ernie-renderer 0.2.0.dev121__tar.gz → 0.2.0.dev127__tar.gz

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.

Potentially problematic release.


This version of ernie-renderer might be problematic. Click here for more details.

Files changed (907) hide show
  1. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/CMakeLists.txt +1 -1
  2. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/PKG-INFO +1 -1
  3. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/app/viewer.cpp +37 -13
  4. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/app/viewer.h +10 -4
  5. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/render/CMakeLists.txt +1 -0
  6. ernie_renderer-0.2.0.dev127/ernie/render/camera_pass.cpp +151 -0
  7. ernie_renderer-0.2.0.dev127/ernie/render/camera_pass.h +80 -0
  8. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/render/device_scene.cpp +12 -0
  9. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/render/device_scene.h +8 -0
  10. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/render/geometry.cpp +33 -7
  11. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/render/geometry.h +6 -3
  12. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/render/instances.cpp +10 -4
  13. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/render/instances.h +8 -2
  14. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/render/rt/ray_tracer.cpp +5 -1
  15. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/render/rt/ray_tracer.h +8 -0
  16. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/shaders/CMakeLists.txt +3 -0
  17. ernie_renderer-0.2.0.dev127/ernie/shaders/device/bindless.slang +11 -0
  18. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/shaders/rt/ray_tracer.slang +14 -9
  19. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/shaders/rt/write_instances.slang +22 -3
  20. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/shaders/scene/transform.slang +31 -3
  21. ernie_renderer-0.2.0.dev127/ernie/shaders/sensors/camera.slang +100 -0
  22. ernie_renderer-0.2.0.dev127/ernie/shaders/spectral/spectrum.slang +62 -0
  23. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/CMakeLists.txt +2 -0
  24. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/app/viewer_test.cpp +23 -0
  25. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/device/bindless_test.cpp +2 -5
  26. ernie_renderer-0.2.0.dev127/tests/render/camera_pass_test.cpp +221 -0
  27. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/render/geometry_test.cpp +7 -0
  28. ernie_renderer-0.2.0.dev127/tests/render/ray_tracer_test.cpp +271 -0
  29. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/.clang-format +0 -0
  30. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/.clang-tidy +0 -0
  31. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/.dockerignore +0 -0
  32. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/.gersemirc +0 -0
  33. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/.gitattributes +0 -0
  34. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/.github/scripts/coverage_badge.py +0 -0
  35. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/.github/scripts/install-lavapipe-windows.sh +0 -0
  36. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/.github/workflows/ci.yml +0 -0
  37. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/.gitignore +0 -0
  38. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/.pre-commit-config.yaml +0 -0
  39. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/CMakePresets.json +0 -0
  40. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/Dockerfile +0 -0
  41. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/LICENSE +0 -0
  42. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/README.md +0 -0
  43. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/benchmarks/CMakeLists.txt +0 -0
  44. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/benchmarks/bench.h +0 -0
  45. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/benchmarks/device/pose_step.cpp +0 -0
  46. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/benchmarks/main.cpp +0 -0
  47. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/benchmarks/render/transform_graph.cpp +0 -0
  48. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/benchmarks/scene/extents.cpp +0 -0
  49. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/benchmarks/scene/storage.cpp +0 -0
  50. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/cmake/EmbedShader.cmake +0 -0
  51. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/cmake/ErnieConfig.cmake.in +0 -0
  52. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/cmake/ErnieFetch.cmake +0 -0
  53. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/cmake/ErnieInstall.cmake +0 -0
  54. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/cmake/ErniePackaging.cmake +0 -0
  55. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/cmake/ErnieShaders.cmake +0 -0
  56. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/cmake/ErnieTesting.cmake +0 -0
  57. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/cmake/ernie.pc.in +0 -0
  58. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/cmake/third_party/dear_imgui.cmake +0 -0
  59. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/cmake/third_party/glfw.cmake +0 -0
  60. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/cmake/third_party/googletest.cmake +0 -0
  61. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/cmake/third_party/nanobind.cmake +0 -0
  62. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/cmake/third_party/openexr.cmake +0 -0
  63. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/cmake/third_party/slang.cmake +0 -0
  64. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/cmake/third_party/tracy.cmake +0 -0
  65. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/docs/README.md +0 -0
  66. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/docs/index.md +0 -0
  67. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/docs/requirements.txt +0 -0
  68. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/CMakeLists.txt +0 -0
  69. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/app/CMakeLists.txt +0 -0
  70. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/app/imgui_backend.cpp +0 -0
  71. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/app/imgui_backend.h +0 -0
  72. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/app/main.cpp +0 -0
  73. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/app/ui.cpp +0 -0
  74. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/app/ui.h +0 -0
  75. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/CMakeLists.txt +0 -0
  76. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/acceleration.cpp +0 -0
  77. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/acceleration.h +0 -0
  78. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/arena.cpp +0 -0
  79. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/arena.h +0 -0
  80. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/bindless.cpp +0 -0
  81. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/bindless.h +0 -0
  82. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/buffer.cpp +0 -0
  83. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/buffer.h +0 -0
  84. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/column.cpp +0 -0
  85. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/column.h +0 -0
  86. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/context.cpp +0 -0
  87. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/context.h +0 -0
  88. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/cuda.cpp +0 -0
  89. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/cuda.h +0 -0
  90. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/device.h +0 -0
  91. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/external.cpp +0 -0
  92. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/external.h +0 -0
  93. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/image.cpp +0 -0
  94. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/image.h +0 -0
  95. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/instance.cpp +0 -0
  96. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/instance.h +0 -0
  97. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/kernel.cpp +0 -0
  98. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/kernel.h +0 -0
  99. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/profile.cpp +0 -0
  100. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/profile.h +0 -0
  101. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/queue.cpp +0 -0
  102. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/queue.h +0 -0
  103. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/shader_compiler.cpp +0 -0
  104. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/shader_compiler.h +0 -0
  105. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/staging.cpp +0 -0
  106. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/staging.h +0 -0
  107. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/vulkan.cpp +0 -0
  108. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/device/vulkan.h +0 -0
  109. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/geometry/CMakeLists.txt +0 -0
  110. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/geometry/bounds.h +0 -0
  111. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/geometry/triangulation.cpp +0 -0
  112. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/geometry/triangulation.h +0 -0
  113. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/graph/CMakeLists.txt +0 -0
  114. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/graph/blackboard.h +0 -0
  115. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/graph/dependencies.cpp +0 -0
  116. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/graph/dependencies.h +0 -0
  117. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/graph/graph.cpp +0 -0
  118. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/graph/graph.h +0 -0
  119. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/graph/pool.cpp +0 -0
  120. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/graph/pool.h +0 -0
  121. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/io/CMakeLists.txt +0 -0
  122. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/io/ies.cpp +0 -0
  123. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/io/ies.h +0 -0
  124. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/io/image.cpp +0 -0
  125. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/io/image.h +0 -0
  126. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/io/nanovdb.cpp +0 -0
  127. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/io/nanovdb.h +0 -0
  128. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/io/raster.cpp +0 -0
  129. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/io/raster.h +0 -0
  130. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/io/texture.cpp +0 -0
  131. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/io/texture.h +0 -0
  132. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/CMakeLists.txt +0 -0
  133. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/astronomy.cpp +0 -0
  134. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/astronomy.h +0 -0
  135. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/atmosphere.cpp +0 -0
  136. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/atmosphere.h +0 -0
  137. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/cloud.cpp +0 -0
  138. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/cloud.h +0 -0
  139. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/constants.h +0 -0
  140. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/reflectance_library.cpp +0 -0
  141. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/reflectance_library.h +0 -0
  142. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/reflectance_table.h +0 -0
  143. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/regolith.cpp +0 -0
  144. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/regolith.h +0 -0
  145. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/scattering.cpp +0 -0
  146. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/scattering.h +0 -0
  147. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/solar.cpp +0 -0
  148. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/solar.h +0 -0
  149. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/solar_table.h +0 -0
  150. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/spectrum.cpp +0 -0
  151. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/physics/spectrum.h +0 -0
  152. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/python/CMakeLists.txt +0 -0
  153. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/python/device.cpp +0 -0
  154. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/python/device.h +0 -0
  155. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/python/dlpack.cpp +0 -0
  156. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/python/dlpack.h +0 -0
  157. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/python/ernie/__init__.py +0 -0
  158. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/python/module.cpp +0 -0
  159. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/python/scene.cpp +0 -0
  160. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/python/scene.h +0 -0
  161. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/render/prim_rows.cpp +0 -0
  162. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/render/prim_rows.h +0 -0
  163. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/render/rt/bottom_levels.cpp +0 -0
  164. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/render/rt/bottom_levels.h +0 -0
  165. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/render/rt/top_levels.cpp +0 -0
  166. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/render/rt/top_levels.h +0 -0
  167. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/render/scene_columns.cpp +0 -0
  168. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/render/scene_columns.h +0 -0
  169. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/render/transform_graph.cpp +0 -0
  170. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/render/transform_graph.h +0 -0
  171. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/CMakeLists.txt +0 -0
  172. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/animation.cpp +0 -0
  173. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/convert.h +0 -0
  174. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/edit_history.cpp +0 -0
  175. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/edit_history.h +0 -0
  176. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/extent_cache.cpp +0 -0
  177. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/extent_cache.h +0 -0
  178. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/holder_index.cpp +0 -0
  179. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/holder_index.h +0 -0
  180. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/inherit.cpp +0 -0
  181. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/json.cpp +0 -0
  182. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/json.h +0 -0
  183. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/json_value.h +0 -0
  184. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/path.cpp +0 -0
  185. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/path.h +0 -0
  186. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/reference.cpp +0 -0
  187. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/reference.h +0 -0
  188. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/scene.cpp +0 -0
  189. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/scene.h +0 -0
  190. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/camera.cpp +0 -0
  191. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/camera.h +0 -0
  192. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/collection.h +0 -0
  193. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/geom.cpp +0 -0
  194. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/geom.h +0 -0
  195. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/instancer.cpp +0 -0
  196. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/instancer.h +0 -0
  197. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/lux.cpp +0 -0
  198. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/lux.h +0 -0
  199. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/mesh.cpp +0 -0
  200. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/mesh.h +0 -0
  201. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/planet.cpp +0 -0
  202. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/planet.h +0 -0
  203. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/registry.cpp +0 -0
  204. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/render.cpp +0 -0
  205. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/render.h +0 -0
  206. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/shade.cpp +0 -0
  207. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/shade.h +0 -0
  208. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/vol.cpp +0 -0
  209. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema/vol.h +0 -0
  210. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema.cpp +0 -0
  211. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/schema.h +0 -0
  212. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/storage.cpp +0 -0
  213. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/storage.h +0 -0
  214. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/time_samples.cpp +0 -0
  215. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/time_samples.h +0 -0
  216. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/tokens.h +0 -0
  217. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/usd_plugin.cpp +0 -0
  218. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/validate.cpp +0 -0
  219. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/value.h +0 -0
  220. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/view.cpp +0 -0
  221. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/view.h +0 -0
  222. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/xform.cpp +0 -0
  223. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/scene/xform.h +0 -0
  224. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/shaders/math/affine.slang +0 -0
  225. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/shaders/math/double_float.slang +0 -0
  226. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/shaders/scene/geometry.slang +0 -0
  227. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/shaders/scene/shapes.slang +0 -0
  228. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/CMakeLists.txt +0 -0
  229. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/algorithm.h +0 -0
  230. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/bytes.h +0 -0
  231. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/disk_cache.cpp +0 -0
  232. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/disk_cache.h +0 -0
  233. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/file.cpp +0 -0
  234. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/file.h +0 -0
  235. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/glm.h +0 -0
  236. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/hash_index.h +0 -0
  237. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/library.cpp +0 -0
  238. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/library.h +0 -0
  239. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/linear_algebra.h +0 -0
  240. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/log.cpp +0 -0
  241. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/log.h +0 -0
  242. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/math.h +0 -0
  243. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/noise.cpp +0 -0
  244. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/noise.h +0 -0
  245. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/numbers.h +0 -0
  246. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/on_failure.h +0 -0
  247. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/parallel.h +0 -0
  248. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/profiler.cpp +0 -0
  249. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/profiler.h +0 -0
  250. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/random.h +0 -0
  251. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/tensor.cpp +0 -0
  252. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/tensor.h +0 -0
  253. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/text.h +0 -0
  254. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/version.cpp +0 -0
  255. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/version.h +0 -0
  256. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/ernie/util/worker_pool.h +0 -0
  257. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/mkdocs.yml +0 -0
  258. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/pyproject.toml +0 -0
  259. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/app/orbit_camera_test.cpp +0 -0
  260. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/app/shell_test.cpp +0 -0
  261. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/app/view_test.cpp +0 -0
  262. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/common.h +0 -0
  263. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/consumer/CMakeLists.txt +0 -0
  264. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/consumer/main.cpp +0 -0
  265. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/device/acceleration_test.cpp +0 -0
  266. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/device/arena_test.cpp +0 -0
  267. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/device/column_test.cpp +0 -0
  268. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/device/columns.h +0 -0
  269. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/device/common.h +0 -0
  270. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/device/context_test.cpp +0 -0
  271. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/device/cuda_test.cpp +0 -0
  272. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/device/external_test.cpp +0 -0
  273. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/device/kernel_test.cpp +0 -0
  274. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/device/pose_step.h +0 -0
  275. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/device/profile_test.cpp +0 -0
  276. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/device/vulkan_devices_test.cpp +0 -0
  277. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/exr/README.md +0 -0
  278. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/exr/make_exr.py +0 -0
  279. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/exr/rgb_float_zip.exr +0 -0
  280. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/exr/rgba_half_window.exr +0 -0
  281. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/exr/y_half_zips.exr +0 -0
  282. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/ies/README.md +0 -0
  283. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/ies/downlight_quadrant.ies +0 -0
  284. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/ies/floodlight_type_b.ies +0 -0
  285. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/ies/lamp.tilt +0 -0
  286. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/images/grey16.png +0 -0
  287. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/ktx2/README.md +0 -0
  288. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/ktx2/quadrants_etc1s.ktx2 +0 -0
  289. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/ktx2/quadrants_uastc_zstd.ktx2 +0 -0
  290. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/ktx2/tilted_normal_etc1s.ktx2 +0 -0
  291. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/ktx2/tilted_normal_uastc.ktx2 +0 -0
  292. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/scenes/README.md +0 -0
  293. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/scenes/invalid/problems.expected +0 -0
  294. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/scenes/invalid/problems.json +0 -0
  295. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/scenes/rover.json +0 -0
  296. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/scenes/rover.saved.json +0 -0
  297. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/tiff/README.md +0 -0
  298. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/tiff/float_deflate_predictor3.tif +0 -0
  299. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/tiff/float_raw.tif +0 -0
  300. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/tiff/int16_bigtiff_bigendian.tif +0 -0
  301. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/tiff/rgb_lzw_predictor2.tif +0 -0
  302. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/tiff/rgb_planar_lzw.tif +0 -0
  303. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/tiff/rgb_planar_raw.tif +0 -0
  304. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/tiff/rgb_tiled_deflate.tif +0 -0
  305. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/volumes/cube.nvdb +0 -0
  306. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/fixtures/volumes/make_nvdb.py +0 -0
  307. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/geometry/bounds_test.cpp +0 -0
  308. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/geometry/triangulation_test.cpp +0 -0
  309. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/graph/dependencies_test.cpp +0 -0
  310. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/graph/graph_test.cpp +0 -0
  311. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/io/ies_test.cpp +0 -0
  312. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/io/image_test.cpp +0 -0
  313. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/io/nanovdb_test.cpp +0 -0
  314. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/io/raster_test.cpp +0 -0
  315. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/io/texture_test.cpp +0 -0
  316. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/physics/astronomy_test.cpp +0 -0
  317. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/physics/atmosphere_test.cpp +0 -0
  318. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/physics/cloud_test.cpp +0 -0
  319. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/physics/reflectance_library_test.cpp +0 -0
  320. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/physics/regolith_test.cpp +0 -0
  321. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/physics/scattering_test.cpp +0 -0
  322. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/physics/solar_test.cpp +0 -0
  323. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/physics/spectrum_test.cpp +0 -0
  324. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/python/conftest.py +0 -0
  325. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/python/test_device_dlpack.py +0 -0
  326. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/python/test_device_torch.py +0 -0
  327. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/python/test_package.py +0 -0
  328. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/python/test_scene.py +0 -0
  329. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/python/test_scene_schema.py +0 -0
  330. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/render/acceleration_scene_test.cpp +0 -0
  331. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/render/device_scene_test.cpp +0 -0
  332. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/render/scene_columns_test.cpp +0 -0
  333. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/render/shaders_test.cpp +0 -0
  334. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/render/transform_graph_test.cpp +0 -0
  335. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/scene/edit_history_test.cpp +0 -0
  336. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/scene/extent_cache_test.cpp +0 -0
  337. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/scene/inherit_test.cpp +0 -0
  338. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/scene/instancer_test.cpp +0 -0
  339. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/scene/json_test.cpp +0 -0
  340. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/scene/lux_test.cpp +0 -0
  341. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/scene/mesh_test.cpp +0 -0
  342. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/scene/path_test.cpp +0 -0
  343. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/scene/planet_test.cpp +0 -0
  344. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/scene/reference_test.cpp +0 -0
  345. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/scene/render_test.cpp +0 -0
  346. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/scene/scene_test.cpp +0 -0
  347. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/scene/schema_test.cpp +0 -0
  348. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/scene/shade_test.cpp +0 -0
  349. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/scene/storage_test.cpp +0 -0
  350. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/scene/time_samples_test.cpp +0 -0
  351. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/scene/vol_test.cpp +0 -0
  352. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/scene/xform_test.cpp +0 -0
  353. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/util/algorithm_test.cpp +0 -0
  354. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/util/bytes_test.cpp +0 -0
  355. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/util/disk_cache_test.cpp +0 -0
  356. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/util/file_test.cpp +0 -0
  357. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/util/hash_index_test.cpp +0 -0
  358. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/util/linear_algebra_test.cpp +0 -0
  359. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/util/log_test.cpp +0 -0
  360. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/util/math_test.cpp +0 -0
  361. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/util/noise_test.cpp +0 -0
  362. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/util/parallel_test.cpp +0 -0
  363. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/util/profiler_test.cpp +0 -0
  364. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/util/random_test.cpp +0 -0
  365. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/util/tensor_test.cpp +0 -0
  366. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/util/text_test.cpp +0 -0
  367. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/util/version_test.cpp +0 -0
  368. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/tests/util/worker_pool_test.cpp +0 -0
  369. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/CMakeLists.txt +0 -0
  370. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/README.md +0 -0
  371. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/LICENSE +0 -0
  372. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/LICENSES/Apache-2.0.txt +0 -0
  373. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/LICENSES/BSD-3-clause.txt +0 -0
  374. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/LICENSES/MIT.txt +0 -0
  375. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/NOTICE +0 -0
  376. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/README.md +0 -0
  377. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu.h +0 -0
  378. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_astc_cfgs.inl +0 -0
  379. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_astc_hdr_core.h +0 -0
  380. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_astc_helpers.h +0 -0
  381. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_containers.h +0 -0
  382. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_containers_impl.h +0 -0
  383. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_dds_transcoder.inl +0 -0
  384. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_etc1_mods.inl +0 -0
  385. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_file_headers.h +0 -0
  386. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_idct.h +0 -0
  387. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_transcoder.cpp +0 -0
  388. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_transcoder.h +0 -0
  389. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_transcoder_internal.h +0 -0
  390. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_transcoder_tables_astc.inc +0 -0
  391. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_transcoder_tables_astc_0_255.inc +0 -0
  392. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_transcoder_tables_atc_55.inc +0 -0
  393. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_transcoder_tables_atc_56.inc +0 -0
  394. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_transcoder_tables_bc7_m5_alpha.inc +0 -0
  395. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_transcoder_tables_bc7_m5_color.inc +0 -0
  396. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_transcoder_tables_dxt1_5.inc +0 -0
  397. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_transcoder_tables_dxt1_6.inc +0 -0
  398. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_transcoder_tables_pvrtc2_45.inc +0 -0
  399. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_transcoder_tables_pvrtc2_alpha_33.inc +0 -0
  400. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_transcoder_uastc.h +0 -0
  401. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_xbc7_decoder.h +0 -0
  402. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/transcoder/basisu_xbc7_decoder.inl +0 -0
  403. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/zstd/LICENSE +0 -0
  404. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/zstd/zstd.h +0 -0
  405. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/basisu/zstd/zstd_errors.h +0 -0
  406. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/bc7enc/LICENSE +0 -0
  407. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/bc7enc/README.md +0 -0
  408. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/bc7enc/bc7decomp.cpp +0 -0
  409. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/bc7enc/bc7decomp.h +0 -0
  410. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/bc7enc/bc7enc.cpp +0 -0
  411. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/bc7enc/bc7enc.h +0 -0
  412. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/bc7enc/rgbcx.cpp +0 -0
  413. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/bc7enc/rgbcx.h +0 -0
  414. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/bc7enc/rgbcx_table4.h +0 -0
  415. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/bc7enc/rgbcx_table4_small.h +0 -0
  416. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/dlpack/LICENSE +0 -0
  417. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/dlpack/README.md +0 -0
  418. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/dlpack/include/dlpack/dlpack.h +0 -0
  419. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/README.md +0 -0
  420. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/copying.txt +0 -0
  421. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/common.hpp +0 -0
  422. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/_features.hpp +0 -0
  423. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/_fixes.hpp +0 -0
  424. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/_noise.hpp +0 -0
  425. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/_swizzle.hpp +0 -0
  426. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/_swizzle_func.hpp +0 -0
  427. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/_vectorize.hpp +0 -0
  428. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/compute_common.hpp +0 -0
  429. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/compute_vector_decl.hpp +0 -0
  430. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/compute_vector_relational.hpp +0 -0
  431. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/func_common.inl +0 -0
  432. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/func_common_simd.inl +0 -0
  433. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/func_exponential.inl +0 -0
  434. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/func_exponential_simd.inl +0 -0
  435. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/func_geometric.inl +0 -0
  436. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/func_geometric_simd.inl +0 -0
  437. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/func_integer.inl +0 -0
  438. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/func_integer_simd.inl +0 -0
  439. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/func_matrix.inl +0 -0
  440. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/func_matrix_simd.inl +0 -0
  441. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/func_packing.inl +0 -0
  442. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/func_packing_simd.inl +0 -0
  443. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/func_trigonometric.inl +0 -0
  444. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/func_trigonometric_simd.inl +0 -0
  445. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/func_vector_relational.inl +0 -0
  446. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/func_vector_relational_simd.inl +0 -0
  447. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/qualifier.hpp +0 -0
  448. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/setup.hpp +0 -0
  449. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_float.hpp +0 -0
  450. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_half.hpp +0 -0
  451. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_half.inl +0 -0
  452. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_mat2x2.hpp +0 -0
  453. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_mat2x2.inl +0 -0
  454. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_mat2x3.hpp +0 -0
  455. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_mat2x3.inl +0 -0
  456. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_mat2x4.hpp +0 -0
  457. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_mat2x4.inl +0 -0
  458. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_mat3x2.hpp +0 -0
  459. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_mat3x2.inl +0 -0
  460. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_mat3x3.hpp +0 -0
  461. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_mat3x3.inl +0 -0
  462. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_mat3x4.hpp +0 -0
  463. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_mat3x4.inl +0 -0
  464. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_mat4x2.hpp +0 -0
  465. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_mat4x2.inl +0 -0
  466. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_mat4x3.hpp +0 -0
  467. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_mat4x3.inl +0 -0
  468. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_mat4x4.hpp +0 -0
  469. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_mat4x4.inl +0 -0
  470. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_mat4x4_simd.inl +0 -0
  471. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_quat.hpp +0 -0
  472. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_quat.inl +0 -0
  473. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_quat_simd.inl +0 -0
  474. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_vec1.hpp +0 -0
  475. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_vec1.inl +0 -0
  476. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_vec2.hpp +0 -0
  477. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_vec2.inl +0 -0
  478. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_vec3.hpp +0 -0
  479. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_vec3.inl +0 -0
  480. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_vec4.hpp +0 -0
  481. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_vec4.inl +0 -0
  482. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/detail/type_vec_simd.inl +0 -0
  483. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/exponential.hpp +0 -0
  484. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/_matrix_vectorize.hpp +0 -0
  485. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_clip_space.hpp +0 -0
  486. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_clip_space.inl +0 -0
  487. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_common.hpp +0 -0
  488. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_common.inl +0 -0
  489. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_double2x2.hpp +0 -0
  490. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_double2x2_precision.hpp +0 -0
  491. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_double2x3.hpp +0 -0
  492. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_double2x3_precision.hpp +0 -0
  493. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_double2x4.hpp +0 -0
  494. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_double2x4_precision.hpp +0 -0
  495. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_double3x2.hpp +0 -0
  496. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_double3x2_precision.hpp +0 -0
  497. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_double3x3.hpp +0 -0
  498. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_double3x3_precision.hpp +0 -0
  499. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_double3x4.hpp +0 -0
  500. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_double3x4_precision.hpp +0 -0
  501. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_double4x2.hpp +0 -0
  502. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_double4x2_precision.hpp +0 -0
  503. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_double4x3.hpp +0 -0
  504. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_double4x3_precision.hpp +0 -0
  505. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_double4x4.hpp +0 -0
  506. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_double4x4_precision.hpp +0 -0
  507. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_float2x2.hpp +0 -0
  508. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_float2x2_precision.hpp +0 -0
  509. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_float2x3.hpp +0 -0
  510. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_float2x3_precision.hpp +0 -0
  511. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_float2x4.hpp +0 -0
  512. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_float2x4_precision.hpp +0 -0
  513. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_float3x2.hpp +0 -0
  514. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_float3x2_precision.hpp +0 -0
  515. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_float3x3.hpp +0 -0
  516. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_float3x3_precision.hpp +0 -0
  517. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_float3x4.hpp +0 -0
  518. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_float3x4_precision.hpp +0 -0
  519. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_float4x2.hpp +0 -0
  520. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_float4x2_precision.hpp +0 -0
  521. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_float4x3.hpp +0 -0
  522. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_float4x3_precision.hpp +0 -0
  523. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_float4x4.hpp +0 -0
  524. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_float4x4_precision.hpp +0 -0
  525. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_int2x2.hpp +0 -0
  526. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_int2x2_sized.hpp +0 -0
  527. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_int2x3.hpp +0 -0
  528. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_int2x3_sized.hpp +0 -0
  529. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_int2x4.hpp +0 -0
  530. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_int2x4_sized.hpp +0 -0
  531. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_int3x2.hpp +0 -0
  532. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_int3x2_sized.hpp +0 -0
  533. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_int3x3.hpp +0 -0
  534. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_int3x3_sized.hpp +0 -0
  535. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_int3x4.hpp +0 -0
  536. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_int3x4_sized.hpp +0 -0
  537. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_int4x2.hpp +0 -0
  538. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_int4x2_sized.hpp +0 -0
  539. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_int4x3.hpp +0 -0
  540. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_int4x3_sized.hpp +0 -0
  541. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_int4x4.hpp +0 -0
  542. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_int4x4_sized.hpp +0 -0
  543. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_integer.hpp +0 -0
  544. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_integer.inl +0 -0
  545. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_projection.hpp +0 -0
  546. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_projection.inl +0 -0
  547. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_relational.hpp +0 -0
  548. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_relational.inl +0 -0
  549. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_transform.hpp +0 -0
  550. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_transform.inl +0 -0
  551. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_uint2x2.hpp +0 -0
  552. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_uint2x2_sized.hpp +0 -0
  553. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_uint2x3.hpp +0 -0
  554. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_uint2x3_sized.hpp +0 -0
  555. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_uint2x4.hpp +0 -0
  556. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_uint2x4_sized.hpp +0 -0
  557. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_uint3x2.hpp +0 -0
  558. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_uint3x2_sized.hpp +0 -0
  559. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_uint3x3.hpp +0 -0
  560. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_uint3x3_sized.hpp +0 -0
  561. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_uint3x4.hpp +0 -0
  562. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_uint3x4_sized.hpp +0 -0
  563. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_uint4x2.hpp +0 -0
  564. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_uint4x2_sized.hpp +0 -0
  565. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_uint4x3.hpp +0 -0
  566. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_uint4x3_sized.hpp +0 -0
  567. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_uint4x4.hpp +0 -0
  568. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/matrix_uint4x4_sized.hpp +0 -0
  569. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/quaternion_common.hpp +0 -0
  570. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/quaternion_common.inl +0 -0
  571. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/quaternion_common_simd.inl +0 -0
  572. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/quaternion_double.hpp +0 -0
  573. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/quaternion_double_precision.hpp +0 -0
  574. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/quaternion_exponential.hpp +0 -0
  575. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/quaternion_exponential.inl +0 -0
  576. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/quaternion_float.hpp +0 -0
  577. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/quaternion_float_precision.hpp +0 -0
  578. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/quaternion_geometric.hpp +0 -0
  579. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/quaternion_geometric.inl +0 -0
  580. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/quaternion_relational.hpp +0 -0
  581. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/quaternion_relational.inl +0 -0
  582. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/quaternion_transform.hpp +0 -0
  583. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/quaternion_transform.inl +0 -0
  584. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/quaternion_trigonometric.hpp +0 -0
  585. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/quaternion_trigonometric.inl +0 -0
  586. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/scalar_common.hpp +0 -0
  587. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/scalar_common.inl +0 -0
  588. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/scalar_constants.hpp +0 -0
  589. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/scalar_constants.inl +0 -0
  590. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/scalar_int_sized.hpp +0 -0
  591. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/scalar_integer.hpp +0 -0
  592. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/scalar_integer.inl +0 -0
  593. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/scalar_packing.hpp +0 -0
  594. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/scalar_packing.inl +0 -0
  595. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/scalar_reciprocal.hpp +0 -0
  596. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/scalar_reciprocal.inl +0 -0
  597. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/scalar_relational.hpp +0 -0
  598. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/scalar_relational.inl +0 -0
  599. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/scalar_uint_sized.hpp +0 -0
  600. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/scalar_ulp.hpp +0 -0
  601. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/scalar_ulp.inl +0 -0
  602. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_bool1.hpp +0 -0
  603. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_bool1_precision.hpp +0 -0
  604. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_bool2.hpp +0 -0
  605. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_bool2_precision.hpp +0 -0
  606. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_bool3.hpp +0 -0
  607. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_bool3_precision.hpp +0 -0
  608. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_bool4.hpp +0 -0
  609. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_bool4_precision.hpp +0 -0
  610. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_common.hpp +0 -0
  611. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_common.inl +0 -0
  612. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_double1.hpp +0 -0
  613. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_double1_precision.hpp +0 -0
  614. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_double2.hpp +0 -0
  615. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_double2_precision.hpp +0 -0
  616. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_double3.hpp +0 -0
  617. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_double3_precision.hpp +0 -0
  618. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_double4.hpp +0 -0
  619. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_double4_precision.hpp +0 -0
  620. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_float1.hpp +0 -0
  621. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_float1_precision.hpp +0 -0
  622. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_float2.hpp +0 -0
  623. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_float2_precision.hpp +0 -0
  624. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_float3.hpp +0 -0
  625. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_float3_precision.hpp +0 -0
  626. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_float4.hpp +0 -0
  627. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_float4_precision.hpp +0 -0
  628. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_int1.hpp +0 -0
  629. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_int1_sized.hpp +0 -0
  630. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_int2.hpp +0 -0
  631. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_int2_sized.hpp +0 -0
  632. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_int3.hpp +0 -0
  633. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_int3_sized.hpp +0 -0
  634. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_int4.hpp +0 -0
  635. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_int4_sized.hpp +0 -0
  636. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_integer.hpp +0 -0
  637. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_integer.inl +0 -0
  638. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_packing.hpp +0 -0
  639. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_packing.inl +0 -0
  640. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_reciprocal.hpp +0 -0
  641. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_reciprocal.inl +0 -0
  642. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_relational.hpp +0 -0
  643. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_relational.inl +0 -0
  644. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_uint1.hpp +0 -0
  645. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_uint1_sized.hpp +0 -0
  646. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_uint2.hpp +0 -0
  647. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_uint2_sized.hpp +0 -0
  648. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_uint3.hpp +0 -0
  649. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_uint3_sized.hpp +0 -0
  650. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_uint4.hpp +0 -0
  651. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_uint4_sized.hpp +0 -0
  652. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_ulp.hpp +0 -0
  653. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext/vector_ulp.inl +0 -0
  654. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/ext.hpp +0 -0
  655. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/fwd.hpp +0 -0
  656. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/geometric.hpp +0 -0
  657. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/glm.hpp +0 -0
  658. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/bitfield.hpp +0 -0
  659. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/bitfield.inl +0 -0
  660. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/color_space.hpp +0 -0
  661. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/color_space.inl +0 -0
  662. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/constants.hpp +0 -0
  663. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/constants.inl +0 -0
  664. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/epsilon.hpp +0 -0
  665. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/epsilon.inl +0 -0
  666. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/integer.hpp +0 -0
  667. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/integer.inl +0 -0
  668. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/matrix_access.hpp +0 -0
  669. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/matrix_access.inl +0 -0
  670. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/matrix_integer.hpp +0 -0
  671. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/matrix_inverse.hpp +0 -0
  672. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/matrix_inverse.inl +0 -0
  673. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/matrix_transform.hpp +0 -0
  674. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/matrix_transform.inl +0 -0
  675. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/noise.hpp +0 -0
  676. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/noise.inl +0 -0
  677. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/packing.hpp +0 -0
  678. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/packing.inl +0 -0
  679. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/quaternion.hpp +0 -0
  680. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/quaternion.inl +0 -0
  681. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/quaternion_simd.inl +0 -0
  682. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/random.hpp +0 -0
  683. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/random.inl +0 -0
  684. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/reciprocal.hpp +0 -0
  685. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/round.hpp +0 -0
  686. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/round.inl +0 -0
  687. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/type_aligned.hpp +0 -0
  688. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/type_precision.hpp +0 -0
  689. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/type_precision.inl +0 -0
  690. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/type_ptr.hpp +0 -0
  691. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/type_ptr.inl +0 -0
  692. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/ulp.hpp +0 -0
  693. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/ulp.inl +0 -0
  694. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtc/vec1.hpp +0 -0
  695. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/associated_min_max.hpp +0 -0
  696. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/associated_min_max.inl +0 -0
  697. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/bit.hpp +0 -0
  698. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/bit.inl +0 -0
  699. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/closest_point.hpp +0 -0
  700. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/closest_point.inl +0 -0
  701. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/color_encoding.hpp +0 -0
  702. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/color_encoding.inl +0 -0
  703. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/color_space.hpp +0 -0
  704. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/color_space.inl +0 -0
  705. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/color_space_YCoCg.hpp +0 -0
  706. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/color_space_YCoCg.inl +0 -0
  707. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/common.hpp +0 -0
  708. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/common.inl +0 -0
  709. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/compatibility.hpp +0 -0
  710. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/compatibility.inl +0 -0
  711. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/component_wise.hpp +0 -0
  712. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/component_wise.inl +0 -0
  713. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/dual_quaternion.hpp +0 -0
  714. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/dual_quaternion.inl +0 -0
  715. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/easing.hpp +0 -0
  716. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/easing.inl +0 -0
  717. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/euler_angles.hpp +0 -0
  718. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/euler_angles.inl +0 -0
  719. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/extend.hpp +0 -0
  720. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/extend.inl +0 -0
  721. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/extended_min_max.hpp +0 -0
  722. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/extended_min_max.inl +0 -0
  723. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/exterior_product.hpp +0 -0
  724. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/exterior_product.inl +0 -0
  725. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/fast_exponential.hpp +0 -0
  726. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/fast_exponential.inl +0 -0
  727. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/fast_square_root.hpp +0 -0
  728. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/fast_square_root.inl +0 -0
  729. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/fast_trigonometry.hpp +0 -0
  730. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/fast_trigonometry.inl +0 -0
  731. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/float_normalize.inl +0 -0
  732. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/functions.hpp +0 -0
  733. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/functions.inl +0 -0
  734. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/gradient_paint.hpp +0 -0
  735. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/gradient_paint.inl +0 -0
  736. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/handed_coordinate_space.hpp +0 -0
  737. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/handed_coordinate_space.inl +0 -0
  738. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/hash.hpp +0 -0
  739. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/hash.inl +0 -0
  740. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/integer.hpp +0 -0
  741. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/integer.inl +0 -0
  742. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/intersect.hpp +0 -0
  743. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/intersect.inl +0 -0
  744. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/io.hpp +0 -0
  745. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/io.inl +0 -0
  746. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/iteration.hpp +0 -0
  747. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/iteration.inl +0 -0
  748. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/log_base.hpp +0 -0
  749. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/log_base.inl +0 -0
  750. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/matrix_cross_product.hpp +0 -0
  751. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/matrix_cross_product.inl +0 -0
  752. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/matrix_decompose.hpp +0 -0
  753. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/matrix_decompose.inl +0 -0
  754. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/matrix_factorisation.hpp +0 -0
  755. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/matrix_factorisation.inl +0 -0
  756. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/matrix_interpolation.hpp +0 -0
  757. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/matrix_interpolation.inl +0 -0
  758. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/matrix_major_storage.hpp +0 -0
  759. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/matrix_major_storage.inl +0 -0
  760. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/matrix_operation.hpp +0 -0
  761. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/matrix_operation.inl +0 -0
  762. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/matrix_query.hpp +0 -0
  763. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/matrix_query.inl +0 -0
  764. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/matrix_transform_2d.hpp +0 -0
  765. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/matrix_transform_2d.inl +0 -0
  766. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/mixed_product.hpp +0 -0
  767. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/mixed_product.inl +0 -0
  768. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/norm.hpp +0 -0
  769. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/norm.inl +0 -0
  770. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/normal.hpp +0 -0
  771. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/normal.inl +0 -0
  772. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/normalize_dot.hpp +0 -0
  773. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/normalize_dot.inl +0 -0
  774. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/number_precision.hpp +0 -0
  775. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/optimum_pow.hpp +0 -0
  776. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/optimum_pow.inl +0 -0
  777. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/orthonormalize.hpp +0 -0
  778. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/orthonormalize.inl +0 -0
  779. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/pca.hpp +0 -0
  780. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/pca.inl +0 -0
  781. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/perpendicular.hpp +0 -0
  782. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/perpendicular.inl +0 -0
  783. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/polar_coordinates.hpp +0 -0
  784. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/polar_coordinates.inl +0 -0
  785. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/projection.hpp +0 -0
  786. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/projection.inl +0 -0
  787. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/quaternion.hpp +0 -0
  788. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/quaternion.inl +0 -0
  789. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/range.hpp +0 -0
  790. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/raw_data.hpp +0 -0
  791. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/raw_data.inl +0 -0
  792. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/rotate_normalized_axis.hpp +0 -0
  793. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/rotate_normalized_axis.inl +0 -0
  794. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/rotate_vector.hpp +0 -0
  795. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/rotate_vector.inl +0 -0
  796. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/scalar_multiplication.hpp +0 -0
  797. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/scalar_relational.hpp +0 -0
  798. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/scalar_relational.inl +0 -0
  799. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/spline.hpp +0 -0
  800. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/spline.inl +0 -0
  801. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/std_based_type.hpp +0 -0
  802. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/std_based_type.inl +0 -0
  803. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/string_cast.hpp +0 -0
  804. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/string_cast.inl +0 -0
  805. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/structured_bindings.hpp +0 -0
  806. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/structured_bindings.inl +0 -0
  807. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/texture.hpp +0 -0
  808. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/texture.inl +0 -0
  809. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/transform.hpp +0 -0
  810. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/transform.inl +0 -0
  811. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/transform2.hpp +0 -0
  812. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/transform2.inl +0 -0
  813. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/type_aligned.hpp +0 -0
  814. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/type_aligned.inl +0 -0
  815. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/type_trait.hpp +0 -0
  816. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/type_trait.inl +0 -0
  817. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/vec_swizzle.hpp +0 -0
  818. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/vector_angle.hpp +0 -0
  819. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/vector_angle.inl +0 -0
  820. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/vector_query.hpp +0 -0
  821. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/vector_query.inl +0 -0
  822. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/wrap.hpp +0 -0
  823. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/gtx/wrap.inl +0 -0
  824. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/integer.hpp +0 -0
  825. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/mat2x2.hpp +0 -0
  826. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/mat2x3.hpp +0 -0
  827. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/mat2x4.hpp +0 -0
  828. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/mat3x2.hpp +0 -0
  829. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/mat3x3.hpp +0 -0
  830. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/mat3x4.hpp +0 -0
  831. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/mat4x2.hpp +0 -0
  832. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/mat4x3.hpp +0 -0
  833. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/mat4x4.hpp +0 -0
  834. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/matrix.hpp +0 -0
  835. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/packing.hpp +0 -0
  836. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/simd/common.h +0 -0
  837. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/simd/exponential.h +0 -0
  838. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/simd/geometric.h +0 -0
  839. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/simd/integer.h +0 -0
  840. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/simd/matrix.h +0 -0
  841. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/simd/neon.h +0 -0
  842. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/simd/packing.h +0 -0
  843. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/simd/platform.h +0 -0
  844. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/simd/trigonometric.h +0 -0
  845. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/simd/vector_relational.h +0 -0
  846. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/trigonometric.hpp +0 -0
  847. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/vec2.hpp +0 -0
  848. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/vec3.hpp +0 -0
  849. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/vec4.hpp +0 -0
  850. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/glm/glm/vector_relational.hpp +0 -0
  851. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/json/LICENSE.MIT +0 -0
  852. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/json/README.md +0 -0
  853. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/json/include/nlohmann/json.hpp +0 -0
  854. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/json/include/nlohmann/json_fwd.hpp +0 -0
  855. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/nanovdb/LICENSE +0 -0
  856. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/nanovdb/PNanoVDB.h +0 -0
  857. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/stb/LICENSE +0 -0
  858. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/stb/README.md +0 -0
  859. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/stb/stb_image.h +0 -0
  860. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/stb/stb_image_write.h +0 -0
  861. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/stb.cpp +0 -0
  862. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vma/LICENSE.txt +0 -0
  863. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vma/README.md +0 -0
  864. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vma/include/vk_mem_alloc.h +0 -0
  865. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vma.cpp +0 -0
  866. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/volk/LICENSE.md +0 -0
  867. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/volk/README.md +0 -0
  868. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/volk/volk.c +0 -0
  869. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/volk/volk.h +0 -0
  870. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/LICENSE.md +0 -0
  871. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/LICENSES/Apache-2.0.txt +0 -0
  872. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/LICENSES/MIT.txt +0 -0
  873. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/README.md +0 -0
  874. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vk_video/vulkan_video_codec_av1std.h +0 -0
  875. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vk_video/vulkan_video_codec_av1std_decode.h +0 -0
  876. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vk_video/vulkan_video_codec_av1std_encode.h +0 -0
  877. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vk_video/vulkan_video_codec_h264std.h +0 -0
  878. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vk_video/vulkan_video_codec_h264std_decode.h +0 -0
  879. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vk_video/vulkan_video_codec_h264std_encode.h +0 -0
  880. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vk_video/vulkan_video_codec_h265std.h +0 -0
  881. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vk_video/vulkan_video_codec_h265std_decode.h +0 -0
  882. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vk_video/vulkan_video_codec_h265std_encode.h +0 -0
  883. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vk_video/vulkan_video_codec_vp9std.h +0 -0
  884. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vk_video/vulkan_video_codec_vp9std_decode.h +0 -0
  885. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vk_video/vulkan_video_codecs_common.h +0 -0
  886. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vk_icd.h +0 -0
  887. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vk_layer.h +0 -0
  888. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vk_platform.h +0 -0
  889. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vulkan.h +0 -0
  890. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vulkan_android.h +0 -0
  891. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vulkan_beta.h +0 -0
  892. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vulkan_core.h +0 -0
  893. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vulkan_directfb.h +0 -0
  894. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vulkan_fuchsia.h +0 -0
  895. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vulkan_ggp.h +0 -0
  896. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vulkan_ios.h +0 -0
  897. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vulkan_macos.h +0 -0
  898. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vulkan_metal.h +0 -0
  899. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vulkan_ohos.h +0 -0
  900. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vulkan_screen.h +0 -0
  901. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vulkan_ubm.h +0 -0
  902. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vulkan_vi.h +0 -0
  903. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vulkan_wayland.h +0 -0
  904. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vulkan_win32.h +0 -0
  905. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vulkan_xcb.h +0 -0
  906. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vulkan_xlib.h +0 -0
  907. {ernie_renderer-0.2.0.dev121 → ernie_renderer-0.2.0.dev127}/third_party/vulkan_headers/include/vulkan/vulkan_xlib_xrandr.h +0 -0
@@ -15,7 +15,7 @@ project(
15
15
  )
16
16
 
17
17
  # Pre-release suffix such as .dev12, written by CI.
18
- set(ERNIE_VERSION_SUFFIX ".dev121" CACHE STRING "Pre-release suffix of Ernie's version")
18
+ set(ERNIE_VERSION_SUFFIX ".dev127" CACHE STRING "Pre-release suffix of Ernie's version")
19
19
  set(ERNIE_VERSION "${PROJECT_VERSION}${ERNIE_VERSION_SUFFIX}")
20
20
 
21
21
  option(ERNIE_BUILD_TESTS "Build Ernie's tests" OFF)
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.4
2
2
  Name: ernie-renderer
3
- Version: 0.2.0.dev121
3
+ Version: 0.2.0.dev127
4
4
  Summary: Efficient Renderer for Natural and Interplanetary Environments: a physically based, spectral Vulkan ray tracer
5
5
  Author: Alex Maietta
6
6
  License-Expression: BSD-3-Clause
@@ -97,7 +97,12 @@ Viewer::Viewer(const Scene& scene, const ViewerOptions& options)
97
97
  ERNIE_ZONE("Set up the device scene");
98
98
  arenas_ = std::make_unique<Arenas>(*context_, MemoryUse::Device, "scene columns",
99
99
  std::uint64_t{16} << 20);
100
- deviceScene_ = std::make_unique<DeviceScene>(*context_, *arenas_, scene, ShaderCompiler());
100
+ const ShaderCompiler compiler;
101
+ deviceScene_ = std::make_unique<DeviceScene>(*context_, *arenas_, scene, compiler);
102
+ if (deviceScene_->Tracer() != nullptr) {
103
+ heap_ = std::make_unique<BindlessHeap>(*context_);
104
+ camera_ = std::make_unique<CameraPass>(*context_, compiler, *heap_);
105
+ }
101
106
  sampler_ = std::make_unique<Sampler>(
102
107
  *context_, SamplerDescription{.filter = Filter::Nearest, .address = Address::Clamp},
103
108
  "viewport");
@@ -162,6 +167,7 @@ bool Viewer::Step() {
162
167
  Ticket drawn;
163
168
  {
164
169
  ERNIE_ZONE("Run the frame");
170
+ deviceScene_->Follow(shell_->Camera().Eye());
165
171
  drawn =
166
172
  deviceScene_->Execute([&](graph::Graph& graph) { AddPasses(graph, data, *target); },
167
173
  {}, target->semaphores);
@@ -185,6 +191,9 @@ void Viewer::ShowViewport() {
185
191
  context_->Main().Last().Wait();
186
192
  if (viewport_) {
187
193
  renderer_->RemoveTexture(viewportTexture_);
194
+ if (heap_) {
195
+ heap_->RemoveStorageImage(viewportImage_);
196
+ }
188
197
  }
189
198
  viewport_ = std::make_unique<DeviceImage>(
190
199
  *context_,
@@ -193,6 +202,9 @@ void Viewer::ShowViewport() {
193
202
  .usage = ImageUsage::Sampled | ImageUsage::Storage},
194
203
  "Viewport");
195
204
  viewportTexture_ = renderer_->AddTexture(viewport_->View(), sampler_->Handle());
205
+ if (heap_) {
206
+ viewportImage_ = heap_->AddStorageImage(*viewport_);
207
+ }
196
208
  }
197
209
  ImGui::GetBackgroundDrawList()->AddImage(viewportTexture_, position,
198
210
  {position.x + size.x, position.y + size.y});
@@ -200,18 +212,30 @@ void Viewer::ShowViewport() {
200
212
 
201
213
  void Viewer::AddPasses(graph::Graph& graph, ImDrawData& data, const FrameTarget& target) {
202
214
  graph::Image viewport = graph.Import(*viewport_, "viewport");
203
- // Until a renderer draws it, the viewport is the theme's colour.
204
- graph.Add(
205
- "Viewport", graph::Kind::Copy,
206
- [&](graph::PassBuilder& pass) { viewport = pass.Write(viewport, graph::Use::CopyDst); },
207
- [this, viewport](graph::PassContext& pass) {
208
- const glm::vec4 colour = shell_->GetTheme().viewport;
209
- const VkClearColorValue clear{.float32 = {colour.r, colour.g, colour.b, colour.a}};
210
- const VkImageSubresourceRange all{
211
- .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, .levelCount = 1, .layerCount = 1};
212
- vkCmdClearColorImage(pass.commands, pass.Get(viewport).Handle(), pass.Layout(viewport),
213
- &clear, 1, &all);
214
- });
215
+ if (camera_) {
216
+ const OrbitCamera& orbit = shell_->Camera();
217
+ CameraOutputs outputs{.colour = viewport,
218
+ .colourIndex = viewportImage_,
219
+ .background = glm::vec3(shell_->GetTheme().viewport)};
220
+ camera_->Add(graph,
221
+ {.cameraToWorld = orbit.Transform(),
222
+ .verticalFov = orbit.verticalFov,
223
+ .size = glm::uvec2(viewport_->Description().extent)},
224
+ outputs);
225
+ viewport = *outputs.colour;
226
+ } else {
227
+ graph.Add(
228
+ "Viewport", graph::Kind::Copy,
229
+ [&](graph::PassBuilder& pass) { viewport = pass.Write(viewport, graph::Use::CopyDst); },
230
+ [this, viewport](graph::PassContext& pass) {
231
+ const glm::vec4 colour = shell_->GetTheme().viewport;
232
+ const VkClearColorValue clear{.float32 = {colour.r, colour.g, colour.b, colour.a}};
233
+ const VkImageSubresourceRange all{
234
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, .levelCount = 1, .layerCount = 1};
235
+ vkCmdClearColorImage(pass.commands, pass.Get(viewport).Handle(),
236
+ pass.Layout(viewport), &clear, 1, &all);
237
+ });
238
+ }
215
239
  graph.Add(
216
240
  "UI", graph::Kind::Raster,
217
241
  [&](graph::PassBuilder& pass) {
@@ -6,6 +6,8 @@
6
6
 
7
7
  #include "ernie/app/imgui_backend.h"
8
8
  #include "ernie/app/ui.h"
9
+ #include "ernie/device/bindless.h"
10
+ #include "ernie/render/camera_pass.h"
9
11
  #include "ernie/render/device_scene.h"
10
12
 
11
13
  #include <glm/vec2.hpp>
@@ -39,9 +41,9 @@ struct ViewerOptions {
39
41
  ShellOptions shell;
40
42
  };
41
43
 
42
- /// @brief The viewer on a scene. Each frame takes input, draws the shell's UI, clears the frame
43
- /// to the theme's viewport colour, draws the UI over it and presents it. Drive it on the thread
44
- /// that made it.
44
+ /// @brief The viewer on a scene. Each frame takes input, draws the shell's UI, traces the orbit
45
+ /// camera into the viewport (or clears it to the theme's colour on devices without ray queries),
46
+ /// draws the UI over it and presents it. Drive it on the thread that made it.
45
47
  class Viewer {
46
48
  public:
47
49
  /// @param scene Read by the panels; must outlive the viewer.
@@ -87,10 +89,14 @@ class Viewer {
87
89
  std::unique_ptr<Shell> shell_;
88
90
  std::unique_ptr<Arenas> arenas_;
89
91
  std::unique_ptr<DeviceScene> deviceScene_;
90
- /// The image the viewport is rendered into, and the UI's texture of it.
92
+ /// The heap and pass tracing the viewport; null without ray queries.
93
+ std::unique_ptr<BindlessHeap> heap_;
94
+ std::unique_ptr<CameraPass> camera_;
95
+ /// The image the viewport is rendered into, the UI's texture of it, and its storage slot.
91
96
  std::unique_ptr<Sampler> sampler_;
92
97
  std::unique_ptr<DeviceImage> viewport_;
93
98
  ImTextureID viewportTexture_ = 0;
99
+ BindlessIndex viewportImage_;
94
100
  /// The frames the device may still be drawing, oldest first.
95
101
  std::deque<Ticket> inFlight_;
96
102
  std::uint64_t frames_ = 0;
@@ -2,6 +2,7 @@
2
2
  add_library(
3
3
  ernie_render
4
4
  OBJECT
5
+ camera_pass.cpp
5
6
  device_scene.cpp
6
7
  geometry.cpp
7
8
  instances.cpp
@@ -0,0 +1,151 @@
1
+ // SPDX-License-Identifier: BSD-3-Clause
2
+ /// @file camera_pass.cpp
3
+ /// @brief Tracing pinhole cameras as a frame-graph pass.
4
+ #include "ernie/render/camera_pass.h"
5
+
6
+ #include "ernie/device/vulkan.h"
7
+ #include "ernie/render/rt/ray_tracer.h"
8
+ #include "ernie/shaders/device/bindless.h"
9
+ #include "ernie/shaders/sensors/camera.h"
10
+ #include "ernie/shaders/spectral/spectrum.h"
11
+
12
+ #include <glm/gtc/matrix_access.hpp>
13
+ #include <glm/gtc/matrix_transform.hpp>
14
+
15
+ #include <algorithm>
16
+ #include <cmath>
17
+ #include <stdexcept>
18
+ #include <vector>
19
+
20
+ namespace ernie {
21
+ namespace {
22
+
23
+ constexpr std::uint32_t kNoImage = 0xffffffff;
24
+
25
+ /// A view as camera.slang's `View` reads it.
26
+ struct ViewRecord {
27
+ glm::vec4 rows[3];
28
+ glm::vec2 halfExtent;
29
+ glm::uvec2 size;
30
+ glm::vec3 background;
31
+ std::uint32_t colour;
32
+ VkDeviceAddress distances, normals, instances, albedos;
33
+ };
34
+ static_assert(sizeof(ViewRecord) == 112);
35
+
36
+ struct CameraParameters {
37
+ TracerParameters tracer;
38
+ VkDeviceAddress views, colours;
39
+ std::uint32_t count, pad;
40
+ };
41
+
42
+ /// The most `vkCmdUpdateBuffer` writes at once.
43
+ constexpr std::size_t kUpdateBytes = 65536;
44
+
45
+ std::vector<std::uint32_t> Compile(const ShaderCompiler& compiler) {
46
+ std::vector<ShaderModule> modules(RayTracer::Modules().begin(), RayTracer::Modules().end());
47
+ modules.insert(modules.end(), {shaders::kBindless, shaders::kSpectrum, shaders::kCamera});
48
+ return compiler.Spirv(modules, "main");
49
+ }
50
+
51
+ /// @return A view's record, its output addresses left for the pass to fill in once the graph has
52
+ /// placed them.
53
+ ViewRecord Record(const PinholeView& view, const CameraOutputs& outputs, const glm::dvec3& origin) {
54
+ // Relative to the origin in double, then rounded: values near the camera stay small.
55
+ const glm::dmat4 relative = glm::translate(glm::dmat4(1.0), -origin) * view.cameraToWorld;
56
+ const double tangent = std::tan(0.5 * view.verticalFov);
57
+ const double aspect = static_cast<double>(view.size.x) / static_cast<double>(view.size.y);
58
+ ViewRecord record{.halfExtent = glm::vec2(tangent * aspect, tangent),
59
+ .size = view.size,
60
+ .background = outputs.background,
61
+ .colour = outputs.colour ? outputs.colourIndex.value : kNoImage};
62
+ for (int r = 0; r < 3; ++r) {
63
+ record.rows[r] = glm::vec4(glm::row(relative, r));
64
+ }
65
+ return record;
66
+ }
67
+
68
+ } // namespace
69
+
70
+ CameraPass::CameraPass(DeviceContext& context, const ShaderCompiler& compiler,
71
+ const BindlessHeap& heap)
72
+ : kernel_(context, Compile(compiler), "camera", sizeof(CameraParameters), &heap) {}
73
+
74
+ void CameraPass::Add(graph::Graph& graph, const PinholeView& view, CameraOutputs& outputs) const {
75
+ CameraView one{view, outputs};
76
+ Add(graph, std::span(&one, 1));
77
+ outputs = one.outputs;
78
+ }
79
+
80
+ void CameraPass::Add(graph::Graph& graph, std::span<CameraView> views) const {
81
+ const TraceScene* scene = graph.Board().Find<TraceScene>();
82
+ if (scene == nullptr) {
83
+ throw std::invalid_argument("A camera pass needs the ray tracer's TraceScene");
84
+ }
85
+ if (views.empty()) {
86
+ return;
87
+ }
88
+ std::vector<ViewRecord> records;
89
+ glm::uvec2 largest{0};
90
+ for (const CameraView& view : views) {
91
+ records.push_back(Record(view.view, view.outputs, scene->origin));
92
+ largest = glm::max(largest, view.view.size);
93
+ }
94
+ graph::Buffer staged = graph.Create(records.size() * sizeof(ViewRecord), "camera views");
95
+ // For the recording to look up: any version of a resource names it.
96
+ std::vector<CameraOutputs> outputs;
97
+ for (const CameraView& view : views) {
98
+ outputs.push_back(view.outputs);
99
+ }
100
+ graph.Add(
101
+ "Camera", graph::Kind::Compute,
102
+ [&](graph::PassBuilder& pass) {
103
+ scene->Read(pass);
104
+ // Written by the pass itself before its dispatch reads it.
105
+ staged = pass.WriteAddress(staged, graph::Use::StorageWrite);
106
+ for (CameraView& view : views) {
107
+ CameraOutputs& output = view.outputs;
108
+ if (output.colour) {
109
+ output.colour = pass.Write(*output.colour, graph::Use::StorageWrite);
110
+ }
111
+ for (std::optional<graph::Buffer>* buffer :
112
+ {&output.distances, &output.normals, &output.instances, &output.albedos}) {
113
+ if (*buffer) {
114
+ *buffer = pass.WriteAddress(**buffer, graph::Use::StorageWrite);
115
+ }
116
+ }
117
+ }
118
+ },
119
+ [this, staged, largest, records = std::move(records), outputs = std::move(outputs),
120
+ parameters =
121
+ CameraParameters{.tracer = scene->parameters, .colours = scene->colourAddress}](
122
+ graph::PassContext& pass) mutable {
123
+ const auto address = [&](const std::optional<graph::Buffer>& buffer) {
124
+ return buffer ? pass.Get(*buffer).Address() : VkDeviceAddress{0};
125
+ };
126
+ for (std::size_t i = 0; i < records.size(); ++i) {
127
+ records[i].distances = address(outputs[i].distances);
128
+ records[i].normals = address(outputs[i].normals);
129
+ records[i].instances = address(outputs[i].instances);
130
+ records[i].albedos = address(outputs[i].albedos);
131
+ }
132
+ // The records hold the outputs' addresses, known only now, so the pass writes them
133
+ // itself before it reads them.
134
+ const graph::BufferSlice slice = pass.Get(staged);
135
+ const auto* bytes = reinterpret_cast<const std::byte*>(records.data());
136
+ const std::size_t size = records.size() * sizeof(ViewRecord);
137
+ for (std::size_t at = 0; at < size; at += kUpdateBytes) {
138
+ vkCmdUpdateBuffer(pass.commands, slice.buffer->Handle(), slice.offset + at,
139
+ std::min(kUpdateBytes, size - at), bytes + at);
140
+ }
141
+ Barrier(pass.commands, VK_PIPELINE_STAGE_2_COPY_BIT, VK_ACCESS_2_TRANSFER_WRITE_BIT,
142
+ VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT, VK_ACCESS_2_SHADER_STORAGE_READ_BIT);
143
+ parameters.views = slice.Address();
144
+ parameters.count = static_cast<std::uint32_t>(records.size());
145
+ kernel_.Dispatch(pass.commands,
146
+ {(largest.x + 7) / 8, (largest.y + 7) / 8, parameters.count},
147
+ parameters);
148
+ });
149
+ }
150
+
151
+ } // namespace ernie
@@ -0,0 +1,80 @@
1
+ // SPDX-License-Identifier: BSD-3-Clause
2
+ /// @file camera_pass.h
3
+ /// @brief Pinhole cameras traced through the scene, every view in one dispatch: a shaded colour
4
+ /// image to look at, and each pixel's distance, normal, instance and albedo in buffers kernels,
5
+ /// CUDA or PyTorch read in place.
6
+ ///
7
+ /// CameraOutputs outputs{.colour = graph.Import(image, "colour"), .colourIndex = index};
8
+ /// camera.Add(graph, {.cameraToWorld = orbit.Transform(), .size = {640, 480}}, outputs);
9
+ #pragma once
10
+
11
+ #include "ernie/device/bindless.h"
12
+ #include "ernie/device/kernel.h"
13
+ #include "ernie/device/shader_compiler.h"
14
+ #include "ernie/graph/graph.h"
15
+
16
+ #include <glm/mat4x4.hpp>
17
+ #include <glm/vec2.hpp>
18
+ #include <glm/vec3.hpp>
19
+
20
+ #include <cstdint>
21
+ #include <optional>
22
+ #include <span>
23
+
24
+ namespace ernie {
25
+
26
+ /// @brief A pinhole camera in the scene's frame, in double: the pass makes it relative to the
27
+ /// render origin before it rounds to float.
28
+ struct PinholeView {
29
+ /// Camera to world; the camera looks down -z with +y up, as `glm::lookAtRH`'s inverse.
30
+ glm::dmat4 cameraToWorld{1.0};
31
+ /// Radians.
32
+ double verticalFov = 0.785398;
33
+ /// Pixels.
34
+ glm::uvec2 size{1};
35
+ };
36
+
37
+ /// @brief What a camera pass writes for a view; each left out is not written. Each written one is
38
+ /// replaced by its version after the pass.
39
+ struct CameraOutputs {
40
+ /// A storage image of the view's size, and its slot in the pass's heap.
41
+ std::optional<graph::Image> colour;
42
+ BindlessIndex colourIndex;
43
+ /// What `colour` shows where nothing is hit, as it is stored.
44
+ glm::vec3 background{0.0f};
45
+ /// A float a pixel, row by row: the hit distance in metres, infinity where nothing is hit.
46
+ std::optional<graph::Buffer> distances;
47
+ /// Three floats a pixel: the world normal, zero where nothing is hit.
48
+ std::optional<graph::Buffer> normals;
49
+ /// A uint32 a pixel: the instance row hit, or `kNoInstance`.
50
+ std::optional<graph::Buffer> instances;
51
+ /// `kBands` floats a pixel: the albedo hit, per spectral band; zero where nothing is hit.
52
+ std::optional<graph::Buffer> albedos;
53
+ };
54
+
55
+ /// @brief A view and what to write of it.
56
+ struct CameraView {
57
+ PinholeView view;
58
+ CameraOutputs outputs;
59
+ };
60
+
61
+ /// @brief Traces pinhole cameras through the scene the graph's `TraceScene` describes, one ray a
62
+ /// pixel, shading what each hits by its albedo and a headlight.
63
+ class CameraPass {
64
+ public:
65
+ static constexpr std::uint32_t kNoInstance = 0xffffffff;
66
+ /// The spectral bands albedos carry: RGB mode's three, linear sRGB.
67
+ static constexpr std::uint32_t kBands = 3;
68
+
69
+ CameraPass(DeviceContext& context, const ShaderCompiler& compiler, const BindlessHeap& heap);
70
+
71
+ /// @brief Adds the pass tracing every view in one dispatch, after the ray tracer's builds.
72
+ /// @throws std::invalid_argument when the graph has no `TraceScene`.
73
+ void Add(graph::Graph& graph, std::span<CameraView> views) const;
74
+ void Add(graph::Graph& graph, const PinholeView& view, CameraOutputs& outputs) const;
75
+
76
+ private:
77
+ ComputeKernel kernel_;
78
+ };
79
+
80
+ } // namespace ernie
@@ -3,6 +3,9 @@
3
3
  /// @brief Building and running each frame's graph over the device scene.
4
4
  #include "ernie/render/device_scene.h"
5
5
 
6
+ #include <glm/common.hpp>
7
+ #include <glm/geometric.hpp>
8
+
6
9
  namespace ernie {
7
10
 
8
11
  DeviceScene::DeviceScene(DeviceContext& context, Arenas& arenas, const Scene& scene,
@@ -15,6 +18,15 @@ DeviceScene::DeviceScene(DeviceContext& context, Arenas& arenas, const Scene& sc
15
18
  }
16
19
  }
17
20
 
21
+ bool DeviceScene::Follow(const glm::dvec3& viewpoint) {
22
+ if (glm::length(viewpoint - transforms_.Origin()) <= kRebaseDistance) {
23
+ return false;
24
+ }
25
+ ERNIE_ZONE("Rebase the render origin");
26
+ transforms_.SetOrigin(glm::round(viewpoint / kRebaseDistance) * kRebaseDistance);
27
+ return true;
28
+ }
29
+
18
30
  Ticket DeviceScene::Execute(const std::function<void(graph::Graph&)>& passes,
19
31
  std::span<const Ticket> waits, BinarySemaphores binary) {
20
32
  ERNIE_ZONE("Run a frame");
@@ -54,6 +54,14 @@ class DeviceScene {
54
54
  RayTracer* Tracer() {
55
55
  return tracer_.get();
56
56
  }
57
+ /// @brief Keeps the render origin near a viewpoint: once it is more than `kRebaseDistance`
58
+ /// away, the origin moves to the viewpoint snapped to a `kRebaseDistance` grid, so a viewpoint
59
+ /// hovering at the threshold does not rebase back and forth.
60
+ /// @return Whether the origin moved.
61
+ bool Follow(const glm::dvec3& viewpoint);
62
+ /// Metres: far enough that rebases are rare, near enough that floats there resolve 0.1 mm.
63
+ static constexpr double kRebaseDistance = 1024.0;
64
+
57
65
  /// @return Where the frames' transients come from.
58
66
  graph::TransientPool& Pool() {
59
67
  return pool_;
@@ -47,6 +47,20 @@ double Number(const Scene& scene, PrimId prim, std::string_view attribute) {
47
47
  return *number;
48
48
  }
49
49
 
50
+ /// @return The prim's display colour, authored in double or float precision.
51
+ glm::vec3 DisplayColour(const Scene& scene, PrimId prim) {
52
+ const std::optional<Value> value = scene.GetOrFallback(prim, Gprim::kDisplayColor);
53
+ if (value) {
54
+ if (const auto* colour = value->Get<glm::dvec3>()) {
55
+ return glm::vec3(*colour);
56
+ }
57
+ if (const auto* colour = value->Get<glm::vec3>()) {
58
+ return *colour;
59
+ }
60
+ }
61
+ return glm::vec3(0.5f);
62
+ }
63
+
50
64
  /// @return The turn taking a unit shape's +z to the prim's axis, cyclically, keeping handedness.
51
65
  glm::dmat4 AxisTurn(const Scene& scene, PrimId prim) {
52
66
  const std::optional<Value> axis = scene.GetOrFallback(prim, Cylinder::kAxis);
@@ -102,9 +116,17 @@ struct Touched {
102
116
  bool shape = false;
103
117
  bool points = false;
104
118
  bool topology = false;
119
+ bool colour = false;
120
+
121
+ bool Any() const {
122
+ return shape || points || topology || colour;
123
+ }
105
124
  };
106
125
 
107
126
  Touched Classify(std::string_view attribute) {
127
+ if (attribute == Gprim::kDisplayColor) {
128
+ return {.colour = true};
129
+ }
108
130
  if (attribute == Mesh::kPoints) {
109
131
  return {.points = true};
110
132
  }
@@ -226,7 +248,7 @@ void GeometryPool::UploadMesh(PrimId prim, GeometryId id, bool topology, Changes
226
248
  }
227
249
  }
228
250
 
229
- void GeometryPool::Place(PrimId prim, bool topology, Changes& changes) {
251
+ void GeometryPool::Place(PrimId prim, bool points, bool topology, Changes& changes) {
230
252
  const std::optional<GeometryKind> kind = KindHeld(scene_, prim);
231
253
  if (!kind) {
232
254
  return;
@@ -239,7 +261,9 @@ void GeometryPool::Place(PrimId prim, bool topology, Changes& changes) {
239
261
  PrimGeometry next{.prim = prim};
240
262
  if (*kind == GeometryKind::Triangles) {
241
263
  next.geometry = known ? placed->geometry : Allocate({.kind = GeometryKind::Triangles});
242
- UploadMesh(prim, next.geometry, topology || !known, changes);
264
+ if (!known || points || topology) {
265
+ UploadMesh(prim, next.geometry, topology || !known, changes);
266
+ }
243
267
  } else if (*kind == GeometryKind::Capsule) {
244
268
  const double radius = Number(scene_, prim, Capsule::kRadius);
245
269
  const auto halfLength =
@@ -262,7 +286,9 @@ void GeometryPool::Place(PrimId prim, bool topology, Changes& changes) {
262
286
  }
263
287
  }
264
288
  next.shape = ShapeTransform(scene_, prim, *kind);
265
- if (!known || placed->geometry != next.geometry || placed->shape != next.shape) {
289
+ next.colour = DisplayColour(scene_, prim);
290
+ if (!known || placed->geometry != next.geometry || placed->shape != next.shape ||
291
+ placed->colour != next.colour) {
266
292
  changes.placed.push_back(next);
267
293
  }
268
294
  placed = next;
@@ -287,7 +313,7 @@ GeometryPool::Changes GeometryPool::Update() {
287
313
  }
288
314
  }
289
315
  for (const PrimId prim : followed.added) {
290
- Place(prim, true, changes);
316
+ Place(prim, true, true, changes);
291
317
  }
292
318
  // Prims just added were placed from all their values: none of them is an edit.
293
319
  std::vector<bool> fresh(prims_.size(), false);
@@ -296,10 +322,10 @@ GeometryPool::Changes GeometryPool::Update() {
296
322
  fresh[prim.slot] = true;
297
323
  }
298
324
  }
299
- // Values the host authored: shapes, points and topology.
325
+ // Values the host authored: shapes, points, topology and colours.
300
326
  for (const ChangeSet::Values& values : changeSet.values) {
301
327
  const Touched touched = Classify(store.Tokens().Text(values.attribute));
302
- if (!touched.shape && !touched.points && !touched.topology) {
328
+ if (!touched.Any()) {
303
329
  continue;
304
330
  }
305
331
  const Bucket& bucket = store.GetBucket(values.bucket);
@@ -307,7 +333,7 @@ GeometryPool::Changes GeometryPool::Update() {
307
333
  for (std::uint32_t row = range.begin; row < std::min(range.end, bucket.Rows()); ++row) {
308
334
  const PrimId prim = bucket.prims[row];
309
335
  if (Find(prim) && !fresh[prim.slot]) {
310
- Place(prim, touched.topology, changes);
336
+ Place(prim, touched.points, touched.topology, changes);
311
337
  }
312
338
  }
313
339
  }
@@ -60,6 +60,8 @@ struct PrimGeometry {
60
60
  PrimId prim;
61
61
  GeometryId geometry = 0;
62
62
  glm::dmat4 shape{1.0};
63
+ /// Its albedo in linear RGB, from `primvars:displayColor`, until materials bind one.
64
+ glm::vec3 colour{0.5f};
63
65
  };
64
66
 
65
67
  /// @brief The scene's gprims as device geometry. Implicit shapes share one unit geometry a kind
@@ -71,7 +73,7 @@ class GeometryPool {
71
73
  public:
72
74
  /// @brief What an update changed, for the bottom levels and instances that follow it.
73
75
  struct Changes {
74
- /// Prims added, or whose geometry or shape changed.
76
+ /// Prims added, or whose geometry, shape or colour changed.
75
77
  std::vector<PrimGeometry> placed;
76
78
  std::vector<PrimId> removed;
77
79
  /// Geometries new or of new topology, whose bottom levels are built anew.
@@ -109,8 +111,9 @@ class GeometryPool {
109
111
  }
110
112
 
111
113
  private:
112
- /// Places a prim: its geometry, built or shared, and its shape transform.
113
- void Place(PrimId prim, bool topology, Changes& changes);
114
+ /// Places a prim: its geometry, built or shared, its shape transform and its colour. A mesh's
115
+ /// points are uploaded when it is new or `points`, its triangles when `topology`.
116
+ void Place(PrimId prim, bool points, bool topology, Changes& changes);
114
117
  /// @return The unit shape geometry of a kind, made the first time it is asked for.
115
118
  GeometryId UnitShape(GeometryKind kind);
116
119
  /// @return A new or recycled geometry id.
@@ -33,6 +33,7 @@ InstanceTable::InstanceTable(DeviceContext& context, Arenas& arenas)
33
33
  nodes_ = column("instance nodes", DType::UInt32, {});
34
34
  geometries_ = column("instance geometries", DType::UInt32, {});
35
35
  shapes_ = column("instance shapes", DType::Float32, {3, 4});
36
+ colours_ = column("instance colours", DType::Float32, {3});
36
37
  }
37
38
 
38
39
  std::optional<std::uint32_t> InstanceTable::Row(PrimId prim) const {
@@ -48,6 +49,7 @@ void InstanceTable::Set(std::uint32_t row, const PrimGeometry& placed) {
48
49
  hostNodes_[row] = placed.prim.slot;
49
50
  hostGeometries_[row] = placed.geometry;
50
51
  hostShapes_[row] = RowMajor(placed.shape);
52
+ hostColours_[row] = placed.colour;
51
53
  rows_[placed.prim.slot] = row;
52
54
  dirty_.push_back(row);
53
55
  }
@@ -64,6 +66,7 @@ void InstanceTable::Remove(PrimId prim) {
64
66
  hostNodes_[*row] = hostNodes_[last];
65
67
  hostGeometries_[*row] = hostGeometries_[last];
66
68
  hostShapes_[*row] = hostShapes_[last];
69
+ hostColours_[*row] = hostColours_[last];
67
70
  rows_[prims_[*row].slot] = *row;
68
71
  dirty_.push_back(*row);
69
72
  }
@@ -72,6 +75,7 @@ void InstanceTable::Remove(PrimId prim) {
72
75
  hostNodes_.pop_back();
73
76
  hostGeometries_.pop_back();
74
77
  hostShapes_.pop_back();
78
+ hostColours_.pop_back();
75
79
  }
76
80
 
77
81
  void InstanceTable::Apply(const GeometryPool::Changes& changes) {
@@ -92,13 +96,14 @@ void InstanceTable::Apply(const GeometryPool::Changes& changes) {
92
96
  hostNodes_.emplace_back();
93
97
  hostGeometries_.emplace_back();
94
98
  hostShapes_.emplace_back();
99
+ hostColours_.emplace_back();
95
100
  Set(static_cast<std::uint32_t>(prims_.size() - 1), placed);
96
101
  }
97
102
  }
98
103
 
99
104
  void InstanceTable::AddUploads(graph::Graph& graph) {
100
105
  const std::size_t rows = prims_.size();
101
- for (DeviceColumn* column : {nodes_.get(), geometries_.get(), shapes_.get()}) {
106
+ for (DeviceColumn* column : {nodes_.get(), geometries_.get(), shapes_.get(), colours_.get()}) {
102
107
  column->Resize(rows, context_.Main());
103
108
  }
104
109
  std::ranges::sort(dirty_);
@@ -114,10 +119,11 @@ void InstanceTable::AddUploads(graph::Graph& graph) {
114
119
  upload(*nodes_, hostNodes_);
115
120
  upload(*geometries_, hostGeometries_);
116
121
  upload(*shapes_, hostShapes_);
122
+ upload(*colours_, hostColours_);
117
123
  dirty_.clear();
118
- std::array columns{graph.Import(*nodes_, nodes_->Name()),
119
- graph.Import(*geometries_, geometries_->Name()),
120
- graph.Import(*shapes_, shapes_->Name())};
124
+ std::array columns{
125
+ graph.Import(*nodes_, nodes_->Name()), graph.Import(*geometries_, geometries_->Name()),
126
+ graph.Import(*shapes_, shapes_->Name()), graph.Import(*colours_, colours_->Name())};
121
127
  graph.Add(
122
128
  "Upload instances", graph::Kind::Copy,
123
129
  [&](graph::PassBuilder& pass) {
@@ -18,8 +18,9 @@
18
18
  namespace ernie {
19
19
 
20
20
  /// @brief A row a drawn prim, in device columns: `Nodes` its transform graph slot, `Geometries` its
21
- /// geometry and `Shapes` the 3x4 row-major transform from that geometry to the prim. Rows are kept
22
- /// dense by swap-removal, so a row is no stable id; a prim's row is found with `Row`.
21
+ /// geometry, `Shapes` the 3x4 row-major transform from that geometry to the prim, and `Colours` its
22
+ /// linear RGB albedo. Rows are kept dense by swap-removal, so a row is no stable id; a prim's row
23
+ /// is found with `Row`.
23
24
  class InstanceTable {
24
25
  public:
25
26
  using Shape = std::array<float, 12>;
@@ -48,6 +49,9 @@ class InstanceTable {
48
49
  const DeviceColumn& Shapes() const {
49
50
  return *shapes_;
50
51
  }
52
+ const DeviceColumn& Colours() const {
53
+ return *colours_;
54
+ }
51
55
 
52
56
  private:
53
57
  void Set(std::uint32_t row, const PrimGeometry& placed);
@@ -60,12 +64,14 @@ class InstanceTable {
60
64
  std::vector<std::uint32_t> hostNodes_;
61
65
  std::vector<std::uint32_t> hostGeometries_;
62
66
  std::vector<Shape> hostShapes_;
67
+ std::vector<glm::vec3> hostColours_;
63
68
  /// Each prim's row by its id's slot.
64
69
  std::vector<std::uint32_t> rows_;
65
70
  std::vector<std::uint32_t> dirty_;
66
71
  std::unique_ptr<DeviceColumn> nodes_;
67
72
  std::unique_ptr<DeviceColumn> geometries_;
68
73
  std::unique_ptr<DeviceColumn> shapes_;
74
+ std::unique_ptr<DeviceColumn> colours_;
69
75
  };
70
76
 
71
77
  } // namespace ernie