mima-engine 0.2.5__tar.gz → 0.2.6__tar.gz
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- {mima_engine-0.2.5 → mima_engine-0.2.6}/PKG-INFO +1 -1
- mima_engine-0.2.6/src/mima/__init__.py +4 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/world/switch.py +1 -1
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/util/input_defaults.py +8 -8
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima_engine.egg-info/PKG-INFO +1 -1
- mima_engine-0.2.5/src/mima/__init__.py +0 -4
- {mima_engine-0.2.5 → mima_engine-0.2.6}/README.md +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/pyproject.toml +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/setup.cfg +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/backend/__init__.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/backend/pygame_assets.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/backend/pygame_audio.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/backend/pygame_backend.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/backend/pygame_camera.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/backend/pygame_events.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/backend/touch_control_scheme_a.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/backend/touch_control_scheme_b.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/core/__init__.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/core/collision.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/core/database.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/core/engine.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/core/mode_engine.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/core/scene_engine.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/maps/__init__.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/maps/template.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/maps/tile.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/maps/tile_animation.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/maps/tile_info.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/maps/tile_layer.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/maps/tiled/__init__.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/maps/tiled/tiled_layer.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/maps/tiled/tiled_map.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/maps/tiled/tiled_object.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/maps/tiled/tiled_objectgroup.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/maps/tiled/tiled_template.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/maps/tiled/tiled_tile.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/maps/tiled/tiled_tileset.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/maps/tilemap.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/maps/tileset.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/maps/tileset_info.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/maps/transition_map.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/__init__.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/animated_sprite.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/attribute_effect.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/attributes.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/creature.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/dynamic.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/effects/__init__.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/effects/colorize_screen.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/effects/debug_box.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/effects/light.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/effects/show_sprite.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/effects/walking_on_grass.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/effects/walking_on_water.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/loader.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/projectile.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/sprite.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/world/__init__.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/world/color_gate.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/world/color_switch.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/world/container.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/world/floor_switch.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/world/gate.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/world/light_source.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/world/logic_gate.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/world/movable.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/world/oneway.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/world/pickup.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/objects/world/teleport.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/__init__.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/command.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/__init__.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/add_quest.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/change_map.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/close_dialog.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/equip_weapon.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/give_item.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/give_resource.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/move_map.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/move_to.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/oneway_move.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/parallel.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/play_sound.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/present_item.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/progress_quest.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/quit_game.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/save_game.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/screen_fade.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/serial.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/set_facing_direction.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/set_spawn_map.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/show_choices.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/show_dialog.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/commands/take_coins.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/scripts/script_processor.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/states/__init__.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/states/game_state.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/states/memory.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/states/quest.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/types/__init__.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/types/alignment.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/types/blend.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/types/damage.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/types/direction.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/types/gate_color.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/types/graphic_state.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/types/keys.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/types/mode.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/types/nature.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/types/object.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/types/player.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/types/position.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/types/start.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/types/terrain.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/types/tile_collision.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/types/weapon_slot.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/types/window.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/usables/__init__.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/usables/item.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/usables/weapon.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/util/__init__.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/util/colors.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/util/constants.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/util/functions.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/util/logging.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/util/property.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/util/runtime_config.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/util/trading_item.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/view/__init__.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/view/camera.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/view/mima_mode.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/view/mima_scene.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/view/mima_view.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima/view/mima_window.py +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima_engine.egg-info/SOURCES.txt +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima_engine.egg-info/dependency_links.txt +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima_engine.egg-info/requires.txt +0 -0
- {mima_engine-0.2.5 → mima_engine-0.2.6}/src/mima_engine.egg-info/top_level.txt +0 -0
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@@ -87,7 +87,7 @@ class Switch(Dynamic):
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self.engine.audio.play_sound("switch", 0.2)
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self.cooldown = self.cooldown_reset
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print("Player talked")
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# print("Player talked")
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elif nature == Nature.WALK and target.type == ObjectType.PROJECTILE:
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if self.signal:
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@@ -159,12 +159,12 @@ DEFAULT_TOUCHSCREEN_MAP = {
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ALT_TOUCHSCREEN_MAP = {
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K.P1_UP: {"pos": [0.1, 0.2], "size": [0.4, 0.7]},
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K.P1_A: {"pos": [0.83, 0.
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K.P1_B: {"pos": [0.
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K.P1_X: {"pos": [0.
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K.P1_START: {"pos": [0.
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K.P1_SELECT: {"pos": [0.
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K.P1_L: {"pos": [0.01, 0.
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K.P1_R: {"pos": [0.94, 0.
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K.P1_A: {"pos": [0.83, 0.80], "size": [0.15, 0.15]},
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K.P1_B: {"pos": [0.67, 0.80], "size": [0.15, 0.15]},
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K.P1_X: {"pos": [0.83, 0.65], "size": [0.12, 0.12]},
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K.P1_Y: {"pos": [0.70, 0.65], "size": [0.12, 0.12]},
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K.P1_START: {"pos": [0.56, 0.02], "size": [0.1, 0.1]},
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K.P1_SELECT: {"pos": [0.34, 0.02], "size": [0.1, 0.1]},
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K.P1_L: {"pos": [0.01, 0.1], "size": [0.05, 0.4]},
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K.P1_R: {"pos": [0.94, 0.1], "size": [0.05, 0.4]},
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}
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File without changes
|
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File without changes
|
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File without changes
|
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File without changes
|
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File without changes
|
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File without changes
|
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File without changes
|
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File without changes
|
|
File without changes
|
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File without changes
|
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File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
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File without changes
|
|
File without changes
|
|
File without changes
|
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File without changes
|
|
File without changes
|