fortnite-api-sdk 0.1.0__tar.gz

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (44) hide show
  1. fortnite_api_sdk-0.1.0/.github/workflows/ci.yml +53 -0
  2. fortnite_api_sdk-0.1.0/.github/workflows/publish.yml +42 -0
  3. fortnite_api_sdk-0.1.0/.gitignore +10 -0
  4. fortnite_api_sdk-0.1.0/.python-version +1 -0
  5. fortnite_api_sdk-0.1.0/LICENSE +21 -0
  6. fortnite_api_sdk-0.1.0/PKG-INFO +541 -0
  7. fortnite_api_sdk-0.1.0/README.md +511 -0
  8. fortnite_api_sdk-0.1.0/examples/quickstart.py +38 -0
  9. fortnite_api_sdk-0.1.0/openapi/swagger.json +7471 -0
  10. fortnite_api_sdk-0.1.0/pyproject.toml +47 -0
  11. fortnite_api_sdk-0.1.0/scripts/generate.py +574 -0
  12. fortnite_api_sdk-0.1.0/src/fortnite_api/__init__.py +9 -0
  13. fortnite_api_sdk-0.1.0/src/fortnite_api/_transport.py +226 -0
  14. fortnite_api_sdk-0.1.0/src/fortnite_api/client.py +102 -0
  15. fortnite_api_sdk-0.1.0/src/fortnite_api/errors.py +16 -0
  16. fortnite_api_sdk-0.1.0/src/fortnite_api/models.py +236 -0
  17. fortnite_api_sdk-0.1.0/src/fortnite_api/py.typed +0 -0
  18. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/__init__.py +71 -0
  19. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/_base.py +6 -0
  20. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/account.py +128 -0
  21. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/aes.py +32 -0
  22. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/assets.py +32 -0
  23. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/battlepass.py +20 -0
  24. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/calendar.py +19 -0
  25. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/cosmetics.py +47 -0
  26. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/crew.py +32 -0
  27. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/events.py +56 -0
  28. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/fn.py +116 -0
  29. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/friends.py +104 -0
  30. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/map.py +39 -0
  31. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/news.py +56 -0
  32. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/oauth.py +92 -0
  33. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/parsing.py +145 -0
  34. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/playlists.py +44 -0
  35. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/profile.py +80 -0
  36. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/quests.py +20 -0
  37. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/replays.py +124 -0
  38. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/shop.py +19 -0
  39. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/stats.py +44 -0
  40. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/tournaments.py +212 -0
  41. fortnite_api_sdk-0.1.0/src/fortnite_api/resources/weapons.py +43 -0
  42. fortnite_api_sdk-0.1.0/tests/test_live.py +39 -0
  43. fortnite_api_sdk-0.1.0/tests/test_transport.py +59 -0
  44. fortnite_api_sdk-0.1.0/uv.lock +436 -0
@@ -0,0 +1,53 @@
1
+ name: CI
2
+
3
+ on:
4
+ push:
5
+ branches: [main]
6
+ pull_request:
7
+
8
+ concurrency:
9
+ group: ci-${{ github.ref }}
10
+ cancel-in-progress: true
11
+
12
+ jobs:
13
+ test:
14
+ runs-on: ubuntu-latest
15
+ strategy:
16
+ fail-fast: false
17
+ matrix:
18
+ python-version: ["3.10", "3.11", "3.12", "3.13"]
19
+ steps:
20
+ - uses: actions/checkout@v4
21
+
22
+ - name: Install uv
23
+ uses: astral-sh/setup-uv@v5
24
+ with:
25
+ python-version: ${{ matrix.python-version }}
26
+
27
+ - name: Sync dependencies
28
+ run: uv sync --extra dev
29
+
30
+ - name: Lint
31
+ run: uv run ruff check src tests scripts
32
+
33
+ - name: Test
34
+ run: uv run pytest -q
35
+
36
+ build:
37
+ runs-on: ubuntu-latest
38
+ steps:
39
+ - uses: actions/checkout@v4
40
+
41
+ - name: Install uv
42
+ uses: astral-sh/setup-uv@v5
43
+
44
+ - name: Build distributions
45
+ run: uv build
46
+
47
+ - name: Check metadata
48
+ run: uvx twine check dist/*
49
+
50
+ - name: Verify generator is up to date
51
+ run: |
52
+ uv run python scripts/generate.py
53
+ git diff --exit-code src/fortnite_api
@@ -0,0 +1,42 @@
1
+ name: Publish to PyPI
2
+
3
+ on:
4
+ release:
5
+ types: [published]
6
+
7
+ jobs:
8
+ build:
9
+ runs-on: ubuntu-latest
10
+ steps:
11
+ - uses: actions/checkout@v4
12
+
13
+ - name: Install uv
14
+ uses: astral-sh/setup-uv@v5
15
+
16
+ - name: Build distributions
17
+ run: uv build
18
+
19
+ - name: Check metadata
20
+ run: uvx twine check dist/*
21
+
22
+ - uses: actions/upload-artifact@v4
23
+ with:
24
+ name: dist
25
+ path: dist/
26
+
27
+ publish:
28
+ needs: build
29
+ runs-on: ubuntu-latest
30
+ environment:
31
+ name: pypi
32
+ url: https://pypi.org/p/fortnite-api-sdk
33
+ permissions:
34
+ id-token: write
35
+ steps:
36
+ - uses: actions/download-artifact@v4
37
+ with:
38
+ name: dist
39
+ path: dist/
40
+
41
+ - name: Publish to PyPI
42
+ uses: pypa/gh-action-pypi-publish@release/v1
@@ -0,0 +1,10 @@
1
+ # Python-generated files
2
+ __pycache__/
3
+ *.py[oc]
4
+ build/
5
+ dist/
6
+ wheels/
7
+ *.egg-info
8
+
9
+ # Virtual environments
10
+ .venv
@@ -0,0 +1 @@
1
+ 3.13
@@ -0,0 +1,21 @@
1
+ MIT License
2
+
3
+ Copyright (c) 2026 Tettu0530
4
+
5
+ Permission is hereby granted, free of charge, to any person obtaining a copy
6
+ of this software and associated documentation files (the "Software"), to deal
7
+ in the Software without restriction, including without limitation the rights
8
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
+ copies of the Software, and to permit persons to whom the Software is
10
+ furnished to do so, subject to the following conditions:
11
+
12
+ The above copyright notice and this permission notice shall be included in all
13
+ copies or substantial portions of the Software.
14
+
15
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21
+ SOFTWARE.
@@ -0,0 +1,541 @@
1
+ Metadata-Version: 2.4
2
+ Name: fortnite-api-sdk
3
+ Version: 0.1.0
4
+ Summary: Python SDK (sync + async) for the Fortnite API at api-fortnite.com
5
+ Project-URL: Homepage, https://api-fortnite.com
6
+ Project-URL: Repository, https://github.com/Tettu0530/fortnite-api-sdk
7
+ Project-URL: Issues, https://github.com/Tettu0530/fortnite-api-sdk/issues
8
+ Author-email: voredge <dev@voredge.com>
9
+ License: MIT
10
+ License-File: LICENSE
11
+ Keywords: api,esports,fortnite,sdk,tournaments
12
+ Classifier: Development Status :: 4 - Beta
13
+ Classifier: Intended Audience :: Developers
14
+ Classifier: License :: OSI Approved :: MIT License
15
+ Classifier: Operating System :: OS Independent
16
+ Classifier: Programming Language :: Python :: 3
17
+ Classifier: Programming Language :: Python :: 3.10
18
+ Classifier: Programming Language :: Python :: 3.11
19
+ Classifier: Programming Language :: Python :: 3.12
20
+ Classifier: Programming Language :: Python :: 3.13
21
+ Classifier: Typing :: Typed
22
+ Requires-Python: >=3.10
23
+ Requires-Dist: httpx>=0.27
24
+ Requires-Dist: pydantic>=2.7
25
+ Provides-Extra: dev
26
+ Requires-Dist: pytest-asyncio>=0.23; extra == 'dev'
27
+ Requires-Dist: pytest>=8; extra == 'dev'
28
+ Requires-Dist: ruff>=0.5; extra == 'dev'
29
+ Description-Content-Type: text/markdown
30
+
31
+ # Fortnite API SDK (Python)
32
+
33
+ Python SDK for the Fortnite API at **[api-fortnite.com](https://api-fortnite.com)** — sync **and** async, fully typed.
34
+
35
+ ## Installation
36
+
37
+ ```bash
38
+ uv add fortnite-api-sdk # or: pip install fortnite-api-sdk
39
+ ```
40
+
41
+ The import name is `fortnite_api`:
42
+
43
+ ```python
44
+ from fortnite_api import FortniteAPI, AsyncFortniteAPI, FortniteAPIError
45
+ ```
46
+
47
+ ## API Key
48
+
49
+ Acquire your API Key by creating a Free Account here: https://api-fortnite.com
50
+
51
+ ## Quick Start
52
+
53
+ ```python
54
+ from fortnite_api import FortniteAPI
55
+
56
+ client = FortniteAPI(api_key="your-api-key-here")
57
+
58
+ # Get current shop
59
+ shop = client.shop.get_current()
60
+
61
+ # Get tournament leaderboard
62
+ leaderboard = client.tournaments.get_leaderboard(
63
+ event_id="epicgames_S37_BlitzCupsAllPlatforms_BR",
64
+ event_window_id="S37_BlitzCupsAllPlatforms_Event1_BR",
65
+ page=0,
66
+ )
67
+
68
+ client.close()
69
+ ```
70
+
71
+ The client is also a context manager (`with FortniteAPI(...) as client:`), which closes the underlying HTTP connection for you.
72
+
73
+ ### Async
74
+
75
+ Every method exists on `AsyncFortniteAPI` with an identical signature — just `await` it:
76
+
77
+ ```python
78
+ import asyncio
79
+ from fortnite_api import AsyncFortniteAPI
80
+
81
+ async def main():
82
+ async with AsyncFortniteAPI(api_key="your-api-key-here") as client:
83
+ shop = await client.shop.get_current()
84
+ weapons = await client.weapons.get(rarity="mythic")
85
+ print(len(shop.storefronts or []), len(weapons))
86
+
87
+ asyncio.run(main())
88
+ ```
89
+
90
+ All examples below use the sync client; prefix calls with `await` for the async one.
91
+
92
+ ## Features
93
+
94
+ - ✅ Sync **and** async clients with method-for-method parity
95
+ - ✅ Pydantic models for well-defined responses (shop, cosmetics, weapons, map, season); raw `dict` for the rest
96
+ - ✅ Automatic error handling with a single `FortniteAPIError` (status + message + body)
97
+ - ✅ Support for all Fortnite API endpoints (22 resources, 113 methods)
98
+ - ✅ Built-in OAuth flow helpers
99
+ - ✅ Optional per-call user token (`x-fortnite-token`)
100
+
101
+ ---
102
+
103
+ ## 📚 API Resources
104
+
105
+ ### Shop
106
+
107
+ Access the Fortnite Item Shop and Battle Pass data.
108
+
109
+ ```python
110
+ # Get current item shop (-> ShopResponseDto)
111
+ shop = client.shop.get_current(lang="en")
112
+ for storefront in shop.storefronts or []:
113
+ print(storefront.name)
114
+
115
+ # Get current Battle Pass
116
+ battle_pass = client.battlepass.get()
117
+ ```
118
+
119
+ ---
120
+
121
+ ### Tournaments
122
+
123
+ Comprehensive tournament data including leaderboards, events, and eligibility tracking.
124
+
125
+ #### Get Current Events
126
+ ```python
127
+ events = client.tournaments.get_current()
128
+ history = client.tournaments.get_global_history()
129
+ ```
130
+
131
+ #### Get Tournament Leaderboard
132
+ ```python
133
+ leaderboard = client.tournaments.get_leaderboard(
134
+ event_id="epicgames_S37_BlitzCupsAllPlatforms_BR",
135
+ event_window_id="S37_BlitzCupsAllPlatforms_Event1_BR",
136
+ page=0,
137
+ )
138
+ ```
139
+
140
+ #### Power Rankings
141
+ ```python
142
+ top = client.tournaments.get_power_rankings(page=0)
143
+ player = client.tournaments.get_power_rankings_player("Ninja")
144
+ results = client.tournaments.search_power_rankings(q="nin", limit=10)
145
+ ```
146
+
147
+ #### Tournament Tracker (requires user token)
148
+ ```python
149
+ tracker = client.tournaments.get_tracker(account_id="accountId", fortnite_token="userToken")
150
+ ```
151
+
152
+ #### Check Eligibility (requires user token)
153
+ Verify if a player meets requirements for major tournaments (e.g. 14 tournaments in 180 days):
154
+
155
+ ```python
156
+ eligibility = client.tournaments.get_tracker_eligibility(
157
+ account_id="accountId",
158
+ days=180,
159
+ required_tournaments=14,
160
+ fortnite_token="userToken",
161
+ )
162
+
163
+ # Per-event eligibility (token requirements verified when a user token is provided)
164
+ status = client.tournaments.check_eligibility("Ninja", "epicgames_S37_BlitzCups_BR")
165
+ ```
166
+
167
+ #### Player Events (requires user token)
168
+ ```python
169
+ events = client.tournaments.get_player(
170
+ account_id="your-account-id", region="EU", platform="Windows", fortnite_token="userToken"
171
+ )
172
+ ```
173
+
174
+ #### Cash Prizes
175
+ ```python
176
+ prizes = client.tournaments.get_cashprizes()
177
+ window = client.tournaments.get_cashprize("S37_BlitzCupsAllPlatforms_Event1_BR")
178
+ ```
179
+
180
+ ---
181
+
182
+ ### Quests
183
+
184
+ Access player quest progress, XP, and account level information.
185
+
186
+ ```python
187
+ # Requires the user's personal Fortnite OAuth token
188
+ quests = client.quests.get("accountId", fortnite_token="userToken")
189
+ ```
190
+
191
+ **Authentication Required**: user's Fortnite OAuth token.
192
+
193
+ ---
194
+
195
+ ### Stats & Profiles
196
+
197
+ Player statistics and ranked progression.
198
+
199
+ ```python
200
+ # Single player stats
201
+ stats = client.stats.get("4735ce9132924caf8a5b17789b40f79c")
202
+
203
+ # Bulk stats
204
+ bulk = client.stats.get_bulk(["accountId1", "accountId2"])
205
+
206
+ # Stat leaderboard
207
+ lb = client.stats.get_leaderboard("kills", limit=100)
208
+
209
+ # Ranked progress (enriched)
210
+ ranked = client.profile.get_ranked(display_name="Ninja")
211
+ level = client.profile.get_level(account_id="accountId", fortnite_token="userToken")
212
+ tracks = client.profile.get_tracks()
213
+ ```
214
+
215
+ ---
216
+
217
+ ### Calendar
218
+
219
+ Fortnite in-game calendar and season information.
220
+
221
+ ```python
222
+ # Get current season info (-> SeasonEntryDto)
223
+ season = client.calendar.get_season()
224
+ print(season.season_number, season.season_date_begin, season.season_date_end)
225
+ ```
226
+
227
+ ---
228
+
229
+ ### Assets / Bundles
230
+
231
+ Fortnite shop and tournament asset bundles (images, icons, rewards).
232
+
233
+ ```python
234
+ shop_bundles = client.assets.get_shop_bundles()
235
+ tournament_bundles = client.assets.get_tournament_bundles()
236
+ ```
237
+
238
+ ---
239
+
240
+ ### Weapons
241
+
242
+ Comprehensive weapon data including stats and metadata.
243
+
244
+ ```python
245
+ # Get all weapons (-> list[WeaponListItemDto])
246
+ weapons = client.weapons.get(rarity="legendary", category="assault")
247
+
248
+ # Available patches (current one flagged)
249
+ patches = client.weapons.get_patches()
250
+
251
+ # Rarity definitions and colors
252
+ rarities = client.weapons.get_rarities()
253
+ ```
254
+
255
+ ---
256
+
257
+ ### OAuth
258
+
259
+ OAuth authentication flow helpers for obtaining user tokens.
260
+
261
+ ```python
262
+ # Device-code flow
263
+ flow = client.oauth.get_token()
264
+ print(flow) # contains a flowId and a user-facing URL to authenticate
265
+
266
+ auth = client.oauth.complete(body={"flowId": flow["flowId"]})
267
+ # auth contains the access token + device auth credentials
268
+
269
+ # Authorization-code flow
270
+ url = client.oauth.get_authorize_url(redirect_uri="https://your.app/callback")
271
+ linked = client.oauth.link(body={"code": "...", "redirectUri": "https://your.app/callback"})
272
+
273
+ # Refresh
274
+ refreshed = client.oauth.refresh_token(body={"refreshToken": "..."})
275
+ silent = client.oauth.refresh_device(body={"accountId": "...", "deviceId": "...", "secret": "..."})
276
+ ```
277
+
278
+ ---
279
+
280
+ ### Parsing
281
+
282
+ Parse Fortnite `.replay` files to extract match data. Accepts a path, `bytes`, or a file-like object.
283
+
284
+ ```python
285
+ # Single replay — pick the detail you need
286
+ stats = client.parsing.parse_stats("match.replay") # fast, stats only
287
+ broadcast = client.parsing.parse_broadcast("match.replay") # everything in one call
288
+ lobby = client.parsing.parse_lobby(open("match.replay", "rb"))
289
+
290
+ # Multiple replays in one request
291
+ results = client.parsing.parse_multiple(["a.replay", "b.replay"])
292
+ ```
293
+
294
+ Granular single-file methods: `parse_replay`, `parse_stats`, `parse_map`, `parse_loot`,
295
+ `parse_timeline`, `parse_zones`, `parse_lobby`, `parse_broadcast`.
296
+
297
+ ---
298
+
299
+ ### Replays (by Match ID)
300
+
301
+ Download and parse tournament replays straight from a match ID.
302
+
303
+ ```python
304
+ raw = client.replays.download(match_id) # -> bytes (.replay binary)
305
+ meta = client.replays.get_metadata(match_id)
306
+ parsed = client.replays.parse_stats(match_id)
307
+ broadcast = client.replays.parse_broadcast(match_id)
308
+ ```
309
+
310
+ ---
311
+
312
+ ### Account
313
+
314
+ Comprehensive account lookup with cross-platform support.
315
+
316
+ #### Lookup by Account ID
317
+ ```python
318
+ account = client.account.get_by_id("4735ce9132924caf8a5b17789b40f79c")
319
+ # -> { "id", "displayName", "externalAuths" }
320
+ ```
321
+
322
+ #### Lookup by Display Name
323
+ ```python
324
+ account = client.account.get_by_display_name("Ninja")
325
+ ```
326
+
327
+ #### Cross-Platform Lookup
328
+ Search for accounts by platform usernames (PSN, Xbox, Steam, Nintendo, Twitch, GitHub):
329
+
330
+ ```python
331
+ account = client.account.get_by_external_display_name(
332
+ "psn", "PSN_Username", case_insensitive=True
333
+ )
334
+ xbox = client.account.get_by_external_display_name("xbl", "Xbox_Gamertag")
335
+ ```
336
+
337
+ **Supported platforms:** `psn`, `xbl`, `steam`, `nintendo`, `twitch`, `github`.
338
+
339
+ #### Bulk Operations
340
+ ```python
341
+ # Bulk account lookup (max 100)
342
+ accounts = client.account.get_bulk(["accountId1", "accountId2", "accountId3"])
343
+
344
+ # Resolve account IDs to display names
345
+ names = client.account.get_display_names(["accountId1", "accountId2"])
346
+
347
+ # Bulk external lookups
348
+ accounts = client.account.bulk_external_display_names(
349
+ [{"externalAuthType": "psn", "displayName": "PSNUser1"}]
350
+ )
351
+ accounts = client.account.bulk_external_ids(
352
+ [{"externalAuthType": "psn", "externalId": "psn-id-123"}]
353
+ )
354
+ ```
355
+
356
+ #### External Authentications
357
+ ```python
358
+ auths = client.account.get_external_auths("accountId")
359
+ psn_auth = client.account.get_external_auth("accountId", "psn")
360
+ ```
361
+
362
+ ---
363
+
364
+ ### News
365
+
366
+ Get Fortnite news and announcements for all game modes.
367
+
368
+ ```python
369
+ br_news = client.news.get_br()
370
+ stw_news = client.news.get_stw()
371
+ creative_news = client.news.get_creative()
372
+ all_news = client.news.get_all()
373
+ ```
374
+
375
+ ---
376
+
377
+ ### Cosmetics
378
+
379
+ Browse and search the complete Fortnite cosmetics catalog.
380
+
381
+ #### Get All Cosmetics
382
+ ```python
383
+ # -> CosmeticDtoPaginatedResultDto (page, page_size, total, total_pages, data)
384
+ page = client.cosmetics.get_all(
385
+ page=1, page_size=50, type="outfit", rarity="legendary", set="Dark Series"
386
+ )
387
+ print(page.total, "items")
388
+ for item in page.data or []:
389
+ print(item.name, item.rarity)
390
+ ```
391
+
392
+ #### Get / Search / New
393
+ ```python
394
+ item = client.cosmetics.get_by_id("CID_123_Athena")
395
+ results = client.cosmetics.search("galaxy", type="outfit", page_size=20)
396
+ new_items = client.cosmetics.get_new(page=1, page_size=50)
397
+ ```
398
+
399
+ ---
400
+
401
+ ### Crew
402
+
403
+ Fortnite Crew subscription pack information.
404
+
405
+ ```python
406
+ current = client.crew.get_current()
407
+ history = client.crew.get_history()
408
+ ```
409
+
410
+ ---
411
+
412
+ ### Map
413
+
414
+ Current and historical Fortnite map data.
415
+
416
+ ```python
417
+ map_data = client.map.get(version="v41.00") # -> MapDataDto (with POIs)
418
+ image_url = client.map.get_image() # -> resolved image URL string
419
+ history = client.map.get_history(season=1) # -> list[MapHistoryEntryDto]
420
+ ```
421
+
422
+ ---
423
+
424
+ ### Playlists
425
+
426
+ Fortnite playlists and game modes.
427
+
428
+ ```python
429
+ all_playlists = client.playlists.get_all()
430
+ active = client.playlists.get_active()
431
+ playlist = client.playlists.get_by_id("Playlist_DefaultSolo")
432
+ ```
433
+
434
+ ---
435
+
436
+ ### FN (Fortnite Game)
437
+
438
+ Fortnite-specific game data including inventory, features, and settings.
439
+
440
+ ```python
441
+ # Battle Royale inventory (V-Bucks)
442
+ inventory = client.fn.get_br_inventory("accountId")
443
+
444
+ # Storefront keychain
445
+ keychain = client.fn.get_keychain()
446
+
447
+ # Purchase receipts
448
+ receipts = client.fn.get_receipts("accountId")
449
+
450
+ # Enabled game features
451
+ features = client.fn.get_enabled_features()
452
+
453
+ # Version check
454
+ version = client.fn.get_version("Windows", version="++Fortnite+Release-30.40-CL-...-Windows")
455
+ ```
456
+
457
+ #### Privacy & Entitlement (require user token)
458
+ ```python
459
+ privacy = client.fn.get_privacy("accountId", fortnite_token="userToken")
460
+ client.fn.update_privacy(
461
+ "accountId", {"optOutOfPublicLeaderboards": True}, fortnite_token="userToken"
462
+ )
463
+
464
+ check = client.fn.get_entitlement(fortnite_token="userToken")
465
+ client.fn.request_entitlement("accountId", fortnite_token="userToken")
466
+ ```
467
+
468
+ ---
469
+
470
+ ## 🔐 Authentication
471
+
472
+ Every method accepts an optional `fortnite_token` (sent as the `x-fortnite-token` header). Set it once on the client or pass it per call:
473
+
474
+ ```python
475
+ client = FortniteAPI(api_key="...", fortnite_token="userToken")
476
+ client.fn.get_privacy("accountId", fortnite_token="override") # per-call override
477
+ ```
478
+
479
+ ### Endpoints Requiring a User Token
480
+ - `client.quests.get()`
481
+ - `client.tournaments.get_tracker()`
482
+ - `client.tournaments.get_tracker_eligibility()`
483
+ - `client.tournaments.get_player()`
484
+ - `client.fn.get_privacy()` / `client.fn.update_privacy()`
485
+ - `client.fn.get_entitlement()` / `client.fn.request_entitlement()`
486
+ - `client.profile.get_level()`
487
+
488
+ **How to obtain a user token:** use the OAuth flow:
489
+
490
+ ```python
491
+ flow = client.oauth.get_token()
492
+ # Direct the user to the URL returned in `flow`
493
+ auth = client.oauth.complete(body={"flowId": flow["flowId"]})
494
+ # Use auth's access token as the `fortnite_token` argument
495
+ ```
496
+
497
+ ---
498
+
499
+ ## 🚀 Advanced Usage
500
+
501
+ ### Custom Base URL & Timeout
502
+
503
+ ```python
504
+ client = FortniteAPI(
505
+ api_key="your-api-key",
506
+ base_url="https://custom-api-url.com/api",
507
+ timeout=60.0,
508
+ )
509
+ ```
510
+
511
+ ### Error Handling
512
+
513
+ ```python
514
+ from fortnite_api import FortniteAPIError
515
+
516
+ try:
517
+ shop = client.shop.get_current()
518
+ except FortniteAPIError as error:
519
+ print("API Error:", error.message)
520
+ print("Status Code:", error.status)
521
+ print("Details:", error.data) # raw error body
522
+ ```
523
+
524
+ ---
525
+
526
+ ## 📖 Documentation
527
+
528
+ - **Full API Documentation (Swagger)**: https://documentation.api-fortnite.com/documentation
529
+ - **Support**: https://api-fortnite.com
530
+
531
+ This SDK is generated from `openapi/swagger.json` — regenerate after a spec change with:
532
+
533
+ ```bash
534
+ uv run python scripts/generate.py
535
+ ```
536
+
537
+ ---
538
+
539
+ ## 📝 License
540
+
541
+ MIT