madkit 0.1.3__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- madkit-0.1.3/.gitignore +78 -0
- madkit-0.1.3/.python-version +1 -0
- madkit-0.1.3/EDITOR.yaml +2 -0
- madkit-0.1.3/LICENSE +201 -0
- madkit-0.1.3/PKG-INFO +211 -0
- madkit-0.1.3/README.md +184 -0
- madkit-0.1.3/devsetup.py +218 -0
- madkit-0.1.3/other/ATTRIBUTES.md +258 -0
- madkit-0.1.3/other/chunkid.html +206 -0
- madkit-0.1.3/other/legacy/rwaRWS.py +628 -0
- madkit-0.1.3/other/legacy/rws_2057.py +184 -0
- madkit-0.1.3/other/legacy/rws_2061.py +294 -0
- madkit-0.1.3/other/legacy/stream_repack.py +99 -0
- madkit-0.1.3/other/legacy/stream_unpack.py +304 -0
- madkit-0.1.3/packages/madformats/LICENSE +201 -0
- madkit-0.1.3/packages/madformats/README.md +19 -0
- madkit-0.1.3/packages/madformats/pyproject.toml +29 -0
- madkit-0.1.3/packages/madformats/src/madformats/__init__.py +0 -0
- madkit-0.1.3/packages/madformats/src/madformats/anm.py +39 -0
- madkit-0.1.3/packages/madformats/src/madformats/bsp.py +40 -0
- madkit-0.1.3/packages/madformats/src/madformats/dff.py +40 -0
- madkit-0.1.3/packages/madformats/src/madformats/lib/__init__.py +0 -0
- madkit-0.1.3/packages/madformats/src/madformats/lib/entityAtributeDocs/CFXPartSpray.py +1343 -0
- madkit-0.1.3/packages/madformats/src/madformats/lib/entityAtributeDocs/CProtoActor.py +127 -0
- madkit-0.1.3/packages/madformats/src/madformats/lib/entityAtributeDocs/__init__.py +0 -0
- madkit-0.1.3/packages/madformats/src/madformats/lib/entityAttributeDocs.py +633 -0
- madkit-0.1.3/packages/madformats/src/madformats/lib/game_memory.py +153 -0
- madkit-0.1.3/packages/madformats/src/madformats/lib/ima_adpcm.py +93 -0
- madkit-0.1.3/packages/madformats/src/madformats/lib/parser.py +201 -0
- madkit-0.1.3/packages/madformats/src/madformats/lib/rwConstants.py +269 -0
- madkit-0.1.3/packages/madformats/src/madformats/lib/rw_basics.py +690 -0
- madkit-0.1.3/packages/madformats/src/madformats/lib/sytax_hilighting.py +38 -0
- madkit-0.1.3/packages/madformats/src/madformats/lib/utils.py +3 -0
- madkit-0.1.3/packages/madformats/src/madformats/lib/writer.py +73 -0
- madkit-0.1.3/packages/madformats/src/madformats/lpa.py +245 -0
- madkit-0.1.3/packages/madformats/src/madformats/mod.py +50 -0
- madkit-0.1.3/packages/madformats/src/madformats/rws.py +90 -0
- madkit-0.1.3/packages/madformats/src/madformats/savegame.py +817 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/ANIMANIMATION_001B.py +176 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/ATOMICSECT_0009.py +218 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/ATOMIC_0014.py +128 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/BINMESHPLUGIN_050E.py +99 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/CAMERA_0005.py +140 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/CLUMP_0010.py +141 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/COLLISIONPLG_011D.py +84 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/COLLTREE_002C.py +591 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/EXTENSION_0003.py +69 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/FRAMELIST_000E.py +102 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/GEOMETRYLIST_001A.py +89 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/GEOMETRY_000F.py +300 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/HANIMPLUGIN_011E.py +150 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/MATERIALEFFECTSPLUGIN_0120.py +297 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/MATERIAL_0007.py +121 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/MATLIST_0008.py +112 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/PLANESECT_000A.py +197 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/RIGHTTORENDER_001F.py +48 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/RWA/STREAM_080D.py +386 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/RWA/STREAM_DATA_080F.py +49 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/RWA/STREAM_HDR_080E.py +469 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/RWA/WAVEDATA_0804.py +43 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/RWA/WAVEDICT_0809.py +218 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/RWA/WAVEDICT_DICT_080A.py +153 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/RWA/WAVEDICT_WAVE_080C.py +69 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/RWA/WAVESTRUCT_0803.py +300 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/RWA/WAVE_0802.py +297 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/RWA/__init__.py +0 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/Rockstar/FRAME_0253F2FE.py +42 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/Rockstar/REFLECTIONMATERIAL_0253F2FC.py +76 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/Rockstar/SPECULARMATERIAL_0253F2F6.py +50 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/Rockstar/__init__.py +0 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/SKINPLUGIN_0116.py +215 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/SKYMIPMAPVAL_0110.py +57 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/STRING_0002.py +54 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/TEXDICTIONARY_0016.py +179 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/TEXTURENATIVE_0015.py +1740 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/TEXTURE_0006.py +106 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/TFB/TFBMATERIAL_800000F6.py +144 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/TFB/TFBTEXTURE1_800000DD.py +54 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/USERDATAPLUGIN_011F.py +103 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/WORLD_000B.py +220 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/__init__.py +281 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/copybase.py +39 -0
- madkit-0.1.3/packages/madformats/src/madformats/sections/shared/worldflags.py +80 -0
- madkit-0.1.3/packages/madformats/src/madformats/stream/__init__.py +31 -0
- madkit-0.1.3/packages/madformats/src/madformats/stream/edit.py +183 -0
- madkit-0.1.3/packages/madformats/src/madformats/stream/file.py +99 -0
- madkit-0.1.3/packages/madformats/src/madformats/stream/log.py +185 -0
- madkit-0.1.3/packages/madformats/src/madformats/stream/query.py +196 -0
- madkit-0.1.3/packages/madformats/src/madformats/streamfuncs/__init__.py +48 -0
- madkit-0.1.3/packages/madformats/src/madformats/streamfuncs/stringfuncs/copybase.py +53 -0
- madkit-0.1.3/packages/madformats/src/madformats/streamfuncs/stringfuncs/sf_CreateEntity.py +620 -0
- madkit-0.1.3/packages/madformats/src/madformats/streamfuncs/stringfuncs/sf_EnableDirectorsCamera.py +58 -0
- madkit-0.1.3/packages/madformats/src/madformats/streamfuncs/stringfuncs/sf_LoadEmbeddedAsset.py +163 -0
- madkit-0.1.3/packages/madformats/src/madformats/streamfuncs/stringfuncs/sf_PlacementNew.py +96 -0
- madkit-0.1.3/packages/madformats/src/madformats/streamfuncs/stringfuncs/sf_SetDirectorsCameraMatrix.py +71 -0
- madkit-0.1.3/packages/madformats/src/madformats/streamfuncs/stringfuncs/sf_SetFrozenMode.py +58 -0
- madkit-0.1.3/packages/madformats/src/madformats/streamfuncs/stringfuncs/sf_SetRunningMode.py +57 -0
- madkit-0.1.3/packages/madformats/src/madformats/streamfuncs/stringfuncs/sf_Shutdown.py +58 -0
- madkit-0.1.3/packages/madformats/src/madformats/streamfuncs/stringfuncs/sf_StartSystem.py +58 -0
- madkit-0.1.3/packages/madformats/src/madformats/streamfuncs/stringfuncs/sf_StopSystem.py +58 -0
- madkit-0.1.3/packages/madformats/src/madformats/txd.py +41 -0
- madkit-0.1.3/packages/madlysimple/LICENSE +201 -0
- madkit-0.1.3/packages/madlysimple/README.md +17 -0
- madkit-0.1.3/packages/madlysimple/pyproject.toml +34 -0
- madkit-0.1.3/packages/madlysimple/src/madlysimple/__init__.py +23 -0
- madkit-0.1.3/packages/madlysimple/src/madlysimple/actorparams.py +367 -0
- madkit-0.1.3/packages/madlysimple/src/madlysimple/cameradata.py +213 -0
- madkit-0.1.3/packages/madlysimple/src/madlysimple/classes.py +24 -0
- madkit-0.1.3/packages/madlysimple/src/madlysimple/cprotoactor.py +172 -0
- madkit-0.1.3/packages/madlysimple/src/madlysimple/extended_stream.py +5 -0
- madkit-0.1.3/packages/madlysimple/src/madlysimple/levelhub.py +160 -0
- madkit-0.1.3/packages/madlysimple/src/madlysimple/prefabs/__init__.py +5 -0
- madkit-0.1.3/packages/madlysimple/src/madlysimple/prefabs/prefab.py +383 -0
- madkit-0.1.3/packages/tfbpseudo/LICENSE +201 -0
- madkit-0.1.3/packages/tfbpseudo/README.md +25 -0
- madkit-0.1.3/packages/tfbpseudo/pyproject.toml +38 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/__init__.py +29 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/arguments.py +271 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/compiler.py +722 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/decompiler.py +597 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/editor/__init__.py +3 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/editor/app.py +805 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/editor/basic.tai +16 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/editor/completer.py +242 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/editor/completions.py +945 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/editor/favicon.png +0 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/editor/highlighter.py +164 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/editor/panel.py +397 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/editor/preferences.py +180 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/editor/search.py +427 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/editor/settings.py +77 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/editor/theme.py +290 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/editor/widgets.py +1161 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/errors.py +20 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/lexer.py +62 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/methods.py +456 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/nodes.py +86 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/parser.py +366 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/references.py +254 -0
- madkit-0.1.3/packages/tfbpseudo/src/tfbpseudo/rhs.py +486 -0
- madkit-0.1.3/packages/tfbscript/FORMAT.md +98 -0
- madkit-0.1.3/packages/tfbscript/LICENSE +201 -0
- madkit-0.1.3/packages/tfbscript/NOTES +7 -0
- madkit-0.1.3/packages/tfbscript/README.md +98 -0
- madkit-0.1.3/packages/tfbscript/demo.py +24 -0
- madkit-0.1.3/packages/tfbscript/diff_ai.py +425 -0
- madkit-0.1.3/packages/tfbscript/find_occurance.py +50 -0
- madkit-0.1.3/packages/tfbscript/pyproject.toml +35 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/__init__.py +21 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/__main__.py +52 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/ansi.py +203 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/arena.py +119 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/binary.py +84 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/debug.py +14 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/editor/__init__.py +3 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/editor/app.py +141 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/editor/fonts/ms-sans-serif/MS Sans Serif.ttf +0 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/editor/fonts/ms-sans-serif/license.txt +4 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/editor/fonts/ms-sans-serif/readme.txt +26 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/editor/fonts/ms-sans-serif-bold/MS Sans Serif Bold.ttf +0 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/editor/fonts/ms-sans-serif-bold/license.txt +4 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/editor/fonts/ms-sans-serif-bold/readme.txt +26 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/editor/fonts.py +98 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/editor/search.py +200 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/editor/style.py +141 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/editor/widgets.py +321 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/__init__.py +104 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/base.py +362 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/block.py +34 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/enums.py +219 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_behavior_implementation.py +39 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_change_membership.py +62 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_check_fov.py +73 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_check_membership.py +41 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_check_message.py +79 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_check_reference.py +61 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_check_value.py +66 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_comment.py +43 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_control.py +80 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_create_variable.py +42 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_cut_scene.py +44 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_dec_value.py +43 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_displace.py +111 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_find_subset.py +49 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_find_variable.py +28 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_for_each.py +65 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_if_else.py +105 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_inc_value.py +43 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_loop_value.py +28 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_move_from.py +47 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_move_to.py +99 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_play_animation.py +46 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_play_sound.py +42 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_prescript.py +26 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_print.py +53 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_remove.py +43 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_reset.py +42 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_run_as_player.py +26 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_send_message.py +53 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_set_behavior.py +41 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_set_reference.py +52 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_set_value.py +52 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_shutdown.py +26 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_slide_value.py +81 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_spawn_actor.py +96 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_startup.py +26 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_stop_sound.py +26 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_teleport_to.py +47 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_turn_to.py +33 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/opcodes/op_use_camera.py +68 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/payload.py +40 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/reference.py +926 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/rhs.py +326 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/script.py +160 -0
- madkit-0.1.3/packages/tfbscript/src/tfbscript/string_table.py +101 -0
- madkit-0.1.3/packages/tfbscript/supercoolscript.py +264 -0
- madkit-0.1.3/packages/tfbscript/test.py +5 -0
- madkit-0.1.3/packages/tfbscript/tests/test_example_scripts.py +19 -0
- madkit-0.1.3/packages/tfbscript/tfbscript_pseudocode.txt +18 -0
- madkit-0.1.3/pyproject.toml +61 -0
- madkit-0.1.3/pyrightconfig.json +48 -0
- madkit-0.1.3/src/madkit/__init__.py +0 -0
- madkit-0.1.3/src/madkit/cli/__init__.py +3 -0
- madkit-0.1.3/src/madkit/cli/__main__.py +4 -0
- madkit-0.1.3/src/madkit/cli/cli.py +15 -0
- madkit-0.1.3/src/madkit/cli/commands/__init__.py +0 -0
- madkit-0.1.3/src/madkit/cli/commands/config.py +26 -0
- madkit-0.1.3/src/madkit/cli/commands/mod.py +138 -0
- madkit-0.1.3/src/madkit/cli/commands/repack.py +72 -0
- madkit-0.1.3/src/madkit/cli/commands/txd_add_texture.py +43 -0
- madkit-0.1.3/src/madkit/cli/commands/txd_unpack.py +26 -0
- madkit-0.1.3/src/madkit/cli/commands/unpack.py +96 -0
- madkit-0.1.3/src/madkit/cli/commands/unpack_directory.py +31 -0
- madkit-0.1.3/src/madkit/cli/settings.py +38 -0
- madkit-0.1.3/src/madkit/cli/utils.py +89 -0
- madkit-0.1.3/src/madkit/tools/__init__.py +0 -0
- madkit-0.1.3/src/madkit/tools/analyze/__init__.py +5 -0
- madkit-0.1.3/src/madkit/tools/analyze/__main__.py +28 -0
- madkit-0.1.3/src/madkit/tools/analyze/app.py +410 -0
- madkit-0.1.3/src/madkit/tools/analyze/formatting.py +398 -0
- madkit-0.1.3/src/madkit/tools/analyze/rwtree.py +67 -0
- madkit-0.1.3/src/madkit/tools/analyze/syntax.py +140 -0
- madkit-0.1.3/src/madkit/tools/analyze/theme.py +188 -0
- madkit-0.1.3/src/madkit/tools/livescan.py +97 -0
- madkit-0.1.3/src/madkit/tools/nearest.py +245 -0
- madkit-0.1.3/src/madkit/tools/nearest_gui.py +291 -0
- madkit-0.1.3/src/madkit/tools/poschecker.py +201 -0
- madkit-0.1.3/src/madkit/tools/stream/__init__.py +5 -0
- madkit-0.1.3/src/madkit/tools/stream/__main__.py +22 -0
- madkit-0.1.3/src/madkit/tools/stream/app.py +632 -0
- madkit-0.1.3/src/madkit/tools/stream/formatting.py +259 -0
- madkit-0.1.3/src/madkit/tools/stream/syntax.py +140 -0
- madkit-0.1.3/src/madkit/tools/stream/theme.py +328 -0
- madkit-0.1.3/src/madkit/tools/txd/__init__.py +1 -0
- madkit-0.1.3/src/madkit/tools/txd/__main__.py +23 -0
- madkit-0.1.3/src/madkit/tools/txd/app.py +539 -0
- madkit-0.1.3/tests/conftest.py +25 -0
- madkit-0.1.3/tfbeditor.py +11 -0
- madkit-0.1.3/uv.lock +610 -0
madkit-0.1.3/.gitignore
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scratch/
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madkit-0.1.3/PKG-INFO
ADDED
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@@ -0,0 +1,211 @@
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Metadata-Version: 2.5
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Name: madkit
|
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Version: 0.1.3
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Summary: CLI and tools for modding Madagascar (2005)
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Project-URL: Repository, https://github.com/MaxStache/madagascar-game-asset-tools
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Project-URL: Issues, https://github.com/MaxStache/madagascar-game-asset-tools/issues
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Author: Max Stache
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License-Expression: Apache-2.0
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License-File: LICENSE
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Classifier: Programming Language :: Python :: 3
|
|
11
|
+
Classifier: Topic :: Games/Entertainment
|
|
12
|
+
Classifier: Topic :: Software Development :: Libraries
|
|
13
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+
Requires-Python: >=3.12
|
|
14
|
+
Requires-Dist: cyclopts>=4.22.5
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|
15
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Requires-Dist: fonttools>=4.63.0
|
|
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Requires-Dist: madformats>=0.1.0
|
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|
+
Requires-Dist: madlysimple>=0.1.0
|
|
18
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+
Requires-Dist: pillow>=12.3.0
|
|
19
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+
Requires-Dist: pymem>=1.14.0
|
|
20
|
+
Requires-Dist: pyyaml>=6.0.3
|
|
21
|
+
Requires-Dist: rich>=14.3.0
|
|
22
|
+
Requires-Dist: tfbpseudo[editor]>=0.1.0
|
|
23
|
+
Requires-Dist: tfbscript>=0.1.0
|
|
24
|
+
Requires-Dist: tqdm>=4.68.4
|
|
25
|
+
Requires-Dist: watchdog>=6.0.0
|
|
26
|
+
Description-Content-Type: text/markdown
|
|
27
|
+
|
|
28
|
+
# Madagascar Asset Tools
|
|
29
|
+
|
|
30
|
+

|
|
31
|
+
|
|
32
|
+
Loads `.stream .dff .txd .bsp .txl .rws .lpa`
|
|
33
|
+
|
|
34
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+
`madkit` is a collection of tools for modding the game "Madagascar" (released in 2005): a CLI to unpack, repack and build mods for the game's level files, plus viewers for streams and textures.
|
|
35
|
+
|
|
36
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+
## Contents
|
|
37
|
+
|
|
38
|
+
- [Requirements](#requirements)
|
|
39
|
+
- [Getting started](#getting-started)
|
|
40
|
+
- [1. Create a modding folder](#1-create-a-modding-folder)
|
|
41
|
+
- [2. Copy the stock levels](#2-copy-the-stock-levels)
|
|
42
|
+
- [3. Configure madkit](#3-configure-madkit)
|
|
43
|
+
- [Mods](#mods)
|
|
44
|
+
- [CLI](#cli)
|
|
45
|
+
- [Tools](#tools)
|
|
46
|
+
- [Development](#development)
|
|
47
|
+
|
|
48
|
+
## Requirements
|
|
49
|
+
|
|
50
|
+
- [Python >= 3.12](https://www.python.org/downloads/)
|
|
51
|
+
- Your own copy of the game
|
|
52
|
+
|
|
53
|
+
> [!NOTE]
|
|
54
|
+
>
|
|
55
|
+
> ## 🎥 Video Tutorials
|
|
56
|
+
>
|
|
57
|
+
> **[▶️ Madagascar Modding Tutorials – YouTube Playlist](https://www.youtube.com/playlist?list=PLbBnMoHCtodg)**
|
|
58
|
+
|
|
59
|
+
## Getting started
|
|
60
|
+
|
|
61
|
+
### 1. Create a modding folder
|
|
62
|
+
|
|
63
|
+
Make a folder for your mods with its own virtual environment, and install `madkit` and `madlysimple` into it:
|
|
64
|
+
|
|
65
|
+
```bash
|
|
66
|
+
mkdir my-madagascar-mods
|
|
67
|
+
cd my-madagascar-mods
|
|
68
|
+
python -m venv .venv
|
|
69
|
+
|
|
70
|
+
# WINDOWS:
|
|
71
|
+
.venv\Scripts\activate
|
|
72
|
+
# LINUX/MACOS:
|
|
73
|
+
source .venv/bin/activate
|
|
74
|
+
|
|
75
|
+
pip install madkit madlysimple
|
|
76
|
+
```
|
|
77
|
+
|
|
78
|
+
`madkit` is the CLI and tools, `madlysimple` the helpers you use in your mod scripts.
|
|
79
|
+
|
|
80
|
+
The environment stays active until you close the terminal. In every new terminal, `cd` into your modding folder and run the `activate` line again before using `madkit`.
|
|
81
|
+
|
|
82
|
+
To update later: `pip install --upgrade madkit madlysimple`.
|
|
83
|
+
|
|
84
|
+
### 2. Copy the stock levels
|
|
85
|
+
|
|
86
|
+
Mods are built from the original `.stream` level files. Copy the game's `Levels/` folder into your modding folder:
|
|
87
|
+
|
|
88
|
+
```text
|
|
89
|
+
my-madagascar-mods/
|
|
90
|
+
.venv/
|
|
91
|
+
Levels/ # copy of <game folder>/Levels, never modified
|
|
92
|
+
```
|
|
93
|
+
|
|
94
|
+
> [!IMPORTANT]
|
|
95
|
+
> Keep this copy untouched. `madkit mod install` overwrites the levels in the game folder, so building from the game's own `Levels/` would stack mods on top of each other.
|
|
96
|
+
|
|
97
|
+
### 3. Configure madkit
|
|
98
|
+
|
|
99
|
+
Tell `madkit` where the game is installed (once):
|
|
100
|
+
|
|
101
|
+
```bash
|
|
102
|
+
madkit config --game-dir "C:/Games/Madagascar"
|
|
103
|
+
```
|
|
104
|
+
|
|
105
|
+
This writes a `settings.toml` in the current folder, so run `madkit` from your modding folder. Use `--levels-dir` if your stock levels are somewhere other than `Levels/`.
|
|
106
|
+
|
|
107
|
+
## Mods
|
|
108
|
+
|
|
109
|
+
Create a mod:
|
|
110
|
+
|
|
111
|
+
```bash
|
|
112
|
+
madkit mod init my_mod --level kingofny
|
|
113
|
+
```
|
|
114
|
+
|
|
115
|
+
This creates:
|
|
116
|
+
|
|
117
|
+
```text
|
|
118
|
+
mods/my_mod/
|
|
119
|
+
mod.toml # name, description
|
|
120
|
+
build.py # @level(...) functions
|
|
121
|
+
assets/ # files the mod imports (.AI scripts, textures, ...)
|
|
122
|
+
```
|
|
123
|
+
|
|
124
|
+
Each `@level` function receives the named levels, loaded from `Levels/<level>.stream`.
|
|
125
|
+
After all functions ran, every level they received is saved to `mods/my_mod/build/<level>.stream`.
|
|
126
|
+
|
|
127
|
+
```python
|
|
128
|
+
from pathlib import Path
|
|
129
|
+
|
|
130
|
+
from madformats.mod import level
|
|
131
|
+
from madformats.stream import RW_StreamFile
|
|
132
|
+
|
|
133
|
+
ASSETS = Path(__file__).parent / "assets"
|
|
134
|
+
|
|
135
|
+
@level("kingofny")
|
|
136
|
+
def gold_coins(kingofny: RW_StreamFile) -> None:
|
|
137
|
+
kingofny.assetByName("DG_Coin_Collectable.AI").importFrom(ASSETS / "scripts/DG_Coin_Collectable.AI")
|
|
138
|
+
|
|
139
|
+
@level("kingofny") # stacked: runs once per level
|
|
140
|
+
@level("kingofny_regen")
|
|
141
|
+
def bigger_coins(lvl): ...
|
|
142
|
+
|
|
143
|
+
@level("street", "kingofny") # several names: one call with all levels
|
|
144
|
+
def alex_to_marty(street, kingofny): ...
|
|
145
|
+
```
|
|
146
|
+
|
|
147
|
+
Build it, or build it and copy the levels into the game:
|
|
148
|
+
|
|
149
|
+
```bash
|
|
150
|
+
madkit mod build my_mod # -> mods/my_mod/build/
|
|
151
|
+
madkit mod install my_mod # build + copy into <game folder>/Levels
|
|
152
|
+
```
|
|
153
|
+
|
|
154
|
+
Back up the game's `Levels/` folder before installing mods, so you can restore the originals.
|
|
155
|
+
|
|
156
|
+
## CLI
|
|
157
|
+
|
|
158
|
+
```bash
|
|
159
|
+
madkit unpack LEVEL.stream output/directory/
|
|
160
|
+
|
|
161
|
+
madkit repack input/directory/ LEVEL.stream
|
|
162
|
+
```
|
|
163
|
+
|
|
164
|
+
For more information run
|
|
165
|
+
|
|
166
|
+
```bash
|
|
167
|
+
madkit --help
|
|
168
|
+
madkit COMMAND --help
|
|
169
|
+
```
|
|
170
|
+
|
|
171
|
+
## Tools
|
|
172
|
+
|
|
173
|
+
GUI tools are run as modules:
|
|
174
|
+
|
|
175
|
+
```bash
|
|
176
|
+
python -m madkit.tools.stream LEVEL.stream # stream viewer
|
|
177
|
+
python -m madkit.tools.txd FILE.txd # texture viewer
|
|
178
|
+
python -m madkit.tools.analyze FILE # RenderWare file viewer
|
|
179
|
+
tfbeditor # TfbPseudo AI script editor
|
|
180
|
+
```
|
|
181
|
+
|
|
182
|
+
## Development
|
|
183
|
+
|
|
184
|
+
To work on madkit itself you need [uv](https://docs.astral.sh/uv/getting-started/installation/). Clone the repository and install the whole workspace:
|
|
185
|
+
|
|
186
|
+
```bash
|
|
187
|
+
git clone https://github.com/MaxStache/madagascar-game-asset-tools.git
|
|
188
|
+
cd madagascar-game-asset-tools
|
|
189
|
+
uv sync
|
|
190
|
+
```
|
|
191
|
+
|
|
192
|
+
The repository is a uv workspace with these packages, all installed in editable mode:
|
|
193
|
+
|
|
194
|
+
| Package | Path | Import |
|
|
195
|
+
| --- | --- | --- |
|
|
196
|
+
| `madkit` (CLI + tools) | `src/madkit/` | `madkit.cli`, `madkit.tools.*` |
|
|
197
|
+
| `madformats` (file formats) | `packages/madformats/` | `madformats` |
|
|
198
|
+
| `madlysimple` (modding helpers) | `packages/madlysimple/` | `madlysimple` |
|
|
199
|
+
| `tfbpseudo` (AI script compiler + editor) | `packages/tfbpseudo/` | `tfbpseudo` |
|
|
200
|
+
| `tfbscript` (.ai parser/decompiler, `tfbtool`) | `packages/tfbscript/` | `tfbscript` |
|
|
201
|
+
|
|
202
|
+
Each package under `packages/` has its own `pyproject.toml` and is published to PyPI on its own.
|
|
203
|
+
|
|
204
|
+
## License
|
|
205
|
+
|
|
206
|
+
Apache-2.0. See [LICENSE](https://github.com/MaxStache/madagascar-game-asset-tools/blob/main/LICENSE).
|
|
207
|
+
|
|
208
|
+
## Disclaimer
|
|
209
|
+
|
|
210
|
+
Unofficial fan project, not affiliated with or endorsed by DreamWorks,
|
|
211
|
+
Activision or Toys for Bob. No game assets are included, you need your own copy of the game.
|
madkit-0.1.3/README.md
ADDED
|
@@ -0,0 +1,184 @@
|
|
|
1
|
+
# Madagascar Asset Tools
|
|
2
|
+
|
|
3
|
+

|
|
4
|
+
|
|
5
|
+
Loads `.stream .dff .txd .bsp .txl .rws .lpa`
|
|
6
|
+
|
|
7
|
+
`madkit` is a collection of tools for modding the game "Madagascar" (released in 2005): a CLI to unpack, repack and build mods for the game's level files, plus viewers for streams and textures.
|
|
8
|
+
|
|
9
|
+
## Contents
|
|
10
|
+
|
|
11
|
+
- [Requirements](#requirements)
|
|
12
|
+
- [Getting started](#getting-started)
|
|
13
|
+
- [1. Create a modding folder](#1-create-a-modding-folder)
|
|
14
|
+
- [2. Copy the stock levels](#2-copy-the-stock-levels)
|
|
15
|
+
- [3. Configure madkit](#3-configure-madkit)
|
|
16
|
+
- [Mods](#mods)
|
|
17
|
+
- [CLI](#cli)
|
|
18
|
+
- [Tools](#tools)
|
|
19
|
+
- [Development](#development)
|
|
20
|
+
|
|
21
|
+
## Requirements
|
|
22
|
+
|
|
23
|
+
- [Python >= 3.12](https://www.python.org/downloads/)
|
|
24
|
+
- Your own copy of the game
|
|
25
|
+
|
|
26
|
+
> [!NOTE]
|
|
27
|
+
>
|
|
28
|
+
> ## 🎥 Video Tutorials
|
|
29
|
+
>
|
|
30
|
+
> **[▶️ Madagascar Modding Tutorials – YouTube Playlist](https://www.youtube.com/playlist?list=PLbBnMoHCtodg)**
|
|
31
|
+
|
|
32
|
+
## Getting started
|
|
33
|
+
|
|
34
|
+
### 1. Create a modding folder
|
|
35
|
+
|
|
36
|
+
Make a folder for your mods with its own virtual environment, and install `madkit` and `madlysimple` into it:
|
|
37
|
+
|
|
38
|
+
```bash
|
|
39
|
+
mkdir my-madagascar-mods
|
|
40
|
+
cd my-madagascar-mods
|
|
41
|
+
python -m venv .venv
|
|
42
|
+
|
|
43
|
+
# WINDOWS:
|
|
44
|
+
.venv\Scripts\activate
|
|
45
|
+
# LINUX/MACOS:
|
|
46
|
+
source .venv/bin/activate
|
|
47
|
+
|
|
48
|
+
pip install madkit madlysimple
|
|
49
|
+
```
|
|
50
|
+
|
|
51
|
+
`madkit` is the CLI and tools, `madlysimple` the helpers you use in your mod scripts.
|
|
52
|
+
|
|
53
|
+
The environment stays active until you close the terminal. In every new terminal, `cd` into your modding folder and run the `activate` line again before using `madkit`.
|
|
54
|
+
|
|
55
|
+
To update later: `pip install --upgrade madkit madlysimple`.
|
|
56
|
+
|
|
57
|
+
### 2. Copy the stock levels
|
|
58
|
+
|
|
59
|
+
Mods are built from the original `.stream` level files. Copy the game's `Levels/` folder into your modding folder:
|
|
60
|
+
|
|
61
|
+
```text
|
|
62
|
+
my-madagascar-mods/
|
|
63
|
+
.venv/
|
|
64
|
+
Levels/ # copy of <game folder>/Levels, never modified
|
|
65
|
+
```
|
|
66
|
+
|
|
67
|
+
> [!IMPORTANT]
|
|
68
|
+
> Keep this copy untouched. `madkit mod install` overwrites the levels in the game folder, so building from the game's own `Levels/` would stack mods on top of each other.
|
|
69
|
+
|
|
70
|
+
### 3. Configure madkit
|
|
71
|
+
|
|
72
|
+
Tell `madkit` where the game is installed (once):
|
|
73
|
+
|
|
74
|
+
```bash
|
|
75
|
+
madkit config --game-dir "C:/Games/Madagascar"
|
|
76
|
+
```
|
|
77
|
+
|
|
78
|
+
This writes a `settings.toml` in the current folder, so run `madkit` from your modding folder. Use `--levels-dir` if your stock levels are somewhere other than `Levels/`.
|
|
79
|
+
|
|
80
|
+
## Mods
|
|
81
|
+
|
|
82
|
+
Create a mod:
|
|
83
|
+
|
|
84
|
+
```bash
|
|
85
|
+
madkit mod init my_mod --level kingofny
|
|
86
|
+
```
|
|
87
|
+
|
|
88
|
+
This creates:
|
|
89
|
+
|
|
90
|
+
```text
|
|
91
|
+
mods/my_mod/
|
|
92
|
+
mod.toml # name, description
|
|
93
|
+
build.py # @level(...) functions
|
|
94
|
+
assets/ # files the mod imports (.AI scripts, textures, ...)
|
|
95
|
+
```
|
|
96
|
+
|
|
97
|
+
Each `@level` function receives the named levels, loaded from `Levels/<level>.stream`.
|
|
98
|
+
After all functions ran, every level they received is saved to `mods/my_mod/build/<level>.stream`.
|
|
99
|
+
|
|
100
|
+
```python
|
|
101
|
+
from pathlib import Path
|
|
102
|
+
|
|
103
|
+
from madformats.mod import level
|
|
104
|
+
from madformats.stream import RW_StreamFile
|
|
105
|
+
|
|
106
|
+
ASSETS = Path(__file__).parent / "assets"
|
|
107
|
+
|
|
108
|
+
@level("kingofny")
|
|
109
|
+
def gold_coins(kingofny: RW_StreamFile) -> None:
|
|
110
|
+
kingofny.assetByName("DG_Coin_Collectable.AI").importFrom(ASSETS / "scripts/DG_Coin_Collectable.AI")
|
|
111
|
+
|
|
112
|
+
@level("kingofny") # stacked: runs once per level
|
|
113
|
+
@level("kingofny_regen")
|
|
114
|
+
def bigger_coins(lvl): ...
|
|
115
|
+
|
|
116
|
+
@level("street", "kingofny") # several names: one call with all levels
|
|
117
|
+
def alex_to_marty(street, kingofny): ...
|
|
118
|
+
```
|
|
119
|
+
|
|
120
|
+
Build it, or build it and copy the levels into the game:
|
|
121
|
+
|
|
122
|
+
```bash
|
|
123
|
+
madkit mod build my_mod # -> mods/my_mod/build/
|
|
124
|
+
madkit mod install my_mod # build + copy into <game folder>/Levels
|
|
125
|
+
```
|
|
126
|
+
|
|
127
|
+
Back up the game's `Levels/` folder before installing mods, so you can restore the originals.
|
|
128
|
+
|
|
129
|
+
## CLI
|
|
130
|
+
|
|
131
|
+
```bash
|
|
132
|
+
madkit unpack LEVEL.stream output/directory/
|
|
133
|
+
|
|
134
|
+
madkit repack input/directory/ LEVEL.stream
|
|
135
|
+
```
|
|
136
|
+
|
|
137
|
+
For more information run
|
|
138
|
+
|
|
139
|
+
```bash
|
|
140
|
+
madkit --help
|
|
141
|
+
madkit COMMAND --help
|
|
142
|
+
```
|
|
143
|
+
|
|
144
|
+
## Tools
|
|
145
|
+
|
|
146
|
+
GUI tools are run as modules:
|
|
147
|
+
|
|
148
|
+
```bash
|
|
149
|
+
python -m madkit.tools.stream LEVEL.stream # stream viewer
|
|
150
|
+
python -m madkit.tools.txd FILE.txd # texture viewer
|
|
151
|
+
python -m madkit.tools.analyze FILE # RenderWare file viewer
|
|
152
|
+
tfbeditor # TfbPseudo AI script editor
|
|
153
|
+
```
|
|
154
|
+
|
|
155
|
+
## Development
|
|
156
|
+
|
|
157
|
+
To work on madkit itself you need [uv](https://docs.astral.sh/uv/getting-started/installation/). Clone the repository and install the whole workspace:
|
|
158
|
+
|
|
159
|
+
```bash
|
|
160
|
+
git clone https://github.com/MaxStache/madagascar-game-asset-tools.git
|
|
161
|
+
cd madagascar-game-asset-tools
|
|
162
|
+
uv sync
|
|
163
|
+
```
|
|
164
|
+
|
|
165
|
+
The repository is a uv workspace with these packages, all installed in editable mode:
|
|
166
|
+
|
|
167
|
+
| Package | Path | Import |
|
|
168
|
+
| --- | --- | --- |
|
|
169
|
+
| `madkit` (CLI + tools) | `src/madkit/` | `madkit.cli`, `madkit.tools.*` |
|
|
170
|
+
| `madformats` (file formats) | `packages/madformats/` | `madformats` |
|
|
171
|
+
| `madlysimple` (modding helpers) | `packages/madlysimple/` | `madlysimple` |
|
|
172
|
+
| `tfbpseudo` (AI script compiler + editor) | `packages/tfbpseudo/` | `tfbpseudo` |
|
|
173
|
+
| `tfbscript` (.ai parser/decompiler, `tfbtool`) | `packages/tfbscript/` | `tfbscript` |
|
|
174
|
+
|
|
175
|
+
Each package under `packages/` has its own `pyproject.toml` and is published to PyPI on its own.
|
|
176
|
+
|
|
177
|
+
## License
|
|
178
|
+
|
|
179
|
+
Apache-2.0. See [LICENSE](https://github.com/MaxStache/madagascar-game-asset-tools/blob/main/LICENSE).
|
|
180
|
+
|
|
181
|
+
## Disclaimer
|
|
182
|
+
|
|
183
|
+
Unofficial fan project, not affiliated with or endorsed by DreamWorks,
|
|
184
|
+
Activision or Toys for Bob. No game assets are included, you need your own copy of the game.
|