coordinate-system 4.0.0__tar.gz → 4.0.1__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {coordinate_system-4.0.0/coordinate_system.egg-info → coordinate_system-4.0.1}/PKG-INFO +1 -1
- {coordinate_system-4.0.0 → coordinate_system-4.0.1}/coordinate_system/differential_geometry.py +1 -1
- {coordinate_system-4.0.0 → coordinate_system-4.0.1/coordinate_system.egg-info}/PKG-INFO +1 -1
- {coordinate_system-4.0.0 → coordinate_system-4.0.1}/coordinate_system_binding.cpp +4 -4
- {coordinate_system-4.0.0 → coordinate_system-4.0.1}/pmsys_minimal.hpp +48 -19
- {coordinate_system-4.0.0 → coordinate_system-4.0.1}/setup.py +2 -2
- {coordinate_system-4.0.0 → coordinate_system-4.0.1}/LICENSE +0 -0
- {coordinate_system-4.0.0 → coordinate_system-4.0.1}/MANIFEST.in +0 -0
- {coordinate_system-4.0.0 → coordinate_system-4.0.1}/MATHEMATICAL_FOUNDATION.md +0 -0
- {coordinate_system-4.0.0 → coordinate_system-4.0.1}/README.md +0 -0
- {coordinate_system-4.0.0 → coordinate_system-4.0.1}/coordinate_system/__init__.py +0 -0
- {coordinate_system-4.0.0 → coordinate_system-4.0.1}/coordinate_system/curvature.py +0 -0
- {coordinate_system-4.0.0 → coordinate_system-4.0.1}/coordinate_system/fourier_spectral.py +0 -0
- {coordinate_system-4.0.0 → coordinate_system-4.0.1}/coordinate_system.egg-info/SOURCES.txt +0 -0
- {coordinate_system-4.0.0 → coordinate_system-4.0.1}/coordinate_system.egg-info/dependency_links.txt +0 -0
- {coordinate_system-4.0.0 → coordinate_system-4.0.1}/coordinate_system.egg-info/not-zip-safe +0 -0
- {coordinate_system-4.0.0 → coordinate_system-4.0.1}/coordinate_system.egg-info/top_level.txt +0 -0
- {coordinate_system-4.0.0 → coordinate_system-4.0.1}/setup.cfg +0 -0
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Metadata-Version: 2.1
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Name: coordinate_system
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Version: 4.0.
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Version: 4.0.1
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Summary: High-performance 3D coordinate system library with right-handed conventions, Intrinsic Gradient Operator method for curvature computation, achieving machine-precision accuracy
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Home-page: https://github.com/panguojun/Coordinate-System
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Author: PanGuoJun
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{coordinate_system-4.0.0 → coordinate_system-4.0.1}/coordinate_system/differential_geometry.py
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@@ -6,7 +6,7 @@ This module provides tools for discrete differential geometry computations on su
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using the CORRECT Intrinsic Gradient Operator framework based on the proven algorithm.
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Key Formula:
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G_μ = (c(u+h) - c(u-h)) / (2h)
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G_μ = (c(u+h) - c(u-h)) / (2h) / c(u) then extract normal derivative using .VZ()
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Author: PanGuoJun
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Date: 2025-10-31
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Metadata-Version: 2.1
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Name: coordinate_system
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Version: 4.0.
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Version: 4.0.1
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Summary: High-performance 3D coordinate system library with right-handed conventions, Intrinsic Gradient Operator method for curvature computation, achieving machine-precision accuracy
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Home-page: https://github.com/panguojun/Coordinate-System
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Author: PanGuoJun
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@@ -361,9 +361,9 @@ PYBIND11_MODULE(coordinate_system, m) {
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.def("to_local", [](const coord3& c, const vec3& world) { return coord3_to_local(c, world); }, "Transform to local coordinates", py::arg("world"))
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// Advanced accessors
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.def("VX",
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.def("VX", static_cast<vec3(coord3::*)() const>(&coord3::VX), "Get scaled X axis")
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.def("VY", static_cast<vec3(coord3::*)() const>(&coord3::VY), "Get scaled Y axis")
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.def("VZ", static_cast<vec3(coord3::*)() const>(&coord3::VZ), "Get scaled Z axis")
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.def("X", &coord3::X, "Get X axis with position offset")
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.def("Y", &coord3::Y, "Get Y axis with position offset")
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.def("Z", &coord3::Z, "Get Z axis with position offset")
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@@ -531,7 +531,7 @@ PYBIND11_MODULE(coordinate_system, m) {
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m.attr("EPSILON") = (real)EPSILON;
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m.attr("VERSION") = GCU_VERSION;
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m.attr("__version__") = "
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m.attr("__version__") = "4.0.1";
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m.attr("__author__") = "PanGuoJun";
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m.attr("__coordinate_system__") = "right-handed";
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}
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@@ -2580,8 +2580,17 @@ inline real vv_angle(crvec2 v1, crvec2 v2)
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if (angle < 0)
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angle += 2 * PI;
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return v1.cross(v2) > 0 ? angle : -angle;
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}
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}
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/**************************************************************************************************************\
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* _______ _ _____ _ _ _ _____ _ *
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* |__ __| | / ____| | (_) | | / ____| | | *
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* | | | |__ ___ | | ___ ___ _ __ __| |_ _ __ __ _| |_ ___ | (___ _ _ ___| |_ ___ _ __ ___ *
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* | | | '_ \ / _ \| | / _ \ / _ \| '__/ _` | | '_ \ / _` | __/ _ \ \___ \| | | / __| __/ _ \ '_ ` _ \ *
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* | | | | | | __/| |___| (_) | (_) | | | (_| | | | | | (_| | || __/ ____) | |_| \__ \ || __/ | | | | | *
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* |_| |_| |_|\___| \_____\___/ \___/|_| \__,_|_|_| |_|\__,_|\__\___||_____/ \__, |___/\__\___|_| |_| |_| *
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* __/ | *
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* |___/ *
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** [Coordinate System (Coordinate Frame)] **
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* The Coordinate System class is specifically encapsulated to simplify coordinate transformations
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*
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* * * * * * * * * * * * Detailed Explanation * * * * * * * * * * * * * *
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* Coordinate system transformation is divided into three steps:
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* projection (/), translation (^), and restoration (*).
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* The coordinate system itself is denoted as C. Transformations between coordinate systems
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* can be expressed as G = C2 / C1 - I, where G represents the geometric gradient.
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* oper(/) = C1 * C2^-1
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* oper(\) = C1^-1 * C2
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*
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* Specifically:
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* Define a vector V in an intrinsic coordinate system (assuming a flat space where vectors can
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*
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* Take vectors V1 and V2 at adjacent points (1) and (2) respectively,
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* corresponding to coordinate systems C1 and C2. Then:
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* V = V1 * C1 = V2 * C2 =>
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* V2 = V1 * C1 / C2, let R12 = C1 / C2 =>
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* V2 = V1 * R12
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* Based on the frame
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* Based on the dual-frame normalization theory proposed in this paper,
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* the geometric connection operator is:
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* G_μ = (c(u+h_μ) - c(u))/h_μ
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* where c is the intrinsic frame field and C is the embedding frame field.
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* The coordinate system can be used to compute spatial curvature. In the u,v coordinate system,
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* the curvature tensor is:
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* R_uv = G_u·G_v - G_v·G_u - G_[u,v]
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* where:
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* G_u = (c(u+Δ,v) - c(u,v)) / Δ
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* G_v = (c(u,v+Δ) - c(u,v)) / Δ
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* G_[u,v] = connection operator for coordinate commutator [∂_u, ∂_v]
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* For holonomic coordinate systems (spherical, toroidal, etc.), coordinate basis vectors commute:
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* [∂_u, ∂_v] = 0 ⇒ G_[u,v] = 0
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* Thus the formula simplifies to: R_uv = G_u·G_v - G_v·G_u
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* **Measurement Function for Curvature Extraction:**
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* The measurement function bridges frame bundle curvature to Riemannian geometry:
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* M_{ijkl} = √det(g) · ⟨X e_l, e_k⟩
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* where:
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* X = [G_u, G_v] (Lie bracket curvature operator)
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* e_k, e_l (tangent basis vectors)
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* det(g) (determinant of metric tensor)
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* ⟨·,·⟩ (inner product in embedding space)
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* **Riemann Curvature Extraction:**
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* R_{ijkl} = M_{ijkl} / √det(g)
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* **Gaussian Curvature Calculation (verified implementation):**
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* K = R_{1212} / det(g)
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* This approach provides O(n³) computational complexity for full curvature analysis,
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* significantly faster than traditional O(n⁶) methods.
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* Compared with traditional methods, this framework avoids the complex Christoffel symbol
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* computation chain and directly extracts geometric invariants through frame field combinations,
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* offering higher computational efficiency and geometric intuitiveness.
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*/
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// #define NON_UNIFORM_SCALE
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setup.py - Cross-platform setup for coordinate_system package
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Author: PanGuoJun
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Version: 4.0.1
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License: MIT
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"""
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setup(
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name='coordinate_system',
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version='4.0.
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version='4.0.1',
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packages=find_packages(),
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ext_modules=ext_modules, # Add extension modules
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{coordinate_system-4.0.0 → coordinate_system-4.0.1}/coordinate_system.egg-info/dependency_links.txt
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{coordinate_system-4.0.0 → coordinate_system-4.0.1}/coordinate_system.egg-info/top_level.txt
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