janction-render 0.4.45__tar.gz → 0.4.46__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {janction_render-0.4.45 → janction_render-0.4.46}/PKG-INFO +3 -3
- {janction_render-0.4.45 → janction_render-0.4.46}/README.md +2 -2
- {janction_render-0.4.45 → janction_render-0.4.46}/janction_render/__init__.py +1 -1
- {janction_render-0.4.45 → janction_render-0.4.46}/janction_render/brief.py +2 -0
- {janction_render-0.4.45 → janction_render-0.4.46}/janction_render/mcp_server.py +5 -1
- {janction_render-0.4.45 → janction_render-0.4.46}/janction_render.egg-info/PKG-INFO +3 -3
- {janction_render-0.4.45 → janction_render-0.4.46}/pyproject.toml +1 -1
- {janction_render-0.4.45 → janction_render-0.4.46}/LICENSE +0 -0
- {janction_render-0.4.45 → janction_render-0.4.46}/janction_render/cli.py +0 -0
- {janction_render-0.4.45 → janction_render-0.4.46}/janction_render/client.py +0 -0
- {janction_render-0.4.45 → janction_render-0.4.46}/janction_render/hookup.py +0 -0
- {janction_render-0.4.45 → janction_render-0.4.46}/janction_render/links.py +0 -0
- {janction_render-0.4.45 → janction_render-0.4.46}/janction_render/mcp_app.html +0 -0
- {janction_render-0.4.45 → janction_render-0.4.46}/janction_render/prompts.py +0 -0
- {janction_render-0.4.45 → janction_render-0.4.46}/janction_render/tooldocs.py +0 -0
- {janction_render-0.4.45 → janction_render-0.4.46}/janction_render.egg-info/SOURCES.txt +0 -0
- {janction_render-0.4.45 → janction_render-0.4.46}/janction_render.egg-info/dependency_links.txt +0 -0
- {janction_render-0.4.45 → janction_render-0.4.46}/janction_render.egg-info/entry_points.txt +0 -0
- {janction_render-0.4.45 → janction_render-0.4.46}/janction_render.egg-info/requires.txt +0 -0
- {janction_render-0.4.45 → janction_render-0.4.46}/janction_render.egg-info/top_level.txt +0 -0
- {janction_render-0.4.45 → janction_render-0.4.46}/setup.cfg +0 -0
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Metadata-Version: 2.4
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Name: janction-render
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Version: 0.4.
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Version: 0.4.46
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Summary: Cloud GPU render farm for Blender, built for AI agents: MCP server (remote + stdio), HTTP API and CLI. Send a .blend, a bpy script or a 3D file (glTF/FBX/USD) and get frames or an MP4 back; no local Blender or GPU. A 500 JPY welcome credit for a new key (one per network every 30 days), then 0.1 JPY per GPU-second.
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Author-email: "JasmyLab Inc." <contact@jasmylab.com>
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License-Expression: MIT
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@@ -116,7 +116,7 @@ Keep 3D files in a repository? Add a button that lets anyone render them from th
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errors with the fix, spending caps per key, safe retries with `Idempotency-Key`.
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- **3D files and turntables.** glTF / GLB, FBX, USD, OBJ, STL, PLY, Alembic are imported into an empty scene with a camera and
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HDRI lighting; `orbit=True` makes a turntable. Fixed-price outcomes: `POST /v1/outcomes/turntable` and `/product-shot`.
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- **Honest limits.** a 500 JPY welcome credit for a new key (14 days; one per network every 30 days), then 0.1 JPY per GPU-second (previews free up to 2 GPU-minutes a day), finals up to
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- **Honest limits.** a 500 JPY welcome credit for a new key (14 days; one per network every 30 days), then 0.1 JPY per GPU-second (previews free up to 2 GPU-minutes a day), finals up to 1,000 frames per instruction as parts of 240 (1080p on free time, up to 4K on prepaid credit), one GPU shared with another
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workload (jobs can wait; the ETA says so). Inputs and results are deleted 24 hours after last use (7 days for keys that have topped up) and never used for training.
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- **Not Render.com.** Same word, different product.
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@@ -417,7 +417,7 @@ per network every 30 days (later keys on the same network share what is left of
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free up to 2 GPU-minutes a day and finals cost 0.1 JPY per
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GPU-second from prepaid credit, bought by card at a Stripe Checkout page (from 500 JPY; 2,000 JPY gives 2,200 JPY of credit,
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5,000 gives 5,750, 10,000 gives 12,000; the first top-up in the welcome period counts 1.5x, bonus up to 500 JPY). Only the part
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the free time does not cover is charged. Finals go up to
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the free time does not cover is charged. Finals go up to 1,000 frames per instruction (run as parts of 240 under one job id): 1080p on free time, up to 4K (3840x2160) on prepaid credit. `POST /v1/estimate` quotes what will be charged
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(`cost.estimated_yen`), the currency and an expiry before any GPU time is used: https://render.janction.jp/pricing
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## Troubleshooting
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@@ -76,7 +76,7 @@ Keep 3D files in a repository? Add a button that lets anyone render them from th
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errors with the fix, spending caps per key, safe retries with `Idempotency-Key`.
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- **3D files and turntables.** glTF / GLB, FBX, USD, OBJ, STL, PLY, Alembic are imported into an empty scene with a camera and
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HDRI lighting; `orbit=True` makes a turntable. Fixed-price outcomes: `POST /v1/outcomes/turntable` and `/product-shot`.
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- **Honest limits.** a 500 JPY welcome credit for a new key (14 days; one per network every 30 days), then 0.1 JPY per GPU-second (previews free up to 2 GPU-minutes a day), finals up to
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- **Honest limits.** a 500 JPY welcome credit for a new key (14 days; one per network every 30 days), then 0.1 JPY per GPU-second (previews free up to 2 GPU-minutes a day), finals up to 1,000 frames per instruction as parts of 240 (1080p on free time, up to 4K on prepaid credit), one GPU shared with another
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workload (jobs can wait; the ETA says so). Inputs and results are deleted 24 hours after last use (7 days for keys that have topped up) and never used for training.
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- **Not Render.com.** Same word, different product.
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@@ -377,7 +377,7 @@ per network every 30 days (later keys on the same network share what is left of
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free up to 2 GPU-minutes a day and finals cost 0.1 JPY per
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GPU-second from prepaid credit, bought by card at a Stripe Checkout page (from 500 JPY; 2,000 JPY gives 2,200 JPY of credit,
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5,000 gives 5,750, 10,000 gives 12,000; the first top-up in the welcome period counts 1.5x, bonus up to 500 JPY). Only the part
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the free time does not cover is charged. Finals go up to
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the free time does not cover is charged. Finals go up to 1,000 frames per instruction (run as parts of 240 under one job id): 1080p on free time, up to 4K (3840x2160) on prepaid credit. `POST /v1/estimate` quotes what will be charged
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(`cost.estimated_yen`), the currency and an expiry before any GPU time is used: https://render.janction.jp/pricing
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## Troubleshooting
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out["next"] = ("tell the user the welcome credit is running out (" + summary + ")"
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+ (" and that the first top-up now counts " + f"{1 + bonus:g}x" if bonus else "")
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+ "; a top-up link comes with the next job that needs credit (402 checkout_url)")
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if me.get("usd_indicative"):
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out["usd_indicative"] = me["usd_indicative"] # ドルの目安(受付の env があるとき、10/12)
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return out
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@@ -681,6 +681,10 @@ def render_final(
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return _j(_fail(exc))
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brief = _brief(j)
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est = j.get("estimate") or {}
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if j.get("split"):
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# 240 コマを超える仕上げは受付が部分に分けて 1 つの ID で返す(10/12)。道具の説明は変えず、返事で伝える
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brief["split"] = j["split"]
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brief["tell_user"] = j.get("tell_user")
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if cameras:
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brief["next"] = (f"tell the user it will take {est.get('human', 'a few minutes')}; then render_status(job_id) "
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"until status is done, then render_download(job_id, only='frames'); camera_files says which PNG is which camera")
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"gpu_seconds_used_today": q["gpu_seconds_used_today"], "gpu_seconds_per_day": q["gpu_seconds_per_day"],
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"gpu_seconds_left_today": max(0, q["gpu_seconds_per_day"] - q["gpu_seconds_used_today"]),
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"resets_at": q["resets_at"], "max_frames_per_job": q["max_frames_per_job"],
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"max_pixels": q["max_pixels"], "balance_yen": me["balance_yen"],
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"max_pixels": q["max_pixels"], "balance_yen": me["balance_yen"], "usd_indicative": me.get("usd_indicative"),
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"held_yen": me.get("held_yen", 0), "held_jobs": me.get("held_jobs", 0), "yen_per_gpu_second": yen,
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"min_topup_yen": me["billing"]["min_topup_yen"], "just_credited": synced.get("credited", []),
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"pending_checkout_url": me["billing"]["pending_checkout_url"],
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Metadata-Version: 2.4
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Name: janction-render
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-
Version: 0.4.
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3
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Version: 0.4.46
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Summary: Cloud GPU render farm for Blender, built for AI agents: MCP server (remote + stdio), HTTP API and CLI. Send a .blend, a bpy script or a 3D file (glTF/FBX/USD) and get frames or an MP4 back; no local Blender or GPU. A 500 JPY welcome credit for a new key (one per network every 30 days), then 0.1 JPY per GPU-second.
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Author-email: "JasmyLab Inc." <contact@jasmylab.com>
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License-Expression: MIT
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@@ -116,7 +116,7 @@ Keep 3D files in a repository? Add a button that lets anyone render them from th
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116
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errors with the fix, spending caps per key, safe retries with `Idempotency-Key`.
|
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117
117
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- **3D files and turntables.** glTF / GLB, FBX, USD, OBJ, STL, PLY, Alembic are imported into an empty scene with a camera and
|
|
118
118
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HDRI lighting; `orbit=True` makes a turntable. Fixed-price outcomes: `POST /v1/outcomes/turntable` and `/product-shot`.
|
|
119
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-
- **Honest limits.** a 500 JPY welcome credit for a new key (14 days; one per network every 30 days), then 0.1 JPY per GPU-second (previews free up to 2 GPU-minutes a day), finals up to
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119
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+
- **Honest limits.** a 500 JPY welcome credit for a new key (14 days; one per network every 30 days), then 0.1 JPY per GPU-second (previews free up to 2 GPU-minutes a day), finals up to 1,000 frames per instruction as parts of 240 (1080p on free time, up to 4K on prepaid credit), one GPU shared with another
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workload (jobs can wait; the ETA says so). Inputs and results are deleted 24 hours after last use (7 days for keys that have topped up) and never used for training.
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121
121
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- **Not Render.com.** Same word, different product.
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122
122
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@@ -417,7 +417,7 @@ per network every 30 days (later keys on the same network share what is left of
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417
417
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free up to 2 GPU-minutes a day and finals cost 0.1 JPY per
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418
418
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GPU-second from prepaid credit, bought by card at a Stripe Checkout page (from 500 JPY; 2,000 JPY gives 2,200 JPY of credit,
|
|
419
419
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5,000 gives 5,750, 10,000 gives 12,000; the first top-up in the welcome period counts 1.5x, bonus up to 500 JPY). Only the part
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420
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the free time does not cover is charged. Finals go up to
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420
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+
the free time does not cover is charged. Finals go up to 1,000 frames per instruction (run as parts of 240 under one job id): 1080p on free time, up to 4K (3840x2160) on prepaid credit. `POST /v1/estimate` quotes what will be charged
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(`cost.estimated_yen`), the currency and an expiry before any GPU time is used: https://render.janction.jp/pricing
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## Troubleshooting
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[project]
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name = "janction-render"
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version = "0.4.
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version = "0.4.46"
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description = "Cloud GPU render farm for Blender, built for AI agents: MCP server (remote + stdio), HTTP API and CLI. Send a .blend, a bpy script or a 3D file (glTF/FBX/USD) and get frames or an MP4 back; no local Blender or GPU. A 500 JPY welcome credit for a new key (one per network every 30 days), then 0.1 JPY per GPU-second."
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readme = "README.md"
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license = "MIT"
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{janction_render-0.4.45 → janction_render-0.4.46}/janction_render.egg-info/dependency_links.txt
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