factory-sim 0.1.1__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- factory_sim-0.1.1/LICENSE +202 -0
- factory_sim-0.1.1/MANIFEST.in +2 -0
- factory_sim-0.1.1/NOTICE +29 -0
- factory_sim-0.1.1/PKG-INFO +126 -0
- factory_sim-0.1.1/README.md +106 -0
- factory_sim-0.1.1/build_fsim.py +64 -0
- factory_sim-0.1.1/csrc/fsim.c +1620 -0
- factory_sim-0.1.1/csrc/fsim.h +519 -0
- factory_sim-0.1.1/csrc/fsim_rl.c +881 -0
- factory_sim-0.1.1/evolve/__init__.py +0 -0
- factory_sim-0.1.1/evolve/archive.py +490 -0
- factory_sim-0.1.1/evolve/evaluate.py +507 -0
- factory_sim-0.1.1/evolve/llm.py +444 -0
- factory_sim-0.1.1/evolve/mutate.py +203 -0
- factory_sim-0.1.1/evolve/pool.py +282 -0
- factory_sim-0.1.1/evolve/run.py +1063 -0
- factory_sim-0.1.1/evolve/sandbox.py +438 -0
- factory_sim-0.1.1/evolve/seeds/__init__.py +0 -0
- factory_sim-0.1.1/evolve/seeds/builder.py +130 -0
- factory_sim-0.1.1/evolve/seeds/trivial.py +15 -0
- factory_sim-0.1.1/evolve/spend.py +238 -0
- factory_sim-0.1.1/factory_sim.egg-info/PKG-INFO +126 -0
- factory_sim-0.1.1/factory_sim.egg-info/SOURCES.txt +78 -0
- factory_sim-0.1.1/factory_sim.egg-info/dependency_links.txt +1 -0
- factory_sim-0.1.1/factory_sim.egg-info/requires.txt +10 -0
- factory_sim-0.1.1/factory_sim.egg-info/top_level.txt +2 -0
- factory_sim-0.1.1/fsim/__init__.py +734 -0
- factory_sim-0.1.1/fsim/data/terrain.json +1 -0
- factory_sim-0.1.1/fsim/demos.py +93 -0
- factory_sim-0.1.1/fsim/expert.py +388 -0
- factory_sim-0.1.1/fsim/gym_env.py +343 -0
- factory_sim-0.1.1/fsim/obsview.py +194 -0
- factory_sim-0.1.1/fsim/parity.py +211 -0
- factory_sim-0.1.1/fsim/patchify.py +212 -0
- factory_sim-0.1.1/fsim/policy.py +549 -0
- factory_sim-0.1.1/fsim/program_api.py +383 -0
- factory_sim-0.1.1/fsim/puffer_env.py +161 -0
- factory_sim-0.1.1/fsim/rl.py +150 -0
- factory_sim-0.1.1/fsim/scenes.py +317 -0
- factory_sim-0.1.1/fsim/trace.py +205 -0
- factory_sim-0.1.1/fsim/ued.py +737 -0
- factory_sim-0.1.1/fsim/vec.py +457 -0
- factory_sim-0.1.1/pyproject.toml +55 -0
- factory_sim-0.1.1/setup.cfg +4 -0
- factory_sim-0.1.1/setup.py +5 -0
- factory_sim-0.1.1/tests/test_action_space_v2.py +80 -0
- factory_sim-0.1.1/tests/test_archive.py +374 -0
- factory_sim-0.1.1/tests/test_collision.py +71 -0
- factory_sim-0.1.1/tests/test_compact.py +45 -0
- factory_sim-0.1.1/tests/test_critic.py +79 -0
- factory_sim-0.1.1/tests/test_evaluate.py +196 -0
- factory_sim-0.1.1/tests/test_evolve_contracts.py +73 -0
- factory_sim-0.1.1/tests/test_evolve_curves.py +181 -0
- factory_sim-0.1.1/tests/test_expert.py +270 -0
- factory_sim-0.1.1/tests/test_fast_eval.py +86 -0
- factory_sim-0.1.1/tests/test_gated_backplay.py +82 -0
- factory_sim-0.1.1/tests/test_grpo.py +238 -0
- factory_sim-0.1.1/tests/test_gym_env.py +196 -0
- factory_sim-0.1.1/tests/test_llm.py +352 -0
- factory_sim-0.1.1/tests/test_mutate.py +128 -0
- factory_sim-0.1.1/tests/test_obsview.py +209 -0
- factory_sim-0.1.1/tests/test_openenv_integration.py +320 -0
- factory_sim-0.1.1/tests/test_packaging.py +21 -0
- factory_sim-0.1.1/tests/test_parity.py +70 -0
- factory_sim-0.1.1/tests/test_patchify.py +75 -0
- factory_sim-0.1.1/tests/test_plate_line.py +210 -0
- factory_sim-0.1.1/tests/test_policy.py +231 -0
- factory_sim-0.1.1/tests/test_pool.py +115 -0
- factory_sim-0.1.1/tests/test_prior_and_epsilon.py +146 -0
- factory_sim-0.1.1/tests/test_program_api.py +166 -0
- factory_sim-0.1.1/tests/test_puffer_env.py +177 -0
- factory_sim-0.1.1/tests/test_rl_contract.py +74 -0
- factory_sim-0.1.1/tests/test_run.py +621 -0
- factory_sim-0.1.1/tests/test_sandbox.py +308 -0
- factory_sim-0.1.1/tests/test_scenes.py +67 -0
- factory_sim-0.1.1/tests/test_spend.py +220 -0
- factory_sim-0.1.1/tests/test_time_limit.py +84 -0
- factory_sim-0.1.1/tests/test_ued.py +385 -0
- factory_sim-0.1.1/tests/test_vec_and_shaping.py +210 -0
- factory_sim-0.1.1/tests/test_verifiers_integration.py +379 -0
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factory_sim-0.1.1/NOTICE
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factory-sim
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Copyright 2026 Divyansh Agrawal
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Licensed under the Apache License, Version 2.0; see LICENSE.
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Factorio
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--------
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Factorio is a game by Wube Software Ltd. "Factorio" is a trademark of Wube
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Software Ltd. This project is independent. It is not affiliated with,
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sponsored by, or endorsed by Wube Software Ltd.
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What this is
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------------
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A small simulator of a few early-game mechanics, written from scratch. Every
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rule and number in it comes from this project's own measurements of the
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running game, recorded by FactorioRL (its docs/evidence/). No Factorio code,
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data files, prototype definitions, art, sound or fonts were copied or are
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included, and nothing here draws anything that imitates the game.
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The golden traces under tests/golden/, and fsim/data/terrain.json, are
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measurements FactorioRL recorded of its own scenarios in the running game:
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positions, ticks, counts and names. They are included for parity testing and
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contain no game code or assets.
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Rules for contributors
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+
----------------------
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- Never copy code or data from the game or from projects whose licence does
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not allow it. Measure behaviour and write it down; then implement it.
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- Never commit game binaries, graphics, sounds, fonts, locale files, saves or
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prototype dumps.
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@@ -0,0 +1,126 @@
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Metadata-Version: 2.4
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Name: factory-sim
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Version: 0.1.1
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Summary: A fast, tick-exact simulator of an early-game factory, checked against recorded traces of the real game.
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+
Author: Divyansh Agrawal
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License-Expression: Apache-2.0
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Requires-Python: >=3.11
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Description-Content-Type: text/markdown
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License-File: LICENSE
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License-File: NOTICE
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Requires-Dist: cffi>=1.17
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Requires-Dist: numpy>=2
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Provides-Extra: gym
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Requires-Dist: gymnasium>=1.0; extra == "gym"
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Provides-Extra: puffer
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Requires-Dist: gymnasium>=1.0; extra == "puffer"
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Requires-Dist: gym>=0.26; extra == "puffer"
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Requires-Dist: psutil; extra == "puffer"
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Dynamic: license-file
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# factory-sim
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A fast C simulator of a small slice of Factorio's early game: a character
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walking, reaching and hand-mining; burner mining drills; stone furnaces; fuel;
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ground item piles. It exists to train reinforcement-learning policies quickly,
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with the real game kept as the verifier.
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+
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It is checked, decision by decision and tick by tick, against golden traces
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recorded on Factorio 2.0.60 by [FactorioGym](https://github.com/divagr18/FactorioGym).
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A mechanic is added here only after it has been measured there.
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## Status
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M3, the simulator core, is done:
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- All 12 golden scenarios match the real game at every decision, in both
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free-running and one-step sync.
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- All 8 tick-level traces match on every tick.
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- A single environment runs 173k decisions/s, and 8 threads run 850k in total
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+
(`bench/RESULTS.md`).
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+
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+
M4, the RL contract, is done too. `fsim.rl.RlEnv` speaks FactorioRL's
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`parameterized-v1` action space (`MultiDiscrete[22, 33, 122, 5, 15, 4]`) and its
|
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+
`local-v2` tensor observation for `construct_smelting_line` and `build_line`:
|
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+
|
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+
- It covers the encoder, argument domains, the action mask, vector decoding,
|
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+
the goal vector, rewards, termination, and the verification window.
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+
- Driven by each golden trace's recorded action vectors, every decision
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+
matches FactorioRL:
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+
- each encoded tensor hashes identically, bit for bit;
|
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+
- the mask, goal, reward, reward components, termination, truncation,
|
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+
success and decode failures all match.
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+
- The whole RL path runs 60k decisions/s on one environment and 382k on
|
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eight threads.
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+
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+
Next is M5: a PPO learner trained here, then evaluated on the real game through
|
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+
FactorioRL.
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+
|
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+
What it simulates today:
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+
|
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+
- **Character**: 4-way walking, with collision against walls, machines and
|
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+
water. Reach and build distance. Hand-mining ore and picking machines back up.
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+
- **Burner mining drill**: fuel and energy buffer, mining progress, drop
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64
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+
position per facing, delivery into a furnace or onto the ground, jams.
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+
- **Stone furnace**: iron smelting, fuel, the 54-ore source slot, idle and
|
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+
no-fuel states.
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+
- **Transfers**: clamped transfers, with the same choice of slot and the same
|
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+
refusals as the game.
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+
- **Bookkeeping**:
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+
- handles, running actions and the event log, as FactorioRL's mod keeps them;
|
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+
- production statistics, and the `steam-power` trigger 24 ticks after the
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+
50th plate.
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+
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+
How parity is judged:
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+
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+
- Doubles are compared to within 1e-12. The game prints some doubles with an
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+
imprecise last digit, and one progress bar is matched to about one part in
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+
10^14.
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+
- Ore under a drill is compared as a total over the drill's four tiles. The
|
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+
order a drill visits its tiles follows the engine's internal entity order,
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+
which could not be reduced to a rule, and the encoder cannot see the
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+
difference.
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- Everything else must match exactly.
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+
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## Install
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+
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+
```
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+
pip install git+https://github.com/divagr18/factory-sim # compiles csrc/: needs a C compiler
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+
```
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+
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+
This installs the simulator (`fsim`) and the program-search loop (`evolve`); the
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+
benchmark map ships inside the package. Extras: `[gym]` for the Gymnasium
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+
adapter, `[puffer]` for PufferLib's (see `docs/interfaces.md`).
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+
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+
## Build and test
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+
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```
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uv sync # installs the checkout editable, compiling csrc/
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uv run python build_fsim.py # rebuilds fsim/_fsim in place after a C change
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uv run pytest # parity against tests/golden
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uv run python bench/bench.py
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+
```
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+
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`tools/sync_golden.py --from ../FactorioRL` refreshes the golden traces from a
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+
FactorioRL checkout, checking every trace's hash.
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+
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+
## Citing
|
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+
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+
If you use factory-sim in academic work, please cite it. GitHub's "Cite this
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+
repository" button reads [CITATION.cff](CITATION.cff); in BibTeX:
|
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+
|
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+
```bibtex
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+
@software{agrawal2026factorysim,
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+
author = {Agrawal, Divyansh},
|
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|
+
title = {{factory-sim}: a fast, tick-exact simulator of an early-game factory},
|
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116
|
+
year = {2026},
|
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+
version = {0.1.1},
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+
url = {https://github.com/divagr18/factory-sim},
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+
license = {Apache-2.0}
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+
}
|
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+
```
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122
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+
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+
## License
|
|
124
|
+
|
|
125
|
+
Apache-2.0; see [LICENSE](LICENSE). See [NOTICE](NOTICE) for what this project
|
|
126
|
+
does and does not contain.
|
|
@@ -0,0 +1,106 @@
|
|
|
1
|
+
# factory-sim
|
|
2
|
+
|
|
3
|
+
A fast C simulator of a small slice of Factorio's early game: a character
|
|
4
|
+
walking, reaching and hand-mining; burner mining drills; stone furnaces; fuel;
|
|
5
|
+
ground item piles. It exists to train reinforcement-learning policies quickly,
|
|
6
|
+
with the real game kept as the verifier.
|
|
7
|
+
|
|
8
|
+
It is checked, decision by decision and tick by tick, against golden traces
|
|
9
|
+
recorded on Factorio 2.0.60 by [FactorioGym](https://github.com/divagr18/FactorioGym).
|
|
10
|
+
A mechanic is added here only after it has been measured there.
|
|
11
|
+
|
|
12
|
+
## Status
|
|
13
|
+
|
|
14
|
+
M3, the simulator core, is done:
|
|
15
|
+
|
|
16
|
+
- All 12 golden scenarios match the real game at every decision, in both
|
|
17
|
+
free-running and one-step sync.
|
|
18
|
+
- All 8 tick-level traces match on every tick.
|
|
19
|
+
- A single environment runs 173k decisions/s, and 8 threads run 850k in total
|
|
20
|
+
(`bench/RESULTS.md`).
|
|
21
|
+
|
|
22
|
+
M4, the RL contract, is done too. `fsim.rl.RlEnv` speaks FactorioRL's
|
|
23
|
+
`parameterized-v1` action space (`MultiDiscrete[22, 33, 122, 5, 15, 4]`) and its
|
|
24
|
+
`local-v2` tensor observation for `construct_smelting_line` and `build_line`:
|
|
25
|
+
|
|
26
|
+
- It covers the encoder, argument domains, the action mask, vector decoding,
|
|
27
|
+
the goal vector, rewards, termination, and the verification window.
|
|
28
|
+
- Driven by each golden trace's recorded action vectors, every decision
|
|
29
|
+
matches FactorioRL:
|
|
30
|
+
- each encoded tensor hashes identically, bit for bit;
|
|
31
|
+
- the mask, goal, reward, reward components, termination, truncation,
|
|
32
|
+
success and decode failures all match.
|
|
33
|
+
- The whole RL path runs 60k decisions/s on one environment and 382k on
|
|
34
|
+
eight threads.
|
|
35
|
+
|
|
36
|
+
Next is M5: a PPO learner trained here, then evaluated on the real game through
|
|
37
|
+
FactorioRL.
|
|
38
|
+
|
|
39
|
+
What it simulates today:
|
|
40
|
+
|
|
41
|
+
- **Character**: 4-way walking, with collision against walls, machines and
|
|
42
|
+
water. Reach and build distance. Hand-mining ore and picking machines back up.
|
|
43
|
+
- **Burner mining drill**: fuel and energy buffer, mining progress, drop
|
|
44
|
+
position per facing, delivery into a furnace or onto the ground, jams.
|
|
45
|
+
- **Stone furnace**: iron smelting, fuel, the 54-ore source slot, idle and
|
|
46
|
+
no-fuel states.
|
|
47
|
+
- **Transfers**: clamped transfers, with the same choice of slot and the same
|
|
48
|
+
refusals as the game.
|
|
49
|
+
- **Bookkeeping**:
|
|
50
|
+
- handles, running actions and the event log, as FactorioRL's mod keeps them;
|
|
51
|
+
- production statistics, and the `steam-power` trigger 24 ticks after the
|
|
52
|
+
50th plate.
|
|
53
|
+
|
|
54
|
+
How parity is judged:
|
|
55
|
+
|
|
56
|
+
- Doubles are compared to within 1e-12. The game prints some doubles with an
|
|
57
|
+
imprecise last digit, and one progress bar is matched to about one part in
|
|
58
|
+
10^14.
|
|
59
|
+
- Ore under a drill is compared as a total over the drill's four tiles. The
|
|
60
|
+
order a drill visits its tiles follows the engine's internal entity order,
|
|
61
|
+
which could not be reduced to a rule, and the encoder cannot see the
|
|
62
|
+
difference.
|
|
63
|
+
- Everything else must match exactly.
|
|
64
|
+
|
|
65
|
+
## Install
|
|
66
|
+
|
|
67
|
+
```
|
|
68
|
+
pip install git+https://github.com/divagr18/factory-sim # compiles csrc/: needs a C compiler
|
|
69
|
+
```
|
|
70
|
+
|
|
71
|
+
This installs the simulator (`fsim`) and the program-search loop (`evolve`); the
|
|
72
|
+
benchmark map ships inside the package. Extras: `[gym]` for the Gymnasium
|
|
73
|
+
adapter, `[puffer]` for PufferLib's (see `docs/interfaces.md`).
|
|
74
|
+
|
|
75
|
+
## Build and test
|
|
76
|
+
|
|
77
|
+
```
|
|
78
|
+
uv sync # installs the checkout editable, compiling csrc/
|
|
79
|
+
uv run python build_fsim.py # rebuilds fsim/_fsim in place after a C change
|
|
80
|
+
uv run pytest # parity against tests/golden
|
|
81
|
+
uv run python bench/bench.py
|
|
82
|
+
```
|
|
83
|
+
|
|
84
|
+
`tools/sync_golden.py --from ../FactorioRL` refreshes the golden traces from a
|
|
85
|
+
FactorioRL checkout, checking every trace's hash.
|
|
86
|
+
|
|
87
|
+
## Citing
|
|
88
|
+
|
|
89
|
+
If you use factory-sim in academic work, please cite it. GitHub's "Cite this
|
|
90
|
+
repository" button reads [CITATION.cff](CITATION.cff); in BibTeX:
|
|
91
|
+
|
|
92
|
+
```bibtex
|
|
93
|
+
@software{agrawal2026factorysim,
|
|
94
|
+
author = {Agrawal, Divyansh},
|
|
95
|
+
title = {{factory-sim}: a fast, tick-exact simulator of an early-game factory},
|
|
96
|
+
year = {2026},
|
|
97
|
+
version = {0.1.1},
|
|
98
|
+
url = {https://github.com/divagr18/factory-sim},
|
|
99
|
+
license = {Apache-2.0}
|
|
100
|
+
}
|
|
101
|
+
```
|
|
102
|
+
|
|
103
|
+
## License
|
|
104
|
+
|
|
105
|
+
Apache-2.0; see [LICENSE](LICENSE). See [NOTICE](NOTICE) for what this project
|
|
106
|
+
does and does not contain.
|
|
@@ -0,0 +1,64 @@
|
|
|
1
|
+
"""Compile csrc/ into the `fsim._fsim` extension (cffi, API mode).
|
|
2
|
+
|
|
3
|
+
Installing the package compiles it (setup.py names `ffibuilder` below). For a
|
|
4
|
+
checkout used in place, without installing:
|
|
5
|
+
|
|
6
|
+
uv run python build_fsim.py
|
|
7
|
+
"""
|
|
8
|
+
|
|
9
|
+
from __future__ import annotations
|
|
10
|
+
|
|
11
|
+
import os
|
|
12
|
+
import sys
|
|
13
|
+
from pathlib import Path
|
|
14
|
+
|
|
15
|
+
from cffi import FFI
|
|
16
|
+
|
|
17
|
+
ROOT = Path(__file__).resolve().parent
|
|
18
|
+
CSRC = ROOT / "csrc"
|
|
19
|
+
|
|
20
|
+
|
|
21
|
+
def cdef_from_header(text: str) -> str:
|
|
22
|
+
"""The part of fsim.h between the CFFI markers, which cffi can parse."""
|
|
23
|
+
start = text.index("/* CFFI-BEGIN */") + len("/* CFFI-BEGIN */")
|
|
24
|
+
end = text.index("/* CFFI-END */")
|
|
25
|
+
return text[start:end]
|
|
26
|
+
|
|
27
|
+
|
|
28
|
+
def make_ffi(root: Path | None = None) -> FFI:
|
|
29
|
+
"""The extension's builder. Paths are relative to the project root, where
|
|
30
|
+
setuptools builds from, so no sdist or wheel carries this machine's paths;
|
|
31
|
+
`root` makes them absolute for `ffi.compile`, which works in a temp dir."""
|
|
32
|
+
base = f"{root.as_posix()}/" if root else ""
|
|
33
|
+
ffi = FFI()
|
|
34
|
+
ffi.cdef(cdef_from_header((CSRC / "fsim.h").read_text(encoding="utf-8")))
|
|
35
|
+
windows = sys.platform == "win32"
|
|
36
|
+
# fsim.c includes fsim_rl.c.
|
|
37
|
+
ffi.set_source(
|
|
38
|
+
"fsim._fsim",
|
|
39
|
+
'#include "fsim.h"',
|
|
40
|
+
sources=[f"{base}csrc/fsim.c"],
|
|
41
|
+
include_dirs=[f"{base}csrc"],
|
|
42
|
+
depends=[f"{base}csrc/fsim.h", f"{base}csrc/fsim_rl.c"],
|
|
43
|
+
extra_compile_args=["/std:c11", "/O2", "/fp:precise"]
|
|
44
|
+
if windows
|
|
45
|
+
else ["-std=c11", "-O2", "-ffp-contract=off"],
|
|
46
|
+
)
|
|
47
|
+
return ffi
|
|
48
|
+
|
|
49
|
+
|
|
50
|
+
ffibuilder = make_ffi()
|
|
51
|
+
|
|
52
|
+
|
|
53
|
+
def main() -> int:
|
|
54
|
+
os.chdir(ROOT)
|
|
55
|
+
make_ffi(ROOT).compile(tmpdir=str(ROOT / "build"), verbose=False, target=None)
|
|
56
|
+
built = sorted((ROOT / "build" / "fsim").glob("_fsim*"))
|
|
57
|
+
for path in built:
|
|
58
|
+
(ROOT / "fsim" / path.name).write_bytes(path.read_bytes())
|
|
59
|
+
print("built", [p.name for p in built])
|
|
60
|
+
return 0
|
|
61
|
+
|
|
62
|
+
|
|
63
|
+
if __name__ == "__main__":
|
|
64
|
+
sys.exit(main())
|