hexatess-code 0.3.1__tar.gz → 0.4.1__tar.gz
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- {hexatess_code-0.3.1/src/hexatess_code.egg-info → hexatess_code-0.4.1}/PKG-INFO +10 -2
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/README.md +9 -1
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/pyproject.toml +1 -1
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/src/hexatess/__init__.py +1 -1
- {hexatess_code-0.3.1 → hexatess_code-0.4.1/src/hexatess_code.egg-info}/PKG-INFO +10 -2
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/LICENSE +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/setup.cfg +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/src/hexatess/camera.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/src/hexatess/cli.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/src/hexatess/decoder.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/src/hexatess/encoder.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/src/hexatess/galois.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/src/hexatess/geometry.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/src/hexatess/header.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/src/hexatess/masks.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/src/hexatess/reedsolomon.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/src/hexatess/render.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/src/hexatess/resilience.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/src/hexatess_code.egg-info/SOURCES.txt +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/src/hexatess_code.egg-info/dependency_links.txt +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/src/hexatess_code.egg-info/entry_points.txt +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/src/hexatess_code.egg-info/requires.txt +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/src/hexatess_code.egg-info/top_level.txt +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/tests/test_camera.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/tests/test_codec.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/tests/test_conformance.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/tests/test_galois.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/tests/test_geometry.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/tests/test_header.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/tests/test_masks.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/tests/test_reedsolomon.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/tests/test_render.py +0 -0
- {hexatess_code-0.3.1 → hexatess_code-0.4.1}/tests/test_resilience.py +0 -0
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Metadata-Version: 2.4
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Name: hexatess-code
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Version: 0.
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Version: 0.4.1
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Summary: Hexatess Code - an experimental 2D barcode on a hexagonal grid with Reed-Solomon error correction
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Author: The Hexatess Code Authors
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License: MIT License
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## Implement it in your own language
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A **pure-JavaScript encoder and decoder** already ship in this
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repository — see [`javascript/`](javascript/) (zero dependencies,
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byte-identical to the Python reference for uncompressed symbols) and
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the browser playground [`demo.html`](demo.html) at the repository root
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(encode + decode, including clean upright images).
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The format is deliberately **specification-first**: everything needed
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for an independent implementation is in
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[`SPECIFICATION.md`](SPECIFICATION.md), and
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3. **Erasure decoding:** declare blob-occluded modules as
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erasures → doubles correctable symbol counts.
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4. **JavaScript/TypeScript SDK** + online playground (generate a code
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in the browser in 10 seconds) — **encoder and decoder done:**
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[`javascript/`](javascript/) + [`demo.html`](demo.html); hosted
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playground (GitHub Pages) next.
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change).
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## Implement it in your own language
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A **pure-JavaScript encoder and decoder** already ship in this
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repository — see [`javascript/`](javascript/) (zero dependencies,
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byte-identical to the Python reference for uncompressed symbols) and
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the browser playground [`demo.html`](demo.html) at the repository root
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(encode + decode, including clean upright images).
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The format is deliberately **specification-first**: everything needed
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for an independent implementation is in
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[`SPECIFICATION.md`](SPECIFICATION.md), and
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3. **Erasure decoding:** declare blob-occluded modules as
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4. **JavaScript/TypeScript SDK** + online playground (generate a code
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[`javascript/`](javascript/) + [`demo.html`](demo.html); hosted
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playground (GitHub Pages) next.
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[project]
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name = "hexatess-code"
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version = "0.
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version = "0.4.1"
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description = "Hexatess Code - an experimental 2D barcode on a hexagonal grid with Reed-Solomon error correction"
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readme = "README.md"
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requires-python = ">=3.8"
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from .render import render, sample_grid_from_image
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from .resilience import add_blob_damage, add_random_noise, run_tests
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__version__ = "0.
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__version__ = "0.4.1"
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SPEC_VERSION = "0.3"
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__all__ = [
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Metadata-Version: 2.4
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Name: hexatess-code
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Version: 0.4.1
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Summary: Hexatess Code - an experimental 2D barcode on a hexagonal grid with Reed-Solomon error correction
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Author: The Hexatess Code Authors
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License: MIT License
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## Implement it in your own language
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A **pure-JavaScript encoder and decoder** already ship in this
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repository — see [`javascript/`](javascript/) (zero dependencies,
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byte-identical to the Python reference for uncompressed symbols) and
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the browser playground [`demo.html`](demo.html) at the repository root
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(encode + decode, including clean upright images).
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The format is deliberately **specification-first**: everything needed
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for an independent implementation is in
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[`SPECIFICATION.md`](SPECIFICATION.md), and
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@@ -221,7 +227,9 @@ vectors, it speaks Hexatess Code.
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3. **Erasure decoding:** declare blob-occluded modules as
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erasures → doubles correctable symbol counts.
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4. **JavaScript/TypeScript SDK** + online playground (generate a code
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in the browser in 10 seconds)
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in the browser in 10 seconds) — **encoder and decoder done:**
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[`javascript/`](javascript/) + [`demo.html`](demo.html); hosted
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playground (GitHub Pages) next.
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change).
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