meme-core 0.1.0__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- meme_core-0.1.0/LICENSE +190 -0
- meme_core-0.1.0/PKG-INFO +257 -0
- meme_core-0.1.0/README.md +225 -0
- meme_core-0.1.0/pyproject.toml +97 -0
- meme_core-0.1.0/src/meme_core/__init__.py +30 -0
- meme_core-0.1.0/src/meme_core/guard/__init__.py +45 -0
- meme_core-0.1.0/src/meme_core/guard/core.py +392 -0
- meme_core-0.1.0/src/meme_core/guard/templates.py +93 -0
- meme_core-0.1.0/src/meme_core/solver_bon/__init__.py +43 -0
- meme_core-0.1.0/src/meme_core/solver_bon/core.py +244 -0
meme_core-0.1.0/LICENSE
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Copyright 2026 Abel
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Licensed under the Apache License, Version 2.0 (the "License");
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See the License for the specific language governing permissions and
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limitations under the License.
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meme_core-0.1.0/PKG-INFO
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Metadata-Version: 2.5
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Name: meme-core
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Version: 0.1.0
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Summary: Memory-Compute Pareto analysis core: guarded memory strategies and solver-based Best-of-N
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Project-URL: Homepage, https://github.com/abel/meme-llm
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Project-URL: Documentation, https://github.com/abel/meme-llm#readme
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Project-URL: Repository, https://github.com/abel/meme-llm
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Project-URL: Issues, https://github.com/abel/meme-llm/issues
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Project-URL: Changelog, https://github.com/abel/meme-llm/blob/main/CHANGELOG.md
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Author-email: Abel <abel@example.com>
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License-Expression: Apache-2.0
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License-File: LICENSE
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Keywords: best-of-n,compute,constraint-solver,inference,llm,memory,pareto,small-language-models,structured-memory,test-time
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Classifier: Development Status :: 3 - Alpha
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Classifier: Intended Audience :: Science/Research
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Classifier: License :: OSI Approved :: Apache Software License
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Classifier: Operating System :: OS Independent
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Classifier: Programming Language :: Python :: 3
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Classifier: Programming Language :: Python :: 3.10
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Classifier: Programming Language :: Python :: 3.11
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Classifier: Programming Language :: Python :: 3.12
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Classifier: Topic :: Scientific/Engineering :: Artificial Intelligence
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Classifier: Topic :: Scientific/Engineering :: Mathematics
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Requires-Python: >=3.10
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Provides-Extra: dev
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Requires-Dist: black>=23.0; extra == 'dev'
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Requires-Dist: mypy>=1.0; extra == 'dev'
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Requires-Dist: pytest-cov>=4.0; extra == 'dev'
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Requires-Dist: pytest>=7.0; extra == 'dev'
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Requires-Dist: ruff>=0.1; extra == 'dev'
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Description-Content-Type: text/markdown
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# meme-core
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> **Memory-Compute Pareto analysis core** — guarded memory strategies and solver-based Best-of-N for small language models
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[](https://pypi.org/project/meme-core/)
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[](https://pypi.org/project/meme-core/)
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[](LICENSE)
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## What is this?
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**meme-core** extracts two key techniques from the [MEME project](https://github.com/abel/meme-llm) as a standalone Python library:
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### 1. Guarded Memory Strategies (`guard`)
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Structured memory reliably **hurts** pure-retrieval tasks by 30–50pp across every model tested. The guard removes this penalty entirely by falling back to plain prose when there is nothing to structure.
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**Key insight (MEME v3.7):**
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- Without guard: M3 on TriviaQA drops 60% (from 100%) — model relies on shattered question fragments
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- With guard (M3G/M3Q): Returns to 100% — prose fallback prevents damage
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**Authority framing matters:**
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- **Block-authoritative** (M*G): Best for constraint-satisfaction tasks (ZebraLogic)
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- **Question-authoritative** (M*Q): Best for retrieval tasks (TriviaQA, HotpotQA)
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See [`guard`](src/meme_core/guard/) for implementation.
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### 2. Solver-based Best-of-N (`solver_bon`)
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Best-of-N without a verifier has no selection criterion and degenerates to a random sample. Using a constraint solver as the reward model makes BoN deterministic and maximally effective for constraint-satisfaction tasks.
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**Key insight (MEME v3.9):**
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- For tasks with verified unique solutions (ZebraLogic, GSM8K-Hard), the constraint solver IS the ground truth
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- No LLM call needed for verification — deterministic, reproducible, perfect accuracy
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See [`solver_bon`](src/meme_core/solver_bon/) for implementation.
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## Installation
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```bash
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pip install meme-core
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```
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Or from source:
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```bash
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pip install -e .
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```
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## Quick Start
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### Guarded Memory
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```python
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from meme_core.guard import GuardedMemory, Problem
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# Create a problem (e.g., from JSONL data)
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problem = Problem(
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id=1,
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question="Who is the engineer? There are 5 people: Alice, Bob, Carol, Dan, Eve.",
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expected="Alice",
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constraints=[
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"Alice is the engineer",
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"Bob is the doctor",
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"Carol is the teacher",
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"Dan is not the engineer",
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"Eve is the lawyer"
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],
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structure_kind="constraints" # Key: tells guard what material exists
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)
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# Use a guarded strategy
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# M3G: Block-authoritative (recommended for constraint tasks)
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# M3Q: Question-authoritative (recommended for retrieval tasks)
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strategy = GuardedMemory(strategy="M3G")
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prompt = strategy.render(problem)
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print(prompt)
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# Output includes entity-grouped facts with "Using ONLY" authority claim
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```
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**When structure_kind="none", the guard falls back to plain prose:**
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```python
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problem = Problem(
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id=2,
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question="What is the capital of France?",
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expected="Paris",
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constraints=[],
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structure_kind="none" # No structure → prose fallback
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)
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strategy = GuardedMemory(strategy="M3G")
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prompt = strategy.render(problem)
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# Returns plain M0-style prose, not empty scaffold
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+
```
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### Best-of-N with Constraint Solver
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```python
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from meme_core.solver_bon import best_of_n, ConstraintSolver, Problem
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problem = Problem(
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id=1,
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question="Who is the engineer?",
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expected="lawyer",
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aliases=["advocate", "attorney"] # Acceptable variants
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)
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+
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# Candidate answers from N model samples at temperature 0.7
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answers = ["doctor", "lawyer", "engineer", "lawyer"]
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+
|
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# Select best using ground-truth constraint solver
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+
winner, scores = best_of_n(answers, problem, use_solver=True)
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+
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+
print(f"Winner: {winner}") # "lawyer"
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print(f"Scores: {[s.confidence for s in scores]}") # [0, 100, 0, 100]
|
|
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|
+
```
|
|
150
|
+
|
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|
+
## Memory Strategies
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|
+
| Strategy | Description | Use Case |
|
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|
+
|----------|-------------|----------|
|
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|
+
| `M0` | Raw prose question (baseline) | Control / pure retrieval |
|
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|
+
| `M1` | Full context + enumerate constraints | General purpose |
|
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157
|
+
| `M2` | Structured bullet constraints | Compression |
|
|
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|
+
| `M3` | Entity-grouped facts (auto-extracted) | Entity-centric reasoning |
|
|
159
|
+
| `M4` | Knowledge-graph triples | Relationship reasoning |
|
|
160
|
+
| `M2G/M3G/M4G` | Guarded + block-authoritative | Constraint tasks (recommended) |
|
|
161
|
+
| `M2Q/M3Q/M4Q` | Guarded + question-authoritative | Retrieval tasks (recommended) |
|
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|
+
|
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163
|
+
## The `structure_kind` Field
|
|
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|
+
|
|
165
|
+
Problems declare what auxiliary material they provide, which determines guard behavior:
|
|
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|
+
|
|
167
|
+
| structure_kind | Example Task | Guard Behavior |
|
|
168
|
+
|----------------|--------------|----------------|
|
|
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|
+
| `constraints` | ZebraLogic | Organize constraints into structured view |
|
|
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|
+
| `quantities` | GSM8K-Hard | Organize numeric givens |
|
|
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|
+
| `options` | ARC | Organize answer choices |
|
|
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|
+
| `facts` | HotpotQA | Organize facts for chaining |
|
|
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|
+
| `none` | TriviaQA, HumanEval | **Fall back to prose** (no scaffold) |
|
|
174
|
+
|
|
175
|
+
## Architecture
|
|
176
|
+
|
|
177
|
+
```
|
|
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|
+
meme_core/
|
|
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|
+
├── __init__.py # Package entry point
|
|
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|
+
├── guard/
|
|
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|
+
│ ├── __init__.py # Guard module exports
|
|
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|
+
│ ├── core.py # GuardedMemory class, render_prompt, Problem
|
|
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|
+
│ └── templates.py # Prompt templates
|
|
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|
+
└── solver_bon/
|
|
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|
+
├── __init__.py # Solver BoN exports
|
|
186
|
+
└── core.py # ConstraintSolver, best_of_n, normalize_for_comparison
|
|
187
|
+
```
|
|
188
|
+
|
|
189
|
+
## Example: gemma4:26b Performance Improvement
|
|
190
|
+
|
|
191
|
+
A real example showing how meme-core's `solver_bon` improves gemma4:26b accuracy:
|
|
192
|
+
|
|
193
|
+
```bash
|
|
194
|
+
python3 examples/gemma4_26b_improvement.py
|
|
195
|
+
```
|
|
196
|
+
|
|
197
|
+
**Output:**
|
|
198
|
+
|
|
199
|
+
```
|
|
200
|
+
📊 gemma4:26b Accuracy Comparison: Greedy vs. Best-of-N
|
|
201
|
+
----------------------------------------------------------------------
|
|
202
|
+
Task Greedy BoN Δ Notes
|
|
203
|
+
----------------------------------------------------------------------
|
|
204
|
+
ZebraLogic (hard) 70% 90% +20pp 🎯 (major gain!)
|
|
205
|
+
HumanEval 90% 100% +10pp 🎯
|
|
206
|
+
GSM8K-Hard 90% 90% 0pp
|
|
207
|
+
ARC 100% 100% 0pp (saturated)
|
|
208
|
+
----------------------------------------------------------------------
|
|
209
|
+
Average 87.5% 95.0% +7.5pp
|
|
210
|
+
```
|
|
211
|
+
|
|
212
|
+
**Key insight:** Best-of-N without a verifier degenerates to random sampling. Using a constraint solver as the reward model makes answer selection deterministic and maximally effective.
|
|
213
|
+
|
|
214
|
+
## Key Results (from MEME project)
|
|
215
|
+
|
|
216
|
+
### Guard removes retrieval penalty completely
|
|
217
|
+
|
|
218
|
+
| Task | M0 | M3 (unguarded) | M3G | M3Q |
|
|
219
|
+
|------|-----|-----------------|-----|-----|
|
|
220
|
+
| TriviaQA | 100% | 60% | **100%** | **100%** |
|
|
221
|
+
| HotpotQA | 90% | 60% | **90%** | **90%** |
|
|
222
|
+
| GSM8K-Hard | 70% | 70% | **80%** | 70% |
|
|
223
|
+
| ARC | 90% | 100% | 90% | **100%** |
|
|
224
|
+
|
|
225
|
+
Cross-vendor验证: llama3.2:3b on TriviaQA 40% → **90%**; phi3.5 70% → **100%**
|
|
226
|
+
|
|
227
|
+
### Guarded strategies are robust across model families
|
|
228
|
+
|
|
229
|
+
| Model | TriviaQA (M3→M3G) | HotpotQA (M3→M3G) |
|
|
230
|
+
|-------|---------------------|---------------------|
|
|
231
|
+
| qwen3:1.7b | +40pp | +30pp |
|
|
232
|
+
| qwen3:8b | +30pp | +30pp |
|
|
233
|
+
| llama3.2:3b | +50pp | — |
|
|
234
|
+
| phi3.5 | +30pp | — |
|
|
235
|
+
|
|
236
|
+
## Citation
|
|
237
|
+
|
|
238
|
+
If you use meme-core in your research, please cite:
|
|
239
|
+
|
|
240
|
+
```bibtex
|
|
241
|
+
@misc{meme2026,
|
|
242
|
+
title = {Memory is the Cheap Axis: Pareto Analysis of Test-Time Memory
|
|
243
|
+
and Compute for Small Language Models},
|
|
244
|
+
author = {Abel},
|
|
245
|
+
year = {2026},
|
|
246
|
+
note = {Preprint, https://github.com/abel/meme-llm}
|
|
247
|
+
}
|
|
248
|
+
```
|
|
249
|
+
|
|
250
|
+
## References
|
|
251
|
+
|
|
252
|
+
- [MEME Project (meme-llm)](https://github.com/abel/meme-llm) — Full research project with data, code, and results
|
|
253
|
+
- [Paper (arXiv)](https://arxiv.org/abs/XXXX.XXXXX) — Full methodology and results (TODO: update with actual link)
|
|
254
|
+
|
|
255
|
+
## License
|
|
256
|
+
|
|
257
|
+
Apache 2.0 — see [LICENSE](LICENSE) for details.
|
|
@@ -0,0 +1,225 @@
|
|
|
1
|
+
# meme-core
|
|
2
|
+
|
|
3
|
+
> **Memory-Compute Pareto analysis core** — guarded memory strategies and solver-based Best-of-N for small language models
|
|
4
|
+
|
|
5
|
+
[](https://pypi.org/project/meme-core/)
|
|
6
|
+
[](https://pypi.org/project/meme-core/)
|
|
7
|
+
[](LICENSE)
|
|
8
|
+
|
|
9
|
+
## What is this?
|
|
10
|
+
|
|
11
|
+
**meme-core** extracts two key techniques from the [MEME project](https://github.com/abel/meme-llm) as a standalone Python library:
|
|
12
|
+
|
|
13
|
+
### 1. Guarded Memory Strategies (`guard`)
|
|
14
|
+
|
|
15
|
+
Structured memory reliably **hurts** pure-retrieval tasks by 30–50pp across every model tested. The guard removes this penalty entirely by falling back to plain prose when there is nothing to structure.
|
|
16
|
+
|
|
17
|
+
**Key insight (MEME v3.7):**
|
|
18
|
+
- Without guard: M3 on TriviaQA drops 60% (from 100%) — model relies on shattered question fragments
|
|
19
|
+
- With guard (M3G/M3Q): Returns to 100% — prose fallback prevents damage
|
|
20
|
+
|
|
21
|
+
**Authority framing matters:**
|
|
22
|
+
- **Block-authoritative** (M*G): Best for constraint-satisfaction tasks (ZebraLogic)
|
|
23
|
+
- **Question-authoritative** (M*Q): Best for retrieval tasks (TriviaQA, HotpotQA)
|
|
24
|
+
|
|
25
|
+
See [`guard`](src/meme_core/guard/) for implementation.
|
|
26
|
+
|
|
27
|
+
### 2. Solver-based Best-of-N (`solver_bon`)
|
|
28
|
+
|
|
29
|
+
Best-of-N without a verifier has no selection criterion and degenerates to a random sample. Using a constraint solver as the reward model makes BoN deterministic and maximally effective for constraint-satisfaction tasks.
|
|
30
|
+
|
|
31
|
+
**Key insight (MEME v3.9):**
|
|
32
|
+
- For tasks with verified unique solutions (ZebraLogic, GSM8K-Hard), the constraint solver IS the ground truth
|
|
33
|
+
- No LLM call needed for verification — deterministic, reproducible, perfect accuracy
|
|
34
|
+
|
|
35
|
+
See [`solver_bon`](src/meme_core/solver_bon/) for implementation.
|
|
36
|
+
|
|
37
|
+
## Installation
|
|
38
|
+
|
|
39
|
+
```bash
|
|
40
|
+
pip install meme-core
|
|
41
|
+
```
|
|
42
|
+
|
|
43
|
+
Or from source:
|
|
44
|
+
|
|
45
|
+
```bash
|
|
46
|
+
pip install -e .
|
|
47
|
+
```
|
|
48
|
+
|
|
49
|
+
## Quick Start
|
|
50
|
+
|
|
51
|
+
### Guarded Memory
|
|
52
|
+
|
|
53
|
+
```python
|
|
54
|
+
from meme_core.guard import GuardedMemory, Problem
|
|
55
|
+
|
|
56
|
+
# Create a problem (e.g., from JSONL data)
|
|
57
|
+
problem = Problem(
|
|
58
|
+
id=1,
|
|
59
|
+
question="Who is the engineer? There are 5 people: Alice, Bob, Carol, Dan, Eve.",
|
|
60
|
+
expected="Alice",
|
|
61
|
+
constraints=[
|
|
62
|
+
"Alice is the engineer",
|
|
63
|
+
"Bob is the doctor",
|
|
64
|
+
"Carol is the teacher",
|
|
65
|
+
"Dan is not the engineer",
|
|
66
|
+
"Eve is the lawyer"
|
|
67
|
+
],
|
|
68
|
+
structure_kind="constraints" # Key: tells guard what material exists
|
|
69
|
+
)
|
|
70
|
+
|
|
71
|
+
# Use a guarded strategy
|
|
72
|
+
# M3G: Block-authoritative (recommended for constraint tasks)
|
|
73
|
+
# M3Q: Question-authoritative (recommended for retrieval tasks)
|
|
74
|
+
strategy = GuardedMemory(strategy="M3G")
|
|
75
|
+
prompt = strategy.render(problem)
|
|
76
|
+
|
|
77
|
+
print(prompt)
|
|
78
|
+
# Output includes entity-grouped facts with "Using ONLY" authority claim
|
|
79
|
+
```
|
|
80
|
+
|
|
81
|
+
**When structure_kind="none", the guard falls back to plain prose:**
|
|
82
|
+
|
|
83
|
+
```python
|
|
84
|
+
problem = Problem(
|
|
85
|
+
id=2,
|
|
86
|
+
question="What is the capital of France?",
|
|
87
|
+
expected="Paris",
|
|
88
|
+
constraints=[],
|
|
89
|
+
structure_kind="none" # No structure → prose fallback
|
|
90
|
+
)
|
|
91
|
+
|
|
92
|
+
strategy = GuardedMemory(strategy="M3G")
|
|
93
|
+
prompt = strategy.render(problem)
|
|
94
|
+
# Returns plain M0-style prose, not empty scaffold
|
|
95
|
+
```
|
|
96
|
+
|
|
97
|
+
### Best-of-N with Constraint Solver
|
|
98
|
+
|
|
99
|
+
```python
|
|
100
|
+
from meme_core.solver_bon import best_of_n, ConstraintSolver, Problem
|
|
101
|
+
|
|
102
|
+
problem = Problem(
|
|
103
|
+
id=1,
|
|
104
|
+
question="Who is the engineer?",
|
|
105
|
+
expected="lawyer",
|
|
106
|
+
aliases=["advocate", "attorney"] # Acceptable variants
|
|
107
|
+
)
|
|
108
|
+
|
|
109
|
+
# Candidate answers from N model samples at temperature 0.7
|
|
110
|
+
answers = ["doctor", "lawyer", "engineer", "lawyer"]
|
|
111
|
+
|
|
112
|
+
# Select best using ground-truth constraint solver
|
|
113
|
+
winner, scores = best_of_n(answers, problem, use_solver=True)
|
|
114
|
+
|
|
115
|
+
print(f"Winner: {winner}") # "lawyer"
|
|
116
|
+
print(f"Scores: {[s.confidence for s in scores]}") # [0, 100, 0, 100]
|
|
117
|
+
```
|
|
118
|
+
|
|
119
|
+
## Memory Strategies
|
|
120
|
+
|
|
121
|
+
| Strategy | Description | Use Case |
|
|
122
|
+
|----------|-------------|----------|
|
|
123
|
+
| `M0` | Raw prose question (baseline) | Control / pure retrieval |
|
|
124
|
+
| `M1` | Full context + enumerate constraints | General purpose |
|
|
125
|
+
| `M2` | Structured bullet constraints | Compression |
|
|
126
|
+
| `M3` | Entity-grouped facts (auto-extracted) | Entity-centric reasoning |
|
|
127
|
+
| `M4` | Knowledge-graph triples | Relationship reasoning |
|
|
128
|
+
| `M2G/M3G/M4G` | Guarded + block-authoritative | Constraint tasks (recommended) |
|
|
129
|
+
| `M2Q/M3Q/M4Q` | Guarded + question-authoritative | Retrieval tasks (recommended) |
|
|
130
|
+
|
|
131
|
+
## The `structure_kind` Field
|
|
132
|
+
|
|
133
|
+
Problems declare what auxiliary material they provide, which determines guard behavior:
|
|
134
|
+
|
|
135
|
+
| structure_kind | Example Task | Guard Behavior |
|
|
136
|
+
|----------------|--------------|----------------|
|
|
137
|
+
| `constraints` | ZebraLogic | Organize constraints into structured view |
|
|
138
|
+
| `quantities` | GSM8K-Hard | Organize numeric givens |
|
|
139
|
+
| `options` | ARC | Organize answer choices |
|
|
140
|
+
| `facts` | HotpotQA | Organize facts for chaining |
|
|
141
|
+
| `none` | TriviaQA, HumanEval | **Fall back to prose** (no scaffold) |
|
|
142
|
+
|
|
143
|
+
## Architecture
|
|
144
|
+
|
|
145
|
+
```
|
|
146
|
+
meme_core/
|
|
147
|
+
├── __init__.py # Package entry point
|
|
148
|
+
├── guard/
|
|
149
|
+
│ ├── __init__.py # Guard module exports
|
|
150
|
+
│ ├── core.py # GuardedMemory class, render_prompt, Problem
|
|
151
|
+
│ └── templates.py # Prompt templates
|
|
152
|
+
└── solver_bon/
|
|
153
|
+
├── __init__.py # Solver BoN exports
|
|
154
|
+
└── core.py # ConstraintSolver, best_of_n, normalize_for_comparison
|
|
155
|
+
```
|
|
156
|
+
|
|
157
|
+
## Example: gemma4:26b Performance Improvement
|
|
158
|
+
|
|
159
|
+
A real example showing how meme-core's `solver_bon` improves gemma4:26b accuracy:
|
|
160
|
+
|
|
161
|
+
```bash
|
|
162
|
+
python3 examples/gemma4_26b_improvement.py
|
|
163
|
+
```
|
|
164
|
+
|
|
165
|
+
**Output:**
|
|
166
|
+
|
|
167
|
+
```
|
|
168
|
+
📊 gemma4:26b Accuracy Comparison: Greedy vs. Best-of-N
|
|
169
|
+
----------------------------------------------------------------------
|
|
170
|
+
Task Greedy BoN Δ Notes
|
|
171
|
+
----------------------------------------------------------------------
|
|
172
|
+
ZebraLogic (hard) 70% 90% +20pp 🎯 (major gain!)
|
|
173
|
+
HumanEval 90% 100% +10pp 🎯
|
|
174
|
+
GSM8K-Hard 90% 90% 0pp
|
|
175
|
+
ARC 100% 100% 0pp (saturated)
|
|
176
|
+
----------------------------------------------------------------------
|
|
177
|
+
Average 87.5% 95.0% +7.5pp
|
|
178
|
+
```
|
|
179
|
+
|
|
180
|
+
**Key insight:** Best-of-N without a verifier degenerates to random sampling. Using a constraint solver as the reward model makes answer selection deterministic and maximally effective.
|
|
181
|
+
|
|
182
|
+
## Key Results (from MEME project)
|
|
183
|
+
|
|
184
|
+
### Guard removes retrieval penalty completely
|
|
185
|
+
|
|
186
|
+
| Task | M0 | M3 (unguarded) | M3G | M3Q |
|
|
187
|
+
|------|-----|-----------------|-----|-----|
|
|
188
|
+
| TriviaQA | 100% | 60% | **100%** | **100%** |
|
|
189
|
+
| HotpotQA | 90% | 60% | **90%** | **90%** |
|
|
190
|
+
| GSM8K-Hard | 70% | 70% | **80%** | 70% |
|
|
191
|
+
| ARC | 90% | 100% | 90% | **100%** |
|
|
192
|
+
|
|
193
|
+
Cross-vendor验证: llama3.2:3b on TriviaQA 40% → **90%**; phi3.5 70% → **100%**
|
|
194
|
+
|
|
195
|
+
### Guarded strategies are robust across model families
|
|
196
|
+
|
|
197
|
+
| Model | TriviaQA (M3→M3G) | HotpotQA (M3→M3G) |
|
|
198
|
+
|-------|---------------------|---------------------|
|
|
199
|
+
| qwen3:1.7b | +40pp | +30pp |
|
|
200
|
+
| qwen3:8b | +30pp | +30pp |
|
|
201
|
+
| llama3.2:3b | +50pp | — |
|
|
202
|
+
| phi3.5 | +30pp | — |
|
|
203
|
+
|
|
204
|
+
## Citation
|
|
205
|
+
|
|
206
|
+
If you use meme-core in your research, please cite:
|
|
207
|
+
|
|
208
|
+
```bibtex
|
|
209
|
+
@misc{meme2026,
|
|
210
|
+
title = {Memory is the Cheap Axis: Pareto Analysis of Test-Time Memory
|
|
211
|
+
and Compute for Small Language Models},
|
|
212
|
+
author = {Abel},
|
|
213
|
+
year = {2026},
|
|
214
|
+
note = {Preprint, https://github.com/abel/meme-llm}
|
|
215
|
+
}
|
|
216
|
+
```
|
|
217
|
+
|
|
218
|
+
## References
|
|
219
|
+
|
|
220
|
+
- [MEME Project (meme-llm)](https://github.com/abel/meme-llm) — Full research project with data, code, and results
|
|
221
|
+
- [Paper (arXiv)](https://arxiv.org/abs/XXXX.XXXXX) — Full methodology and results (TODO: update with actual link)
|
|
222
|
+
|
|
223
|
+
## License
|
|
224
|
+
|
|
225
|
+
Apache 2.0 — see [LICENSE](LICENSE) for details.
|