ >= 100" {
112
- level = level + 1;
113
- score = score - 100;
112
+ level<@s> = level<@s> + 1;
113
+ score<@s> = score<@s> - 100;
114
114
  say Level up! New level: $level$;
115
115
  tellraw @a {"text":"Player leveled up!","color":"gold"};
116
116
  }
@@ -118,16 +118,16 @@ function "level_up" {
118
118
 
119
119
  // Timer function
120
120
  function "update_timer" {
121
- globalTimer = globalTimer + 1;
121
+ globalTimer<global> = globalTimer<global> + 1;
122
122
  if "$globalTimer$ >= 1200" { // 60 seconds
123
- globalTimer = 0;
123
+ globalTimer<global> = 0;
124
124
  say Time's up! Final score: $score$;
125
125
  }
126
126
  }
127
127
 
128
128
  // Add score function
129
129
  function "add_score" {
130
- score = score + 10;
130
+ score<@s> = score<@s> + 10;
131
131
  say Score: $score$;
132
132
  function "game:level_up";
133
133
  }
@@ -152,18 +152,18 @@ var num gameTimer scope<global> = 0;
152
152
 
153
153
  // Initialize teams
154
154
  function "init" {
155
- redScore = 0;
156
- blueScore = 0;
157
- gameTimer = 0;
155
+ redScore<@a[team=red]> = 0;
156
+ blueScore<@a[team=blue]> = 0;
157
+ gameTimer<global> = 0;
158
158
  say Team game initialized!;
159
159
  }
160
160
 
161
161
  // Update game
162
162
  function "update" {
163
- gameTimer = gameTimer + 1;
163
+ gameTimer<global> = gameTimer<global> + 1;
164
164
 
165
165
  if "$gameTimer$ >= 2400" { // 2 minutes
166
- gameTimer = 0;
166
+ gameTimer<global> = 0;
167
167
  say Game over! Red: $redScore$, Blue: $blueScore$;
168
168
 
169
169
  if "$redScore$ > $blueScore$" {
@@ -178,13 +178,13 @@ function "update" {
178
178
 
179
179
  // Add points to red team
180
180
  function "red_point" {
181
- redScore = redScore + 1;
181
+ redScore<@a[team=red]> = redScore<@a[team=red]> + 1;
182
182
  say Red team score: $redScore$;
183
183
  }
184
184
 
185
185
  // Add points to blue team
186
186
  function "blue_point" {
187
- blueScore = blueScore + 1;
187
+ blueScore<@a[team=blue]> = blueScore<@a[team=blue]> + 1;
188
188
  say Blue team score: $blueScore$;
189
189
  }
190
190
 
@@ -43,7 +43,7 @@ The compiled datapack will be in the `dist` folder. Copy it to your Minecraft wo
43
43
 
44
44
  ### Variables
45
45
 
46
- Variables store numbers and can be scoped to different entities:
46
+ Variables store numbers and can be scoped to different entities. MDL uses an **explicit scope system** where you must specify the scope each time you access a variable:
47
47
 
48
48
  ```mdl
49
49
  // Player-specific variable (default)
@@ -54,11 +54,16 @@ var num globalCounter scope<global> = 0;
54
54
 
55
55
  // Team-specific variable
56
56
  var num teamScore scope<@a[team=red]> = 0;
57
+
58
+ // Access variables with explicit scopes
59
+ playerScore<@s> = 42; // Player scope
60
+ globalCounter<global> = 100; // Global scope
61
+ teamScore<@a[team=red]> = 5; // Team scope
57
62
  ```
58
63
 
59
64
  ### Variable Substitution
60
65
 
61
- Use `$variable$` to read variable values:
66
+ Use `$variable$` to read variable values. Variables automatically resolve to their declared scopes:
62
67
 
63
68
  ```mdl
64
69
  say Your score: $playerScore$;
@@ -128,14 +133,14 @@ var num globalTimer scope<global> = 0;
128
133
 
129
134
  // Initialize function
130
135
  function "init" {
131
- playerScore = 0;
132
- globalTimer = 0;
136
+ playerScore<@s> = 0;
137
+ globalTimer<global> = 0;
133
138
  say Game initialized!;
134
139
  }
135
140
 
136
141
  // Update function
137
142
  function "update" {
138
- globalTimer = globalTimer + 1;
143
+ globalTimer<global> = globalTimer<global> + 1;
139
144
 
140
145
  if "$playerScore$ > 100" {
141
146
  say High score!;
@@ -143,14 +148,14 @@ function "update" {
143
148
  }
144
149
 
145
150
  if "$globalTimer$ >= 1200" { // 60 seconds
146
- globalTimer = 0;
151
+ globalTimer<global> = 0;
147
152
  say Time's up!;
148
153
  }
149
154
  }
150
155
 
151
156
  // Score function
152
157
  function "add_score" {
153
- playerScore = playerScore + 10;
158
+ playerScore<@s> = playerScore<@s> + 10;
154
159
  say Score: $playerScore$;
155
160
  }
156
161
 
@@ -25,14 +25,15 @@ var num counter scope<global> = 0;
25
25
  var num playerScore = 0; // Defaults to player-specific scope
26
26
  var num teamScore scope<@a[team=red]> = 0;
27
27
 
28
- // Assignment
29
- counter = 42;
30
- playerScore = playerScore + 10;
28
+ // Assignment with explicit scope
29
+ counter<global> = 42;
30
+ playerScore<@s> = playerScore<@s> + 10;
31
+ teamScore<@a[team=red]> = 5;
31
32
  ```
32
33
 
33
34
  ### Variable Substitution
34
35
  ```mdl
35
- // In strings and commands
36
+ // In strings and commands - variables are automatically resolved to their declared scopes
36
37
  say Counter: $counter$;
37
38
  tellraw @a {"text":"Score: $playerScore$","color":"gold"};
38
39
 
@@ -111,13 +112,33 @@ on_tick "namespace:function_name"; // Runs every tick
111
112
 
112
113
  ## Scope System
113
114
 
114
- ### Variable Scopes
115
+ MDL uses an **explicit scope system** where each variable access must specify its scope. This makes code more readable and eliminates hidden state.
116
+
117
+ **Benefits of Explicit Scopes:**
118
+ - **No hidden state** - You always see exactly what scope you're using
119
+ - **No scope tracking bugs** - Each access is self-contained
120
+ - **More readable** - `variable<@s>` is clear and explicit
121
+ - **Easier to debug** - No need to trace back where a variable was declared
122
+ - **Consistent behavior** - Variables always behave the same way regardless of context
123
+
124
+ ### Variable Declaration Scopes
115
125
  - **No scope specified** - Player-specific (defaults to `@s` in execution context)
116
126
  - `scope<global>` - Server-wide (stored on server armor stand)
117
127
  - `scope<@a>` - All players
118
128
  - `scope<@a[team=red]>` - Team-specific
119
129
  - `scope<@e[type=armor_stand,tag=something,limit=1]>` - Custom entity
120
130
 
131
+ ### Variable Access with Explicit Scopes
132
+ ```mdl
133
+ // Each variable access must specify the scope
134
+ counter<global> = 42; // Access global counter
135
+ playerScore<@s> = playerScore<@s> + 10; // Access player-specific score
136
+ teamScore<@a[team=red]> = 5; // Access team-specific score
137
+
138
+ // Variables in strings automatically use their declared scopes
139
+ say Global: $counter$, Player: $playerScore$, Team: $teamScore$;
140
+ ```
141
+
121
142
  ### Function Call Scopes
122
143
  ```mdl
123
144
  // Execute as specific selector
@@ -126,6 +147,50 @@ function "namespace:function_name<@s>"; // Current player
126
147
  function "namespace:function_name<@a[team=red]>"; // Red team players
127
148
  ```
128
149
 
150
+ ## Explicit Scope System Details
151
+
152
+ ### How It Works
153
+
154
+ The explicit scope system ensures that every variable access is clear and unambiguous:
155
+
156
+ 1. **Declaration**: Variables declare their scope when defined
157
+ ```mdl
158
+ var num globalVar scope<global> = 0; // Global scope
159
+ var num playerVar = 0; // Player scope (defaults to @s)
160
+ var num teamVar scope<@a[team=red]> = 0; // Team scope
161
+ ```
162
+
163
+ 2. **Access**: Every variable access must specify the scope
164
+ ```mdl
165
+ globalVar<global> = 42; // Access global variable
166
+ playerVar<@s> = playerVar<@s> + 10; // Access player variable
167
+ teamVar<@a[team=red]> = 5; // Access team variable
168
+ ```
169
+
170
+ 3. **String Substitution**: Variables in strings automatically use their declared scopes
171
+ ```mdl
172
+ say Global: $globalVar$, Player: $playerVar$; // Automatic scope resolution
173
+ ```
174
+
175
+ ### Scope Mapping
176
+
177
+ MDL maps scopes to Minecraft selectors:
178
+
179
+ | MDL Scope | Minecraft Selector | Description |
180
+ |-----------|-------------------|-------------|
181
+ | `scope<global>` | `@e[type=armor_stand,tag=mdl_server,limit=1]` | Server-wide storage |
182
+ | `scope<@s>` | `@s` | Current player |
183
+ | `scope<@a>` | `@a` | All players |
184
+ | `scope<@a[team=red]>` | `@a[team=red]` | Red team players |
185
+ | `scope<@e[type=armor_stand,tag=something,limit=1]>` | `@e[type=armor_stand,tag=something,limit=1]` | Custom entity |
186
+
187
+ ### Best Practices
188
+
189
+ - **Be explicit**: Always specify the scope when accessing variables
190
+ - **Use meaningful names**: `playerScore<@s>` is clearer than `score<@s>`
191
+ - **Group related variables**: Use consistent scopes for related data
192
+ - **Document complex scopes**: Add comments for non-standard selectors
193
+
129
194
  ## Examples
130
195
 
131
196
  ### Basic Hello World
@@ -141,7 +206,7 @@ function "main" {
141
206
  on_load "hello:main";
142
207
  ```
143
208
 
144
- ### Counter with Scoped Variables
209
+ ### Counter with Explicit Scoped Variables
145
210
  ```mdl
146
211
  pack "counter" "Counter example" 82;
147
212
  namespace "counter";
@@ -150,8 +215,8 @@ var num globalCounter scope<global> = 0;
150
215
  var num playerCounter = 0; // Defaults to player-specific scope
151
216
 
152
217
  function "increment" {
153
- globalCounter = globalCounter + 1;
154
- playerCounter = playerCounter + 1;
218
+ globalCounter<global> = globalCounter<global> + 1;
219
+ playerCounter<@s> = playerCounter<@s> + 1;
155
220
  say Global: $globalCounter$, Player: $playerCounter$;
156
221
  }
157
222
 
@@ -168,10 +233,10 @@ namespace "loops";
168
233
  var num counter scope<global> = 0;
169
234
 
170
235
  function "countdown" {
171
- counter = 5;
236
+ counter<global> = 5;
172
237
  while "$counter$ > 0" {
173
238
  say Countdown: $counter$;
174
- counter = counter - 1;
239
+ counter<global> = counter<global> - 1;
175
240
  }
176
241
  say Blast off!;
177
242
  }
@@ -216,16 +281,16 @@ var num globalTimer scope<global> = 0;
216
281
 
217
282
  // Main game function
218
283
  function "start_game" {
219
- score = 0;
220
- level = 1;
284
+ score<@s> = 0;
285
+ level<@s> = 1;
221
286
  say Game started! Level: $level$, Score: $score$;
222
287
  }
223
288
 
224
289
  // Level up function
225
290
  function "level_up" {
226
291
  if "$score$ >= 100" {
227
- level = level + 1;
228
- score = score - 100;
292
+ level<@s> = level<@s> + 1;
293
+ score<@s> = score<@s> - 100;
229
294
  say Level up! New level: $level$;
230
295
  tellraw @a {"text":"Player leveled up!","color":"gold"};
231
296
  }
@@ -233,9 +298,9 @@ function "level_up" {
233
298
 
234
299
  // Timer function
235
300
  function "update_timer" {
236
- globalTimer = globalTimer + 1;
301
+ globalTimer<global> = globalTimer<global> + 1;
237
302
  if "$globalTimer$ >= 1200" { // 60 seconds
238
- globalTimer = 0;
303
+ globalTimer<global> = 0;
239
304
  say Time's up! Final score: $score$;
240
305
  }
241
306
  }
@@ -28,7 +28,7 @@ version_tuple: VERSION_TUPLE
28
28
  commit_id: COMMIT_ID
29
29
  __commit_id__: COMMIT_ID
30
30
 
31
- __version__ = version = '15.3.18'
32
- __version_tuple__ = version_tuple = (15, 3, 18)
31
+ __version__ = version = '15.3.20'
32
+ __version_tuple__ = version_tuple = (15, 3, 20)
33
33
 
34
- __commit_id__ = commit_id = 'g78ca7df4a'
34
+ __commit_id__ = commit_id = 'g491262647'
@@ -86,51 +86,51 @@ namespace "{pack_name}";
86
86
  var num score = 0;
87
87
  var num lives = 3;
88
88
 
89
- // Main function - this runs when called
90
- function "main" {{
91
- say Hello from {project_name}!;
92
-
93
- // Set initial values
94
- score = 10;
95
- lives = 3;
96
-
97
- // Display current values
98
- say Score: $score$;
99
- say Lives: $lives$;
100
-
101
- // Example conditional statement
102
- if "$score$ > 5" {{
103
- say Great score!;
104
- }} else {{
105
- say Keep trying!;
106
- }};
107
-
108
- // Example while loop
109
- while "$lives$ > 0" {{
110
- say You have $lives$ lives remaining;
111
- lives = lives - 1;
112
- }};
113
-
114
- say Game over!;
115
- }}
89
+ // Main function - this runs when called
90
+ function "main" {{
91
+ say Hello from {project_name}!;
92
+
93
+ // Set initial values
94
+ score = 10;
95
+ lives = 3;
96
+
97
+ // Display current values
98
+ say Score: $score$;
99
+ say Lives: $lives$;
116
100
 
117
- // Load function - this runs when the datapack loads
118
- function "load" {{
119
- say [GAME] {pack_name} loaded successfully!;
120
- say Type: /function {project_name}:main;
121
- }}
101
+ // Example conditional statement
102
+ if "$score$ > 5" {{
103
+ say Great score!;
104
+ }} else {{
105
+ say Keep trying!;
106
+ }};
122
107
 
123
- // Tick function - this runs every tick (20 times per second)
124
- function "tick" {{
125
- // Add your tick logic here
126
- // Be careful with performance!
127
- }}
108
+ // Example while loop
109
+ while "$lives$ > 0" {{
110
+ say You have $lives$ lives remaining;
111
+ lives = lives - 1;
112
+ }};
128
113
 
129
- // Example function with parameters
130
- function "greet_player" {{
131
- say Welcome to {pack_name}!;
132
- say Have fun playing!;
133
- }}
114
+ say Game over!;
115
+ }}
116
+
117
+ // Load function - this runs when the datapack loads
118
+ function "load" {{
119
+ say [GAME] {pack_name} loaded successfully!;
120
+ say Type: /function {project_name}:main;
121
+ }}
122
+
123
+ // Tick function - this runs every tick (20 times per second)
124
+ function "tick" {{
125
+ // Add your tick logic here
126
+ // Be careful with performance!
127
+ }}
128
+
129
+ // Example function with parameters
130
+ function "greet_player" {{
131
+ say Welcome to {pack_name}!;
132
+ say Have fun playing!;
133
+ }}
134
134
 
135
135
  // Raw Minecraft commands example
136
136
  $!raw
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.4
2
2
  Name: minecraft-datapack-language
3
- Version: 15.3.18
3
+ Version: 15.3.20
4
4
  Summary: Compile JavaScript-style MDL language or Python API into a Minecraft datapack (1.21+ ready). Features variables, control flow, error handling, and VS Code extension.
5
5
  Project-URL: Homepage, https://www.mcmdl.com
6
6
  Project-URL: Documentation, https://www.mcmdl.com/docs
@@ -9,6 +9,7 @@ Makefile
9
9
  README.md
10
10
  pyproject.toml
11
11
  test_all_registry.mdl
12
+ test_output_scope.zip
12
13
  ./minecraft_datapack_language/__init__.py
13
14
  ./minecraft_datapack_language/_version.py
14
15
  ./minecraft_datapack_language/ast_nodes.py
@@ -349,16 +350,19 @@ test_examples/03_scoped_function_calls.mdl
349
350
  test_examples/04_while_loops.mdl
350
351
  test_examples/05_raw_commands.mdl
351
352
  test_examples/06_comprehensive_example.mdl
353
+ test_examples/test_output_basic_hello_fixed.zip
352
354
  test_examples/test_output_scoped_fixed.zip
353
355
  test_examples/test_output_scoped_fixed_v2.zip
354
356
  test_examples/test_output_validation.py
355
357
  test_examples/test_output_variables_fixed.zip
358
+ test_examples/test_output_variables_fixed_v10.zip
356
359
  test_examples/test_output_variables_fixed_v2.zip
357
360
  test_examples/test_output_variables_fixed_v3.zip
358
361
  test_examples/test_output_variables_fixed_v4.zip
359
362
  test_examples/test_output_variables_fixed_v5.zip
360
363
  test_examples/test_output_variables_fixed_v6.zip
361
364
  test_examples/test_output_variables_fixed_v8.zip
365
+ test_examples/test_output_while_loops_fixed.zip
362
366
  test_examples/test_output/basic_hello.zip
363
367
  test_examples/test_output/raw_commands.zip
364
368
  test_examples/test_output/scoped_calls.zip
@@ -394,6 +398,10 @@ test_examples/test_output/while_loops/data/while_loops/function/test_countdown_w
394
398
  test_examples/test_output/while_loops/data/while_loops/function/test_main_while_2.mcfunction
395
399
  test_examples/test_output/while_loops/data/while_loops/function/while_loops_countdown_while_1.mcfunction
396
400
  test_examples/test_output/while_loops/data/while_loops/function/while_loops_main_while_2.mcfunction
401
+ test_examples/test_output_basic_hello_fixed/pack.mcmeta
402
+ test_examples/test_output_basic_hello_fixed/data/basic_hello/function/load.mcfunction
403
+ test_examples/test_output_basic_hello_fixed/data/basic_hello/function/main.mcfunction
404
+ test_examples/test_output_basic_hello_fixed/data/minecraft/tags/function/load.json
397
405
  test_examples/test_output_scoped_fixed/pack.mcmeta
398
406
  test_examples/test_output_scoped_fixed/data/minecraft/tags/function/load.json
399
407
  test_examples/test_output_scoped_fixed/data/scoped_calls/function/increment_global.mcfunction
@@ -413,6 +421,11 @@ test_examples/test_output_variables_fixed/data/minecraft/tags/function/load.json
413
421
  test_examples/test_output_variables_fixed/data/variables/function/load.mcfunction
414
422
  test_examples/test_output_variables_fixed/data/variables/function/main.mcfunction
415
423
  test_examples/test_output_variables_fixed/data/variables/function/reset.mcfunction
424
+ test_examples/test_output_variables_fixed_v10/pack.mcmeta
425
+ test_examples/test_output_variables_fixed_v10/data/minecraft/tags/function/load.json
426
+ test_examples/test_output_variables_fixed_v10/data/variables/function/load.mcfunction
427
+ test_examples/test_output_variables_fixed_v10/data/variables/function/main.mcfunction
428
+ test_examples/test_output_variables_fixed_v10/data/variables/function/reset.mcfunction
416
429
  test_examples/test_output_variables_fixed_v2/pack.mcmeta
417
430
  test_examples/test_output_variables_fixed_v2/data/minecraft/tags/function/load.json
418
431
  test_examples/test_output_variables_fixed_v2/data/variables/function/load.mcfunction
@@ -443,6 +456,13 @@ test_examples/test_output_variables_fixed_v8/data/minecraft/tags/function/load.j
443
456
  test_examples/test_output_variables_fixed_v8/data/variables/function/load.mcfunction
444
457
  test_examples/test_output_variables_fixed_v8/data/variables/function/main.mcfunction
445
458
  test_examples/test_output_variables_fixed_v8/data/variables/function/reset.mcfunction
459
+ test_examples/test_output_while_loops_fixed/pack.mcmeta
460
+ test_examples/test_output_while_loops_fixed/data/minecraft/tags/function/load.json
461
+ test_examples/test_output_while_loops_fixed/data/while_loops/function/countdown.mcfunction
462
+ test_examples/test_output_while_loops_fixed/data/while_loops/function/load.mcfunction
463
+ test_examples/test_output_while_loops_fixed/data/while_loops/function/main.mcfunction
464
+ test_examples/test_output_while_loops_fixed/data/while_loops/function/test_countdown_while_1.mcfunction
465
+ test_examples/test_output_while_loops_fixed/data/while_loops/function/test_main_while_2.mcfunction
446
466
  tests/__init__.py
447
467
  tests/test_basic.py
448
468
  tests/test_cli_comprehensive.py
@@ -452,6 +472,7 @@ tests/test_comprehensive_features.py
452
472
  tests/test_io.py
453
473
  vscode-extension/README.md
454
474
  vscode-extension/language-configuration.json
475
+ vscode-extension/package-lock.json
455
476
  vscode-extension/package.json
456
477
  vscode-extension/tsconfig.json
457
478
  vscode-extension/icons/favicon-16.png
@@ -0,0 +1,3 @@
1
+ execute unless entity @e[type=armor_stand,tag=mdl_server,limit=1] run summon armor_stand ~ 320 ~ {Tags:["mdl_server"],Invisible:1b,Marker:1b,NoGravity:1b,Invulnerable:1b}
2
+ tellraw @a [{"text":"Hello, Minecraft!"}]
3
+ tellraw @a {"text":"Welcome to my datapack!","color":"green"}
@@ -3,4 +3,4 @@ execute unless entity @e[type=armor_stand,tag=mdl_server,limit=1] run summon arm
3
3
  gamemode creative @a
4
4
  weather clear
5
5
  time set day
6
- tellraw @a [{"text":"Custom commands executed!;"}]
6
+ tellraw @a [{"text":"Custom commands executed!"}]
@@ -1,7 +1,7 @@
1
1
  execute unless entity @e[type=armor_stand,tag=mdl_server,limit=1] run summon armor_stand ~ 320 ~ {Tags:["mdl_server"],Invisible:1b,Marker:1b,NoGravity:1b,Invulnerable:1b}
2
- tellraw @a [{"text":"Starting raw command demo...;"}]
2
+ tellraw @a [{"text":"Starting raw command demo..."}]
3
3
  # This is a raw command block
4
4
  # These commands are inserted directly without processing
5
5
  effect give @a minecraft:night_vision 10 1 true
6
6
  effect give @a minecraft:jump_boost 10 2 true
7
- tellraw @a [{"text":"Raw commands executed!;"}]
7
+ tellraw @a [{"text":"Raw commands executed!"}]
@@ -1,3 +1,3 @@
1
1
  execute unless entity @e[type=armor_stand,tag=mdl_server,limit=1] run summon armor_stand ~ 320 ~ {Tags:["mdl_server"],Invisible:1b,Marker:1b,NoGravity:1b,Invulnerable:1b}
2
2
  scoreboard players add @e[type=armor_stand,tag=mdl_server,limit=1] globalTimer 1
3
- tellraw @a [{"text":"Global timer updated!;"}]
3
+ tellraw @a [{"text":"Global timer updated!"}]
@@ -1,3 +1,3 @@
1
1
  execute unless entity @e[type=armor_stand,tag=mdl_server,limit=1] run summon armor_stand ~ 320 ~ {Tags:["mdl_server"],Invisible:1b,Marker:1b,NoGravity:1b,Invulnerable:1b}
2
2
  scoreboard players add @s playerScore 10
3
- tellraw @a [{"text":"Your score increased!;"}]
3
+ tellraw @a [{"text":"Your score increased!"}]
@@ -1,5 +1,5 @@
1
1
  execute unless entity @e[type=armor_stand,tag=mdl_server,limit=1] run summon armor_stand ~ 320 ~ {Tags:["mdl_server"],Invisible:1b,Marker:1b,NoGravity:1b,Invulnerable:1b}
2
- tellraw @a [{"text":"Starting scoped function demo...;"}]
2
+ tellraw @a [{"text":"Starting scoped function demo..."}]
3
3
  execute as @s run function scoped_calls:increment_player
4
4
 
5
5
  execute as @e[type=armor_stand,tag=mdl_server,limit=1] run function scoped_calls:increment_global
@@ -1,3 +1,3 @@
1
1
  execute unless entity @e[type=armor_stand,tag=mdl_server,limit=1] run summon armor_stand ~ 320 ~ {Tags:["mdl_server"],Invisible:1b,Marker:1b,NoGravity:1b,Invulnerable:1b}
2
- tellraw @a [{"text":"Player score: "},{"score":{"name":"@e[type=armor_stand,tag=mdl_server,limit=1]","objective":"playerScore"}},{"text":";"}]
3
- tellraw @a [{"text":"Global timer: "},{"score":{"name":"@e[type=armor_stand,tag=mdl_server,limit=1]","objective":"globalTimer"}},{"text":";"}]
2
+ tellraw @a [{"text":"Player score: "},{"score":{"name":"@e[type=armor_stand,tag=mdl_server,limit=1]","objective":"playerScore"}}]
3
+ tellraw @a [{"text":"Global timer: "},{"score":{"name":"@e[type=armor_stand,tag=mdl_server,limit=1]","objective":"globalTimer"}}]
@@ -2,6 +2,6 @@ execute unless entity @e[type=armor_stand,tag=mdl_server,limit=1] run summon arm
2
2
  scoreboard players add @e[type=armor_stand,tag=mdl_server,limit=1] globalCounter 1
3
3
  scoreboard players add @s playerCounter 1
4
4
  scoreboard players add @a[team=red] teamCounter 1
5
- tellraw @a [{"text":"Global counter: "},{"score":{"name":"@e[type=armor_stand,tag=mdl_server,limit=1]","objective":"globalCounter"}},{"text":";"}]
6
- tellraw @a [{"text":"Player counter: "},{"score":{"name":"@e[type=armor_stand,tag=mdl_server,limit=1]","objective":"playerCounter"}},{"text":";"}]
7
- tellraw @a [{"text":"Team counter: "},{"score":{"name":"@a[team=red]","objective":"teamCounter"}},{"text":";"}]
5
+ tellraw @a [{"text":"Global counter: "},{"score":{"name":"@e[type=armor_stand,tag=mdl_server,limit=1]","objective":"globalCounter"}}]
6
+ tellraw @a [{"text":"Player counter: "},{"score":{"name":"@e[type=armor_stand,tag=mdl_server,limit=1]","objective":"playerCounter"}}]
7
+ tellraw @a [{"text":"Team counter: "},{"score":{"name":"@a[team=red]","objective":"teamCounter"}}]
@@ -0,0 +1,5 @@
1
+ execute unless entity @e[type=armor_stand,tag=mdl_server,limit=1] run summon armor_stand ~ 320 ~ {Tags:["mdl_server"],Invisible:1b,Marker:1b,NoGravity:1b,Invulnerable:1b}
2
+ scoreboard players set @e[type=armor_stand,tag=mdl_server,limit=1] globalCounter 0
3
+ scoreboard players set @s playerCounter 0
4
+ scoreboard players set @a[team=red] teamCounter 0
5
+ tellraw @a [{"text":"All counters reset!"}]
@@ -1,3 +1,3 @@
1
1
  execute unless entity @e[type=armor_stand,tag=mdl_server,limit=1] run summon armor_stand ~ 320 ~ {Tags:["mdl_server"],Invisible:1b,Marker:1b,NoGravity:1b,Invulnerable:1b}
2
2
  execute if score @e[type=armor_stand,tag=mdl_server,limit=1] countdown matches 1.. run function while_loops:test_countdown_while_1
3
- tellraw @a [{"text":"Blast off!;"}]
3
+ tellraw @a [{"text":"Blast off!"}]
@@ -1,5 +1,5 @@
1
1
  execute unless entity @e[type=armor_stand,tag=mdl_server,limit=1] run summon armor_stand ~ 320 ~ {Tags:["mdl_server"],Invisible:1b,Marker:1b,NoGravity:1b,Invulnerable:1b}
2
- tellraw @a [{"text":"Starting while loop demo...;"}]
2
+ tellraw @a [{"text":"Starting while loop demo..."}]
3
3
  scoreboard players set @e[type=armor_stand,tag=mdl_server,limit=1] counter 0
4
4
  execute if score @e[type=armor_stand,tag=mdl_server,limit=1] counter < @e[type=armor_stand,tag=mdl_server,limit=1] maxCount run function while_loops:test_main_while_2
5
- tellraw @a [{"text":"Loop finished!;"}]
5
+ tellraw @a [{"text":"Loop finished!"}]
@@ -1,3 +1,3 @@
1
- tellraw @a [{"text":"Countdown: "},{"score":{"name":"@e[type=armor_stand,tag=mdl_server,limit=1]","objective":"countdown"}},{"text":";"}]
1
+ tellraw @a [{"text":"Countdown: "},{"score":{"name":"@e[type=armor_stand,tag=mdl_server,limit=1]","objective":"countdown"}}]
2
2
  scoreboard players remove @s countdown 1
3
3
  execute if score @e[type=armor_stand,tag=mdl_server,limit=1] countdown matches 1.. run function while_loops:test_countdown_while_1
@@ -1,3 +1,3 @@
1
1
  scoreboard players add @e[type=armor_stand,tag=mdl_server,limit=1] counter 1
2
- tellraw @a [{"text":"Loop iteration: "},{"score":{"name":"@e[type=armor_stand,tag=mdl_server,limit=1]","objective":"counter"}},{"text":";"}]
2
+ tellraw @a [{"text":"Loop iteration: "},{"score":{"name":"@e[type=armor_stand,tag=mdl_server,limit=1]","objective":"counter"}}]
3
3
  execute if score @e[type=armor_stand,tag=mdl_server,limit=1] counter < @e[type=armor_stand,tag=mdl_server,limit=1] maxCount run function while_loops:test_main_while_2