fgo-api-types 2025.9.21.13.4.20__tar.gz → 2025.9.24.9.15.8__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {fgo_api_types-2025.9.21.13.4.20 → fgo_api_types-2025.9.24.9.15.8}/PKG-INFO +1 -1
- {fgo_api_types-2025.9.21.13.4.20 → fgo_api_types-2025.9.24.9.15.8}/fgo_api_types/gameenums.py +27 -12
- {fgo_api_types-2025.9.21.13.4.20 → fgo_api_types-2025.9.24.9.15.8}/fgo_api_types/search.py +1 -0
- {fgo_api_types-2025.9.21.13.4.20 → fgo_api_types-2025.9.24.9.15.8}/pyproject.toml +1 -1
- {fgo_api_types-2025.9.21.13.4.20 → fgo_api_types-2025.9.24.9.15.8}/LICENSE +0 -0
- {fgo_api_types-2025.9.21.13.4.20 → fgo_api_types-2025.9.24.9.15.8}/README.md +0 -0
- {fgo_api_types-2025.9.21.13.4.20 → fgo_api_types-2025.9.24.9.15.8}/fgo_api_types/__init__.py +0 -0
- {fgo_api_types-2025.9.21.13.4.20 → fgo_api_types-2025.9.24.9.15.8}/fgo_api_types/base.py +0 -0
- {fgo_api_types-2025.9.21.13.4.20 → fgo_api_types-2025.9.24.9.15.8}/fgo_api_types/basic.py +0 -0
- {fgo_api_types-2025.9.21.13.4.20 → fgo_api_types-2025.9.24.9.15.8}/fgo_api_types/common.py +0 -0
- {fgo_api_types-2025.9.21.13.4.20 → fgo_api_types-2025.9.24.9.15.8}/fgo_api_types/enums.py +0 -0
- {fgo_api_types-2025.9.21.13.4.20 → fgo_api_types-2025.9.24.9.15.8}/fgo_api_types/nice.py +0 -0
- {fgo_api_types-2025.9.21.13.4.20 → fgo_api_types-2025.9.24.9.15.8}/fgo_api_types/raw.py +0 -0
- {fgo_api_types-2025.9.21.13.4.20 → fgo_api_types-2025.9.24.9.15.8}/fgo_api_types/rayshift.py +0 -0
{fgo_api_types-2025.9.21.13.4.20 → fgo_api_types-2025.9.24.9.15.8}/fgo_api_types/gameenums.py
RENAMED
@@ -289,6 +289,7 @@ class FuncType(IntEnum):
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SET_BATTLE_MISSION_VALUE = 156
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CHANGE_ENEMY_STATUS_UI_TYPE = 157
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SWAP_FIELD_POSITION = 158
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SET_DISPLAY_DIRECT_BATTLE_MESSAGE_IN_FSM = 159
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class NiceFuncType(StrEnum):
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@@ -416,6 +417,7 @@ class NiceFuncType(StrEnum):
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setBattleMissionValue = "setBattleMissionValue"
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changeEnemyStatusUiType = "changeEnemyStatusUiType"
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swapFieldPosition = "swapFieldPosition"
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setDisplayDirectBattleMessageInFsm = "setDisplayDirectBattleMessageInFsm"
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FUNC_TYPE_NAME: dict[int, NiceFuncType] = {
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@@ -541,6 +543,7 @@ FUNC_TYPE_NAME: dict[int, NiceFuncType] = {
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156: NiceFuncType.setBattleMissionValue,
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157: NiceFuncType.changeEnemyStatusUiType,
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158: NiceFuncType.swapFieldPosition,
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159: NiceFuncType.setDisplayDirectBattleMessageInFsm,
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}
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@@ -2201,7 +2204,7 @@ class ItemType(IntEnum):
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EXCHANGE_SVT_COIN = 38
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REDUCE_TRADE_TIME = 39
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EVENT_PASSIVE_SKILL_GIVEN = 40
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-
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CLASS_BOARD_RESET_ITEM = 41
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class NiceItemType(StrEnum):
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@@ -2247,7 +2250,7 @@ class NiceItemType(StrEnum):
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exchangeSvtCoin = "exchangeSvtCoin"
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reduceTradeTime = "reduceTradeTime"
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eventPassiveSkillGiven = "eventPassiveSkillGiven"
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-
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classBoardResetItem = "classBoardResetItem"
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netmarbleChargeStone = "netmarbleChargeStone"
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@@ -2292,7 +2295,7 @@ ITEM_TYPE_NAME: dict[int, NiceItemType] = {
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38: NiceItemType.exchangeSvtCoin,
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39: NiceItemType.reduceTradeTime,
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40: NiceItemType.eventPassiveSkillGiven,
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-
41: NiceItemType.
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41: NiceItemType.classBoardResetItem,
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9999: NiceItemType.netmarbleChargeStone,
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}
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@@ -2382,7 +2385,7 @@ class ShopType(IntEnum):
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REVIVAL_ITEM = 15
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EVENT_SVT_EQUIP = 16
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EXCHANGE_SVT_COIN = 17
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CLASS_BOARD_RESET = 18
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class NiceShopType(StrEnum):
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@@ -2406,7 +2409,7 @@ class NiceShopType(StrEnum):
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revivalItem = "revivalItem"
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eventSvtEquip = "eventSvtEquip"
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exchangeSvtCoin = "exchangeSvtCoin"
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-
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classBoardReset = "classBoardReset"
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SHOP_TYPE_NAME: dict[int, NiceShopType] = {
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@@ -2428,7 +2431,7 @@ SHOP_TYPE_NAME: dict[int, NiceShopType] = {
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15: NiceShopType.revivalItem,
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16: NiceShopType.eventSvtEquip,
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17: NiceShopType.exchangeSvtCoin,
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-
18: NiceShopType.
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18: NiceShopType.classBoardReset,
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}
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@@ -2509,7 +2512,7 @@ class PurchaseType(IntEnum):
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GIFT = 20
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EVENT_SVT_JOIN = 21
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ASSIST = 22
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-
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CLASS_BOARD_RESET_ITEM = 23
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PARTS_SKILL = 24
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@@ -2538,7 +2541,7 @@ class NicePurchaseType(StrEnum):
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gift = "gift"
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eventSvtJoin = "eventSvtJoin"
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assist = "assist"
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-
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classBoardResetItem = "classBoardResetItem"
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partsSkill = "partsSkill"
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kiaraPunisherReset = "kiaraPunisherReset"
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@@ -2566,7 +2569,7 @@ PURCHASE_TYPE_NAME: dict[int, NicePurchaseType] = {
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22: NicePurchaseType.assist,
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23: NicePurchaseType.
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23: NicePurchaseType.classBoardResetItem,
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24: NicePurchaseType.partsSkill,
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}
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@@ -4964,6 +4967,7 @@ class AiActType(IntEnum):
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SKILL_ID = 40
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SKILL_ID_CHECKBUFF = 41
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RESURRECTION = 42
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BATTLE_SCRIPT = 50
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PLAY_MOTION = 71
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MESSAGE = 72
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MESSAGE_GROUP = 73
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@@ -4996,6 +5000,7 @@ class NiceAiActType(StrEnum):
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skillId = "skillId"
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skillIdCheckbuff = "skillIdCheckbuff"
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resurrection = "resurrection"
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battleScript = "battleScript"
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playMotion = "playMotion"
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message = "message"
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messageGroup = "messageGroup"
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@@ -5028,6 +5033,7 @@ AI_ACT_TYPE_NAME: dict[int, NiceAiActType] = {
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@@ -5092,6 +5098,7 @@ AI_ACT_TARGET_NAME: dict[int, NiceAiActTarget] = {
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class AiActNum(IntEnum):
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NOMAL = 0
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ANYTIME = -1
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REACTION_PLAYER_COMBO_END = -2
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REACTION_PLYAER_SKILL = -3
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REACTION_ENEMYTURN_START = -4
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REACTION_ENEMYTURN_END = -5
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USENP_TARGET = -11
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REACTION_TURNSTART = -12
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REACTION_PLAYERACTIONSTART = -13
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REACTION_ENTRY_ANY_UNIT = -14
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REACTION_BEFORE_RESURRECTION = -15
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REACTION_BEFORE_DEAD = -16
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SHIFT_SERVANT_AFTER = -17
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REACTION_BEFORE_MOVE_WAVE = -18
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SHIFT_SERVANT_BEFORE = -19
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REACTION_PLAYER_COMBO_END_PRIORITY = -201
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REACTION_ENEMY_TURN_START_PRIORITY = -401
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REACTION_ENEMY_TURN_END_PRIORITY = -501
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REACTION_ENTRY_ANY_UNIT_PRIORITY = -1401
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SHIFT_SERVANT_BEFORE_PRIORITY = -1901
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nomal = "nomal"
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anytime = "anytime"
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reactionPlayerComboEnd = "reactionPlayerComboEnd"
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reactionPlyaerSkill = "reactionPlyaerSkill"
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reactionEnemyturnStart = "reactionEnemyturnStart"
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reactionEnemyturnEnd = "reactionEnemyturnEnd"
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usenpTarget = "usenpTarget"
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reactionTurnstart = "reactionTurnstart"
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reactionPlayeractionstart = "reactionPlayeractionstart"
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reactionEntryAnyUnit = "reactionEntryAnyUnit"
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reactionBeforeResurrection = "reactionBeforeResurrection"
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reactionBeforeDead = "reactionBeforeDead"
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shiftServantAfter = "shiftServantAfter"
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reactionBeforeMoveWave = "reactionBeforeMoveWave"
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shiftServantBefore = "shiftServantBefore"
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reactionPlayerComboEndPriority = "reactionPlayerComboEndPriority"
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reactionEnemyTurnStartPriority = "reactionEnemyTurnStartPriority"
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reactionEnemyTurnEndPriority = "reactionEnemyTurnEndPriority"
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reactionEntryAnyUnitPriority = "reactionEntryAnyUnitPriority"
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shiftServantBeforePriority = "shiftServantBeforePriority"
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unknown = "unknown"
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AI_ACT_NUM_NAME: dict[int, NiceAiActNum] = {
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0: NiceAiActNum.nomal,
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}
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@@ -524,6 +524,7 @@ class ShopSearchQueryParams:
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type: list[NiceShopType] = Query([])
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payType: list[NicePayType] = Query([])
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purchaseType: list[NicePurchaseType] = Query([])
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limit: int = Query(10000, le=10000)
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def hasSearchParams(self) -> bool:
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return any(
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{fgo_api_types-2025.9.21.13.4.20 → fgo_api_types-2025.9.24.9.15.8}/fgo_api_types/__init__.py
RENAMED
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{fgo_api_types-2025.9.21.13.4.20 → fgo_api_types-2025.9.24.9.15.8}/fgo_api_types/rayshift.py
RENAMED
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