mima-engine 0.1.4__tar.gz → 0.1.5__tar.gz

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  1. {mima_engine-0.1.4 → mima_engine-0.1.5}/PKG-INFO +1 -1
  2. mima_engine-0.1.5/src/mima/__init__.py +1 -0
  3. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/backend/pygame_assets.py +1 -1
  4. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/creature.py +11 -9
  5. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima_engine.egg-info/PKG-INFO +1 -1
  6. mima_engine-0.1.4/src/mima/__init__.py +0 -1
  7. {mima_engine-0.1.4 → mima_engine-0.1.5}/README.md +0 -0
  8. {mima_engine-0.1.4 → mima_engine-0.1.5}/pyproject.toml +0 -0
  9. {mima_engine-0.1.4 → mima_engine-0.1.5}/setup.cfg +0 -0
  10. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/backend/__init__.py +0 -0
  11. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/backend/pygame_audio.py +0 -0
  12. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/backend/pygame_backend.py +0 -0
  13. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/backend/pygame_events.py +0 -0
  14. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/collision.py +0 -0
  15. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/engine.py +0 -0
  16. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/maps/__init__.py +0 -0
  17. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/maps/template.py +0 -0
  18. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/maps/tile.py +0 -0
  19. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/maps/tile_animation.py +0 -0
  20. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/maps/tile_info.py +0 -0
  21. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/maps/tile_layer.py +0 -0
  22. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/maps/tiled/__init__.py +0 -0
  23. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/maps/tiled/tiled_layer.py +0 -0
  24. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/maps/tiled/tiled_map.py +0 -0
  25. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/maps/tiled/tiled_object.py +0 -0
  26. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/maps/tiled/tiled_objectgroup.py +0 -0
  27. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/maps/tiled/tiled_template.py +0 -0
  28. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/maps/tiled/tiled_tile.py +0 -0
  29. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/maps/tiled/tiled_tileset.py +0 -0
  30. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/maps/tilemap.py +0 -0
  31. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/maps/tileset.py +0 -0
  32. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/maps/tileset_info.py +0 -0
  33. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/maps/transition_map.py +0 -0
  34. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/__init__.py +0 -0
  35. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/animated_sprite.py +0 -0
  36. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/attribute_effect.py +0 -0
  37. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/attributes.py +0 -0
  38. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/dynamic.py +0 -0
  39. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/effects/__init__.py +0 -0
  40. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/effects/colorize_screen.py +0 -0
  41. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/effects/light.py +0 -0
  42. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/effects/walking_on_grass.py +0 -0
  43. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/effects/walking_on_water.py +0 -0
  44. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/loader.py +0 -0
  45. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/projectile.py +0 -0
  46. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/sprite.py +0 -0
  47. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/world/__init__.py +0 -0
  48. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/world/color_gate.py +0 -0
  49. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/world/color_switch.py +0 -0
  50. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/world/container.py +0 -0
  51. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/world/floor_switch.py +0 -0
  52. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/world/gate.py +0 -0
  53. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/world/light_source.py +0 -0
  54. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/world/logic_gate.py +0 -0
  55. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/world/movable.py +0 -0
  56. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/world/oneway.py +0 -0
  57. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/world/pickup.py +0 -0
  58. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/world/switch.py +0 -0
  59. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/objects/world/teleport.py +0 -0
  60. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scene_engine.py +0 -0
  61. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/__init__.py +0 -0
  62. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/command.py +0 -0
  63. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/__init__.py +0 -0
  64. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/add_quest.py +0 -0
  65. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/change_map.py +0 -0
  66. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/close_dialog.py +0 -0
  67. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/give_item.py +0 -0
  68. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/give_resource.py +0 -0
  69. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/move_map.py +0 -0
  70. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/move_to.py +0 -0
  71. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/oneway_move.py +0 -0
  72. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/parallel.py +0 -0
  73. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/play_sound.py +0 -0
  74. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/present_item.py +0 -0
  75. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/progress_quest.py +0 -0
  76. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/quit_game.py +0 -0
  77. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/save_game.py +0 -0
  78. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/screen_fade.py +0 -0
  79. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/serial.py +0 -0
  80. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/set_facing_direction.py +0 -0
  81. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/set_spawn_map.py +0 -0
  82. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/show_choices.py +0 -0
  83. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/show_dialog.py +0 -0
  84. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/commands/take_coins.py +0 -0
  85. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/scripts/script_processor.py +0 -0
  86. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/states/__init__.py +0 -0
  87. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/states/game_state.py +0 -0
  88. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/states/quest.py +0 -0
  89. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/types/__init__.py +0 -0
  90. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/types/alignment.py +0 -0
  91. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/types/blend.py +0 -0
  92. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/types/damage.py +0 -0
  93. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/types/direction.py +0 -0
  94. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/types/gate_color.py +0 -0
  95. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/types/graphic_state.py +0 -0
  96. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/types/keys.py +0 -0
  97. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/types/mode.py +0 -0
  98. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/types/nature.py +0 -0
  99. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/types/object.py +0 -0
  100. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/types/start.py +0 -0
  101. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/types/terrain.py +0 -0
  102. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/types/weapon_slot.py +0 -0
  103. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/usables/__init__.py +0 -0
  104. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/usables/item.py +0 -0
  105. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/usables/weapon.py +0 -0
  106. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/util/__init__.py +0 -0
  107. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/util/colors.py +0 -0
  108. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/util/constants.py +0 -0
  109. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/util/functions.py +0 -0
  110. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/util/input_defaults.py +0 -0
  111. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/util/logging.py +0 -0
  112. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/util/property.py +0 -0
  113. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/util/runtime_config.py +0 -0
  114. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/view/__init__.py +0 -0
  115. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/view/camera.py +0 -0
  116. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima/view/scene.py +0 -0
  117. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima_engine.egg-info/SOURCES.txt +0 -0
  118. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima_engine.egg-info/dependency_links.txt +0 -0
  119. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima_engine.egg-info/requires.txt +0 -0
  120. {mima_engine-0.1.4 → mima_engine-0.1.5}/src/mima_engine.egg-info/top_level.txt +0 -0
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.1
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2
  Name: mima-engine
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- Version: 0.1.4
3
+ Version: 0.1.5
4
4
  Summary: A game engine based on pygame.
5
5
  Author-email: Stephan Balduin <stephan.balduin@mailbox.org>
6
6
  Classifier: Programming Language :: Python :: 3
@@ -0,0 +1 @@
1
+ __version__ = "0.1.5"
@@ -282,7 +282,7 @@ class PygameAssets:
282
282
  if name is None:
283
283
  return None
284
284
  else:
285
- if self.rtc.flags["use_color"]:
285
+ if self.rtc.flags.get("use_color", False):
286
286
  name_color = f"{name}_color"
287
287
  else:
288
288
  name_color = name
@@ -42,6 +42,7 @@ class Creature(Dynamic):
42
42
  # self.sprite.name = sprite_name
43
43
  # self.sprite.num_frames = 2
44
44
  self.attackable = True
45
+ self.knockable = True
45
46
 
46
47
  self._knock_vx: float = 0.0
47
48
  self._knock_vy: float = 0.0
@@ -198,15 +199,16 @@ class Creature(Dynamic):
198
199
  return False
199
200
 
200
201
  def knock_back(self, vx: float, vy: float, dist: float):
201
- self._knock_vx = vx
202
- self._knock_vy = vy
203
- self._knock_timer = dist
204
- self.invincible_timer = dist + 0.2
205
- # self.solid_vs_dyn = False
206
- self.controllable = False
207
- self.invincible = True
208
- self.sprite.reset()
209
- self.cancel_attack()
202
+ if self.knockable:
203
+ self._knock_vx = vx
204
+ self._knock_vy = vy
205
+ self._knock_timer = dist
206
+ self.invincible_timer = dist + 0.2
207
+ # self.solid_vs_dyn = False
208
+ self.controllable = False
209
+ self.invincible = True
210
+ self.sprite.reset()
211
+ self.cancel_attack()
210
212
 
211
213
  def can_act(self):
212
214
  actable_states = [
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.1
2
2
  Name: mima-engine
3
- Version: 0.1.4
3
+ Version: 0.1.5
4
4
  Summary: A game engine based on pygame.
5
5
  Author-email: Stephan Balduin <stephan.balduin@mailbox.org>
6
6
  Classifier: Programming Language :: Python :: 3
@@ -1 +0,0 @@
1
- __version__ = "0.1.4"
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