emg-gui 0.0.5__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- emg_gui-0.0.5/LICENSE.md +24 -0
- emg_gui-0.0.5/PKG-INFO +206 -0
- emg_gui-0.0.5/README.md +174 -0
- emg_gui-0.0.5/pyproject.toml +48 -0
- emg_gui-0.0.5/src/emg_gui/__init__.py +0 -0
- emg_gui-0.0.5/src/emg_gui/acquisition/__init__.py +0 -0
- emg_gui-0.0.5/src/emg_gui/acquisition/data_source.py +384 -0
- emg_gui-0.0.5/src/emg_gui/acquisition/dataset_files.py +20 -0
- emg_gui-0.0.5/src/emg_gui/acquisition/sensor_worker.py +108 -0
- emg_gui-0.0.5/src/emg_gui/app.py +21 -0
- emg_gui-0.0.5/src/emg_gui/config/Roboto-Black.ttf +0 -0
- emg_gui-0.0.5/src/emg_gui/config/__init__.py +0 -0
- emg_gui-0.0.5/src/emg_gui/config/constants.py +17 -0
- emg_gui-0.0.5/src/emg_gui/core/__init__.py +0 -0
- emg_gui-0.0.5/src/emg_gui/core/enums.py +28 -0
- emg_gui-0.0.5/src/emg_gui/core/logger.py +50 -0
- emg_gui-0.0.5/src/emg_gui/core/types.py +5 -0
- emg_gui-0.0.5/src/emg_gui/processing/__init__.py +0 -0
- emg_gui-0.0.5/src/emg_gui/processing/filter.py +44 -0
- emg_gui-0.0.5/src/emg_gui/processing/window_functions.py +16 -0
- emg_gui-0.0.5/src/emg_gui/ui/__init__.py +0 -0
- emg_gui-0.0.5/src/emg_gui/ui/control_panel.py +84 -0
- emg_gui-0.0.5/src/emg_gui/ui/window.py +95 -0
- emg_gui-0.0.5/src/emg_gui/visualizer/__init__.py +0 -0
- emg_gui-0.0.5/src/emg_gui/visualizer/open_gl_widget.py +139 -0
- emg_gui-0.0.5/src/emg_gui/visualizer/shaders/__init__.py +0 -0
- emg_gui-0.0.5/src/emg_gui/visualizer/shaders/shader_loader.py +26 -0
- emg_gui-0.0.5/src/emg_gui/visualizer/shaders/spec/fragment.glsl +9 -0
- emg_gui-0.0.5/src/emg_gui/visualizer/shaders/spec/vertex.glsl +13 -0
- emg_gui-0.0.5/src/emg_gui/visualizer/shaders/text/fragment.glsl +13 -0
- emg_gui-0.0.5/src/emg_gui/visualizer/shaders/text/vertex.glsl +13 -0
- emg_gui-0.0.5/src/emg_gui/visualizer/shaders/ticks/fragment.glsl +8 -0
- emg_gui-0.0.5/src/emg_gui/visualizer/shaders/ticks/vertex.glsl +9 -0
- emg_gui-0.0.5/src/emg_gui/visualizer/shaders/time_series/fragment.glsl +8 -0
- emg_gui-0.0.5/src/emg_gui/visualizer/shaders/time_series/vertex.glsl +8 -0
- emg_gui-0.0.5/src/emg_gui/visualizer/spectrogram_renderer.py +175 -0
- emg_gui-0.0.5/src/emg_gui/visualizer/text_renderer.py +172 -0
- emg_gui-0.0.5/src/emg_gui/visualizer/ticks_renderer.py +77 -0
- emg_gui-0.0.5/src/emg_gui/visualizer/time_series_renderer.py +144 -0
emg_gui-0.0.5/LICENSE.md
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# License
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MIT License
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Copyright (c) 2026 Nikhil Pareek
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Contact: [nikhilpareek149@gmail.com](mailto:nikhilpareek149@gmail.com)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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emg_gui-0.0.5/PKG-INFO
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Metadata-Version: 2.4
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Name: emg-gui
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Version: 0.0.5
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Summary:
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License-File: LICENSE.md
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Author: Nikhil Pareek
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Author-email: nikhilpareek149@gmail.com
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Maintainer: Nikhil Pareek
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Maintainer-email: nikhilpareek149@gmail.com
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Requires-Python: ==3.12.10
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Classifier: Programming Language :: Python :: 3
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Requires-Dist: PyQt5 (==5.15.11)
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Requires-Dist: PyQt5-Qt5 (==5.15.19) ; sys_platform != "win32"
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Requires-Dist: PyQt5-Qt5 (==5.15.2) ; sys_platform == "win32"
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Requires-Dist: PyQt5-sip (==12.17.1)
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Requires-Dist: brainflow (==5.16.0)
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Requires-Dist: dvg-ringbuffer (==1.1.0)
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Requires-Dist: freetype-py (==2.5.1)
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Requires-Dist: librosa (==0.11.0)
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Requires-Dist: matplotlib (==3.9.4)
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Requires-Dist: moderngl (==5.12.0)
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Requires-Dist: numpy (==1.26.4)
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Requires-Dist: pyrr (==0.10.3)
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Requires-Dist: pyserial (==3.5)
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Requires-Dist: setuptools (==80.10.2)
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Requires-Dist: typing-extensions (==4.16.0)
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Project-URL: Documentation, https://pareeknikhil.github.io/
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Project-URL: Homepage, https://github.com/pareeknikhil/emg-gui
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Project-URL: Issues, https://github.com/pareeknikhil/emg-gui/issues
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Description-Content-Type: text/markdown
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# <img src="docs/diagrams/Ability_Logomark.svg" alt="Ability logomark" width="48" align="absmiddle"> emg-gui
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## 1. Overview
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### 1.1 Introduction
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A real-time visual engine for acquiring, recording, and exploring raw and filtered EMG signals.
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### 1.2 Installation
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EMG-GUI can be installed from pypi using pip:
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```bash
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pip install emg-gui
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```
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### 1.3 How to Run
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TODO
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---
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## 2. Architecture and Project Structure
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### 2.1 Architecture
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The application separates sensor acquisition, interface controls, signal
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processing, and GPU rendering. Sensor polling and board stream control run on a
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dedicated thread, while Qt interface updates, filtering, and ModernGL rendering
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currently run on the main thread.
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```text
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EMG GUI
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├── app.py
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├── Acquisition
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│ ├── DataSource
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│ └── SensorWorker
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│ └── RingBuffer
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├── UI
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│ ├── EMGVisualizerWindow
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│ └── EMGControlPanel
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├── Processing
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│ ├── EMG filtering
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│ └── Window functions
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└── Visualization
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├── EMGOpenGLWidget
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├── TimeSeriesRenderer
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├── SpectrogramRenderer
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├── TicksRenderer
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└── TextRenderer
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```
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The `DataSource` provides hardware-independent acquisition from either an
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OpenBCI board or a playback recording. The current application entry point uses
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`OpenBCIBoard` by default, with playback available as an alternate source.
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`SensorWorker` reads EMG samples into a fixed-size ring buffer, and
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`EMGOpenGLWidget` owns duplicate-snapshot checks, snapshot filtering, and
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ModernGL rendering. `TimeSeriesRenderer` and `SpectrogramRenderer` are connected
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to the live rendering path. Channel counts come from the selected data source,
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so synthetic and real boards can expose different numbers of EMG channels. The
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display window is sample-based, while the rendered layout is derived from the
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OpenGL widget size and the selected EMG channel count.
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See the [architecture guide](docs/architecture.md) for the detailed component
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hierarchy, data flow, and thread interaction sequences.
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### 2.2 Directory Layout
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Inside this project, you'll see the following folders and files:
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```text
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/
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├── docs/
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│ ├── diagrams/
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│ │ ├── Ability_Logo.svg
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│ │ └── interface-contracts.svg
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│ └── architecture.md
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├── src/
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│ └── emg_gui/
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│ ├── app.py
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│ ├── acquisition/
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│ │ ├── data_source.py
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│ │ ├── dataset_files.py
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│ │ └── sensor_worker.py
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│ ├── config/
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│ │ ├── constants.py
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│ │ └── Roboto-Black.ttf
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│ ├── core/
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│ │ ├── enums.py
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│ │ ├── logger.py
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│ │ └── types.py
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│ ├── processing/
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│ │ ├── filter.py
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│ │ └── window_functions.py
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│ ├── ui/
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│ │ ├── control_panel.py
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│ │ └── window.py
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│ └── visualizer/
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│ ├── shaders/
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│ │ ├── shader_loader.py
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│ │ ├── spec/
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│ │ │ ├── vertex.glsl
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│ │ │ └── fragment.glsl
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│ │ ├── text/
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│ │ │ ├── vertex.glsl
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│ │ │ └── fragment.glsl
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│ │ ├── ticks/
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│ │ │ ├── vertex.glsl
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│ │ │ └── fragment.glsl
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│ │ └── time_series/
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│ │ ├── vertex.glsl
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│ │ └── fragment.glsl
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│ ├── open_gl_widget.py
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│ ├── spectrogram_renderer.py
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│ ├── text_renderer.py
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│ ├── ticks_renderer.py
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│ └── time_series_renderer.py
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├── tests/
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├── CONTRIBUTING.md
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├── pyproject.toml
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└── README.md
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```
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---
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## 3. Contributing
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Contributions are welcome. See the [contributing guide](CONTRIBUTING.md) for
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development and linting guidelines.
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---
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## 4. Acknowledgements
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### 4.1 BrainFlow
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This project uses [BrainFlow](https://brainflow.readthedocs.io/en/stable/) for
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biosignal acquisition and hardware integration. BrainFlow provides a uniform
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API for acquiring, parsing, and analyzing EEG, EMG, ECG, and other biosensor
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data across a wide range of supported boards, including OpenBCI devices.
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BrainFlow is distributed under the
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[MIT License](https://github.com/brainflow-dev/brainflow/blob/master/LICENSE).
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### 4.2 ModernGL Spectrogram
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[nickcercone/spectrogram](https://github.com/nickcercone/spectrogram) as a
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reference for parts of its ModernGL spectrogram rendering implementation. The
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referenced project demonstrates real-time audio spectrogram visualization
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using ModernGL and is distributed under the
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[MIT License](https://github.com/nickcercone/spectrogram/blob/main/LICENCE).
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### 4.3 Text Rendering
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This project adapts the code in
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[How to render text with PyOpenGL?](https://stackoverflow.com/questions/63836707/how-to-render-text-with-pyopengl)
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by exiled (question) and Rabbid76 (answer) for its ModernGL text renderer.
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The referenced contributions demonstrate text rendering with PyOpenGL and are
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distributed under the
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[CC BY-SA 4.0 License](https://creativecommons.org/licenses/by-sa/4.0/).
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---
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## 5. Tech Debt
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1. Add setup and installation instructions to this readme.
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2. Create new repo-emg-ability (create import and remove run.sh).
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3. Folder portability use [EMGFlow](https://github.com/WiIIson/EMGFlow-Python-Package/tree/main) & [system path](https://www.youtube.com/watch?v=v6tALyc4C10&t=3s) reference.
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4. Add legends for raw and filtered emg in timeseries renderer.
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5. Processing latency in the performance metrics.
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6. Improve the GUI toggle controls and expose their options in the left sidebar.
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7. Add timer and countdown visualizations.
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8. Move signal processing from the GUI thread to a dedicated processing thread.
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9. Move the complete data-source lifecycle into the sensor thread, including initialization, streaming, recording, stopping, and release.
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emg_gui-0.0.5/README.md
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# <img src="docs/diagrams/Ability_Logomark.svg" alt="Ability logomark" width="48" align="absmiddle"> emg-gui
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## 1. Overview
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### 1.1 Introduction
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A real-time visual engine for acquiring, recording, and exploring raw and filtered EMG signals.
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### 1.2 Installation
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EMG-GUI can be installed from pypi using pip:
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```bash
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pip install emg-gui
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```
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### 1.3 How to Run
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TODO
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---
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## 2. Architecture and Project Structure
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### 2.1 Architecture
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The application separates sensor acquisition, interface controls, signal
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processing, and GPU rendering. Sensor polling and board stream control run on a
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dedicated thread, while Qt interface updates, filtering, and ModernGL rendering
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currently run on the main thread.
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```text
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|
33
|
+
EMG GUI
|
|
34
|
+
├── app.py
|
|
35
|
+
├── Acquisition
|
|
36
|
+
│ ├── DataSource
|
|
37
|
+
│ └── SensorWorker
|
|
38
|
+
│ └── RingBuffer
|
|
39
|
+
├── UI
|
|
40
|
+
│ ├── EMGVisualizerWindow
|
|
41
|
+
│ └── EMGControlPanel
|
|
42
|
+
├── Processing
|
|
43
|
+
│ ├── EMG filtering
|
|
44
|
+
│ └── Window functions
|
|
45
|
+
└── Visualization
|
|
46
|
+
├── EMGOpenGLWidget
|
|
47
|
+
├── TimeSeriesRenderer
|
|
48
|
+
├── SpectrogramRenderer
|
|
49
|
+
├── TicksRenderer
|
|
50
|
+
└── TextRenderer
|
|
51
|
+
```
|
|
52
|
+
|
|
53
|
+
The `DataSource` provides hardware-independent acquisition from either an
|
|
54
|
+
OpenBCI board or a playback recording. The current application entry point uses
|
|
55
|
+
`OpenBCIBoard` by default, with playback available as an alternate source.
|
|
56
|
+
`SensorWorker` reads EMG samples into a fixed-size ring buffer, and
|
|
57
|
+
`EMGOpenGLWidget` owns duplicate-snapshot checks, snapshot filtering, and
|
|
58
|
+
ModernGL rendering. `TimeSeriesRenderer` and `SpectrogramRenderer` are connected
|
|
59
|
+
to the live rendering path. Channel counts come from the selected data source,
|
|
60
|
+
so synthetic and real boards can expose different numbers of EMG channels. The
|
|
61
|
+
display window is sample-based, while the rendered layout is derived from the
|
|
62
|
+
OpenGL widget size and the selected EMG channel count.
|
|
63
|
+
|
|
64
|
+
See the [architecture guide](docs/architecture.md) for the detailed component
|
|
65
|
+
hierarchy, data flow, and thread interaction sequences.
|
|
66
|
+
|
|
67
|
+
### 2.2 Directory Layout
|
|
68
|
+
|
|
69
|
+
Inside this project, you'll see the following folders and files:
|
|
70
|
+
|
|
71
|
+
```text
|
|
72
|
+
/
|
|
73
|
+
├── docs/
|
|
74
|
+
│ ├── diagrams/
|
|
75
|
+
│ │ ├── Ability_Logo.svg
|
|
76
|
+
│ │ └── interface-contracts.svg
|
|
77
|
+
│ └── architecture.md
|
|
78
|
+
├── src/
|
|
79
|
+
│ └── emg_gui/
|
|
80
|
+
│ ├── app.py
|
|
81
|
+
│ ├── acquisition/
|
|
82
|
+
│ │ ├── data_source.py
|
|
83
|
+
│ │ ├── dataset_files.py
|
|
84
|
+
│ │ └── sensor_worker.py
|
|
85
|
+
│ ├── config/
|
|
86
|
+
│ │ ├── constants.py
|
|
87
|
+
│ │ └── Roboto-Black.ttf
|
|
88
|
+
│ ├── core/
|
|
89
|
+
│ │ ├── enums.py
|
|
90
|
+
│ │ ├── logger.py
|
|
91
|
+
│ │ └── types.py
|
|
92
|
+
│ ├── processing/
|
|
93
|
+
│ │ ├── filter.py
|
|
94
|
+
│ │ └── window_functions.py
|
|
95
|
+
│ ├── ui/
|
|
96
|
+
│ │ ├── control_panel.py
|
|
97
|
+
│ │ └── window.py
|
|
98
|
+
│ └── visualizer/
|
|
99
|
+
│ ├── shaders/
|
|
100
|
+
│ │ ├── shader_loader.py
|
|
101
|
+
│ │ ├── spec/
|
|
102
|
+
│ │ │ ├── vertex.glsl
|
|
103
|
+
│ │ │ └── fragment.glsl
|
|
104
|
+
│ │ ├── text/
|
|
105
|
+
│ │ │ ├── vertex.glsl
|
|
106
|
+
│ │ │ └── fragment.glsl
|
|
107
|
+
│ │ ├── ticks/
|
|
108
|
+
│ │ │ ├── vertex.glsl
|
|
109
|
+
│ │ │ └── fragment.glsl
|
|
110
|
+
│ │ └── time_series/
|
|
111
|
+
│ │ ├── vertex.glsl
|
|
112
|
+
│ │ └── fragment.glsl
|
|
113
|
+
│ ├── open_gl_widget.py
|
|
114
|
+
│ ├── spectrogram_renderer.py
|
|
115
|
+
│ ├── text_renderer.py
|
|
116
|
+
│ ├── ticks_renderer.py
|
|
117
|
+
│ └── time_series_renderer.py
|
|
118
|
+
├── tests/
|
|
119
|
+
├── CONTRIBUTING.md
|
|
120
|
+
├── pyproject.toml
|
|
121
|
+
└── README.md
|
|
122
|
+
```
|
|
123
|
+
|
|
124
|
+
---
|
|
125
|
+
|
|
126
|
+
## 3. Contributing
|
|
127
|
+
|
|
128
|
+
Contributions are welcome. See the [contributing guide](CONTRIBUTING.md) for
|
|
129
|
+
development and linting guidelines.
|
|
130
|
+
|
|
131
|
+
---
|
|
132
|
+
|
|
133
|
+
## 4. Acknowledgements
|
|
134
|
+
|
|
135
|
+
### 4.1 BrainFlow
|
|
136
|
+
|
|
137
|
+
This project uses [BrainFlow](https://brainflow.readthedocs.io/en/stable/) for
|
|
138
|
+
biosignal acquisition and hardware integration. BrainFlow provides a uniform
|
|
139
|
+
API for acquiring, parsing, and analyzing EEG, EMG, ECG, and other biosensor
|
|
140
|
+
data across a wide range of supported boards, including OpenBCI devices.
|
|
141
|
+
BrainFlow is distributed under the
|
|
142
|
+
[MIT License](https://github.com/brainflow-dev/brainflow/blob/master/LICENSE).
|
|
143
|
+
|
|
144
|
+
### 4.2 ModernGL Spectrogram
|
|
145
|
+
|
|
146
|
+
This project uses
|
|
147
|
+
[nickcercone/spectrogram](https://github.com/nickcercone/spectrogram) as a
|
|
148
|
+
reference for parts of its ModernGL spectrogram rendering implementation. The
|
|
149
|
+
referenced project demonstrates real-time audio spectrogram visualization
|
|
150
|
+
using ModernGL and is distributed under the
|
|
151
|
+
[MIT License](https://github.com/nickcercone/spectrogram/blob/main/LICENCE).
|
|
152
|
+
|
|
153
|
+
### 4.3 Text Rendering
|
|
154
|
+
|
|
155
|
+
This project adapts the code in
|
|
156
|
+
[How to render text with PyOpenGL?](https://stackoverflow.com/questions/63836707/how-to-render-text-with-pyopengl)
|
|
157
|
+
by exiled (question) and Rabbid76 (answer) for its ModernGL text renderer.
|
|
158
|
+
The referenced contributions demonstrate text rendering with PyOpenGL and are
|
|
159
|
+
distributed under the
|
|
160
|
+
[CC BY-SA 4.0 License](https://creativecommons.org/licenses/by-sa/4.0/).
|
|
161
|
+
|
|
162
|
+
---
|
|
163
|
+
|
|
164
|
+
## 5. Tech Debt
|
|
165
|
+
|
|
166
|
+
1. Add setup and installation instructions to this readme.
|
|
167
|
+
2. Create new repo-emg-ability (create import and remove run.sh).
|
|
168
|
+
3. Folder portability use [EMGFlow](https://github.com/WiIIson/EMGFlow-Python-Package/tree/main) & [system path](https://www.youtube.com/watch?v=v6tALyc4C10&t=3s) reference.
|
|
169
|
+
4. Add legends for raw and filtered emg in timeseries renderer.
|
|
170
|
+
5. Processing latency in the performance metrics.
|
|
171
|
+
6. Improve the GUI toggle controls and expose their options in the left sidebar.
|
|
172
|
+
7. Add timer and countdown visualizations.
|
|
173
|
+
8. Move signal processing from the GUI thread to a dedicated processing thread.
|
|
174
|
+
9. Move the complete data-source lifecycle into the sensor thread, including initialization, streaming, recording, stopping, and release.
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
[project]
|
|
2
|
+
name = "emg-gui"
|
|
3
|
+
version = "0.0.5"
|
|
4
|
+
description = ""
|
|
5
|
+
authors = [
|
|
6
|
+
{name = "Nikhil Pareek", email = "nikhilpareek149@gmail.com"}
|
|
7
|
+
]
|
|
8
|
+
maintainers = [
|
|
9
|
+
{name = "Nikhil Pareek", email = "nikhilpareek149@gmail.com"}
|
|
10
|
+
]
|
|
11
|
+
readme = "README.md"
|
|
12
|
+
requires-python = "==3.12.10"
|
|
13
|
+
dependencies = [
|
|
14
|
+
"brainflow==5.16.0",
|
|
15
|
+
"dvg-ringbuffer==1.1.0",
|
|
16
|
+
"freetype-py==2.5.1",
|
|
17
|
+
"librosa==0.11.0",
|
|
18
|
+
"matplotlib==3.9.4",
|
|
19
|
+
"moderngl==5.12.0",
|
|
20
|
+
"numpy==1.26.4",
|
|
21
|
+
"PyQt5==5.15.11",
|
|
22
|
+
"PyQt5-Qt5==5.15.2; sys_platform == 'win32'",
|
|
23
|
+
"PyQt5-Qt5==5.15.19; sys_platform != 'win32'",
|
|
24
|
+
"PyQt5-sip==12.17.1",
|
|
25
|
+
"pyrr==0.10.3",
|
|
26
|
+
"pyserial==3.5",
|
|
27
|
+
"setuptools==80.10.2",
|
|
28
|
+
"typing-extensions==4.16.0",
|
|
29
|
+
]
|
|
30
|
+
|
|
31
|
+
[project.urls]
|
|
32
|
+
Homepage = "https://github.com/pareeknikhil/emg-gui"
|
|
33
|
+
Documentation = "https://pareeknikhil.github.io/"
|
|
34
|
+
Issues = "https://github.com/pareeknikhil/emg-gui/issues"
|
|
35
|
+
|
|
36
|
+
[build-system]
|
|
37
|
+
requires = ["poetry-core>=2.0.0,<3.0.0"]
|
|
38
|
+
build-backend = "poetry.core.masonry.api"
|
|
39
|
+
|
|
40
|
+
[project.scripts]
|
|
41
|
+
emg-gui = "emg_gui.app:main"
|
|
42
|
+
|
|
43
|
+
[tool.poetry]
|
|
44
|
+
packages = [{ include = "emg_gui", from = "src" }]
|
|
45
|
+
include = [
|
|
46
|
+
{ path = "src/emg_gui/visualizer/shaders/**/*.glsl", format = ["sdist", "wheel"] },
|
|
47
|
+
{ path = "src/emg_gui/config/*.ttf", format = ["sdist", "wheel"] },
|
|
48
|
+
]
|
|
File without changes
|
|
File without changes
|