maps4fs 0.9.93__tar.gz → 0.9.96__tar.gz

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Files changed (29) hide show
  1. maps4fs-0.9.96/LICENSE.md +190 -0
  2. {maps4fs-0.9.93 → maps4fs-0.9.96}/PKG-INFO +1 -1
  3. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs/generator/background.py +2 -4
  4. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs/generator/component.py +6 -6
  5. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs/generator/config.py +1 -1
  6. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs/generator/dem.py +5 -5
  7. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs/generator/game.py +17 -1
  8. maps4fs-0.9.96/maps4fs/generator/grle.py +75 -0
  9. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs/generator/i3d.py +1 -1
  10. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs/generator/map.py +7 -4
  11. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs/generator/qgis.py +5 -5
  12. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs/generator/texture.py +121 -14
  13. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs/generator/tile.py +2 -2
  14. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs/logger.py +1 -25
  15. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs/toolbox/dem.py +3 -3
  16. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs.egg-info/PKG-INFO +1 -1
  17. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs.egg-info/SOURCES.txt +1 -0
  18. {maps4fs-0.9.93 → maps4fs-0.9.96}/pyproject.toml +1 -1
  19. {maps4fs-0.9.93 → maps4fs-0.9.96}/tests/test_generator.py +1 -1
  20. maps4fs-0.9.93/LICENSE.md +0 -21
  21. {maps4fs-0.9.93 → maps4fs-0.9.96}/README.md +0 -0
  22. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs/__init__.py +0 -0
  23. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs/generator/__init__.py +0 -0
  24. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs/generator/path_steps.py +0 -0
  25. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs/toolbox/__init__.py +0 -0
  26. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs.egg-info/dependency_links.txt +0 -0
  27. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs.egg-info/requires.txt +0 -0
  28. {maps4fs-0.9.93 → maps4fs-0.9.96}/maps4fs.egg-info/top_level.txt +0 -0
  29. {maps4fs-0.9.93 → maps4fs-0.9.96}/setup.cfg +0 -0
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@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.1
2
2
  Name: maps4fs
3
- Version: 0.9.93
3
+ Version: 0.9.96
4
4
  Summary: Generate map templates for Farming Simulator from real places.
5
5
  Author-email: iwatkot <iwatkot@gmail.com>
6
6
  License: MIT License
@@ -17,7 +17,6 @@ from maps4fs.generator.dem import (
17
17
  )
18
18
  from maps4fs.generator.path_steps import DEFAULT_DISTANCE, PATH_FULL_NAME, get_steps
19
19
  from maps4fs.generator.tile import Tile
20
- from maps4fs.logger import timeit
21
20
 
22
21
  RESIZE_FACTOR = 1 / 4
23
22
  SIMPLIFY_FACTOR = 10
@@ -28,7 +27,7 @@ FULL_SIMPLIFY_FACTOR = 20
28
27
  class Background(Component):
29
28
  """Component for creating 3D obj files based on DEM data around the map.
30
29
 
31
- Args:
30
+ Arguments:
32
31
  coordinates (tuple[float, float]): The latitude and longitude of the center of the map.
33
32
  map_height (int): The height of the map in pixels.
34
33
  map_width (int): The width of the map in pixels.
@@ -151,10 +150,9 @@ class Background(Component):
151
150
  self.logger.debug("Generating obj file for tile %s in path: %s", tile.code, save_path)
152
151
 
153
152
  dem_data = cv2.imread(tile.dem_path, cv2.IMREAD_UNCHANGED) # pylint: disable=no-member
154
- self.plane_from_np(tile.code, dem_data, save_path)
153
+ self.plane_from_np(tile.code, dem_data, save_path) # type: ignore
155
154
 
156
155
  # pylint: disable=too-many-locals
157
- @timeit
158
156
  def plane_from_np(self, tile_code: str, dem_data: np.ndarray, save_path: str) -> None:
159
157
  """Generates a 3D obj file based on DEM data.
160
158
 
@@ -20,7 +20,7 @@ if TYPE_CHECKING:
20
20
  class Component:
21
21
  """Base class for all map generation components.
22
22
 
23
- Args:
23
+ Arguments:
24
24
  game (Game): The game instance for which the map is generated.
25
25
  coordinates (tuple[float, float]): The latitude and longitude of the center of the map.
26
26
  map_height (int): The height of the map in pixels.
@@ -123,7 +123,7 @@ class Component:
123
123
  """Updates the generation info with the provided data.
124
124
  If the generation info file does not exist, it will be created.
125
125
 
126
- Args:
126
+ Arguments:
127
127
  data (dict[Any, Any]): The data to update the generation info with.
128
128
  """
129
129
  if os.path.isfile(self.generation_info_path):
@@ -158,7 +158,7 @@ class Component:
158
158
  width of the map.
159
159
  If coordinates and distance are not provided, the instance variables are used.
160
160
 
161
- Args:
161
+ Arguments:
162
162
  coordinates (tuple[float, float], optional): The latitude and longitude of the center of
163
163
  the map. Defaults to None.
164
164
  height_distance (int, optional): The distance from the center of the map to the edge of
@@ -219,7 +219,7 @@ class Component:
219
219
  """Converts the bounding box to EPSG:3857.
220
220
  If the bounding box is not provided, the instance variable is used.
221
221
 
222
- Args:
222
+ Arguments:
223
223
  bbox (tuple[float, float, float, float], optional): The bounding box to convert.
224
224
  add_margin (bool, optional): Whether to add a margin to the bounding box.
225
225
 
@@ -247,7 +247,7 @@ class Component:
247
247
  """Converts the bounding box to EPSG:3857 string.
248
248
  If the bounding box is not provided, the instance variable is used.
249
249
 
250
- Args:
250
+ Arguments:
251
251
  bbox (tuple[float, float, float, float], optional): The bounding box to convert.
252
252
  add_margin (bool, optional): Whether to add a margin to the bounding box.
253
253
 
@@ -265,7 +265,7 @@ class Component:
265
265
  bounding box coordinates in EPSG:3857.
266
266
  For filenames, the class name is used as a prefix.
267
267
 
268
- Args:
268
+ Arguments:
269
269
  qgis_layers (list[tuple[str, float, float, float, float]]): The list of layers to
270
270
  create scripts for.
271
271
  """
@@ -12,7 +12,7 @@ from maps4fs.generator.component import Component
12
12
  class Config(Component):
13
13
  """Component for map settings and configuration.
14
14
 
15
- Args:
15
+ Arguments:
16
16
  coordinates (tuple[float, float]): The latitude and longitude of the center of the map.
17
17
  map_height (int): The height of the map in pixels.
18
18
  map_width (int): The width of the map in pixels.
@@ -23,7 +23,7 @@ DEFAULT_PLATEAU = 0
23
23
  class DEM(Component):
24
24
  """Component for processing Digital Elevation Model data.
25
25
 
26
- Args:
26
+ Arguments:
27
27
  coordinates (tuple[float, float]): The latitude and longitude of the center of the map.
28
28
  map_height (int): The height of the map in pixels.
29
29
  map_width (int): The width of the map in pixels.
@@ -231,7 +231,7 @@ class DEM(Component):
231
231
  def make_copy(self, dem_name: str) -> None:
232
232
  """Copies DEM data to additional DEM file.
233
233
 
234
- Args:
234
+ Arguments:
235
235
  dem_name (str): Name of the additional DEM file.
236
236
  """
237
237
  dem_directory = os.path.dirname(self._dem_path)
@@ -244,7 +244,7 @@ class DEM(Component):
244
244
  def _tile_info(self, lat: float, lon: float) -> tuple[str, str]:
245
245
  """Returns latitude band and tile name for SRTM tile from coordinates.
246
246
 
247
- Args:
247
+ Arguments:
248
248
  lat (float): Latitude.
249
249
  lon (float): Longitude.
250
250
 
@@ -392,7 +392,7 @@ class DEM(Component):
392
392
  """Calculate scaling factor for DEM data normalization.
393
393
  NOTE: Needs reconsideration for the implementation.
394
394
 
395
- Args:
395
+ Arguments:
396
396
  maximum_deviation (int): Maximum deviation in DEM data.
397
397
 
398
398
  Returns:
@@ -404,7 +404,7 @@ class DEM(Component):
404
404
 
405
405
  def _normalize_dem(self, data: np.ndarray) -> np.ndarray:
406
406
  """Normalize DEM data to 16-bit unsigned integer using max height from settings.
407
- Args:
407
+ Arguments:
408
408
  data (np.ndarray): DEM data from SRTM file after cropping.
409
409
  Returns:
410
410
  np.ndarray: Normalized DEM data.
@@ -9,6 +9,7 @@ import os
9
9
  from maps4fs.generator.background import Background
10
10
  from maps4fs.generator.config import Config
11
11
  from maps4fs.generator.dem import DEM
12
+ from maps4fs.generator.grle import GRLE
12
13
  from maps4fs.generator.i3d import I3d
13
14
  from maps4fs.generator.texture import Texture
14
15
 
@@ -35,8 +36,9 @@ class Game:
35
36
  _additional_dem_name: str | None = None
36
37
  _map_template_path: str | None = None
37
38
  _texture_schema: str | None = None
39
+ _grle_schema: str | None = None
38
40
 
39
- components = [Config, Texture, DEM, I3d, Background]
41
+ components = [Config, Texture, GRLE, DEM, I3d, Background]
40
42
 
41
43
  def __init__(self, map_template_path: str | None = None):
42
44
  if map_template_path:
@@ -94,6 +96,19 @@ class Game:
94
96
  raise ValueError("Texture layers schema path not set.")
95
97
  return self._texture_schema
96
98
 
99
+ @property
100
+ def grle_schema(self) -> str:
101
+ """Returns the path to the GRLE layers schema file.
102
+
103
+ Raises:
104
+ ValueError: If the GRLE layers schema path is not set.
105
+
106
+ Returns:
107
+ str: The path to the GRLE layers schema file."""
108
+ if not self._grle_schema:
109
+ raise ValueError("GRLE layers schema path not set.")
110
+ return self._grle_schema
111
+
97
112
  def dem_file_path(self, map_directory: str) -> str:
98
113
  """Returns the path to the DEM file.
99
114
 
@@ -171,6 +186,7 @@ class FS25(Game):
171
186
  _additional_dem_name = "unprocessedHeightMap.png"
172
187
  _map_template_path = os.path.join(working_directory, "data", "fs25-map-template.zip")
173
188
  _texture_schema = os.path.join(working_directory, "data", "fs25-texture-schema.json")
189
+ _grle_schema = os.path.join(working_directory, "data", "fs25-grle-schema.json")
174
190
 
175
191
  def dem_file_path(self, map_directory: str) -> str:
176
192
  """Returns the path to the DEM file.
@@ -0,0 +1,75 @@
1
+ """This module contains the GRLE class for generating InfoLayer PNG files based on GRLE schema."""
2
+
3
+ import json
4
+ import os
5
+
6
+ import cv2
7
+ import numpy as np
8
+
9
+ from maps4fs.generator.component import Component
10
+
11
+
12
+ # pylint: disable=W0223
13
+ class GRLE(Component):
14
+ """Component for to generate InfoLayer PNG files based on GRLE schema.
15
+
16
+ Arguments:
17
+ coordinates (tuple[float, float]): The latitude and longitude of the center of the map.
18
+ map_height (int): The height of the map in pixels.
19
+ map_width (int): The width of the map in pixels.
20
+ map_directory (str): The directory where the map files are stored.
21
+ logger (Any, optional): The logger to use. Must have at least three basic methods: debug,
22
+ info, warning. If not provided, default logging will be used.
23
+ """
24
+
25
+ _grle_schema: dict[str, float | int | str] | None = None
26
+
27
+ def preprocess(self) -> None:
28
+ """Gets the path to the map I3D file from the game instance and saves it to the instance
29
+ attribute. If the game does not support I3D files, the attribute is set to None."""
30
+ try:
31
+ grle_schema_path = self.game.grle_schema
32
+ except ValueError:
33
+ self.logger.info("GRLE schema processing is not implemented for this game.")
34
+ return
35
+
36
+ try:
37
+ with open(grle_schema_path, "r", encoding="utf-8") as file:
38
+ self._grle_schema = json.load(file)
39
+ self.logger.debug("GRLE schema loaded from: %s.", grle_schema_path)
40
+ except (json.JSONDecodeError, FileNotFoundError) as error:
41
+ self.logger.error("Error loading GRLE schema from %s: %s.", grle_schema_path, error)
42
+ self._grle_schema = None
43
+
44
+ def process(self) -> None:
45
+ """Generates InfoLayer PNG files based on the GRLE schema."""
46
+ if not self._grle_schema:
47
+ self.logger.info("GRLE schema is not obtained, skipping the processing.")
48
+ return
49
+
50
+ for info_layer in self._grle_schema:
51
+ if isinstance(info_layer, dict):
52
+ file_path = os.path.join(
53
+ self.game.weights_dir_path(self.map_directory), info_layer["name"]
54
+ )
55
+
56
+ height = int(self.map_height * info_layer["height_multiplier"])
57
+ width = int(self.map_width * info_layer["width_multiplier"])
58
+ data_type = info_layer["data_type"]
59
+
60
+ self.logger.debug(
61
+ "Creating InfoLayer PNG file %s with dimensions %dx%d, %d channels, "
62
+ "and data type %s.",
63
+ file_path,
64
+ height,
65
+ width,
66
+ data_type,
67
+ )
68
+
69
+ # Create the InfoLayer PNG file with zeros.
70
+ info_layer_data = np.zeros((height, width), dtype=data_type)
71
+ print(info_layer_data.shape)
72
+ cv2.imwrite(file_path, info_layer_data) # pylint: disable=no-member
73
+ self.logger.info("InfoLayer PNG file %s created.", file_path)
74
+ else:
75
+ self.logger.warning("Invalid InfoLayer schema: %s.", info_layer)
@@ -16,7 +16,7 @@ DEFAULT_MAX_LOD_OCCLUDER_DISTANCE = 10000
16
16
  class I3d(Component):
17
17
  """Component for map i3d file settings and configuration.
18
18
 
19
- Args:
19
+ Arguments:
20
20
  coordinates (tuple[float, float]): The latitude and longitude of the center of the map.
21
21
  map_height (int): The height of the map in pixels.
22
22
  map_width (int): The width of the map in pixels.
@@ -15,7 +15,7 @@ from maps4fs.logger import Logger
15
15
  class Map:
16
16
  """Class used to generate map using all components.
17
17
 
18
- Args:
18
+ Arguments:
19
19
  game (Type[Game]): Game for which the map is generated.
20
20
  coordinates (tuple[float, float]): Coordinates of the center of the map.
21
21
  height (int): Height of the map in pixels.
@@ -119,7 +119,7 @@ class Map:
119
119
  def pack(self, archive_path: str, remove_source: bool = True) -> str:
120
120
  """Pack map directory to zip archive.
121
121
 
122
- Args:
122
+ Arguments:
123
123
  archive_path (str): Path to the archive.
124
124
  remove_source (bool, optional): Remove source directory after packing.
125
125
 
@@ -129,6 +129,9 @@ class Map:
129
129
  archive_path = shutil.make_archive(archive_path, "zip", self.map_directory)
130
130
  self.logger.info("Map packed to %s.zip", archive_path)
131
131
  if remove_source:
132
- shutil.rmtree(self.map_directory)
133
- self.logger.info("Map directory removed: %s", self.map_directory)
132
+ try:
133
+ shutil.rmtree(self.map_directory)
134
+ self.logger.info("Map directory removed: %s", self.map_directory)
135
+ except Exception as e: # pylint: disable=W0718
136
+ self.logger.error("Error removing map directory %s: %s", self.map_directory, e)
134
137
  return archive_path
@@ -115,7 +115,7 @@ for layer in layers:
115
115
  def _get_template(layers: list[tuple[str, float, float, float, float]], template: str) -> str:
116
116
  """Returns a template for creating layers in QGIS.
117
117
 
118
- Args:
118
+ Arguments:
119
119
  layers (list[tuple[str, float, float, float, float]]): A list of tuples containing the
120
120
  layer name and the bounding box coordinates.
121
121
  template (str): The template for creating layers in QGIS.
@@ -136,7 +136,7 @@ def _get_template(layers: list[tuple[str, float, float, float, float]], template
136
136
  def get_bbox_template(layers: list[tuple[str, float, float, float, float]]) -> str:
137
137
  """Returns a template for creating bounding box layers in QGIS.
138
138
 
139
- Args:
139
+ Arguments:
140
140
  layers (list[tuple[str, float, float, float, float]]): A list of tuples containing the
141
141
  layer name and the bounding box coordinates.
142
142
 
@@ -149,7 +149,7 @@ def get_bbox_template(layers: list[tuple[str, float, float, float, float]]) -> s
149
149
  def get_point_template(layers: list[tuple[str, float, float, float, float]]) -> str:
150
150
  """Returns a template for creating point layers in QGIS.
151
151
 
152
- Args:
152
+ Arguments:
153
153
  layers (list[tuple[str, float, float, float, float]]): A list of tuples containing the
154
154
  layer name and the bounding box coordinates.
155
155
 
@@ -162,7 +162,7 @@ def get_point_template(layers: list[tuple[str, float, float, float, float]]) ->
162
162
  def get_rasterize_template(layers: list[tuple[str, float, float, float, float]]) -> str:
163
163
  """Returns a template for rasterizing bounding box layers in QGIS.
164
164
 
165
- Args:
165
+ Arguments:
166
166
  layers (list[tuple[str, float, float, float, float]]): A list of tuples containing the
167
167
  layer name and the bounding box coordinates.
168
168
 
@@ -177,7 +177,7 @@ def save_scripts(
177
177
  ) -> None:
178
178
  """Saves QGIS scripts for creating bounding box, point, and raster layers.
179
179
 
180
- Args:
180
+ Arguments:
181
181
  layers (list[tuple[str, float, float, float, float]]): A list of tuples containing the
182
182
  layer name and the bounding box coordinates.
183
183
  save_dir (str): The directory to save the scripts.
@@ -36,7 +36,7 @@ class Texture(Component):
36
36
  """Class which represents a layer with textures and tags.
37
37
  It's using to obtain data from OSM using tags and make changes into corresponding textures.
38
38
 
39
- Args:
39
+ Arguments:
40
40
  name (str): Name of the layer.
41
41
  tags (dict[str, str | list[str]]): Dictionary of tags to search for.
42
42
  width (int | None): Width of the polygon in meters (only for LineString).
@@ -89,7 +89,7 @@ class Texture(Component):
89
89
  def from_json(cls, data: dict[str, str | list[str] | bool]) -> Texture.Layer:
90
90
  """Creates a new instance of the class from dictionary.
91
91
 
92
- Args:
92
+ Arguments:
93
93
  data (dict[str, str | list[str] | bool]): Dictionary with layer data.
94
94
 
95
95
  Returns:
@@ -110,7 +110,51 @@ class Texture(Component):
110
110
  weight_postfix = "_weight" if not self.exclude_weight else ""
111
111
  return os.path.join(weights_directory, f"{self.name}{idx}{weight_postfix}.png")
112
112
 
113
+ def path_preview(self, previews_directory: str) -> str:
114
+ """Returns path to the preview of the first texture of the layer.
115
+
116
+ Arguments:
117
+ previews_directory (str): Path to the directory with previews.
118
+
119
+ Returns:
120
+ str: Path to the preview.
121
+ """
122
+ return self.path(previews_directory).replace(".png", "_preview.png")
123
+
124
+ def get_preview_or_path(self, previews_directory: str) -> str:
125
+ """Returns path to the preview of the first texture of the layer if it exists,
126
+ otherwise returns path to the texture.
127
+
128
+ Arguments:
129
+ previews_directory (str): Path to the directory with previews.
130
+
131
+ Returns:
132
+ str: Path to the preview or texture.
133
+ """
134
+ preview_path = self.path_preview(previews_directory)
135
+ return preview_path if os.path.isfile(preview_path) else self.path(previews_directory)
136
+
137
+ def paths(self, weights_directory: str) -> list[str]:
138
+ """Returns a list of paths to the textures of the layer.
139
+ NOTE: Works only after the textures are generated, since it just lists the directory.
140
+
141
+ Arguments:
142
+ weights_directory (str): Path to the directory with weights.
143
+
144
+ Returns:
145
+ list[str]: List of paths to the textures.
146
+ """
147
+ weight_files = os.listdir(weights_directory)
148
+ return [
149
+ os.path.join(weights_directory, weight_file)
150
+ for weight_file in weight_files
151
+ if weight_file.startswith(self.name)
152
+ ]
153
+
113
154
  def preprocess(self) -> None:
155
+ self.light_version = self.kwargs.get("light_version", False)
156
+ self.logger.debug("Light version: %s.", self.light_version)
157
+
114
158
  if not os.path.isfile(self.game.texture_schema):
115
159
  raise FileNotFoundError(f"Texture layers schema not found: {self.game.texture_schema}")
116
160
 
@@ -192,7 +236,7 @@ class Texture(Component):
192
236
  """Generates weight files for textures. Each file is a numpy array of zeros and
193
237
  dtype uint8 (0-255).
194
238
 
195
- Args:
239
+ Arguments:
196
240
  layer (Layer): Layer with textures and tags.
197
241
  """
198
242
  size = (self.map_height, self.map_width)
@@ -222,7 +266,7 @@ class Texture(Component):
222
266
  def layers(self, layers: list[Layer]) -> None:
223
267
  """Sets list of layers with textures and tags.
224
268
 
225
- Args:
269
+ Arguments:
226
270
  layers (list[Layer]): List of layers.
227
271
  """
228
272
  self._layers = layers
@@ -285,11 +329,73 @@ class Texture(Component):
285
329
  if cumulative_image is not None:
286
330
  self.draw_base_layer(cumulative_image)
287
331
 
332
+ if not self.light_version:
333
+ self.dissolve()
334
+ else:
335
+ self.logger.info("Skipping dissolve in light version of the map.")
336
+
337
+ def dissolve(self) -> None:
338
+ """Dissolves textures of the layers with tags into sublayers for them to look more
339
+ natural in the game.
340
+ Iterates over all layers with tags and reads the first texture, checks if the file
341
+ contains any non-zero values (255), splits those non-values between different weight
342
+ files of the corresponding layer and saves the changes to the files.
343
+ """
344
+ for layer in self.layers:
345
+ if not layer.tags:
346
+ self.logger.debug("Layer %s has no tags, there's nothing to dissolve.", layer.name)
347
+ continue
348
+ layer_path = layer.path(self._weights_dir)
349
+ layer_paths = layer.paths(self._weights_dir)
350
+
351
+ if len(layer_paths) < 2:
352
+ self.logger.debug("Layer %s has only one texture, skipping.", layer.name)
353
+ continue
354
+
355
+ self.logger.debug("Dissolving layer from %s to %s.", layer_path, layer_paths)
356
+
357
+ # Check if the image contains any non-zero values, otherwise continue.
358
+ layer_image = cv2.imread(layer_path, cv2.IMREAD_UNCHANGED)
359
+
360
+ if not np.any(layer_image):
361
+ self.logger.debug(
362
+ "Layer %s does not contain any non-zero values, skipping.", layer.name
363
+ )
364
+ continue
365
+
366
+ # Save the original image to use it for preview later, without combining the sublayers.
367
+ cv2.imwrite(layer.path_preview(self._weights_dir), layer_image.copy())
368
+
369
+ # Get the coordinates of non-zero values.
370
+ non_zero_coords = np.column_stack(np.where(layer_image > 0))
371
+
372
+ # Prepare sublayers.
373
+ sublayers = [np.zeros_like(layer_image) for _ in range(layer.count)]
374
+
375
+ # Randomly assign non-zero values to sublayers.
376
+ for coord in non_zero_coords:
377
+ sublayers[np.random.randint(0, layer.count)][coord[0], coord[1]] = 255
378
+
379
+ # # ! Debug test if the sublayers are correct.
380
+ # if True:
381
+ # combined = cv2.bitwise_or(*sublayers)
382
+ # # Match the original image with the combined sublayers.
383
+ # assert np.array_equal(layer_image, combined), "Sublayers are not correct."
384
+
385
+ # Save the sublayers.
386
+ for sublayer, sublayer_path in zip(sublayers, layer_paths):
387
+ cv2.imwrite(sublayer_path, sublayer)
388
+ self.logger.debug("Sublayer %s saved.", sublayer_path)
389
+
390
+ self.logger.info("Dissolved layer %s.", layer.name)
391
+
392
+ self.logger.info("Dissolving finished.")
393
+
288
394
  def draw_base_layer(self, cumulative_image: np.ndarray) -> None:
289
395
  """Draws base layer and saves it into the png file.
290
396
  Base layer is the last layer to be drawn, it fills the remaining area of the map.
291
397
 
292
- Args:
398
+ Arguments:
293
399
  cumulative_image (np.ndarray): Cumulative image with all layers.
294
400
  """
295
401
  base_layer = self.get_base_layer()
@@ -303,7 +409,7 @@ class Texture(Component):
303
409
  def get_relative_x(self, x: float) -> int:
304
410
  """Converts UTM X coordinate to relative X coordinate in map image.
305
411
 
306
- Args:
412
+ Arguments:
307
413
  x (float): UTM X coordinate.
308
414
 
309
415
  Returns:
@@ -314,7 +420,7 @@ class Texture(Component):
314
420
  def get_relative_y(self, y: float) -> int:
315
421
  """Converts UTM Y coordinate to relative Y coordinate in map image.
316
422
 
317
- Args:
423
+ Arguments:
318
424
  y (float): UTM Y coordinate.
319
425
 
320
426
  Returns:
@@ -326,9 +432,9 @@ class Texture(Component):
326
432
  def _to_np(self, geometry: shapely.geometry.polygon.Polygon, *args) -> np.ndarray:
327
433
  """Converts Polygon geometry to numpy array of polygon points.
328
434
 
329
- Args:
435
+ Arguments:
330
436
  geometry (shapely.geometry.polygon.Polygon): Polygon geometry.
331
- *args: Additional arguments:
437
+ *Arguments: Additional arguments:
332
438
  - width (int | None): Width of the polygon in meters.
333
439
 
334
440
  Returns:
@@ -343,7 +449,7 @@ class Texture(Component):
343
449
  def _to_polygon(self, obj: pd.core.series.Series, width: int | None) -> np.ndarray | None:
344
450
  """Converts OSM object to numpy array of polygon points.
345
451
 
346
- Args:
452
+ Arguments:
347
453
  obj (pd.core.series.Series): OSM object.
348
454
  width (int | None): Width of the polygon in meters.
349
455
 
@@ -365,7 +471,7 @@ class Texture(Component):
365
471
  ) -> np.ndarray:
366
472
  """Converts LineString or Point geometry to numpy array of polygon points.
367
473
 
368
- Args:
474
+ Arguments:
369
475
  geometry (shapely.geometry.linestring.LineString | shapely.geometry.point.Point):
370
476
  LineString or Point geometry.
371
477
  width (int | None): Width of the polygon in meters.
@@ -381,7 +487,7 @@ class Texture(Component):
381
487
  ) -> Optional[Callable[[BaseGeometry, Optional[int]], np.ndarray]]:
382
488
  """Returns a converter function for a given geometry type.
383
489
 
384
- Args:
490
+ Arguments:
385
491
  geom_type (str): Geometry type.
386
492
 
387
493
  Returns:
@@ -395,7 +501,7 @@ class Texture(Component):
395
501
  ) -> Generator[np.ndarray, None, None]:
396
502
  """Generator which yields numpy arrays of polygons from OSM data.
397
503
 
398
- Args:
504
+ Arguments:
399
505
  tags (dict[str, str | list[str]]): Dictionary of tags to search for.
400
506
  width (int | None): Width of the polygon in meters (only for LineString).
401
507
 
@@ -455,7 +561,8 @@ class Texture(Component):
455
561
 
456
562
  images = [
457
563
  cv2.resize(
458
- cv2.imread(layer.path(self._weights_dir), cv2.IMREAD_UNCHANGED), preview_size
564
+ cv2.imread(layer.get_preview_or_path(self._weights_dir), cv2.IMREAD_UNCHANGED),
565
+ preview_size,
459
566
  )
460
567
  for layer in active_layers
461
568
  ]
@@ -34,13 +34,13 @@ class Tile(DEM):
34
34
  if not self.code:
35
35
  raise ValueError("Tile code was not provided")
36
36
 
37
- self.logger.debug(f"Generating tile {self.code}")
37
+ self.logger.debug("Generating tile for code %s", self.code)
38
38
 
39
39
  tiles_directory = os.path.join(self.map_directory, "objects", "tiles")
40
40
  os.makedirs(tiles_directory, exist_ok=True)
41
41
 
42
42
  self._dem_path = os.path.join(tiles_directory, f"{self.code}.png")
43
- self.logger.debug(f"DEM path for tile {self.code} is {self._dem_path}")
43
+ self.logger.debug("DEM path for tile %s is %s", self.code, self._dem_path)
44
44
 
45
45
  def get_output_resolution(self) -> tuple[int, int]:
46
46
  """Return the resolution of the output image.
@@ -4,9 +4,7 @@ import logging
4
4
  import os
5
5
  import sys
6
6
  from datetime import datetime
7
- from logging import getLogger
8
- from time import perf_counter
9
- from typing import Any, Callable, Literal
7
+ from typing import Literal
10
8
 
11
9
  LOGGER_NAME = "maps4fs"
12
10
  log_directory = os.path.join(os.getcwd(), "logs")
@@ -46,25 +44,3 @@ class Logger(logging.Logger):
46
44
  today = datetime.now().strftime("%Y-%m-%d")
47
45
  log_file = os.path.join(log_directory, f"{today}.txt")
48
46
  return log_file
49
-
50
-
51
- def timeit(func: Callable[..., Any]) -> Callable[..., Any]:
52
- """Decorator to log the time taken by a function to execute.
53
-
54
- Args:
55
- func (function): The function to be timed.
56
-
57
- Returns:
58
- function: The timed function.
59
- """
60
-
61
- def timed(*args, **kwargs):
62
- logger = getLogger("maps4fs")
63
- start = perf_counter()
64
- result = func(*args, **kwargs)
65
- end = perf_counter()
66
- if logger is not None:
67
- logger.info("Function %s took %s seconds to execute", func.__name__, end - start)
68
- return result
69
-
70
- return timed
@@ -11,7 +11,7 @@ from rasterio.windows import from_bounds # type: ignore
11
11
  def read_geo_tiff(file_path: str) -> DatasetReader:
12
12
  """Read a GeoTIFF file and return the DatasetReader object.
13
13
 
14
- Args:
14
+ Arguments:
15
15
  file_path (str): The path to the GeoTIFF file.
16
16
 
17
17
  Raises:
@@ -43,7 +43,7 @@ def get_geo_tiff_bbox(
43
43
  ) -> tuple[float, float, float, float]:
44
44
  """Return the bounding box of a GeoTIFF file in the destination CRS.
45
45
 
46
- Args:
46
+ Arguments:
47
47
  src (DatasetReader): The DatasetReader object for the GeoTIFF file.
48
48
  dst_crs (str, optional): The destination CRS. Defaults to "EPSG:4326".
49
49
 
@@ -65,7 +65,7 @@ def get_geo_tiff_bbox(
65
65
  def extract_roi(file_path: str, bbox: tuple[float, float, float, float]) -> str:
66
66
  """Extract a region of interest (ROI) from a GeoTIFF file and save it as a new file.
67
67
 
68
- Args:
68
+ Arguments:
69
69
  file_path (str): The path to the GeoTIFF file.
70
70
  bbox (tuple[float, float, float, float]): The bounding box of the region of interest
71
71
  as (north, south, east, west).
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.1
2
2
  Name: maps4fs
3
- Version: 0.9.93
3
+ Version: 0.9.96
4
4
  Summary: Generate map templates for Farming Simulator from real places.
5
5
  Author-email: iwatkot <iwatkot@gmail.com>
6
6
  License: MIT License
@@ -14,6 +14,7 @@ maps4fs/generator/component.py
14
14
  maps4fs/generator/config.py
15
15
  maps4fs/generator/dem.py
16
16
  maps4fs/generator/game.py
17
+ maps4fs/generator/grle.py
17
18
  maps4fs/generator/i3d.py
18
19
  maps4fs/generator/map.py
19
20
  maps4fs/generator/path_steps.py
@@ -4,7 +4,7 @@ build-backend = "setuptools.build_meta"
4
4
 
5
5
  [project]
6
6
  name = "maps4fs"
7
- version = "0.9.93"
7
+ version = "0.9.96"
8
8
  description = "Generate map templates for Farming Simulator from real places."
9
9
  authors = [{name = "iwatkot", email = "iwatkot@gmail.com"}]
10
10
  license = {text = "MIT License"}
@@ -57,7 +57,7 @@ def map_directory(game_code: str) -> str:
57
57
  def load_textures_schema(json_path: str) -> dict:
58
58
  """Load textures schema from JSON file.
59
59
 
60
- Args:
60
+ Arguments:
61
61
  json_path (str): Path to the JSON file.
62
62
 
63
63
  Returns:
maps4fs-0.9.93/LICENSE.md DELETED
@@ -1,21 +0,0 @@
1
- # MIT License
2
-
3
- Copyright © [2024] [iwatkot]
4
-
5
- Permission is hereby granted, free of charge, to any person obtaining a copy
6
- of this software and associated documentation files (the "Software"), to deal
7
- in the Software without restriction, including without limitation the rights
8
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
- copies of the Software, and to permit persons to whom the Software is
10
- furnished to do so, subject to the following conditions:
11
-
12
- The above copyright notice and this permission notice shall be included in all
13
- copies or substantial portions of the Software.
14
-
15
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21
- SOFTWARE.
File without changes
File without changes
File without changes