factory-sim 0.1.1__tar.gz

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  1. factory_sim-0.1.1/LICENSE +202 -0
  2. factory_sim-0.1.1/MANIFEST.in +2 -0
  3. factory_sim-0.1.1/NOTICE +29 -0
  4. factory_sim-0.1.1/PKG-INFO +126 -0
  5. factory_sim-0.1.1/README.md +106 -0
  6. factory_sim-0.1.1/build_fsim.py +64 -0
  7. factory_sim-0.1.1/csrc/fsim.c +1620 -0
  8. factory_sim-0.1.1/csrc/fsim.h +519 -0
  9. factory_sim-0.1.1/csrc/fsim_rl.c +881 -0
  10. factory_sim-0.1.1/evolve/__init__.py +0 -0
  11. factory_sim-0.1.1/evolve/archive.py +490 -0
  12. factory_sim-0.1.1/evolve/evaluate.py +507 -0
  13. factory_sim-0.1.1/evolve/llm.py +444 -0
  14. factory_sim-0.1.1/evolve/mutate.py +203 -0
  15. factory_sim-0.1.1/evolve/pool.py +282 -0
  16. factory_sim-0.1.1/evolve/run.py +1063 -0
  17. factory_sim-0.1.1/evolve/sandbox.py +438 -0
  18. factory_sim-0.1.1/evolve/seeds/__init__.py +0 -0
  19. factory_sim-0.1.1/evolve/seeds/builder.py +130 -0
  20. factory_sim-0.1.1/evolve/seeds/trivial.py +15 -0
  21. factory_sim-0.1.1/evolve/spend.py +238 -0
  22. factory_sim-0.1.1/factory_sim.egg-info/PKG-INFO +126 -0
  23. factory_sim-0.1.1/factory_sim.egg-info/SOURCES.txt +78 -0
  24. factory_sim-0.1.1/factory_sim.egg-info/dependency_links.txt +1 -0
  25. factory_sim-0.1.1/factory_sim.egg-info/requires.txt +10 -0
  26. factory_sim-0.1.1/factory_sim.egg-info/top_level.txt +2 -0
  27. factory_sim-0.1.1/fsim/__init__.py +734 -0
  28. factory_sim-0.1.1/fsim/data/terrain.json +1 -0
  29. factory_sim-0.1.1/fsim/demos.py +93 -0
  30. factory_sim-0.1.1/fsim/expert.py +388 -0
  31. factory_sim-0.1.1/fsim/gym_env.py +343 -0
  32. factory_sim-0.1.1/fsim/obsview.py +194 -0
  33. factory_sim-0.1.1/fsim/parity.py +211 -0
  34. factory_sim-0.1.1/fsim/patchify.py +212 -0
  35. factory_sim-0.1.1/fsim/policy.py +549 -0
  36. factory_sim-0.1.1/fsim/program_api.py +383 -0
  37. factory_sim-0.1.1/fsim/puffer_env.py +161 -0
  38. factory_sim-0.1.1/fsim/rl.py +150 -0
  39. factory_sim-0.1.1/fsim/scenes.py +317 -0
  40. factory_sim-0.1.1/fsim/trace.py +205 -0
  41. factory_sim-0.1.1/fsim/ued.py +737 -0
  42. factory_sim-0.1.1/fsim/vec.py +457 -0
  43. factory_sim-0.1.1/pyproject.toml +55 -0
  44. factory_sim-0.1.1/setup.cfg +4 -0
  45. factory_sim-0.1.1/setup.py +5 -0
  46. factory_sim-0.1.1/tests/test_action_space_v2.py +80 -0
  47. factory_sim-0.1.1/tests/test_archive.py +374 -0
  48. factory_sim-0.1.1/tests/test_collision.py +71 -0
  49. factory_sim-0.1.1/tests/test_compact.py +45 -0
  50. factory_sim-0.1.1/tests/test_critic.py +79 -0
  51. factory_sim-0.1.1/tests/test_evaluate.py +196 -0
  52. factory_sim-0.1.1/tests/test_evolve_contracts.py +73 -0
  53. factory_sim-0.1.1/tests/test_evolve_curves.py +181 -0
  54. factory_sim-0.1.1/tests/test_expert.py +270 -0
  55. factory_sim-0.1.1/tests/test_fast_eval.py +86 -0
  56. factory_sim-0.1.1/tests/test_gated_backplay.py +82 -0
  57. factory_sim-0.1.1/tests/test_grpo.py +238 -0
  58. factory_sim-0.1.1/tests/test_gym_env.py +196 -0
  59. factory_sim-0.1.1/tests/test_llm.py +352 -0
  60. factory_sim-0.1.1/tests/test_mutate.py +128 -0
  61. factory_sim-0.1.1/tests/test_obsview.py +209 -0
  62. factory_sim-0.1.1/tests/test_openenv_integration.py +320 -0
  63. factory_sim-0.1.1/tests/test_packaging.py +21 -0
  64. factory_sim-0.1.1/tests/test_parity.py +70 -0
  65. factory_sim-0.1.1/tests/test_patchify.py +75 -0
  66. factory_sim-0.1.1/tests/test_plate_line.py +210 -0
  67. factory_sim-0.1.1/tests/test_policy.py +231 -0
  68. factory_sim-0.1.1/tests/test_pool.py +115 -0
  69. factory_sim-0.1.1/tests/test_prior_and_epsilon.py +146 -0
  70. factory_sim-0.1.1/tests/test_program_api.py +166 -0
  71. factory_sim-0.1.1/tests/test_puffer_env.py +177 -0
  72. factory_sim-0.1.1/tests/test_rl_contract.py +74 -0
  73. factory_sim-0.1.1/tests/test_run.py +621 -0
  74. factory_sim-0.1.1/tests/test_sandbox.py +308 -0
  75. factory_sim-0.1.1/tests/test_scenes.py +67 -0
  76. factory_sim-0.1.1/tests/test_spend.py +220 -0
  77. factory_sim-0.1.1/tests/test_time_limit.py +84 -0
  78. factory_sim-0.1.1/tests/test_ued.py +385 -0
  79. factory_sim-0.1.1/tests/test_vec_and_shaping.py +210 -0
  80. factory_sim-0.1.1/tests/test_verifiers_integration.py +379 -0
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+ include build_fsim.py LICENSE NOTICE README.md
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+ include csrc/fsim.c csrc/fsim.h csrc/fsim_rl.c
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+ factory-sim
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+ Copyright 2026 Divyansh Agrawal
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+ Licensed under the Apache License, Version 2.0; see LICENSE.
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+
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+ Factorio
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+ --------
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+ Factorio is a game by Wube Software Ltd. "Factorio" is a trademark of Wube
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+ Software Ltd. This project is independent. It is not affiliated with,
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+ sponsored by, or endorsed by Wube Software Ltd.
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+
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+ What this is
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+ ------------
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+ A small simulator of a few early-game mechanics, written from scratch. Every
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+ rule and number in it comes from this project's own measurements of the
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+ running game, recorded by FactorioRL (its docs/evidence/). No Factorio code,
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+ data files, prototype definitions, art, sound or fonts were copied or are
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+ included, and nothing here draws anything that imitates the game.
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+
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+ The golden traces under tests/golden/, and fsim/data/terrain.json, are
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+ measurements FactorioRL recorded of its own scenarios in the running game:
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+ positions, ticks, counts and names. They are included for parity testing and
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+ contain no game code or assets.
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+
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+ Rules for contributors
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+ ----------------------
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+ - Never copy code or data from the game or from projects whose licence does
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+ not allow it. Measure behaviour and write it down; then implement it.
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+ - Never commit game binaries, graphics, sounds, fonts, locale files, saves or
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+ prototype dumps.
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+ Metadata-Version: 2.4
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+ Name: factory-sim
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+ Version: 0.1.1
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+ Summary: A fast, tick-exact simulator of an early-game factory, checked against recorded traces of the real game.
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+ Author: Divyansh Agrawal
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+ License-Expression: Apache-2.0
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+ Requires-Python: >=3.11
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+ Description-Content-Type: text/markdown
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+ License-File: LICENSE
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+ License-File: NOTICE
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+ Requires-Dist: cffi>=1.17
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+ Requires-Dist: numpy>=2
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+ Provides-Extra: gym
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+ Requires-Dist: gymnasium>=1.0; extra == "gym"
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+ Provides-Extra: puffer
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+ Requires-Dist: gymnasium>=1.0; extra == "puffer"
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+ Requires-Dist: gym>=0.26; extra == "puffer"
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+ Requires-Dist: psutil; extra == "puffer"
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+ Dynamic: license-file
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+
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+ # factory-sim
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+
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+ A fast C simulator of a small slice of Factorio's early game: a character
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+ walking, reaching and hand-mining; burner mining drills; stone furnaces; fuel;
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+ ground item piles. It exists to train reinforcement-learning policies quickly,
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+ with the real game kept as the verifier.
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+
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+ It is checked, decision by decision and tick by tick, against golden traces
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+ recorded on Factorio 2.0.60 by [FactorioGym](https://github.com/divagr18/FactorioGym).
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+ A mechanic is added here only after it has been measured there.
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+
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+ ## Status
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+
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+ M3, the simulator core, is done:
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+
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+ - All 12 golden scenarios match the real game at every decision, in both
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+ free-running and one-step sync.
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+ - All 8 tick-level traces match on every tick.
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+ - A single environment runs 173k decisions/s, and 8 threads run 850k in total
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+ (`bench/RESULTS.md`).
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+
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+ M4, the RL contract, is done too. `fsim.rl.RlEnv` speaks FactorioRL's
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+ `parameterized-v1` action space (`MultiDiscrete[22, 33, 122, 5, 15, 4]`) and its
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+ `local-v2` tensor observation for `construct_smelting_line` and `build_line`:
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+
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+ - It covers the encoder, argument domains, the action mask, vector decoding,
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+ the goal vector, rewards, termination, and the verification window.
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+ - Driven by each golden trace's recorded action vectors, every decision
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+ matches FactorioRL:
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+ - each encoded tensor hashes identically, bit for bit;
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+ - the mask, goal, reward, reward components, termination, truncation,
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+ success and decode failures all match.
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+ - The whole RL path runs 60k decisions/s on one environment and 382k on
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+ eight threads.
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+
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+ Next is M5: a PPO learner trained here, then evaluated on the real game through
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+ FactorioRL.
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+
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+ What it simulates today:
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+
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+ - **Character**: 4-way walking, with collision against walls, machines and
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+ water. Reach and build distance. Hand-mining ore and picking machines back up.
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+ - **Burner mining drill**: fuel and energy buffer, mining progress, drop
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+ position per facing, delivery into a furnace or onto the ground, jams.
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+ - **Stone furnace**: iron smelting, fuel, the 54-ore source slot, idle and
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+ no-fuel states.
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+ - **Transfers**: clamped transfers, with the same choice of slot and the same
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+ refusals as the game.
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+ - **Bookkeeping**:
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+ - handles, running actions and the event log, as FactorioRL's mod keeps them;
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+ - production statistics, and the `steam-power` trigger 24 ticks after the
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+ 50th plate.
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+
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+ How parity is judged:
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+
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+ - Doubles are compared to within 1e-12. The game prints some doubles with an
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+ imprecise last digit, and one progress bar is matched to about one part in
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+ 10^14.
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+ - Ore under a drill is compared as a total over the drill's four tiles. The
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+ order a drill visits its tiles follows the engine's internal entity order,
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+ which could not be reduced to a rule, and the encoder cannot see the
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+ difference.
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+ - Everything else must match exactly.
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+
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+ ## Install
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+
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+ ```
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+ pip install git+https://github.com/divagr18/factory-sim # compiles csrc/: needs a C compiler
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+ ```
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+
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+ This installs the simulator (`fsim`) and the program-search loop (`evolve`); the
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+ benchmark map ships inside the package. Extras: `[gym]` for the Gymnasium
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+ adapter, `[puffer]` for PufferLib's (see `docs/interfaces.md`).
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+
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+ ## Build and test
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+
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+ ```
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+ uv sync # installs the checkout editable, compiling csrc/
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+ uv run python build_fsim.py # rebuilds fsim/_fsim in place after a C change
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+ uv run pytest # parity against tests/golden
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+ uv run python bench/bench.py
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+ ```
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+
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+ `tools/sync_golden.py --from ../FactorioRL` refreshes the golden traces from a
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+ FactorioRL checkout, checking every trace's hash.
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+
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+ ## Citing
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+
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+ If you use factory-sim in academic work, please cite it. GitHub's "Cite this
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+ repository" button reads [CITATION.cff](CITATION.cff); in BibTeX:
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+
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+ ```bibtex
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+ @software{agrawal2026factorysim,
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+ author = {Agrawal, Divyansh},
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+ title = {{factory-sim}: a fast, tick-exact simulator of an early-game factory},
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+ year = {2026},
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+ version = {0.1.1},
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+ url = {https://github.com/divagr18/factory-sim},
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+ license = {Apache-2.0}
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+ }
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+ ```
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+
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+ ## License
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+
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+ Apache-2.0; see [LICENSE](LICENSE). See [NOTICE](NOTICE) for what this project
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+ does and does not contain.
@@ -0,0 +1,106 @@
1
+ # factory-sim
2
+
3
+ A fast C simulator of a small slice of Factorio's early game: a character
4
+ walking, reaching and hand-mining; burner mining drills; stone furnaces; fuel;
5
+ ground item piles. It exists to train reinforcement-learning policies quickly,
6
+ with the real game kept as the verifier.
7
+
8
+ It is checked, decision by decision and tick by tick, against golden traces
9
+ recorded on Factorio 2.0.60 by [FactorioGym](https://github.com/divagr18/FactorioGym).
10
+ A mechanic is added here only after it has been measured there.
11
+
12
+ ## Status
13
+
14
+ M3, the simulator core, is done:
15
+
16
+ - All 12 golden scenarios match the real game at every decision, in both
17
+ free-running and one-step sync.
18
+ - All 8 tick-level traces match on every tick.
19
+ - A single environment runs 173k decisions/s, and 8 threads run 850k in total
20
+ (`bench/RESULTS.md`).
21
+
22
+ M4, the RL contract, is done too. `fsim.rl.RlEnv` speaks FactorioRL's
23
+ `parameterized-v1` action space (`MultiDiscrete[22, 33, 122, 5, 15, 4]`) and its
24
+ `local-v2` tensor observation for `construct_smelting_line` and `build_line`:
25
+
26
+ - It covers the encoder, argument domains, the action mask, vector decoding,
27
+ the goal vector, rewards, termination, and the verification window.
28
+ - Driven by each golden trace's recorded action vectors, every decision
29
+ matches FactorioRL:
30
+ - each encoded tensor hashes identically, bit for bit;
31
+ - the mask, goal, reward, reward components, termination, truncation,
32
+ success and decode failures all match.
33
+ - The whole RL path runs 60k decisions/s on one environment and 382k on
34
+ eight threads.
35
+
36
+ Next is M5: a PPO learner trained here, then evaluated on the real game through
37
+ FactorioRL.
38
+
39
+ What it simulates today:
40
+
41
+ - **Character**: 4-way walking, with collision against walls, machines and
42
+ water. Reach and build distance. Hand-mining ore and picking machines back up.
43
+ - **Burner mining drill**: fuel and energy buffer, mining progress, drop
44
+ position per facing, delivery into a furnace or onto the ground, jams.
45
+ - **Stone furnace**: iron smelting, fuel, the 54-ore source slot, idle and
46
+ no-fuel states.
47
+ - **Transfers**: clamped transfers, with the same choice of slot and the same
48
+ refusals as the game.
49
+ - **Bookkeeping**:
50
+ - handles, running actions and the event log, as FactorioRL's mod keeps them;
51
+ - production statistics, and the `steam-power` trigger 24 ticks after the
52
+ 50th plate.
53
+
54
+ How parity is judged:
55
+
56
+ - Doubles are compared to within 1e-12. The game prints some doubles with an
57
+ imprecise last digit, and one progress bar is matched to about one part in
58
+ 10^14.
59
+ - Ore under a drill is compared as a total over the drill's four tiles. The
60
+ order a drill visits its tiles follows the engine's internal entity order,
61
+ which could not be reduced to a rule, and the encoder cannot see the
62
+ difference.
63
+ - Everything else must match exactly.
64
+
65
+ ## Install
66
+
67
+ ```
68
+ pip install git+https://github.com/divagr18/factory-sim # compiles csrc/: needs a C compiler
69
+ ```
70
+
71
+ This installs the simulator (`fsim`) and the program-search loop (`evolve`); the
72
+ benchmark map ships inside the package. Extras: `[gym]` for the Gymnasium
73
+ adapter, `[puffer]` for PufferLib's (see `docs/interfaces.md`).
74
+
75
+ ## Build and test
76
+
77
+ ```
78
+ uv sync # installs the checkout editable, compiling csrc/
79
+ uv run python build_fsim.py # rebuilds fsim/_fsim in place after a C change
80
+ uv run pytest # parity against tests/golden
81
+ uv run python bench/bench.py
82
+ ```
83
+
84
+ `tools/sync_golden.py --from ../FactorioRL` refreshes the golden traces from a
85
+ FactorioRL checkout, checking every trace's hash.
86
+
87
+ ## Citing
88
+
89
+ If you use factory-sim in academic work, please cite it. GitHub's "Cite this
90
+ repository" button reads [CITATION.cff](CITATION.cff); in BibTeX:
91
+
92
+ ```bibtex
93
+ @software{agrawal2026factorysim,
94
+ author = {Agrawal, Divyansh},
95
+ title = {{factory-sim}: a fast, tick-exact simulator of an early-game factory},
96
+ year = {2026},
97
+ version = {0.1.1},
98
+ url = {https://github.com/divagr18/factory-sim},
99
+ license = {Apache-2.0}
100
+ }
101
+ ```
102
+
103
+ ## License
104
+
105
+ Apache-2.0; see [LICENSE](LICENSE). See [NOTICE](NOTICE) for what this project
106
+ does and does not contain.
@@ -0,0 +1,64 @@
1
+ """Compile csrc/ into the `fsim._fsim` extension (cffi, API mode).
2
+
3
+ Installing the package compiles it (setup.py names `ffibuilder` below). For a
4
+ checkout used in place, without installing:
5
+
6
+ uv run python build_fsim.py
7
+ """
8
+
9
+ from __future__ import annotations
10
+
11
+ import os
12
+ import sys
13
+ from pathlib import Path
14
+
15
+ from cffi import FFI
16
+
17
+ ROOT = Path(__file__).resolve().parent
18
+ CSRC = ROOT / "csrc"
19
+
20
+
21
+ def cdef_from_header(text: str) -> str:
22
+ """The part of fsim.h between the CFFI markers, which cffi can parse."""
23
+ start = text.index("/* CFFI-BEGIN */") + len("/* CFFI-BEGIN */")
24
+ end = text.index("/* CFFI-END */")
25
+ return text[start:end]
26
+
27
+
28
+ def make_ffi(root: Path | None = None) -> FFI:
29
+ """The extension's builder. Paths are relative to the project root, where
30
+ setuptools builds from, so no sdist or wheel carries this machine's paths;
31
+ `root` makes them absolute for `ffi.compile`, which works in a temp dir."""
32
+ base = f"{root.as_posix()}/" if root else ""
33
+ ffi = FFI()
34
+ ffi.cdef(cdef_from_header((CSRC / "fsim.h").read_text(encoding="utf-8")))
35
+ windows = sys.platform == "win32"
36
+ # fsim.c includes fsim_rl.c.
37
+ ffi.set_source(
38
+ "fsim._fsim",
39
+ '#include "fsim.h"',
40
+ sources=[f"{base}csrc/fsim.c"],
41
+ include_dirs=[f"{base}csrc"],
42
+ depends=[f"{base}csrc/fsim.h", f"{base}csrc/fsim_rl.c"],
43
+ extra_compile_args=["/std:c11", "/O2", "/fp:precise"]
44
+ if windows
45
+ else ["-std=c11", "-O2", "-ffp-contract=off"],
46
+ )
47
+ return ffi
48
+
49
+
50
+ ffibuilder = make_ffi()
51
+
52
+
53
+ def main() -> int:
54
+ os.chdir(ROOT)
55
+ make_ffi(ROOT).compile(tmpdir=str(ROOT / "build"), verbose=False, target=None)
56
+ built = sorted((ROOT / "build" / "fsim").glob("_fsim*"))
57
+ for path in built:
58
+ (ROOT / "fsim" / path.name).write_bytes(path.read_bytes())
59
+ print("built", [p.name for p in built])
60
+ return 0
61
+
62
+
63
+ if __name__ == "__main__":
64
+ sys.exit(main())