facehard 1.0.0__tar.gz

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facehard-1.0.0/LICENSE ADDED
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+ # PolyForm Noncommercial License 1.0.0
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+
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+ <https://polyformproject.org/licenses/noncommercial/1.0.0>
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+
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+ In order to get any license under these terms, you must agree
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+ changes and new works permitted by [Changes and New Works
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+ to license, that you would infringe by using the software.
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+ ## Patent Defense
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+ ## Violations
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+ The first time you are notified in writing that you have
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+ ## No Liability
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+ ***As far as the law allows, the software comes as is, without
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+ any warranty or condition, and the licensor will not be liable
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+ to you for any damages arising out of these terms or the use
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+ or nature of the software, under any kind of legal claim.***
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+
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+ ## Definitions
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+
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+ The **licensor** is the individual or entity offering these
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+ terms, and the **software** is the software the licensor makes
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+ available under these terms.
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+ **You** refers to the individual or entity agreeing to these
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+ **Your company** is any legal entity, sole proprietorship,
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+ **Your licenses** are all the licenses granted to you for the
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+ software under these terms.
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+ **Use** means anything you do with the software requiring one
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+ of your licenses.
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+
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+ ---
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+
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+ Required Notice: Copyright (c) the estate of Nathan Okun. The underlying
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+ penetration mechanics and associated intellectual property — including the
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+ empirical formulas, algorithms, decision logic, historical data tables, and
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+ the original FACEHARD program flow, interaction process, and reproduced
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+ results/definition text — belong to the estate of Nathan Okun. No licence to
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+ that material is granted by Adrian Beale. Its use remains subject to the
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+ estate's terms, including its non-commercial restriction.
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+
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+ Required Notice: Copyright (c) 2026 Adrian Beale. The Python implementation
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+ and its original additions — including Python-specific code, packaging,
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+ command-line interface, and additional features — are owned by Adrian Beale
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+ and licensed under the PolyForm Noncommercial License 1.0.0 above.
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+
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+ This combined distribution is offered for non-commercial use only. Commercial
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+ use may require permission from both the estate of Nathan Okun (for the
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+ underlying material) and Adrian Beale (for the Python implementation and
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+ additions). See the NOTICE file for details.
facehard-1.0.0/NOTICE ADDED
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+ FACEHARD (Python port) — attribution and copyright notice
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+ ==========================================================
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+
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+ This package is an independent Python port of FACEHARD 8.0, a face-hardened
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+ naval-armour penetration program written by Nathan Okun in QuickBASIC.
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+
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+ Underlying mechanics and original flow — Copyright (c) the estate of Nathan Okun
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+ -------------------------------------------------------------------------------
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+ The empirical penetration mechanics and related intellectual property — including
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+ the formulas, algorithms, ballistic-limit and post-impact decision logic,
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+ historical projectile/armour data tables, and the original FACEHARD program's
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+ flow, interaction process, and results/definition text — belong to the estate
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+ of Nathan Okun. Okun's material is published on NavWeaps under these terms:
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+
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+ "All material in this section of NavWeaps is copyrighted by the estate of
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+ Nathan Okun and may not be used for commercial purposes without prior
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+ written permission."
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+ — http://www.navweaps.com/index_nathan/index_nathan.php
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+
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+ This port reproduces that material (including Okun's own source-code comments,
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+ restored from the original FH80MAIN/FH80SBM1/FH80SBM2.BAS modules) for study and
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+ convenience. It makes NO claim of authorship over the mechanics, original flow,
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+ data, or text, and does not grant any rights in them beyond what the estate's
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+ terms allow.
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+
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+ Python implementation and additions — Copyright (c) 2026 Adrian Beale
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+ -----------------------------------------------------------------------
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+ The Python-specific implementation and original additions — including the
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+ Python code, packaging, command-line interface, and additional features — are
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+ owned by Adrian Beale and licensed under the PolyForm Noncommercial License
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+ 1.0.0 (see LICENSE). To keep the whole work consistent with the estate's terms,
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+ the port as a whole is offered for NONCOMMERCIAL use only.
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+
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+ Commercial use of the underlying mechanics or original flow requires prior
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+ written permission from the estate of Nathan Okun. Commercial use of the
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+ Python implementation or additions requires permission from Adrian Beale. A
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+ use of this combined distribution may require permission from both rights
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+ holders.
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+
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+ This is not legal advice. If you intend to redistribute or use this
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+ commercially, confirm the terms with the rights holders first.
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+ Metadata-Version: 2.4
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+ Name: facehard
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+ Version: 1.0.0
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+ Summary: Native Python port of Nathan Okun's FACEHARD 8.0 face-hardened naval armour penetration model, with a CLI.
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+ Author: Adrian Beale
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+ License: PolyForm-Noncommercial-1.0.0
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+ Project-URL: Homepage, https://github.com/TinBane/facehard
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+ Project-URL: Repository, https://github.com/TinBane/facehard
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+ Keywords: naval,armour,penetration,ballistics,facehard,okun
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+ Classifier: Development Status :: 4 - Beta
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+ Classifier: Environment :: Console
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+ Classifier: Intended Audience :: Science/Research
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+ Classifier: License :: Other/Proprietary License
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+ Classifier: Operating System :: OS Independent
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+ Classifier: Programming Language :: Python :: 3
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+ Classifier: Programming Language :: Python :: 3 :: Only
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+ Classifier: Topic :: Scientific/Engineering :: Physics
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+ Classifier: Topic :: Games/Entertainment :: Simulation
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+ Requires-Python: >=3.10
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+ Description-Content-Type: text/markdown
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+ License-File: LICENSE
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+ License-File: NOTICE
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+ Dynamic: license-file
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+
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+ # FACEHARD — native Python port, verbatim clone + CLI
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+
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+ A faithful Python reimplementation of **FACEHARD 8.0**, Nathan Okun's face-hardened naval armour penetration program (QuickBASIC, 2018). It reproduces both the program's **numbers** and its **exact text output**, validated against the generated BASIC working oracle (`fh_oracle`) by differential fuzzing. Intentional oracle corrections are documented separately.
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+
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+ Two ways to use it: a modern CLI (`facehard run/pen/list`) and a byte-faithful clone of the original interactive program (`facehard emulate`). Stdlib-only, pipx-installable.
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+
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+ **Versions.** The package is versioned independently of the model: this is package **1.0.0**, reproducing Okun's **FACEHARD 8.0** (8 August 2018). `facehard.MODEL_VERSION` and `facehard --version` both report the model version alongside the package version.
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+
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+ **Source.** Okun's original programs, papers and armour data are published at [NavWeaps — The Nathan Okun Collection](http://www.navweaps.com/index_nathan/index_nathan.php).
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+
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+ ## Install
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+
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+ ```bash
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+ pipx install facehard
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+ facehard --version
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+ ```
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+
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+ ## CLI
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+
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+ ```
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+ facehard interactive wizard (modern menus)
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+ facehard emulate the ORIGINAL FACEHARD interactive session, verbatim
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+ facehard run [options] one impact; --output narrative|limits|plug|metrics|json|all
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+ facehard pen [options] penetration thickness at a striking velocity
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+ facehard list armors|nations|projectiles [--nation N]
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+ ```
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+
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+ `run`/`pen` scenario flags: `--armor 1-25 --nation 1-8 --proj N -d/--diameter -w/--weight -b/--body-weight -v/--velocity -o/--obliquity`; backing `--wood --cement --metal --metal-type --metal-plates`; nose loss `--remove {none,cap,windscreen,caphead} --windscreen-wt --caphead-wt`. `run` also takes `-t/--thickness` (the plate to shoot); `pen` omits it because it *computes* the thickness defeated.
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+
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+ ## Library API
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+
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+ ```python
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+ from facehard import calc, results, render_results, penetration, names
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+
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+ calc(armor=14, nation=1, proj=18, TA=16, D=16, WT=2700, WB=2048, OB=30).vltru
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+ results(armor=14, nation=1, proj=18, TA=12, D=16, WT=2700, WB=2048, OB=30, VS=2200)
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+ render_results(armor=14, nation=1, proj=18, TA=12, D=16, WT=2700, WB=2048,
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+ OB=30, VS=2200, show_limits=True) # verbatim BASIC text
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+ penetration(armor=14, nation=1, proj=18, D=16, WT=2700, WB=2048, V=2500, OB=0) # 29.5 in
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+ ```
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+
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+ Every numeric menu choice also has a named `IntEnum` — drop-in for the plain numbers, which stay valid everywhere:
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+
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+ ```python
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+ from facehard import penetration, Armor, Nation, USProjectile, projectiles
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+
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+ Nation.UK == 2 # original menu numbers, unchanged
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+ penetration(armor=Armor.BRITISH_CA, nation=Nation.USA,
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+ proj=USProjectile.APC_6IN_MK35_16IN_MK8, # 16-in Mk 8 (IOWA)
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+ D=16, WT=2700, WB=2048, V=2500, OB=0)
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+
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+ projectiles(Nation.JAPAN).APC_TYPE91 # per-nation projectile menus
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+ Armor.JAPANESE_VH.menu_text # the original menu line
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+ ```
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+
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+ `Nation`, `Armor`, `BackingMetal` (the `metal_type` parameter), and one projectile enum per nation (`USProjectile`, `BritishProjectile`, `GermanProjectile`, `FrenchProjectile`, `ItalianProjectile`, `JapaneseProjectile`, `AustroHungarianProjectile`, `RussianProjectile`). The short names summarise menu lines that often cover several marks — `member.menu_text` is authoritative.
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+
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+ All of `calc`/`results`/`render_results` accept backing, nose-covering loss (`remove`, `windscreen_wt`, `caphead_wt`), and manual armour overrides (`armor_overrides={"Q": 0.8, "UB": 60, ...}` for UB/Q/QDAM/CARTWL/CMPND/THNCHL/SOFTSHAT/THKTHN).
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+
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+ ## Coverage — the whole program
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+
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+ | Layer | Status |
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+ |-------|--------|
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+ | Ballistic limits (N1–N4, H1–H4) | ported, 100% vs BASIC |
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+ | Post-impact results (outcome, exit angle, plug weights, remaining velocity, effective BL) | ported, 100% |
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+ | Verbatim results narrative (`RESULTSPRINT` + damage flags) | ported, word-for-word |
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+ | Backing (wood/cement/metal) & nose-covering loss (decapping) | ported, 100% |
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+ | Manual armour-parameter overrides ("modify parameters" screen) | ported, applies + verbatim |
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+ | Interactive shell (menus, info pages, prompts, re-run state) | ported, verbatim (`facehard emulate`) |
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+
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+ Not reproduced: nothing functional — only the DOS graphics-mode screen clears (cosmetic) differ.
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+
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+ ## Fidelity — how close to the BASIC?
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+
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+ `precision_audit.py` (1500 fuzzed examples, deterministic):
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+
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+ - **Zero velocity deviations** across 6,818 ballistic-limit and post-impact velocity comparisons.
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+ - Exit angles agree exactly in the retained 10,000-case differential campaign.
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+ - The remaining differences are BASIC display rounding of plug weights to one decimal place (maximum 0.05 lb).
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+
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+ The generated working oracle uses double precision and contains the documented post-impact-limit correction in `ORACLE_PATCHES.md`.
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+
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+ Verbatim-text fuzzers confirm the same at the string level: `fuzz_narrative.py` 99.97% of result lines, `fuzz_emulate.py` 99.98% of full-session lines, `fuzz_override.py` 100% of override sessions — residual diffs are those same sub-unit display roundings.
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+
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+ ## Layout
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+
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+ | Path | Role |
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+ |------|------|
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+ | `facehard/` | installable package: `model.py`, `emulate.py`, `cli.py`, `names.py` |
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+ | `fh_oracle` | compiled BASIC oracle; rebuild via `build_qb64.py` + QB64-PE |
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+ | `facehard.bas` / `build_qb64.py` | the merged BASIC and its generator |
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+ | `ORACLE_PATCHES.md` | intentional model corrections applied to the generated oracle |
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+ | `facehard_run.py` | drives `fh_oracle`, parses its output |
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+ | `facehard_native.py` | back-compat shim → `facehard.model` |
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+ | `validate_native.py` / `validate_results.py` | limit & post-impact sweeps vs BASIC |
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+ | `precision_audit.py` | exact deviation audit (identical / off-by-1 / ≥2) |
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+ | `fuzz_native/narrative/emulate/override.py` | differential fuzzers |
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+ | `reproduce_table4_native.py` | reproduces the published comparison table, pure Python |
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+
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+ ## Licence
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+
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+ Not open-source. The penetration mechanics and associated IP — including the
127
+ formulas, decision logic, data tables, and original FACEHARD program flow and
128
+ text — belong to the estate of Nathan Okun and, per [NavWeaps](http://www.navweaps.com/index_nathan/index_nathan.php)' terms, may not be
129
+ used commercially without prior written permission. The Python implementation
130
+ and its original additions are Copyright © 2026 Adrian Beale and are released
131
+ under the PolyForm Noncommercial License 1.0.0. The combined distribution is
132
+ for **noncommercial use only**; commercial use may require permission from both
133
+ rights holders. See [`LICENSE`](LICENSE) and [`NOTICE`](NOTICE).
@@ -0,0 +1,109 @@
1
+ # FACEHARD — native Python port, verbatim clone + CLI
2
+
3
+ A faithful Python reimplementation of **FACEHARD 8.0**, Nathan Okun's face-hardened naval armour penetration program (QuickBASIC, 2018). It reproduces both the program's **numbers** and its **exact text output**, validated against the generated BASIC working oracle (`fh_oracle`) by differential fuzzing. Intentional oracle corrections are documented separately.
4
+
5
+ Two ways to use it: a modern CLI (`facehard run/pen/list`) and a byte-faithful clone of the original interactive program (`facehard emulate`). Stdlib-only, pipx-installable.
6
+
7
+ **Versions.** The package is versioned independently of the model: this is package **1.0.0**, reproducing Okun's **FACEHARD 8.0** (8 August 2018). `facehard.MODEL_VERSION` and `facehard --version` both report the model version alongside the package version.
8
+
9
+ **Source.** Okun's original programs, papers and armour data are published at [NavWeaps — The Nathan Okun Collection](http://www.navweaps.com/index_nathan/index_nathan.php).
10
+
11
+ ## Install
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+
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+ ```bash
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+ pipx install facehard
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+ facehard --version
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+ ```
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+
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+ ## CLI
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+
20
+ ```
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+ facehard interactive wizard (modern menus)
22
+ facehard emulate the ORIGINAL FACEHARD interactive session, verbatim
23
+ facehard run [options] one impact; --output narrative|limits|plug|metrics|json|all
24
+ facehard pen [options] penetration thickness at a striking velocity
25
+ facehard list armors|nations|projectiles [--nation N]
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+ ```
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+
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+ `run`/`pen` scenario flags: `--armor 1-25 --nation 1-8 --proj N -d/--diameter -w/--weight -b/--body-weight -v/--velocity -o/--obliquity`; backing `--wood --cement --metal --metal-type --metal-plates`; nose loss `--remove {none,cap,windscreen,caphead} --windscreen-wt --caphead-wt`. `run` also takes `-t/--thickness` (the plate to shoot); `pen` omits it because it *computes* the thickness defeated.
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+
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+ ## Library API
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+
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+ ```python
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+ from facehard import calc, results, render_results, penetration, names
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+
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+ calc(armor=14, nation=1, proj=18, TA=16, D=16, WT=2700, WB=2048, OB=30).vltru
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+ results(armor=14, nation=1, proj=18, TA=12, D=16, WT=2700, WB=2048, OB=30, VS=2200)
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+ render_results(armor=14, nation=1, proj=18, TA=12, D=16, WT=2700, WB=2048,
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+ OB=30, VS=2200, show_limits=True) # verbatim BASIC text
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+ penetration(armor=14, nation=1, proj=18, D=16, WT=2700, WB=2048, V=2500, OB=0) # 29.5 in
40
+ ```
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+
42
+ Every numeric menu choice also has a named `IntEnum` — drop-in for the plain numbers, which stay valid everywhere:
43
+
44
+ ```python
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+ from facehard import penetration, Armor, Nation, USProjectile, projectiles
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+
47
+ Nation.UK == 2 # original menu numbers, unchanged
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+ penetration(armor=Armor.BRITISH_CA, nation=Nation.USA,
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+ proj=USProjectile.APC_6IN_MK35_16IN_MK8, # 16-in Mk 8 (IOWA)
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+ D=16, WT=2700, WB=2048, V=2500, OB=0)
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+
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+ projectiles(Nation.JAPAN).APC_TYPE91 # per-nation projectile menus
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+ Armor.JAPANESE_VH.menu_text # the original menu line
54
+ ```
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+
56
+ `Nation`, `Armor`, `BackingMetal` (the `metal_type` parameter), and one projectile enum per nation (`USProjectile`, `BritishProjectile`, `GermanProjectile`, `FrenchProjectile`, `ItalianProjectile`, `JapaneseProjectile`, `AustroHungarianProjectile`, `RussianProjectile`). The short names summarise menu lines that often cover several marks — `member.menu_text` is authoritative.
57
+
58
+ All of `calc`/`results`/`render_results` accept backing, nose-covering loss (`remove`, `windscreen_wt`, `caphead_wt`), and manual armour overrides (`armor_overrides={"Q": 0.8, "UB": 60, ...}` for UB/Q/QDAM/CARTWL/CMPND/THNCHL/SOFTSHAT/THKTHN).
59
+
60
+ ## Coverage — the whole program
61
+
62
+ | Layer | Status |
63
+ |-------|--------|
64
+ | Ballistic limits (N1–N4, H1–H4) | ported, 100% vs BASIC |
65
+ | Post-impact results (outcome, exit angle, plug weights, remaining velocity, effective BL) | ported, 100% |
66
+ | Verbatim results narrative (`RESULTSPRINT` + damage flags) | ported, word-for-word |
67
+ | Backing (wood/cement/metal) & nose-covering loss (decapping) | ported, 100% |
68
+ | Manual armour-parameter overrides ("modify parameters" screen) | ported, applies + verbatim |
69
+ | Interactive shell (menus, info pages, prompts, re-run state) | ported, verbatim (`facehard emulate`) |
70
+
71
+ Not reproduced: nothing functional — only the DOS graphics-mode screen clears (cosmetic) differ.
72
+
73
+ ## Fidelity — how close to the BASIC?
74
+
75
+ `precision_audit.py` (1500 fuzzed examples, deterministic):
76
+
77
+ - **Zero velocity deviations** across 6,818 ballistic-limit and post-impact velocity comparisons.
78
+ - Exit angles agree exactly in the retained 10,000-case differential campaign.
79
+ - The remaining differences are BASIC display rounding of plug weights to one decimal place (maximum 0.05 lb).
80
+
81
+ The generated working oracle uses double precision and contains the documented post-impact-limit correction in `ORACLE_PATCHES.md`.
82
+
83
+ Verbatim-text fuzzers confirm the same at the string level: `fuzz_narrative.py` 99.97% of result lines, `fuzz_emulate.py` 99.98% of full-session lines, `fuzz_override.py` 100% of override sessions — residual diffs are those same sub-unit display roundings.
84
+
85
+ ## Layout
86
+
87
+ | Path | Role |
88
+ |------|------|
89
+ | `facehard/` | installable package: `model.py`, `emulate.py`, `cli.py`, `names.py` |
90
+ | `fh_oracle` | compiled BASIC oracle; rebuild via `build_qb64.py` + QB64-PE |
91
+ | `facehard.bas` / `build_qb64.py` | the merged BASIC and its generator |
92
+ | `ORACLE_PATCHES.md` | intentional model corrections applied to the generated oracle |
93
+ | `facehard_run.py` | drives `fh_oracle`, parses its output |
94
+ | `facehard_native.py` | back-compat shim → `facehard.model` |
95
+ | `validate_native.py` / `validate_results.py` | limit & post-impact sweeps vs BASIC |
96
+ | `precision_audit.py` | exact deviation audit (identical / off-by-1 / ≥2) |
97
+ | `fuzz_native/narrative/emulate/override.py` | differential fuzzers |
98
+ | `reproduce_table4_native.py` | reproduces the published comparison table, pure Python |
99
+
100
+ ## Licence
101
+
102
+ Not open-source. The penetration mechanics and associated IP — including the
103
+ formulas, decision logic, data tables, and original FACEHARD program flow and
104
+ text — belong to the estate of Nathan Okun and, per [NavWeaps](http://www.navweaps.com/index_nathan/index_nathan.php)' terms, may not be
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+ used commercially without prior written permission. The Python implementation
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+ and its original additions are Copyright © 2026 Adrian Beale and are released
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+ under the PolyForm Noncommercial License 1.0.0. The combined distribution is
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+ for **noncommercial use only**; commercial use may require permission from both
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+ rights holders. See [`LICENSE`](LICENSE) and [`NOTICE`](NOTICE).
@@ -0,0 +1,51 @@
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+ """FACEHARD — native Python port of Nathan Okun's face-hardened armour
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+ penetration model (FACEHARD 8.0).
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+
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+ Public API:
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+ calc(...) -> Limits ballistic limits only
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+ results(...) -> Results limits + post-impact outcome/metrics
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+ render_results(...) -> str original BASIC results narrative
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+ penetration(...) -> float plate thickness defeated at a velocity
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+ armor_info, proj_data parameter tables
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+ names menu names (ARMORS / NATIONS / PROJECTILES)
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+ Nation, Armor, BackingMetal, *Projectile named menu numbers (IntEnums);
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+ projectiles(nation) -> that nation's enum
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+ """
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+
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+ from . import names
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+ from .enums import (
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+ Armor,
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+ AustroHungarianProjectile,
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+ BackingMetal,
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+ BritishProjectile,
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+ FrenchProjectile,
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+ GermanProjectile,
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+ ItalianProjectile,
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+ JapaneseProjectile,
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+ Nation,
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+ RussianProjectile,
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+ USProjectile,
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+ projectiles,
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+ )
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+ from .model import (
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+ Limits,
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+ Results,
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+ armor_info,
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+ calc,
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+ penetration,
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+ proj_data,
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+ render_results,
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+ results,
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+ )
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+
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+ __version__ = "1.0.0"
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+ #: Version of Nathan Okun's original QuickBASIC FACEHARD this port reproduces.
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+ MODEL_VERSION = "8.0"
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+ __all__ = [
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+ "calc", "results", "render_results", "penetration", "Limits", "Results",
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+ "armor_info", "proj_data", "names", "__version__", "MODEL_VERSION",
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+ "Nation", "Armor", "BackingMetal", "projectiles",
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+ "USProjectile", "BritishProjectile", "GermanProjectile", "FrenchProjectile",
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+ "ItalianProjectile", "JapaneseProjectile", "AustroHungarianProjectile",
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+ "RussianProjectile",
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+ ]