crystalwindow 1.4.9__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- crystalwindow-1.4.9/MANIFEST.in +2 -0
- crystalwindow-1.4.9/PKG-INFO +77 -0
- crystalwindow-1.4.9/README.md +59 -0
- crystalwindow-1.4.9/crystalwindow/Icons/default_icon.png +0 -0
- crystalwindow-1.4.9/crystalwindow.egg-info/PKG-INFO +77 -0
- crystalwindow-1.4.9/crystalwindow.egg-info/SOURCES.txt +9 -0
- crystalwindow-1.4.9/crystalwindow.egg-info/dependency_links.txt +1 -0
- crystalwindow-1.4.9/crystalwindow.egg-info/requires.txt +1 -0
- crystalwindow-1.4.9/crystalwindow.egg-info/top_level.txt +1 -0
- crystalwindow-1.4.9/setup.cfg +4 -0
- crystalwindow-1.4.9/setup.py +18 -0
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Metadata-Version: 2.4
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Name: crystalwindow
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Version: 1.4.9
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Summary: pygame but remade, easy window/player/tile handling
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Author: CrystalBallyHereXD
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Classifier: Programming Language :: Python :: 3
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Classifier: Operating System :: OS Independent
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Requires-Python: >=3.8
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Description-Content-Type: text/markdown
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Requires-Dist: pygame>=2.3.0
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Dynamic: author
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Dynamic: classifier
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Dynamic: description
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Dynamic: description-content-type
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Dynamic: requires-dist
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Dynamic: requires-python
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Dynamic: summary
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🧊 CrystalWindow (Single-File Edition)
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A tiny but mighty Pygame framework that gives u a full window system, rendering, and GUI power — all packed into one file.
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No setup pain. No folder chaos. Just import, and boom 💥, instant window.
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🚀 Quick Start
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pip install crystalwindow
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Then in ur Python script:
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from CrystalWindow import Window
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# create window
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win = Window(800, 600, "My Cool Game")
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# main loop
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while win.running:
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win.check_events()
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win.fill((0, 0, 50))
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win.update()
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🌀 That’s it. Run it, and boom — instant working window.
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🧩 Features
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✅ Built-in window manager
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✅ Built-in image & icon loader (with default base64 logo)
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✅ File-safe startup (even inside PyInstaller)
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✅ Works offline — no extra libs
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✅ Minimal and clean syntax
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💾 Default Logo
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The file includes a variable named DEFAULT_LOGO_BASE64 — a lil encoded PNG used when no icon is found.
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Use it like: Window(800, 600, "My Window", icon=MyIcon.png)
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Boom 💥 — u can show it, set it as a window icon, or meme it if u want.
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🧠Example Integration
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You can use it as part of ur project (like a game, an editor, or a tool):
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from CrystalWindow import Window
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win = Window(800, 600, "My Window", icon=MyIcon.png)
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while win.running:
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win.check_events()
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win.fill((10, 10, 20))
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win.update()
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🧊 Credits
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💻 Made by: Crystal Friendo
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🌀 Framework: CrystalWindow
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🎨 Powered by: Pygame
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✨ License: Free to use, modify, and vibe with
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@@ -0,0 +1,59 @@
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1
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+
🧊 CrystalWindow (Single-File Edition)
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2
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+
|
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3
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+
A tiny but mighty Pygame framework that gives u a full window system, rendering, and GUI power — all packed into one file.
|
|
4
|
+
No setup pain. No folder chaos. Just import, and boom 💥, instant window.
|
|
5
|
+
|
|
6
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+
🚀 Quick Start
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7
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pip install crystalwindow
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8
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+
|
|
9
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+
Then in ur Python script:
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10
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+
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11
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from CrystalWindow import Window
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12
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# create window
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win = Window(800, 600, "My Cool Game")
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# main loop
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while win.running:
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win.check_events()
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win.fill((0, 0, 50))
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win.update()
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21
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🌀 That’s it. Run it, and boom — instant working window.
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24
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+
|
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25
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+
🧩 Features
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26
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+
|
|
27
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+
✅ Built-in window manager
|
|
28
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+
✅ Built-in image & icon loader (with default base64 logo)
|
|
29
|
+
✅ File-safe startup (even inside PyInstaller)
|
|
30
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+
✅ Works offline — no extra libs
|
|
31
|
+
✅ Minimal and clean syntax
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|
32
|
+
|
|
33
|
+
💾 Default Logo
|
|
34
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+
|
|
35
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+
The file includes a variable named DEFAULT_LOGO_BASE64 — a lil encoded PNG used when no icon is found.
|
|
36
|
+
|
|
37
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+
Use it like: Window(800, 600, "My Window", icon=MyIcon.png)
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38
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+
|
|
39
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+
Boom 💥 — u can show it, set it as a window icon, or meme it if u want.
|
|
40
|
+
|
|
41
|
+
🧠 Example Integration
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42
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+
|
|
43
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+
You can use it as part of ur project (like a game, an editor, or a tool):
|
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44
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+
|
|
45
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+
from CrystalWindow import Window
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win = Window(800, 600, "My Window", icon=MyIcon.png)
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49
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while win.running:
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win.check_events()
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win.fill((10, 10, 20))
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win.update()
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53
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+
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54
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🧊 Credits
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55
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💻 Made by: Crystal Friendo
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🌀 Framework: CrystalWindow
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🎨 Powered by: Pygame
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✨ License: Free to use, modify, and vibe with
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Binary file
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@@ -0,0 +1,77 @@
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1
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Metadata-Version: 2.4
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2
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Name: crystalwindow
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3
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+
Version: 1.4.9
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4
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+
Summary: pygame but remade, easy window/player/tile handling
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5
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+
Author: CrystalBallyHereXD
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6
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Classifier: Programming Language :: Python :: 3
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7
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Classifier: Operating System :: OS Independent
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8
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Requires-Python: >=3.8
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9
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Description-Content-Type: text/markdown
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10
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Requires-Dist: pygame>=2.3.0
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11
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Dynamic: author
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12
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+
Dynamic: classifier
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13
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+
Dynamic: description
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14
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+
Dynamic: description-content-type
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15
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+
Dynamic: requires-dist
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16
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+
Dynamic: requires-python
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17
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+
Dynamic: summary
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|
18
|
+
|
|
19
|
+
🧊 CrystalWindow (Single-File Edition)
|
|
20
|
+
|
|
21
|
+
A tiny but mighty Pygame framework that gives u a full window system, rendering, and GUI power — all packed into one file.
|
|
22
|
+
No setup pain. No folder chaos. Just import, and boom 💥, instant window.
|
|
23
|
+
|
|
24
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+
🚀 Quick Start
|
|
25
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+
pip install crystalwindow
|
|
26
|
+
|
|
27
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+
Then in ur Python script:
|
|
28
|
+
|
|
29
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+
from CrystalWindow import Window
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|
30
|
+
|
|
31
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+
# create window
|
|
32
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+
win = Window(800, 600, "My Cool Game")
|
|
33
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+
|
|
34
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+
# main loop
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|
35
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+
while win.running:
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36
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+
win.check_events()
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37
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+
win.fill((0, 0, 50))
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|
38
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+
win.update()
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39
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+
|
|
40
|
+
|
|
41
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+
🌀 That’s it. Run it, and boom — instant working window.
|
|
42
|
+
|
|
43
|
+
🧩 Features
|
|
44
|
+
|
|
45
|
+
✅ Built-in window manager
|
|
46
|
+
✅ Built-in image & icon loader (with default base64 logo)
|
|
47
|
+
✅ File-safe startup (even inside PyInstaller)
|
|
48
|
+
✅ Works offline — no extra libs
|
|
49
|
+
✅ Minimal and clean syntax
|
|
50
|
+
|
|
51
|
+
💾 Default Logo
|
|
52
|
+
|
|
53
|
+
The file includes a variable named DEFAULT_LOGO_BASE64 — a lil encoded PNG used when no icon is found.
|
|
54
|
+
|
|
55
|
+
Use it like: Window(800, 600, "My Window", icon=MyIcon.png)
|
|
56
|
+
|
|
57
|
+
Boom 💥 — u can show it, set it as a window icon, or meme it if u want.
|
|
58
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+
|
|
59
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+
🧠Example Integration
|
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60
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+
|
|
61
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+
You can use it as part of ur project (like a game, an editor, or a tool):
|
|
62
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+
|
|
63
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+
from CrystalWindow import Window
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64
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+
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65
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win = Window(800, 600, "My Window", icon=MyIcon.png)
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66
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+
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67
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while win.running:
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68
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win.check_events()
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win.fill((10, 10, 20))
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70
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win.update()
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71
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+
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72
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+
🧊 Credits
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73
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+
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74
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+
💻 Made by: Crystal Friendo
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75
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+
🌀 Framework: CrystalWindow
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76
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+
🎨 Powered by: Pygame
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77
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✨ License: Free to use, modify, and vibe with
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@@ -0,0 +1,9 @@
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MANIFEST.in
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README.md
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setup.py
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crystalwindow.egg-info/PKG-INFO
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crystalwindow.egg-info/SOURCES.txt
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crystalwindow.egg-info/dependency_links.txt
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crystalwindow.egg-info/requires.txt
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crystalwindow.egg-info/top_level.txt
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crystalwindow/Icons/default_icon.png
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@@ -0,0 +1 @@
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@@ -0,0 +1 @@
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pygame>=2.3.0
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@@ -0,0 +1,18 @@
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from setuptools import setup, find_packages
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setup(
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name="crystalwindow", # this is the name ppl will pip install
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version="1.4.9", # update when u change stuff
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packages=find_packages(include=["CrystalWindow", "CrystalWindow.*"]),
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include_package_data=True,
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install_requires=["pygame>=2.3.0"], # cuz ur lib uses pygame
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author="CrystalBallyHereXD",
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description="pygame but remade, easy window/player/tile handling",
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long_description=open("README.md").read(),
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long_description_content_type="text/markdown",
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python_requires='>=3.8',
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classifiers=[
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"Programming Language :: Python :: 3",
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"Operating System :: OS Independent",
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],
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18
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)
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