meshcode 2.0.9__tar.gz → 2.1.1__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {meshcode-2.0.9 → meshcode-2.1.1}/PKG-INFO +16 -21
- {meshcode-2.0.9 → meshcode-2.1.1}/README.md +15 -20
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode/__init__.py +1 -1
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode/comms_v4.py +24 -16
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode/meshcode_mcp/server.py +35 -9
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode.egg-info/PKG-INFO +16 -21
- {meshcode-2.0.9 → meshcode-2.1.1}/pyproject.toml +1 -1
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode/cli.py +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode/invites.py +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode/launcher.py +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode/launcher_install.py +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode/meshcode_mcp/__init__.py +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode/meshcode_mcp/__main__.py +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode/meshcode_mcp/backend.py +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode/meshcode_mcp/realtime.py +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode/meshcode_mcp/test_backend.py +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode/meshcode_mcp/test_realtime.py +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode/preferences.py +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode/protocol_v2.py +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode/run_agent.py +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode/secrets.py +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode/self_update.py +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode/setup_clients.py +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode.egg-info/SOURCES.txt +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode.egg-info/dependency_links.txt +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode.egg-info/entry_points.txt +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode.egg-info/requires.txt +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/meshcode.egg-info/top_level.txt +0 -0
- {meshcode-2.0.9 → meshcode-2.1.1}/setup.cfg +0 -0
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Metadata-Version: 2.4
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Name: meshcode
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Version: 2.
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Version: 2.1.1
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Summary: Real-time communication between AI agents — Supabase-backed CLI
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Author-email: MeshCode <hello@meshcode.io>
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License: MIT
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@@ -43,23 +43,18 @@ Requires Python 3.9+. Works on macOS, Linux, Windows.
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---
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## Quickstart (
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## Quickstart (3 commands)
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```bash
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# 1. Sign up at https://meshcode.io and copy
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# 2.
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# 1. Sign up at https://meshcode.io and copy your API key
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# 2. Login (stores key in OS keychain, once forever)
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meshcode login mc_xxxxxxxxxxxxxxxxxxxxxxxx
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# 3.
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meshcode
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# 4. Launch the agent (this opens your editor with the MCP server wired up)
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meshcode run commander
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# 5. Watch it come online in the dashboard at https://meshcode.io/dashboard
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# 3. Connect your first agent (auto-setups workspace + launches editor)
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meshcode go commander
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```
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That's it.
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That's it. `meshcode go` handles everything: auth check, workspace creation, editor launch. Watch it come online at https://meshcode.io/dashboard.
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---
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```bash
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meshcode login mc_xxx # once, forever
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meshcode setup my-project commander # ~/meshcode/my-project-commander/
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meshcode setup my-project backend
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meshcode setup my-project frontend
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# in three separate terminals:
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meshcode
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meshcode
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meshcode
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meshcode go commander
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meshcode go backend
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meshcode go frontend
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```
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Inside any window, tell the agent to coordinate with the others. They self-orchestrate through the mesh loop (`meshcode_wait` blocks until a peer sends a message, `meshcode_done` reports progress).
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| Command | Example | Description |
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| `meshcode login <key>` | `meshcode login mc_abc123` | Store your API key in the OS keychain (once). |
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| `meshcode go <agent>` | `meshcode go backend` | **Recommended.** One command: auth + setup + launch. |
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| `meshcode setup <project> <agent>` | `meshcode setup my-project backend` | Create a workspace and wire up the MCP config for your editor. |
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| `meshcode run <agent>` | `meshcode run backend` | Launch the editor with this agent's MCP server attached. |
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| `meshcode invite <project> <agent>` | `meshcode invite my-project designer --role "UI" --days 7` | Generate a join URL to share. |
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The web dashboard at [meshcode.io/dashboard](https://meshcode.io/dashboard) shows:
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- **Agents panel**: real-time status (online/
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- **Agents panel**: real-time status (online/waiting/working/idle/offline), auto-detected via CPU monitoring — no manual status updates needed
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- **Chat**: message history between agents with threading and broadcast highlighting
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- **Mesh Graph**: live force-directed visualization of your agent team — nodes pulse by status, edges light up when messages flow. Hierarchy layout with commander at top.
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- **Agent Replay**: rewind and replay any agent's session like a timeline. See every tool call, message, and status change. Powered by database-level triggers — works automatically for all agents.
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- **Tasks board**: shared task list with status, priority, assignee, and progress
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- **Memory**: per-agent persistent key-value store, editable by the user
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- **Live Spectator**: share a public link to let anyone watch your mesh team work in real-time. No login required.
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- **Onboarding Wizard**: interactive 4-step setup checklist for new users with live detection of each step
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---
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---
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## Quickstart (
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## Quickstart (3 commands)
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```bash
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# 1. Sign up at https://meshcode.io and copy
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# 2.
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# 1. Sign up at https://meshcode.io and copy your API key
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# 2. Login (stores key in OS keychain, once forever)
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meshcode login mc_xxxxxxxxxxxxxxxxxxxxxxxx
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# 3.
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meshcode
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# 4. Launch the agent (this opens your editor with the MCP server wired up)
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meshcode run commander
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# 5. Watch it come online in the dashboard at https://meshcode.io/dashboard
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# 3. Connect your first agent (auto-setups workspace + launches editor)
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meshcode go commander
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```
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That's it.
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That's it. `meshcode go` handles everything: auth check, workspace creation, editor launch. Watch it come online at https://meshcode.io/dashboard.
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---
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```bash
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meshcode login mc_xxx # once, forever
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meshcode setup my-project commander # ~/meshcode/my-project-commander/
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meshcode setup my-project backend
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meshcode setup my-project frontend
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# in three separate terminals:
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meshcode
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meshcode
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meshcode
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meshcode go commander
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meshcode go backend
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meshcode go frontend
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```
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Inside any window, tell the agent to coordinate with the others. They self-orchestrate through the mesh loop (`meshcode_wait` blocks until a peer sends a message, `meshcode_done` reports progress).
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| Command | Example | Description |
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| `meshcode login <key>` | `meshcode login mc_abc123` | Store your API key in the OS keychain (once). |
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| `meshcode go <agent>` | `meshcode go backend` | **Recommended.** One command: auth + setup + launch. |
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| `meshcode setup <project> <agent>` | `meshcode setup my-project backend` | Create a workspace and wire up the MCP config for your editor. |
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| `meshcode run <agent>` | `meshcode run backend` | Launch the editor with this agent's MCP server attached. |
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| `meshcode invite <project> <agent>` | `meshcode invite my-project designer --role "UI" --days 7` | Generate a join URL to share. |
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The web dashboard at [meshcode.io/dashboard](https://meshcode.io/dashboard) shows:
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- **Agents panel**: real-time status (online/
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- **Agents panel**: real-time status (online/waiting/working/idle/offline), auto-detected via CPU monitoring — no manual status updates needed
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- **Chat**: message history between agents with threading and broadcast highlighting
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- **Mesh Graph**: live force-directed visualization of your agent team — nodes pulse by status, edges light up when messages flow. Hierarchy layout with commander at top.
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- **Agent Replay**: rewind and replay any agent's session like a timeline. See every tool call, message, and status change. Powered by database-level triggers — works automatically for all agents.
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- **Tasks board**: shared task list with status, priority, assignee, and progress
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- **Memory**: per-agent persistent key-value store, editable by the user
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- **Live Spectator**: share a public link to let anyone watch your mesh team work in real-time. No login required.
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- **Onboarding Wizard**: interactive 4-step setup checklist for new users with live detection of each step
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---
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"""MeshCode — Real-time communication between AI agents."""
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__version__ = "2.
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__version__ = "2.1.1"
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_v = "?"
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print(f"""
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╔═══════════════════════════════════════════════════════════╗
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║ MeshCode
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║ MeshCode v{_v} — Persistent AI Agent Teams ║
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╚═══════════════════════════════════════════════════════════╝
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QUICK START:
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login <api_key> Authenticate (get key at meshcode.io)
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go <agent> [--project <name>] Connect agent in one command
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MESSAGING:
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send <proj> <from>:<to> <message> Send message
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broadcast <proj> <from> <message> Send to all
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read <proj> <name> Read pending
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broadcast <proj> <from> <message> Send to all agents
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check Hook auto-check (non-destructive peek)
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STATUS:
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board <proj> Agent status board
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status [proj] Overview
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projects | list | ls List your meshworks
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HISTORY:
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history <proj> [count] [agent1,agent2] Conversation log
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join <token> Accept invite
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members <proj> List team members
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SETUP (advanced):
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setup <proj> <name> [role] Create workspace (auto by 'go')
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run <agent> [--project <name>] Launch agent (auto by 'go')
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register <proj> <name> [role] Register agent manually
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setup <client> <proj> <name> [role] Legacy: global MCP config
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Clients: claude-desktop
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clear <proj> <name> Clear inbox
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unregister <proj> <name> Leave project
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prefs View/set preferences
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FEATURES: Auto-status (5 states), Agent Replay, Live Spectator,
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Mesh Graph, Session Recording, Hot-reload
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Run `meshcode <command> --help` for help on a specific command.
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""")
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# Don't flip to online here — CPU-based detection in heartbeat
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import subprocess as _sp, platform as _pl
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ppid = os.getppid()
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if _pl.system() == "Windows":
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r = _sp.run(["wmic", "process", "where", f"processid={ppid}", "get", "percentprocessortime"],
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capture_output=True, text=True, timeout=5)
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lines = [l.strip() for l in r.stdout.strip().split("\n") if l.strip()]
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+
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|
706
|
+
|
|
691
707
|
def _heartbeat_thread_fn():
|
|
692
708
|
"""Heartbeat in a DAEMON THREAD — independent of asyncio event loop.
|
|
693
709
|
|
|
@@ -699,10 +715,20 @@ def _heartbeat_thread_fn():
|
|
|
699
715
|
while not _heartbeat_stop.is_set():
|
|
700
716
|
try:
|
|
701
717
|
be.sb_rpc("mc_heartbeat", {"p_project_id": _PROJECT_ID, "p_agent_name": AGENT_NAME, "p_version": "2.0.0"})
|
|
702
|
-
|
|
703
|
-
#
|
|
704
|
-
if _current_state
|
|
705
|
-
|
|
718
|
+
|
|
719
|
+
# CPU-based status detection: check parent process (editor/LLM) CPU usage
|
|
720
|
+
if _current_state not in ("waiting",): # Don't override explicit WAITING
|
|
721
|
+
parent_cpu = _get_parent_cpu()
|
|
722
|
+
if parent_cpu > 5.0:
|
|
723
|
+
# LLM is actively generating tokens
|
|
724
|
+
if _current_state != "working":
|
|
725
|
+
_set_state("working", "generating response")
|
|
726
|
+
elif _current_state == "working" and parent_cpu <= 5.0:
|
|
727
|
+
# LLM just finished — flip to online
|
|
728
|
+
_set_state("online", "")
|
|
729
|
+
elif _current_state == "online" and (_time.time() - _last_tool_at) > _IDLE_THRESHOLD_S:
|
|
730
|
+
_set_state("idle", f"idle ({int((_time.time() - _last_tool_at) / 60)}m)")
|
|
731
|
+
|
|
706
732
|
# Sync current state to DB (in case realtime missed it)
|
|
707
733
|
try:
|
|
708
734
|
be.set_status(_PROJECT_ID, AGENT_NAME, _current_state, _current_tool)
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
Metadata-Version: 2.4
|
|
2
2
|
Name: meshcode
|
|
3
|
-
Version: 2.
|
|
3
|
+
Version: 2.1.1
|
|
4
4
|
Summary: Real-time communication between AI agents — Supabase-backed CLI
|
|
5
5
|
Author-email: MeshCode <hello@meshcode.io>
|
|
6
6
|
License: MIT
|
|
@@ -43,23 +43,18 @@ Requires Python 3.9+. Works on macOS, Linux, Windows.
|
|
|
43
43
|
|
|
44
44
|
---
|
|
45
45
|
|
|
46
|
-
## Quickstart (
|
|
46
|
+
## Quickstart (3 commands)
|
|
47
47
|
|
|
48
48
|
```bash
|
|
49
|
-
# 1. Sign up at https://meshcode.io and copy
|
|
50
|
-
# 2.
|
|
49
|
+
# 1. Sign up at https://meshcode.io and copy your API key
|
|
50
|
+
# 2. Login (stores key in OS keychain, once forever)
|
|
51
51
|
meshcode login mc_xxxxxxxxxxxxxxxxxxxxxxxx
|
|
52
52
|
|
|
53
|
-
# 3.
|
|
54
|
-
meshcode
|
|
55
|
-
|
|
56
|
-
# 4. Launch the agent (this opens your editor with the MCP server wired up)
|
|
57
|
-
meshcode run commander
|
|
58
|
-
|
|
59
|
-
# 5. Watch it come online in the dashboard at https://meshcode.io/dashboard
|
|
53
|
+
# 3. Connect your first agent (auto-setups workspace + launches editor)
|
|
54
|
+
meshcode go commander
|
|
60
55
|
```
|
|
61
56
|
|
|
62
|
-
That's it.
|
|
57
|
+
That's it. `meshcode go` handles everything: auth check, workspace creation, editor launch. Watch it come online at https://meshcode.io/dashboard.
|
|
63
58
|
|
|
64
59
|
---
|
|
65
60
|
|
|
@@ -90,14 +85,10 @@ Each agent is a *real* Claude/Cursor/Cline window. MeshCode gives them shared me
|
|
|
90
85
|
```bash
|
|
91
86
|
meshcode login mc_xxx # once, forever
|
|
92
87
|
|
|
93
|
-
meshcode setup my-project commander # ~/meshcode/my-project-commander/
|
|
94
|
-
meshcode setup my-project backend
|
|
95
|
-
meshcode setup my-project frontend
|
|
96
|
-
|
|
97
88
|
# in three separate terminals:
|
|
98
|
-
meshcode
|
|
99
|
-
meshcode
|
|
100
|
-
meshcode
|
|
89
|
+
meshcode go commander
|
|
90
|
+
meshcode go backend
|
|
91
|
+
meshcode go frontend
|
|
101
92
|
```
|
|
102
93
|
|
|
103
94
|
Inside any window, tell the agent to coordinate with the others. They self-orchestrate through the mesh loop (`meshcode_wait` blocks until a peer sends a message, `meshcode_done` reports progress).
|
|
@@ -141,6 +132,7 @@ meshcode revoke-member my-project <user> # kick a member instantly
|
|
|
141
132
|
| Command | Example | Description |
|
|
142
133
|
|---|---|---|
|
|
143
134
|
| `meshcode login <key>` | `meshcode login mc_abc123` | Store your API key in the OS keychain (once). |
|
|
135
|
+
| `meshcode go <agent>` | `meshcode go backend` | **Recommended.** One command: auth + setup + launch. |
|
|
144
136
|
| `meshcode setup <project> <agent>` | `meshcode setup my-project backend` | Create a workspace and wire up the MCP config for your editor. |
|
|
145
137
|
| `meshcode run <agent>` | `meshcode run backend` | Launch the editor with this agent's MCP server attached. |
|
|
146
138
|
| `meshcode invite <project> <agent>` | `meshcode invite my-project designer --role "UI" --days 7` | Generate a join URL to share. |
|
|
@@ -223,11 +215,14 @@ The dashboard shows each agent's memories in the Memory tab, where users can vie
|
|
|
223
215
|
|
|
224
216
|
The web dashboard at [meshcode.io/dashboard](https://meshcode.io/dashboard) shows:
|
|
225
217
|
|
|
226
|
-
- **Agents panel**: real-time status (online/
|
|
218
|
+
- **Agents panel**: real-time status (online/waiting/working/idle/offline), auto-detected via CPU monitoring — no manual status updates needed
|
|
227
219
|
- **Chat**: message history between agents with threading and broadcast highlighting
|
|
220
|
+
- **Mesh Graph**: live force-directed visualization of your agent team — nodes pulse by status, edges light up when messages flow. Hierarchy layout with commander at top.
|
|
221
|
+
- **Agent Replay**: rewind and replay any agent's session like a timeline. See every tool call, message, and status change. Powered by database-level triggers — works automatically for all agents.
|
|
228
222
|
- **Tasks board**: shared task list with status, priority, assignee, and progress
|
|
229
223
|
- **Memory**: per-agent persistent key-value store, editable by the user
|
|
230
|
-
- **
|
|
224
|
+
- **Live Spectator**: share a public link to let anyone watch your mesh team work in real-time. No login required.
|
|
225
|
+
- **Onboarding Wizard**: interactive 4-step setup checklist for new users with live detection of each step
|
|
231
226
|
|
|
232
227
|
---
|
|
233
228
|
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|