basilisk-engine 0.1.50__tar.gz → 0.1.52__tar.gz
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- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/PKG-INFO +1 -1
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/__init__.py +1 -0
- basilisk_engine-0.1.52/basilisk/audio/sound.py +41 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/nodes/node_handler.py +10 -1
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/particles/particle_handler.py +5 -1
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/particles/particle_renderer.py +1 -2
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/scene.py +4 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk_engine.egg-info/PKG-INFO +1 -1
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/setup.py +1 -1
- basilisk_engine-0.1.50/basilisk/audio/sound.py +0 -28
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/MANIFEST.in +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/README.md +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/audio/__init__.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/bsk_assets/Roboto-Regular.ttf +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/bsk_assets/__init__.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/bsk_assets/basilisk.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/bsk_assets/cube.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/bsk_assets/skybox.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/collisions/__init__.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/collisions/broad/__init__.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/collisions/broad/broad_aabb.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/collisions/broad/broad_bvh.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/collisions/collider.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/collisions/collider_handler.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/collisions/narrow/__init__.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/collisions/narrow/contact_manifold.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/collisions/narrow/dataclasses.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/collisions/narrow/deprecated.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/collisions/narrow/epa.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/collisions/narrow/gjk.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/collisions/narrow/graham_scan.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/collisions/narrow/helper.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/collisions/narrow/line_intersections.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/collisions/narrow/sutherland_hodgman.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/config.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/draw/__init__.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/draw/draw.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/draw/draw_handler.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/draw/font_renderer.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/engine.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/generic/__init__.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/generic/abstract_bvh.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/generic/abstract_custom.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/generic/collisions.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/generic/input_validation.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/generic/math.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/generic/matrices.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/generic/meshes.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/generic/quat.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/generic/quat_methods.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/generic/raycast_result.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/generic/vec3.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/input_output/IO_handler.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/input_output/__init__.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/input_output/clock.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/input_output/keys.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/input_output/mouse.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/input_output/path.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/mesh/__init__.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/mesh/cube.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/mesh/mesh.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/mesh/mesh_from_data.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/mesh/model.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/mesh/narrow_aabb.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/mesh/narrow_bvh.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/mesh/narrow_primative.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/nodes/__init__.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/nodes/helper.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/nodes/node.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/particles/__init__.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/physics/__init__.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/physics/impulse.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/physics/physics_body.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/physics/physics_engine.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/render/__init__.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/render/batch.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/render/bloom.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/render/camera.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/render/chunk.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/render/chunk_handler.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/render/frame.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/render/framebuffer.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/render/image.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/render/image_handler.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/render/light.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/render/light_handler.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/render/material.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/render/material_handler.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/render/post_process.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/render/shader.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/render/shader_handler.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/render/sky.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/__init__.py +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/batch.frag +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/batch.vert +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/bloom_downsample.frag +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/bloom_upsample.frag +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/crt.frag +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/draw.frag +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/draw.vert +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/filter.frag +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/frame.frag +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/frame.vert +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/frame_hdr.frag +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/geometry.frag +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/geometry.vert +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/normal.frag +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/normal.vert +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/particle.frag +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/particle.vert +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/sky.frag +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk/shaders/sky.vert +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk_engine.egg-info/SOURCES.txt +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk_engine.egg-info/dependency_links.txt +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk_engine.egg-info/requires.txt +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/basilisk_engine.egg-info/top_level.txt +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/docs/images/0_boilerplate.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/images/cloth.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/images/floor.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/images/foil.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/images/mud.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/setup.cfg +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/SkySkybox.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/battery.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/box_three.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/box_three_lid.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/brick.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/brick_normal.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/bunny.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/closet_001.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/cloth_albedo.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/cloth_normal.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/cube.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/cubemaps_skybox.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/cylinder.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/demo_sphere.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/dirt.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/drawer.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/dresser.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/floor_albedo.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/floor_normal.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/foil_normal.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/fridge_001.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/grass.jpg +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/grass_ao.jpg +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/grass_block_side.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/grass_block_top.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/grass_normal.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/grass_roughness.jpg +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/image.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/john.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/key.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/lucy.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/monkey.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/mud.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/mud_normal.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/oak_tree.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/picture_frame.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/shaders/custom_format.frag +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/shaders/custom_format.vert +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/shaders/depth.frag +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/shaders/edge.frag +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/shaders/image_test.frag +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/shaders/image_test.vert +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/shaders/multi_render_test.frag +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/shaders/multi_render_test.vert +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/skybox.png +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/sock.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/sphere.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/wedge.obj +0 -0
- {basilisk_engine-0.1.50 → basilisk_engine-0.1.52}/tests/wheel_eight.obj +0 -0
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from .render.framebuffer import Framebuffer
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from .audio.sound import Sound
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# expose internal algorithms
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from .collisions.narrow.epa import get_epa_from_gjk
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from .collisions.narrow.gjk import collide_gjk
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class Sound:
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def __init__(self, path: str | os.PathLike):
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Sound object that can be played
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self.source = pg.mixer.Sound(path)
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def play(self, fade: float=0.0):
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"""
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@property
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self._volume = min(max(value, 0), 100)
|
|
41
|
+
self.source.set_volume(self._volume / 100)
|
|
@@ -95,4 +95,13 @@ class NodeHandler():
|
|
|
95
95
|
self.nodes.remove(node)
|
|
96
96
|
node.node_handler = None
|
|
97
97
|
|
|
98
|
-
for child in node.children: self.remove(child)
|
|
98
|
+
for child in node.children: self.remove(child)
|
|
99
|
+
|
|
100
|
+
def clear(self) -> None:
|
|
101
|
+
"""
|
|
102
|
+
Removes all nodes from the scene
|
|
103
|
+
TODO: this is prolly not the optimal solution lmao
|
|
104
|
+
"""
|
|
105
|
+
|
|
106
|
+
while self.nodes:
|
|
107
|
+
self.remove(self.nodes[0])
|
|
@@ -61,5 +61,9 @@ class ParticleHandler:
|
|
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61
61
|
|
|
62
62
|
def render(self) -> None:
|
|
63
63
|
for renderer in self.particle_renderers.values(): renderer.render()
|
|
64
|
+
|
|
64
65
|
def update(self) -> None:
|
|
65
|
-
for renderer in self.particle_renderers.values(): renderer.update()
|
|
66
|
+
for renderer in self.particle_renderers.values(): renderer.update()
|
|
67
|
+
|
|
68
|
+
def clear(self) -> None:
|
|
69
|
+
self.particle_renderers.clear()
|
|
@@ -9,7 +9,7 @@ from numba import njit
|
|
|
9
9
|
def update_particle_matrix(particle_instances, dt):
|
|
10
10
|
particle_instances[:,6:9] += particle_instances[:,9:12] * dt
|
|
11
11
|
particle_instances[:,:3] += particle_instances[:,6:9] * dt
|
|
12
|
-
particle_instances[:,5] -= dt
|
|
12
|
+
particle_instances[:,5] -= dt
|
|
13
13
|
return particle_instances
|
|
14
14
|
|
|
15
15
|
@njit
|
|
@@ -88,7 +88,6 @@ class ParticleRenderer:
|
|
|
88
88
|
new_particle = np.array([*position, material, scale, life, *velocity, *acceleration])
|
|
89
89
|
self.particle_instances = np.vstack([new_particle, self.particle_instances], dtype='f4')
|
|
90
90
|
|
|
91
|
-
|
|
92
91
|
def __del__(self):
|
|
93
92
|
self.instance_buffer.release()
|
|
94
93
|
self.vao.release()
|
|
@@ -159,6 +159,10 @@ class Scene():
|
|
|
159
159
|
if len(returns) == 1: return returns[0]
|
|
160
160
|
return returns
|
|
161
161
|
|
|
162
|
+
def clear(self) -> None:
|
|
163
|
+
self.node_handler.clear()
|
|
164
|
+
self.particle.clear()
|
|
165
|
+
|
|
162
166
|
def set_engine(self, engine: any) -> None:
|
|
163
167
|
"""
|
|
164
168
|
Sets the back references to the engine and creates handlers with the context
|
|
@@ -7,7 +7,7 @@ with open(path.join(working_directory, 'README.md'), encoding='utf-8') as f:
|
|
|
7
7
|
|
|
8
8
|
setup(
|
|
9
9
|
name = 'basilisk-engine', # Name of folder containing scripts and __init__
|
|
10
|
-
version = '0.1.
|
|
10
|
+
version = '0.1.52',
|
|
11
11
|
url = 'https://basilisk-website.vercel.app/',
|
|
12
12
|
author = 'Name',
|
|
13
13
|
author_email = 'basiliskengine@gmail.com',
|
|
@@ -1,28 +0,0 @@
|
|
|
1
|
-
import os
|
|
2
|
-
import pygame as pg
|
|
3
|
-
|
|
4
|
-
class Sound:
|
|
5
|
-
def __init__(self, path: str | os.PathLike):
|
|
6
|
-
"""
|
|
7
|
-
Sound object that can be played
|
|
8
|
-
"""
|
|
9
|
-
|
|
10
|
-
if not (isinstance(path, str) or isinstance(path, os.PathLike)):
|
|
11
|
-
raise ValueError(f'bsk.Sound: Invalid source path type {type(path)}. Expected string or os.PathLike')
|
|
12
|
-
|
|
13
|
-
self.source = pg.mixer.Sound(path)
|
|
14
|
-
|
|
15
|
-
def play(self, volume: float=1.0):
|
|
16
|
-
"""
|
|
17
|
-
Play the sound at the given volume level. Full volume if none given
|
|
18
|
-
"""
|
|
19
|
-
|
|
20
|
-
self.source.set_volume(volume)
|
|
21
|
-
self.source.play()
|
|
22
|
-
|
|
23
|
-
def stop(self):
|
|
24
|
-
"""
|
|
25
|
-
Stops the sound
|
|
26
|
-
"""
|
|
27
|
-
|
|
28
|
-
self.source.stop()
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