kinemotion 0.43.0__tar.gz → 0.44.0__tar.gz

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  1. {kinemotion-0.43.0 → kinemotion-0.44.0}/CHANGELOG.md +8 -0
  2. {kinemotion-0.43.0 → kinemotion-0.44.0}/PKG-INFO +1 -1
  3. {kinemotion-0.43.0 → kinemotion-0.44.0}/backend/src/kinemotion_backend/logging_config.py +0 -1
  4. {kinemotion-0.43.0 → kinemotion-0.44.0}/pyproject.toml +1 -1
  5. {kinemotion-0.43.0 → kinemotion-0.44.0}/src/kinemotion/api.py +112 -41
  6. {kinemotion-0.43.0 → kinemotion-0.44.0}/uv.lock +1 -1
  7. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/README.md +0 -0
  8. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/api/api-reference-quick-commands.md +0 -0
  9. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/api/cloud-run-cpu-specifications-investigation.md +0 -0
  10. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/api/supabase-authentication-setup-guide.md +0 -0
  11. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/authentication/auth-provider-comparison-december-2025.md +0 -0
  12. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/authentication/auth-providers-comparison-december-2025.md +0 -0
  13. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/authentication/supabase-authentication-quick-start.md +0 -0
  14. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/authentication/supabase-authentication-setup-guide.md +0 -0
  15. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/authentication/supabase-authentication-technical-guide.md +0 -0
  16. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/authentication/supabase-google-oauth-setup-guide.md +0 -0
  17. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/authentication/supabase-production-setup-guide.md +0 -0
  18. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/authentication/supabase-quick-start-guide.md +0 -0
  19. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/biomechanics/camera-angle-empirical-validation-results-45-superior-for-media-pipe.md +0 -0
  20. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/biomechanics/camera-perspective-analysis-45deg-vs-lateral.md +0 -0
  21. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/biomechanics/cmj-landing-detection-window-validation.md +0 -0
  22. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/biomechanics/cmj-physiological-bounds-for-validation.md +0 -0
  23. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/biomechanics/cmj-validation-implementation-complete.md +0 -0
  24. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/biomechanics/drop-jump-vs-cmj-key-differences.md +0 -0
  25. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/biomechanics/technical-implementation-45deg-perspective-correction.md +0 -0
  26. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/codebase/codebase-architecture-overview.md +0 -0
  27. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/codebase/validation-architecture-visual-hierarchy-after-refactoring.md +0 -0
  28. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/codebase/validation-code-duplication-evidence.md +0 -0
  29. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/codebase/validation-module-architecture-analysis.md +0 -0
  30. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/codebase/validation-refactoring-complete-architecture-improvement.md +0 -0
  31. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/deployment/automated-deployment-setup-git-hub-actions-with-workload-identity-federation.md +0 -0
  32. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/deployment/backend-repository-split-migration-guide.md +0 -0
  33. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/deployment/backend-repository-split-step-by-step-execution-guide.md +0 -0
  34. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/deployment/cloud-run-security-least-privilege-service-account-setup.md +0 -0
  35. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/deployment/cors-and-memory-issues-production-debugging-guide.md +0 -0
  36. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/deployment/current-kinemotion-architecture-correct-deployment-setup.md +0 -0
  37. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/deployment/frontend-repository-split-migration-guide.md +0 -0
  38. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/deployment/frontend-repository-split-step-by-step-execution-guide.md +0 -0
  39. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/deployment/production-deployment-guide-vercel-google-cloud-run.md +0 -0
  40. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/deployment/quick-deployment-commands-vercel-and-cloud-run.md +0 -0
  41. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/deployment/vercel-monorepo-deployment-best-practice.md +0 -0
  42. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/athlete-pose3d-and-cross-platform-determinism-investigation-complete.md +0 -0
  43. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/athlete-pose3d-final-strategy-accuracy-and-robustness.md +0 -0
  44. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/athlete-pose3d-media-pipe-enhancement-plan.md +0 -0
  45. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/athlete-pose3d-phase-1-implementation-complete.md +0 -0
  46. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/backend-authentication-and-logging-status.md +0 -0
  47. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/backend-code-coverage-analysis.md +0 -0
  48. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/backend-code-duplication-analysis.md +0 -0
  49. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/backend-kinemotion-decoupling-strategy.md +0 -0
  50. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/backend-sonar-cloud-integration-status.md +0 -0
  51. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/basic-memory-naming-hook-analysis.md +0 -0
  52. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/ci-caching-issue-investigation-deep-squat-test-failure.md +0 -0
  53. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/ci-vs-local-test-failure-investigation.md +0 -0
  54. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/claude-code-hook-configuration.md +0 -0
  55. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/cmj-phase-detection-testing-gap-analysis.md +0 -0
  56. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/comprehensive-timing-instrumentation.md +0 -0
  57. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/cross-platform-determinism-analysis-final-results.md +0 -0
  58. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/development-standards-quality-gates.md +0 -0
  59. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/drop-jump-detection-complete-fix-all-metrics-within-target.md +0 -0
  60. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/drop-jump-detection-failure-analysis-per-video-breakdown.md +0 -0
  61. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/drop-jump-fix-drop-start-successful-landing-and-takeoff-remain.md +0 -0
  62. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/frontend-dependencies-analysis-nov-2025.md +0 -0
  63. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/google-oauth-setup-script-final-review-production-ready.md +0 -0
  64. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/google-oauth-setup-script-review-issues-and-recommendations.md +0 -0
  65. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/hook-complete-audit-summary.md +0 -0
  66. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/hook-configuration-audit.md +0 -0
  67. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/hook-quick-reference.md +0 -0
  68. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/keyboard-interrupt-test-suite-failure-analysis.md +0 -0
  69. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/non-deterministic-analysis-root-cause-and-solution.md +0 -0
  70. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/p0-p1-p2-test-suite-fixes-final-report.md +0 -0
  71. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/pose-detection-baseline-evaluation-results.md +0 -0
  72. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/pose-detection-optimization-complete-success-summary.md +0 -0
  73. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/pose-detection-parameter-optimization-framework.md +0 -0
  74. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/structured-logging-implementation-complete.md +0 -0
  75. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/structured-logging-implementation.md +0 -0
  76. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/supabase-dashboard-navigation-december-2025.md +0 -0
  77. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/test-coverage-asymmetry-analysis-cmj-vs-drop-jump.md +0 -0
  78. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/test-coverage-equivalence-achievement-summary.md +0 -0
  79. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/test-suite-comprehensive-review-december-2025.md +0 -0
  80. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/test-suite-comprehensive-review-structure-and-gaps.md +0 -0
  81. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/test-suite-p0-p1-p2-fixes-complete-report.md +0 -0
  82. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/test-suite-p0-p1-p2-fixes-progress-report.md +0 -0
  83. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/unused-and-experimental-features-strategy.md +0 -0
  84. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/unused-code-detection-prompt-template.md +0 -0
  85. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/unused-code-identification-and-decorator-application-december-2025.md +0 -0
  86. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/unused-code-verification-final-pass-december-2025.md +0 -0
  87. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/using-multiple-mcp-reasoning-servers-simultaneously.md +0 -0
  88. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/velocity-threshold-empirical-validation-study.md +0 -0
  89. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/development/vercel-authentication-options-for-user-id-tracking.md +0 -0
  90. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/project-management/documentation-audit-december-2025.md +0 -0
  91. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/project-management/issue-12-mvp-scaffolding-complete.md +0 -0
  92. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/project-management/issue-12-unblocked-tasks-breakdown.md +0 -0
  93. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/project-management/issue-12-use-real-metrics-now.md +0 -0
  94. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/project-management/kinemotion-project-setup-complete.md +0 -0
  95. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/project-management/kinemotion-supabase-production-configuration.md +0 -0
  96. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/project-management/mcp-sequential-thinking-alternatives-analysis.md +0 -0
  97. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/project-management/performance-optimization-pose-tracker-pool-timing-instrumentation-complete.md +0 -0
  98. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/project-management/project-state-summary-december-2025.md +0 -0
  99. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/project-management/specialized-subagents-routing-guide.md +0 -0
  100. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/project-management/supabase-setup-instructions-for-kinemotion.md +0 -0
  101. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/project-management/version-mismatch-analysis-kinemotion-0370-vs-0300.md +0 -0
  102. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/strategy/deployment-decision-analysis-for-kinemotion.md +0 -0
  103. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/strategy/mvp-feedback-collection-plan.md +0 -0
  104. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/strategy/mvp-first-strategic-direction.md +0 -0
  105. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/strategy/mvp-validation-checkpoints.md +0 -0
  106. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/strategy/pose2sim-migration-evaluation-and-strategy.md +0 -0
  107. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/strategy/strategic-priority-tasks-current-roadmap.md +0 -0
  108. {kinemotion-0.43.0 → kinemotion-0.44.0}/.basic-memory/strategy/third-party-auth-providers-with-free-tiers-december-2025.md +0 -0
  109. {kinemotion-0.43.0 → kinemotion-0.44.0}/.claude/agents/biomechanics-specialist.md +0 -0
  110. {kinemotion-0.43.0 → kinemotion-0.44.0}/.claude/agents/computer-vision-engineer.md +0 -0
  111. {kinemotion-0.43.0 → kinemotion-0.44.0}/.claude/agents/devops-cicd-engineer.md +0 -0
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  113. {kinemotion-0.43.0 → kinemotion-0.44.0}/.claude/agents/ml-data-scientist.md +0 -0
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  115. {kinemotion-0.43.0 → kinemotion-0.44.0}/.claude/agents/python-backend-developer.md +0 -0
  116. {kinemotion-0.43.0 → kinemotion-0.44.0}/.claude/agents/qa-test-engineer.md +0 -0
  117. {kinemotion-0.43.0 → kinemotion-0.44.0}/.claude/agents/technical-writer.md +0 -0
  118. {kinemotion-0.43.0 → kinemotion-0.44.0}/.claude/settings.local.json +0 -0
  119. {kinemotion-0.43.0 → kinemotion-0.44.0}/.cursor/mcp.json +0 -0
  120. {kinemotion-0.43.0 → kinemotion-0.44.0}/.dockerignore +0 -0
  121. {kinemotion-0.43.0 → kinemotion-0.44.0}/.envrc +0 -0
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  157. {kinemotion-0.43.0 → kinemotion-0.44.0}/LICENSE +0 -0
  158. {kinemotion-0.43.0 → kinemotion-0.44.0}/README.md +0 -0
  159. {kinemotion-0.43.0 → kinemotion-0.44.0}/SECURITY.md +0 -0
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  <!-- version list -->
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+ ## v0.44.0 (2025-12-11)
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+ - Optimize debug video generation and fix logging warning
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  ## v0.43.0 (2025-12-11)
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  Metadata-Version: 2.4
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  Name: kinemotion
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  Summary: Video-based kinematic analysis for athletic performance
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  Project-URL: Homepage, https://github.com/feniix/kinemotion
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6
  Project-URL: Repository, https://github.com/feniix/kinemotion
@@ -64,7 +64,6 @@ def setup_logging(*, json_logs: bool = False, log_level: str = "INFO") -> None:
64
64
  structlog.configure(
65
65
  processors=shared_processors
66
66
  + [
67
- structlog.processors.ExceptionRenderer(),
68
67
  structlog.dev.ConsoleRenderer(colors=True),
69
68
  ],
70
69
  wrapper_class=structlog.stdlib.BoundLogger,
@@ -1,6 +1,6 @@
1
1
  [project]
2
2
  name = "kinemotion"
3
- version = "0.43.0"
3
+ version = "0.44.0"
4
4
  description = "Video-based kinematic analysis for athletic performance"
5
5
  readme = "README.md"
6
6
  requires-python = ">=3.10,<3.13"
@@ -6,6 +6,7 @@ from concurrent.futures import ProcessPoolExecutor, as_completed
6
6
  from dataclasses import dataclass
7
7
  from pathlib import Path
8
8
 
9
+ import cv2
9
10
  import numpy as np
10
11
 
11
12
  from .cmj.analysis import compute_average_hip_position, detect_cmj_phases
@@ -178,18 +179,26 @@ def _process_all_frames(
178
179
  verbose: bool,
179
180
  timer: PerformanceTimer | None = None,
180
181
  close_tracker: bool = True,
181
- ) -> tuple[list, list]:
182
+ target_debug_fps: float = 30.0,
183
+ max_debug_dim: int = 720,
184
+ ) -> tuple[list, list, list]:
182
185
  """Process all frames from video and extract pose landmarks.
183
186
 
187
+ Optimizes memory and speed by:
188
+ 1. Decimating frames stored for debug video (to target_debug_fps)
189
+ 2. Pre-resizing stored frames (to max_debug_dim)
190
+
184
191
  Args:
185
192
  video: Video processor to read frames from
186
193
  tracker: Pose tracker for landmark detection
187
194
  verbose: Print progress messages
188
195
  timer: Optional PerformanceTimer for measuring operations
189
196
  close_tracker: Whether to close the tracker after processing (default: True)
197
+ target_debug_fps: Target FPS for debug video (default: 30.0)
198
+ max_debug_dim: Max dimension for debug video frames (default: 720)
190
199
 
191
200
  Returns:
192
- Tuple of (frames, landmarks_sequence)
201
+ Tuple of (debug_frames, landmarks_sequence, frame_indices)
193
202
 
194
203
  Raises:
195
204
  ValueError: If no frames could be processed
@@ -198,7 +207,24 @@ def _process_all_frames(
198
207
  print("Tracking pose landmarks...")
199
208
 
200
209
  landmarks_sequence = []
201
- frames = []
210
+ debug_frames = []
211
+ frame_indices = []
212
+
213
+ # Calculate decimation and resize parameters
214
+ step = max(1, int(video.fps / target_debug_fps))
215
+
216
+ # Calculate resize dimensions maintaining aspect ratio
217
+ # Logic mirrors BaseDebugOverlayRenderer to ensure consistency
218
+ w, h = video.display_width, video.display_height
219
+ scale = 1.0
220
+ if max(w, h) > max_debug_dim:
221
+ scale = max_debug_dim / max(w, h)
222
+
223
+ debug_w = int(w * scale) // 2 * 2
224
+ debug_h = int(h * scale) // 2 * 2
225
+ should_resize = (debug_w != video.width) or (debug_h != video.height)
226
+
227
+ frame_idx = 0
202
228
 
203
229
  if timer:
204
230
  with timer.measure("pose_tracking"):
@@ -207,26 +233,54 @@ def _process_all_frames(
207
233
  if frame is None:
208
234
  break
209
235
 
210
- frames.append(frame)
236
+ # 1. Track on FULL resolution frame (preserves accuracy)
211
237
  landmarks = tracker.process_frame(frame)
212
238
  landmarks_sequence.append(landmarks)
239
+
240
+ # 2. Store frame for debug video ONLY if matches step
241
+ if frame_idx % step == 0:
242
+ # Pre-resize to save memory and later encoding time
243
+ if should_resize:
244
+ # Use simple linear interpolation for speed (debug only)
245
+ processed_frame = cv2.resize(
246
+ frame, (debug_w, debug_h), interpolation=cv2.INTER_LINEAR
247
+ )
248
+ else:
249
+ processed_frame = frame
250
+
251
+ debug_frames.append(processed_frame)
252
+ frame_indices.append(frame_idx)
253
+
254
+ frame_idx += 1
213
255
  else:
214
256
  while True:
215
257
  frame = video.read_frame()
216
258
  if frame is None:
217
259
  break
218
260
 
219
- frames.append(frame)
220
261
  landmarks = tracker.process_frame(frame)
221
262
  landmarks_sequence.append(landmarks)
222
263
 
264
+ if frame_idx % step == 0:
265
+ if should_resize:
266
+ processed_frame = cv2.resize(
267
+ frame, (debug_w, debug_h), interpolation=cv2.INTER_LINEAR
268
+ )
269
+ else:
270
+ processed_frame = frame
271
+
272
+ debug_frames.append(processed_frame)
273
+ frame_indices.append(frame_idx)
274
+
275
+ frame_idx += 1
276
+
223
277
  if close_tracker:
224
278
  tracker.close()
225
279
 
226
280
  if not landmarks_sequence:
227
281
  raise ValueError("No frames could be processed from video")
228
282
 
229
- return frames, landmarks_sequence
283
+ return debug_frames, landmarks_sequence, frame_indices
230
284
 
231
285
 
232
286
  def _apply_smoothing(
@@ -492,11 +546,11 @@ def process_dropjump_video(
492
546
  )
493
547
  should_close_tracker = True
494
548
 
495
- frames, landmarks_sequence = _process_all_frames(
549
+ frames, landmarks_sequence, frame_indices = _process_all_frames(
496
550
  video, tracker, verbose, timer, close_tracker=should_close_tracker
497
551
  )
498
552
 
499
- # Analyze video characteristics and auto-tune parameters
553
+ # Auto-tune parameters
500
554
  with timer.measure("parameter_auto_tuning"):
501
555
  characteristics = analyze_video_sample(
502
556
  landmarks_sequence, video.fps, video.frame_count
@@ -640,23 +694,35 @@ def process_dropjump_video(
640
694
  if verbose:
641
695
  print(f"Generating debug video: {output_video}")
642
696
 
697
+ # Determine debug video properties from the pre-processed frames
698
+ debug_h, debug_w = frames[0].shape[:2]
699
+ if video.fps > 30:
700
+ debug_fps = video.fps / (video.fps / 30.0)
701
+ else:
702
+ debug_fps = video.fps
703
+ # Use approximate 30fps if decimated, or actual if not
704
+ if len(frames) < len(landmarks_sequence):
705
+ # Re-calculate step to get precise FPS
706
+ step = max(1, int(video.fps / 30.0))
707
+ debug_fps = video.fps / step
708
+
643
709
  if timer:
644
710
  with timer.measure("debug_video_generation"):
645
711
  with DebugOverlayRenderer(
646
712
  output_video,
647
- video.width,
648
- video.height,
649
- video.display_width,
650
- video.display_height,
651
- video.fps,
713
+ debug_w, # Encoded width = pre-resized width
714
+ debug_h, # Encoded height
715
+ debug_w, # Display width (already corrected)
716
+ debug_h, # Display height
717
+ debug_fps,
652
718
  timer=timer,
653
719
  ) as renderer:
654
- for i, frame in enumerate(frames):
720
+ for frame, idx in zip(frames, frame_indices, strict=True):
655
721
  annotated = renderer.render_frame(
656
722
  frame,
657
- smoothed_landmarks[i],
658
- contact_states[i],
659
- i,
723
+ smoothed_landmarks[idx],
724
+ contact_states[idx],
725
+ idx,
660
726
  metrics,
661
727
  use_com=False,
662
728
  )
@@ -667,19 +733,19 @@ def process_dropjump_video(
667
733
  else:
668
734
  with DebugOverlayRenderer(
669
735
  output_video,
670
- video.width,
671
- video.height,
672
- video.display_width,
673
- video.display_height,
674
- video.fps,
736
+ debug_w,
737
+ debug_h,
738
+ debug_w,
739
+ debug_h,
740
+ debug_fps,
675
741
  timer=timer,
676
742
  ) as renderer:
677
- for i, frame in enumerate(frames):
743
+ for frame, idx in zip(frames, frame_indices, strict=True):
678
744
  annotated = renderer.render_frame(
679
745
  frame,
680
- smoothed_landmarks[i],
681
- contact_states[i],
682
- i,
746
+ smoothed_landmarks[idx],
747
+ contact_states[idx],
748
+ idx,
683
749
  metrics,
684
750
  use_com=False,
685
751
  )
@@ -999,7 +1065,7 @@ def process_cmj_video(
999
1065
  )
1000
1066
  should_close_tracker = True
1001
1067
 
1002
- frames, landmarks_sequence = _process_all_frames(
1068
+ frames, landmarks_sequence, frame_indices = _process_all_frames(
1003
1069
  video, tracker, verbose, timer, close_tracker=should_close_tracker
1004
1070
  )
1005
1071
 
@@ -1153,20 +1219,25 @@ def process_cmj_video(
1153
1219
  if verbose:
1154
1220
  print(f"Generating debug video: {output_video}")
1155
1221
 
1222
+ # Determine debug video properties from the pre-processed frames
1223
+ debug_h, debug_w = frames[0].shape[:2]
1224
+ step = max(1, int(video.fps / 30.0))
1225
+ debug_fps = video.fps / step
1226
+
1156
1227
  if timer:
1157
1228
  with timer.measure("debug_video_generation"):
1158
1229
  with CMJDebugOverlayRenderer(
1159
1230
  output_video,
1160
- video.width,
1161
- video.height,
1162
- video.display_width,
1163
- video.display_height,
1164
- video.fps,
1231
+ debug_w,
1232
+ debug_h,
1233
+ debug_w,
1234
+ debug_h,
1235
+ debug_fps,
1165
1236
  timer=timer, # Passing timer here too
1166
1237
  ) as renderer:
1167
- for i, frame in enumerate(frames):
1238
+ for frame, idx in zip(frames, frame_indices, strict=True):
1168
1239
  annotated = renderer.render_frame(
1169
- frame, smoothed_landmarks[i], i, metrics
1240
+ frame, smoothed_landmarks[idx], idx, metrics
1170
1241
  )
1171
1242
  renderer.write_frame(annotated)
1172
1243
  # Capture re-encoding duration separately
@@ -1175,16 +1246,16 @@ def process_cmj_video(
1175
1246
  else:
1176
1247
  with CMJDebugOverlayRenderer(
1177
1248
  output_video,
1178
- video.width,
1179
- video.height,
1180
- video.display_width,
1181
- video.display_height,
1182
- video.fps,
1249
+ debug_w,
1250
+ debug_h,
1251
+ debug_w,
1252
+ debug_h,
1253
+ debug_fps,
1183
1254
  timer=timer, # Passing timer here too
1184
1255
  ) as renderer:
1185
- for i, frame in enumerate(frames):
1256
+ for frame, idx in zip(frames, frame_indices, strict=True):
1186
1257
  annotated = renderer.render_frame(
1187
- frame, smoothed_landmarks[i], i, metrics
1258
+ frame, smoothed_landmarks[idx], idx, metrics
1188
1259
  )
1189
1260
  renderer.write_frame(annotated)
1190
1261
 
@@ -894,7 +894,7 @@ wheels = [
894
894
 
895
895
  [[package]]
896
896
  name = "kinemotion"
897
- version = "0.43.0"
897
+ version = "0.44.0"
898
898
  source = { editable = "." }
899
899
  dependencies = [
900
900
  { name = "click" },