hyperdrone 0.1.4__tar.gz → 0.1.6__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- hyperdrone-0.1.6/PKG-INFO +318 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/README.md +38 -3
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/__init__.py +1 -1
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_native/env/CMakeLists.txt +1 -1
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_native/render/CMakeLists.txt +1 -3
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_native/render/scene_bindings.cpp +101 -16
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/autodetect/tier2-json-hdf5-zlib.cmake +9 -7
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/autodetect/tier5-cli11.cmake +2 -1
- hyperdrone-0.1.6/hyperdrone/_vendor/rl-tools/cmake/dependencies/assimp.cmake +19 -0
- hyperdrone-0.1.6/hyperdrone/_vendor/rl-tools/cmake/optional/assimp.cmake +30 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/optional/googletest.cmake +3 -2
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/optional/metal.cmake +0 -2
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/optional/mujoco.cmake +23 -5
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/optional/optix.cmake +1 -3
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/optional/raytracing.cmake +6 -5
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/optional/raytracing_generic.cmake +0 -2
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/optional/vulkan.cmake +0 -2
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/optional/webgpu.cmake +0 -2
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/inference/applications/l2f/c_backend.h +5 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/rendering/datasets/glb/operations_cpu.h +245 -17
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/rendering/datasets/procthor/conversion.h +2 -1
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/rendering/datasets/procthor/operations_cpu.h +19 -6
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/rendering/raytracing/backends/generic/operations_cpu.h +2 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/rendering/raytracing/backends/generic/operations_generic.h +114 -104
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/rendering/raytracing/backends/metal/context.h +2 -1
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/rendering/raytracing/backends/metal/operations_cpu.h +2 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/rendering/raytracing/backends/optix/device.h +1 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/rendering/raytracing/backends/optix/device_impl.h +107 -97
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/rendering/raytracing/backends/optix/operations_cuda.h +6 -1
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/rendering/raytracing/backends/vulkan/context.h +1 -1
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/rendering/raytracing/backends/vulkan/operations_cpu.h +2 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/rendering/raytracing/backends/webgpu/context.h +2 -1
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/rendering/raytracing/backends/webgpu/operations_cpu.h +2 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/rendering/raytracing/operations_cpu_common.h +15 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/rendering/raytracing/save_cpu.h +2 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/rendering/scene.h +11 -1
- hyperdrone-0.1.6/hyperdrone/_vendor/rl-tools/include/rl_tools/rendering/segmentation_cpu.h +145 -0
- {hyperdrone-0.1.4/hyperdrone/_vendor/rl-tools/include/rl_tools/rl/environments/l2f_visual → hyperdrone-0.1.6/hyperdrone/_vendor/rl-tools/include/rl_tools/rl/environments/hyperdrone/tasks/target_frame}/operations_generic_position_hold.h +8 -8
- {hyperdrone-0.1.4/hyperdrone/_vendor/rl-tools/include/rl_tools/rl/environments/l2f_visual → hyperdrone-0.1.6/hyperdrone/_vendor/rl-tools/include/rl_tools/rl/environments/hyperdrone/tasks/target_frame}/position_hold.h +5 -5
- {hyperdrone-0.1.4/hyperdrone/_vendor/rl-tools/include/rl_tools/rl/environments/l2f_visual → hyperdrone-0.1.6/hyperdrone/_vendor/rl-tools/include/rl_tools/rl/environments/l2f}/inertial_velocity.h +3 -3
- {hyperdrone-0.1.4/hyperdrone/_vendor/rl-tools/include/rl_tools/rl/environments/l2f_visual → hyperdrone-0.1.6/hyperdrone/_vendor/rl-tools/include/rl_tools/rl/environments/l2f}/operations_generic_inertial_velocity.h +5 -5
- {hyperdrone-0.1.4/hyperdrone/_vendor/rl-tools/include/rl_tools → hyperdrone-0.1.6/hyperdrone/_vendor/rl-tools/src}/rendering/raytracing/README.md +8 -6
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/src/rendering/raytracing/backends/metal/device.metal +105 -96
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/src/rendering/raytracing/backends/vulkan/device.comp +105 -97
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/src/rendering/raytracing/backends/webgpu/device.wgsl +110 -100
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/src/rendering/raytracing/example/interactive.cpp +1 -1
- hyperdrone-0.1.6/hyperdrone/_vendor/rl-tools/src/rendering/raytracing/example/web/assimp/CMakeLists.txt +8 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/src/rendering/raytracing/example/web/build.sh +7 -9
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/examples/Benchmark.ipynb +8 -1
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/examples/Custom.ipynb +8 -2
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/examples/HyperDrone.ipynb +4 -3
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/examples/Orbiter.ipynb +4 -3
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/examples/data.py +13 -9
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/jit/_patches.py +13 -9
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/render/_io.py +5 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/render/_renderer.py +5 -1
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/render/_scene.py +3 -2
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/pyproject.toml +2 -1
- hyperdrone-0.1.4/PKG-INFO +0 -16
- hyperdrone-0.1.4/hyperdrone/_vendor/rl-tools/cmake/optional/assimp_fixup.cmake +0 -16
- hyperdrone-0.1.4/hyperdrone/_vendor/rl-tools/include/rl_tools/rl/environments/l2f_visual/multirotor_visual.h +0 -140
- hyperdrone-0.1.4/hyperdrone/_vendor/rl-tools/include/rl_tools/rl/environments/l2f_visual/operations_cpu.h +0 -253
- hyperdrone-0.1.4/hyperdrone/_vendor/rl-tools/include/rl_tools/rl/environments/l2f_visual/operations_cuda.h +0 -180
- hyperdrone-0.1.4/hyperdrone/_vendor/rl-tools/include/rl_tools/rl/environments/l2f_visual/operations_generic.h +0 -149
- hyperdrone-0.1.4/hyperdrone/_vendor/rl-tools/include/rl_tools/rl/environments/l2f_visual/persist.h +0 -28
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/.gitignore +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hatch_build.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_native/cmake/hyperdrone_jit.cmake +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_native/common/bindings.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_native/common/cuda_staging.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_native/common/jit_host.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_native/dynamics/CMakeLists.txt +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_native/dynamics/host.cpp +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_native/dynamics/iface.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_native/dynamics/impl.cpp +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_native/env/iface.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_native/env/impl.cpp +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_native/render/host.cpp +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_native/render/iface.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_native/render/impl.cpp +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/CMakeLists.txt +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/LICENSE +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/autodetect/all.cmake +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/autodetect/git-diff.cmake +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/autodetect/git-hash.cmake +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/autodetect/summary.cmake +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/autodetect/tier0-compiler.cmake +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/autodetect/tier1-blas.cmake +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/autodetect/tier3-tensorboard.cmake +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/autodetect/tier4-cuda.cmake +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/legacy_flags.cmake +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/scripts/embed_text.cmake +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/cmake/scripts/generate-git-snapshot.cmake +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/conta/conta.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/matrix/matrix.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/matrix/operations_arm.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/matrix/operations_cpu.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/matrix/operations_cpu_accelerate.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/matrix/operations_cpu_blas.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/matrix/operations_cpu_mkl.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/matrix/operations_cpu_openblas.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/matrix/operations_cuda.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/matrix/operations_dummy.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/matrix/operations_esp32.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/matrix/operations_generic.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/matrix/operations_wasm32.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/matrix/persist_code.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/tensor/operations_arm.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/tensor/operations_cpu.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/tensor/operations_cpu_accelerate.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/tensor/operations_cpu_blas.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/tensor/operations_cpu_mkl.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/tensor/operations_cpu_openblas.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/tensor/operations_cuda.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/tensor/operations_generic.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/tensor/persist_code.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/containers/tensor/tensor.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/devices/arm.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/devices/cpu.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/devices/cpu_accelerate.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/devices/cpu_blas.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/devices/cpu_mkl.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/devices/cpu_openblas.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/devices/cpu_tensorboard.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/devices/cuda.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/devices/devices.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/devices/dummy.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/devices/esp32.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/devices/generic.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/devices/wasm32.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/dyn/model.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/dyn/operations_generic.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/dyn/persist.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/dyn/policy_adapter.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/dyn/policy_adapter_persist.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/dyn/tensor_operations_generic.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/inference/applications/l2f/c_interface.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/inference/applications/l2f/l2f.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/inference/applications/l2f/operations_dyn.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/inference/applications/l2f/operations_generic.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/inference/debugging_pool/c_backend.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/inference/debugging_pool/c_interface.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/inference/executor/c_backend.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/inference/executor/c_interface.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/inference/executor/executor.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/inference/executor/helper.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/inference/executor/operations_generic.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/logging/operations_arduino.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/logging/operations_arm.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/logging/operations_cpu.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/logging/operations_cpu_tensorboard.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/logging/operations_cuda.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/logging/operations_dummy.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/logging/operations_wasm32.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/math/operations_arm.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/math/operations_cpu.h +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/include/rl_tools/math/operations_cuda.h +0 -0
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- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/_vendor/rl-tools/src/rendering/raytracing/yaw_prediction/yaw_prediction_viewer.cu +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/conta.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/cuda/__init__.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/dynamics/__init__.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/dynamics/_component.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/dynamics/_config.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/dynamics/_sim.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/env/__init__.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/env/_multi_environment.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/examples/.gitignore +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/examples/__init__.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/examples/benchmark.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/examples/benchmark_minimal.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/examples/drone_flythrough.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/examples/render_procthor.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/examples/visual_inertial_localization.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/gym/__init__.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/jit/__init__.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/jit/_build.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/jit/_lock.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/jit/_toolchain.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/jit/_workspace.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/render/__init__.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/render/_component.py +0 -0
- {hyperdrone-0.1.4 → hyperdrone-0.1.6}/hyperdrone/render/_config.py +0 -0
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Name: hyperdrone
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Version: 0.1.6
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Summary: The fastest drone simulator and renderer (raytracer).
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Author-email: Jonas Eschmann <jonas.eschmann@gmail.com>
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License: MIT
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Requires-Python: >=3.9
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Requires-Dist: nanobind>=2.0
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Requires-Dist: numpy
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Provides-Extra: examples
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Requires-Dist: imageio; extra == 'examples'
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Requires-Dist: imageio-ffmpeg; extra == 'examples'
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Requires-Dist: matplotlib; extra == 'examples'
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Requires-Dist: scipy; extra == 'examples'
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Provides-Extra: gym
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Requires-Dist: gymnasium>=1.0; extra == 'gym'
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Description-Content-Type: text/markdown
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# hyperdrone
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Drone simulation stack for RLtools: raytracing renderer, L2F multirotor dynamics, and
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environment setup under one Python package.
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| Subpackage | What it is |
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|---|---|
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| `hyperdrone.render` | Raytracing renderer (OptiX / Metal / Vulkan / generic CPU). Self-contained — no dependency on drone dynamics. |
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| `hyperdrone.dynamics` | Vectorized, stateful L2F multirotor simulator (`Sim`); cpu and cuda variants. |
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| `hyperdrone.env` | The RL environment: the C++ `MultiEnvironment<hyperdrone::World>` driven through the exact rl_tools batch verbs. |
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| `hyperdrone.gym` | Optional Gymnasium `VectorEnv` adapter over `hyperdrone.env` (`pip install "hyperdrone[gym]"`). |
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| `hyperdrone.jit` | Shared compile-and-cache infrastructure both domain packages build on. |
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| `hyperdrone.cuda` | CUDA staging helpers (`upload` → DLPack tensor sets). |
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| `hyperdrone.conta` | Client for the sha1 content-addressed asset store — protocol twin of the C++ `include/conta/conta.h`, sharing one cache across both languages. |
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Native components are JIT-compiled per set of compile-time constants (resolution, camera
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count, drone count, ...) into a persistent cache; later uses load the cached library
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directly. `render` and `dynamics` are peers that never import each other — the coupling
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surface is a plain DLPack tensor of packed camera bases, device-resident on OptiX + CUDA.
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## Notebooks
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| Notebook | Open in Colab |
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|---|---|
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| [HyperDrone](hyperdrone/examples/HyperDrone.ipynb) | [](https://colab.research.google.com/github/rl-tools/rl-tools-internal/blob/render/interface/python/hyperdrone/hyperdrone/examples/HyperDrone.ipynb#scrollTo=g-cDv8bdN7j9) |
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| [Benchmark](hyperdrone/examples/Benchmark.ipynb) | [](https://colab.research.google.com/github/rl-tools/rl-tools-internal/blob/render/interface/python/hyperdrone/hyperdrone/examples/Benchmark.ipynb) |
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| [Custom](hyperdrone/examples/Custom.ipynb) | [](https://colab.research.google.com/github/rl-tools/rl-tools-internal/blob/render/interface/python/hyperdrone/hyperdrone/examples/Custom.ipynb) |
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| [Orbiter](hyperdrone/examples/Orbiter.ipynb) | [](https://colab.research.google.com/github/rl-tools/rl-tools-internal/blob/render/interface/python/hyperdrone/hyperdrone/examples/Orbiter.ipynb) |
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## Install
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From an rl-tools checkout (development):
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```bash
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.venv/bin/pip install -e interface/python/hyperdrone
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```
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From an sdist (self-contained — bundles the rl-tools headers and raytracing sources, no
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checkout needed):
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```bash
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pip install hyperdrone-<version>.tar.gz
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```
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Install the dependencies used by the packaged examples with:
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```bash
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pip install "hyperdrone[examples]"
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```
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Requirements: CMake >= 3.24, a C++17 compiler, and git for dependency downloads.
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GLB loading uses the Assimp 6.0.4 release archive with a pinned SHA-256, shared by render and env builds. Cached archives are reused offline and verified by CMake before extraction.
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CUDA + OptiX driver is required for the OptiX render backend and cuda dynamics,
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Vulkan dev + glslang for the VULKAN backend. The WEBGPU backend fetches a hash-pinned
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wgpu-native prebuilt at first build (no extra system packages). Nothing beyond the
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build toolchain for GENERIC + cpu.
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## Environment
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| Variable | Meaning |
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|---|---|
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| `HYPERDRONE_RENDER_BACKEND` | `OPTIX` \| `METAL` \| `VULKAN` \| `WEBGPU` \| `GENERIC` \| `AUTO` (default: Metal on macOS, OptiX elsewhere) |
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| `HYPERDRONE_DYNAMICS_DEVICE` | `CPU` \| `CUDA` \| `AUTO` (default: cuda when available) |
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| `HYPERDRONE_CACHE_DIR` | root for CMake build trees and downloaded build dependencies (default `~/.cache/hyperdrone`) |
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| `HYPERDRONE_RLTOOLS_ROOT` | rl-tools source root override (default: enclosing checkout, else the vendored tree) |
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| `HYPERDRONE_PROCTHOR_PATH` | local ProcTHOR example scene override (otherwise downloaded and cached) |
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| `HYPERDRONE_SKIP_BUILD` | skip the CMake staleness check when the artifacts already exist |
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| `HYPERDRONE_OFFLINE` | forbid network during builds (requires seeded/vendored dependencies) |
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| `HYPERDRONE_BUILD_JOBS` | parallel build jobs (default 5) |
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Each component and variant gets its own build tree (`render-optix-*`, `dynamics-cuda-*`,
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...); switching never invalidates another's cache. All configure/build steps run under a
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per-tree file lock, so many worker processes can share one cache safely. CMake
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FetchContent sources and native build state live in `<cache>/.dependencies`; the native
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build does not write generated files into an editable checkout or installed package.
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Whenever a renderer is successfully allocated, RLtools reports the selected backend on
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stderr, for example `#rl_tools::rendering::raytracing: backend=metal`. The
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`Renderer.backend` property provides the same lowercase name programmatically.
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## Rendering
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```python
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import math, numpy as np
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from hyperdrone import render
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from hyperdrone.examples.data import procthor_scene_path
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scene = render.load_scene(procthor_scene_path(), fidelity="high")
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renderer = render.Renderer(width=320, height=240, num_cameras=4, output="rgbd", fidelity="high")
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renderer.init(scene)
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camera = renderer.camera(position=(0, 0, 1.5), look_at=(1, 0, 1.5), fov=math.radians(80))
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renderer.set_cameras(np.repeat(camera[None], 4, axis=0))
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renderer.render()
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rgb = renderer.frame() # (4, 240, 320, 4) uint8
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depth = renderer.depth() # (4, 240, 320) float32
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```
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The renderer operates in the L2F FLU frame: +X forward, +Y left, +Z up; GLB assets are
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swizzled at load time. Procedural scenes (`render.Scene()` + `render.Object` /
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`render.Mesh` / `render.SceneLight`), segmentation output, overlays (per-camera dynamic
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content via `AssetPool` + `spawn`/`attach`), motion blur, and anti-aliasing follow the
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same API as before under `hyperdrone.render.*`.
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Converted ProcTHOR scenes carry ambient `(0.6, 0.6, 0.6)` and a black background in
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`scenes[].extras.rl_tools.environment` (`mode: "solid"`, `ambient` and `background`
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are nonnegative linear RGB triples). Scene loading imports these settings; importing
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objects or assemblies leaves the parent environment alone. Ambient affects `high`
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and `veryhigh`, approximating indirect illumination without light bounces. Override
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imported settings with `scene.set_environment(...)` before `renderer.init(scene)`.
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`num_probes` sizes the collision-probe pass (`generate_probe_directions()`, `render("collision")`, `collisions()`; one probe per camera by default). `num_probes=0` compiles that pass out entirely, the counterpart of the probe-ray macro the C++ benchmark targets set: no probe buffers are allocated, the default `render()` target runs only the image channels, and the probe methods raise.
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### Zero-copy I/O (DLPack)
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```python
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renderer.frame() # snapshot copy (safe to keep)
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renderer.frame(copy=False) # numpy view of the staging buffer (refreshed in place)
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rgba = torch.from_dlpack(renderer.frame_dlpack())
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# live uint8 (num_cameras, height, width, 4), zero-copy GPU tensor on OptiX
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packed = torch.from_dlpack(renderer.frame_raw_dlpack())
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# same memory as packed uint32 (num_cameras, height, width)
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```
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Inputs accept any DLPack producer. CUDA-resident camera input (OptiX):
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`set_cameras` dispatches on `__dlpack_device__`, so a CUDA tensor — a torch GPU tensor,
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a set pre-uploaded with `hyperdrone.cuda.upload`, or `Sim.camera_bases()` — is handed
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over device-to-device on the render stream, fully async; `stream=` takes the producer's
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cudaStream_t handle for event-ordered hand-off.
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## Dynamics
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```python
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from hyperdrone import dynamics
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sim = dynamics.Sim(num_drones=4096, model="x500_sim", device="cuda")
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sim.reset(seed=0) # deterministic; host-sampled, identical on cpu/cuda
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sim.step(actions) # (N, 4) float32 in [-1, 1], host or CUDA tensor
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sim.state["position"] # zero-copy DLPack views, CUDA-resident on cuda
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sim.state.numpy("position") # host copy
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sim.observe() # (N, 18): position, rotation matrix, velocities
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sim.parameters["mass"] = masses # per-drone runtime parameters (until the next reset)
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cameras = sim.camera_bases(fov=math.radians(100), aspect=renderer.aspect)
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renderer.set_cameras(cameras, stream=sim.stream) # device-resident hand-off
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```
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`num_drones` and domain randomization are compile-time (the JIT key); the model preset
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(`crazyflie`, `x500_real`, `x500_sim`, `mrs`, ...), integration `dt`, and all physical
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parameters are runtime. Reward and termination live in the
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environment (`hyperdrone.env`), not the simulator. One process can use one dynamics
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variant (cpu or cuda).
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## RL environment
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```python
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import numpy as np
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from hyperdrone.env import EnvConfig, MultiEnvironment
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config = EnvConfig(num_environments=1, instances=1024, cam_width=32, cam_height=32, task="target_frame")
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env = MultiEnvironment("scenes/", config=config, seed=0)
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mask = np.ones(env.total_instances, dtype=np.uint8)
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env.reset(mask) # resample parameters + states where mask is set
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env.render(mask) # render the FPV cameras (mask marks fresh episodes)
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observations = env.observe() # (total, observation_dim) float32
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env.step(actions) # (total, action_dim) float32 in [-1, 1]
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rewards, terminated = env.rewards(), env.terminated()
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critic_input = env.observe_privileged()
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env.rotate_scene() # deterministic scene rotation; reset all instances after
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env.observation_layout # named blocks: which channels/values mean what
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```
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`reset(mask)` samples parameters and states immediately. `observe()` renders as needed,
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so explicit `render(mask)` calls are optional. The training loop owns episode counters and
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chooses when to reset; the Gymnasium adapter below supplies same-step autoreset and time limits.
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All environment semantics — reset, reward, termination, scene scheduling, observation
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composition — live on the C++ side (`rl_tools::rl::environments::hyperdrone::MultiEnvironment<World>`);
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the binding marshals tensors and nothing else, and a seeded rollout is pinned bit-exact
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against the C++ verbs by a golden test. The scenes argument is a directory of `.glb`
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scenes (sorted corpus) or a list of references — `.glb` paths, `conta:HASH` strings, or
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conta store manifest entries `{"description": ..., "hash": ...}` — used as the corpus in
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list order and partitioned across environments; conta references (scenes, `drone_asset=`,
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`gate_asset=`) resolve through `hyperdrone.conta` into the shared content-addressed
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cache, so a config pins the exact corpus on any machine. Configuration follows the C++
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extension ladder:
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`preset=` names the platform (`"crazyflie"`, `"x500_fpv"` — SELF_VISIBLE, pass a
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body/prop_* GLB via `drone_asset=` — and `"x500_fpv_imu"`, the same platform stepping at
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IMU rate), `task=` names the wrapper (`"target_frame"`, `"moving_gate"`,
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`"visual_inertial_localization"`), `n_agents=` enables multi-agent, and `EnvConfig(spec_header=...)` pins
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an arbitrary C++ specification (a header defining `hyperdrone_env_user::WORLD`, hashed
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into the JIT key). A spec header can go beyond constants to a full user-authored task
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wrapper — verb overloads registering and moving entities, compiled reward, termination:
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`hyperdrone/examples/Orbiter.ipynb` walks through one, and its contract is pinned by
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`tests/env/user_task_header.h`. The render backend for the environment follows
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`HYPERDRONE_ENV_BACKEND` (default: the render backend selection).
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Manual composition of `Sim` and `Renderer` (no MDP — rendering research, data
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generation) remains first-class: see `python -m hyperdrone.examples.drone_flythrough`
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for the wiring. `FreeSpaceSampler` lives in `hyperdrone.render` — it rides the
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renderer's collision probes and is deterministic given a seed.
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### Visual-inertial localization
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`task="visual_inertial_localization"` on `preset="x500_fpv_imu"` is the localization
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benchmark: fixed-length synchronized episodes stepping at IMU rate (`env.dt`), a camera
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frame every `env.frame_stride` steps, and the IMU sample of each step from
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`env.observe_imu()` (named by `env.observation_layout_imu`: accelerometer, gyroscope,
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frame age, new-frame flag). The task is autonomous: the RAPTOR autopilot built into it
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flies a waypoint route (its checkpoint is pinned by content hash and fetched through
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conta on first use), so `action_dim` is 0 and `step()` takes no actions. The privileged
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observation carries the current `waypoint` next to the dynamics state; the drone's own
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body is not rendered, matching the C++ benchmark harness. Resets must be all-or-none per
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environment.
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```python
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config = EnvConfig(instances=2, cam_width=160, cam_height=120, preset="x500_fpv_imu", task="visual_inertial_localization")
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env = MultiEnvironment(scenes, config=config, seed=0)
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env.reset(); env.render(np.ones(env.total_instances, dtype=np.uint8))
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for step in range(env.episode_step_limit):
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if step > 0: env.render()
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if step % env.frame_stride == 0:
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frames = env.frames() # the estimator's camera frame
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env.step()
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imu = env.observe_imu() # the estimator's IMU sample for this step
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truth = env.observe_privileged() # position / rotation matrix / velocities / waypoint
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```
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`python -m hyperdrone.examples.visual_inertial_localization` runs an episode and scores
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IMU dead reckoning against the ground truth, the same protocol as the C++ demo.
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### Gymnasium
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```python
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from hyperdrone.gym import VectorEnv # pip install "hyperdrone[gym]"
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env = VectorEnv("scenes/", config=EnvConfig(instances=1024), seed=0)
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observations, infos = env.reset()
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observations, rewards, terminations, truncations, infos = env.step(actions)
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```
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The adapter resets instances that terminate or reach `episode_step_limit` within the same
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step. Returned observations start the new episode for those instances; no final observation
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is exposed. `truncations` flags time limits that are not terminations. The core packages
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never import gymnasium.
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End-to-end example: `python -m hyperdrone.examples.drone_flythrough`; renderer benchmark:
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`python -m hyperdrone.examples.benchmark` (flag-compatible with the C++ benchmark
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counterpart).
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## Publishing
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From the repository root, build and upload a release with:
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```bash
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interface/python/hyperdrone/scripts/publish.sh
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```
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Set the release version in `pyproject.toml` and `hyperdrone/__init__.py` first. The
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script uses the repository's `.venv` (creating it if needed), installs the build and
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upload tools, builds a bundled source archive and a `py3-none-any` wheel from that
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archive, checks both with Twine, and uploads both to PyPI. Authenticate through your
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existing Twine configuration (`~/.pypirc`, keyring, or `TWINE_PASSWORD`), or enter a
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PyPI API token when prompted.
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Use `interface/python/hyperdrone/scripts/publish.sh --build-only` to build and check
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without uploading. Each run keeps its two artifacts in a fresh
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`interface/python/hyperdrone/dist/release.*` directory, so older builds are never
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included in an upload. Native components remain JIT-compiled on first use.
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## Tests
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```bash
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+
HYPERDRONE_RENDER_BACKEND=GENERIC .venv/bin/python -m pytest interface/python/hyperdrone/tests -v
|
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+
```
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+
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`tests/jit` exercises the build infrastructure against a toy component in seconds;
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`tests/test_architecture.py` enforces the import DAG (render and dynamics never see each
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+
other); `scripts/test_sdist.sh` is the self-containment rot guard (build sdist → clean
|
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venv → vendored-tree render).
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For labelled ProcTHOR rendering, preserve GLB root instances and select the output meaning:
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+
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+
```python
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scene = render.load_scene(procthor_scene_path(), rgb=False, preserve_instances=True)
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+
renderer = render.Renderer(width=512, height=512, output="segmentation",
|
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+
semantic_segmentation=True) # False selects instance IDs
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renderer.init(scene)
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# Set cameras and render as usual.
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+
labels = renderer.segmentation() # uint32; renderer.segmentation_mode identifies the mode
|
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classes = scene.segmentation_classes # {class_id: name}, taxonomy: scene.segmentation_taxonomy
|
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|
+
```
|
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|
+
|
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+
Semantic IDs come from AI2THOR-Hab's taxonomy: unknown is `0` (including Ceiling, which has no dataset category); background is `0xFFFFFFFF` in both modes. Instance IDs identify scene instances: use `scene.instance_object(id)` then `scene.object_name(object_index)` for static hits. Overlay instance IDs use the renderer's global slot layout. Semantic IDs must never be used as object indices. Loading remains welded by default for RGB; semantic rendering rejects a welded object containing multiple classes. Assemblies and asset-pool copies retain labels and the taxonomy. Composing conflicting taxonomies requires an explicit remapping before semantic rendering.
|
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+
|
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|
+
Assign labels before `Renderer.init()`: `object.segmentation_class = id`, `scene.set_object_segmentation_class(index, id)`, `assembly.set_segmentation_class(index, id)`, or `pool.set_object_segmentation_class(asset, object_index, id)` retains the current taxonomy and explicitly makes that object's class valid, including welded objects. Assignment rejects IDs absent from that taxonomy. `object.assign_segmentation_class(id, taxonomy="custom", classes={0: "Unknown", 7: "Furniture"})` replaces the taxonomy; omitting taxonomy/classes selects unnamed numeric IDs.
|
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|
+
|
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|
+
Objects, scenes, assemblies and pools expose `remap_segmentation_classes(mapping, taxonomy="custom", classes={...})`; pools also expose `remap_asset_segmentation_classes(asset, mapping, ...)`. Omitting taxonomy/classes selects unnamed numeric IDs. Mappings must cover every used class, and validation failures leave labels unchanged. Remapping preserves valid class boundaries and rejects mixed-class welded objects; explicitly assign one class first if collapsing their labels is intentional. Remap conflicting sources separately before composition. The C++ equivalents are device-first `assign_segmentation_class` and `remap_segmentation_classes` in `rendering/segmentation_cpu.h`, with a shared immutable target taxonomy (or `nullptr` for unnamed IDs).
|
|
@@ -18,6 +18,15 @@ count, drone count, ...) into a persistent cache; later uses load the cached lib
|
|
|
18
18
|
directly. `render` and `dynamics` are peers that never import each other — the coupling
|
|
19
19
|
surface is a plain DLPack tensor of packed camera bases, device-resident on OptiX + CUDA.
|
|
20
20
|
|
|
21
|
+
## Notebooks
|
|
22
|
+
|
|
23
|
+
| Notebook | Open in Colab |
|
|
24
|
+
|---|---|
|
|
25
|
+
| [HyperDrone](hyperdrone/examples/HyperDrone.ipynb) | [](https://colab.research.google.com/github/rl-tools/rl-tools-internal/blob/render/interface/python/hyperdrone/hyperdrone/examples/HyperDrone.ipynb#scrollTo=g-cDv8bdN7j9) |
|
|
26
|
+
| [Benchmark](hyperdrone/examples/Benchmark.ipynb) | [](https://colab.research.google.com/github/rl-tools/rl-tools-internal/blob/render/interface/python/hyperdrone/hyperdrone/examples/Benchmark.ipynb) |
|
|
27
|
+
| [Custom](hyperdrone/examples/Custom.ipynb) | [](https://colab.research.google.com/github/rl-tools/rl-tools-internal/blob/render/interface/python/hyperdrone/hyperdrone/examples/Custom.ipynb) |
|
|
28
|
+
| [Orbiter](hyperdrone/examples/Orbiter.ipynb) | [](https://colab.research.google.com/github/rl-tools/rl-tools-internal/blob/render/interface/python/hyperdrone/hyperdrone/examples/Orbiter.ipynb) |
|
|
29
|
+
|
|
21
30
|
## Install
|
|
22
31
|
|
|
23
32
|
From an rl-tools checkout (development):
|
|
@@ -39,11 +48,12 @@ Install the dependencies used by the packaged examples with:
|
|
|
39
48
|
pip install "hyperdrone[examples]"
|
|
40
49
|
```
|
|
41
50
|
|
|
42
|
-
Requirements: CMake >= 3.24, a C++17 compiler, and
|
|
43
|
-
|
|
51
|
+
Requirements: CMake >= 3.24, a C++17 compiler, and git for dependency downloads.
|
|
52
|
+
GLB loading uses the Assimp 6.0.4 release archive with a pinned SHA-256, shared by render and env builds. Cached archives are reused offline and verified by CMake before extraction.
|
|
53
|
+
CUDA + OptiX driver is required for the OptiX render backend and cuda dynamics,
|
|
44
54
|
Vulkan dev + glslang for the VULKAN backend. The WEBGPU backend fetches a hash-pinned
|
|
45
55
|
wgpu-native prebuilt at first build (no extra system packages). Nothing beyond the
|
|
46
|
-
|
|
56
|
+
build toolchain for GENERIC + cpu.
|
|
47
57
|
|
|
48
58
|
## Environment
|
|
49
59
|
|
|
@@ -94,6 +104,13 @@ swizzled at load time. Procedural scenes (`render.Scene()` + `render.Object` /
|
|
|
94
104
|
content via `AssetPool` + `spawn`/`attach`), motion blur, and anti-aliasing follow the
|
|
95
105
|
same API as before under `hyperdrone.render.*`.
|
|
96
106
|
|
|
107
|
+
Converted ProcTHOR scenes carry ambient `(0.6, 0.6, 0.6)` and a black background in
|
|
108
|
+
`scenes[].extras.rl_tools.environment` (`mode: "solid"`, `ambient` and `background`
|
|
109
|
+
are nonnegative linear RGB triples). Scene loading imports these settings; importing
|
|
110
|
+
objects or assemblies leaves the parent environment alone. Ambient affects `high`
|
|
111
|
+
and `veryhigh`, approximating indirect illumination without light bounces. Override
|
|
112
|
+
imported settings with `scene.set_environment(...)` before `renderer.init(scene)`.
|
|
113
|
+
|
|
97
114
|
`num_probes` sizes the collision-probe pass (`generate_probe_directions()`, `render("collision")`, `collisions()`; one probe per camera by default). `num_probes=0` compiles that pass out entirely, the counterpart of the probe-ray macro the C++ benchmark targets set: no probe buffers are allocated, the default `render()` target runs only the image channels, and the probe methods raise.
|
|
98
115
|
|
|
99
116
|
### Zero-copy I/O (DLPack)
|
|
@@ -263,3 +280,21 @@ HYPERDRONE_RENDER_BACKEND=GENERIC .venv/bin/python -m pytest interface/python/hy
|
|
|
263
280
|
`tests/test_architecture.py` enforces the import DAG (render and dynamics never see each
|
|
264
281
|
other); `scripts/test_sdist.sh` is the self-containment rot guard (build sdist → clean
|
|
265
282
|
venv → vendored-tree render).
|
|
283
|
+
|
|
284
|
+
For labelled ProcTHOR rendering, preserve GLB root instances and select the output meaning:
|
|
285
|
+
|
|
286
|
+
```python
|
|
287
|
+
scene = render.load_scene(procthor_scene_path(), rgb=False, preserve_instances=True)
|
|
288
|
+
renderer = render.Renderer(width=512, height=512, output="segmentation",
|
|
289
|
+
semantic_segmentation=True) # False selects instance IDs
|
|
290
|
+
renderer.init(scene)
|
|
291
|
+
# Set cameras and render as usual.
|
|
292
|
+
labels = renderer.segmentation() # uint32; renderer.segmentation_mode identifies the mode
|
|
293
|
+
classes = scene.segmentation_classes # {class_id: name}, taxonomy: scene.segmentation_taxonomy
|
|
294
|
+
```
|
|
295
|
+
|
|
296
|
+
Semantic IDs come from AI2THOR-Hab's taxonomy: unknown is `0` (including Ceiling, which has no dataset category); background is `0xFFFFFFFF` in both modes. Instance IDs identify scene instances: use `scene.instance_object(id)` then `scene.object_name(object_index)` for static hits. Overlay instance IDs use the renderer's global slot layout. Semantic IDs must never be used as object indices. Loading remains welded by default for RGB; semantic rendering rejects a welded object containing multiple classes. Assemblies and asset-pool copies retain labels and the taxonomy. Composing conflicting taxonomies requires an explicit remapping before semantic rendering.
|
|
297
|
+
|
|
298
|
+
Assign labels before `Renderer.init()`: `object.segmentation_class = id`, `scene.set_object_segmentation_class(index, id)`, `assembly.set_segmentation_class(index, id)`, or `pool.set_object_segmentation_class(asset, object_index, id)` retains the current taxonomy and explicitly makes that object's class valid, including welded objects. Assignment rejects IDs absent from that taxonomy. `object.assign_segmentation_class(id, taxonomy="custom", classes={0: "Unknown", 7: "Furniture"})` replaces the taxonomy; omitting taxonomy/classes selects unnamed numeric IDs.
|
|
299
|
+
|
|
300
|
+
Objects, scenes, assemblies and pools expose `remap_segmentation_classes(mapping, taxonomy="custom", classes={...})`; pools also expose `remap_asset_segmentation_classes(asset, mapping, ...)`. Omitting taxonomy/classes selects unnamed numeric IDs. Mappings must cover every used class, and validation failures leave labels unchanged. Remapping preserves valid class boundaries and rejects mixed-class welded objects; explicitly assign one class first if collapsing their labels is intentional. Remap conflicting sources separately before composition. The C++ equivalents are device-first `assign_segmentation_class` and `remap_segmentation_classes` in `rendering/segmentation_cpu.h`, with a shared immutable target taxonomy (or `nullptr` for unnamed IDs).
|
|
@@ -28,7 +28,7 @@ if(HYPERDRONE_VARIANT STREQUAL "VULKAN")
|
|
|
28
28
|
find_package(Vulkan REQUIRED COMPONENTS glslangValidator)
|
|
29
29
|
endif()
|
|
30
30
|
|
|
31
|
-
|
|
31
|
+
unset(FETCHCONTENT_SOURCE_DIR_ASSIMP CACHE)
|
|
32
32
|
add_subdirectory(${RLTOOLS_ROOT} rl_tools EXCLUDE_FROM_ALL)
|
|
33
33
|
set(RL_TOOLS_RENDERING_RAYTRACING_BACKEND_RESOLVED ${HYPERDRONE_VARIANT})
|
|
34
34
|
add_subdirectory(${RLTOOLS_ROOT}/src/rendering/raytracing/backends rl_tools_rt_backends EXCLUDE_FROM_ALL)
|
|
@@ -35,9 +35,7 @@ if(HYPERDRONE_VARIANT STREQUAL "VULKAN")
|
|
|
35
35
|
find_package(Vulkan REQUIRED COMPONENTS glslangValidator)
|
|
36
36
|
endif()
|
|
37
37
|
|
|
38
|
-
|
|
39
|
-
# from this scope, not just inside the rl_tools subtree
|
|
40
|
-
find_package(assimp REQUIRED)
|
|
38
|
+
unset(FETCHCONTENT_SOURCE_DIR_ASSIMP CACHE)
|
|
41
39
|
add_subdirectory(${RLTOOLS_ROOT} rl_tools EXCLUDE_FROM_ALL)
|
|
42
40
|
# the resolved-backend variable is directory-scoped inside the rl_tools subtree, so the
|
|
43
41
|
# backends dispatch needs it set again here
|
|
@@ -3,6 +3,7 @@
|
|
|
3
3
|
#include <nanobind/stl/string.h>
|
|
4
4
|
#include <nanobind/stl/array.h>
|
|
5
5
|
#include <nanobind/stl/vector.h>
|
|
6
|
+
#include <nanobind/stl/map.h>
|
|
6
7
|
|
|
7
8
|
#include <rl_tools/operations/cpu_mux.h>
|
|
8
9
|
#include <rl_tools/rendering/raytracing/operations_cpu_common.h>
|
|
@@ -11,6 +12,8 @@
|
|
|
11
12
|
#include "bindings.h"
|
|
12
13
|
|
|
13
14
|
#include <cmath>
|
|
15
|
+
#include <cstdint>
|
|
16
|
+
#include <cstring>
|
|
14
17
|
#include <stdexcept>
|
|
15
18
|
#include <string>
|
|
16
19
|
|
|
@@ -27,22 +30,50 @@ using hyperdrone::make_owned_array;
|
|
|
27
30
|
|
|
28
31
|
using DEVICE = rlt::devices::DEVICE_FACTORY<>;
|
|
29
32
|
static DEVICE g_device;
|
|
33
|
+
using rlt::segmentation_taxonomy;
|
|
34
|
+
using rlt::assign_segmentation_class;
|
|
35
|
+
using rlt::remap_segmentation_classes;
|
|
30
36
|
|
|
31
37
|
// the Python-facing "Scene" is a Bundle: the composed scene plus its loader/computed
|
|
32
38
|
// metadata (bounds, max ray length), which the renderer consumes at init
|
|
33
39
|
using SceneBundle = rlt::rendering::Bundle<float>;
|
|
34
40
|
|
|
35
|
-
template <typename TARGET>
|
|
36
|
-
static bool load_dispatch(TARGET& target, const std::string& path, int fidelity, bool rgb){
|
|
41
|
+
template <typename TARGET, typename... MODES>
|
|
42
|
+
static bool load_dispatch(TARGET& target, const std::string& path, int fidelity, bool rgb, const MODES&... modes){
|
|
43
|
+
using rlt::load;
|
|
37
44
|
switch(fidelity){
|
|
38
|
-
case 0: return rgb ?
|
|
39
|
-
case 1: return rgb ?
|
|
40
|
-
case 2: return rgb ?
|
|
41
|
-
case 3: return rgb ?
|
|
45
|
+
case 0: return rgb ? load<rrt::Low, true>(g_device, target, path, modes...) : load<rrt::Low, false>(g_device, target, path, modes...);
|
|
46
|
+
case 1: return rgb ? load<rrt::Medium, true>(g_device, target, path, modes...) : load<rrt::Medium, false>(g_device, target, path, modes...);
|
|
47
|
+
case 2: return rgb ? load<rrt::High, true>(g_device, target, path, modes...) : load<rrt::High, false>(g_device, target, path, modes...);
|
|
48
|
+
case 3: return rgb ? load<rrt::VeryHigh, true>(g_device, target, path, modes...) : load<rrt::VeryHigh, false>(g_device, target, path, modes...);
|
|
42
49
|
}
|
|
43
50
|
throw std::invalid_argument("hyperdrone: fidelity must be in [0, 3]");
|
|
44
51
|
}
|
|
45
52
|
|
|
53
|
+
template <typename TARGET>
|
|
54
|
+
static std::string taxonomy_name(const TARGET& target){
|
|
55
|
+
const auto taxonomy = segmentation_taxonomy(g_device, target);
|
|
56
|
+
return taxonomy ? taxonomy->name : std::string{};
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
template <typename TARGET>
|
|
60
|
+
static std::map<uint32_t, std::string> class_names(const TARGET& target){
|
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const auto taxonomy = segmentation_taxonomy(g_device, target);
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return taxonomy ? taxonomy->classes : std::map<uint32_t, std::string>{};
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}
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static std::shared_ptr<const rlt::rendering::SegmentationTaxonomy> make_taxonomy(const std::string& name, const std::map<uint32_t, std::string>& classes){
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if(name.empty() && classes.empty()){
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return nullptr;
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}
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return std::make_shared<const rlt::rendering::SegmentationTaxonomy>(rlt::rendering::SegmentationTaxonomy{name, classes});
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}
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template <typename TARGET>
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static void remap_labels(TARGET& target, const std::map<uint32_t, uint32_t>& mapping, const std::string& taxonomy, const std::map<uint32_t, std::string>& classes){
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remap_segmentation_classes(g_device, target, mapping, make_taxonomy(taxonomy, classes));
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}
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static rrt::Mesh make_mesh(FloatArray vertices, nb::ndarray<const int32_t, nb::c_contig, nb::device::cpu> indices,
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Vec3 color, nb::object normals, nb::object tex_coords,
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float metallic, float roughness, Vec3 emissive){
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@@ -149,12 +180,22 @@ void register_scene_bindings(nb::module_& m){
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nb::class_<rrt::Object>(m, "Object")
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.def("__init__", [](rrt::Object* object, const std::string& name, uint32_t segmentation_class){
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rrt::Object value;
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value.name = name;
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assign_segmentation_class(g_device, value, segmentation_class);
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new (object) rrt::Object(std::move(value));
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}, nb::arg("name") = "", nb::arg("segmentation_class") = 0)
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.def_rw("name", &rrt::Object::name)
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.
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.def_prop_rw("segmentation_class", [](const rrt::Object& object){ return object.segmentation_class; },
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[](rrt::Object& object, uint32_t id){ assign_segmentation_class(g_device, object, id); })
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.def("assign_segmentation_class", [](rrt::Object& object, uint32_t id, const std::string& taxonomy, const std::map<uint32_t, std::string>& classes){
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assign_segmentation_class(g_device, object, id, make_taxonomy(taxonomy, classes));
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}, nb::arg("id"), nb::arg("taxonomy") = "", nb::arg("classes") = std::map<uint32_t, std::string>{},
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"Assign one class and its taxonomy before init; omitted taxonomy selects unnamed numeric classes.")
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.def("remap_segmentation_classes", &remap_labels<rrt::Object>, nb::arg("mapping"), nb::arg("taxonomy") = "", nb::arg("classes") = std::map<uint32_t, std::string>{})
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.def_prop_ro("segmentation_class_valid", [](const rrt::Object& object){ return object.segmentation_class_valid; })
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.def_prop_ro("segmentation_taxonomy", [](const rrt::Object& object){ return object.segmentation_taxonomy ? object.segmentation_taxonomy->name : std::string{}; })
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.def_prop_ro("segmentation_classes", [](const rrt::Object& object){ return object.segmentation_taxonomy ? object.segmentation_taxonomy->classes : std::map<uint32_t, std::string>{}; })
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.def("add_mesh", [](rrt::Object& object, const rrt::Mesh& mesh){ object.meshes.push_back(mesh); })
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.def_prop_ro("num_meshes", [](const rrt::Object& object){ return object.meshes.size(); });
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@@ -162,6 +203,8 @@ void register_scene_bindings(nb::module_& m){
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nb::class_<rrt::ObjectAssembly>(m, "ObjectAssembly")
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.def_prop_ro("segmentation_taxonomy", &taxonomy_name<rrt::ObjectAssembly>)
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.def_prop_ro("segmentation_classes", &class_names<rrt::ObjectAssembly>)
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.def_prop_ro("num_parts", [](const rrt::ObjectAssembly& assembly){ return assembly.parts.size(); })
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.def("object_name", [](const rrt::ObjectAssembly& assembly, size_t index){ return assembly.objects.at(index).name; })
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.def("object_names", [](const rrt::ObjectAssembly& assembly){
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@@ -171,8 +214,9 @@ void register_scene_bindings(nb::module_& m){
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})
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.def("segmentation_class", [](const rrt::ObjectAssembly& assembly, size_t index){ return assembly.objects.at(index).segmentation_class; })
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.def("set_segmentation_class", [](rrt::ObjectAssembly& assembly, size_t index, uint32_t segmentation_class){
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assembly
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217
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+
assign_segmentation_class(g_device, assembly, index, segmentation_class);
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})
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|
+
.def("remap_segmentation_classes", &remap_labels<rrt::ObjectAssembly>, nb::arg("mapping"), nb::arg("taxonomy") = "", nb::arg("classes") = std::map<uint32_t, std::string>{})
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.def("part", [](const rrt::ObjectAssembly& assembly, size_t index){
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const auto& part = assembly.parts.at(index);
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return nb::make_tuple(part.object, make_owned_array(part.transform, {3, 4}));
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@@ -183,20 +227,34 @@ void register_scene_bindings(nb::module_& m){
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227
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.def("add_assembly", [](rrt::AssetPool& pool, const rrt::ObjectAssembly& assembly){ return rlt::add(g_device, pool, assembly).index; })
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184
228
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.def("add_object", [](rrt::AssetPool& pool, const rrt::Object& object){ return rlt::add(g_device, pool, object).index; })
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185
229
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.def("add_mesh", [](rrt::AssetPool& pool, const rrt::Mesh& mesh){ return rlt::add(g_device, pool, mesh).index; })
|
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186
|
-
.def_prop_ro("num_assets", [](const rrt::AssetPool& pool){ return pool.assemblies.size(); })
|
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230
|
+
.def_prop_ro("num_assets", [](const rrt::AssetPool& pool){ return pool.assemblies.size(); })
|
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231
|
+
.def_prop_ro("segmentation_taxonomy", &taxonomy_name<rrt::AssetPool>)
|
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232
|
+
.def_prop_ro("segmentation_classes", &class_names<rrt::AssetPool>)
|
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233
|
+
.def("object_segmentation_class", [](const rrt::AssetPool& pool, size_t asset, size_t object){
|
|
234
|
+
return pool.assemblies.at(asset).objects.at(object).segmentation_class;
|
|
235
|
+
})
|
|
236
|
+
.def("set_object_segmentation_class", [](rrt::AssetPool& pool, size_t asset, size_t object, uint32_t id){
|
|
237
|
+
assign_segmentation_class(g_device, pool, asset, object, id);
|
|
238
|
+
})
|
|
239
|
+
.def("remap_segmentation_classes", &remap_labels<rrt::AssetPool>, nb::arg("mapping"), nb::arg("taxonomy") = "", nb::arg("classes") = std::map<uint32_t, std::string>{})
|
|
240
|
+
.def("remap_asset_segmentation_classes", [](rrt::AssetPool& pool, size_t asset, const std::map<uint32_t, uint32_t>& mapping, const std::string& taxonomy, const std::map<uint32_t, std::string>& classes){
|
|
241
|
+
remap_labels(pool.assemblies.at(asset), mapping, taxonomy, classes);
|
|
242
|
+
}, nb::arg("asset"), nb::arg("mapping"), nb::arg("taxonomy") = "", nb::arg("classes") = std::map<uint32_t, std::string>{});
|
|
187
243
|
|
|
188
244
|
nb::class_<SceneBundle>(m, "Scene")
|
|
189
245
|
.def(nb::init<>())
|
|
190
|
-
.def("load", [](SceneBundle& bundle, const std::string& path, int fidelity, bool rgb){
|
|
246
|
+
.def("load", [](SceneBundle& bundle, const std::string& path, int fidelity, bool rgb, bool preserve_instances){
|
|
191
247
|
bool success;
|
|
192
248
|
{
|
|
193
249
|
nb::gil_scoped_release release;
|
|
194
|
-
success =
|
|
250
|
+
success = preserve_instances
|
|
251
|
+
? load_dispatch(bundle, path, fidelity, rgb, rlt::Mode<rlt::mode::rendering::SceneRoots<>>{})
|
|
252
|
+
: load_dispatch(bundle, path, fidelity, rgb);
|
|
195
253
|
}
|
|
196
254
|
if(!success){
|
|
197
255
|
throw std::runtime_error("hyperdrone: failed to load scene from " + path);
|
|
198
256
|
}
|
|
199
|
-
}, nb::arg("path"), nb::arg("fidelity") = 2, nb::arg("rgb") = true)
|
|
257
|
+
}, nb::arg("path"), nb::arg("fidelity") = 2, nb::arg("rgb") = true, nb::arg("preserve_instances") = false)
|
|
200
258
|
.def("add_object", [](SceneBundle& bundle, const rrt::Object& object, nb::object transform){
|
|
201
259
|
if(transform.is_none()){
|
|
202
260
|
return rlt::add(g_device, bundle.scene, object);
|
|
@@ -219,14 +277,41 @@ void register_scene_bindings(nb::module_& m){
|
|
|
219
277
|
return nb::make_tuple(placement.first_instance, placement.num_instances);
|
|
220
278
|
}, nb::arg("assembly"), nb::arg("transform") = nb::none())
|
|
221
279
|
.def("add_light", [](SceneBundle& bundle, const rrt::SceneLight& light){ bundle.scene.lights.push_back(light); })
|
|
280
|
+
.def("set_environment", [](SceneBundle& bundle, Vec3 ambient, Vec3 background){
|
|
281
|
+
const auto valid_component = [](float value){
|
|
282
|
+
// Bit inspection keeps NaN/Inf validation effective under -ffast-math.
|
|
283
|
+
uint32_t bits;
|
|
284
|
+
static_assert(sizeof(bits) == sizeof(value));
|
|
285
|
+
std::memcpy(&bits, &value, sizeof(bits));
|
|
286
|
+
volatile uint32_t representation = bits;
|
|
287
|
+
return (representation & 0x7f800000u) != 0x7f800000u && value >= 0.0f;
|
|
288
|
+
};
|
|
289
|
+
for(int component = 0; component < 3; component++){
|
|
290
|
+
if(!valid_component(ambient[component]) || !valid_component(background[component])){
|
|
291
|
+
throw std::invalid_argument("hyperdrone: environment colors must be finite and nonnegative");
|
|
292
|
+
}
|
|
293
|
+
}
|
|
294
|
+
auto& environment = bundle.scene.environment;
|
|
295
|
+
environment.mode = rrt::Scene::Environment::Mode::SOLID;
|
|
296
|
+
for(int component = 0; component < 3; component++){
|
|
297
|
+
environment.ambient[component] = ambient[component];
|
|
298
|
+
environment.horizon[component] = background[component];
|
|
299
|
+
}
|
|
300
|
+
}, nb::arg("ambient") = Vec3{0.1f, 0.1f, 0.1f}, nb::arg("background") = Vec3{0.0f, 0.0f, 0.0f},
|
|
301
|
+
"Set linear RGB ambient illumination (high/veryhigh) and a solid background before Renderer.init().")
|
|
222
302
|
.def_prop_ro("num_objects", [](const SceneBundle& bundle){ return bundle.scene.objects.size(); })
|
|
223
303
|
.def_prop_ro("num_instances", [](const SceneBundle& bundle){ return bundle.scene.instances.size(); })
|
|
224
304
|
.def_prop_ro("num_lights", [](const SceneBundle& bundle){ return bundle.scene.lights.size(); })
|
|
305
|
+
.def_prop_ro("segmentation_taxonomy", [](const SceneBundle& bundle){ return taxonomy_name(bundle.scene); })
|
|
306
|
+
.def_prop_ro("segmentation_classes", [](const SceneBundle& bundle){ return class_names(bundle.scene); })
|
|
225
307
|
.def("object_name", [](const SceneBundle& bundle, size_t index){ return bundle.scene.objects.at(index).name; })
|
|
226
308
|
.def("object_segmentation_class", [](const SceneBundle& bundle, size_t index){ return bundle.scene.objects.at(index).segmentation_class; })
|
|
227
309
|
.def("set_object_segmentation_class", [](SceneBundle& bundle, size_t index, uint32_t segmentation_class){
|
|
228
|
-
bundle.scene
|
|
310
|
+
assign_segmentation_class(g_device, bundle.scene, index, segmentation_class);
|
|
229
311
|
})
|
|
312
|
+
.def("remap_segmentation_classes", [](SceneBundle& bundle, const std::map<uint32_t, uint32_t>& mapping, const std::string& taxonomy, const std::map<uint32_t, std::string>& classes){
|
|
313
|
+
remap_labels(bundle.scene, mapping, taxonomy, classes);
|
|
314
|
+
}, nb::arg("mapping"), nb::arg("taxonomy") = "", nb::arg("classes") = std::map<uint32_t, std::string>{})
|
|
230
315
|
.def("instance_object", [](const SceneBundle& bundle, size_t index){ return bundle.scene.instances.at(index).object; })
|
|
231
316
|
.def("instance_objects", [](const SceneBundle& bundle){
|
|
232
317
|
std::vector<size_t> objects;
|