manim-chess 0.0.35__tar.gz → 0.0.36__tar.gz

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  1. {manim_chess-0.0.35 → manim_chess-0.0.36}/PKG-INFO +1 -1
  2. {manim_chess-0.0.35 → manim_chess-0.0.36}/manim_chess/board.py +1 -1
  3. {manim_chess-0.0.35 → manim_chess-0.0.36}/pyproject.toml +1 -1
  4. {manim_chess-0.0.35 → manim_chess-0.0.36}/LICENSE.txt +0 -0
  5. {manim_chess-0.0.35 → manim_chess-0.0.36}/README.md +0 -0
  6. {manim_chess-0.0.35 → manim_chess-0.0.36}/manim_chess/__init__.py +0 -0
  7. {manim_chess-0.0.35 → manim_chess-0.0.36}/manim_chess/evaluation_bar.py +0 -0
  8. {manim_chess-0.0.35 → manim_chess-0.0.36}/manim_chess/game_player.py +0 -0
  9. {manim_chess-0.0.35 → manim_chess-0.0.36}/manim_chess/piece_svgs/bB.svg +0 -0
  10. {manim_chess-0.0.35 → manim_chess-0.0.36}/manim_chess/piece_svgs/bK.svg +0 -0
  11. {manim_chess-0.0.35 → manim_chess-0.0.36}/manim_chess/piece_svgs/bN.svg +0 -0
  12. {manim_chess-0.0.35 → manim_chess-0.0.36}/manim_chess/piece_svgs/bP.svg +0 -0
  13. {manim_chess-0.0.35 → manim_chess-0.0.36}/manim_chess/piece_svgs/bQ.svg +0 -0
  14. {manim_chess-0.0.35 → manim_chess-0.0.36}/manim_chess/piece_svgs/bR.svg +0 -0
  15. {manim_chess-0.0.35 → manim_chess-0.0.36}/manim_chess/piece_svgs/wB.svg +0 -0
  16. {manim_chess-0.0.35 → manim_chess-0.0.36}/manim_chess/piece_svgs/wK.svg +0 -0
  17. {manim_chess-0.0.35 → manim_chess-0.0.36}/manim_chess/piece_svgs/wN.svg +0 -0
  18. {manim_chess-0.0.35 → manim_chess-0.0.36}/manim_chess/piece_svgs/wP.svg +0 -0
  19. {manim_chess-0.0.35 → manim_chess-0.0.36}/manim_chess/piece_svgs/wQ.svg +0 -0
  20. {manim_chess-0.0.35 → manim_chess-0.0.36}/manim_chess/piece_svgs/wR.svg +0 -0
  21. {manim_chess-0.0.35 → manim_chess-0.0.36}/manim_chess/pieces.py +0 -0
@@ -1,6 +1,6 @@
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  Metadata-Version: 2.3
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  Name: manim-chess
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- Version: 0.0.35
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+ Version: 0.0.36
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  Summary: A plugin for animating chessboards. Includes additional features such as PGN conversion, arrows, etc.
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  Author: swoyer2
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  Author-email: swoyer.logan@gmail.com
@@ -449,7 +449,7 @@ class Board(Mobject):
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  tip.move_to(tip_position + buffer_x)
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  else:
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  arrow0.set_points_as_corners([end_position - buffer_x, np.array([tip_position[0], end_position[1], 0])])
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- arrow1.set_points_as_corners([np.array([tip_position[0], end_position[1]+tip_buffer, 0]), tip_position + buffer_y])
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+ arrow1.set_points_as_corners([np.array([tip_position[0], end_position[1]-tip_buffer, 0]), tip_position + buffer_y])
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  tip = arrow1.create_tip()
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  tip.move_to(tip_position + buffer_y)
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@@ -1,6 +1,6 @@
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  [project]
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  name = "manim-chess"
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- version = "0.0.35"
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+ version = "0.0.36"
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  description = "A plugin for animating chessboards. Includes additional features such as PGN conversion, arrows, etc."
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  authors = [
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  {name = "swoyer2",email = "swoyer.logan@gmail.com"}
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