dade 0.0.1__tar.gz

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (475) hide show
  1. dade-0.0.1/.gitignore +51 -0
  2. dade-0.0.1/LICENSE.txt +18 -0
  3. dade-0.0.1/PKG-INFO +441 -0
  4. dade-0.0.1/README.md +399 -0
  5. dade-0.0.1/dade/__init__.py +4 -0
  6. dade-0.0.1/dade/__main__.py +6 -0
  7. dade-0.0.1/dade/amplitude/__init__.py +6 -0
  8. dade-0.0.1/dade/amplitude/__main__.py +6 -0
  9. dade-0.0.1/dade/amplitude/main.py +91 -0
  10. dade-0.0.1/dade/amplitude/unpacker.py +18 -0
  11. dade-0.0.1/dade/bit192/__init__.py +21 -0
  12. dade-0.0.1/dade/bit192/__main__.py +6 -0
  13. dade-0.0.1/dade/bit192/audio.py +75 -0
  14. dade-0.0.1/dade/bit192/commands/__init__.py +1 -0
  15. dade-0.0.1/dade/bit192/commands/decrypt_cz.py +33 -0
  16. dade-0.0.1/dade/bit192/commands/extract.py +42 -0
  17. dade-0.0.1/dade/bit192/commands/save.py +145 -0
  18. dade-0.0.1/dade/bit192/commands/utils.py +22 -0
  19. dade-0.0.1/dade/bit192/cz.py +88 -0
  20. dade-0.0.1/dade/bit192/extract.py +224 -0
  21. dade-0.0.1/dade/bit192/main.py +26 -0
  22. dade-0.0.1/dade/bit192/save.py +251 -0
  23. dade-0.0.1/dade/bitrock/__init__.py +9 -0
  24. dade-0.0.1/dade/bitrock/__main__.py +6 -0
  25. dade-0.0.1/dade/bitrock/archive.py +146 -0
  26. dade-0.0.1/dade/bitrock/commands/__init__.py +7 -0
  27. dade-0.0.1/dade/bitrock/commands/crack.py +377 -0
  28. dade-0.0.1/dade/bitrock/commands/extract.py +119 -0
  29. dade-0.0.1/dade/bitrock/crypto.py +250 -0
  30. dade-0.0.1/dade/bitrock/exceptions.py +33 -0
  31. dade-0.0.1/dade/bitrock/io.py +6 -0
  32. dade-0.0.1/dade/bitrock/password_cracker/__init__.py +7 -0
  33. dade-0.0.1/dade/bitrock/password_cracker/crack.py +471 -0
  34. dade-0.0.1/dade/bitrock/password_cracker/cuda.py +321 -0
  35. dade-0.0.1/dade/bitrock/password_cracker/kernel_source.py +84 -0
  36. dade-0.0.1/dade/bitrock/password_cracker/opencl.py +431 -0
  37. dade-0.0.1/dade/bitrock/password_cracker/rules.py +145 -0
  38. dade-0.0.1/dade/bitrock/password_cracker/typing.py +12 -0
  39. dade-0.0.1/dade/bitrock/sansio.py +308 -0
  40. dade-0.0.1/dade/bitrock/typing.py +45 -0
  41. dade-0.0.1/dade/bitrock/unpack.py +149 -0
  42. dade-0.0.1/dade/common/__init__.py +6 -0
  43. dade-0.0.1/dade/common/apple_png.py +122 -0
  44. dade-0.0.1/dade/common/audio.py +78 -0
  45. dade-0.0.1/dade/common/bfcodec.py +433 -0
  46. dade-0.0.1/dade/common/compress.py +43 -0
  47. dade-0.0.1/dade/common/context.py +96 -0
  48. dade-0.0.1/dade/common/cookfs.py +320 -0
  49. dade-0.0.1/dade/common/cuebin.py +75 -0
  50. dade-0.0.1/dade/common/disc.py +123 -0
  51. dade-0.0.1/dade/common/exceptions.py +8 -0
  52. dade-0.0.1/dade/common/fonts.py +69 -0
  53. dade-0.0.1/dade/common/image.py +75 -0
  54. dade-0.0.1/dade/common/io.py +407 -0
  55. dade-0.0.1/dade/common/iso9660.py +249 -0
  56. dade-0.0.1/dade/common/json.py +41 -0
  57. dade-0.0.1/dade/common/lz.py +74 -0
  58. dade-0.0.1/dade/common/obj.py +113 -0
  59. dade-0.0.1/dade/common/png.py +59 -0
  60. dade-0.0.1/dade/common/ppm.py +37 -0
  61. dade-0.0.1/dade/common/ps2_icon.py +159 -0
  62. dade-0.0.1/dade/common/registry.py +65 -0
  63. dade-0.0.1/dade/common/smf.py +300 -0
  64. dade-0.0.1/dade/common/ssq.py +365 -0
  65. dade-0.0.1/dade/common/stepmania.py +205 -0
  66. dade-0.0.1/dade/common/text.py +91 -0
  67. dade-0.0.1/dade/common/tools.py +51 -0
  68. dade-0.0.1/dade/common/twofish.py +481 -0
  69. dade-0.0.1/dade/common/typing.py +37 -0
  70. dade-0.0.1/dade/common/utils.py +73 -0
  71. dade-0.0.1/dade/common/wav.py +94 -0
  72. dade-0.0.1/dade/common/workers.py +18 -0
  73. dade-0.0.1/dade/ddrsplus/__init__.py +37 -0
  74. dade-0.0.1/dade/ddrsplus/bfcodec.py +170 -0
  75. dade-0.0.1/dade/ddrsplus/commands/__init__.py +4 -0
  76. dade-0.0.1/dade/ddrsplus/commands/extract_gen.py +77 -0
  77. dade-0.0.1/dade/ddrsplus/commands/utils.py +25 -0
  78. dade-0.0.1/dade/ddrsplus/extract.py +256 -0
  79. dade-0.0.1/dade/ddrsplus/gap.py +212 -0
  80. dade-0.0.1/dade/ddrsplus/gen.py +362 -0
  81. dade-0.0.1/dade/ddrsplus/main.py +22 -0
  82. dade-0.0.1/dade/ddrsplus/pvr.py +258 -0
  83. dade-0.0.1/dade/frequency/__init__.py +6 -0
  84. dade-0.0.1/dade/frequency/__main__.py +6 -0
  85. dade-0.0.1/dade/frequency/main.py +91 -0
  86. dade-0.0.1/dade/frequency/unpacker.py +18 -0
  87. dade-0.0.1/dade/harmonix/__init__.py +1 -0
  88. dade-0.0.1/dade/harmonix/ark.py +380 -0
  89. dade-0.0.1/dade/harmonix/audio.py +455 -0
  90. dade-0.0.1/dade/harmonix/bitmap.py +364 -0
  91. dade-0.0.1/dade/harmonix/dataarray.py +111 -0
  92. dade-0.0.1/dade/harmonix/mesh.py +308 -0
  93. dade-0.0.1/dade/harmonix/midi.py +110 -0
  94. dade-0.0.1/dade/harmonix/milo.py +187 -0
  95. dade-0.0.1/dade/harmonix/movie.py +108 -0
  96. dade-0.0.1/dade/harmonix/pipeline.py +359 -0
  97. dade-0.0.1/dade/harmonix/rndobject.py +492 -0
  98. dade-0.0.1/dade/harmonix/typing.py +304 -0
  99. dade-0.0.1/dade/harmonix/unpacker.py +228 -0
  100. dade-0.0.1/dade/harmonix/video.py +84 -0
  101. dade-0.0.1/dade/harmonix/workers.py +191 -0
  102. dade-0.0.1/dade/i76/__init__.py +8 -0
  103. dade-0.0.1/dade/i76/__main__.py +6 -0
  104. dade-0.0.1/dade/i76/bwd2.py +191 -0
  105. dade-0.0.1/dade/i76/commands/__init__.py +1 -0
  106. dade-0.0.1/dade/i76/commands/build_horizon.py +82 -0
  107. dade-0.0.1/dade/i76/commands/decode_texture.py +67 -0
  108. dade-0.0.1/dade/i76/commands/inspect_chunks.py +76 -0
  109. dade-0.0.1/dade/i76/commands/pak_extract.py +33 -0
  110. dade-0.0.1/dade/i76/commands/sdf2obj.py +45 -0
  111. dade-0.0.1/dade/i76/commands/stage_i82.py +78 -0
  112. dade-0.0.1/dade/i76/commands/stage_i82_objects.py +162 -0
  113. dade-0.0.1/dade/i76/commands/unpack_i82sim.py +36 -0
  114. dade-0.0.1/dade/i76/commands/utils.py +12 -0
  115. dade-0.0.1/dade/i76/commands/zfs_extract.py +35 -0
  116. dade-0.0.1/dade/i76/commands/zfs_list.py +56 -0
  117. dade-0.0.1/dade/i76/geo.py +69 -0
  118. dade-0.0.1/dade/i76/horizon.py +146 -0
  119. dade-0.0.1/dade/i76/i82.py +150 -0
  120. dade-0.0.1/dade/i76/i82_objects.py +183 -0
  121. dade-0.0.1/dade/i76/lzo.py +269 -0
  122. dade-0.0.1/dade/i76/main.py +34 -0
  123. dade-0.0.1/dade/i76/pak.py +170 -0
  124. dade-0.0.1/dade/i76/pe_unpack.py +228 -0
  125. dade-0.0.1/dade/i76/sdf.py +216 -0
  126. dade-0.0.1/dade/i76/textures.py +193 -0
  127. dade-0.0.1/dade/i76/typing.py +140 -0
  128. dade-0.0.1/dade/i76/zfs.py +199 -0
  129. dade-0.0.1/dade/incoming/__init__.py +1 -0
  130. dade-0.0.1/dade/incoming/__main__.py +6 -0
  131. dade-0.0.1/dade/incoming/commands/__init__.py +1 -0
  132. dade-0.0.1/dade/incoming/commands/extract_pvr_pack.py +38 -0
  133. dade-0.0.1/dade/incoming/commands/ian2obj.py +62 -0
  134. dade-0.0.1/dade/incoming/commands/utils.py +12 -0
  135. dade-0.0.1/dade/incoming/converters/__init__.py +7 -0
  136. dade-0.0.1/dade/incoming/converters/_base.py +18 -0
  137. dade-0.0.1/dade/incoming/converters/audio.py +68 -0
  138. dade-0.0.1/dade/incoming/converters/data.py +119 -0
  139. dade-0.0.1/dade/incoming/converters/images.py +162 -0
  140. dade-0.0.1/dade/incoming/converters/models.py +170 -0
  141. dade-0.0.1/dade/incoming/converters/models_dc.py +232 -0
  142. dade-0.0.1/dade/incoming/converters/registry.py +37 -0
  143. dade-0.0.1/dade/incoming/converters/sound_dc.py +165 -0
  144. dade-0.0.1/dade/incoming/converters/state.py +969 -0
  145. dade-0.0.1/dade/incoming/converters/text.py +35 -0
  146. dade-0.0.1/dade/incoming/dispatch.py +180 -0
  147. dade-0.0.1/dade/incoming/main.py +109 -0
  148. dade-0.0.1/dade/incoming/pvrpack.py +87 -0
  149. dade-0.0.1/dade/incoming/py.typed +0 -0
  150. dade-0.0.1/dade/incoming/sources.py +130 -0
  151. dade-0.0.1/dade/incoming/test_utils.py +216 -0
  152. dade-0.0.1/dade/incoming/textures.py +175 -0
  153. dade-0.0.1/dade/incoming/tools.py +108 -0
  154. dade-0.0.1/dade/incoming/typing.py +6 -0
  155. dade-0.0.1/dade/jubeatplus/__init__.py +33 -0
  156. dade-0.0.1/dade/jubeatplus/archives.py +190 -0
  157. dade-0.0.1/dade/jubeatplus/audio.py +17 -0
  158. dade-0.0.1/dade/jubeatplus/chart.py +162 -0
  159. dade-0.0.1/dade/jubeatplus/cipher.py +169 -0
  160. dade-0.0.1/dade/jubeatplus/commands/__init__.py +6 -0
  161. dade-0.0.1/dade/jubeatplus/commands/unpack.py +80 -0
  162. dade-0.0.1/dade/jubeatplus/images.py +60 -0
  163. dade-0.0.1/dade/jubeatplus/main.py +22 -0
  164. dade-0.0.1/dade/jubeatplus/pipeline.py +324 -0
  165. dade-0.0.1/dade/jubeatplus/plists.py +89 -0
  166. dade-0.0.1/dade/jubeatplus/typing.py +78 -0
  167. dade-0.0.1/dade/main.py +101 -0
  168. dade-0.0.1/dade/marmalade/__init__.py +30 -0
  169. dade-0.0.1/dade/marmalade/__main__.py +6 -0
  170. dade-0.0.1/dade/marmalade/commands/__init__.py +1 -0
  171. dade-0.0.1/dade/marmalade/commands/extract_dz.py +47 -0
  172. dade-0.0.1/dade/marmalade/commands/extract_group.py +48 -0
  173. dade-0.0.1/dade/marmalade/commands/utils.py +22 -0
  174. dade-0.0.1/dade/marmalade/convert.py +148 -0
  175. dade-0.0.1/dade/marmalade/derbh.py +339 -0
  176. dade-0.0.1/dade/marmalade/font.py +126 -0
  177. dade-0.0.1/dade/marmalade/hashstring.py +40 -0
  178. dade-0.0.1/dade/marmalade/main.py +24 -0
  179. dade-0.0.1/dade/marmalade/material.py +67 -0
  180. dade-0.0.1/dade/marmalade/model.py +136 -0
  181. dade-0.0.1/dade/marmalade/resgroup.py +167 -0
  182. dade-0.0.1/dade/marmalade/test_utils.py +243 -0
  183. dade-0.0.1/dade/marmalade/texture.py +76 -0
  184. dade-0.0.1/dade/marmalade/typing.py +39 -0
  185. dade-0.0.1/dade/marmalade/viewer.py +381 -0
  186. dade-0.0.1/dade/misc/__init__.py +34 -0
  187. dade-0.0.1/dade/misc/certificate.py +443 -0
  188. dade-0.0.1/dade/misc/commands/__init__.py +9 -0
  189. dade-0.0.1/dade/misc/commands/coredata.py +50 -0
  190. dade-0.0.1/dade/misc/commands/macho.py +48 -0
  191. dade-0.0.1/dade/misc/commands/sc_info.py +80 -0
  192. dade-0.0.1/dade/misc/commands/strings.py +38 -0
  193. dade-0.0.1/dade/misc/commands/utils.py +30 -0
  194. dade-0.0.1/dade/misc/coredata.py +882 -0
  195. dade-0.0.1/dade/misc/macho.py +356 -0
  196. dade-0.0.1/dade/misc/main.py +28 -0
  197. dade-0.0.1/dade/misc/sc_info.py +2350 -0
  198. dade-0.0.1/dade/misc/strings.py +92 -0
  199. dade-0.0.1/dade/misc/typing.py +73 -0
  200. dade-0.0.1/dade/monopoly08/__init__.py +2 -0
  201. dade-0.0.1/dade/monopoly08/__main__.py +6 -0
  202. dade-0.0.1/dade/monopoly08/audio.py +999 -0
  203. dade-0.0.1/dade/monopoly08/bigfile.py +142 -0
  204. dade-0.0.1/dade/monopoly08/detect.py +99 -0
  205. dade-0.0.1/dade/monopoly08/images.py +1389 -0
  206. dade-0.0.1/dade/monopoly08/main.py +38 -0
  207. dade-0.0.1/dade/monopoly08/meshes.py +537 -0
  208. dade-0.0.1/dade/monopoly08/namehash.py +87 -0
  209. dade-0.0.1/dade/monopoly08/packs.py +281 -0
  210. dade-0.0.1/dade/monopoly08/pipeline.py +153 -0
  211. dade-0.0.1/dade/monopoly08/refpack.py +134 -0
  212. dade-0.0.1/dade/monopoly08/structured.py +1078 -0
  213. dade-0.0.1/dade/monopoly08/typing.py +18 -0
  214. dade-0.0.1/dade/py.typed +0 -0
  215. dade-0.0.1/dade/rbplus/__init__.py +31 -0
  216. dade-0.0.1/dade/rbplus/archive.py +161 -0
  217. dade-0.0.1/dade/rbplus/chart.py +265 -0
  218. dade-0.0.1/dade/rbplus/cipher.py +126 -0
  219. dade-0.0.1/dade/rbplus/commands/__init__.py +8 -0
  220. dade-0.0.1/dade/rbplus/commands/dump_chart.py +182 -0
  221. dade-0.0.1/dade/rbplus/commands/extract_assets.py +73 -0
  222. dade-0.0.1/dade/rbplus/commands/unpack.py +108 -0
  223. dade-0.0.1/dade/rbplus/main.py +26 -0
  224. dade-0.0.1/dade/rbplus/package.py +359 -0
  225. dade-0.0.1/dade/rbplus/pipeline.py +512 -0
  226. dade-0.0.1/dade/rbplus/render.py +982 -0
  227. dade-0.0.1/dade/rbplus/typing.py +154 -0
  228. dade-0.0.1/dade/rhythmin/__init__.py +43 -0
  229. dade-0.0.1/dade/rhythmin/aep.py +656 -0
  230. dade-0.0.1/dade/rhythmin/bfcodec.py +94 -0
  231. dade-0.0.1/dade/rhythmin/chara.py +89 -0
  232. dade-0.0.1/dade/rhythmin/commands/__init__.py +10 -0
  233. dade-0.0.1/dade/rhythmin/commands/dump_chara.py +41 -0
  234. dade-0.0.1/dade/rhythmin/commands/dump_idx.py +143 -0
  235. dade-0.0.1/dade/rhythmin/commands/dump_map.py +56 -0
  236. dade-0.0.1/dade/rhythmin/commands/dump_sheet.py +176 -0
  237. dade-0.0.1/dade/rhythmin/commands/extract_dialogue.py +60 -0
  238. dade-0.0.1/dade/rhythmin/commands/utils.py +44 -0
  239. dade-0.0.1/dade/rhythmin/dialogue.py +332 -0
  240. dade-0.0.1/dade/rhythmin/main.py +30 -0
  241. dade-0.0.1/dade/rhythmin/render.py +15 -0
  242. dade-0.0.1/dade/rhythmin/sheet.py +1198 -0
  243. dade-0.0.1/dade/rhythmin/treasure_map.py +562 -0
  244. dade-0.0.1/dade/thps2pc/__init__.py +28 -0
  245. dade-0.0.1/dade/thps2pc/__main__.py +6 -0
  246. dade-0.0.1/dade/thps2pc/analysis.py +143 -0
  247. dade-0.0.1/dade/thps2pc/commands/__init__.py +1 -0
  248. dade-0.0.1/dade/thps2pc/commands/convert_scene.py +144 -0
  249. dade-0.0.1/dade/thps2pc/commands/decode_textures.py +87 -0
  250. dade-0.0.1/dade/thps2pc/commands/dump_descriptors.py +36 -0
  251. dade-0.0.1/dade/thps2pc/commands/psx_info.py +27 -0
  252. dade-0.0.1/dade/thps2pc/commands/render.py +295 -0
  253. dade-0.0.1/dade/thps2pc/commands/unpack_pkr.py +128 -0
  254. dade-0.0.1/dade/thps2pc/commands/utils.py +161 -0
  255. dade-0.0.1/dade/thps2pc/imagemagick.py +136 -0
  256. dade-0.0.1/dade/thps2pc/main.py +36 -0
  257. dade-0.0.1/dade/thps2pc/mesh.py +195 -0
  258. dade-0.0.1/dade/thps2pc/pkr.py +346 -0
  259. dade-0.0.1/dade/thps2pc/psx.py +414 -0
  260. dade-0.0.1/dade/thps2pc/raster.py +215 -0
  261. dade-0.0.1/dade/thps2pc/render.py +350 -0
  262. dade-0.0.1/dade/thps2pc/test_utils.py +302 -0
  263. dade-0.0.1/dade/thps2pc/textures.py +250 -0
  264. dade-0.0.1/dade/thps2pc/typing.py +56 -0
  265. dade-0.0.1/dade/xg2/__init__.py +23 -0
  266. dade-0.0.1/dade/xg2/__main__.py +6 -0
  267. dade-0.0.1/dade/xg2/albank.py +205 -0
  268. dade-0.0.1/dade/xg2/alcseq.py +242 -0
  269. dade-0.0.1/dade/xg2/archive.py +231 -0
  270. dade-0.0.1/dade/xg2/bmc.py +88 -0
  271. dade-0.0.1/dade/xg2/displaylist.py +257 -0
  272. dade-0.0.1/dade/xg2/extract_pc.py +186 -0
  273. dade-0.0.1/dade/xg2/extract_xg1.py +406 -0
  274. dade-0.0.1/dade/xg2/extract_xg2.py +308 -0
  275. dade-0.0.1/dade/xg2/fluidsynth.py +80 -0
  276. dade-0.0.1/dade/xg2/images.py +253 -0
  277. dade-0.0.1/dade/xg2/lzhuf.py +61 -0
  278. dade-0.0.1/dade/xg2/main.py +347 -0
  279. dade-0.0.1/dade/xg2/mfs.py +144 -0
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dade-0.0.1/.gitignore ADDED
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+ *.cl
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+ *.kate-swp
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+ *.log
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+ *~
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+ .*.swp
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+ .*_cache/
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+ .DS_Store*
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+ .coverage
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+ .cspellcache
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+ .directory
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+ .pnp.*
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+ /.bash_profile
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+ /.bashrc
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+ /.claude/auto-continue.md
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+ /.claude/commands
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+ /.claude/hooks
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+ /.claude/hooks/inject-standing-instructions.sh
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+ /.claude/hooks/log-stop-failure.sh
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+ /.claude/hooks/remind-on-prompt.sh
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+ /.claude/quota-blocked.json
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+ /.claude/session-recover.js
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+ /.claude/settings.example.json
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+ /.claude/settings.local.json
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+ /.claude/standing-instructions.md
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+ /.claude/statusline-quota-cache.sh
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+ /.claude/stop-failure-events.jsonl
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+ /.gitconfig
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+ /.gitmodules
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+ /.idea
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+ /.mcp.json
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+ /.profile
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+ /.ripgreprc
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+ /.sbclaude-venv/
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+ /.venv/
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+ /.wiswa-ci/
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+ /.yarn/install-state.gz
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+ /.zprofile
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+ /.zshrc
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+ /HANDOFF.md
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+ /build/
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+ /dist/
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+ /docs/_build/
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+ /man/_static/
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+ /mypy-report*/
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+ /session-recover.yaml
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+ __pycache__/
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+ cobertura.xml
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+ coverage.xml
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+ htmlcov/
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+ mypy-report.xml
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+ node_modules/
dade-0.0.1/LICENSE.txt ADDED
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+ The MIT License (MIT)
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+
3
+ Copyright (c) 2026 dade authors
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+
5
+ Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
6
+ associated documentation files (the "Software"), to deal in the Software without restriction,
7
+ including without limitation the rights to use, copy, modify, merge, publish, distribute,
8
+ sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
9
+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all copies or
12
+ substantial portions of the Software.
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+
14
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
15
+ NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
16
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
17
+ DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT
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+ OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
dade-0.0.1/PKG-INFO ADDED
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+ Metadata-Version: 2.5
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+ Name: dade
3
+ Version: 0.0.1
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+ Summary: Extract and convert assets from a collection of PC and console video games.
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+ Project-URL: Issues, https://github.com/Tatsh/dade/issues
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+ Project-URL: documentation, https://dade.readthedocs.org
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+ Project-URL: homepage, https://tatsh.github.io/dade/
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+ Project-URL: repository, https://github.com/Tatsh/dade
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+ Author-email: Andrew Udvare <audvare@gmail.com>
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+ License-Expression: MIT
11
+ License-File: LICENSE.txt
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+ Keywords: acclaim,activision,amplitude,bit192labs,bitrock,dreamcast,extractor,extreme-g,harmonix,incoming,installbuilder,interplay,interstate 76,interstate 82,marmalade,monopoly,neversoft,rage software,tone sphere,tony hawk
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+ Classifier: Development Status :: 4 - Beta
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+ Classifier: Intended Audience :: Developers
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+ Classifier: Programming Language :: Python
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+ Classifier: Programming Language :: Python :: 3.10
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+ Classifier: Programming Language :: Python :: 3.11
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+ Classifier: Programming Language :: Python :: 3.12
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+ Classifier: Programming Language :: Python :: 3.13
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+ Classifier: Programming Language :: Python :: 3.14
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+ Classifier: Typing :: Typed
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+ Requires-Python: <4.0,>=3.10
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+ Requires-Dist: anyio>=4.14.2
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+ Requires-Dist: bascom>=0.2.0
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+ Requires-Dist: click>=8.4.2
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+ Requires-Dist: cryptography<49; sys_platform == 'darwin' and platform_machine == 'x86_64'
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+ Requires-Dist: cryptography>=50.0.0; sys_platform != 'darwin' or platform_machine != 'x86_64'
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+ Requires-Dist: jinja2>=3.1.6
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+ Requires-Dist: mido>=1.3.3
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+ Requires-Dist: numpy<=2.2.6; platform_machine != 'ARM64' or sys_platform != 'win32' or python_version < '3.11'
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+ Requires-Dist: numpy>=2.3; platform_machine == 'ARM64' and sys_platform == 'win32' and python_version >= '3.11'
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+ Requires-Dist: pillow>=12.3.0
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+ Requires-Dist: rich>=15.0.0
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+ Requires-Dist: typing-extensions>=4.16.0
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+ Provides-Extra: cuda
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+ Requires-Dist: cupy-cuda12x>=13.0.0; extra == 'cuda'
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+ Provides-Extra: lzham
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+ Requires-Dist: pylzham>=0.1.3; extra == 'lzham'
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+ Provides-Extra: opencl
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+ Requires-Dist: pyopencl>=2024.1; extra == 'opencl'
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+ Description-Content-Type: text/markdown
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+
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+ # dade
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+
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+ <!-- WISWA-GENERATED-README:START -->
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+
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+ [![Python versions](https://img.shields.io/pypi/pyversions/dade.svg?color=blue&logo=python&logoColor=white)](https://www.python.org/)
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+ [![PyPI - Version](https://img.shields.io/pypi/v/dade)](https://pypi.org/project/dade/)
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+ [![GitHub tag (with filter)](https://img.shields.io/github/v/tag/Tatsh/dade)](https://github.com/Tatsh/dade/tags)
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+ [![License](https://img.shields.io/github/license/Tatsh/dade)](https://github.com/Tatsh/dade/blob/master/LICENSE.txt)
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+ [![GitHub commits since latest release (by SemVer including pre-releases)](https://img.shields.io/github/commits-since/Tatsh/dade/v0.0.1/master)](https://github.com/Tatsh/dade/compare/v0.0.1...master)
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+
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+ <!-- WISWA-GENERATED-README:STOP -->
75
+
76
+ **Dade** (Decompress, Analyse, Decode, Export) is a single package that bundles a collection of
77
+ asset extractors and converters for a set of PC and console video games. Each game is a sub-command
78
+ of one `dade` command, so every tool is invoked the same way:
79
+
80
+ ```shell
81
+ dade <game> <subcommand> [ARGS]
82
+ ```
83
+
84
+ Run `dade --help` to list the games, and `dade <game> --help` to list a game's subcommands.
85
+
86
+ ## Games
87
+
88
+ | Sub-command | Game(s) | Publisher / developer |
89
+ | ----------------- | ------------------------------------------- | ----------------------------- |
90
+ | `dade amplitude` | _Amplitude_ (PS2) | Harmonix |
91
+ | `dade bit192` | _Tone Sphere_ | bit192labs |
92
+ | `dade bitrock` | BitRock / InstallBuilder installers | BitRock / VMware |
93
+ | `dade frequency` | _FreQuency_ (PS2) | Harmonix |
94
+ | `dade i76` | _Interstate '76_ and _Interstate '82_ | Activision |
95
+ | `dade incoming` | _Incoming_ (PC and Dreamcast) | Rage Software / Interplay |
96
+ | `dade jubeatplus` | _jubeat plus_ (iOS) | Konami |
97
+ | `dade marmalade` | Any Marmalade SDK title (Derbh, IwResGroup) | Marmalade / Ideaworks |
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+ | `dade misc` | Formats belonging to no single game | — |
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+ | `dade monopoly08` | _Monopoly_ (2008, multi-platform) | Electronic Arts |
100
+ | `dade rbplus` | _REFLEC BEAT plus_ (iOS) | Konami |
101
+ | `dade rhythmin` | _pop'n rhythmin_ (iOS) | Konami |
102
+ | `dade thps2pc` | _Tony Hawk's Pro Skater 2_ (PC) | Neversoft / Activision |
103
+ | `dade xg2` | _Extreme-G_ and _Extreme-G 2_ (N64 and PC) | Probe Entertainment / Acclaim |
104
+
105
+ ## Installation
106
+
107
+ ```shell
108
+ pip install dade
109
+ ```
110
+
111
+ ## Incoming
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+
113
+ ```shell
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+ dade incoming extract --output OUTPUT_DIR SOURCE
115
+ ```
116
+
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+ `SOURCE` may be a PC disc directory or ISO containing `DATA1.CAB` (or the `DATA1.CAB` itself), a
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+ Dreamcast `.gdi` file, or a directory of already extracted PC or GD-ROM content. Recognised assets
119
+ are converted (PVR and PPM to PNG, IAN and `*_M.BIN` to OBJ and MTL, terrain, saves, and `.ctl` to
120
+ JSON, CDDA `.raw` and `.OSB` to WAV, Shift-JIS or ISO-8859-15 `.TXT` to UTF-8) and every other file
121
+ is copied verbatim. The source is never modified.
122
+
123
+ An installed copy works as the source too — point at the game's directory, such as the
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+ `Incoming 3DFX` folder of the
125
+ [Zoom Platform _Incoming Trilogy_](https://www.zoom-platform.com/product/incoming-trilogy)
126
+ (`…/Incoming Trilogy/Incoming 3DFX`). The _Incoming 3DFX_, _Incoming USA_, and _Incoming Subversion_
127
+ (an expansion pack) titles share the original engine and are supported; _Incoming Forces_ is not
128
+ supported.
129
+
130
+ Pass `--gdiextract-path`, `--spvr2png-path`, or `--unshield-path` to point at the native tools when
131
+ they are not on `PATH`, `-j`/`--jobs` to set the number of concurrent conversion jobs (defaults to
132
+ the CPU count), and `--debug` for verbose logging.
133
+
134
+ Two further subcommands convert a single asset without mirroring a whole source tree:
135
+
136
+ - `dade incoming ian2obj MODEL OUTDIR` — convert one model to Wavefront OBJ and MTL. Both the PC
137
+ `.ian` mesh and the Dreamcast `*_M.BIN` model pack are accepted (the format is detected from the
138
+ file name); a Dreamcast pack needs its matching `*_ML.BIN` index beside it and yields one OBJ and
139
+ MTL per object. The texture is resolved from the game root, auto-detected from `MODEL` or set with
140
+ `--game-root`, unless `--no-texture` is given.
141
+ - `dade incoming extract-pvr-pack PACK OUTDIR` — unpack a Dreamcast `*_T.PVR` texture pack,
142
+ writing each texture as a separate `.pvr` file, or as a PNG with `--png` (which requires
143
+ `spvr2png`).
144
+
145
+ ### Native tools
146
+
147
+ Some Incoming conversions shell out to native helpers, which must be on `PATH` or supplied with the
148
+ matching `--*-path` option:
149
+
150
+ - [7z](https://www.7-zip.org/) — extracts `DATA1.CAB` from a PC ISO (used when `isodump` is absent).
151
+ - [gdiextract](https://github.com/MachXNU/gdiextract) — extracts the ISO 9660 file system from a
152
+ Dreamcast GDI.
153
+ - [isodump](https://sourceforge.net/projects/cdrtools/) — extracts `DATA1.CAB` from a PC ISO.
154
+ - [spvr2png](https://github.com/nextgeniuspro/spvr2png) — converts Sega Dreamcast PVR images to PNG.
155
+ - [unshield](https://github.com/twogood/unshield) — unpacks the InstallShield `DATA1.CAB` cabinet on
156
+ the PC disc.
157
+
158
+ ## Amplitude and FreQuency
159
+
160
+ ```shell
161
+ dade amplitude unpack DISC -o OUT
162
+ dade frequency unpack DISC -o OUT
163
+ ```
164
+
165
+ _Amplitude_ and _FreQuency_ (Harmonix) share one PS2 engine but are separate commands, one per game.
166
+ Point either at its disc directory (`DISC`): every ARK is unpacked mirroring its location, disc
167
+ streaming songs are converted to WAV, and assets are converted in place (bitmaps to PNG, DataArray
168
+ to JSON, Milo scenes to object folders, meshes to OBJ, audio to WAV). The output directory defaults
169
+ to the current directory; set it with `-o`/`--output-dir`.
170
+
171
+ ## Tone Sphere
172
+
173
+ ```shell
174
+ dade bit192 extract "Tone Sphere.xapk" -o out/
175
+ dade bit192 decrypt-cz gamedata_sub.cz gamedata_sub.dz
176
+ dade bit192 save …
177
+ ```
178
+
179
+ Tools for the [bit192labs](https://bit192.com/) rhythm game _Tone Sphere_: `.cz` decryption, full
180
+ asset extraction, and `save.bin` editing. This is the game-specific layer on top of the generic
181
+ Marmalade support in `dade marmalade`.
182
+
183
+ ## Marmalade SDK
184
+
185
+ ```shell
186
+ dade marmalade extract-dz ARCHIVE.dz OUTDIR
187
+ dade marmalade extract-group RESOURCES.group.bin OUTDIR
188
+ ```
189
+
190
+ Unpack and decode assets built with the Marmalade SDK: Derbh (`.dz`) archives, IwResGroup
191
+ (`.group.bin`) resources, and `CIwTexture`, `CIwGxFont`, `CIwMaterial`, and `CIwModel` resources to
192
+ PNG, JSON, and Wavefront OBJ.
193
+
194
+ ## BitRock / InstallBuilder
195
+
196
+ ```shell
197
+ dade bitrock extract INSTALLER OUTDIR
198
+ dade bitrock crack INSTALLER
199
+ ```
200
+
201
+ Extract (and, for encrypted installers, brute-force the password of) BitRock / InstallBuilder
202
+ installers. Optional `cuda` and `opencl` extras accelerate password cracking on a GPU.
203
+
204
+ ## Monopoly 2008
205
+
206
+ ```shell
207
+ dade monopoly08 extract ROOT
208
+ ```
209
+
210
+ Unpack and convert an extracted _Monopoly_ (2008, Electronic Arts) disc for Xbox 360, PS3, PS2, or
211
+ Wii. The platform is auto-detected and every output is written next to its source inside `ROOT`.
212
+
213
+ ## jubeat plus
214
+
215
+ ```shell
216
+ dade jubeatplus unpack Jubeat.ipa -o out/
217
+ ```
218
+
219
+ Convert a whole _jubeat plus_ (`jp.konami.jubeatplus`) download to formats that open outside iOS.
220
+ `SOURCE` may be an `.ipa`, the `.app` bundle, the `Payload` directory, or a directory holding
221
+ `Payload`; it is only read, and the converted bundle is written under `-o`/`--output-dir` into a
222
+ directory named after it.
223
+
224
+ Every encrypted asset uses the same Blowfish variant as `dade rhythmin`, differing only in the
225
+ key. There are seven, each the MD5 of a passphrase the binary assembles on the stack so it never
226
+ appears whole in the executable; two of them carry the shipped assets.
227
+
228
+ | Input | Output | Notes |
229
+ | ------------------------------- | ------------------- | -------------------------------------------------------------------------------------------------------------------------------- |
230
+ | `.png` | `.png` | Apple-optimised (`CgBI`); rewritten by `pngdefry`. |
231
+ | `.tex` | `.png` | Enciphered, a four-byte header, then an Apple-optimised PNG. |
232
+ | `.caf` | `.wav` | Rewrapped by `ffmpeg`; the samples are copied, not re-encoded. |
233
+ | `.jbt` | a directory | One tune: metadata, artwork, title plates, three charts, and two audio streams, all enciphered, with an MD5 of the ZIP after it. |
234
+ | `.zip` | a directory | Marker, hold-marker, and share images; enciphered entries with the header, plain ones left alone. |
235
+ | `seq_bas`, `seq_adv`, `seq_ext` | `.json` | Note charts: header, music bar, and every event with its panel, hold length, tempo, and time. |
236
+ | `.plist`, `.xcent` | `.json` | Data values are reported as hex; the two that are enciphered URLs are decoded as well. |
237
+ | `.strings` | `.json` | Read by the `dade misc strings` parser. |
238
+ | `.mom`, `.cdm` | `.json` | Read by the `dade misc coredata` parser. |
239
+ | `SC_Info` | `SC_Info.json` | Read by the `dade misc sc-info` parser, and written only when the directory still holds records. |
240
+ | the executable | `<name>.macho.json` | Read by the `dade misc macho` reader. |
241
+
242
+ Every other file is copied unchanged, so the output is a complete bundle rather than a selection.
243
+ Nothing is decrypted beyond the game's own asset cipher: an App Store executable stays enciphered,
244
+ and its `LC_ENCRYPTION_INFO` command says so.
245
+
246
+ `pngdefry` and `ffmpeg` must be on `PATH` or given with `--pngdefry-path` and `--ffmpeg-path`. Pass
247
+ `--no-png` or `--no-audio` to skip either conversion and copy those files instead, `-j`/`--jobs` to
248
+ set the number of concurrent conversion jobs (defaults to the CPU count), and `--debug` for verbose
249
+ logging.
250
+
251
+ ## REFLEC BEAT plus
252
+
253
+ ```shell
254
+ dade rbplus unpack "REFLEC BEAT plus.app" -o out/
255
+ dade rbplus extract-assets iPhone@2x.zip -o out/
256
+ dade rbplus dump-chart 100000109.rb har --image chart.png
257
+ ```
258
+
259
+ Convert a whole _REFLEC BEAT plus_ (`jp.konami.reflecbeatplus`) download to formats that open
260
+ outside iOS. `SOURCE` may be an `.ipa`, the `.app` bundle, the `Payload` directory, or a directory
261
+ holding `Payload`; it is only read, and the converted bundle is written under `-o`/`--output-dir`
262
+ into a directory named after it.
263
+
264
+ A tune ships as a `%09d.rb` package: an ordinary ZIP whose every entry is enciphered with the same
265
+ Blowfish variant as `dade rhythmin` and `dade jubeatplus`, differing only in the key. There are two
266
+ keys, neither of which appears in the executable as a passphrase: each is stored with every byte
267
+ reduced by its own index, so adding the index back yields `Konami ReflecBeat For iOS.` and
268
+ `Konami ReflecBeatplus.`, whose MD5s are the keys. A package does not record which one it uses, so
269
+ the first is tried and the second used when the metadata does not parse.
270
+
271
+ | Input | Output | Notes |
272
+ | ------------------------------------ | ---------------- | ------------------------------------------------------------------------------------------ |
273
+ | `.rb` | a directory | One tune: metadata, artwork, title and artist strips, three charts, and two audio streams. |
274
+ | ↳ `info` | `.json` | Title and artist with their readings, the three levels, and the tempo range. |
275
+ | ↳ `artwork`, `title_*`, `artist_*` | `.png` | Apple-optimised (`CgBI`); rewritten by `pngdefry`. Each also ships at `2x`. |
276
+ | ↳ `note_bas`, `note_med`, `note_har` | `.json` + `.png` | RBFF charts, as data and as a rendered strip image. |
277
+ | ↳ `bgm`, `pre` | `.m4a` | Already a portable container, so written out rather than transcoded. |
278
+ | `.png` | `.png` | Apple-optimised; rewritten by `pngdefry`. |
279
+ | `.caf` | `.wav` | Rewrapped by `ffmpeg`; the samples are copied, not re-encoded. |
280
+ | `.m4a` | `.m4a` | Copied. |
281
+ | `.plist`, `.xcent` | `.json` | Read by the `dade misc` property list reader. |
282
+ | `.strings` | `.json` | Read by the `dade misc strings` parser. |
283
+ | `.mom` | `.json` | Read by the `dade misc coredata` parser. |
284
+ | `SC_Info` | `SC_Info.json` | Read by the `dade misc sc-info` parser. |
285
+
286
+ Mach-O images are the one thing left behind entirely: neither the executable nor the debug copy
287
+ under `.dSYM` is read, converted, or copied. Every other file is copied unchanged, so the output is
288
+ a complete bundle rather than a selection.
289
+
290
+ A chart is drawn as a strip. _REFLEC BEAT_ is a versus game, and the two sides are separate sets of
291
+ notes rather than one set divided, so each is drawn as a panel of its own — side 0 (pink) on the
292
+ left, side 1 (blue) on the right — and counted on its own.
293
+
294
+ Whether a note's lane is drawn from the chart or invented depends on its route selector. One naming
295
+ a lane, 0 to 6, comes straight down into that lane and no randomness touches it: that is every
296
+ slide and every vertical note. One naming 7, 8, or 9 is aimed at one of the three alternative
297
+ targets, which sit beyond the seven lanes. Only a note naming nothing is laid out at run time, from
298
+ a generator seeded with `rand()` when play starts, so that part of a chart falls differently on
299
+ every play. Those notes are laid out here from a seed, fresh on each run unless `--seed` pins one,
300
+ under the engine's two rules: a chain member inherits the lane of the segment before it, so a chain
301
+ runs straight up a single lane, and notes one side strikes together cannot share a lane, so they
302
+ take neighbouring ones. A hold keeps its lane until it is released.
303
+
304
+ Time runs upward, the way the notes fall, wrapped into columns and ruled on every quarter note when
305
+ the tune's tempo is known. A hold extends as a bar to the moment it is released, a note aimed at an
306
+ alternative target is green, one that travels to the other side to be swiped back is half gold, a
307
+ vertical note carries a V, each note of a chain is joined to the next by a line, a slide draws the
308
+ track the finger takes from the note across to each of its waypoints, and a speed change rules its
309
+ column across. Every image carries a drawn legend saying so.
310
+
311
+ `--speed`, from 1.0 to 2.0 as the game offers it, spreads the notes further apart without changing
312
+ how much time a column holds. `--scale`, from 1.0 to 3.0, writes the image larger for a display
313
+ that would otherwise have to enlarge it.
314
+
315
+ `dade rbplus dump-chart` also reads one note chart from a file of its own, either as the package
316
+ stores it or already deciphered, in which case the difficulty is taken from the file name when it
317
+ says one and must be named otherwise. `--key` and `--iv`, both hex, read a chart enciphered under
318
+ neither of the game's keys.
319
+
320
+ `dade rbplus extract-assets` unpacks one of the three texture archives the game downloads (`iPad`,
321
+ `iPad2x`, and `iPhone@2x`), each holding a little over two thousand PNGs under ZipCrypto. The
322
+ archive's own index, a second encrypted ZIP stored as its `list` entry, is written out as
323
+ `manifest.json`. Each texture is examined and only the Apple-optimised ones go through `pngdefry`.
324
+
325
+ `pngdefry` and `ffmpeg` must be on `PATH` or given with `--pngdefry-path` and `--ffmpeg-path`. Pass
326
+ `--no-png`, `--no-audio`, or `--no-images` to skip a conversion, `-j`/`--jobs` to set the number of
327
+ concurrent jobs (defaults to the CPU count), and `--debug` for verbose logging.
328
+
329
+ ## pop'n rhythmin
330
+
331
+ ```shell
332
+ dade rhythmin dump-chara chara001.chr
333
+ dade rhythmin dump-idx music_select.idx
334
+ dade rhythmin dump-map map_042.map
335
+ dade rhythmin dump-sheet 000000007.orb n
336
+ dade rhythmin extract-dialogue pools.inc --binary PopnRhythmin
337
+ ```
338
+
339
+ Decrypt and decode the data files of the Konami iOS rhythm game _pop'n rhythmin_. Every encrypted
340
+ file uses `BFCodec`, which is Blowfish with one deviation in its F function; the key is derived
341
+ from a constant in the binary, so nothing needs to be supplied. Each `dump-*` subcommand writes
342
+ JSON to standard output:
343
+
344
+ - `dump-chara` — downloaded `chara_%03d.chr` character data.
345
+ - `dump-idx` — AEP `.idx` animation indexes, with sprite records, layer chains, and decoded
346
+ position and colour channels. `--names`, `--layer NAME`, and `--find NAME` narrow the output.
347
+ - `dump-map` — sugoroku `map_%03d.map` boards. `--ascii` prints a text board and `--image OUT.png`
348
+ renders a pictorial one.
349
+ - `dump-sheet` — note charts from a `.orb` or `.acv` song package, given the difficulty suffix
350
+ (`es`, `n`, `h`, or `ex`). `--summary` drops the per-record list, `--raw` writes the decrypted
351
+ bytes, and `--image OUT.png` renders a DDR-style strip chart.
352
+ - `extract-dialogue` — the sugoroku board dialogue pools inside a 32-bit app binary, as either the
353
+ compiled-in C header or the runtime binary asset. The dialogue is copyrighted game content and is
354
+ not shipped here; without `--binary` the tables are written out empty.
355
+
356
+ ## Miscellaneous
357
+
358
+ ```shell
359
+ dade misc coredata MODEL
360
+ dade misc macho dump BINARY
361
+ dade misc sc-info dump PATH
362
+ dade misc strings STRINGS
363
+ ```
364
+
365
+ Converters and readers for platform-level formats that belong to no single game. `coredata`
366
+ deserialises a compiled Core Data model — a `.cdm` mapping model or a `.mom` managed object model —
367
+ to JSON, optionally dumping the raw keyed archive (`--archive`) or emitting the SQLite script the
368
+ migration amounts to (`--sql`, with `--mom` supplying the destination model's column types).
369
+ `strings` reads an Xcode `.strings` localisation table in either the compiled binary plist form or
370
+ the old-style text form and writes it as JSON.
371
+
372
+ `macho dump` writes the properties of a Mach-O executable as JSON: the header and its flags, the
373
+ segments and their sections, the libraries it links (weakly or otherwise), its UUID and source
374
+ version, the minimum OS it declares, the entitlements inside its code signature, and, for an image
375
+ bought from the App Store, the `LC_ENCRYPTION_INFO` command that says its text is still enciphered.
376
+ `BINARY` may be an application's executable, a framework, or a dynamic library, thin or universal;
377
+ every architecture slice is read. Nothing is decrypted and no code is disassembled.
378
+
379
+ `sc-info dump` describes the `SC_Info` directory an App Store download carries beside its encrypted
380
+ executable:
381
+
382
+ - the store item ID and, given a storefront, the App Store link;
383
+ - the `Manifest.plist`;
384
+ - the `.sinf` purchase record — buying account, purchase and transaction times, initialisation
385
+ vector, the `righ` tag block with all eight tags named (the store item, the vendor, the tool that
386
+ built it, and the rest), and the atom tree with every leaf's value decoded;
387
+ - the `.supf` and `.supp` supplements, each broken into its length-prefixed parts, including the
388
+ two different Apple FairPlay certificates they embed (subject, issuer, validity, key, and every
389
+ extension broken out field by field);
390
+ - the `.supx` tagged entries, and cross-checks between the parts.
391
+
392
+ `PATH` may be an `.ipa`, which is read in place without being unpacked, or the `SC_Info`
393
+ directory, the `.app` bundle holding it, the `Payload` directory holding that, or a directory
394
+ holding `Payload`. `--json` prints the same information as JSON, one entry per bundle.
395
+
396
+ An `SC_Info` can hold more than one set of these files, one per executable, and every set is read.
397
+ The extra set is either architecture-specific (`BofA_armv7.sinf` beside `BofA.sinf`) or left behind
398
+ by a renamed executable, and it need not be complete — a set often has a `.supp` but no `.supf`.
399
+ The set the bundle's own executable uses is named by the manifest's `SinfPaths`, and it is reported
400
+ first.
401
+
402
+ A download often holds more than the application: an app extension under `PlugIns` and a watch app
403
+ under `Watch` each carry an `SC_Info` of their own, and every one of them is read. Narrow that with
404
+ `--main-bundle`, which keeps only the application (`Payload/<name>.app`, the only bundle at that
405
+ depth), or `--bundle NAME`, which takes a bundle named in full or by its last component such as
406
+ `NotificationService.appex`. Naming the `SC_Info` directory or one bundle directly reads that one.
407
+
408
+ The App Store link is regional wherever the storefront can be established, since a store item is
409
+ only reachable in the store it was sold in. That comes from an `iTunesMetadata.plist` beside the
410
+ bundle when there is one; otherwise pass `--region`, as in `--region jp`. Without either, the link
411
+ is written without a region, which the store resolves by the reader's own storefront.
412
+
413
+ Nothing is decrypted. The only things left whole are the signatures, the key blobs, and the
414
+ encrypted `priv` body, which are reported with their length, digest, and bytes. The report lists
415
+ the first ten `.supp` records and counts the rest; `--json` always carries all of them.
416
+
417
+ ## Extreme-G, Interstate '76, and Tony Hawk's Pro Skater 2
418
+
419
+ ```shell
420
+ dade xg2 --help
421
+ dade i76 --help
422
+ dade thps2pc --help
423
+ ```
424
+
425
+ Asset extractors and converters for _Extreme-G_ / _Extreme-G 2_ (N64 and PC), _Interstate '76_ and
426
+ _Interstate '82_, and the PC version of _Tony Hawk's Pro Skater 2_. Run each game's `--help` for its
427
+ subcommands.
428
+
429
+ ## Development
430
+
431
+ ```shell
432
+ uv sync --all-groups --all-extras
433
+ yarn install
434
+ ```
435
+
436
+ Run the formatters and checks:
437
+
438
+ ```shell
439
+ yarn format
440
+ yarn qa
441
+ ```