fpl-mcp-server 0.1.7__tar.gz → 0.2.0__tar.gz

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Files changed (74) hide show
  1. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/.github/workflows/lint.yml +1 -1
  2. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/PKG-INFO +2 -2
  3. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/README.md +1 -1
  4. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/docs/tool-selection-guide.md +3 -1
  5. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/docs/usage-examples.md +9 -0
  6. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/pyproject.toml +1 -1
  7. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/prompts/__init__.py +1 -0
  8. fpl_mcp_server-0.2.0/src/prompts/gameweek_analysis.py +72 -0
  9. fpl_mcp_server-0.2.0/src/prompts/squad_analysis.py +106 -0
  10. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/tools/fixtures.py +159 -19
  11. fpl_mcp_server-0.2.0/tests/test_gameweek_analysis_prompt.py +57 -0
  12. fpl_mcp_server-0.2.0/tests/test_squad_analysis_prompt.py +70 -0
  13. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/tests/test_tools_advanced.py +30 -0
  14. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/uv.lock +1 -1
  15. fpl_mcp_server-0.1.7/src/prompts/squad_analysis.py +0 -136
  16. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/.dockerignore +0 -0
  17. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/.env.example +0 -0
  18. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/.github/workflows/publish-docker.yml +0 -0
  19. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/.github/workflows/publish-pypi.yml +0 -0
  20. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/.github/workflows/test.yml +0 -0
  21. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/.gitignore +0 -0
  22. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/.pre-commit-config.yaml +0 -0
  23. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/CONTRIBUTING.md +0 -0
  24. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/Dockerfile +0 -0
  25. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/LICENSE +0 -0
  26. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/docs/configuration.md +0 -0
  27. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/docs/fpl-api-swagger.json +0 -0
  28. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/docs/fpl-api.md +0 -0
  29. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/docs/installation.md +0 -0
  30. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/docs/releasing.md +0 -0
  31. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/pytest.ini +0 -0
  32. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/cache.py +0 -0
  33. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/client.py +0 -0
  34. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/config.py +0 -0
  35. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/constants.py +0 -0
  36. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/exceptions.py +0 -0
  37. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/formatting.py +0 -0
  38. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/main.py +0 -0
  39. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/models.py +0 -0
  40. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/prompts/captain_recommendation.py +0 -0
  41. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/prompts/chips.py +0 -0
  42. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/prompts/league_analysis.py +0 -0
  43. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/prompts/player_analysis.py +0 -0
  44. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/prompts/team_analysis.py +0 -0
  45. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/prompts/team_selection.py +0 -0
  46. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/prompts/transfers.py +0 -0
  47. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/rate_limiter.py +0 -0
  48. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/resources/__init__.py +0 -0
  49. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/resources/bootstrap.py +0 -0
  50. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/state.py +0 -0
  51. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/tools/__init__.py +0 -0
  52. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/tools/gameweeks.py +0 -0
  53. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/tools/leagues.py +0 -0
  54. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/tools/players.py +0 -0
  55. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/tools/teams.py +0 -0
  56. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/tools/transfers.py +0 -0
  57. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/utils.py +0 -0
  58. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/src/validators.py +0 -0
  59. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/tests/conftest.py +0 -0
  60. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/tests/test_cache.py +0 -0
  61. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/tests/test_client.py +0 -0
  62. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/tests/test_client_advanced.py +0 -0
  63. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/tests/test_exceptions.py +0 -0
  64. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/tests/test_formatting.py +0 -0
  65. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/tests/test_models.py +0 -0
  66. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/tests/test_rate_limiter.py +0 -0
  67. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/tests/test_resources.py +0 -0
  68. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/tests/test_state.py +0 -0
  69. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/tests/test_state_advanced.py +0 -0
  70. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/tests/test_tools_coverage.py +0 -0
  71. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/tests/test_tools_coverage_extra.py +0 -0
  72. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/tests/test_tools_integration.py +0 -0
  73. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/tests/test_utils.py +0 -0
  74. {fpl_mcp_server-0.1.7 → fpl_mcp_server-0.2.0}/tests/test_validators.py +0 -0
@@ -21,7 +21,7 @@ jobs:
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  - uses: actions/checkout@v6
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  - name: Set up Python
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- uses: actions/setup-python@v5
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+ uses: actions/setup-python@v6
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  with:
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  python-version: "3.13"
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@@ -1,6 +1,6 @@
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1
  Metadata-Version: 2.4
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  Name: fpl-mcp-server
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- Version: 0.1.7
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+ Version: 0.2.0
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  Summary: Fantasy Premier League MCP Server
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  Project-URL: Homepage, https://github.com/nguyenanhducs/fpl-mcp
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  Project-URL: Repository, https://github.com/nguyenanhducs/fpl-mcp
@@ -43,7 +43,7 @@ This MCP server provides comprehensive FPL analysis capabilities through:
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  - **17 Interactive Tools** - Search players, analyze fixtures, compare managers, track transfers, and more
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  - **4 Data Resources** - access to players, teams, and gameweeks bootstrap data
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- - **8 Strategy Prompts** - Structured templates for squad analysis, transfer planning, chip strategy, and captain selection
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+ - **9 Strategy Prompts** - Structured templates for gameweek analysis, squad analysis, transfer planning, chip strategy, and captain selection
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  - **Smart Caching** - 4-hour cache for bootstrap data to minimize API calls while keeping data fresh
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  - **Fuzzy Matching** - Find players even with spelling variations or nicknames
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  - **Live Transfer Trends** - Track the most transferred in/out players for current gameweek
@@ -12,7 +12,7 @@ This MCP server provides comprehensive FPL analysis capabilities through:
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13
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  - **17 Interactive Tools** - Search players, analyze fixtures, compare managers, track transfers, and more
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  - **4 Data Resources** - access to players, teams, and gameweeks bootstrap data
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- - **8 Strategy Prompts** - Structured templates for squad analysis, transfer planning, chip strategy, and captain selection
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+ - **9 Strategy Prompts** - Structured templates for gameweek analysis, squad analysis, transfer planning, chip strategy, and captain selection
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  - **Smart Caching** - 4-hour cache for bootstrap data to minimize API calls while keeping data fresh
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  - **Fuzzy Matching** - Find players even with spelling variations or nicknames
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  - **Live Transfer Trends** - Track the most transferred in/out players for current gameweek
@@ -40,7 +40,7 @@ Interactive functions that perform specific FPL analysis tasks. All tools accept
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  | Tool Name | Description | Key Parameters |
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  |-----------|-------------|----------------|
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- | `fpl_get_fixtures_for_gameweek` | All matches in a specific gameweek | `gameweek`, `format` |
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+ | `fpl_get_fixtures_for_gameweek` | All matches in a specific gameweek (basic or detailed) | `gameweek`, `detailed`, `format` |
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  | `fpl_find_fixture_opportunities` | Find teams with easiest upcoming fixtures | `num_gameweeks`, `min_difficulty` |
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  ### League & Manager Tools (4 tools)
@@ -94,6 +94,7 @@ Structured templates that guide analysis workflows. Prompts combine multiple too
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  | `compare_players` | Side-by-side player comparison | `*player_names` | Choose between transfer targets |
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  | `compare_managers` | Manager team comparison | `league_name`, `gameweek`, `*manager_names` | Analyze league rivals' strategies |
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  | `find_league_differentials` | Find low-ownership differentials | `league_id`, `max_ownership` | Gain competitive advantage in mini-leagues |
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+ | `gameweek_analysis` | Detailed match reports & transfer implications | `gameweek` | Review completed gameweek stats and identify trends |
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  ---
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@@ -116,6 +117,7 @@ Structured templates that guide analysis workflows. Prompts combine multiple too
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  - **Current gameweek?** → `fpl_get_current_gameweek` - Current or upcoming gameweek details
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  - **Gameweek fixtures?** → `fpl_get_fixtures_for_gameweek` - All matches in a specific gameweek
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+ - **Gameweek review?** → `gameweek_analysis` - Comprehensive match analysis and transfer implications
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  ### League & Manager Analysis
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@@ -17,6 +17,15 @@ Once configured, you can interact with the FPL MCP server through Claude Desktop
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  "What teams have the best fixtures in the next 5 gameweeks?"
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  "Show me Liverpool's upcoming fixtures"
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  "Which fixtures are in gameweek 15?"
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+ "Show me detailed match reports for gameweek 12"
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+
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+ ## Gameweek Review
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+
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+ ```
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+ "Analyze the matches from last gameweek"
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+ "Who were the key performers in gameweek 5?"
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+ "Based on gameweek 10 matches, who should I buy?"
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+ ```
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  ```
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22
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  ## League & Manager Insights
@@ -1,6 +1,6 @@
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  [project]
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  name = "fpl-mcp-server"
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- version = "0.1.7"
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+ version = "0.2.0"
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  description = "Fantasy Premier League MCP Server"
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  readme = "README.md"
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  requires-python = ">=3.13"
@@ -8,6 +8,7 @@ from ..tools import mcp
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  from . import (
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  captain_recommendation, # noqa: F401
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  chips, # noqa: F401
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+ gameweek_analysis, # noqa: F401
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  league_analysis, # noqa: F401
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  player_analysis, # noqa: F401
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  squad_analysis, # noqa: F401
@@ -0,0 +1,72 @@
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+ """
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+ FPL MCP Prompts - Gameweek Analysis.
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+
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+ Prompts to analyze detailed match reports and provide transfer advice for a gameweek.
5
+ """
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+
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+ from ..state import store
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+ from ..tools import mcp
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+ from ..tools.fixtures import (
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+ FindFixtureOpportunitiesInput,
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+ GetFixturesForGameweekInput,
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+ fpl_find_fixture_opportunities,
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+ fpl_get_fixtures_for_gameweek,
14
+ )
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+
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+
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+ @mcp.prompt()
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+ async def gameweek_analysis(gameweek: int | None = None) -> str:
19
+ """
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+ Analyze detailed match reports for a specific gameweek.
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+
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+ Provides a comprehensive analysis of all matches in a gameweek, highlighting
23
+ key performers, tactical insights, and FPL implications based on detailed statistics.
24
+ Also suggests transfer targets based on upcoming fixtures and form.
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+
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+ Args:
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+ gameweek: Gameweek number to analyze (defaults to current gameweek if None)
28
+ """
29
+ if gameweek is None:
30
+ gw_data = store.get_current_gameweek()
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+ if not gw_data:
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+ return "Error: Could not determine current gameweek."
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+ gameweek = gw_data.id
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+
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+ # Fetch detailed fixtures
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+ fixtures_input = GetFixturesForGameweekInput(gameweek=gameweek, detailed=True)
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+ match_reports = await fpl_get_fixtures_for_gameweek(fixtures_input)
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+
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+ # Fetch simple fixture difficulty context for next 5 gameweeks
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+ fixture_ops_input = FindFixtureOpportunitiesInput(num_gameweeks=5, max_teams=5)
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+ fixture_opportunities = await fpl_find_fixture_opportunities(fixture_ops_input)
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+
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+ return f"""Analyze the following detailed match reports for Gameweek {gameweek}.
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+
45
+ **Match Reports:**
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+ {match_reports}
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+
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+ **Upcoming Fixture Context (Next 5 GWs):**
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+ {fixture_opportunities}
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+
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+ **Analysis Objectives:**
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+ 1. **Key Performers:** Identify the standout players based on goals, assists, and bonus points. Who is in top form?
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+ 2. **Tactical Insights:** Are there any noticeable trends? (e.g., high-scoring games, defensive masterclasses, specific teams dominating).
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+ 3. **FPL Implications:**
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+ - **Buy:** Comparison of assets who performed well.
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+ - **CRITICAL**: Cross-reference with Upcoming Fixture Context.
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+ - Generally prioritize players with good upcoming fixtures.
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+ - **EXCEPTION**: High-form elite players (fixture-proof) can be recommended even with tougher fixtures if their underlying stats are exceptional.
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+ - Flag 'Trap' assets: players in bad teams who scored once but have terrible fixtures/stats.
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+ - **Sell:** Notable failures or players who were benched/subbed early. Consider if it's a dip in form or a long-term issue.
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+ - **Watchlist:** interesting differentials or returning players.
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+ - **Analysis Depth**: When highlighting players, mention if their performance seems sustainable. Infer xG/xA quality from report descriptions if detailed stats suggest high involvement (e.g. many shots/key passes).
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+ 4. **Upcoming Outlook:** Based on this performance, who looks essential for the next gameweek?
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+
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+ ## 🔧 Tool Calls Strategy
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+
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+ 1. **Deep Dive**: Use `fpl_get_player_details(player_name=...)` to check full history and upcoming fixtures for any player who catches your eye.
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+ 2. **Compare Options**: Use `fpl_compare_players(player_names=[...])` to decide between potential transfer targets.
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+ 3. **Check Manager**: If analyzing a specific rival, use `fpl_get_manager_by_team_id`.
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+
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+ Provide a concise but deep analysis useful for an FPL manager making transfer decisions.
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+ """
@@ -0,0 +1,106 @@
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+ """
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+ FPL MCP Prompts - Squad Performance Analysis.
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+
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+ Prompts guide the LLM in analyzing squad performance over recent gameweeks
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+ using underlying metrics and regression analysis.
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+ """
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+
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+ from ..tools import mcp
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+
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+
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+ @mcp.prompt()
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+ def analyze_squad_performance(team_id: int, num_gameweeks: int = 5) -> str:
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+ """
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+ Analyze squad performance using xGI-based metrics and regression analysis.
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+
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+ This prompt guides the LLM to identify underperforming/overperforming players
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+ using underlying stats (xG, xA, xGI) rather than retrospective points.
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+
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+ Args:
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+ team_id: FPL team ID of the manager to analyze
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+ num_gameweeks: Number of recent gameweeks to analyze (default: 5)
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+ """
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+ return f"""Analyze FPL squad performance for team ID {team_id} over the last {num_gameweeks} gameweeks.
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+
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+ **OBJECTIVE: Create a PRO-LEVEL transfer strategy using Underlying Stats (xGI), Fixture Swings, and Chip Strategy.**
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+
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+ ---
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+
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+ ## 🏗️ **Step 1: Strategic Context (The "Manager's Eye")**
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+
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+ Before analyzing players, assess the macro state of the squad:
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+ 1. **Financial Health:**
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+ - Check `bank` balance. Can we afford luxury upgrades?
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+ - Check `value` trends.
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+ 2. **Chip Status:**
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+ - Which chips are available? (Wildcard, Free Hit, Bench Boost, Triple Captain)
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+ - **Strategy:** If Wildcard is available and squad has >4 "issues", suggest Wildcard.
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+ 3. **Fixture Scan (Next 5 GW):**
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+ - Identify teams with **Major Fixture Swings** (turning Good → Bad or Bad → Good).
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+ - *Target:* Players from teams entering a "green run".
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+ - *Avoid:* Players from teams entering a "red run".
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+
43
+ ---
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+
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+ ## 📊 **Step 2: Player Performance Analysis (xGI Model)**
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+
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+ Analyze each player using the **xGI Regression Model** (Output vs Expected):
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+
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+ ### **The Regression Framework:**
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+ - **xGI Delta** = `Actual G+A` - `Expected GI (xG + xA)`
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+ - **Interpretation:**
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+ - **Huge Overperformance (+3.0+)**: *Elite Finisher* (e.g., Salah/Son) OR *Luck*? -> **HOLD** unless fixtures turn terrible.
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+ - **Significant Underperformance (-2.0 to -3.0)**: *Unlucky*. If xGI is high (>0.5/90), **KEEP** or even **CAPTAIN**.
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+ - **Poor Underlying (xGI < 0.2/90)**: *Ghosting*. Regardless of points, this is a **SELL** priority.
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+
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+ ### **Categorization:**
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+ - 🛡️ **Defensive Rocks**: Clean sheet potential + BP system appeal.
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+ - 🚜 **Workhorses**: Consistent xGI (0.4-0.6), nailed minutes.
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+ - 💣 **Explosive Differentials**: High xGI but low ownership (<10%).
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+ - 📉 **Dead Wood**: Low xGI + Bad Fixtures + Rotation Risk.
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+
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+ ---
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+
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+ ## 🔄 **Step 3: Transfer Planning (The "Next 3 Moves")**
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+
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+ Instead of just "Buy X", provide a 3-Gameweek Plan:
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+
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+ **Scenario A: The Surgery** (3+ Issues)
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+ - **GW{num_gameweeks + 1}:** Sell [Player A] -> Buy [Target A] (Reason: Fixture Swing)
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+ - **GW{num_gameweeks + 2}:** Roll Transfer / Sell [Player B]
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+ - **Long-term:** target [Premium Asset] in GW{num_gameweeks + 3}
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+
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+ **Scenario B: The Luxury Move** (Squd is fine)
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+ - Upgrade specific position or build bank for future premium.
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+
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+ **Prioritization Rules:**
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+ 1. **Injuries/Suspensions**: Immediate priority.
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+ 2. **Fixture Cliffs**: Selling players hitting a run of red fixtures.
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+ 3. **xGI Underperformers**: Selling players with low xGI (not just low points).
80
+
81
+ ---
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+
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+ ## 💡 **Recommendations & Targets**
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+
85
+ For each position (GKP, DEF, MID, FWD), recommend **Replacement Targets** based on:
86
+ 1. **Fixture Swing**: Teams with Easiest Next 4 Games.
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+ 2. **Underlying Data**: Top xGI performers in those teams.
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+ 3. **Price Structure**: Must fit within budget (Bank + Sale Price).
89
+
90
+ ---
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+
92
+ ## 🔧 **Tool Calls Strategy**
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+
94
+ 1. **Get Context**: `fpl_get_manager_by_team_id` (Squad, Bank, Rank) AND `fpl_get_manager_chips`.
95
+ 2. **Scan Landscape**: `fpl_find_fixture_opportunities` (Identify teams to target).
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+ 3. **Analyze Squad**: `fpl_get_player_details` for current squad loop.
97
+ 4. **Find Replacements**: `fpl_get_top_performers` (Cross-reference with Fixture Opportunities).
98
+ 5. **Captaincy**: `fpl_get_captain_recommendations` for immediate GW.
99
+
100
+ ---
101
+
102
+ ## ⚠️ **Veteran Advice**
103
+ - **Don't chase last week's points.** Look at who is *about* to score.
104
+ - **Roll transfers** if the squad is healthy. 2 FTs is a superpower.
105
+ - **Value < Points.** Don't hold a falling player just to save 0.1m if they aren't scoring.
106
+ """
@@ -22,6 +22,9 @@ class GetFixturesForGameweekInput(BaseModel):
22
22
  gameweek: int = Field(
23
23
  ..., description="Gameweek number to get fixtures for (1-38)", ge=1, le=38
24
24
  )
25
+ detailed: bool = Field(
26
+ default=False, description="Include detailed match stats (all available metrics)"
27
+ )
25
28
  response_format: ResponseFormat = Field(
26
29
  default=ResponseFormat.MARKDOWN,
27
30
  description="Output format: 'markdown' for human-readable or 'json' for machine-readable",
@@ -78,6 +81,7 @@ async def fpl_get_fixtures_for_gameweek(params: GetFixturesForGameweekInput) ->
78
81
  Args:
79
82
  params (GetFixturesForGameweekInput): Validated input parameters containing:
80
83
  - gameweek (int): Gameweek number between 1-38
84
+ - detailed (bool): Include detailed stats (default: False)
81
85
  - response_format (ResponseFormat): 'markdown' or 'json' (default: markdown)
82
86
 
83
87
  Returns:
@@ -111,26 +115,77 @@ async def fpl_get_fixtures_for_gameweek(params: GetFixturesForGameweekInput) ->
111
115
  result = {
112
116
  "gameweek": params.gameweek,
113
117
  "fixture_count": len(gw_fixtures_sorted),
114
- "fixtures": [
115
- {
116
- "home_team": fixture.get("team_h_name"),
117
- "home_team_short": fixture.get("team_h_short"),
118
- "away_team": fixture.get("team_a_name"),
119
- "away_team_short": fixture.get("team_a_short"),
120
- "kickoff_time": fixture.get("kickoff_time"),
121
- "finished": fixture.get("finished"),
122
- "home_score": fixture.get("team_h_score")
123
- if fixture.get("finished")
124
- else None,
125
- "away_score": fixture.get("team_a_score")
126
- if fixture.get("finished")
127
- else None,
128
- "home_difficulty": fixture.get("team_h_difficulty"),
129
- "away_difficulty": fixture.get("team_a_difficulty"),
130
- }
131
- for fixture in gw_fixtures_sorted
132
- ],
118
+ "fixtures": [],
133
119
  }
120
+
121
+ for fixture in gw_fixtures_sorted:
122
+ fixture_data = {
123
+ "home_team": fixture.get("team_h_name"),
124
+ "home_team_short": fixture.get("team_h_short"),
125
+ "away_team": fixture.get("team_a_name"),
126
+ "away_team_short": fixture.get("team_a_short"),
127
+ "kickoff_time": fixture.get("kickoff_time"),
128
+ "finished": fixture.get("finished"),
129
+ "home_score": fixture.get("team_h_score") if fixture.get("finished") else None,
130
+ "away_score": fixture.get("team_a_score") if fixture.get("finished") else None,
131
+ "home_difficulty": fixture.get("team_h_difficulty"),
132
+ "away_difficulty": fixture.get("team_a_difficulty"),
133
+ }
134
+
135
+ if params.detailed and fixture.get("stats"):
136
+ stats = {}
137
+ for stat in fixture.get("stats", []):
138
+ if hasattr(stat, "model_dump"):
139
+ stat_dict = stat.model_dump()
140
+ elif hasattr(stat, "__dict__"):
141
+ stat_dict = stat.__dict__
142
+ else:
143
+ stat_dict = stat
144
+
145
+ identifier = stat_dict.get("identifier")
146
+ if not identifier:
147
+ continue
148
+
149
+ stats[identifier] = {"h": [], "a": []}
150
+
151
+ # Process home stats
152
+ for item in stat_dict.get("h", []):
153
+ if hasattr(item, "value"):
154
+ value = item.value
155
+ element = item.element
156
+ else:
157
+ value = item.get("value")
158
+ element = item.get("element")
159
+
160
+ stats[identifier]["h"].append(
161
+ {
162
+ "name": store.get_player_name(element),
163
+ "value": value,
164
+ "element": element,
165
+ }
166
+ )
167
+
168
+ # Process away stats
169
+ for item in stat_dict.get("a", []):
170
+ if hasattr(item, "value"):
171
+ value = item.value
172
+ element = item.element
173
+ else:
174
+ value = item.get("value")
175
+ element = item.get("element")
176
+
177
+ stats[identifier]["a"].append(
178
+ {
179
+ "name": store.get_player_name(element),
180
+ "value": value,
181
+ "element": element,
182
+ }
183
+ )
184
+
185
+ fixture_data["stats"] = stats
186
+
187
+ result["fixtures"].append(fixture_data)
188
+
134
189
  return format_json_response(result)
135
190
  else:
136
191
  output = [
@@ -159,6 +214,91 @@ async def fpl_get_fixtures_for_gameweek(params: GetFixturesForGameweekInput) ->
159
214
  f"Difficulty: H:{fixture.get('team_h_difficulty')} A:{fixture.get('team_a_difficulty')}"
160
215
  )
161
216
 
217
+ if params.detailed and fixture.get("stats"):
218
+ stats_output = []
219
+ # Filter for interesting stats or show all? Showing all as requested.
220
+ # Common stats order: goals_scored, assists, own_goals, penalties_saved, penalties_missed, yellow_cards, red_cards, bonus, saves, bps
221
+ priority_stats = [
222
+ "goals_scored",
223
+ "assists",
224
+ "bonus",
225
+ "yellow_cards",
226
+ "red_cards",
227
+ "saves",
228
+ ]
229
+ other_stats = []
230
+ for s in fixture.get("stats", []):
231
+ ident = s.identifier if hasattr(s, "identifier") else s.get("identifier")
232
+
233
+ if ident and ident not in priority_stats:
234
+ other_stats.append(ident)
235
+ all_stats = priority_stats + other_stats
236
+
237
+ for stat_name in all_stats:
238
+ # Find stat data
239
+ stat_data = None
240
+ for s in fixture.get("stats", []):
241
+ s_ident = (
242
+ s.identifier if hasattr(s, "identifier") else s.get("identifier")
243
+ )
244
+ if s_ident == stat_name:
245
+ stat_data = s
246
+ break
247
+ if not stat_data:
248
+ continue
249
+
250
+ # Convert to dict access if needed
251
+ if hasattr(stat_data, "h"):
252
+ h_items = stat_data.h
253
+ a_items = stat_data.a
254
+ else:
255
+ h_items = stat_data.get("h", [])
256
+ a_items = stat_data.get("a", [])
257
+
258
+ if not h_items and not a_items:
259
+ continue
260
+
261
+ # Format stat line: Stat: Name (val), Name (val) (H) | Name (val) (A)
262
+ h_strs = []
263
+ for item in h_items:
264
+ val = item.value if hasattr(item, "value") else item.get("value")
265
+ elem = item.element if hasattr(item, "element") else item.get("element")
266
+ h_strs.append(f"{store.get_player_name(elem)} ({val})")
267
+
268
+ a_strs = []
269
+ for item in a_items:
270
+ val = item.value if hasattr(item, "value") else item.get("value")
271
+ elem = item.element if hasattr(item, "element") else item.get("element")
272
+ a_strs.append(f"{store.get_player_name(elem)} ({val})")
273
+
274
+ stat_display = stat_name.replace("_", " ").title()
275
+ if stat_name == "goals_scored":
276
+ stat_display = "⚽ Goals"
277
+ elif stat_name == "assists":
278
+ stat_display = "🅰️ Assists"
279
+ elif stat_name == "bonus":
280
+ stat_display = "💎 Bonus"
281
+ elif stat_name == "yellow_cards":
282
+ stat_display = "🟨 Yellows"
283
+ elif stat_name == "red_cards":
284
+ stat_display = "🟥 Reds"
285
+ elif stat_name == "saves":
286
+ stat_display = "🧤 Saves"
287
+
288
+ if h_strs or a_strs:
289
+ line = f" - **{stat_display}**: "
290
+ if h_strs:
291
+ line += f"{', '.join(h_strs)} ({home_name})"
292
+ if h_strs and a_strs:
293
+ line += " | "
294
+ if a_strs:
295
+ line += f"{', '.join(a_strs)} ({away_name})"
296
+ stats_output.append(line)
297
+
298
+ if stats_output:
299
+ output.extend(stats_output)
300
+ output.append("") # Empty line separator
301
+
162
302
  result = "\n".join(output)
163
303
  truncated, _ = check_and_truncate(result, CHARACTER_LIMIT)
164
304
  return truncated
@@ -0,0 +1,57 @@
1
+ from unittest.mock import AsyncMock, patch
2
+
3
+ import pytest
4
+
5
+ from src.prompts.gameweek_analysis import gameweek_analysis
6
+
7
+
8
+ @pytest.mark.asyncio
9
+ async def test_gameweek_analysis_prompt():
10
+ """Test that gameweek analysis prompt calls dependencies and formats output correctly."""
11
+
12
+ # Mock dependencies
13
+ with (
14
+ patch("src.prompts.gameweek_analysis.store") as mock_store,
15
+ patch(
16
+ "src.prompts.gameweek_analysis.fpl_get_fixtures_for_gameweek", new_callable=AsyncMock
17
+ ) as mock_get_fixtures,
18
+ patch(
19
+ "src.prompts.gameweek_analysis.fpl_find_fixture_opportunities", new_callable=AsyncMock
20
+ ) as mock_find_opportunities,
21
+ ):
22
+ # Setup mock returns
23
+ mock_store.get_current_gameweek.return_value.id = 5
24
+ mock_get_fixtures.return_value = "Detailed Match Reports Content"
25
+ mock_find_opportunities.return_value = "Top Teams: Arsenal, Liverpool"
26
+
27
+ # Call prompt
28
+ result = await gameweek_analysis(gameweek=None)
29
+
30
+ # Verify calls
31
+ mock_store.get_current_gameweek.assert_called_once()
32
+ mock_get_fixtures.assert_called_once()
33
+ mock_find_opportunities.assert_called_once()
34
+
35
+ # Check call arguments
36
+ fixtures_call_arg = mock_get_fixtures.call_args[0][0]
37
+ assert fixtures_call_arg.gameweek == 5
38
+ assert fixtures_call_arg.detailed is True
39
+
40
+ ops_call_arg = mock_find_opportunities.call_args[0][0]
41
+ assert ops_call_arg.num_gameweeks == 5
42
+ assert ops_call_arg.max_teams == 5
43
+
44
+ # Verify output content
45
+ assert "Gameweek 5" in result
46
+ assert "Detailed Match Reports Content" in result
47
+ assert "Upcoming Fixture Context" in result
48
+ assert "Top Teams: Arsenal, Liverpool" in result
49
+
50
+ assert "cross-reference" in result.lower()
51
+ assert "fixture-proof" in result
52
+ assert "trap" in result.lower()
53
+
54
+ # Check for tool strategy
55
+ assert "Tool Calls Strategy" in result
56
+ assert "fpl_get_player_details" in result
57
+ assert "fpl_compare_players" in result
@@ -0,0 +1,70 @@
1
+ import os
2
+ import re
3
+ import sys
4
+
5
+
6
+ def test_via_exec():
7
+ """Test the prompt content by executing the file content directly, bypassing imports."""
8
+ file_path = os.path.abspath(
9
+ os.path.join(os.path.dirname(__file__), "../src/prompts/squad_analysis.py")
10
+ )
11
+
12
+ with open(file_path) as f:
13
+ content = f.read()
14
+
15
+ # Remove the relative import that causes issues in isolation
16
+ content = re.sub(r"from \.\.tools import mcp", "", content)
17
+ # Remove the decorator
18
+ content = re.sub(r"@mcp\.prompt\(\)", "", content)
19
+
20
+ # Execute in isolated scope
21
+ local_env = {}
22
+ try:
23
+ exec(content, {}, local_env)
24
+ except Exception as e:
25
+ print(f"Failed to exec file: {e}")
26
+ sys.exit(1)
27
+
28
+ if "analyze_squad_performance" not in local_env:
29
+ print("Function analyze_squad_performance not found in executed code")
30
+ sys.exit(1)
31
+
32
+ analyze_func = local_env["analyze_squad_performance"]
33
+
34
+ # Test generation
35
+ team_id = 999999
36
+ prompt = analyze_func(team_id=team_id, num_gameweeks=5)
37
+
38
+ print("Prompt Preview:")
39
+ print("-" * 20)
40
+ print(prompt[:300] + "...")
41
+ print("-" * 20)
42
+
43
+ # Assertions
44
+ checks = [
45
+ f"team ID {team_id}",
46
+ "PRO-LEVEL transfer strategy",
47
+ "Strategic Context",
48
+ "Financial Health",
49
+ "Chip Status",
50
+ "fpl_get_manager_chips",
51
+ "fpl_find_fixture_opportunities",
52
+ "Scenario A: The Surgery",
53
+ "Scenario B: The Luxury Move",
54
+ "xGI Regression Model",
55
+ ]
56
+
57
+ failed = []
58
+ for check in checks:
59
+ if check not in prompt:
60
+ failed.append(check)
61
+
62
+ if failed:
63
+ print(f"❌ Verification Failed. Missing phrases: {failed}")
64
+ sys.exit(1)
65
+ else:
66
+ print("✅ Verification Passed! All Pro features present.")
67
+
68
+
69
+ if __name__ == "__main__":
70
+ test_via_exec()
@@ -321,6 +321,36 @@ class TestAdvancedToolsIntegration:
321
321
  # Team 1 is Arsenal in mock_teams, short_name is ARS
322
322
  assert "ARS" in result
323
323
 
324
+ async def test_fpl_get_fixtures_for_gameweek_detailed(self, session_store, mock_fixtures_data):
325
+ """Test getting fixtures for gameweek with detailed stats."""
326
+ params = GetFixturesForGameweekInput(gameweek=2, detailed=True)
327
+
328
+ # Inject fixtures with stats
329
+ from src.models import FixtureData, FixtureStat, FixtureStatValue
330
+
331
+ fixtures = [FixtureData(**f) for f in mock_fixtures_data]
332
+ # Add stats to the first fixture
333
+ # Mocking Salah (ID 1) goal
334
+ fixtures[0].stats = [
335
+ FixtureStat(identifier="goals_scored", h=[FixtureStatValue(value=1, element=1)], a=[])
336
+ ]
337
+ session_store.fixtures_data = fixtures
338
+
339
+ with patch(
340
+ "src.tools.fixtures._create_client", new_callable=AsyncMock
341
+ ) as mock_create_client:
342
+ mock_client = AsyncMock()
343
+ mock_create_client.return_value = mock_client
344
+
345
+ result = await fpl_get_fixtures_for_gameweek(params)
346
+
347
+ assert "Gameweek 2" in result
348
+ assert "Goals" in result or "goals_scored" in result
349
+ # Should show player name (Salah from mock_players is ID 1)
350
+ # mock_players in conftest usually has ID 1 as Salah.
351
+ # session_store uses mock_players from conftest via fixture.
352
+ assert "Salah" in result
353
+
324
354
  async def test_fpl_analyze_team_fixtures_difficulty(self, session_store, mock_fixtures_data):
325
355
  """Test upcoming fixtures difficulty display using analyze_team_fixtures."""
326
356
  params = AnalyzeTeamFixturesInput(team_name="Arsenal", num_gameweeks=3)
@@ -226,7 +226,7 @@ wheels = [
226
226
 
227
227
  [[package]]
228
228
  name = "fpl-mcp-server"
229
- version = "0.1.7"
229
+ version = "0.2.0"
230
230
  source = { editable = "." }
231
231
  dependencies = [
232
232
  { name = "httpx" },
@@ -1,136 +0,0 @@
1
- """
2
- FPL MCP Prompts - Squad Performance Analysis.
3
-
4
- Prompts guide the LLM in analyzing squad performance over recent gameweeks
5
- using underlying metrics and regression analysis.
6
- """
7
-
8
- from ..tools import mcp
9
-
10
-
11
- @mcp.prompt()
12
- def analyze_squad_performance(team_id: int, num_gameweeks: int = 5) -> str:
13
- """
14
- Analyze squad performance using xGI-based metrics and regression analysis.
15
-
16
- This prompt guides the LLM to identify underperforming/overperforming players
17
- using underlying stats (xG, xA, xGI) rather than retrospective points.
18
-
19
- Args:
20
- team_id: FPL team ID of the manager to analyze
21
- num_gameweeks: Number of recent gameweeks to analyze (default: 5)
22
- """
23
- return f"""Analyze FPL squad performance for team ID {team_id} over the last {num_gameweeks} gameweeks.
24
-
25
- **OBJECTIVE: Identify transfer targets using xGI-based regression analysis, not retrospective points.**
26
-
27
- ---
28
-
29
- ## 📊 **Performance Analysis Framework**
30
-
31
- For each player in the squad, analyze:
32
-
33
- ### **1. Underlying Output Metrics (PRIMARY)**
34
- - **xGI/90 (Expected Goal Involvements per 90 min)**: Total xG + xA over last {num_gameweeks} GW, normalized per 90
35
- - **Minutes Played**: Total minutes + % of available minutes
36
- *<60% = rotation risk*
37
- - **Games Played vs DNP**: Count starts, sub appearances, did not plays
38
-
39
- ### **2. Regression Analysis (CRITICAL)**
40
- Calculate **xGI Delta** for each player:
41
- - `Actual G+A (last {num_gameweeks} GW)` MINUS `xG + xA (last {num_gameweeks} GW)`
42
-
43
- **Interpretation:**
44
- - **Positive Delta (+2 to +4)**: OVERPERFORMING → Likely to regress (sell candidate)
45
- - **Negative Delta (-2 to -4)**: UNDERPERFORMING → Due for improvement (keep/monitor)
46
- - **Near Zero (-1 to +1)**: Performing to expectation (stable)
47
-
48
- ### **3. Player Categorization (xGI-Based)**
49
-
50
- Instead of arbitrary PPG thresholds, use xGI/90:
51
-
52
- - ⭐ **Elite Assets** (xGI/90 >0.6): Premium output, essential to keep
53
- *Even if underperforming actual points (negative delta), underlying stats suggest improvement coming*
54
-
55
- - ✅ **Strong Contributors** (xGI/90 0.35-0.6): Reliable options, monitor for regression
56
- *If positive delta >+2, consider selling before decline*
57
-
58
- - ⚠️ **Moderate Assets** (xGI/90 0.15-0.35): Acceptable for budget slots
59
- *If negative delta <-2, potential buy-low candidates*
60
-
61
- - 🚨 **Underperformers** (xGI/90 <0.15): Transfer candidates
62
- *Low underlying output + poor fixtures = priority sell*
63
-
64
- **Defenders/Goalkeepers:**
65
- - Use defensive contribution + clean sheet odds instead of xGI
66
- - xGC (Expected Goals Conceded) if available
67
-
68
- ---
69
-
70
- ## 🔍 **Transfer Priority Analysis**
71
-
72
- ### **For Each Underperformer (xGI/90 <0.15 OR injured):**
73
-
74
- 1. **Regression Context:**
75
- - If negative xGI delta: "Unlucky, but underlying stats still poor → Sell"
76
- - If positive xGI delta: "Overperforming low xGI → Definitely sell before regression"
77
-
78
- 2. **Availability Check:**
79
- - Injured/Suspended → 🚨 **URGENT** (transfer immediately)
80
- - DNP last 2 games → ⚠️ **HIGH** (rotation risk)
81
- - Minutes <60% last {num_gameweeks} GW → 🟡 **MEDIUM**
82
-
83
- 3. **Fixture Difficulty (Next 4 GW):**
84
- - Avg FDR >3.5 → Poor fixtures exacerbate low xGI
85
- - Avg FDR <2.5 → Fixtures can't help poor underlying stats
86
-
87
- 4. **Ownership Context:**
88
- - If template player (>30% ownership): May need to hold for rank protection
89
- - If differential (<10% ownership): Easy sell, minimal rank impact
90
-
91
- 5. **Transfer Recommendation:**
92
- - Provide urgency level: 🚨 URGENT / ⚠️ HIGH / 🟡 MEDIUM / 🟢 LOW
93
- - Suggest xGI-based replacement targets from `fpl_get_top_performers`
94
-
95
- ---
96
-
97
- ## 📈 **Squad Health Summary**
98
-
99
- 1. **Player Counts by Category:**
100
- - Elite Assets (xGI/90 >0.6): [X] players
101
- - Strong Contributors (xGI/90 0.35-0.6): [X] players
102
- - Moderate Assets (xGI/90 0.15-0.35): [X] players
103
- - Underperformers (xGI/90 <0.15): [X] players
104
-
105
- 2. **Regression Risk Summary:**
106
- - Players with xGI Delta >+2 (overperforming): [List names] → Potential sell targets
107
- - Players with xGI Delta <-2 (underperforming): [List names] → Monitor for improvement
108
-
109
- 3. **Priority Transfer Target:**
110
- - **Player Name** (xGI/90: [X.XX], xGI Delta: [+/-X.X], Fixtures: [avg FDR])
111
- - **Reason:** [injury / low xGI / rotation / regression risk]
112
- - **Urgency:** [URGENT/HIGH/MEDIUM/LOW]
113
-
114
- 4. **Overall Squad Health:**
115
- - Healthy (8+ strong contributors) / Moderate (5-7) / Poor (<5)
116
-
117
- ---
118
-
119
- ## 🔧 **Tool Calls**
120
-
121
- Use these tools and resources:
122
- 1. `fpl_get_manager_by_team_id(team_id={team_id})` → Current squad composition
123
- 2. `fpl_get_top_performers(num_gameweeks={num_gameweeks})` → Benchmark against top xGI players
124
- 3. For each player:
125
- - `fpl://player/{{{{player_name}}}}/summary` → xG, xA, xGI, minutes, fixtures
126
- 4. `fpl://bootstrap/players` → Ownership %, price, transfer trends
127
-
128
- ---
129
-
130
- ## ⚠️ **Critical Rules**
131
-
132
- 1. **NEVER categorize by PPG alone** → Use xGI/90 for attackers, defensive contribution for defenders
133
- 2. **ALWAYS calculate xGI Delta** → Regression context is critical for sell decisions
134
- 3. **Account for ownership** → Template players need more justification to sell
135
- 4. **Prioritize injured/unavailable** → These are auto-sell regardless of xGI
136
- """
File without changes