fc26-mcp 0.2.0__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- fc26_mcp-0.2.0/LICENSE +21 -0
- fc26_mcp-0.2.0/MANIFEST.in +3 -0
- fc26_mcp-0.2.0/PKG-INFO +175 -0
- fc26_mcp-0.2.0/README.md +153 -0
- fc26_mcp-0.2.0/README_LE_BRIDGE.md +150 -0
- fc26_mcp-0.2.0/mcp_config.json +24 -0
- fc26_mcp-0.2.0/pyproject.toml +40 -0
- fc26_mcp-0.2.0/setup.cfg +4 -0
- fc26_mcp-0.2.0/src/fc26_mcp/__init__.py +3 -0
- fc26_mcp-0.2.0/src/fc26_mcp/data/fifa_ng_db-meta-fc26.xml +11614 -0
- fc26_mcp-0.2.0/src/fc26_mcp/fifa_squad.py +263 -0
- fc26_mcp-0.2.0/src/fc26_mcp/le_bridge.lua +453 -0
- fc26_mcp-0.2.0/src/fc26_mcp/mcp_le_bridge.py +365 -0
- fc26_mcp-0.2.0/src/fc26_mcp/mcp_server.py +423 -0
- fc26_mcp-0.2.0/src/fc26_mcp.egg-info/PKG-INFO +175 -0
- fc26_mcp-0.2.0/src/fc26_mcp.egg-info/SOURCES.txt +17 -0
- fc26_mcp-0.2.0/src/fc26_mcp.egg-info/dependency_links.txt +1 -0
- fc26_mcp-0.2.0/src/fc26_mcp.egg-info/entry_points.txt +3 -0
- fc26_mcp-0.2.0/src/fc26_mcp.egg-info/top_level.txt +1 -0
fc26_mcp-0.2.0/LICENSE
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MIT License
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Copyright (c) 2025 Afjal
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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fc26_mcp-0.2.0/PKG-INFO
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Metadata-Version: 2.4
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Name: fc26-mcp
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Version: 0.2.0
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Summary: MCP servers for EA SPORTS FC 26 squad editing and Live Editor control
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Author: Afjal
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License: MIT
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Keywords: fc26,fifa,mcp,live-editor,squad-file,modding
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Classifier: Development Status :: 4 - Beta
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Classifier: Intended Audience :: End Users/Desktop
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Classifier: License :: OSI Approved :: MIT License
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Classifier: Programming Language :: Python :: 3
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Classifier: Programming Language :: Python :: 3.8
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Classifier: Programming Language :: Python :: 3.9
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Classifier: Programming Language :: Python :: 3.10
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Classifier: Programming Language :: Python :: 3.11
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Classifier: Programming Language :: Python :: 3.12
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Classifier: Topic :: Games/Entertainment
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Requires-Python: >=3.8
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Description-Content-Type: text/markdown
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License-File: LICENSE
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Dynamic: license-file
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# FC 26 MCP
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[](https://www.python.org/downloads/)
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MCP servers for EA SPORTS FC 26. Works with Claude, Codex, Pi, Cursor, Cline, Windsurf, and any other agent that supports the [Model Context Protocol](https://modelcontextprotocol.io/).
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Two servers are included:
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1. **`fc26-mcp-file`** — parses and edits raw `Squads*` files in FBCHUNKS/T3DB format.
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2. **`fc26-mcp-live`** — controls FC 26 through [xAranaktu's Live Editor](https://www.patreon.com/collection/1744905) Lua API while the game runs.
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---
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## Install
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From PyPI:
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```bash
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pip install fc26-mcp
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```
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From GitHub:
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```bash
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pip install git+https://github.com/INSANE0777/Fc26-live-editor-mcp.git
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```
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From source:
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```bash
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git clone https://github.com/INSANE0777/Fc26-live-editor-mcp.git
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cd fc26-mcp
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pip install -e .
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```
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---
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## Quick start
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### 1. Squad file MCP
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```bash
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fc26-mcp-file --squad-file "C:\Path\To\SquadsFile"
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```
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The bundled FC 26 metadata is used automatically. You can override it with `--meta-file`.
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### 2. Live Editor MCP bridge
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1. Launch FC 26 and inject Live Editor.
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2. Load Career Mode.
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3. Install the Lua bridge into Live Editor once:
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```bash
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fc26-mcp-live --install-lua "C:\Path\To\FC 26 LE v26.3.5\lua\scripts"
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```
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4. In Live Editor, go to **Features → Lua Engine** and run `le_bridge.lua`.
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5. Start the MCP server:
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```bash
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fc26-mcp-live --bridge-root "C:\Path\To\FC 26 LE v26.3.5\le_bridge"
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```
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---
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## Tools
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### File parser
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- `list_clubs`
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- `search_players`
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- `get_player_club`
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- `plan_transfers`
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- `apply_transfers`
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### Live Editor bridge (28 tools)
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- Core: `le_ping`, `le_list_clubs`, `le_search_players`, `le_get_player_club`
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- Transfers/loans: `le_transfer_player`, `le_loan_player`, `le_release_player`, `le_terminate_loan`
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- Lists: `le_add_to_transfer_list`, `le_add_to_loan_list`, `le_remove_from_lists`, `le_is_transfer_listed`, `le_is_loan_listed`
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- Player state: `le_set_player_sharpness`, `le_set_player_morale`, `le_set_player_form`, `le_set_player_fitness`
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- Budget: `le_get_transfer_budget`, `le_set_transfer_budget`
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- Database editor: `le_get_db_tables`, `le_get_db_fields`, `le_get_db_rows`, `le_edit_db_field`, `le_insert_db_row`, `le_delete_db_row`
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- Stats: `le_get_players_stats`, `le_get_player_stats`
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- Power user: `le_execute_lua`
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See [README_LE_BRIDGE.md](README_LE_BRIDGE.md) for detailed Live Editor docs.
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---
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## MCP client config
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Use `mcp_config.json` as a template, or add these servers manually:
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```json
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{
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"mcpServers": {
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"fc26-file": {
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"command": "fc26-mcp-file",
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"args": [
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"--squad-file",
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"C:\Path\To\SquadsFile"
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]
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},
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"fc26-live": {
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"command": "fc26-mcp-live",
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"args": [
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"--bridge-root",
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"C:\Path\To\FC 26 LE v26.3.5\le_bridge"
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]
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}
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}
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}
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```
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### Claude Desktop
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Open `claude_desktop_config.json` and add the server blocks above.
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### Cursor
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Open **Cursor Settings → MCP → Add MCP Server**, paste the command and args.
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### Cline / Roo Code
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Add the JSON to your MCP settings file.
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### Pi
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Pi detects stdio MCP servers from `mcp_config.json` or your workspace settings.
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---
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## Environment variables
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| Variable | Purpose |
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|----------|---------|
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| `FIFA_SQUAD_FILE` | Default squad file path for `fc26-mcp-file` |
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| `FIFA_META_FILE` | Override bundled FC 26 metadata XML |
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| `FC26_BRIDGE_ROOT` | Bridge folder for `fc26-mcp-live` |
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---
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## Safety
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- Always back up your squad files and Career Mode saves before editing.
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- Career Mode tools only work inside Career Mode.
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- `le_execute_lua` can run arbitrary code — use it carefully.
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---
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## License
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MIT
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fc26_mcp-0.2.0/README.md
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# FC 26 MCP
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[](https://www.python.org/downloads/)
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MCP servers for EA SPORTS FC 26. Works with Claude, Codex, Pi, Cursor, Cline, Windsurf, and any other agent that supports the [Model Context Protocol](https://modelcontextprotocol.io/).
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Two servers are included:
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1. **`fc26-mcp-file`** — parses and edits raw `Squads*` files in FBCHUNKS/T3DB format.
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2. **`fc26-mcp-live`** — controls FC 26 through [xAranaktu's Live Editor](https://www.patreon.com/collection/1744905) Lua API while the game runs.
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---
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## Install
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From PyPI:
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```bash
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pip install fc26-mcp
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```
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From GitHub:
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```bash
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pip install git+https://github.com/INSANE0777/Fc26-live-editor-mcp.git
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```
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From source:
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```bash
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git clone https://github.com/INSANE0777/Fc26-live-editor-mcp.git
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cd fc26-mcp
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pip install -e .
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```
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---
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## Quick start
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### 1. Squad file MCP
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```bash
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fc26-mcp-file --squad-file "C:\Path\To\SquadsFile"
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```
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The bundled FC 26 metadata is used automatically. You can override it with `--meta-file`.
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### 2. Live Editor MCP bridge
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1. Launch FC 26 and inject Live Editor.
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2. Load Career Mode.
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3. Install the Lua bridge into Live Editor once:
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```bash
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fc26-mcp-live --install-lua "C:\Path\To\FC 26 LE v26.3.5\lua\scripts"
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```
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4. In Live Editor, go to **Features → Lua Engine** and run `le_bridge.lua`.
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5. Start the MCP server:
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```bash
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fc26-mcp-live --bridge-root "C:\Path\To\FC 26 LE v26.3.5\le_bridge"
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```
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---
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## Tools
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### File parser
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- `list_clubs`
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- `search_players`
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- `get_player_club`
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- `plan_transfers`
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- `apply_transfers`
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### Live Editor bridge (28 tools)
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- Core: `le_ping`, `le_list_clubs`, `le_search_players`, `le_get_player_club`
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- Transfers/loans: `le_transfer_player`, `le_loan_player`, `le_release_player`, `le_terminate_loan`
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- Lists: `le_add_to_transfer_list`, `le_add_to_loan_list`, `le_remove_from_lists`, `le_is_transfer_listed`, `le_is_loan_listed`
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- Player state: `le_set_player_sharpness`, `le_set_player_morale`, `le_set_player_form`, `le_set_player_fitness`
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- Budget: `le_get_transfer_budget`, `le_set_transfer_budget`
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- Database editor: `le_get_db_tables`, `le_get_db_fields`, `le_get_db_rows`, `le_edit_db_field`, `le_insert_db_row`, `le_delete_db_row`
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- Stats: `le_get_players_stats`, `le_get_player_stats`
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- Power user: `le_execute_lua`
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See [README_LE_BRIDGE.md](README_LE_BRIDGE.md) for detailed Live Editor docs.
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---
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## MCP client config
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Use `mcp_config.json` as a template, or add these servers manually:
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```json
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{
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"mcpServers": {
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"fc26-file": {
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"command": "fc26-mcp-file",
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"args": [
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"--squad-file",
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"C:\Path\To\SquadsFile"
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]
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},
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"fc26-live": {
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|
105
|
+
"command": "fc26-mcp-live",
|
|
106
|
+
"args": [
|
|
107
|
+
"--bridge-root",
|
|
108
|
+
"C:\Path\To\FC 26 LE v26.3.5\le_bridge"
|
|
109
|
+
]
|
|
110
|
+
}
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
```
|
|
114
|
+
|
|
115
|
+
### Claude Desktop
|
|
116
|
+
|
|
117
|
+
Open `claude_desktop_config.json` and add the server blocks above.
|
|
118
|
+
|
|
119
|
+
### Cursor
|
|
120
|
+
|
|
121
|
+
Open **Cursor Settings → MCP → Add MCP Server**, paste the command and args.
|
|
122
|
+
|
|
123
|
+
### Cline / Roo Code
|
|
124
|
+
|
|
125
|
+
Add the JSON to your MCP settings file.
|
|
126
|
+
|
|
127
|
+
### Pi
|
|
128
|
+
|
|
129
|
+
Pi detects stdio MCP servers from `mcp_config.json` or your workspace settings.
|
|
130
|
+
|
|
131
|
+
---
|
|
132
|
+
|
|
133
|
+
## Environment variables
|
|
134
|
+
|
|
135
|
+
| Variable | Purpose |
|
|
136
|
+
|----------|---------|
|
|
137
|
+
| `FIFA_SQUAD_FILE` | Default squad file path for `fc26-mcp-file` |
|
|
138
|
+
| `FIFA_META_FILE` | Override bundled FC 26 metadata XML |
|
|
139
|
+
| `FC26_BRIDGE_ROOT` | Bridge folder for `fc26-mcp-live` |
|
|
140
|
+
|
|
141
|
+
---
|
|
142
|
+
|
|
143
|
+
## Safety
|
|
144
|
+
|
|
145
|
+
- Always back up your squad files and Career Mode saves before editing.
|
|
146
|
+
- Career Mode tools only work inside Career Mode.
|
|
147
|
+
- `le_execute_lua` can run arbitrary code — use it carefully.
|
|
148
|
+
|
|
149
|
+
---
|
|
150
|
+
|
|
151
|
+
## License
|
|
152
|
+
|
|
153
|
+
MIT
|
|
@@ -0,0 +1,150 @@
|
|
|
1
|
+
# FC 26 Live Editor MCP Bridge
|
|
2
|
+
|
|
3
|
+
This MCP bridge lets an AI assistant control FC 26 **through Live Editor** while the game is running. It exposes most of the Live Editor Lua API as MCP tools.
|
|
4
|
+
|
|
5
|
+
## Install
|
|
6
|
+
|
|
7
|
+
```bash
|
|
8
|
+
pip install fc26-mcp
|
|
9
|
+
```
|
|
10
|
+
|
|
11
|
+
## Files
|
|
12
|
+
|
|
13
|
+
After installation:
|
|
14
|
+
|
|
15
|
+
- `fc26-mcp-live` — MCP server command
|
|
16
|
+
- `fc26_mcp/le_bridge.lua` — bundled Lua bridge script (installed with the package)
|
|
17
|
+
|
|
18
|
+
You must copy `le_bridge.lua` into your Live Editor scripts folder once:
|
|
19
|
+
|
|
20
|
+
```bash
|
|
21
|
+
fc26-mcp-live --install-lua "C:\Path\To\FC 26 LE v26.3.5\lua\scripts"
|
|
22
|
+
```
|
|
23
|
+
|
|
24
|
+
## How it works
|
|
25
|
+
|
|
26
|
+
1. MCP server receives a tool call.
|
|
27
|
+
2. It writes a JSON command file to `le_bridge/in/{id}.json`.
|
|
28
|
+
3. The Lua script running in Live Editor picks up the command, executes it via Live Editor's API, and writes the result to `le_bridge/out/{id}.json`.
|
|
29
|
+
4. MCP server reads the result and returns it.
|
|
30
|
+
|
|
31
|
+
## Setup
|
|
32
|
+
|
|
33
|
+
1. Launch FC 26 and inject Live Editor.
|
|
34
|
+
2. Load Career Mode.
|
|
35
|
+
3. Open Live Editor → **Features → Lua Engine**.
|
|
36
|
+
4. Load and execute `lua/scripts/le_bridge.lua`.
|
|
37
|
+
- You should see `[MCP Bridge] Full MCP bridge started` in the Live Editor log.
|
|
38
|
+
5. Start the MCP server:
|
|
39
|
+
|
|
40
|
+
```bash
|
|
41
|
+
fc26-mcp-live --bridge-root "C:\Path\To\FC 26 LE v26.3.5\le_bridge"
|
|
42
|
+
```
|
|
43
|
+
|
|
44
|
+
## MCP client config
|
|
45
|
+
|
|
46
|
+
```json
|
|
47
|
+
{
|
|
48
|
+
"mcpServers": {
|
|
49
|
+
"fc26-live-editor": {
|
|
50
|
+
"command": "fc26-mcp-live",
|
|
51
|
+
"args": [
|
|
52
|
+
"--bridge-root",
|
|
53
|
+
"C:\Path\To\FC 26 LE v26.3.5\le_bridge"
|
|
54
|
+
]
|
|
55
|
+
}
|
|
56
|
+
}
|
|
57
|
+
}
|
|
58
|
+
```
|
|
59
|
+
|
|
60
|
+
## MCP tools
|
|
61
|
+
|
|
62
|
+
### Core
|
|
63
|
+
- `le_ping` — check bridge connection
|
|
64
|
+
- `le_list_clubs` — list all teams
|
|
65
|
+
- `le_search_players` — search players by name
|
|
66
|
+
- `le_get_player_club` — show player's current club
|
|
67
|
+
|
|
68
|
+
### Transfers / contracts
|
|
69
|
+
- `le_transfer_player` — transfer to a club
|
|
70
|
+
- `le_loan_player` — loan to a club
|
|
71
|
+
- `le_release_player` — release to free agents
|
|
72
|
+
- `le_terminate_loan` — end a loan
|
|
73
|
+
- `le_add_to_transfer_list`
|
|
74
|
+
- `le_add_to_loan_list`
|
|
75
|
+
- `le_remove_from_lists`
|
|
76
|
+
- `le_is_transfer_listed`
|
|
77
|
+
- `le_is_loan_listed`
|
|
78
|
+
|
|
79
|
+
### Player state (Career Mode)
|
|
80
|
+
- `le_set_player_sharpness` (0-100)
|
|
81
|
+
- `le_set_player_morale` (0-100)
|
|
82
|
+
- `le_set_player_form` (0-100)
|
|
83
|
+
- `le_set_player_fitness` (5-95)
|
|
84
|
+
|
|
85
|
+
### Club budget
|
|
86
|
+
- `le_get_transfer_budget`
|
|
87
|
+
- `le_set_transfer_budget`
|
|
88
|
+
|
|
89
|
+
### Database editor
|
|
90
|
+
- `le_get_db_tables` — list accessible tables
|
|
91
|
+
- `le_get_db_fields` — list fields of a table
|
|
92
|
+
- `le_get_db_rows` — read rows from a table
|
|
93
|
+
- `le_edit_db_field` — edit a field in a row
|
|
94
|
+
- `le_insert_db_row` — insert a row
|
|
95
|
+
- `le_delete_db_row` — delete a row
|
|
96
|
+
|
|
97
|
+
### Stats
|
|
98
|
+
- `le_get_players_stats`
|
|
99
|
+
- `le_get_player_stats`
|
|
100
|
+
|
|
101
|
+
### Power user
|
|
102
|
+
- `le_execute_lua` — run arbitrary Lua code inside Live Editor (dangerous; use with care)
|
|
103
|
+
|
|
104
|
+
## Example transfer
|
|
105
|
+
|
|
106
|
+
```json
|
|
107
|
+
{
|
|
108
|
+
"name": "le_transfer_player",
|
|
109
|
+
"arguments": {
|
|
110
|
+
"playerid": 220901,
|
|
111
|
+
"new_teamid": 2,
|
|
112
|
+
"transfersum": 0,
|
|
113
|
+
"wage": 0,
|
|
114
|
+
"contract_length": 60
|
|
115
|
+
}
|
|
116
|
+
}
|
|
117
|
+
```
|
|
118
|
+
|
|
119
|
+
Or by name:
|
|
120
|
+
|
|
121
|
+
```json
|
|
122
|
+
{
|
|
123
|
+
"name": "le_transfer_player",
|
|
124
|
+
"arguments": {
|
|
125
|
+
"player": "Raya Martín",
|
|
126
|
+
"new_club": "Aston Villa"
|
|
127
|
+
}
|
|
128
|
+
}
|
|
129
|
+
```
|
|
130
|
+
|
|
131
|
+
## Example database edit
|
|
132
|
+
|
|
133
|
+
```json
|
|
134
|
+
{
|
|
135
|
+
"name": "le_edit_db_field",
|
|
136
|
+
"arguments": {
|
|
137
|
+
"table": "players",
|
|
138
|
+
"match_field": "playerid",
|
|
139
|
+
"match_value": 220901,
|
|
140
|
+
"field": "overallrating",
|
|
141
|
+
"value": 99
|
|
142
|
+
}
|
|
143
|
+
}
|
|
144
|
+
```
|
|
145
|
+
|
|
146
|
+
## Important
|
|
147
|
+
|
|
148
|
+
- Career Mode tools only work inside **Career Mode**.
|
|
149
|
+
- Always back up your Career Mode save before running transfers or DB edits.
|
|
150
|
+
- The bridge times out after 30 seconds if the Lua script is not running.
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
{
|
|
2
|
+
"mcpServers": {
|
|
3
|
+
"fc26-squad-file": {
|
|
4
|
+
"command": "fc26-mcp-file",
|
|
5
|
+
"args": [
|
|
6
|
+
"--squad-file",
|
|
7
|
+
"C:\Users\Afjal\AppData\Local\EA SPORTS FC 26\settings\SquadsFIFER'sBeta1xRODE'sNewSeasonModAlpha3"
|
|
8
|
+
],
|
|
9
|
+
"env": {
|
|
10
|
+
"FIFA_SQUAD_FILE": "C:\Users\Afjal\AppData\Local\EA SPORTS FC 26\settings\SquadsFIFER'sBeta1xRODE'sNewSeasonModAlpha3"
|
|
11
|
+
}
|
|
12
|
+
},
|
|
13
|
+
"fc26-live-editor": {
|
|
14
|
+
"command": "fc26-mcp-live",
|
|
15
|
+
"args": [
|
|
16
|
+
"--bridge-root",
|
|
17
|
+
"C:\Users\Afjal\Downloads\Example folder - Copy\LE\FC 26 LE v26.3.5\le_bridge"
|
|
18
|
+
],
|
|
19
|
+
"env": {
|
|
20
|
+
"FC26_BRIDGE_ROOT": "C:\Users\Afjal\Downloads\Example folder - Copy\LE\FC 26 LE v26.3.5\le_bridge"
|
|
21
|
+
}
|
|
22
|
+
}
|
|
23
|
+
}
|
|
24
|
+
}
|
|
@@ -0,0 +1,40 @@
|
|
|
1
|
+
[build-system]
|
|
2
|
+
requires = ["setuptools>=61.0", "wheel"]
|
|
3
|
+
build-backend = "setuptools.build_meta"
|
|
4
|
+
|
|
5
|
+
[project]
|
|
6
|
+
name = "fc26-mcp"
|
|
7
|
+
version = "0.2.0"
|
|
8
|
+
description = "MCP servers for EA SPORTS FC 26 squad editing and Live Editor control"
|
|
9
|
+
readme = "README.md"
|
|
10
|
+
license = {text = "MIT"}
|
|
11
|
+
requires-python = ">=3.8"
|
|
12
|
+
authors = [
|
|
13
|
+
{name = "Afjal"}
|
|
14
|
+
]
|
|
15
|
+
keywords = ["fc26", "fifa", "mcp", "live-editor", "squad-file", "modding"]
|
|
16
|
+
classifiers = [
|
|
17
|
+
"Development Status :: 4 - Beta",
|
|
18
|
+
"Intended Audience :: End Users/Desktop",
|
|
19
|
+
"License :: OSI Approved :: MIT License",
|
|
20
|
+
"Programming Language :: Python :: 3",
|
|
21
|
+
"Programming Language :: Python :: 3.8",
|
|
22
|
+
"Programming Language :: Python :: 3.9",
|
|
23
|
+
"Programming Language :: Python :: 3.10",
|
|
24
|
+
"Programming Language :: Python :: 3.11",
|
|
25
|
+
"Programming Language :: Python :: 3.12",
|
|
26
|
+
"Topic :: Games/Entertainment",
|
|
27
|
+
]
|
|
28
|
+
|
|
29
|
+
[project.scripts]
|
|
30
|
+
fc26-mcp-file = "fc26_mcp.mcp_server:main"
|
|
31
|
+
fc26-mcp-live = "fc26_mcp.mcp_le_bridge:main"
|
|
32
|
+
|
|
33
|
+
[tool.setuptools]
|
|
34
|
+
package-dir = {"" = "src"}
|
|
35
|
+
|
|
36
|
+
[tool.setuptools.packages.find]
|
|
37
|
+
where = ["src"]
|
|
38
|
+
|
|
39
|
+
[tool.setuptools.package-data]
|
|
40
|
+
fc26_mcp = ["data/*.xml", "le_bridge.lua"]
|
fc26_mcp-0.2.0/setup.cfg
ADDED