basilisk-engine 0.1.46__tar.gz → 0.1.48__tar.gz
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- {basilisk_engine-0.1.46/basilisk_engine.egg-info → basilisk_engine-0.1.48}/PKG-INFO +1 -1
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/render/image.py +15 -7
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/render/sky.py +2 -2
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/scene.py +3 -1
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48/basilisk_engine.egg-info}/PKG-INFO +1 -1
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/setup.py +1 -1
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/MANIFEST.in +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/README.md +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/__init__.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/audio/__init__.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/audio/sound.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/bsk_assets/Roboto-Regular.ttf +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/bsk_assets/__init__.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/bsk_assets/basilisk.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/bsk_assets/cube.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/bsk_assets/skybox.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/collisions/__init__.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/collisions/broad/__init__.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/collisions/broad/broad_aabb.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/collisions/broad/broad_bvh.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/collisions/collider.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/collisions/collider_handler.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/collisions/narrow/__init__.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/collisions/narrow/contact_manifold.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/collisions/narrow/dataclasses.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/collisions/narrow/deprecated.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/collisions/narrow/epa.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/collisions/narrow/gjk.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/collisions/narrow/graham_scan.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/collisions/narrow/helper.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/collisions/narrow/line_intersections.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/collisions/narrow/sutherland_hodgman.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/config.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/draw/__init__.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/draw/draw.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/draw/draw_handler.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/draw/font_renderer.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/engine.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/generic/__init__.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/generic/abstract_bvh.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/generic/abstract_custom.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/generic/collisions.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/generic/input_validation.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/generic/math.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/generic/matrices.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/generic/meshes.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/generic/quat.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/generic/quat_methods.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/generic/raycast_result.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/generic/vec3.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/input_output/IO_handler.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/input_output/__init__.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/input_output/clock.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/input_output/keys.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/input_output/mouse.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/input_output/path.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/mesh/__init__.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/mesh/cube.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/mesh/mesh.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/mesh/mesh_from_data.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/mesh/model.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/mesh/narrow_aabb.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/mesh/narrow_bvh.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/mesh/narrow_primative.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/nodes/__init__.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/nodes/helper.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/nodes/node.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/nodes/node_handler.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/particles/__init__.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/particles/particle_handler.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/particles/particle_renderer.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/physics/__init__.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/physics/impulse.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/physics/physics_body.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/physics/physics_engine.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/render/__init__.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/render/batch.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/render/bloom.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/render/camera.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/render/chunk.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/render/chunk_handler.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/render/frame.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/render/framebuffer.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/render/image_handler.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/render/light.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/render/light_handler.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/render/material.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/render/material_handler.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/render/post_process.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/render/shader.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/render/shader_handler.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/__init__.py +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/batch.frag +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/batch.vert +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/bloom_downsample.frag +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/bloom_upsample.frag +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/crt.frag +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/draw.frag +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/draw.vert +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/filter.frag +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/frame.frag +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/frame.vert +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/frame_hdr.frag +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/geometry.frag +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/geometry.vert +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/normal.frag +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/normal.vert +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/particle.frag +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/particle.vert +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/sky.frag +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk/shaders/sky.vert +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk_engine.egg-info/SOURCES.txt +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk_engine.egg-info/dependency_links.txt +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk_engine.egg-info/requires.txt +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/basilisk_engine.egg-info/top_level.txt +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/docs/images/0_boilerplate.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/images/cloth.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/images/floor.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/images/foil.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/images/mud.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/setup.cfg +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/SkySkybox.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/battery.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/box_three.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/box_three_lid.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/brick.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/brick_normal.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/bunny.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/closet_001.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/cloth_albedo.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/cloth_normal.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/cube.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/cubemaps_skybox.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/cylinder.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/demo_sphere.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/dirt.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/drawer.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/dresser.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/floor_albedo.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/floor_normal.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/foil_normal.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/fridge_001.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/grass.jpg +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/grass_ao.jpg +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/grass_block_side.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/grass_block_top.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/grass_normal.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/grass_roughness.jpg +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/image.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/john.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/key.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/lucy.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/monkey.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/mud.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/mud_normal.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/oak_tree.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/picture_frame.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/shaders/custom_format.frag +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/shaders/custom_format.vert +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/shaders/depth.frag +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/shaders/edge.frag +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/shaders/image_test.frag +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/shaders/image_test.vert +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/shaders/multi_render_test.frag +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/shaders/multi_render_test.vert +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/skybox.png +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/sock.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/sphere.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/wedge.obj +0 -0
- {basilisk_engine-0.1.46 → basilisk_engine-0.1.48}/tests/wheel_eight.obj +0 -0
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texture: mgl.Texture | None=None
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"""Texture of the image. Only created and retrived if needed by other module"""
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def __init__(self, path: str | os.PathLike | pg.Surface | mgl.Texture) -> None:
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def __init__(self, path: str | os.PathLike | pg.Surface | mgl.Texture, flip_x: bool=False, flip_y: bool=True) -> None:
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"""
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A basilisk image object that contains a moderngl texture
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Args:
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path: str | os.PathLike | pg.Surface
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The string path to the image. Can also read a pygame surface
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flip_x: bool=True
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Flips the image vertically. Should be True for using the internal cube lmao
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flip_y: bool=True
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Flips the image vertically. Should be True for blender imports
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"""
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# Check if the user is loading a pygame surface
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if isinstance(path, str) or isinstance(path, os.PathLike):
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return self._from_path(path)
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return self._from_path(path, flip_x, flip_y)
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elif isinstance(path, pg.Surface):
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return self._from_surface(path)
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return self._from_surface(path, flip_x, flip_y)
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return self._from_texture(path)
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return self._from_texture(path, flip_x, flip_y)
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raise TypeError(f'Invalid path type: {type(path)}. Expected a string or os.PathLike')
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def _from_path(self, path: str | os.PathLike) -> None:
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def _from_path(self, path: str | os.PathLike, flip_x: bool=False, flip_y: bool=True) -> None:
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"""
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Loads a basilisk image from a pygame surface
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# Load image
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img = PIL_Image.open(path).convert('RGBA')
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if flip_x: img = img.transpose(PIL_Image.FLIP_LEFT_RIGHT)
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59
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+
if flip_y: img = img.transpose(PIL_Image.FLIP_TOP_BOTTOM)
|
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60
|
# Set the size in one of the size buckets
|
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55
61
|
size_buckets = texture_sizes
|
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56
62
|
self.size = size_buckets[np.argmin(np.array([abs(size - img.size[0]) for size in size_buckets]))]
|
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@@ -61,11 +67,13 @@ class Image():
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61
67
|
# Default index value (to be set by image handler)
|
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62
68
|
self.index = glm.ivec2(1, 1)
|
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63
69
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64
|
-
def _from_surface(self, surf: pg.Surface) -> None:
|
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|
+
def _from_surface(self, surf: pg.Surface, flip_x: bool=False, flip_y: bool=True) -> None:
|
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|
"""
|
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|
Loads a basilisk image from a pygame surface
|
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Args:
|
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|
"""
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+
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+
surf = pg.transform.flip(surf, flip_x, flip_y)
|
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77
|
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70
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|
# Set the size in one of the size buckets
|
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71
79
|
size_buckets = texture_sizes
|
|
@@ -77,7 +85,7 @@ class Image():
|
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|
77
85
|
# Default index value (to be set by image handler)
|
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78
86
|
self.index = glm.ivec2(1, 1)
|
|
79
87
|
|
|
80
|
-
def _from_texture(self, texture: mgl.Texture):
|
|
88
|
+
def _from_texture(self, texture: mgl.Texture, flip_x: bool=False, flip_y: bool=True):
|
|
81
89
|
"""
|
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82
90
|
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83
91
|
"""
|
|
@@ -26,11 +26,11 @@ class Sky:
|
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26
26
|
"""
|
|
27
27
|
self.vao.render()
|
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28
28
|
|
|
29
|
-
def write(self):
|
|
29
|
+
def write(self, target: ...=None):
|
|
30
30
|
# Write the texture cube to the sky shader
|
|
31
31
|
self.shader.bind(self.texture_cube, 'skyboxTexture', 8)
|
|
32
32
|
|
|
33
|
-
shader = self.
|
|
33
|
+
shader = target if target else self.scene.shader
|
|
34
34
|
if 'skyboxTexture' not in shader.uniforms: return
|
|
35
35
|
shader.bind(self.texture_cube, 'skyboxTexture', 8)
|
|
36
36
|
|
|
@@ -40,6 +40,7 @@ class Scene():
|
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40
40
|
|
|
41
41
|
self.engine = engine
|
|
42
42
|
self.ctx = engine.ctx
|
|
43
|
+
self.sky = None
|
|
43
44
|
self.shader = shader if shader else engine.shader
|
|
44
45
|
self.camera = FreeCamera()
|
|
45
46
|
self.light_handler = LightHandler(self)
|
|
@@ -287,4 +288,5 @@ class Scene():
|
|
|
287
288
|
def shader(self, value):
|
|
288
289
|
self._shader = value
|
|
289
290
|
value.set_main(self)
|
|
290
|
-
if self.light_handler: self.light_handler.write(value)
|
|
291
|
+
if self.light_handler: self.light_handler.write(value)
|
|
292
|
+
if self.sky: self.sky.write()
|
|
@@ -7,7 +7,7 @@ with open(path.join(working_directory, 'README.md'), encoding='utf-8') as f:
|
|
|
7
7
|
|
|
8
8
|
setup(
|
|
9
9
|
name = 'basilisk-engine', # Name of folder containing scripts and __init__
|
|
10
|
-
version = '0.1.
|
|
10
|
+
version = '0.1.48',
|
|
11
11
|
url = 'https://basilisk-website.vercel.app/',
|
|
12
12
|
author = 'Name',
|
|
13
13
|
author_email = 'basiliskengine@gmail.com',
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