fullseye 0.1.0__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- fullseye-0.1.0/AUTHORS +6 -0
- fullseye-0.1.0/LICENSE +201 -0
- fullseye-0.1.0/NOTICE +7 -0
- fullseye-0.1.0/PKG-INFO +283 -0
- fullseye-0.1.0/README.md +199 -0
- fullseye-0.1.0/accel.py +611 -0
- fullseye-0.1.0/accel_bridge.py +237 -0
- fullseye-0.1.0/accel_match.py +218 -0
- fullseye-0.1.0/accel_vol.py +240 -0
- fullseye-0.1.0/accuracy_bench.py +133 -0
- fullseye-0.1.0/acquire.py +333 -0
- fullseye-0.1.0/algo.py +3046 -0
- fullseye-0.1.0/algo_codegen.py +176 -0
- fullseye-0.1.0/algo_difftest.py +1710 -0
- fullseye-0.1.0/api.py +591 -0
- fullseye-0.1.0/auto_specs_data.py +325 -0
- fullseye-0.1.0/backend_safe.py +120 -0
- fullseye-0.1.0/backends.py +314 -0
- fullseye-0.1.0/backends_alife.py +473 -0
- fullseye-0.1.0/backends_alife2.py +478 -0
- fullseye-0.1.0/backends_aug.py +428 -0
- fullseye-0.1.0/backends_auto.py +1397 -0
- fullseye-0.1.0/backends_color.py +245 -0
- fullseye-0.1.0/backends_cv2b.py +64 -0
- fullseye-0.1.0/backends_decomp.py +283 -0
- fullseye-0.1.0/backends_deform.py +487 -0
- fullseye-0.1.0/backends_dl.py +87 -0
- fullseye-0.1.0/backends_extra.py +194 -0
- fullseye-0.1.0/backends_filters2.py +294 -0
- fullseye-0.1.0/backends_imgtools.py +250 -0
- fullseye-0.1.0/backends_inverse.py +324 -0
- fullseye-0.1.0/backends_kornia.py +117 -0
- fullseye-0.1.0/backends_macro.py +106 -0
- fullseye-0.1.0/backends_measure1d.py +330 -0
- fullseye-0.1.0/backends_physics.py +336 -0
- fullseye-0.1.0/backends_pil.py +72 -0
- fullseye-0.1.0/backends_r3.py +430 -0
- fullseye-0.1.0/backends_regions2.py +464 -0
- fullseye-0.1.0/backends_regions3.py +356 -0
- fullseye-0.1.0/backends_scipy.py +114 -0
- fullseye-0.1.0/backends_segment2.py +350 -0
- fullseye-0.1.0/backends_ski2.py +95 -0
- fullseye-0.1.0/backends_subpix.py +346 -0
- fullseye-0.1.0/backends_tactile.py +327 -0
- fullseye-0.1.0/backends_tomo.py +300 -0
- fullseye-0.1.0/backends_transform2.py +315 -0
- fullseye-0.1.0/backends_xldgeom.py +329 -0
- fullseye-0.1.0/baseline.py +77 -0
- fullseye-0.1.0/bench.py +83 -0
- fullseye-0.1.0/bspline_surf.py +285 -0
- fullseye-0.1.0/bundle3d.py +106 -0
- fullseye-0.1.0/calib.py +197 -0
- fullseye-0.1.0/camera.py +747 -0
- fullseye-0.1.0/catalog.py +228 -0
- fullseye-0.1.0/codegen.py +89 -0
- fullseye-0.1.0/comm.py +563 -0
- fullseye-0.1.0/complexops.py +549 -0
- fullseye-0.1.0/curvature3d.py +180 -0
- fullseye-0.1.0/curve3d.py +101 -0
- fullseye-0.1.0/deform3d.py +421 -0
- fullseye-0.1.0/deformreg.py +337 -0
- fullseye-0.1.0/depth_bilateral.py +237 -0
- fullseye-0.1.0/descriptors3d.py +301 -0
- fullseye-0.1.0/detect.py +200 -0
- fullseye-0.1.0/device.py +238 -0
- fullseye-0.1.0/difftest.py +159 -0
- fullseye-0.1.0/dispositions.py +153 -0
- fullseye-0.1.0/dsp.py +242 -0
- fullseye-0.1.0/edges3d.py +304 -0
- fullseye-0.1.0/engine.py +292 -0
- fullseye-0.1.0/events.py +219 -0
- fullseye-0.1.0/evis_fullseye_bridge.py +517 -0
- fullseye-0.1.0/evolve.py +133 -0
- fullseye-0.1.0/evolve_params.py +141 -0
- fullseye-0.1.0/examples/__init__.py +9 -0
- fullseye-0.1.0/examples/consumer_hillco.py +97 -0
- fullseye-0.1.0/examples/consumer_onocollo.py +107 -0
- fullseye-0.1.0/examples/contour_fourier.py +132 -0
- fullseye-0.1.0/examples/ct_inspection.py +94 -0
- fullseye-0.1.0/examples/draw_annotate.py +76 -0
- fullseye-0.1.0/examples/event_camera.py +69 -0
- fullseye-0.1.0/examples/g1_policy_staged.py +114 -0
- fullseye-0.1.0/examples/gallery2d_color_artistic.py +313 -0
- fullseye-0.1.0/examples/gallery2d_contour_measure.py +281 -0
- fullseye-0.1.0/examples/gallery2d_edges.py +241 -0
- fullseye-0.1.0/examples/gallery2d_features.py +247 -0
- fullseye-0.1.0/examples/gallery2d_geometry.py +258 -0
- fullseye-0.1.0/examples/gallery2d_gray_arith.py +237 -0
- fullseye-0.1.0/examples/gallery2d_halcon_ext.py +259 -0
- fullseye-0.1.0/examples/gallery2d_morphology.py +193 -0
- fullseye-0.1.0/examples/gallery2d_physics_alife_3d.py +262 -0
- fullseye-0.1.0/examples/gallery2d_region.py +224 -0
- fullseye-0.1.0/examples/gallery2d_segmentation.py +212 -0
- fullseye-0.1.0/examples/gallery2d_smoothing_rank.py +237 -0
- fullseye-0.1.0/examples/gallery2d_texture_freq.py +262 -0
- fullseye-0.1.0/examples/gaussian_splat_cloud.py +81 -0
- fullseye-0.1.0/examples/grasp_pose.py +81 -0
- fullseye-0.1.0/examples/image_morph.py +146 -0
- fullseye-0.1.0/examples/import_and_grasp.py +59 -0
- fullseye-0.1.0/examples/motion_analysis.py +78 -0
- fullseye-0.1.0/examples/perception_on_video.py +218 -0
- fullseye-0.1.0/examples/perception_pipeline.py +81 -0
- fullseye-0.1.0/examples/perception_staged.py +123 -0
- fullseye-0.1.0/examples/physical_ai_perception.py +160 -0
- fullseye-0.1.0/examples/quickstart.py +68 -0
- fullseye-0.1.0/examples/segment_and_classify.py +75 -0
- fullseye-0.1.0/examples/signal_filter.py +68 -0
- fullseye-0.1.0/examples/sim2real_and_alife.py +89 -0
- fullseye-0.1.0/examples/spline_curve.py +73 -0
- fullseye-0.1.0/examples2d.py +199 -0
- fullseye-0.1.0/examples3d.py +480 -0
- fullseye-0.1.0/examples_3d/__init__.py +13 -0
- fullseye-0.1.0/examples_3d/alpha_shape_topology.py +158 -0
- fullseye-0.1.0/examples_3d/augment_pointcloud.py +155 -0
- fullseye-0.1.0/examples_3d/auto_register.py +76 -0
- fullseye-0.1.0/examples_3d/bspline_freeform.py +160 -0
- fullseye-0.1.0/examples_3d/bundle_adjust.py +82 -0
- fullseye-0.1.0/examples_3d/cad_to_scan.py +77 -0
- fullseye-0.1.0/examples_3d/contours_to_surface.py +90 -0
- fullseye-0.1.0/examples_3d/contours_to_terrain.py +90 -0
- fullseye-0.1.0/examples_3d/ct_bone_segmentation.py +101 -0
- fullseye-0.1.0/examples_3d/ct_hand_radiograph.py +101 -0
- fullseye-0.1.0/examples_3d/ct_sparse_view_recon.py +108 -0
- fullseye-0.1.0/examples_3d/ct_surface_extraction.py +88 -0
- fullseye-0.1.0/examples_3d/curvature_grasp.py +120 -0
- fullseye-0.1.0/examples_3d/curvature_shape_index.py +85 -0
- fullseye-0.1.0/examples_3d/curvilinear_proj.py +207 -0
- fullseye-0.1.0/examples_3d/cylinder_axis_metrology.py +209 -0
- fullseye-0.1.0/examples_3d/denoise_evolution.py +59 -0
- fullseye-0.1.0/examples_3d/depth_denoise.py +90 -0
- fullseye-0.1.0/examples_3d/detect_primitives_3d.py +202 -0
- fullseye-0.1.0/examples_3d/diff_features.py +158 -0
- fullseye-0.1.0/examples_3d/dl_mesh_curvature.py +165 -0
- fullseye-0.1.0/examples_3d/dl_mesh_symmetry.py +120 -0
- fullseye-0.1.0/examples_3d/edges_3d.py +206 -0
- fullseye-0.1.0/examples_3d/feature_register.py +249 -0
- fullseye-0.1.0/examples_3d/fit_primitives_ext.py +415 -0
- fullseye-0.1.0/examples_3d/fpfh_correspondence.py +159 -0
- fullseye-0.1.0/examples_3d/gear_metrology.py +136 -0
- fullseye-0.1.0/examples_3d/geodesic_distance.py +136 -0
- fullseye-0.1.0/examples_3d/geometry_metrology.py +242 -0
- fullseye-0.1.0/examples_3d/gicp_register.py +152 -0
- fullseye-0.1.0/examples_3d/graycode_structured_light.py +149 -0
- fullseye-0.1.0/examples_3d/hull_bounds.py +402 -0
- fullseye-0.1.0/examples_3d/inner_box_inspection.py +92 -0
- fullseye-0.1.0/examples_3d/itokawa_curvature.py +108 -0
- fullseye-0.1.0/examples_3d/itokawa_pose_canonical.py +101 -0
- fullseye-0.1.0/examples_3d/itokawa_self_register.py +97 -0
- fullseye-0.1.0/examples_3d/itokawa_shape_match.py +84 -0
- fullseye-0.1.0/examples_3d/itokawa_symmetry_honest.py +95 -0
- fullseye-0.1.0/examples_3d/lidar_projection.py +124 -0
- fullseye-0.1.0/examples_3d/lidar_scene_segmentation.py +214 -0
- fullseye-0.1.0/examples_3d/matching_localize.py +176 -0
- fullseye-0.1.0/examples_3d/medial_topology.py +166 -0
- fullseye-0.1.0/examples_3d/mesh_decimate.py +410 -0
- fullseye-0.1.0/examples_3d/mesh_lod_download.py +127 -0
- fullseye-0.1.0/examples_3d/mesh_props.py +404 -0
- fullseye-0.1.0/examples_3d/mesh_smooth.py +209 -0
- fullseye-0.1.0/examples_3d/metrics_eval.py +193 -0
- fullseye-0.1.0/examples_3d/molecule_atom_count.py +188 -0
- fullseye-0.1.0/examples_3d/moment_invariants.py +183 -0
- fullseye-0.1.0/examples_3d/morphology_3d.py +187 -0
- fullseye-0.1.0/examples_3d/motion_scene.py +249 -0
- fullseye-0.1.0/examples_3d/motion_seg.py +112 -0
- fullseye-0.1.0/examples_3d/nonrigid_deform.py +162 -0
- fullseye-0.1.0/examples_3d/object_segmentation.py +164 -0
- fullseye-0.1.0/examples_3d/occupancy_esdf.py +164 -0
- fullseye-0.1.0/examples_3d/oriented_bounding_box.py +95 -0
- fullseye-0.1.0/examples_3d/oriented_normals.py +121 -0
- fullseye-0.1.0/examples_3d/partial_overlap_icp.py +190 -0
- fullseye-0.1.0/examples_3d/pcl_geodesic.py +243 -0
- fullseye-0.1.0/examples_3d/photometric_stereo.py +167 -0
- fullseye-0.1.0/examples_3d/plane_flatness.py +65 -0
- fullseye-0.1.0/examples_3d/plane_sweep_depth.py +94 -0
- fullseye-0.1.0/examples_3d/pnp_pose_outliers.py +145 -0
- fullseye-0.1.0/examples_3d/pointcloud_downsampling.py +66 -0
- fullseye-0.1.0/examples_3d/poisson_surface_recon.py +140 -0
- fullseye-0.1.0/examples_3d/pose_estimation.py +172 -0
- fullseye-0.1.0/examples_3d/pose_graph_slam.py +98 -0
- fullseye-0.1.0/examples_3d/primitive_fitting_3d.py +88 -0
- fullseye-0.1.0/examples_3d/procedural_hand.py +117 -0
- fullseye-0.1.0/examples_3d/range_image.py +202 -0
- fullseye-0.1.0/examples_3d/ransac_prim.py +142 -0
- fullseye-0.1.0/examples_3d/refinement.py +224 -0
- fullseye-0.1.0/examples_3d/reflection_symmetry.py +126 -0
- fullseye-0.1.0/examples_3d/reg_eval.py +91 -0
- fullseye-0.1.0/examples_3d/region_props_3d.py +212 -0
- fullseye-0.1.0/examples_3d/render_ao.py +371 -0
- fullseye-0.1.0/examples_3d/render_beauty.py +411 -0
- fullseye-0.1.0/examples_3d/render_shade.py +454 -0
- fullseye-0.1.0/examples_3d/render_shadow.py +481 -0
- fullseye-0.1.0/examples_3d/render_ssaa.py +323 -0
- fullseye-0.1.0/examples_3d/render_tonemap.py +368 -0
- fullseye-0.1.0/examples_3d/rotational_symmetry_fold.py +143 -0
- fullseye-0.1.0/examples_3d/roundness.py +62 -0
- fullseye-0.1.0/examples_3d/scene_flow_rigid.py +169 -0
- fullseye-0.1.0/examples_3d/sdf_csg.py +74 -0
- fullseye-0.1.0/examples_3d/sensor_seg.py +256 -0
- fullseye-0.1.0/examples_3d/sfm_recon.py +355 -0
- fullseye-0.1.0/examples_3d/sh_descriptor_retrieval.py +286 -0
- fullseye-0.1.0/examples_3d/shape_desc_pose.py +205 -0
- fullseye-0.1.0/examples_3d/shape_descriptor.py +199 -0
- fullseye-0.1.0/examples_3d/shape_retrieval.py +95 -0
- fullseye-0.1.0/examples_3d/snell_refraction.py +129 -0
- fullseye-0.1.0/examples_3d/space_carving.py +175 -0
- fullseye-0.1.0/examples_3d/space_curve.py +249 -0
- fullseye-0.1.0/examples_3d/stereo_depth_scene.py +113 -0
- fullseye-0.1.0/examples_3d/structured_light.py +119 -0
- fullseye-0.1.0/examples_3d/superquadric_fit.py +136 -0
- fullseye-0.1.0/examples_3d/symmetry.py +81 -0
- fullseye-0.1.0/examples_3d/terrain_traversability.py +116 -0
- fullseye-0.1.0/examples_3d/torus_knot_curve.py +146 -0
- fullseye-0.1.0/examples_3d/transforms_repr.py +369 -0
- fullseye-0.1.0/examples_3d/tsdf_fusion_demo.py +128 -0
- fullseye-0.1.0/examples_3d/two_view_pose.py +82 -0
- fullseye-0.1.0/examples_3d/volume_downsampling.py +75 -0
- fullseye-0.1.0/examples_3d/watershed3d.py +313 -0
- fullseye-0.1.0/feat_fpfh.py +320 -0
- fullseye-0.1.0/feat_harris.py +132 -0
- fullseye-0.1.0/feat_shot.py +332 -0
- fullseye-0.1.0/feat_spin.py +256 -0
- fullseye-0.1.0/features.py +190 -0
- fullseye-0.1.0/filters_flow.py +146 -0
- fullseye-0.1.0/fit_primitives_ext.py +382 -0
- fullseye-0.1.0/flow.py +216 -0
- fullseye-0.1.0/fourierdesc.py +233 -0
- fullseye-0.1.0/fringe.py +309 -0
- fullseye-0.1.0/fscript.py +1132 -0
- fullseye-0.1.0/fsi18n.py +112 -0
- fullseye-0.1.0/fslib.py +670 -0
- fullseye-0.1.0/fsruntime.py +435 -0
- fullseye-0.1.0/fullseye/OP_CATALOG.md +1475 -0
- fullseye-0.1.0/fullseye/SENSOR_PLAYBOOK.md +400 -0
- fullseye-0.1.0/fullseye/__init__.py +244 -0
- fullseye-0.1.0/fullseye/data/halcon_facade_map.json +603 -0
- fullseye-0.1.0/fullseye/data/halcon_graph.json +50827 -0
- fullseye-0.1.0/fullseye/data/halcon_stubs.json +32020 -0
- fullseye-0.1.0/fullseye/i18n/ja.json +13 -0
- fullseye-0.1.0/fullseye/rag_setup.py +161 -0
- fullseye-0.1.0/fullseye/skill_template/SKILL.md +70 -0
- fullseye-0.1.0/fullseye.egg-info/PKG-INFO +283 -0
- fullseye-0.1.0/fullseye.egg-info/SOURCES.txt +1615 -0
- fullseye-0.1.0/fullseye.egg-info/dependency_links.txt +1 -0
- fullseye-0.1.0/fullseye.egg-info/entry_points.txt +4 -0
- fullseye-0.1.0/fullseye.egg-info/requires.txt +86 -0
- fullseye-0.1.0/fullseye.egg-info/top_level.txt +199 -0
- fullseye-0.1.0/fuse3d.py +61 -0
- fullseye-0.1.0/g1_policy_bridge.py +382 -0
- fullseye-0.1.0/geodesic3d.py +118 -0
- fullseye-0.1.0/gicp.py +250 -0
- fullseye-0.1.0/graph.py +190 -0
- fullseye-0.1.0/graph_seed.py +52 -0
- fullseye-0.1.0/graphengine.py +173 -0
- fullseye-0.1.0/grasp.py +619 -0
- fullseye-0.1.0/halcon_coverage.py +295 -0
- fullseye-0.1.0/halcon_names_data.py +2323 -0
- fullseye-0.1.0/halcon_rad_ingest.py +192 -0
- fullseye-0.1.0/halcon_scrape.py +204 -0
- fullseye-0.1.0/honest_summary.py +119 -0
- fullseye-0.1.0/hull3d.py +139 -0
- fullseye-0.1.0/imagedraw.py +155 -0
- fullseye-0.1.0/imagemorph.py +297 -0
- fullseye-0.1.0/imgevolve.py +506 -0
- fullseye-0.1.0/imgio.py +401 -0
- fullseye-0.1.0/imgops_nary.py +238 -0
- fullseye-0.1.0/lib_coverage.py +139 -0
- fullseye-0.1.0/locomotion.py +211 -0
- fullseye-0.1.0/macro_champions_data.py +165 -0
- fullseye-0.1.0/match3d.py +2108 -0
- fullseye-0.1.0/matching.py +81 -0
- fullseye-0.1.0/matching3d.py +180 -0
- fullseye-0.1.0/measure.py +213 -0
- fullseye-0.1.0/measure3d.py +402 -0
- fullseye-0.1.0/medial.py +241 -0
- fullseye-0.1.0/mesh.py +1414 -0
- fullseye-0.1.0/mesh_decimate.py +337 -0
- fullseye-0.1.0/mesh_props.py +256 -0
- fullseye-0.1.0/mesh_smooth.py +169 -0
- fullseye-0.1.0/meshio_opt.py +584 -0
- fullseye-0.1.0/meshrepair.py +735 -0
- fullseye-0.1.0/metrics3d.py +121 -0
- fullseye-0.1.0/moments3d.py +259 -0
- fullseye-0.1.0/mosaic.py +215 -0
- fullseye-0.1.0/motion.py +164 -0
- fullseye-0.1.0/motion_seg3d.py +235 -0
- fullseye-0.1.0/normals_orient.py +261 -0
- fullseye-0.1.0/objmodel3d.py +361 -0
- fullseye-0.1.0/occupancy.py +336 -0
- fullseye-0.1.0/odometry.py +208 -0
- fullseye-0.1.0/ops.py +836 -0
- fullseye-0.1.0/ops3d.py +545 -0
- fullseye-0.1.0/oss_adapter.py +328 -0
- fullseye-0.1.0/parity.py +206 -0
- fullseye-0.1.0/pcl_augment.py +314 -0
- fullseye-0.1.0/pcl_filter.py +288 -0
- fullseye-0.1.0/pcseg.py +524 -0
- fullseye-0.1.0/photometric.py +129 -0
- fullseye-0.1.0/pipeline3d.py +84 -0
- fullseye-0.1.0/pipeline_evolve.py +282 -0
- fullseye-0.1.0/plane_sweep.py +161 -0
- fullseye-0.1.0/pnp3d.py +149 -0
- fullseye-0.1.0/pointcloud.py +186 -0
- fullseye-0.1.0/pose.py +87 -0
- fullseye-0.1.0/pose_graph.py +109 -0
- fullseye-0.1.0/pose_quat.py +242 -0
- fullseye-0.1.0/ppf.py +238 -0
- fullseye-0.1.0/problems.py +362 -0
- fullseye-0.1.0/pyproject.toml +144 -0
- fullseye-0.1.0/range_image.py +114 -0
- fullseye-0.1.0/ransac_fit.py +413 -0
- fullseye-0.1.0/raster.py +451 -0
- fullseye-0.1.0/recipes.py +97 -0
- fullseye-0.1.0/recon3d.py +363 -0
- fullseye-0.1.0/reconstruction.py +349 -0
- fullseye-0.1.0/references.py +102 -0
- fullseye-0.1.0/regionprops3d.py +357 -0
- fullseye-0.1.0/registration.py +258 -0
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- fullseye-0.1.0/verify_auto.py +192 -0
- fullseye-0.1.0/video.py +319 -0
- fullseye-0.1.0/videops.py +315 -0
- fullseye-0.1.0/visualhull.py +230 -0
- fullseye-0.1.0/volio.py +588 -0
- fullseye-0.1.0/volops.py +668 -0
- fullseye-0.1.0/watershed3d.py +306 -0
fullseye-0.1.0/AUTHORS
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fullseye-0.1.0/NOTICE
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fullseye-0.1.0/PKG-INFO
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Metadata-Version: 2.4
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Name: fullseye
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Version: 0.1.0
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Summary: Evolvable image-processing operator library and honest pipeline designer (numpy-native, optional GPU)
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Author-email: Kazufumi Furuse <kazufumi@furuse.work>
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License: Apache-2.0
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Project-URL: Homepage, https://github.com/furuse-kazufumi/fullseye
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Project-URL: Documentation, https://github.com/furuse-kazufumi/fullseye/tree/master/docs
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Project-URL: Operator corpus (RAG), https://github.com/furuse-kazufumi/fullseye/tree/master/docs/ops
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Project-URL: Bug tracker, https://github.com/furuse-kazufumi/fullseye/issues
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Keywords: image-processing,computer-vision,evolutionary-algorithm,pipeline,operators
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Requires-Python: >=3.10
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Description-Content-Type: text/markdown
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License-File: LICENSE
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License-File: AUTHORS
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# Fullseye
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[](https://github.com/furuse-kazufumi/fullseye/actions/workflows/ci.yml)
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[](https://pypi.org/project/fullseye/)
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[](LICENSE)
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**An in-house, numpy-native image-processing operator library and evolutionary
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pipeline designer.** Every operator is reimplemented from published algorithms and
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open-source libraries (OpenCV, scikit-image, SciPy, Pillow, PyWavelets, SimpleITK,
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mahotas, kornia/torch), given a single typed interface, and contract-tested
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(finite, deterministic, sort-typed). On top of the operators sits an evolutionary
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search that *designs* pipelines and gates them honestly on a held-out set.
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Two ways to use it: **apply known operators** (most of the time), or **evolve a new
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pipeline** when no single operator solves the task. It is `pip`-installable and works
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on plain numpy arrays, so other projects can drop it into a vision pipeline directly.
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<!-- Absolute raw URLs on purpose: this README doubles as the PyPI long description,
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where repo-relative image paths break. -->
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*Rendered by Fullseye's numpy renderer (SDF → marching cubes → AO / soft shadows / ACES). More real outputs below.*
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## Install
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```bash
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pip install fullseye # PyPI (numpy + scipy core)
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pip install "fullseye[all]" # + opencv, scikit-image, Pillow, PyWavelets, SimpleITK, kornia/torch, PySide6
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# from a checkout: pip install -e . (per-backend extras: .[opencv] .[skimage] .[gpu] ...)
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```
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PyPI: <https://pypi.org/project/fullseye/> · Source / issues / operator corpus:
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GitHub (linked from the PyPI sidebar). After installing, `fullseye-rag` sets up the
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Claude Code RAG skill; `py -3.11 tools/update_fullseye.py` updates a checkout without
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touching your environment (see `docs/AI_RAG_GUIDE.md`).
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Only numpy and scipy are required; every other backend is optional and only its own
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operators are affected when it is absent (graceful degradation). GPU is opt-in.
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## Quickstart (programmatic API)
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```python
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import fullseye, numpy as np
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frame = np.asarray(img, np.float64) # gray H×W in [0,1] (H×W×3 for color)
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edges = fullseye.apply(frame, "sobel_amp") # numpy in, numpy out
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seg = fullseye.apply(frame, "otsu") # image → region (binary {0,1})
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n = fullseye.apply(seg, "count_obj") # region → feature → a float
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out = fullseye.run_pipeline(frame, ["gaussian", "sobel_amp", "otsu"]) # shared knobs
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out = fullseye.run_pipeline(frame, [("gaussian",0.3,0.5), ("otsu",0.4,0.5)]) # per-stage knobs
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fullseye.list_ops(sort="region"); fullseye.op_names() # discover
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```
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`apply(image, name, a=0.5, b=0.5)` and `run_pipeline` take an operator name and two
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knobs in `[0, 1]`. Feature operators return a Python float; contour operators a dict.
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## Operator library
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**~1000 typed operators** (measured: 731 distinct 2-D across 46 categories + 265 3-D
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across 55 categories), covering denoising, smoothing, sharpening,
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thresholding/segmentation, morphology, edge/corner/blob detection, distance
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transforms, color-space conversion, texture/shape features, contours, and the 3-D
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modality (point clouds / meshes / volumes / SDF / 6-DoF pose). Sorts: `image` (gray
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`[0,1]`), `color` (RGB), `region` (binary), `feature` (scalar), `contour`, `volume`.
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Every operator carries a machine-readable Markdown note under `docs/ops/`
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(call form, type contract, HALCON counterpart, references, author/license/version
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fingerprint) — a single source of truth that generates the Studio help pages and
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doubles as a **retrieval (RAG) corpus for AI coding assistants**: an agent such as
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Claude Code can look up operators by contract, chain them by sort, and inspect every
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intermediate result. One command installs the bundled Claude Code skill and pins the
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corpus path (`py -3.11 tools/setup_claude_rag.py` — see `docs/AI_RAG_GUIDE.md`).
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Coverage against HALCON's 2313 operators is measured, not asserted
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(`py -3.11 imgevolve.py coverage`).
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```bash
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py -3.11 imgevolve.py ops --search edge # search implemented operators
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py -3.11 imgevolve.py apply gaussian in.png out.png --a 0.6
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py -3.11 imgevolve.py pipeline in.png out.png --ops "gaussian,sobel_amp,otsu"
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py -3.11 imgevolve.py coverage # honest coverage numbers
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```
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Adding one operator makes evolution, code generation, the catalog, and the
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machine-readable index (`docs/OP_INDEX.json`) follow automatically.
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## Perception stack (robotics-friendly)
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Building blocks that turn frames into geometry and objects — the pieces a robot
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needs to perceive, measure, and act. A **sensor-simulation suite** (pseudo-LiDAR,
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stereo, event camera / DVS, photometric stereo, TSDF fusion, polarization, focus
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stacking) lets you develop and test perception pipelines without hardware:
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The **3-D side is where Fullseye differentiates most**: 265 typed 3-D operators
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spanning point clouds / meshes / volumes / SDF — 3-D feature descriptors
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(SHOT, FPFH, spin images), TSDF fusion, fringe projection, photometric stereo,
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superquadric fitting, medial axis, geodesic distance, visual hull, and
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boundary-preserving manifold-strict QEM decimation — all pure numpy behind one
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typed registry. Real data, real numbers (asteroid 25143 Itokawa, JAXA
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Hayabusa / Gaskell shape model):
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```python
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import fullseye as fs
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disp = fs.disparity_map(left, right, max_disp=16) # dense stereo (block matching)
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Z = fs.depth_from_disparity(disp, focal=f, baseline=B) # Z = f·B/d
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pts = fs.reproject_to_points(Z, fx=f, fy=f) # point cloud (N,3)
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grid,_= fs.elevation_map(world_pts, cell=0.05) # 2.5-D terrain heightmap
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ok = fs.traversability(grid, cell=0.05, max_step=0.1) # foothold / obstacle mask
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objs = fs.segment_objects(frame, threshold="otsu") # per-object records (geometry + descriptors)
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rgb = fs.colorize_depth(Z); fs.save_ply("cloud.ply", pts) # visualise / export (no matplotlib)
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```
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Motion, over time — feed it a real clip:
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```python
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frames = fs.read_frames("clip.mp4", gray=True, step=2) # (T,H,W) float64 [0,1] (mp4/gif)
|
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for a, b in fs.frame_pairs(frames):
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u, v = fs.optical_flow_lk(a, b) # dense flow; also track_points / motion_*
|
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```
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+
|
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`fs.to_float01(x)` coerces uint8/uint16/bool/PIL/path inputs to float64 `[0,1]`;
|
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`fs.read_frames` / `iter_frames` / `write_video` / `probe` handle video I/O (see
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`docs/PERCEPTION_REALDATA.md` for measured results on real footage).
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|
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## Evolutionary pipeline design
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When the task is "find an algorithm that maximizes metric *M* on my data", evolve one.
|
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Fitness is measured on the **training** split only; a **held-out** split is tracked but
|
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**never selected on**, so the reported generalization is honest rather than a fit to the
|
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evaluation set.
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|
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```bash
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py -3.11 baseline.py --problem denoise --workdir out/mine # honest floor first
|
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py -3.11 evolve.py --problem denoise --workdir out/mine --gens 40 --pop 24
|
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py -3.11 robust.py --problem denoise --workdir out/mine --seeds 5 # best-of-N, train-selected
|
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|
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```
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## Performance (optional GPU batch backend)
|
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+
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The default per-image path uses scipy/OpenCV. A batched `torch` fast path (`accel.py`,
|
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`--device cuda`) accelerates the compute-heavy vectorizable operators. Honest note: on
|
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|
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CPU the batch path speeds up heavy operators (≈1.6–2.2×) but *loses* on trivial
|
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pointwise ops (tensor-conversion overhead); the real win is on GPU, where that overhead
|
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amortizes over large parallelism.
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## Fullseye Studio (HDevelop-style IDE)
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|
+
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`fullseye-studio` (or `py -3.11 studio.py` from a checkout) opens the visual
|
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|
+
workbench: operator browser with generated help
|
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|
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(2-D and 3-D), pipeline editor with per-stage timing, breakpoints, continue /
|
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run-from-line execution control, a variable window with watch expressions and
|
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+
right-click inspection, multi-window graphics scriptable from programs
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|
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(`dev_open_window` / `dev_set_window` / `dev_set_window_extents`), worked-example
|
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|
+
galleries, and a tabbed **Python Editor** that opens any sample as editable, runnable
|
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|
+
code (F5, subprocess). Combined with the RAG corpus this is aimed at being an
|
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|
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integrated environment for Physical-AI perception work: the AI writes and runs the
|
|
246
|
+
pipeline, and the human inspects what it "sees" in the same windows.
|
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+
|
|
248
|
+
## Academic use
|
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249
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+
|
|
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|
+
Fullseye is designed to be citable and reproducible: per-operator notes carry real
|
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+
literature references (no fabricated DOIs), versions are pinned to the code by a
|
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+
registry fingerprint with a CI drift test, and evaluation follows the honest
|
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|
+
held-out discipline above. If you use it in academic work, please cite via
|
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|
+
`CITATION.cff`.
|
|
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|
+
|
|
256
|
+
## Documentation map
|
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257
|
+
|
|
258
|
+
Everything below lives in the repo — start at the guide that matches what you want to do:
|
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|
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|
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| You want to… | Read |
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|---|---|
|
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|
+
| See what the operators produce (result gallery) | `docs/GALLERY.md` |
|
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| Look up any of the ~1000 operators | `docs/ops/INDEX.md` (full TOC) · `docs/OP_CATALOG.md` (one-page catalog) |
|
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|
+
| Find real sample data (meshes / volumes / images, with licenses) | `docs/ops/SAMPLES.md` |
|
|
265
|
+
| Use Fullseye as an AI/RAG knowledge base | `docs/AI_RAG_GUIDE.md` (+ `fullseye-rag`) |
|
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| Drive the Studio IDE | `docs/STUDIO_GUIDE.md` · `docs/HDEVELOP_DEV_OPS.md` (dev_* window ops) |
|
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| Add an operator | `docs/ADDING_OPS.md` · `CONTRIBUTING.md` |
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|
+
| Understand the language policy (en/ja) | `docs/I18N.md` |
|
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269
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+
| Update a checkout safely | `tools/update_fullseye.py --check` |
|
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270
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| Cite Fullseye | `CITATION.cff` |
|
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+
|
|
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## Design principles
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- **Reimplemented from public knowledge** — published algorithms and open-source
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|
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libraries, unified behind one typed interface; not derived from any proprietary product.
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- **Honest by construction** — held-out data is never used for selection; coverage and
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|
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benchmark numbers are measured, not asserted; limitations are disclosed, not hidden.
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- **Optional heavy dependencies** — a numpy+scipy core always works; richer backends and
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GPU are opt-in.
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## License
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Apache-2.0.
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