framerudiments 0.2.0__tar.gz → 0.4.0__tar.gz

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (232) hide show
  1. framerudiments-0.4.0/MANIFEST.in +11 -0
  2. framerudiments-0.4.0/PKG-INFO +487 -0
  3. framerudiments-0.4.0/README.md +459 -0
  4. framerudiments-0.4.0/RELEASE_NOTES.md +36 -0
  5. framerudiments-0.4.0/analysis-releases.json +26 -0
  6. framerudiments-0.4.0/docs/FrameRudiments-PATCH_WORKFLOW.md +164 -0
  7. framerudiments-0.4.0/docs/annular-modulation.md +351 -0
  8. framerudiments-0.4.0/docs/authoring-workspace.md +112 -0
  9. framerudiments-0.4.0/docs/expanded-effects.md +251 -0
  10. framerudiments-0.4.0/docs/full-preset-analysis.md +336 -0
  11. framerudiments-0.4.0/docs/keyframed-mattes.md +20 -0
  12. framerudiments-0.4.0/docs/media/preset-test-cards.png +0 -0
  13. framerudiments-0.4.0/docs/media/test-card-inputs/colour-bars.png +0 -0
  14. framerudiments-0.4.0/docs/media/test-card-inputs/grid-rings.png +0 -0
  15. framerudiments-0.4.0/docs/media/test-card-inputs/text-card.png +0 -0
  16. framerudiments-0.4.0/docs/multi-stem-modulation.md +28 -0
  17. framerudiments-0.4.0/docs/music-reactive-3d.md +164 -0
  18. framerudiments-0.4.0/docs/particle-smoke.md +172 -0
  19. framerudiments-0.4.0/docs/phase3-compositing.md +45 -0
  20. framerudiments-0.4.0/docs/preset-behaviour.md +62 -0
  21. framerudiments-0.4.0/docs/preset-profiling.md +200 -0
  22. {framerudiments-0.2.0 → framerudiments-0.4.0}/docs/project-format.md +69 -3
  23. framerudiments-0.4.0/docs/projectm-local-runtime.md +29 -0
  24. framerudiments-0.4.0/docs/quality-effects.md +138 -0
  25. framerudiments-0.4.0/docs/rich-lyric-effects.md +200 -0
  26. {framerudiments-0.2.0 → framerudiments-0.4.0}/docs/rudiment-renderers.md +24 -2
  27. framerudiments-0.4.0/docs/scoped-post-effects.md +155 -0
  28. framerudiments-0.4.0/docs/solid-spatial-renderers.md +83 -0
  29. framerudiments-0.4.0/docs/spatial-renderers.md +32 -0
  30. framerudiments-0.4.0/docs/spatiotemporal-supersampling.md +92 -0
  31. framerudiments-0.4.0/docs/sprite-visualisations.md +193 -0
  32. framerudiments-0.4.0/docs/stem-sources-and-masks.md +46 -0
  33. framerudiments-0.4.0/docs/variable-bpm-word-subtitles.md +160 -0
  34. framerudiments-0.4.0/docs/visualisation-atlas.md +180 -0
  35. framerudiments-0.4.0/docs/visualisation-coverage-matrix.md +42 -0
  36. framerudiments-0.4.0/docs/visualiser-routing.md +142 -0
  37. {framerudiments-0.2.0 → framerudiments-0.4.0}/docs/visualisers.md +24 -0
  38. framerudiments-0.4.0/integration/test_music_spatial_gpu.py +55 -0
  39. framerudiments-0.4.0/integration/test_preset_analysis.py +69 -0
  40. framerudiments-0.4.0/integration/test_released_preset_analysis.py +41 -0
  41. {framerudiments-0.2.0 → framerudiments-0.4.0}/integration/test_visualisers_gpu.py +97 -34
  42. {framerudiments-0.2.0 → framerudiments-0.4.0}/pyproject.toml +3 -2
  43. framerudiments-0.4.0/scripts/Run-FullPresetAnalysis.ps1 +409 -0
  44. framerudiments-0.4.0/scripts/Run-PresetBehaviourAnalysis.ps1 +72 -0
  45. framerudiments-0.4.0/scripts/authoring_preview.py +322 -0
  46. framerudiments-0.4.0/scripts/build_sprite_assets.py +217 -0
  47. framerudiments-0.4.0/scripts/check_projectm_runtime.py +80 -0
  48. framerudiments-0.4.0/scripts/check_release_packages.py +132 -0
  49. framerudiments-0.4.0/scripts/ensure_projectm_runtime.py +58 -0
  50. framerudiments-0.4.0/scripts/full_preset_analysis.py +1619 -0
  51. framerudiments-0.4.0/scripts/generate_particle_gallery.py +222 -0
  52. framerudiments-0.4.0/scripts/generate_post_effect_gallery.py +189 -0
  53. framerudiments-0.4.0/scripts/generate_quality_gallery.py +270 -0
  54. framerudiments-0.4.0/scripts/generate_rich_lyric_gallery.py +315 -0
  55. framerudiments-0.4.0/scripts/generate_sprite_gallery.py +414 -0
  56. framerudiments-0.4.0/scripts/generate_supersampling_gallery.py +149 -0
  57. framerudiments-0.4.0/scripts/generate_timing_gallery.py +250 -0
  58. framerudiments-0.4.0/scripts/generate_visualisation_gallery.py +359 -0
  59. framerudiments-0.4.0/scripts/generate_visualiser_routing_gallery.py +275 -0
  60. framerudiments-0.4.0/scripts/install_analysis_releases.py +150 -0
  61. framerudiments-0.4.0/scripts/prepare_pixelcue_taggers.py +67 -0
  62. framerudiments-0.4.0/scripts/preset_behaviour_pipeline.py +337 -0
  63. framerudiments-0.4.0/scripts/profile_visualisation_coverage.py +69 -0
  64. framerudiments-0.4.0/scripts/profile_visualisers.py +11 -0
  65. framerudiments-0.4.0/scripts/projectm_dll_diagnostics.py +314 -0
  66. framerudiments-0.4.0/scripts/repair_projectm_mingw.py +437 -0
  67. framerudiments-0.4.0/scripts/select_projectm_generator.py +180 -0
  68. framerudiments-0.4.0/scripts/validate_patch.py +88 -0
  69. framerudiments-0.4.0/src/framerudiments/__init__.py +26 -0
  70. framerudiments-0.4.0/src/framerudiments/advanced_renderers.py +459 -0
  71. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/atlas.py +3 -0
  72. framerudiments-0.4.0/src/framerudiments/beat_timeline.py +217 -0
  73. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/choreography.py +5 -3
  74. framerudiments-0.4.0/src/framerudiments/circular_renderers.py +594 -0
  75. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/cli.py +88 -6
  76. framerudiments-0.4.0/src/framerudiments/compositor.py +689 -0
  77. framerudiments-0.4.0/src/framerudiments/demo.py +288 -0
  78. framerudiments-0.4.0/src/framerudiments/effect_catalogue.py +90 -0
  79. framerudiments-0.4.0/src/framerudiments/effect_renderers.py +652 -0
  80. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/effects.py +9 -5
  81. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/encoding.py +98 -25
  82. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/flight.py +27 -14
  83. framerudiments-0.4.0/src/framerudiments/gpu_spatial_backend.py +395 -0
  84. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/io.py +22 -5
  85. framerudiments-0.4.0/src/framerudiments/keyframes.py +56 -0
  86. framerudiments-0.4.0/src/framerudiments/layer_animation.py +140 -0
  87. framerudiments-0.4.0/src/framerudiments/layer_displacement.py +57 -0
  88. framerudiments-0.4.0/src/framerudiments/layer_masks.py +70 -0
  89. framerudiments-0.4.0/src/framerudiments/lyric_indicator.py +547 -0
  90. framerudiments-0.4.0/src/framerudiments/modulation.py +256 -0
  91. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/motion.py +44 -9
  92. framerudiments-0.4.0/src/framerudiments/music_spatial_renderers.py +314 -0
  93. framerudiments-0.4.0/src/framerudiments/output_quality.py +107 -0
  94. framerudiments-0.4.0/src/framerudiments/particle_engine.py +753 -0
  95. framerudiments-0.4.0/src/framerudiments/post_effects.py +121 -0
  96. framerudiments-0.4.0/src/framerudiments/preset_library.py +177 -0
  97. framerudiments-0.4.0/src/framerudiments/preset_profiling.py +433 -0
  98. framerudiments-0.4.0/src/framerudiments/profile_analysis.py +354 -0
  99. framerudiments-0.4.0/src/framerudiments/project.py +317 -0
  100. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/projectm_backend.py +79 -27
  101. framerudiments-0.4.0/src/framerudiments/quality_effects.py +297 -0
  102. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/render.py +125 -25
  103. framerudiments-0.4.0/src/framerudiments/rich_subtitles.py +294 -0
  104. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/rudiment_renderers.py +328 -63
  105. framerudiments-0.4.0/src/framerudiments/scoped_effects.py +319 -0
  106. framerudiments-0.4.0/src/framerudiments/solid_spatial_renderers.py +304 -0
  107. framerudiments-0.4.0/src/framerudiments/spatial_renderers.py +141 -0
  108. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/spectrum.py +67 -21
  109. framerudiments-0.4.0/src/framerudiments/sprite_assets/arcade.png +0 -0
  110. framerudiments-0.4.0/src/framerudiments/sprite_assets/crystal.png +0 -0
  111. framerudiments-0.4.0/src/framerudiments/sprite_assets/fire.png +0 -0
  112. framerudiments-0.4.0/src/framerudiments/sprite_assets/generated-neon.png +0 -0
  113. framerudiments-0.4.0/src/framerudiments/sprite_assets/glass.png +0 -0
  114. framerudiments-0.4.0/src/framerudiments/sprite_assets/hud.png +0 -0
  115. framerudiments-0.4.0/src/framerudiments/sprite_assets/ice.png +0 -0
  116. framerudiments-0.4.0/src/framerudiments/sprite_assets/lcd-amber.png +0 -0
  117. framerudiments-0.4.0/src/framerudiments/sprite_assets/lcd-green.png +0 -0
  118. framerudiments-0.4.0/src/framerudiments/sprite_assets/lcd.png +0 -0
  119. framerudiments-0.4.0/src/framerudiments/sprite_assets/led.png +0 -0
  120. framerudiments-0.4.0/src/framerudiments/sprite_assets/manifest.json +104 -0
  121. framerudiments-0.4.0/src/framerudiments/sprite_assets/metal.png +0 -0
  122. framerudiments-0.4.0/src/framerudiments/sprite_assets/mono.png +0 -0
  123. framerudiments-0.4.0/src/framerudiments/sprite_assets/neon.png +0 -0
  124. framerudiments-0.4.0/src/framerudiments/sprite_assets/pixel.png +0 -0
  125. framerudiments-0.4.0/src/framerudiments/sprite_assets/plasma.png +0 -0
  126. framerudiments-0.4.0/src/framerudiments/sprite_assets/vfd.png +0 -0
  127. framerudiments-0.4.0/src/framerudiments/sprite_catalogue.py +92 -0
  128. framerudiments-0.4.0/src/framerudiments/sprite_renderers.py +1207 -0
  129. framerudiments-0.4.0/src/framerudiments/stem_blend.py +57 -0
  130. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/stemlab.py +13 -4
  131. framerudiments-0.4.0/src/framerudiments/subtitles.py +57 -0
  132. framerudiments-0.4.0/src/framerudiments/super_sampling.py +399 -0
  133. framerudiments-0.4.0/src/framerudiments/terrain_field.py +225 -0
  134. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/timeline.py +21 -9
  135. framerudiments-0.4.0/src/framerudiments/visual_style.py +302 -0
  136. framerudiments-0.4.0/src/framerudiments/visualisation_catalogue.py +286 -0
  137. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/visualiser_assets/butterchurn-page.js +17 -2
  138. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/visualiser_assets/butterchurn-worker.mjs +16 -2
  139. framerudiments-0.4.0/src/framerudiments/visualiser_routing.py +163 -0
  140. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/visualiser_setup.py +74 -20
  141. framerudiments-0.4.0/src/framerudiments/visualisers.py +350 -0
  142. framerudiments-0.4.0/src/framerudiments/word_timing.py +279 -0
  143. framerudiments-0.4.0/src/framerudiments.egg-info/PKG-INFO +487 -0
  144. framerudiments-0.4.0/src/framerudiments.egg-info/SOURCES.txt +219 -0
  145. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments.egg-info/requires.txt +4 -0
  146. framerudiments-0.4.0/tests/conftest.py +35 -0
  147. {framerudiments-0.2.0 → framerudiments-0.4.0}/tests/test_adapters.py +42 -15
  148. framerudiments-0.4.0/tests/test_advanced_renderers.py +71 -0
  149. framerudiments-0.4.0/tests/test_authoring_preview.py +116 -0
  150. framerudiments-0.4.0/tests/test_behaviour_pipeline.py +81 -0
  151. framerudiments-0.4.0/tests/test_coverage_matrix.py +71 -0
  152. framerudiments-0.4.0/tests/test_default_antialias.py +112 -0
  153. framerudiments-0.4.0/tests/test_effect_batch.py +154 -0
  154. framerudiments-0.4.0/tests/test_full_preset_analysis.py +809 -0
  155. framerudiments-0.4.0/tests/test_gpu_ci_isolation.py +47 -0
  156. framerudiments-0.4.0/tests/test_keyframes.py +60 -0
  157. framerudiments-0.4.0/tests/test_layer_masks.py +52 -0
  158. {framerudiments-0.2.0 → framerudiments-0.4.0}/tests/test_lyrics.py +5 -2
  159. framerudiments-0.4.0/tests/test_music_spatial_pipeline.py +48 -0
  160. framerudiments-0.4.0/tests/test_music_spatial_renderers.py +173 -0
  161. framerudiments-0.4.0/tests/test_particle_engine.py +289 -0
  162. framerudiments-0.4.0/tests/test_patch_validation.py +63 -0
  163. framerudiments-0.4.0/tests/test_phase3_animation.py +90 -0
  164. framerudiments-0.4.0/tests/test_phase3_gpu_injection.py +79 -0
  165. {framerudiments-0.2.0 → framerudiments-0.4.0}/tests/test_pipeline.py +18 -8
  166. framerudiments-0.4.0/tests/test_preset_profiling.py +157 -0
  167. framerudiments-0.4.0/tests/test_projectm_dll_diagnostics.py +290 -0
  168. framerudiments-0.4.0/tests/test_projectm_generator.py +142 -0
  169. framerudiments-0.4.0/tests/test_projectm_runtime_preflight.py +64 -0
  170. framerudiments-0.4.0/tests/test_pytest_temp_isolation.py +34 -0
  171. framerudiments-0.4.0/tests/test_quality_effects.py +241 -0
  172. framerudiments-0.4.0/tests/test_release_metadata.py +39 -0
  173. framerudiments-0.4.0/tests/test_repair_projectm_mingw.py +392 -0
  174. framerudiments-0.4.0/tests/test_rich_subtitles.py +325 -0
  175. {framerudiments-0.2.0 → framerudiments-0.4.0}/tests/test_rudiment_renderers.py +48 -12
  176. framerudiments-0.4.0/tests/test_scoped_effects.py +294 -0
  177. framerudiments-0.4.0/tests/test_solid_spatial_integration.py +49 -0
  178. framerudiments-0.4.0/tests/test_solid_spatial_renderers.py +113 -0
  179. framerudiments-0.4.0/tests/test_spatial_renderers.py +57 -0
  180. {framerudiments-0.2.0 → framerudiments-0.4.0}/tests/test_spectrum.py +61 -21
  181. framerudiments-0.4.0/tests/test_sprite_renderers.py +411 -0
  182. framerudiments-0.4.0/tests/test_stem_blend.py +57 -0
  183. framerudiments-0.4.0/tests/test_stem_source_integration.py +80 -0
  184. framerudiments-0.4.0/tests/test_supersampling.py +162 -0
  185. {framerudiments-0.2.0 → framerudiments-0.4.0}/tests/test_timeline.py +15 -7
  186. framerudiments-0.4.0/tests/test_variable_bpm_words.py +302 -0
  187. framerudiments-0.4.0/tests/test_visualisation_modulation.py +300 -0
  188. framerudiments-0.4.0/tests/test_visualiser_routing.py +236 -0
  189. {framerudiments-0.2.0 → framerudiments-0.4.0}/tests/test_visualisers.py +45 -14
  190. framerudiments-0.4.0/tests/test_windows_launcher_splitpath.py +39 -0
  191. framerudiments-0.2.0/MANIFEST.in +0 -7
  192. framerudiments-0.2.0/PKG-INFO +0 -244
  193. framerudiments-0.2.0/README.md +0 -219
  194. framerudiments-0.2.0/src/framerudiments/__init__.py +0 -10
  195. framerudiments-0.2.0/src/framerudiments/compositor.py +0 -283
  196. framerudiments-0.2.0/src/framerudiments/demo.py +0 -167
  197. framerudiments-0.2.0/src/framerudiments/project.py +0 -141
  198. framerudiments-0.2.0/src/framerudiments/subtitles.py +0 -45
  199. framerudiments-0.2.0/src/framerudiments/visualisers.py +0 -205
  200. framerudiments-0.2.0/src/framerudiments.egg-info/PKG-INFO +0 -244
  201. framerudiments-0.2.0/src/framerudiments.egg-info/SOURCES.txt +0 -70
  202. {framerudiments-0.2.0 → framerudiments-0.4.0}/AGENTS.md +0 -0
  203. {framerudiments-0.2.0 → framerudiments-0.4.0}/LICENSE +0 -0
  204. {framerudiments-0.2.0 → framerudiments-0.4.0}/docs/beat-alignment.md +0 -0
  205. {framerudiments-0.2.0 → framerudiments-0.4.0}/docs/extraction.md +0 -0
  206. {framerudiments-0.2.0 → framerudiments-0.4.0}/docs/media/beat-alignment-evidence.json +0 -0
  207. {framerudiments-0.2.0 → framerudiments-0.4.0}/docs/media/beat-alignment.mp4 +0 -0
  208. {framerudiments-0.2.0 → framerudiments-0.4.0}/docs/media/beat-alignment.png +0 -0
  209. {framerudiments-0.2.0 → framerudiments-0.4.0}/docs/media/demo-transcript.md +0 -0
  210. {framerudiments-0.2.0 → framerudiments-0.4.0}/docs/media/effects-pipeline.svg +0 -0
  211. {framerudiments-0.2.0 → framerudiments-0.4.0}/docs/media/full-frame-comparison.png +0 -0
  212. {framerudiments-0.2.0 → framerudiments-0.4.0}/docs/media/full-frame-demo.mp4 +0 -0
  213. {framerudiments-0.2.0 → framerudiments-0.4.0}/docs/media/media-evidence.json +0 -0
  214. {framerudiments-0.2.0 → framerudiments-0.4.0}/docs/spectrum.md +0 -0
  215. {framerudiments-0.2.0 → framerudiments-0.4.0}/docs/workflow-media.md +0 -0
  216. {framerudiments-0.2.0 → framerudiments-0.4.0}/setup.cfg +0 -0
  217. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/__main__.py +0 -0
  218. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/beat_alignment.py +0 -0
  219. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/visualiser_assets/feedback.json +0 -0
  220. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/visualiser_assets/feedback.milk +0 -0
  221. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/visualiser_assets/julia.json +0 -0
  222. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/visualiser_assets/julia.milk +0 -0
  223. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/visualiser_assets/kaleidoscope.json +0 -0
  224. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/visualiser_assets/kaleidoscope.milk +0 -0
  225. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/visualiser_assets/package-lock.json +0 -0
  226. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments/visualiser_assets/package.json +0 -0
  227. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments.egg-info/dependency_links.txt +0 -0
  228. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments.egg-info/entry_points.txt +0 -0
  229. {framerudiments-0.2.0 → framerudiments-0.4.0}/src/framerudiments.egg-info/top_level.txt +0 -0
  230. {framerudiments-0.2.0 → framerudiments-0.4.0}/tests/test_beat_alignment.py +0 -0
  231. {framerudiments-0.2.0 → framerudiments-0.4.0}/tests/test_extracted_helpers.py +0 -0
  232. {framerudiments-0.2.0 → framerudiments-0.4.0}/tests/test_flight.py +0 -0
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+ include README.md LICENSE AGENTS.md RELEASE_NOTES.md analysis-releases.json
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+ recursive-include docs *.md *.png *.svg *.json *.mp4
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+ recursive-include tests *.py
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+
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+ recursive-include integration *.py
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+
7
+ prune models
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+ prune visualiser-analysis
9
+
10
+ recursive-include scripts *.py *.ps1
11
+ recursive-include src/framerudiments/sprite_assets *.png *.json
@@ -0,0 +1,487 @@
1
+ Metadata-Version: 2.4
2
+ Name: framerudiments
3
+ Version: 0.4.0
4
+ Summary: Deterministic Shorts and lyric visualisers using DanceRudiments and StemLab evidence.
5
+ Author: Kieran Simkin
6
+ License-Expression: MIT
7
+ Project-URL: Homepage, https://kieransimkin.co.uk/danceflow/
8
+ Project-URL: Repository, https://github.com/kieransimkin/FrameRudiments
9
+ Project-URL: Issues, https://github.com/kieransimkin/FrameRudiments/issues
10
+ Project-URL: Documentation, https://github.com/kieransimkin/FrameRudiments#readme
11
+ Requires-Python: >=3.11
12
+ Description-Content-Type: text/markdown
13
+ License-File: LICENSE
14
+ Requires-Dist: Pillow>=10
15
+ Requires-Dist: dancerudiments<0.4,>=0.3.0
16
+ Provides-Extra: projectm
17
+ Requires-Dist: glfw==2.10.2; extra == "projectm"
18
+ Requires-Dist: PyOpenGL==3.1.10; extra == "projectm"
19
+ Provides-Extra: gpu
20
+ Requires-Dist: moderngl<6,>=5.11; extra == "gpu"
21
+ Requires-Dist: numpy>=1.26; extra == "gpu"
22
+ Provides-Extra: dev
23
+ Requires-Dist: pytest>=8; extra == "dev"
24
+ Requires-Dist: build>=1.2; extra == "dev"
25
+ Requires-Dist: ruff>=0.9; extra == "dev"
26
+ Requires-Dist: twine>=6; extra == "dev"
27
+ Dynamic: license-file
28
+
29
+ # FrameRudiments
30
+
31
+ ## Pinned visual-analysis releases
32
+
33
+ PixelCue **0.9.1** and PrismMoves **0.2.0** are pinned by final release URL,
34
+ source commit and wheel SHA-256 in `analysis-releases.json`. Both analysis
35
+ launchers install these coordinated wheels into the project-local analysis
36
+ environment; neither can silently restore the old development/API pair.
37
+ Run `scripts/install_analysis_releases.py --python PATH_TO_ANALYSIS_PYTHON
38
+ --with-sequence` to reinstall the pinned pair without downloading model weights.
39
+ The native CI job tests the actual released sequence/description APIs with
40
+ synthetic frames and no neural inference. OpenCV and other runtime dependencies
41
+ remain separately constrained; this is not a whole-environment lock.
42
+
43
+ ## Efficient preset descriptions (new recommended analysis entry point)
44
+
45
+ Run `./scripts/Run-PresetBehaviourAnalysis.ps1 -Limit 2` after installing the
46
+ coordinated PixelCue/PrismMoves update. It captures 15 fps over 3 seconds (46
47
+ frames per condition; 368 for the default four inputs and two audio controls),
48
+ measures motion **before** semantic inference, and selects at most 24 unique
49
+ non-blank images for CLIP and BLIP. Generated fixtures render at 384 x 384
50
+ instead of the legacy 160-pixel pilot. The native render/audio clock is unchanged.
51
+
52
+ One paragraph per preset describes supported movement, appearance and artefacts.
53
+ The searchable gallery rebuilds from completed per-preset records at each job,
54
+ not from an occasionally checkpointed index. Raw dense frames and attempts stay
55
+ in ignored `_work/`; the compact reports and compressed evidence are under
56
+ `visualiser-analysis/behaviour-catalogue/`. The old full-catalogue is preserved.
57
+
58
+ `./scripts/Run-PresetBehaviourAnalysis.ps1 -DescribeExisting` produces a separate
59
+ atlas from the saved analysis receipts without rerunning models. Sparse legacy
60
+ stills never acquire invented temporal measurements. An authored `-Suite` or an
61
+ explicit `-ArtworkDirectory` supplies real material; defaults use synthetic audio.
62
+ See [the efficient workflow and its limitations](docs/preset-behaviour.md).
63
+
64
+ Windows setup also gains checked project-local MinGW runtime bundling. Missing
65
+ compiler DLLs come from the recorded, matching compiler installation and are
66
+ verified in a fresh process; arbitrary DLL downloads and global PATH changes
67
+ are not used. See [projectM local runtime bundle](docs/projectm-local-runtime.md).
68
+
69
+ FrameRudiments renders Shorts, Canvas-style clips and full lyric visualisers
70
+ from one traceable timeline. It is the offline Python renderer in the
71
+ [DanceFlow ecosystem](https://kieransimkin.co.uk/danceflow/).
72
+
73
+ ## Full visualiser preset analysis — PrismMoves and PixelCue
74
+
75
+ Run `./scripts/Run-FullPresetAnalysis.ps1` in Windows PowerShell for a **single
76
+ resumable entry point** that installs the optional visual-analysis dependencies,
77
+ captures every available Butterchurn/projectM preset, and produces searchable
78
+ per-preset metrics, caption and tag hypotheses, summaries and previews.
79
+ A quick pilot is `./scripts/Run-FullPresetAnalysis.ps1 -Limit 5`; rerun without
80
+ `-Limit` to continue all remaining presets. The complete catalogue includes
81
+ explicit partial/failure receipts for presets that cannot render.
82
+
83
+ The full analysis evaluates all four image families (album/lyric input, colour
84
+ bars, grid/rings and text card), music and silence, and frames at 0, 0.5, 1.5
85
+ and 3 seconds. PixelCue and PrismMoves examine every captured output by
86
+ default, and each preset gets labelled contact sheets plus an evidence-linked
87
+ summary across the input conditions and time points. The processing queue
88
+ alternates randomly selected projectM and Butterchurn presets, using a fresh
89
+ shuffle of unprocessed entries each invocation. `-OrderSeed 20261018` optionally
90
+ reproduces the order; receipts are saved under ignored `_work/schedules/`.
91
+ Existing five-preset pilots using the older, narrower protocol need an explicit
92
+ `-UpgradeCoverage` to archive earlier results before rerunning the fuller test.
93
+
94
+ All model weights, runtimes and caches live in **project-local `models/`**
95
+ (Git ignored). All generated results live under
96
+ **`visualiser-analysis/full-catalogue/`** (commit the curated reports when ready;
97
+ raw intermediate images in `_work/` stay local and ignored). No private music
98
+ is required: a synthetic, checksum-pinned fixture is generated by default.
99
+ See the [complete setup, resume, model, verification and Git guide](docs/full-preset-analysis.md).
100
+
101
+ **0.2.0** accepts source-bound StemLab BPM/first-beat readings through
102
+ `clock.beat_alignment`. Procedural motion follows the fractional beat phase
103
+ after excerpt/repeat mapping. Audio, lyric/cue timestamps and captured
104
+ recordings retain their original source clock. See [beat alignment](docs/beat-alignment.md).
105
+
106
+ ![Actual encoded FrameRudiments 0.2.0 synthetic example with original and aligned movement side by side, source-timed captions and recorded bands](docs/media/beat-alignment.png)
107
+
108
+ [Play the four-second demonstration](docs/media/beat-alignment.mp4): original
109
+ 120 BPM clicks start at 0.125 seconds; the right movement uses the -16 pip
110
+ reading. Text and recorded bands keep source time. This synthetic example
111
+ demonstrates clock composition; it does not establish song-analysis accuracy.
112
+ [Encoded-frame verification and hashes](docs/media/beat-alignment-evidence.json).
113
+
114
+ It consolidates the shared Python/Pillow/FFmpeg mechanisms developed across
115
+ the existing Gilt Trip, Blame Putin, Clay, Paper Dreams, Free Danny Tommo,
116
+ Silly Sausage Britain and Moderate or Good renderers. Release-specific artwork,
117
+ scene layouts and creative decisions belong in project files or Python scene
118
+ hooks. Historical render scripts and approved outputs remain preserved.
119
+
120
+ ## Particle and smoke emitters
121
+
122
+ A new deterministic `type: "emitter"` layer provides continuous smoke,
123
+ sparks, embers, snow, rain, confetti and cue-triggered bursts, driven by
124
+ independent DanceRudiments. Pinned DanceMoves/StemLab `.lrc`, `.cue`, or
125
+ versioned `.json` timing files can trigger one-shot explosions; `hybrid`
126
+ mode combines these with constant emission. Every parameter in the engine's
127
+ numeric style table supports native `style.*` modulation. Pinned transparent
128
+ PNG particles are optional, and the existing element- and frame-level post
129
+ passes remain available. See [particle and smoke reference](docs/particle-smoke.md)
130
+ and the [CI-generated synthetic gallery](https://kieransimkin.github.io/FrameRudiments/particles/).
131
+
132
+ ## Variable-tempo synchronisation and word subtitles
133
+
134
+ FrameRudiments accepts a checksum-pinned `stemlab.beat-timeline.v1` in
135
+ `clock.beat_timeline` for true piecewise BPM/beat phase at sample-frame anchors,
136
+ matching StemLab and the opt-in DanceMoves variable-tempo API. Nominal/fixed
137
+ BPM, beat grids, and fixed-tempo `beat_alignment` remain supported independently.
138
+ Lyrics, cue timing and recorded Rudiments retain their source audio clock.
139
+ A separate pinned `word_lyrics` LRC supports enhanced timestamps, per-word
140
+ karaoke highlighting, progressive word colour and a distinct `word_captions`
141
+ lane; line captions remain available through `lyrics`. Both per-line and
142
+ per-word subtitle exports are generated with the same encoded frame ledger.
143
+ See [variable-tempo and word LRC guide](docs/variable-bpm-word-subtitles.md)
144
+ and the [synthetic public demo](https://kieransimkin.github.io/FrameRudiments/timing/).
145
+
146
+ ## Rich lyric typography and word-following particle sprites
147
+
148
+ Caption blocks and identity titles optionally accept checksum-pinned `font` overrides and
149
+ `effects` for stroked, bevelled, embossed, multi-stop gradient, inner/outer glow, and shadowed
150
+ text. Existing plain text remains untouched unless configured. Set `word_indicator` for a
151
+ native 1-dimensional DanceRudiment-driven bouncing sprite that tracks the active word of
152
+ the full line. Its particle field can be continuous, word/cue-triggered, or hybrid;
153
+ trigger windows independently change colour, density, size, glow and burst count.
154
+ See [rich lyric reference](docs/rich-lyric-effects.md) and the
155
+ [CI-generated demo](https://kieransimkin.github.io/FrameRudiments/rich-lyrics/).
156
+
157
+ ## Maximum-quality rendering enabled by default
158
+
159
+ FrameRudiments now redraws pinned text outlines and procedural vector Rudiment
160
+ views at **4× linear pixel resolution** before Lanczos reduction. It also
161
+ renders **eight different source-clock subframes per output frame**,
162
+ averaging them in linear light for true temporal supersampling. A final
163
+ three-pass edge-aware AA filter runs after the optional GPU effect chain.
164
+ These are the maximum supported preset settings and require no project changes.
165
+ Explicitly lower them with `render_quality.spatial_scale` (1–4),
166
+ `render_quality.temporal_samples` (1–8), or
167
+ `render_quality.enabled: false` for deliberate pixel art or legacy output.
168
+ Full-quality rendering can be much slower; read the
169
+ [spatiotemporal sampling guide](docs/spatiotemporal-supersampling.md).
170
+
171
+ ## Layer-selective Butterchurn/projectM feedback
172
+
173
+ Each composited element can feed the GPU visualisers continuously, only
174
+ during a bounded window measured in **64-pip source-clock beats**, or not at
175
+ all. Independently, an element can render cleanly over the last stage.
176
+ Word captions, lyric sprites, particle emitters, backgrounds and normal
177
+ Rudiment layers use the same routing policy. Existing projects remain
178
+ unchanged. [Configuration and examples](docs/visualiser-routing.md) ·
179
+ [CI comparisons](https://kieransimkin.github.io/FrameRudiments/routing/).
180
+
181
+ ## Solid 3D meshes and atmospheric rendering
182
+
183
+ Three additional `spatial-solid-*` viewport modes (torus, sphere and terrain)
184
+ provide per-pixel Z-buffered geometry, roughness/metallic direct lighting and
185
+ depth-terminated procedural fog. They use the normal StemLab/DanceRudiments
186
+ motion paths and can feed existing Butterchurn/projectM compositing chains.
187
+ They are CPU rasterisers, not GPU mesh engines.
188
+ See the [3D rendering guide](docs/solid-spatial-renderers.md).
189
+
190
+ Three opt-in `spatial-music-*` modes add music-reactive mesh deformation,
191
+ procedural rock/ice materials, erosion, normal/bump effects, and an optional
192
+ ModernGL offscreen rasteriser with depth-tested shadows and single-scattering
193
+ volumetric lighting. `spatial-music-terrain` can generate new rows from a
194
+ checksum-pinned calibrated StemLab Fourier recording's history with
195
+ `style.terrain_source: "fft"`. Existing DanceRudiments drivers can modulate
196
+ mesh, camera, material, lighting and atmospheric properties. The CPU path
197
+ remains deterministic and works without GPU dependencies.
198
+ See [music-reactive 3D](docs/music-reactive-3d.md) for integration and limits.
199
+
200
+ ## Install and run
201
+
202
+ Python 3.11+ and FFmpeg with libx264/AAC are required. Install the package into
203
+ its own virtual environment. Published packages use `python -m pip install framerudiments`;
204
+ from a source checkout use `python -m pip install .`:
205
+
206
+ ```sh
207
+ python -m pip install .
208
+ framerudiments --version
209
+ framerudiments demo demo --font /path/to/a/font.ttf
210
+ framerudiments plan demo/project.json --output demo-plan.json
211
+ framerudiments preflight demo/project.json --output preflight --ffmpeg /path/to/ffmpeg
212
+ framerudiments render demo/project.json --output render --ffmpeg /path/to/ffmpeg
213
+ ```
214
+
215
+ Use a new output directory each time. `--ffprobe` overrides FFmpeg's sibling
216
+ ffprobe. Environment alternatives are `FRAMERUDIMENTS_FFMPEG` and
217
+ `FRAMERUDIMENTS_FFPROBE`. Fonts are explicit hashed inputs; no platform-specific
218
+ font or FFmpeg location is hardcoded into the engine. The synthetic demo creates
219
+ its own tone, sprite, LRC, CUE and four-dimensional recording.
220
+
221
+ ## Capabilities
222
+
223
+ * Portrait, landscape and square frame-addressed Pillow composition, at native
224
+ constant 60 fps by default. Other frame rates require a recorded reason.
225
+ * Sample-addressed source excerpts and exact repetitions; no time-stretch,
226
+ resampling, normalization or remix. The master is never changed. Short
227
+ derivatives default to 120 ms quarter-sine endpoint fades; set
228
+ `audio.fade_seconds: 0` to preserve an approved raw seam. Visualisers and
229
+ Canvas-style projects default to no fades. AAC encoding is lossy.
230
+ * One caption/cue ledger for actual raster transitions, JSON, SRT and ASS.
231
+ Retains signed frame error, same-frame ordering, explicit clears, carry-in
232
+ lyrics and repeat boundaries. Accepts UTF-8 LRC with offsets/multiple stamps
233
+ and CD CUE INDEX 01 at 75 subframes/s. Section labels never become lyrics.
234
+ * Canonical lyric text comparison, exact input hashes, inert text, bounded text
235
+ wrapping and fit-or-fail behavior. Optional previous/current/next captions
236
+ and exact-text-associated lyric artwork (planes, tablets, signs, etc.).
237
+ * Native DanceRudiments catalogue sampling at integer pips; optional explicit
238
+ interpolation of adjacent native samples for legacy compositor parity.
239
+ Preserves the distinction between 64 pips/beat and 16 DanceMoves ticks/beat.
240
+ * Saved StemLab beat grids, accepted `stemlab.loops.v1` selections, explicitly
241
+ selected `stemlab.dancerudiments.candidates.v1` matches, and native
242
+ `dancerudiments.recording` files. No model execution or copied DSP.
243
+ Match-window extrapolation needs an explicit choice. N-dimensional
244
+ recordings retain their own source clock and never wrap outside capture.
245
+ * Transparent sprites, atlas cycles in musical ticks, cue/time-gated layers,
246
+ position/rotation/scale mappings with selectable axes, same-pose directional
247
+ trails, masks, background contain/cover and N-dimensional signed bars.
248
+ Independent composite motion channels preserve separate bounce/sway/tilt.
249
+ All transformed sprite alpha extents are checked against declared bounds
250
+ on every frame. Custom scene drawing has its own review obligations.
251
+ * Modular rudiment views: seeded moving particles and trails, signed bar graphs,
252
+ scrolling multi-dimensional waveform traces, XY paths and calibrated Fourier
253
+ spectrum views with local peak analysis and peak holds. Any view can use
254
+ the existing native motion sources; a trusted Python registry supports more
255
+ renderers without another frame loop or clock. See
256
+ [docs/rudiment-renderers.md](docs/rudiment-renderers.md) and run
257
+ `framerudiments demo demo --rudiments --font /path/to/font.ttf`.
258
+ * The existing seeded paper-glider flight model and connected-alpha sprite
259
+ cleaner, plus a general frame-addressed lyric-art entrance/hold/exit helper.
260
+ The flight model is stylized animation; it does not simulate real aerodynamics
261
+ or establish musical synchronization by itself.
262
+ * H.264/yuv420p + AAC MP4 with fast start, full decoding, exact decoded frame
263
+ count and every decoded timestamp checked for CFR. Audio length, sample
264
+ rate and channel count are checked against the source. Includes encoded QA
265
+ stills, a poster, phone preview, input/output hashes, commands and logs.
266
+
267
+ The [spectrum guide](docs/spectrum.md) covers saved StemLab Fourier calibration,
268
+ frequency labels, peak controls and per-frame JSONL effect signals. Run
269
+ `framerudiments renderers` for the current built-in names. The optional
270
+ `demo --spectrum` generator uses StemLab 1.6+; rendering its saved recording
271
+ keeps the core package lightweight.
272
+
273
+ ## Project format
274
+
275
+ Start from `framerudiments demo` and replace its synthetic assets. Every file
276
+ reference has `path` and `sha256`; paths are relative to the project JSON unless
277
+ absolute. See [docs/project-format.md](docs/project-format.md) for all fields and
278
+ [docs/extraction.md](docs/extraction.md) for source mechanisms and boundaries.
279
+
280
+ ```python
281
+ from framerudiments import Project, render
282
+
283
+ project = Project.load("release/project.json")
284
+
285
+ def scene(image, context):
286
+ # Existing custom drawing consumes frame, source_seconds, output_seconds,
287
+ # beat, lyric and cue. Return a frame-sized RGBA image.
288
+ return image
289
+
290
+ render(project, "release/new-render", scene=scene, ffmpeg="/path/to/ffmpeg")
291
+ ```
292
+
293
+ Pin any assets used by a custom scene with `project.ref({"path": ..., "sha256": ...})`
294
+ before rendering. The hook is supplied by trusted Python code, never imported
295
+ or executed from a project JSON. Do not reproduce clock, sampling, caption,
296
+ encode or verification loops in release adapters.
297
+
298
+ ## Evidence and limits
299
+
300
+ `plan` is preparation, `preflight` checks all composed frames without encoding,
301
+ and `render` produces **technical-QA passed; creative and attended listening
302
+ review pending**. No command uploads, schedules or publishes anything.
303
+ Automatic checks cannot establish sung-word accuracy, pleasant motion, a
304
+ musical loop seam, platform preview acceptance, rights or public eligibility.
305
+ Caption boxes are composition constraints, not current official platform
306
+ safe-zone verification. Review the exact encoded file and destination preview.
307
+
308
+ Constant-BPM and saved variable-grid clocks record their authority/status;
309
+ an estimate never becomes artist confirmation. Beat grids extrapolate from
310
+ their first/last interval outside their covered extent; constrain projects to
311
+ supported intervals where that is unsuitable. A ranked match does not prove
312
+ whole-song alignment. Recording source/axis provenance is retained; the author
313
+ must select the correct master/stem association. No live WordPress timing,
314
+ sensor or plugin configuration is changed by offline rendering.
315
+
316
+ All text in `captions.ass` is a portable timing sidecar with neutral styling;
317
+ the raster compositor remains the authority for the approved layout.
318
+
319
+ ## Development
320
+
321
+ ```sh
322
+ python -m pip install -e '.[dev]'
323
+ ruff check .
324
+ pytest
325
+ python -m build
326
+ ```
327
+
328
+ Set `FRAMERUDIMENTS_TEST_FONT` and `FRAMERUDIMENTS_FFMPEG` to run all integration
329
+ tests. Without them, corresponding checks report skipped. Tests cover native
330
+ sampling, non-looping recordings, input identity, lyric clears, excerpt/repeat
331
+ boundaries, text/alpha overflow and actual encoded portrait/landscape/square
332
+ outputs. Use synthetic fixtures; never put songs, personal data or private
333
+ analysis outputs into the source distribution.
334
+
335
+ ## Source, contribution and releases
336
+
337
+ [Canonical repository](https://github.com/kieransimkin/FrameRudiments) ·
338
+ [Python package](https://pypi.org/project/framerudiments/) ·
339
+ [Issues and improvements](https://github.com/kieransimkin/FrameRudiments/issues)
340
+
341
+ Read [CONTRIBUTING.md](CONTRIBUTING.md) before changing the engine. Improvements
342
+ belong in focused pull requests to the canonical repository, with current README,
343
+ meaningful tests and reproducible synthetic examples.
344
+
345
+ The GitHub Actions CI runs the complete render suite on Linux and Windows with
346
+ Python 3.11 and 3.13. The release workflow validates the immutable `v<version>` tag,
347
+ re-runs tests, builds/checks wheel and source distribution, performs a clean wheel
348
+ render and publishes exact checksum-labelled assets. Pushing a new `v*` tag publishes
349
+ to GitHub and PyPI automatically after validation; no human reviewer or manual
350
+ publication approval is required. The `pypi` environment has no reviewer gate.
351
+ An existing release is reused only after its source commit and downloaded checksums
352
+ match; assets are never overwritten. Manual dispatch can resume a registry upload
353
+ from an existing immutable tag, preserving its exact GitHub bytes. The PyPI job
354
+ uses a separately configured trusted publisher; no API token is stored in this project.
355
+ A GitHub release and a PyPI listing are separately verified outcomes.
356
+
357
+
358
+ ## Full-frame MilkDrop effects, including lyrics and animated sprites
359
+
360
+ Use optional ordered `effects` stages with **Butterchurn 2.6.7** and **projectM
361
+ 4.2-dev pinned to 349b7cc2db312d47cef6be24c6856ced6643a385**. They process the
362
+ complete image after captions, lyric artwork and DanceRudiments-driven sprites/
363
+ atlases. Original feedback, kaleidoscope and Julia-distortion presets work in
364
+ either engine, and stages can be chained. Offline clocks and soundtrack-derived
365
+ PCM stay tied to the encoded programme. See [setup, format, provenance, GPU
366
+ acceptance and limits](docs/visualisers.md).
367
+
368
+ ```sh
369
+ framerudiments visualisers
370
+ framerudiments demo ./effect-demo --font /path/to/font.ttf --effect butterchurn --effect projectm
371
+ framerudiments render ./effect-demo/project.json --output ./effect-render
372
+ ```
373
+
374
+ Optional runtime setup is explicit; the base renderer still works without Node,
375
+ a browser or projectM. Feedback is sequential, and GPU output can vary by driver.
376
+ Inspect processed/encoded glyphs and safe zones; pre-effect text bounds cannot
377
+ prove final legibility.
378
+
379
+ Version 0.1.4 preserves portrait geometry in pinned projectM legacy presets through a recorded square overscan/crop mapping; the upstream engine remains unmodified. Neutral portrait/landscape/square mapping is tested for both backends.
380
+
381
+ ![Actual synthetic frame before and after both visualisers](https://raw.githubusercontent.com/kieransimkin/FrameRudiments/v0.1.4/docs/media/full-frame-comparison.png)
382
+
383
+ Actual FrameRudiments 0.1.4 candidate output: timed captions and native moving
384
+ sprites/atlas before composition effects (left) and after both real engines
385
+ (right). Synthetic oscillator audio and example words; this is a software demo.
386
+ [Play the four-second demonstration](https://raw.githubusercontent.com/kieransimkin/FrameRudiments/v0.1.4/docs/media/full-frame-demo.mp4)
387
+ and [read its transcript](https://github.com/kieransimkin/FrameRudiments/blob/v0.1.4/docs/media/demo-transcript.md).
388
+ Playback is user-controlled; no automatic media playback is required.
389
+
390
+ ![Generated processing-order illustration; not a screenshot](https://raw.githubusercontent.com/kieransimkin/FrameRudiments/v0.1.4/docs/media/effects-pipeline.svg)
391
+
392
+ Generated vector illustration of the processing order. The comparison above
393
+ and linked video are captured renderer output; the diagram is explanatory.
394
+
395
+ ## Explore and profile the preset library
396
+
397
+ Version 0.3.0 adds a separately installed, checksum-pinned library of **14,680
398
+ distinct upstream presets** (1,738 Butterchurn and 12,942 projectM), with source
399
+ notices, duplicate aliases and 67 shared textures. Real-engine acceptance is
400
+ recorded per preset; available catalogue entries are not claimed as tested.
401
+
402
+ Use `framerudiments presets-install`, then `framerudiments presets-profile` or
403
+ `scripts/profile_visualisers.py` to feed ordinary cover/lyric/audio projects and
404
+ three static calibration cards through each engine, replay every feedback frame,
405
+ capture chosen intervals and invoke released PrismMoves/PixelCue. Reports keep
406
+ input/output, temporal, tune/silence and same-card/different-tune comparisons
407
+ separate, with measured response ranges and explicit unknowns.
408
+
409
+ ![Generated static input cards for controlled preset experiments](https://raw.githubusercontent.com/kieransimkin/FrameRudiments/v0.3.0/docs/media/preset-test-cards.png)
410
+
411
+ Generated calibration illustrations; not preset-output evidence. The maintained
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+ My Songs suite uses Arcadians and The Truth is a Virus with their canonical
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+ masters, covers and timed lyrics; those private assets are not bundled.
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+ See [the complete capture, analysis and synthesis workflow](https://github.com/kieransimkin/FrameRudiments/blob/v0.3.0/docs/preset-profiling.md)
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+ for pinned packs, licences, runtime setup, resume and interpretation limits.
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+
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+ ## Visualisation Atlas and public gallery
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+
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+ FrameRudiments now exposes **161 deterministic built-in Rudiment renderers**,
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+ including spectral waterfall, spectrogram heatmap (linear/log/mel/Bark/ERB
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+ **axis remappings**, not newly computed filterbanks), radial FFT-band views,
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+ and oscilloscope-inspired motion traces. All spectrum renderers require pinned,
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+ calibrated StemLab Fourier evidence; motion traces are not raw PCM audio.
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+
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+ [Browse the CI-generated public visualisation gallery](https://kieransimkin.github.io/FrameRudiments/)
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+ (available after the Pages workflow is enabled and deployed), and read the
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+ [comprehensive method catalogue](docs/visualisation-atlas.md). Each PR checks
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+ and generates every mode; main deploys an interactive searchable gallery with
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+ four reproducible **synthetic** frames per mode. It now also publishes
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+ **20 annotated native DanceRudiment colour/geometry modulation scenes**.
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+
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+ New options include continuous/inward/bipolar/segmented circular spectrum bars,
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+ polar time-frequency heatmaps, annular and spiral waveform plots, custom gradient
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+ stops, 16 built-in colour palettes, glow/hue/rotation/scale effects and up to
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+ 32 independent source-clocked Rudiment modulators targeting colour *or* any
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+ validated numeric renderer style parameter. All modulation evidence keeps its
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+ pinned/native input identity. See [all 60 new modes, gradient controls and
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+ modulation examples](docs/annular-modulation.md).
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+
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+ The next generation adds **60 additional display families**: spectrum LED matrices,
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+ cityscapes, ridgetrails and half-circle analysers; time-frequency voxel terrain,
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+ hexagonal mosaics and slit scans; and native-value CRT, triggered, braided and
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+ polar oscilloscope modes. Opt-in deterministic image treatments include scanlines,
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+ pixelation, grain, vignette, edge highlights, halftone, chromatic separation,
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+ solarisation and glitches. All these visual controls can be driven by
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+ source-clocked DanceRudiments. See [expanded effects reference](docs/expanded-effects.md).
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+
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+ ## Image-backed Rudiment renderers: 52 additional options
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+
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+ FrameRudiments now offers **213 built-in Rudiment renderers**: the existing 161 vector
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+ options remain registered and unchanged, and 52 sprite-rendered spectrum,
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+ spectrogram, waveform and movement alternatives can be selected independently.
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+ The package bundles **17 PNG sprite atlas themes** (1,088 tiles), including 64
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+ transparent image-generated neon motifs and 1,024 procedurally generated LCD,
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+ LED, VFD, crystal, glass, retro-pixel, flame and other tiles. Pinned custom
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+ PNG atlases, animated cell selection and the existing DanceRudiment geometry/
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+ colour modulation and per-element/full-frame post effects are supported.
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+
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+ [Explore vector and sprite comparisons](https://kieransimkin.github.io/FrameRudiments/sprites/)
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+ and see the [full sprite renderer reference](docs/sprite-visualisations.md).
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+ There are also 40 new per-sprite numeric controls (including size, rotation,
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+ colour channels, jitter, glow and animation speed) and validated native-driven
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+ categorical theme, shape and palette choices. The 16 new modulation lab
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+ scenes show these controls at four encoded-frame moments.
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+
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+ The demo images are synthetic, not measured audio.
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+
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+ Enable Settings → Pages → GitHub Actions as the repository publication source.
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+
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+ ## Per-element and full-frame post-render effects
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+
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+ The new `post_effects` project field supports isolated effects for **each**
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+ background, scene, sprite, legacy bars, Rudiment layer, identity caption or
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+ lyric-art element, and separate passes over the **finished frame**. All 161
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+ renderers and the shared gradients/CRT/colour post effects are supported. Numeric
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+ parameters use native DanceRudiment modulation; palettes, colour-stop sets and
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+ gradient modes can switch between validated alternatives. Independent layer
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+ passes cannot recolour already composited neighbours, while a frame pass can
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+ act on everything. These stages run before the existing optional
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+ Butterchurn/projectM feedback chain. See the [compositor effects reference](docs/scoped-post-effects.md)
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+ and the [public scopes gallery](https://kieransimkin.github.io/FrameRudiments/scopes/).
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+
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+ ## High-quality antialiasing and motion blur
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+
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+ Opt-in edge-aware antialiasing and premultiplied-alpha directional blur now work in Rudiment `visual` settings and independent per-element or whole-frame `post_effects` stages. Both accept native DanceRudiment modulation of all numeric settings, including direction, shutter distance, samples, strength, thresholds, radius and falloff. A separate `post_effects.temporal` shutter recomposes actual observed encoded frames in linear-light RGB, bounded to the current source repeat. It does not invent subframes or optical flow.
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+
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+ The [CI-generated AA and motion-blur comparison gallery](https://kieransimkin.github.io/FrameRudiments/quality/) combines four existing visualiser modes with nine quality-effect configurations, four observed moments each, and machine-readable parameters. See [the quality-effects guide](docs/quality-effects.md).