basilisk-engine 0.1.16__tar.gz → 0.1.17__tar.gz

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  1. {basilisk_engine-0.1.16/basilisk_engine.egg-info → basilisk_engine-0.1.17}/PKG-INFO +1 -1
  2. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/__init__.py +1 -0
  3. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/particles/particle_handler.py +4 -3
  4. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/particles/particle_renderer.py +8 -2
  5. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17/basilisk_engine.egg-info}/PKG-INFO +1 -1
  6. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/setup.py +1 -1
  7. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/MANIFEST.in +0 -0
  8. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/README.md +0 -0
  9. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/audio/__init__.py +0 -0
  10. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/audio/sound.py +0 -0
  11. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/bsk_assets/Roboto-Regular.ttf +0 -0
  12. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/bsk_assets/__init__.py +0 -0
  13. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/bsk_assets/basilisk.png +0 -0
  14. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/bsk_assets/cube.obj +0 -0
  15. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/bsk_assets/skybox.png +0 -0
  16. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/collisions/__init__.py +0 -0
  17. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/collisions/broad/__init__.py +0 -0
  18. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/collisions/broad/broad_aabb.py +0 -0
  19. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/collisions/broad/broad_bvh.py +0 -0
  20. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/collisions/collider.py +0 -0
  21. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/collisions/collider_handler.py +0 -0
  22. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/collisions/narrow/__init__.py +0 -0
  23. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/collisions/narrow/contact_manifold.py +0 -0
  24. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/collisions/narrow/dataclasses.py +0 -0
  25. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/collisions/narrow/deprecated.py +0 -0
  26. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/collisions/narrow/epa.py +0 -0
  27. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/collisions/narrow/gjk.py +0 -0
  28. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/collisions/narrow/graham_scan.py +0 -0
  29. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/collisions/narrow/helper.py +0 -0
  30. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/collisions/narrow/line_intersections.py +0 -0
  31. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/collisions/narrow/sutherland_hodgman.py +0 -0
  32. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/config.py +0 -0
  33. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/draw/__init__.py +0 -0
  34. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/draw/draw.py +0 -0
  35. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/draw/draw_handler.py +0 -0
  36. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/draw/font_renderer.py +0 -0
  37. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/engine.py +0 -0
  38. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/generic/__init__.py +0 -0
  39. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/generic/abstract_bvh.py +0 -0
  40. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/generic/abstract_custom.py +0 -0
  41. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/generic/collisions.py +0 -0
  42. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/generic/input_validation.py +0 -0
  43. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/generic/math.py +0 -0
  44. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/generic/matrices.py +0 -0
  45. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/generic/meshes.py +0 -0
  46. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/generic/quat.py +0 -0
  47. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/generic/quat_methods.py +0 -0
  48. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/generic/raycast_result.py +0 -0
  49. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/generic/vec3.py +0 -0
  50. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/input/__init__.py +0 -0
  51. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/input/mouse.py +0 -0
  52. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/input/path.py +0 -0
  53. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/mesh/__init__.py +0 -0
  54. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/mesh/cube.py +0 -0
  55. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/mesh/mesh.py +0 -0
  56. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/mesh/mesh_from_data.py +0 -0
  57. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/mesh/model.py +0 -0
  58. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/mesh/narrow_aabb.py +0 -0
  59. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/mesh/narrow_bvh.py +0 -0
  60. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/mesh/narrow_primative.py +0 -0
  61. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/nodes/__init__.py +0 -0
  62. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/nodes/helper.py +0 -0
  63. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/nodes/node.py +0 -0
  64. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/nodes/node_handler.py +0 -0
  65. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/particles/__init__.py +0 -0
  66. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/physics/__init__.py +0 -0
  67. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/physics/impulse.py +0 -0
  68. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/physics/physics_body.py +0 -0
  69. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/physics/physics_engine.py +0 -0
  70. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/render/__init__.py +0 -0
  71. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/render/batch.py +0 -0
  72. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/render/camera.py +0 -0
  73. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/render/chunk.py +0 -0
  74. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/render/chunk_handler.py +0 -0
  75. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/render/frame.py +0 -0
  76. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/render/framebuffer.py +0 -0
  77. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/render/image.py +0 -0
  78. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/render/image_handler.py +0 -0
  79. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/render/light.py +0 -0
  80. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/render/light_handler.py +0 -0
  81. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/render/material.py +0 -0
  82. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/render/material_handler.py +0 -0
  83. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/render/post_process.py +0 -0
  84. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/render/shader.py +0 -0
  85. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/render/shader_handler.py +0 -0
  86. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/render/sky.py +0 -0
  87. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/scene.py +0 -0
  88. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/shaders/__init__.py +0 -0
  89. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/shaders/batch.frag +0 -0
  90. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/shaders/batch.vert +0 -0
  91. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/shaders/crt.frag +0 -0
  92. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/shaders/draw.frag +0 -0
  93. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/shaders/draw.vert +0 -0
  94. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/shaders/filter.frag +0 -0
  95. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/shaders/frame.frag +0 -0
  96. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/shaders/frame.vert +0 -0
  97. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/shaders/geometry.frag +0 -0
  98. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/shaders/geometry.vert +0 -0
  99. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/shaders/normal.frag +0 -0
  100. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/shaders/normal.vert +0 -0
  101. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/shaders/particle.frag +0 -0
  102. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/shaders/particle.vert +0 -0
  103. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/shaders/sky.frag +0 -0
  104. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk/shaders/sky.vert +0 -0
  105. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk_engine.egg-info/SOURCES.txt +0 -0
  106. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk_engine.egg-info/dependency_links.txt +0 -0
  107. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk_engine.egg-info/requires.txt +0 -0
  108. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/basilisk_engine.egg-info/top_level.txt +0 -0
  109. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/docs/images/0_boilerplate.png +0 -0
  110. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/images/cloth.png +0 -0
  111. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/images/floor.png +0 -0
  112. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/images/foil.png +0 -0
  113. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/images/mud.png +0 -0
  114. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/setup.cfg +0 -0
  115. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/SkySkybox.png +0 -0
  116. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/brick.png +0 -0
  117. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/brick_normal.png +0 -0
  118. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/bunny.obj +0 -0
  119. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/closet_001.obj +0 -0
  120. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/cloth_albedo.png +0 -0
  121. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/cloth_normal.png +0 -0
  122. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/cube.obj +0 -0
  123. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/cubemaps_skybox.png +0 -0
  124. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/cylinder.obj +0 -0
  125. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/demo_sphere.obj +0 -0
  126. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/dirt.png +0 -0
  127. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/floor_albedo.png +0 -0
  128. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/floor_normal.png +0 -0
  129. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/foil_normal.png +0 -0
  130. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/fridge_001.obj +0 -0
  131. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/grass.jpg +0 -0
  132. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/grass_ao.jpg +0 -0
  133. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/grass_block_side.png +0 -0
  134. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/grass_block_top.png +0 -0
  135. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/grass_normal.png +0 -0
  136. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/grass_roughness.jpg +0 -0
  137. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/image.png +0 -0
  138. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/lucy.obj +0 -0
  139. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/monkey.obj +0 -0
  140. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/mud.png +0 -0
  141. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/mud_normal.png +0 -0
  142. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/oak_tree.obj +0 -0
  143. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/skybox.png +0 -0
  144. {basilisk_engine-0.1.16 → basilisk_engine-0.1.17}/tests/sphere.obj +0 -0
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.1
2
2
  Name: basilisk-engine
3
- Version: 0.1.16
3
+ Version: 0.1.17
4
4
  Summary: Python 3D Framework
5
5
  Home-page: https://basilisk-website.vercel.app/
6
6
  Author: Name
@@ -11,5 +11,6 @@ from .draw import draw
11
11
  from .render.camera import FreeCamera, StaticCamera, FollowCamera, OrbitCamera
12
12
  from .render.sky import Sky
13
13
  from .render.post_process import PostProcess
14
+ from .particles.particle_handler import ParticleHandler
14
15
  from .render.framebuffer import Framebuffer
15
16
  from .audio.sound import Sound
@@ -4,14 +4,15 @@ from ..render.material import Material
4
4
  from ..generic.input_validation import validate_tuple3, validate_float
5
5
 
6
6
  class ParticleHandler:
7
- def __init__(self, scene):
7
+ def __init__(self, scene, shader=None):
8
8
  """
9
9
  A handler for all particles in a scene
10
10
  """
11
11
 
12
12
  self.scene = scene
13
+ self.shader = shader
13
14
  self.cube = Mesh(scene.engine.root + '/bsk_assets/cube.obj')
14
- self.particle_renderers = {self.cube : ParticleRenderer(scene, self.cube)}
15
+ self.particle_renderers = {self.cube : ParticleRenderer(scene, self.cube, self.shader)}
15
16
 
16
17
 
17
18
  def add(self, mesh: Mesh=None, life: float=1.0, position: tuple|float=0, material: Material=None, scale: float=1.0, velocity: tuple|float=0, acceleration: tuple|float=0) -> bool:
@@ -37,7 +38,7 @@ class ParticleHandler:
37
38
  # Get the mesh and make a new particle renderer if the mesh is new
38
39
  if mesh == None: mesh = self.cube
39
40
  elif not isinstance(mesh, Mesh): raise ValueError(f'particle_handler.add: invlaid mesh type for particle: {type(mesh)}')
40
- if mesh not in self.particle_renderers: self.particle_renderers[mesh] = ParticleRenderer(self.scene, mesh)
41
+ if mesh not in self.particle_renderers: self.particle_renderers[mesh] = ParticleRenderer(self.scene, mesh, self.shader)
41
42
 
42
43
  # Get material ID
43
44
  if material == None: material_index = 0
@@ -21,7 +21,7 @@ get_alive(np.zeros(shape=(2, 12), dtype='f4'))
21
21
 
22
22
 
23
23
  class ParticleRenderer:
24
- def __init__(self, scene: ..., mesh: Mesh) -> None:
24
+ def __init__(self, scene: ..., mesh: Mesh, shader: Shader=None) -> None:
25
25
  """
26
26
  Handels and renders the particles of a single mesh type
27
27
  """
@@ -29,7 +29,8 @@ class ParticleRenderer:
29
29
  self.scene = scene
30
30
  self.ctx = scene.ctx
31
31
  root = scene.engine.root
32
- self.shader = Shader(scene.engine, vert=root + '/shaders/particle.vert', frag=root + '/shaders/particle.frag')
32
+ if shader: self.shader = shader
33
+ else: self.shader = Shader(scene.engine, vert=root + '/shaders/particle.vert', frag=root + '/shaders/particle.frag')
33
34
  scene.shader_handler.add(self.shader)
34
35
 
35
36
  self.particle_cube_size = 25
@@ -85,3 +86,8 @@ class ParticleRenderer:
85
86
  # Create and add the particle to the scene
86
87
  new_particle = np.array([*position, material, scale, life, *velocity, *acceleration])
87
88
  self.particle_instances = np.vstack([new_particle, self.particle_instances], dtype='f4')
89
+
90
+
91
+ def __del__(self):
92
+ self.instance_buffer.release()
93
+ self.vao.release()
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.1
2
2
  Name: basilisk-engine
3
- Version: 0.1.16
3
+ Version: 0.1.17
4
4
  Summary: Python 3D Framework
5
5
  Home-page: https://basilisk-website.vercel.app/
6
6
  Author: Name
@@ -7,7 +7,7 @@ with open(path.join(working_directory, 'README.md'), encoding='utf-8') as f:
7
7
 
8
8
  setup(
9
9
  name = 'basilisk-engine', # Name of folder containing scripts and __init__
10
- version = '0.1.16',
10
+ version = '0.1.17',
11
11
  url = 'https://basilisk-website.vercel.app/',
12
12
  author = 'Name',
13
13
  author_email = 'basiliskengine@gmail.com',