deadline-cloud-for-unreal-engine 0.2.0__tar.gz

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  1. deadline_cloud_for_unreal_engine-0.2.0/.gitignore +100 -0
  2. deadline_cloud_for_unreal_engine-0.2.0/LICENSE +175 -0
  3. deadline_cloud_for_unreal_engine-0.2.0/NOTICE +1 -0
  4. deadline_cloud_for_unreal_engine-0.2.0/PKG-INFO +95 -0
  5. deadline_cloud_for_unreal_engine-0.2.0/README.md +69 -0
  6. deadline_cloud_for_unreal_engine-0.2.0/_version.py +16 -0
  7. deadline_cloud_for_unreal_engine-0.2.0/hatch.toml +41 -0
  8. deadline_cloud_for_unreal_engine-0.2.0/hatch_custom_hook.py +47 -0
  9. deadline_cloud_for_unreal_engine-0.2.0/pyproject.toml +186 -0
  10. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_adaptor/UnrealAdaptor/__init__.py +7 -0
  11. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_adaptor/UnrealAdaptor/__main__.py +32 -0
  12. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_adaptor/UnrealAdaptor/adaptor.py +476 -0
  13. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_adaptor/UnrealAdaptor/common.py +52 -0
  14. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_adaptor/UnrealAdaptor/py.typed +1 -0
  15. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_adaptor/UnrealAdaptor/schemas/init_data.schema.json +10 -0
  16. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_adaptor/UnrealAdaptor/schemas/run_data.schema.json +16 -0
  17. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_adaptor/UnrealClient/__init__.py +1 -0
  18. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_adaptor/UnrealClient/py.typed +1 -0
  19. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_adaptor/UnrealClient/step_handlers/__init__.py +32 -0
  20. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_adaptor/UnrealClient/step_handlers/base_step_handler.py +51 -0
  21. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_adaptor/UnrealClient/step_handlers/unreal_custom_step_handler.py +92 -0
  22. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_adaptor/UnrealClient/step_handlers/unreal_render_step_handler.py +243 -0
  23. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_adaptor/UnrealClient/unreal_client.py +120 -0
  24. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_adaptor/__init__.py +1 -0
  25. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_adaptor/_version.py +16 -0
  26. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_submitter/__init__.py +1 -0
  27. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_submitter/_version.py +16 -0
  28. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_submitter/common.py +46 -0
  29. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_submitter/settings.py +9 -0
  30. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_submitter/submitter.py +232 -0
  31. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_submitter/templates/default_unreal_job_template_v04.yaml +34 -0
  32. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_submitter/templates/default_unreal_job_template_v05.yaml +30 -0
  33. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_submitter/templates/default_unreal_job_template_v06.yaml +36 -0
  34. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_submitter/templates/default_unreal_step_template_v04.yaml +73 -0
  35. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_submitter/templates/default_unreal_step_template_v05.yaml +70 -0
  36. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_submitter/unreal_dependency_collector/__init__.py +1 -0
  37. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_submitter/unreal_dependency_collector/collector.py +133 -0
  38. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_submitter/unreal_dependency_collector/common.py +106 -0
  39. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_submitter/unreal_dependency_collector/dependency_search_options.py +31 -0
  40. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_submitter/unreal_open_job/__init__.py +0 -0
  41. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_submitter/unreal_open_job/job_step.py +402 -0
  42. deadline_cloud_for_unreal_engine-0.2.0/src/deadline/unreal_submitter/unreal_open_job/open_job_description.py +415 -0
  43. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Config/DefaultUnrealDeadlineCloudService.ini +4 -0
  44. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Content/Python/init_unreal.py +24 -0
  45. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Content/Python/job_library.py +58 -0
  46. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Content/Python/remote_executor.py +93 -0
  47. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Content/Python/settings.py +383 -0
  48. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/DEVELOPMENT.md +18 -0
  49. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Documentation/Doxyfile +2586 -0
  50. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Documentation/doxygen-awesome-sidebar-only.css +108 -0
  51. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Documentation/doxygen-awesome.LICENSE +21 -0
  52. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Documentation/doxygen-awesome.css +1504 -0
  53. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/LICENSE +175 -0
  54. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/NOTICE +1 -0
  55. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/README.md +29 -0
  56. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Resources/Icon128.png +3 -0
  57. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Private/DeadlineCloudJobSettings/DeadlineCloudDeveloperSettings.cpp +46 -0
  58. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Private/DeadlineCloudJobSettings/DeadlineCloudJobDataAsset.cpp +22 -0
  59. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Private/DeadlineCloudJobSettings/DeadlineCloudJobPresetDetailsCustomization.cpp +512 -0
  60. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Private/DeadlineCloudJobSettings/DeadlineCloudSettingsDetails.cpp +145 -0
  61. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Private/DeadlineCloudJobSettings/DeadlineCloudStatusHandler.cpp +74 -0
  62. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Private/MovieRenderPipeline/DeadlineCloudRenderStepSetting.cpp +4 -0
  63. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Private/MovieRenderPipeline/DeadlineCloudStepBaseSetting.cpp +60 -0
  64. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Private/MovieRenderPipeline/MoviePipelineDeadlineCloudExecutorJob.cpp +258 -0
  65. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Private/PythonAPILibraries/DeadlineCloudJobBundleLibrary.cpp +4 -0
  66. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Private/PythonAPILibraries/PythonAPILibrary.cpp +1 -0
  67. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Private/PythonAPILibraries/PythonGameThreadExecutor.cpp +16 -0
  68. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Private/UnrealDeadlineCloudServiceModule.cpp +67 -0
  69. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Public/DeadlineCloudJobSettings/DeadlineCloudDeveloperSettings.h +213 -0
  70. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Public/DeadlineCloudJobSettings/DeadlineCloudJobDataAsset.h +243 -0
  71. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Public/DeadlineCloudJobSettings/DeadlineCloudJobPresetDetailsCustomization.h +200 -0
  72. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Public/DeadlineCloudJobSettings/DeadlineCloudSettingsDetails.h +25 -0
  73. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Public/DeadlineCloudJobSettings/DeadlineCloudStatusHandler.h +39 -0
  74. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Public/MovieRenderPipeline/DeadlineCloudCustomScriptStepSetting.h +41 -0
  75. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Public/MovieRenderPipeline/DeadlineCloudRenderStepSetting.h +22 -0
  76. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Public/MovieRenderPipeline/DeadlineCloudStepBaseSetting.h +90 -0
  77. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Public/MovieRenderPipeline/MoviePipelineDeadlineCloudExecutorJob.h +116 -0
  78. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Public/PythonAPILibraries/DeadlineCloudJobBundleLibrary.h +40 -0
  79. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Public/PythonAPILibraries/PythonAPILibrary.h +24 -0
  80. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Public/PythonAPILibraries/PythonGameThreadExecutor.h +31 -0
  81. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/Public/UnrealDeadlineCloudServiceModule.h +19 -0
  82. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/Source/UnrealDeadlineCloudService/UnrealDeadlineCloudService.Build.cs +59 -0
  83. deadline_cloud_for_unreal_engine-0.2.0/src/unreal_plugin/UnrealDeadlineCloudService.uplugin +38 -0
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+ *.egg-info
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+ __pycache__
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+ .coverage
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+ .venv
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+ .DS_Store
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+ # Visual Studio user specific files
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+ .vs/
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+ .vsconfig
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+
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+ # Builds
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+ Build/*
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+ !Builds/*
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+ Build/*/**
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+ # Rider
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+ # Compiled Object files
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+ *.obj
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+ # Precompiled Headers
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+ *.gch
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+ # Fortran module files
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+ *.mod
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+ # Compiled Static libraries
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+ #*.lai
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+ #*.la
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+ #*.a
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+ #*.lib
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+ # Executables
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+ *.exe
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+ *.xcodeproj
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+ # Configuration files generated by the Editor
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+ # Compiled source files for the engine to use
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+ Intermediate/*
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+ Plugins/*/Intermediate/*
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+ # Cache files for the editor to use
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+ DerivedDataCache/*
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+ # Visual Studio user specific files
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+ .vs/
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+ # Doxygen documentation
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+ gen
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+ Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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+ Metadata-Version: 2.3
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+ Name: deadline-cloud-for-unreal-engine
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+ Version: 0.2.0
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+ Summary: AWS Deadline Cloud for Unreal Engine
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+ Project-URL: Homepage, https://github.com/aws-deadline/deadline-cloud-for-unreal-engine
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+ Project-URL: Source, https://github.com/aws-deadline/deadline-cloud-for-unreal-engine
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+ Author: Amazon Web Services
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+ License-Expression: Apache-2.0
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+ License-File: LICENSE
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+ License-File: NOTICE
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+ Classifier: Development Status :: 5 - Production/Stable
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+ Classifier: Intended Audience :: Developers
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+ Classifier: Intended Audience :: End Users/Desktop
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+ Classifier: License :: OSI Approved :: Apache Software License
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+ Classifier: Operating System :: Microsoft :: Windows
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+ Classifier: Programming Language :: Python
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+ Classifier: Programming Language :: Python :: 3 :: Only
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+ Classifier: Programming Language :: Python :: 3.9
19
+ Classifier: Programming Language :: Python :: 3.10
20
+ Classifier: Programming Language :: Python :: 3.11
21
+ Classifier: Programming Language :: Python :: 3.12
22
+ Requires-Python: >=3.9
23
+ Requires-Dist: deadline==0.47.*
24
+ Requires-Dist: openjd-adaptor-runtime==0.7.*
25
+ Description-Content-Type: text/markdown
26
+
27
+ # AWS Deadline Cloud for Unreal Engine
28
+
29
+ [![pypi](https://img.shields.io/pypi/v/deadline-cloud-for-unreal-engine.svg?style=flat)](https://pypi.python.org/pypi/deadline-cloud-for-unreal-engine)
30
+ [![python](https://img.shields.io/pypi/pyversions/deadline-cloud-for-unreal-engine.svg?style=flat)](https://pypi.python.org/pypi/deadline-cloud-for-unreal-engine)
31
+ [![license](https://img.shields.io/pypi/l/deadline-cloud-for-unreal-engine.svg?style=flat)](https://github.com/aws-deadline/deadline-cloud-for-unreal-engine/blob/mainline/LICENSE)
32
+
33
+
34
+ [deadline-cloud]: https://docs.aws.amazon.com/deadline-cloud/latest/userguide/what-is-deadline-cloud.html
35
+ [deadline-cloud-client]: https://github.com/aws-deadline/deadline-cloud
36
+ [openjd]: https://github.com/OpenJobDescription/openjd-specifications/wiki
37
+ [openjd-adaptor-runtime]: https://github.com/OpenJobDescription/openjd-adaptor-runtime-for-python
38
+ [openjd-adaptor-runtime-lifecycle]: https://github.com/OpenJobDescription/openjd-adaptor-runtime-for-python/blob/release/README.md#adaptor-lifecycle
39
+
40
+ AWS Deadline Cloud for Unreal Engine is a python package that allows users to create [AWS Deadline Cloud][deadline-cloud] jobs from within Unreal Engine. Using the [Open Job Description (OpenJD) Adaptor Runtime][openjd-adaptor-runtime] this package also provides a command line application that adapts Unreal's command line interface to support the [OpenJD specification][openjd].
41
+
42
+ ## Compatibility
43
+
44
+ This library requires:
45
+
46
+ 1. Python 3.9 or higher; and
47
+ 2. Windows operating system.
48
+
49
+ ## Submitter
50
+
51
+ This package provides a Unreal Engine plugin that creates jobs for AWS Deadline Cloud using the [AWS Deadline Cloud client library][deadline-cloud-client]. Based on the loaded scene it determines the files required, allows the user to specify render options, and builds an [OpenJD template][openjd] that defines the workflow.
52
+
53
+ ## Adaptor
54
+
55
+ The Unreal Engine Adaptor implements the [OpenJD][openjd-adaptor-runtime] interface that allows render workloads to launch Unreal Engien and feed it commands. This gives the following benefits:
56
+ * a standardized render application interface,
57
+ * sticky rendering, where the application stays open between tasks,
58
+
59
+ Jobs created by the submitter use this adaptor by default.
60
+
61
+ ### Getting Started
62
+
63
+ The adaptor can be installed by the standard python packaging mechanisms:
64
+ ```sh
65
+ $ pip install deadline-cloud-for-unreal-engine
66
+ ```
67
+
68
+ After installation it can then be used as a command line tool:
69
+ ```sh
70
+ $ unreal-engine-openjd --help
71
+ ```
72
+
73
+ For more information on the commands the OpenJD adaptor runtime provides, see [here][openjd-adaptor-runtime-lifecycle].
74
+
75
+ ## Versioning
76
+
77
+ This package's version follows [Semantic Versioning 2.0](https://semver.org/), but is still considered to be in its
78
+ initial development, thus backwards incompatible versions are denoted by minor version bumps. To help illustrate how
79
+ versions will increment during this initial development stage, they are described below:
80
+
81
+ 1. The MAJOR version is currently 0, indicating initial development.
82
+ 2. The MINOR version is currently incremented when backwards incompatible changes are introduced to the public API.
83
+ 3. The PATCH version is currently incremented when bug fixes or backwards compatible changes are introduced to the public API.
84
+
85
+ ## Security
86
+
87
+ See [CONTRIBUTING](https://github.com/aws-deadline/deadline-cloud-for-unreal-engine/blob/release/CONTRIBUTING.md#security-issue-notifications) for more information.
88
+
89
+ ## Telemetry
90
+
91
+ See [telemetry](https://github.com/aws-deadline/deadline-cloud-for-unreal-engine/blob/release/docs/telemetry.md) for more information.
92
+
93
+ ## License
94
+
95
+ This project is licensed under the Apache-2.0 License.
@@ -0,0 +1,69 @@
1
+ # AWS Deadline Cloud for Unreal Engine
2
+
3
+ [![pypi](https://img.shields.io/pypi/v/deadline-cloud-for-unreal-engine.svg?style=flat)](https://pypi.python.org/pypi/deadline-cloud-for-unreal-engine)
4
+ [![python](https://img.shields.io/pypi/pyversions/deadline-cloud-for-unreal-engine.svg?style=flat)](https://pypi.python.org/pypi/deadline-cloud-for-unreal-engine)
5
+ [![license](https://img.shields.io/pypi/l/deadline-cloud-for-unreal-engine.svg?style=flat)](https://github.com/aws-deadline/deadline-cloud-for-unreal-engine/blob/mainline/LICENSE)
6
+
7
+
8
+ [deadline-cloud]: https://docs.aws.amazon.com/deadline-cloud/latest/userguide/what-is-deadline-cloud.html
9
+ [deadline-cloud-client]: https://github.com/aws-deadline/deadline-cloud
10
+ [openjd]: https://github.com/OpenJobDescription/openjd-specifications/wiki
11
+ [openjd-adaptor-runtime]: https://github.com/OpenJobDescription/openjd-adaptor-runtime-for-python
12
+ [openjd-adaptor-runtime-lifecycle]: https://github.com/OpenJobDescription/openjd-adaptor-runtime-for-python/blob/release/README.md#adaptor-lifecycle
13
+
14
+ AWS Deadline Cloud for Unreal Engine is a python package that allows users to create [AWS Deadline Cloud][deadline-cloud] jobs from within Unreal Engine. Using the [Open Job Description (OpenJD) Adaptor Runtime][openjd-adaptor-runtime] this package also provides a command line application that adapts Unreal's command line interface to support the [OpenJD specification][openjd].
15
+
16
+ ## Compatibility
17
+
18
+ This library requires:
19
+
20
+ 1. Python 3.9 or higher; and
21
+ 2. Windows operating system.
22
+
23
+ ## Submitter
24
+
25
+ This package provides a Unreal Engine plugin that creates jobs for AWS Deadline Cloud using the [AWS Deadline Cloud client library][deadline-cloud-client]. Based on the loaded scene it determines the files required, allows the user to specify render options, and builds an [OpenJD template][openjd] that defines the workflow.
26
+
27
+ ## Adaptor
28
+
29
+ The Unreal Engine Adaptor implements the [OpenJD][openjd-adaptor-runtime] interface that allows render workloads to launch Unreal Engien and feed it commands. This gives the following benefits:
30
+ * a standardized render application interface,
31
+ * sticky rendering, where the application stays open between tasks,
32
+
33
+ Jobs created by the submitter use this adaptor by default.
34
+
35
+ ### Getting Started
36
+
37
+ The adaptor can be installed by the standard python packaging mechanisms:
38
+ ```sh
39
+ $ pip install deadline-cloud-for-unreal-engine
40
+ ```
41
+
42
+ After installation it can then be used as a command line tool:
43
+ ```sh
44
+ $ unreal-engine-openjd --help
45
+ ```
46
+
47
+ For more information on the commands the OpenJD adaptor runtime provides, see [here][openjd-adaptor-runtime-lifecycle].
48
+
49
+ ## Versioning
50
+
51
+ This package's version follows [Semantic Versioning 2.0](https://semver.org/), but is still considered to be in its
52
+ initial development, thus backwards incompatible versions are denoted by minor version bumps. To help illustrate how
53
+ versions will increment during this initial development stage, they are described below:
54
+
55
+ 1. The MAJOR version is currently 0, indicating initial development.
56
+ 2. The MINOR version is currently incremented when backwards incompatible changes are introduced to the public API.
57
+ 3. The PATCH version is currently incremented when bug fixes or backwards compatible changes are introduced to the public API.
58
+
59
+ ## Security
60
+
61
+ See [CONTRIBUTING](https://github.com/aws-deadline/deadline-cloud-for-unreal-engine/blob/release/CONTRIBUTING.md#security-issue-notifications) for more information.
62
+
63
+ ## Telemetry
64
+
65
+ See [telemetry](https://github.com/aws-deadline/deadline-cloud-for-unreal-engine/blob/release/docs/telemetry.md) for more information.
66
+
67
+ ## License
68
+
69
+ This project is licensed under the Apache-2.0 License.
@@ -0,0 +1,16 @@
1
+ # file generated by setuptools_scm
2
+ # don't change, don't track in version control
3
+ TYPE_CHECKING = False
4
+ if TYPE_CHECKING:
5
+ from typing import Tuple, Union
6
+ VERSION_TUPLE = Tuple[Union[int, str], ...]
7
+ else:
8
+ VERSION_TUPLE = object
9
+
10
+ version: str
11
+ __version__: str
12
+ __version_tuple__: VERSION_TUPLE
13
+ version_tuple: VERSION_TUPLE
14
+
15
+ __version__ = version = '0.2.0'
16
+ __version_tuple__ = version_tuple = (0, 2, 0)
@@ -0,0 +1,41 @@
1
+ [envs.default]
2
+ pre-install-commands = [
3
+ "pip install -r requirements-testing.txt"
4
+ ]
5
+
6
+ [envs.default.scripts]
7
+ sync = "pip install -r requirements-testing.txt"
8
+ test = "pytest --cov-config pyproject.toml {args:test}"
9
+ typing = "mypy {args:src test}"
10
+ style = [
11
+ "ruff check {args:.}",
12
+ "black --check --diff {args:.}",
13
+ ]
14
+ fmt = [
15
+ "black {args:.}",
16
+ "style",
17
+ ]
18
+ lint = [
19
+ "style",
20
+ "typing",
21
+ ]
22
+
23
+ [[envs.all.matrix]]
24
+ python = ["3.8", "3.9", "3.10", "3.11"]
25
+
26
+ [envs.default.env-vars]
27
+ SKIP_BOOTSTRAP_TEST_RESOURCES="True"
28
+
29
+ [envs.codebuild.scripts]
30
+ build = "hatch build"
31
+
32
+ [envs.codebuild.env-vars]
33
+ SKIP_BOOTSTRAP_TEST_RESOURCES="True"
34
+
35
+ [envs.release]
36
+ detached = true
37
+
38
+ [envs.release.scripts]
39
+ deps = "pip install -r requirements-release.txt"
40
+ bump = "semantic-release -v --strict version --no-push --no-commit --no-tag --skip-build {args}"
41
+ version = "semantic-release -v --strict version --print {args}"
@@ -0,0 +1,47 @@
1
+ # Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
2
+ import os
3
+ import shutil
4
+
5
+ from hatchling.builders.hooks.plugin.interface import BuildHookInterface
6
+ from typing import Any
7
+
8
+
9
+ class HatchCustomBuildHook(BuildHookInterface):
10
+ """
11
+ This class implements Hatch's [custom build hook] (https://hatch.pypa.io/1.6/plugins/build-hook/custom/)
12
+ for a copy_version_py operation that copies the _version.py file generated by the hatch-vcs build hook into
13
+ specified destination directories. See the `[[tool.hatch.build.hooks.custom]]` section in `pyproject.toml`.
14
+ """
15
+
16
+ def _validate_config(self):
17
+ if sorted(self.config) != ["copy_version_py", "path"] or list(
18
+ self.config["copy_version_py"]
19
+ ) != ["destinations"]:
20
+ raise RuntimeError(
21
+ "Configuration of the custom build hook must be like { 'copy_version_py': {'destinations': ['path1', ...]}}."
22
+ + f" Received:\n{self.config}"
23
+ )
24
+
25
+ def initialize(self, version: str, build_data: dict[str, Any]) -> None:
26
+ self._validate_config()
27
+
28
+ for destination in self.config["copy_version_py"]["destinations"]:
29
+ print(f"Copying _version.py to {destination}")
30
+ shutil.copy(
31
+ os.path.join(self.root, "_version.py"),
32
+ os.path.join(self.root, destination),
33
+ )
34
+
35
+ def clean(self, versions: list[str]) -> None:
36
+ self._validate_config()
37
+
38
+ cleaned_count = 0
39
+ for destination in self.config["copy_version_py"]["destinations"]:
40
+ print(f"Cleaning _version.py from {destination}")
41
+ clean_path = os.path.join(self.root, destination, "_version.py")
42
+ try:
43
+ os.remove(clean_path)
44
+ cleaned_count += 1
45
+ except FileNotFoundError:
46
+ pass
47
+ print(f"Cleaned {cleaned_count} items")