arkparse 0.4.0__tar.gz → 0.4.2__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {arkparse-0.4.0 → arkparse-0.4.2}/PKG-INFO +1 -1
- {arkparse-0.4.0 → arkparse-0.4.2}/pyproject.toml +1 -1
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/api/dino_api.py +12 -1
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/api/equipment_api.py +26 -7
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/api/structure_api.py +2 -2
- arkparse-0.4.2/src/arkparse/assets/LOST_COLONY.PNG +0 -0
- arkparse-0.4.2/src/arkparse/assets/templates/trait/trait_n.json +23 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/classes/dinos.py +5 -1
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/classes/equipment.py +83 -7
- arkparse-0.4.2/src/arkparse/classes/traits.py +134 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/enums/ark_dino_trait.py +12 -1
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/ftp/ark_ftp_client.py +4 -1
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/logging/ark_save_logger.py +6 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/ark_game_object.py +36 -3
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/dinos/dino.py +20 -4
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/dinos/stats.py +7 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/equipment/__equipment_with_armor.py +1 -1
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/equipment/__equipment_with_durability.py +2 -2
- arkparse-0.4.2/src/arkparse/object_model/misc/trait.py +29 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/structures/structure.py +2 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_property_parser.py +2 -2
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/ark_property.py +10 -6
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/ark_property_container.py +10 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/__init__.py +2 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_custom_item_data.py +9 -1
- arkparse-0.4.2/src/arkparse/parsing/struct/ark_milestone_tree_level_and_index.py +44 -0
- arkparse-0.4.2/src/arkparse/parsing/struct/ark_patrol_group_saved_data.py +62 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_struct_type.py +6 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/player/ark_character_stats.py +1 -1
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/saves/header_location.py +8 -3
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/saves/save_connection.py +5 -6
- {arkparse-0.4.0 → arkparse-0.4.2}/.gitignore +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/LICENSE +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/README.md +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/__init__.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/api/__init__.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/api/base_api.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/api/general_api.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/api/json_api.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/api/player_api.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/api/rcon_api.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/api/stackable_api.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/ark_tribe.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/ABERRATION.PNG +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/RAGNAROK.PNG +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/THE_ISLAND.PNG +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/__init__.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/heavy_inventory +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/tamable_dinos.txt +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/templates/equipment/armor +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/templates/equipment/armor_bp +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/templates/equipment/armor_bp_n.json +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/templates/equipment/armor_n.json +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/templates/equipment/saddle +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/templates/equipment/saddle_bp +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/templates/equipment/saddle_bp_n.json +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/templates/equipment/saddle_n.json +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/templates/equipment/shield +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/templates/equipment/shield_bp +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/templates/equipment/shield_bp_n.json +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/templates/equipment/shield_n.json +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/templates/equipment/weapon +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/templates/equipment/weapon_bp +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/templates/equipment/weapon_bp_n.json +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/templates/equipment/weapon_n.json +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/templates/inventory/with_item_n.json +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/templates/stackable/stackable +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/assets/templates/stackable/stackable_n.json +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/classes/__init__.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/classes/consumables.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/classes/placed_structures.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/classes/player.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/classes/resources.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/enums/__init__.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/enums/ark_enum.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/enums/ark_equipment_stat.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/enums/ark_item_quality.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/enums/ark_map.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/enums/ark_stat.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/ftp/__init__.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/helpers/dino/is_wild_tamed.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/logging/__init__.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/bases/base.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/cluster_data/ark_cluster_data.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/cluster_data/cluster_data_dino.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/cluster_data/cluster_data_item.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/cryopods/cryopod.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/dinos/__init__.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/dinos/baby.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/dinos/dino_ai_controller.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/dinos/dino_id.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/dinos/pedigree.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/dinos/tamed_baby.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/dinos/tamed_dino.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/equipment/__armor_defaults.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/equipment/__equipment.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/equipment/__init__.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/equipment/armor.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/equipment/saddle.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/equipment/shield.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/equipment/weapon.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/misc/__parsed_object_base.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/misc/dino_owner.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/misc/inventory.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/misc/inventory_item.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/misc/object_crafter.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/misc/object_owner.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/stackables/__init__.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/stackables/_stackable.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/stackables/ammo.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/stackables/resource.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/structures/__init__.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/object_model/structures/structure_with_inventory.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/__init__.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_base_value_parser.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_base_value_validator.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_binary_reader_base.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_byte_operator.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_legacy_parsing/__init__.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_legacy_parsing/_property_insertor.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_legacy_parsing/_property_parser.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_legacy_parsing/_property_replacer.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_legacy_parsing/ark_binary_parser.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_legacy_parsing/ark_property.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_legacy_parsing/struct/__init__.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_legacy_parsing/struct/ark_dino_ancestor_entry.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_legacy_parsing/struct/ark_item_net_id.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_legacy_parsing/struct/ark_my_persistent_buff_datas.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_legacy_parsing/struct/ark_object_property.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_legacy_parsing/struct/ark_struct_type.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_legacy_parsing/struct/ark_tracked_actor_id_category_pair_with_bool.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_legacy_parsing/struct/ark_unique_net_id_repl.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_legacy_parsing/struct/ark_vector.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_legacy_parsing/struct/ark_vector_bool_pair.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_property_insertor.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/_property_replacer.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/ark_archive.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/ark_binary_parser.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/ark_object.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/ark_set.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/ark_value_type.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/array_property.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/game_object_reader_configuration.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/actor_transform.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_color.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_crafting_resource_requirement.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_dino_ancestor_entry.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_dino_order_id.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_gacha_resource_struct.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_gene_trait_struct.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_gigantoraptor_bonded_struct.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_int_point.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_item_craft_queue_entry.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_item_net_id.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_key_value_pair.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_linear_color.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_my_persistent_buff_datas.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_object_property.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_painting_key_value.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_player_death_reason.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_primal_saddle_structure.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_quat.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_rotator.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_server_custom_folder.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_tracked_actor_id_category_pair.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_tracked_actor_id_category_pair_with_bool.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_tribe_alliance.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_tribe_rank_group.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_unique_net_id_repl.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_vector.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/ark_vector_bool_pair.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/object_reference.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/parsing/struct/unknown_struct.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/player/ark_character_config.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/player/ark_persistent_buff_data.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/player/ark_player.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/player/ark_tribute_item.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/saves/__init__.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/saves/asa_save.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/saves/save_context.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/utils/__init__.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/utils/heatmap_visualization.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/utils/import_file.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/utils/json_utils.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/utils/map_images.py +0 -0
- {arkparse-0.4.0 → arkparse-0.4.2}/src/arkparse/utils/tm_files.py +0 -0
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Name: arkparse
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Summary: A package to parse and modify ark save files
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Project-URL: Homepage, https://github.com/VincentHenauGithub/ark-save-parser
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Author-email: Vincent Henau <vincent.henau.github@gmail.com>
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@@ -16,7 +16,7 @@ from arkparse.parsing import ArkBinaryParser
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from arkparse.saves.asa_save import AsaSave
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from arkparse.parsing import GameObjectReaderConfiguration
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from arkparse.parsing.struct.actor_transform import MapCoords, ActorTransform
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-
from arkparse.enums import ArkMap, ArkStat
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+
from arkparse.enums import ArkMap, ArkStat, ArkDinoTrait
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from arkparse.utils import TEMP_FILES_DIR, ImportFile
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from arkparse.logging import ArkSaveLogger
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from arkparse.classes.dinos import Dinos
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@@ -228,6 +228,12 @@ class DinoApi:
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return tamed_dinos
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def get_owned_by_tribe(self, tribe_id: int, include_cryopodded: bool = True) -> Dict[UUID, TamedDino]:
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dinos = self.get_all_tamed(include_cryopodded=include_cryopodded)
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tribe_dinos = {k: v for k, v in dinos.items() if v.owner is not None and v.owner.target_team == tribe_id}
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+
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return tribe_dinos
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def get_all_of_at_least_level(self, level: int) -> Dict[UUID, Dino]:
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dinos = self.get_all()
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level_dinos = {k: v for k, v in dinos.items() if v.stats.current_level >= level}
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@@ -269,6 +275,7 @@ class DinoApi:
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def get_all_filtered(self, level_lower_bound: int = None, level_upper_bound: int = None,
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class_names: List[str] = None,
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traits: List[ArkDinoTrait] = None,
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tamed: bool = None,
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include_cryopodded: bool = True, only_cryopodded: bool = False,
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stat_minimum: int = None, stats: List[ArkStat] = None) -> Dict[UUID, Dino]:
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@@ -307,6 +314,10 @@ class DinoApi:
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filtered_dinos = {k: v for k, v in filtered_dinos.items() if v.object.blueprint in class_names}
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ArkSaveLogger.api_log(f"Class - Filtered to {len(filtered_dinos)} dinos")
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if traits is not None:
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filtered_dinos = {k: v for k, v in filtered_dinos.items() if any(t.trait in traits for t in v.gene_traits)}
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ArkSaveLogger.api_log(f"Traits - Filtered to {len(filtered_dinos)} dinos")
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if tamed is not None:
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if tamed:
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filtered_dinos = {k: v for k, v in filtered_dinos.items() if isinstance(v, TamedDino)}
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@@ -36,13 +36,13 @@ class EquipmentApi(GeneralApi):
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@staticmethod
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def bp_to_class(blueprint: str):
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-
if blueprint in EqClasses.weapons.all_bps or ("/Weapons/" in blueprint):
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+
if blueprint in EqClasses.weapons.all_bps or ("/Weapons/" in blueprint) or ("/CursedWeapons/" in blueprint):
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return EquipmentApi.Classes.WEAPON
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-
elif blueprint in EqClasses.saddles.all_bps or ("/Saddles/" in blueprint):
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+
elif blueprint in EqClasses.saddles.all_bps or ("/Saddles/" in blueprint) or ("/CursedSaddles/" in blueprint):
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return EquipmentApi.Classes.SADDLE
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-
elif blueprint in EqClasses.shield.all_bps or ("/Armor/Shields/" in blueprint):
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+
elif blueprint in EqClasses.shield.all_bps or ("/Armor/Shields/" in blueprint) or ("/CursedArmor/Shields/" in blueprint):
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return EquipmentApi.Classes.SHIELD
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-
elif blueprint in EqClasses.armor.all_bps or ("/Armor/" in blueprint):
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+
elif blueprint in EqClasses.armor.all_bps or ("/Armor/" in blueprint) or ("/CursedArmor/" in blueprint):
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return EquipmentApi.Classes.ARMOR
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else:
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return None
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@@ -52,14 +52,33 @@ class EquipmentApi(GeneralApi):
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return EquipmentApi._DEFAULT_CONFIG.blueprint_name_filter(blueprint)
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def __get_cls_filter(self, cls: "EquipmentApi.Classes"):
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def create_cursed_variants(list: List[str]) -> List[str]:
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cursed_variants = []
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for bp in list:
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if "/Weapons/" in bp:
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cursed_variants.append(bp.replace("/Weapons/", "/Items/CursedWeapons/").replace(".PrimalItem", "_Cursed.PrimalItem").replace('PrimalEarth', 'LostColony').replace('Extinction', 'LostColony').replace('ScorchedEarth', 'LostColony')[:-1] + "Cursed_C")
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elif "/Saddles/" in bp:
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return []
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elif "/Armor/Shields/" in bp:
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cursed_variants.append(bp.replace("/Armor/Shields/", "/Items/CursedArmor/Shields/").replace(".PrimalItemArmor", "_Cursed.PrimalItemArmor").replace('PrimalEarth', 'LostColony').replace('Extinction', 'LostColony').replace('ScorchedEarth', 'LostColony')[:-1] + "Cursed_C")
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elif "/Armor/" in bp:
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new = bp.replace("/Armor/", "/Items/CursedArmor/").replace(".PrimalItemArmor", "_Cursed.PrimalItemArmor").replace('PrimalEarth', 'LostColony').replace('Extinction', 'LostColony').replace('ScorchedEarth', 'LostColony')[:-1] + "Cursed_C"
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if "Items/Items" in new:
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new = new.replace("Items/Items", "Items")
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if "/Metal" in new:
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new = new.replace("/Metal", "")
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cursed_variants.append(new)
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return cursed_variants
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55
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if cls == self.Classes.WEAPON:
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-
return EqClasses.weapons.all_bps
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+
return EqClasses.weapons.all_bps + create_cursed_variants(EqClasses.weapons.all_bps)
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elif cls == self.Classes.SADDLE:
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return EqClasses.saddles.all_bps
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elif cls == self.Classes.ARMOR:
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-
return EqClasses.armor.all_bps
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+
return EqClasses.armor.all_bps + create_cursed_variants(EqClasses.armor.all_bps)
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elif cls == self.Classes.SHIELD:
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-
return EqClasses.shield.all_bps
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+
return EqClasses.shield.all_bps + create_cursed_variants(EqClasses.shield.all_bps)
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63
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else:
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return None
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@@ -24,12 +24,12 @@ class StructureApi:
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reader_config = GameObjectReaderConfiguration(
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blueprint_name_filter=lambda name: name is not None \
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and "Structures" in name \
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27
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-
and not "PrimalItemStructure_" in name \
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+
and (not "PrimalItemStructure_" in name or "PrimalItemStructure_ASR" in name) \
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and not "/Skins/" in name \
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and not "PrimalInventory" in name \
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and not "/TreasureMap/" in name \
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# and not "Tileset" in name \
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32
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-
and not "PrimalItemStructureSkin" in name
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32
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+
and not "PrimalItemStructureSkin" in name \
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33
33
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and not "PrimalItemResource" in name \
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34
34
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and not "/TrainCarts/" in name \
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35
35
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)
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Binary file
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@@ -0,0 +1,23 @@
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1
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+
{
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2
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+
"0": "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Gun_Ricochet_Lesser.PrimalItem_ItemTrait_Gun_Ricochet_Lesser_C",
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3
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+
"80": "ItemID",
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4
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+
"88": "StructProperty",
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5
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+
"100": "ItemNetID",
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6
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+
"112": "/Script/ShooterGame",
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7
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+
"129": "ItemID1",
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8
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+
"137": "UInt32Property",
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9
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+
"158": "ItemID2",
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10
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+
"166": "UInt32Property",
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11
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+
"187": "None",
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12
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+
"195": "OriginalItemDropLocation",
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13
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+
"203": "StructProperty",
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14
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+
"215": "Vector",
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15
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+
"227": "/Script/CoreUObject",
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16
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+
"268": "OwnerInventory",
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17
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+
"276": "ObjectProperty",
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|
18
|
+
"311": "LastAutoDurabilityDecreaseTime",
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19
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+
"319": "DoubleProperty",
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|
20
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+
"344": "ItemVersion",
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|
21
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+
"352": "ByteProperty",
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|
22
|
+
"370": "None"
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|
23
|
+
}
|
|
@@ -131,7 +131,11 @@ class DlcDinos:
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|
131
131
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doggo = "/Game/Packs/Wasteland/Dinos/Doggo/Doggo_Character_BP.Doggo_Character_BP_C"
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132
132
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veilwyn = "/Game/LostColony/Dinos/YoungIceFox/YoungIceFox_DinoCompanion_Character_BP.YoungIceFox_DinoCompanion_Character_BP_C"
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133
133
|
elderclaw = "/Game/ASA/Dinos/SpiritBear/SpiritBear_Character_BP.SpiritBear_Character_BP_C"
|
|
134
|
-
|
|
134
|
+
solwyn = "/Game/LostColony/Dinos/AngelFox/AngelFox_Character_BP.AngelFox_Character_BP_C"
|
|
135
|
+
malwyn = "/Game/LostColony/Dinos/SnowDragon/SnowDragon_Character_BP.SnowDragon_Character_BP_C"
|
|
136
|
+
ossidon = "/Game/LostColony/Dinos/SnowMonster/SnowMonster_Character_BP.SnowMonster_Character_BP_C"
|
|
137
|
+
gloon = "/Game/LostColony/Dinos/LostChargePet/LostCharge_LanternPet_Char_BP.LostCharge_LanternPet_Char_BP_C"
|
|
138
|
+
all_bps = [firemane, archelon, dread_mare, oasisaur, train, helper_bot, zeppelin, doggo, veilwyn, elderclaw, solwyn, malwyn, ossidon, gloon]
|
|
135
139
|
|
|
136
140
|
class ShoulderPets:
|
|
137
141
|
glowtail = "/Game/Aberration/Dinos/LanternLizard/LanternLizard_Character_BP.LanternLizard_Character_BP_C"
|
|
@@ -107,6 +107,18 @@ class Saddles:
|
|
|
107
107
|
managarmr: str = "/Game/Extinction/CoreBlueprints/Items/Saddle/PrimalItemArmor_IceJumperSaddle.PrimalItemArmor_IceJumperSaddle_C"
|
|
108
108
|
velonosaur: str = "/Game/Extinction/CoreBlueprints/Items/Saddle/PrimalItemArmor_SpindlesSaddle.PrimalItemArmor_SpindlesSaddle_C"
|
|
109
109
|
gigantoraptor: str = "/Gigantoraptor/Gigantoraptor/PrimalItemArmor_GigantoraptorSaddle.PrimalItemArmor_GigantoraptorSaddle_C"
|
|
110
|
+
desmodus: str = "/Game/Fjordur/Dinos/Desmodus/PrimalItemArmor_DesmodusSaddle.PrimalItemArmor_DesmodusSaddle_C"
|
|
111
|
+
soulwyn: str = "/Game/LostColony/Dinos/AngelFox/PrimalItemArmor_AngelFoxSaddle.PrimalItemArmor_AngelFoxSaddle_C"
|
|
112
|
+
gigadesmodus_platform: str = "/Game/LostColony/Dinos/BossBat/Saddle/PrimalItemArmor_BossBatSaddle.PrimalItemArmor_BossBatSaddle_C"
|
|
113
|
+
gigadesmodus: str = "/Game/LostColony/Dinos/BossBat/Saddle/PrimalItemArmor_BossBatSaddle_Platform.PrimalItemArmor_BossBatSaddle_Platform_C"
|
|
114
|
+
maelwyn: str = "/Game/LostColony/Dinos/DevilFox/PrimalItemArmor_DevilFoxSaddle.PrimalItemArmor_DevilFoxSaddle_C"
|
|
115
|
+
aureliax: str = "/Game/LostColony/Dinos/SnowDragon/PrimalItemArmor_SnowDragonSaddle.PrimalItemArmor_SnowDragonSaddle_C"
|
|
116
|
+
ossidon: str = "/Game/LostColony/Dinos/SnowMonster/PrimalItemArmor_SnowMonsterSaddle.PrimalItemArmor_SnowMonsterSaddle_C"
|
|
117
|
+
megaraptor: str = "/Game/ASA/Dinos/Megaraptor/PrimalItemArmor_ValMegaraptorSaddle.PrimalItemArmor_ValMegaraptorSaddle_C"
|
|
118
|
+
pyromane: str = "/Game/ASA/Dinos/FireLion/PrimalItemArmor_Saddle_FireLion.PrimalItemArmor_Saddle_FireLion_C"
|
|
119
|
+
crylophosaurus: str = "/Game/ASA/Dinos/Cryolophosaurus/Saddle/PrimalItemArmor_CryoSaddle.PrimalItemArmor_CryoSaddle_C"
|
|
120
|
+
deinonychus: str = "/Game/Valguero/Dinos/Deinonychus/PrimalItemArmor_DeinonychusSaddle.PrimalItemArmor_DeinonychusSaddle_C"
|
|
121
|
+
|
|
110
122
|
|
|
111
123
|
all_bps = [yi_ling, archelon, ceratosaurus, deinosuchus, fasolasuchus, gigantoraptor_ASA,
|
|
112
124
|
shastasaurus, xiphactinus, saddle_cart_btt, rockdrake_btt, allo, ankylo,
|
|
@@ -121,7 +133,9 @@ class Saddles:
|
|
|
121
133
|
titanosaur_platform, beelzebufo, trike, carbo, tuso, yuty, basilisk, cave_wolf,
|
|
122
134
|
karkinos, mole_rat, rock_drake, rock_drake_tek, camel, mantis, moth, rock_golem,
|
|
123
135
|
thorny_dragon, bison, deinotherium, dreadnoughtus, maelizard, gacha, gas_bags,
|
|
124
|
-
snow_owl, ravager, managarmr, velonosaur, helicoprion, gigantoraptor
|
|
136
|
+
snow_owl, ravager, managarmr, velonosaur, helicoprion, gigantoraptor, desmodus,
|
|
137
|
+
soulwyn, gigadesmodus_platform, gigadesmodus, maelwyn, aureliax, ossidon, megaraptor,
|
|
138
|
+
pyromane, crylophosaurus, deinonychus]
|
|
125
139
|
|
|
126
140
|
class Hazard:
|
|
127
141
|
boots: str = "/Game/Aberration/CoreBlueprints/Items/Armor/HazardSuit/PrimalItemArmor_HazardSuitBoots.PrimalItemArmor_HazardSuitBoots_C"
|
|
@@ -179,6 +193,14 @@ class Flak:
|
|
|
179
193
|
shirt: str = "/Game/PrimalEarth/CoreBlueprints/Items/Armor/Metal/PrimalItemArmor_MetalShirt.PrimalItemArmor_MetalShirt_C"
|
|
180
194
|
all_bps = [boots, gloves, helmet, pants, shirt]
|
|
181
195
|
|
|
196
|
+
class CursedFlak:
|
|
197
|
+
boots: str = "/Game/LostColony/CoreBlueprints/Items/CursedArmor/PrimalItemArmor_MetalBoots_Cursed.PrimalItemArmor_MetalBoots_Cursed_C"
|
|
198
|
+
gloves: str = "/Game/LostColony/CoreBlueprints/Items/CursedArmor/PrimalItemArmor_MetalGloves_Cursed.PrimalItemArmor_MetalGloves_Cursed_C"
|
|
199
|
+
helmet: str = "/Game/LostColony/CoreBlueprints/Items/CursedArmor/PrimalItemArmor_MetalHelmet_Cursed.PrimalItemArmor_MetalHelmet_Cursed_C"
|
|
200
|
+
pants: str = "/Game/LostColony/CoreBlueprints/Items/CursedArmor/PrimalItemArmor_MetalPants_Cursed.PrimalItemArmor_MetalPants_Cursed_C"
|
|
201
|
+
shirt: str = "/Game/LostColony/CoreBlueprints/Items/CursedArmor/PrimalItemArmor_MetalShirt_Cursed.PrimalItemArmor_MetalShirt_Cursed_C"
|
|
202
|
+
all_bps = [boots, gloves, helmet, pants, shirt]
|
|
203
|
+
|
|
182
204
|
class Riot:
|
|
183
205
|
boots: str = "/Game/PrimalEarth/CoreBlueprints/Items/Armor/Riot/PrimalItemArmor_RiotBoots.PrimalItemArmor_RiotBoots_C"
|
|
184
206
|
gloves: str = "/Game/PrimalEarth/CoreBlueprints/Items/Armor/Riot/PrimalItemArmor_RiotGloves.PrimalItemArmor_RiotGloves_C"
|
|
@@ -187,6 +209,14 @@ class Riot:
|
|
|
187
209
|
shirt: str = "/Game/PrimalEarth/CoreBlueprints/Items/Armor/Riot/PrimalItemArmor_RiotShirt.PrimalItemArmor_RiotShirt_C"
|
|
188
210
|
all_bps = [boots, gloves, helmet, pants, shirt]
|
|
189
211
|
|
|
212
|
+
class CursedRiot:
|
|
213
|
+
boots: str = "/Game/LostColony/CoreBlueprints/Items/CursedArmor/PrimalItemArmor_RiotBoots_Cursed.PrimalItemArmor_RiotBoots_Cursed_C"
|
|
214
|
+
gloves: str = "/Game/LostColony/CoreBlueprints/Items/CursedArmor/PrimalItemArmor_RiotGloves_Cursed.PrimalItemArmor_RiotGloves_Cursed_C"
|
|
215
|
+
helmet: str = "/Game/LostColony/CoreBlueprints/Items/CursedArmor/PrimalItemArmor_RiotHelmet_Cursed.PrimalItemArmor_RiotHelmet_Cursed_C"
|
|
216
|
+
pants: str = "/Game/LostColony/CoreBlueprints/Items/CursedArmor/PrimalItemArmor_RiotPants_Cursed.PrimalItemArmor_RiotPants_Cursed_C"
|
|
217
|
+
shirt: str = "/Game/LostColony/CoreBlueprints/Items/CursedArmor/PrimalItemArmor_RiotShirt_Cursed.PrimalItemArmor_RiotShirt_Cursed_C"
|
|
218
|
+
all_bps = [boots, gloves, helmet, pants, shirt]
|
|
219
|
+
|
|
190
220
|
class SCUBA:
|
|
191
221
|
flippers: str = "/Game/PrimalEarth/CoreBlueprints/Items/Armor/SCUBA/PrimalItemArmor_ScubaBoots_Flippers.PrimalItemArmor_ScubaBoots_Flippers_C"
|
|
192
222
|
goggles: str = "/Game/PrimalEarth/CoreBlueprints/Items/Armor/SCUBA/PrimalItemArmor_ScubaHelmet_Goggles.PrimalItemArmor_ScubaHelmet_Goggles_C"
|
|
@@ -202,6 +232,22 @@ class TEK:
|
|
|
202
232
|
shirt: str = "/Game/PrimalEarth/CoreBlueprints/Items/Armor/TEK/PrimalItemArmor_TekShirt.PrimalItemArmor_TekShirt_C"
|
|
203
233
|
all_bps = [boots, gloves, helmet, pants, shirt]
|
|
204
234
|
|
|
235
|
+
class CursedTek:
|
|
236
|
+
boots: str = "/Game/LostColony/CoreBlueprints/Items/CursedArmor/PrimalItemArmor_TekBoots_Cursed.PrimalItemArmor_TekBoots_Cursed_C"
|
|
237
|
+
gloves: str = "/Game/LostColony/CoreBlueprints/Items/CursedArmor/PrimalItemArmor_TekGloves_Cursed.PrimalItemArmor_TekGloves_Cursed_C"
|
|
238
|
+
helmet: str = "/Game/LostColony/CoreBlueprints/Items/CursedArmor/PrimalItemArmor_TekHelmet_Cursed.PrimalItemArmor_TekHelmet_Cursed_C"
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239
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+
pants: str = "/Game/LostColony/CoreBlueprints/Items/CursedArmor/PrimalItemArmor_TekPants_Cursed.PrimalItemArmor_TekPants_Cursed_C"
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240
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shirt: str = "/Game/LostColony/CoreBlueprints/Items/CursedArmor/PrimalItemArmor_TekShirt_Cursed.PrimalItemArmor_TekShirt_Cursed_C"
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all_bps = [boots, gloves, helmet, pants, shirt]
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+
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class Arctic:
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boots: str = "/Game/LostColony/CoreBlueprints/Items/Armor/PrimalItemArmor_ArcticBoots.PrimalItemArmor_ArcticBoots_C"
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gloves: str = "/Game/LostColony/CoreBlueprints/Items/Armor/PrimalItemArmor_ArcticGloves.PrimalItemArmor_ArcticGloves_C"
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helmet: str = "/Game/LostColony/CoreBlueprints/Items/Armor/PrimalItemArmor_ArcticHelmet.PrimalItemArmor_ArcticHelmet_C"
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pants: str = "/Game/LostColony/CoreBlueprints/Items/Armor/PrimalItemArmor_ArcticPants.PrimalItemArmor_ArcticPants_C"
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shirt: str = "/Game/LostColony/CoreBlueprints/Items/Armor/PrimalItemArmor_ArcticShirt.PrimalItemArmor_ArcticShirt_C"
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all_bps = [boots, gloves, helmet, pants, shirt]
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+
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class Shields:
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metal: str = "/Game/PrimalEarth/CoreBlueprints/Items/Armor/Shields/PrimalItemArmor_MetalShield.PrimalItemArmor_MetalShield_C"
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riot: str = "/Game/PrimalEarth/CoreBlueprints/Items/Armor/Shields/PrimalItemArmor_TransparentRiotShield.PrimalItemArmor_TransparentRiotShield_C"
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@@ -235,9 +281,14 @@ class Armor:
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chitin: Chitin = Chitin()
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hazard: Hazard = Hazard()
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desert: Desert = Desert()
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arctic: Arctic = Arctic()
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cursed_tek: CursedTek = CursedTek()
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cursed_flak: CursedFlak = CursedFlak()
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cursed_riot: CursedRiot = CursedRiot()
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all_bps = misc.all_bps + tek.all_bps + scuba.all_bps + riot.all_bps + flak.all_bps + leather.all_bps + \
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240
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-
ghillie.all_bps + fur.all_bps + cloth.all_bps + chitin.all_bps + hazard.all_bps + desert.all_bps
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290
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+
ghillie.all_bps + fur.all_bps + cloth.all_bps + chitin.all_bps + hazard.all_bps + desert.all_bps + \
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+
arctic.all_bps + cursed_tek.all_bps + cursed_flak.all_bps + cursed_riot.all_bps
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class Utilities:
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glider: str = "/Game/Aberration/CoreBlueprints/Items/Armor/PrimalItemArmor_Glider.PrimalItemArmor_Glider_C"
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@@ -273,13 +324,35 @@ class Advanced:
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fabricated_pistol: str = "/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMachinedPistol.PrimalItem_WeaponMachinedPistol_C"
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fabricated_shotgun: str = "/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMachinedShotgun.PrimalItem_WeaponMachinedShotgun_C"
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fabricated_sniper: str = "/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMachinedSniper.PrimalItem_WeaponMachinedSniper_C"
|
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327
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+
fabricated_crossbow: str = "/Game/LostColony/Weapons/FabricatedCrossbow/PrimalItem_WeaponCrossbow_Fab.PrimalItem_WeaponCrossbow_Fab_C"
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longneck: str = "/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponOneShotRifle.PrimalItem_WeaponOneShotRifle_C"
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assault_rifle: str = "/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponRifle.PrimalItem_WeaponRifle_C"
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rocket_launcher: str = "/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponRocketLauncher.PrimalItem_WeaponRocketLauncher_C"
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tek_rifle: str = "/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_TekRifle.PrimalItem_TekRifle_C"
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chainsaw: str = "/Game/ScorchedEarth/WeaponChainsaw/PrimalItem_ChainSaw.PrimalItem_ChainSaw_C"
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flamethrower: str = "/Game/ScorchedEarth/WeaponFlamethrower/PrimalItem_WeapFlamethrower.PrimalItem_WeapFlamethrower_C"
|
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282
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-
|
|
334
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+
tek_spear: str = "/Game/LostColony/Weapons/TekSpear/PrimalItem_WeaponSpear_Tek.PrimalItem_WeaponSpear_Tek_C"
|
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335
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+
all_bps = [compound_bow, fabricated_pistol, fabricated_shotgun, fabricated_sniper, fabricated_crossbow,longneck, assault_rifle, rocket_launcher, tek_rifle, chainsaw, flamethrower, tek_spear]
|
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336
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+
|
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337
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+
class CursedWeapons:
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338
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+
chainsaw: str = "/Game/LostColony/CoreBlueprints/Items/CursedWeapons/PrimalItem_ChainSaw_Cursed.PrimalItem_ChainSaw_Cursed_C"
|
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339
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+
tek_rifle: str = "/Game/LostColony/CoreBlueprints/Items/CursedWeapons/PrimalItem_TekRifle_Cursed.PrimalItem_TekRifle_Cursed_C"
|
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340
|
+
flamethrower: str = "/Game/LostColony/CoreBlueprints/Items/CursedWeapons/PrimalItem_WeapFlamethrower_Cursed.PrimalItem_WeapFlamethrower_Cursed_C"
|
|
341
|
+
compound_bow: str = "/Game/LostColony/CoreBlueprints/Items/CursedWeapons/PrimalItem_WeaponCompoundBow_Cursed.PrimalItem_WeaponCompoundBow_Cursed_C"
|
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342
|
+
crossbow: str = "/Game/LostColony/CoreBlueprints/Items/CursedWeapons/PrimalItem_WeaponCrossbow_Cursed.PrimalItem_WeaponCrossbow_Cursed_C"
|
|
343
|
+
harpoon: str = "/Game/LostColony/CoreBlueprints/Items/CursedWeapons/PrimalItem_WeaponHarpoon_Cursed.PrimalItem_WeaponHarpoon_Cursed_C"
|
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344
|
+
fabricated_pistol: str = "/Game/LostColony/CoreBlueprints/Items/CursedWeapons/PrimalItem_WeaponMachinedPistol_Cursed.PrimalItem_WeaponMachinedPistol_Cursed_C"
|
|
345
|
+
fabricated_shotgun: str = "/Game/LostColony/CoreBlueprints/Items/CursedWeapons/PrimalItem_WeaponMachinedShotgun_Cursed.PrimalItem_WeaponMachinedShotgun_Cursed_C"
|
|
346
|
+
fabricated_sniper: str = "/Game/LostColony/CoreBlueprints/Items/CursedWeapons/PrimalItem_WeaponMachinedSniper_Cursed.PrimalItem_WeaponMachinedSniper_Cursed_C"
|
|
347
|
+
metal_hatchet: str = "/Game/LostColony/CoreBlueprints/Items/CursedWeapons/PrimalItem_WeaponMetalHatchet_Cursed.PrimalItem_WeaponMetalHatchet_Cursed_C"
|
|
348
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+
metal_pick: str = "/Game/LostColony/CoreBlueprints/Items/CursedWeapons/PrimalItem_WeaponMetalPick_Cursed.PrimalItem_WeaponMetalPick_Cursed_C"
|
|
349
|
+
longneck: str = "/Game/LostColony/CoreBlueprints/Items/CursedWeapons/PrimalItem_WeaponOneShotRifle_Cursed.PrimalItem_WeaponOneShotRifle_Cursed_C"
|
|
350
|
+
pike: str = "/Game/LostColony/CoreBlueprints/Items/CursedWeapons/PrimalItem_WeaponPike_Cursed.PrimalItem_WeaponPike_Cursed_C"
|
|
351
|
+
assault_rifle: str = "/Game/LostColony/CoreBlueprints/Items/CursedWeapons/PrimalItem_WeaponRifle_Cursed.PrimalItem_WeaponRifle_Cursed_C"
|
|
352
|
+
sword: str = "/Game/LostColony/CoreBlueprints/Items/CursedWeapons/PrimalItem_WeaponSword_Cursed.PrimalItem_WeaponSword_Cursed_C"
|
|
353
|
+
tek_sword: str = "/Game/LostColony/CoreBlueprints/Items/CursedWeapons/PrimalItem_WeaponTekSword_Cursed.PrimalItem_WeaponTekSword_Cursed_C"
|
|
354
|
+
|
|
355
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+
all_bps = [chainsaw, tek_rifle, flamethrower, compound_bow, crossbow, harpoon, fabricated_pistol, fabricated_shotgun, fabricated_sniper, metal_hatchet, metal_pick, longneck, pike, assault_rifle, sword, tek_sword]
|
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283
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|
|
|
284
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|
class Throwables:
|
|
285
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|
gas_grenade: str = "/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_GasGrenade.PrimalItem_GasGrenade_C"
|
|
@@ -289,7 +362,8 @@ class Throwables:
|
|
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289
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grenade: str = "/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponGrenade.PrimalItem_WeaponGrenade_C"
|
|
290
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|
bola: str = "/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponBola.PrimalItem_WeaponBola_C"
|
|
291
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|
spear: str = "/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponSpear.PrimalItem_WeaponSpear_C"
|
|
292
|
-
|
|
365
|
+
tek_gravity_grenade: str = "/Game/Extinction/CoreBlueprints/Weapons/PrimalItem_WeaponTekGravityGrenade.PrimalItem_WeaponTekGravityGrenade_C"
|
|
366
|
+
all_bps = [gas_grenade, poison_grenade, tek_grenade, c4, grenade, bola, spear, tek_gravity_grenade]
|
|
293
367
|
|
|
294
368
|
class Misc:
|
|
295
369
|
climb_pick: str = "/Game/Aberration/CoreBlueprints/Weapons/PrimalItem_WeaponClimbPick.PrimalItem_WeaponClimbPick_C"
|
|
@@ -308,6 +382,7 @@ class Misc:
|
|
|
308
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|
spray_paint: str = "/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponSprayPaint.PrimalItem_WeaponSprayPaint_C"
|
|
309
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|
tripwire_c4: str = "/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponTripwireC4.PrimalItem_WeaponTripwireC4_C"
|
|
310
384
|
fists: str = "/Game/PrimalEarth/CoreBlueprints/Weapons/WeapFists.WeapFists_C"
|
|
385
|
+
taxidermy_tool: str = "/Game/Extinction/CoreBlueprints/Weapons/PrimalItem_WeaponTaxidermyTool.PrimalItem_WeaponTaxidermyTool_C"
|
|
311
386
|
|
|
312
387
|
paintbrush: str = "/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponPaintbrush.PrimalItem_WeaponPaintbrush_C"
|
|
313
388
|
scissors: str = "/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponScissors.PrimalItem_WeaponScissors_C"
|
|
@@ -348,8 +423,9 @@ class Weapons:
|
|
|
348
423
|
gathering: Gathering = Gathering()
|
|
349
424
|
primitive: Primitive = Primitive()
|
|
350
425
|
advanced: Advanced = Advanced()
|
|
426
|
+
cursed: CursedWeapons = CursedWeapons()
|
|
351
427
|
|
|
352
|
-
all_bps = gathering.all_bps + primitive.all_bps + advanced.all_bps
|
|
428
|
+
all_bps = gathering.all_bps + primitive.all_bps + advanced.all_bps + cursed.all_bps
|
|
353
429
|
|
|
354
430
|
class Mek:
|
|
355
431
|
shield: str = "/Game/Extinction/CoreBlueprints/Items/Saddle/PrimalItemArmor_MekBackpack_Shield.PrimalItemArmor_MekBackpack_Shield_C"
|
|
@@ -369,7 +445,7 @@ class ArmaDoggoGear:
|
|
|
369
445
|
medpack: str = "/Game/Packs/Wasteland/Dinos/CompanionDino/Items/Armor/PrimalItemArmor_DinoCompanion_Gear_Medkit.PrimalItemArmor_DinoCompanion_Gear_Medkit_C"
|
|
370
446
|
camping_gear: str = "/Game/Packs/Wasteland/Dinos/CompanionDino/Items/Armor/PrimalItemArmor_DinoCompanion_Gear_RolledUpSleepingBag.PrimalItemArmor_DinoCompanion_Gear_RolledUpSleepingBag_C"
|
|
371
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|
picnic_set: str = "/Game/Packs/Wasteland/Dinos/CompanionDino/Items/Armor/PrimalItemArmor_DinoCompanion_Gear_FoodBasket.PrimalItemArmor_DinoCompanion_Gear_FoodBasket_C"
|
|
372
|
-
battle_spikes: str = "
|
|
448
|
+
battle_spikes: str = "/Game/Packs/Wasteland/Dinos/CompanionDino/Items/Armor/PrimalItemArmor_DinoCompanion_Gear_Spikes.PrimalItemArmor_DinoCompanion_Gear_Spikes_C"
|
|
373
449
|
bait_trap: str = "/Game/Packs/Wasteland/Dinos/CompanionDino/Items/Armor/PrimalItemArmor_DinoCompanion_Gear_MeatSack.PrimalItemArmor_DinoCompanion_Gear_MeatSack_C"
|
|
374
450
|
|
|
375
451
|
|
|
@@ -388,4 +464,4 @@ class Equipment:
|
|
|
388
464
|
mek: Mek = Mek()
|
|
389
465
|
arma_doggo_gear: ArmaDoggoGear = ArmaDoggoGear()
|
|
390
466
|
|
|
391
|
-
all_bps = saddles.all_bps + armor.all_bps + utilities.all_bps + weapons.all_bps + shield.all_bps + ammo.all_bps + misc.all_bps + throwables.all_bps + mek.all_bps + arma_doggo_gear.all_bps
|
|
467
|
+
all_bps = saddles.all_bps + armor.all_bps + utilities.all_bps + weapons.all_bps + shield.all_bps + ammo.all_bps + misc.all_bps + throwables.all_bps + mek.all_bps + arma_doggo_gear.all_bps
|
|
@@ -0,0 +1,134 @@
|
|
|
1
|
+
"""Item trait blueprint paths grouped by type and rarity (Lesser/Moderate/Greater).
|
|
2
|
+
|
|
3
|
+
Structure mirrors other classes in this package: top-level type classes (`Armor`,
|
|
4
|
+
`Gun`, `Melee`, `Projectile`) each expose `.greater`, `.moderate`, `.lesser`
|
|
5
|
+
instances and an `all_bps` list combining them.
|
|
6
|
+
"""
|
|
7
|
+
|
|
8
|
+
class ArmorGreater:
|
|
9
|
+
ammo_on_hit: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Armor_AmmoOnHit.PrimalItem_ItemTrait_Armor_AmmoOnHit_C"
|
|
10
|
+
increased_incoming_healing: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Armor_IncreasedIncomingHealing.PrimalItem_ItemTrait_Armor_IncreasedIncomingHealing_C"
|
|
11
|
+
marathon: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Armor_Marathon.PrimalItem_ItemTrait_Armor_Marathon_C"
|
|
12
|
+
mobile: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Armor_Mobile.PrimalItem_ItemTrait_Armor_Mobile_C"
|
|
13
|
+
reduced_debuff_duration: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Armor_ReducedDebuffDuration.PrimalItem_ItemTrait_Armor_ReducedDebuffDuration_C"
|
|
14
|
+
all_bps = [ammo_on_hit, increased_incoming_healing, marathon, mobile, reduced_debuff_duration]
|
|
15
|
+
|
|
16
|
+
class ArmorLesser:
|
|
17
|
+
ammo_on_hit: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Armor_AmmoOnHit_Lesser.PrimalItem_ItemTrait_Armor_AmmoOnHit_Lesser_C"
|
|
18
|
+
increased_incoming_healing: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Armor_IncreasedIncomingHealing_Lesser.PrimalItem_ItemTrait_Armor_IncreasedIncomingHealing_Lesser_C"
|
|
19
|
+
marathon: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Armor_Marathon_Lesser.PrimalItem_ItemTrait_Armor_Marathon_Lesser_C"
|
|
20
|
+
mobile: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Armor_Mobile_Lesser.PrimalItem_ItemTrait_Armor_Mobile_Lesser_C"
|
|
21
|
+
reduced_debuff_duration: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Armor_ReducedDebuffDuration_Lesser.PrimalItem_ItemTrait_Armor_ReducedDebuffDuration_Lesser_C"
|
|
22
|
+
all_bps = [ammo_on_hit, increased_incoming_healing, marathon, mobile, reduced_debuff_duration]
|
|
23
|
+
|
|
24
|
+
class ArmorModerate:
|
|
25
|
+
ammo_on_hit: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Armor_AmmoOnHit_Moderate.PrimalItem_ItemTrait_Armor_AmmoOnHit_Moderate_C"
|
|
26
|
+
increased_incoming_healing: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Armor_IncreasedIncomingHealing_Moderate.PrimalItem_ItemTrait_Armor_IncreasedIncomingHealing_Moderate_C"
|
|
27
|
+
marathon: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Armor_Marathon_Moderate.PrimalItem_ItemTrait_Armor_Marathon_Moderate_C"
|
|
28
|
+
mobile: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Armor_Mobile_Moderate.PrimalItem_ItemTrait_Armor_Mobile_Moderate_C"
|
|
29
|
+
reduced_debuff_duration: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Armor_ReducedDebuffDuration_Moderate.PrimalItem_ItemTrait_Armor_ReducedDebuffDuration_Moderate_C"
|
|
30
|
+
all_bps = [ammo_on_hit, increased_incoming_healing, marathon, mobile, reduced_debuff_duration]
|
|
31
|
+
|
|
32
|
+
class GunGreater:
|
|
33
|
+
cannibalizing: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Gun_Cannibalizing.PrimalItem_ItemTrait_Gun_Cannibalizing_C"
|
|
34
|
+
focusing: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Gun_Focusing.PrimalItem_ItemTrait_Gun_Focusing_C"
|
|
35
|
+
reduced_damage_on_hit: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Gun_ReducedDamageOnHit.PrimalItem_ItemTrait_Gun_ReducedDamageOnHit_C"
|
|
36
|
+
ricochet: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Gun_Ricochet.PrimalItem_ItemTrait_Gun_Ricochet_C"
|
|
37
|
+
tracker: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Gun_Tracker.PrimalItem_ItemTrait_Gun_Tracker_C"
|
|
38
|
+
all_bps = [cannibalizing, focusing, reduced_damage_on_hit, ricochet, tracker]
|
|
39
|
+
|
|
40
|
+
class GunLesser:
|
|
41
|
+
cannibalizing: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Gun_Cannibalizing_Lesser.PrimalItem_ItemTrait_Gun_Cannibalizing_Lesser_C"
|
|
42
|
+
focusing: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Gun_Focusing_Lesser.PrimalItem_ItemTrait_Gun_Focusing_Lesser_C"
|
|
43
|
+
reduced_damage_on_hit: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Gun_ReducedDamageOnHit_Lesser.PrimalItem_ItemTrait_Gun_ReducedDamageOnHit_Lesser_C"
|
|
44
|
+
ricochet: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Gun_Ricochet_Lesser.PrimalItem_ItemTrait_Gun_Ricochet_Lesser_C"
|
|
45
|
+
tracker: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Gun_Tracker_Lesser.PrimalItem_ItemTrait_Gun_Tracker_Lesser_C"
|
|
46
|
+
all_bps = [cannibalizing, focusing, reduced_damage_on_hit, ricochet, tracker]
|
|
47
|
+
|
|
48
|
+
class GunModerate:
|
|
49
|
+
cannibalizing: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Gun_Cannibalizing_Moderate.PrimalItem_ItemTrait_Gun_Cannibalizing_Moderate_C"
|
|
50
|
+
focusing: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Gun_Focusing_Moderate.PrimalItem_ItemTrait_Gun_Focusing_Moderate_C"
|
|
51
|
+
reduced_damage_on_hit: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Gun_ReducedDamageOnHit_Moderate.PrimalItem_ItemTrait_Gun_ReducedDamageOnHit_Moderate_C"
|
|
52
|
+
ricochet: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Gun_Ricochet_Moderate.PrimalItem_ItemTrait_Gun_Ricochet_Moderate_C"
|
|
53
|
+
tracker: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Gun_Tracker_Moderate.PrimalItem_ItemTrait_Gun_Tracker_Moderate_C"
|
|
54
|
+
all_bps = [cannibalizing, focusing, reduced_damage_on_hit, ricochet, tracker]
|
|
55
|
+
|
|
56
|
+
class MeleeGreater:
|
|
57
|
+
heal_on_damage: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Melee_HealOnDamage.PrimalItem_ItemTrait_Melee_HealOnDamage_C"
|
|
58
|
+
increased_damage_from_behind: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Melee_IncreasedDamageFromBehind.PrimalItem_ItemTrait_Melee_IncreasedDamageFromBehind_C"
|
|
59
|
+
increased_damage_to_non_living: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Melee_IncreasedDamageToNonLiving.PrimalItem_ItemTrait_Melee_IncreasedDamageToNonLiving_C"
|
|
60
|
+
increased_speed_and_damage_taken: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Melee_IncreasedSpeedAndDamageTaken.PrimalItem_ItemTrait_Melee_IncreasedSpeedAndDamageTaken_C"
|
|
61
|
+
shield_on_hit: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Melee_ShieldOnHit.PrimalItem_ItemTrait_Melee_ShieldOnHit_C"
|
|
62
|
+
all_bps = [heal_on_damage, increased_damage_from_behind, increased_damage_to_non_living, increased_speed_and_damage_taken, shield_on_hit]
|
|
63
|
+
|
|
64
|
+
class MeleeLesser:
|
|
65
|
+
heal_on_damage: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Melee_HealOnDamage_Lesser.PrimalItem_ItemTrait_Melee_HealOnDamage_Lesser_C"
|
|
66
|
+
increased_damage_from_behind: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Melee_IncreasedDamageFromBehind_Lesser.PrimalItem_ItemTrait_Melee_IncreasedDamageFromBehind_Lesser_C"
|
|
67
|
+
increased_damage_to_non_living: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Melee_IncreasedDamageToNonLiving_Lesser.PrimalItem_ItemTrait_Melee_IncreasedDamageToNonLiving_Lesser_C"
|
|
68
|
+
increased_speed_and_damage_taken: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Melee_IncreasedSpeedAndDamageTaken_Lesser.PrimalItem_ItemTrait_Melee_IncreasedSpeedAndDamageTaken_Lesser_C"
|
|
69
|
+
shield_on_hit: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Melee_ShieldOnHit_Lesser.PrimalItem_ItemTrait_Melee_ShieldOnHit_Lesser_C"
|
|
70
|
+
all_bps = [heal_on_damage, increased_damage_from_behind, increased_damage_to_non_living, increased_speed_and_damage_taken, shield_on_hit]
|
|
71
|
+
|
|
72
|
+
class MeleeModerate:
|
|
73
|
+
heal_on_damage: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Melee_HealOnDamage_Moderate.PrimalItem_ItemTrait_Melee_HealOnDamage_Moderate_C"
|
|
74
|
+
increased_damage_from_behind: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Melee_IncreasedDamageFromBehind_Moderate.PrimalItem_ItemTrait_Melee_IncreasedDamageFromBehind_Moderate_C"
|
|
75
|
+
increased_damage_to_non_living: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Melee_IncreasedDamageToNonLiving_Moderate.PrimalItem_ItemTrait_Melee_IncreasedDamageToNonLiving_Moderate_C"
|
|
76
|
+
increased_speed_and_damage_taken: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Melee_IncreasedSpeedAndDamageTaken_Moderate.PrimalItem_ItemTrait_Melee_IncreasedSpeedAndDamageTaken_Moderate_C"
|
|
77
|
+
shield_on_hit: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Melee_ShieldOnHit_Moderate.PrimalItem_ItemTrait_Melee_ShieldOnHit_Moderate_C"
|
|
78
|
+
all_bps = [heal_on_damage, increased_damage_from_behind, increased_damage_to_non_living, increased_speed_and_damage_taken, shield_on_hit]
|
|
79
|
+
|
|
80
|
+
class ProjectileGreater:
|
|
81
|
+
antigrav: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Projectile_Antigrav.PrimalItem_ItemTrait_Projectile_Antigrav_C"
|
|
82
|
+
extra_damage_to_vulnerable: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Projectile_ExtraDamageToVulnerable.PrimalItem_ItemTrait_Projectile_ExtraDamageToVulnerable_C"
|
|
83
|
+
increased_damage_to_alpha: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Projectile_IncreasedDamageToAlpha.PrimalItem_ItemTrait_Projectile_IncreasedDamageToAlpha_C"
|
|
84
|
+
increased_first_hit_damage: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Projectile_IncreasedFirstHitDamage.PrimalItem_ItemTrait_Projectile_IncreasedFirstHitDamage_C"
|
|
85
|
+
second_projectile: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Projectile_SecondProjectile.PrimalItem_ItemTrait_Projectile_SecondProjectile_C"
|
|
86
|
+
all_bps = [antigrav, extra_damage_to_vulnerable, increased_damage_to_alpha, increased_first_hit_damage, second_projectile]
|
|
87
|
+
|
|
88
|
+
class ProjectileLesser:
|
|
89
|
+
antigrav: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Projectile_Antigrav_Lesser.PrimalItem_ItemTrait_Projectile_Antigrav_Lesser_C"
|
|
90
|
+
extra_damage_to_vulnerable: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Projectile_ExtraDamageToVulnerable_Lesser.PrimalItem_ItemTrait_Projectile_ExtraDamageToVulnerable_Lesser_C"
|
|
91
|
+
increased_damage_to_alpha: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Projectile_IncreasedDamageToAlpha_Lesser.PrimalItem_ItemTrait_Projectile_IncreasedDamageToAlpha_Lesser_C"
|
|
92
|
+
increased_first_hit_damage: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Projectile_IncreasedFirstHitDamage_Lesser.PrimalItem_ItemTrait_Projectile_IncreasedFirstHitDamage_Lesser_C"
|
|
93
|
+
second_projectile: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Projectile_SecondProjectile_Lesser.PrimalItem_ItemTrait_Projectile_SecondProjectile_Lesser_C"
|
|
94
|
+
all_bps = [antigrav, extra_damage_to_vulnerable, increased_damage_to_alpha, increased_first_hit_damage, second_projectile]
|
|
95
|
+
|
|
96
|
+
class ProjectileModerate:
|
|
97
|
+
antigrav: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Projectile_Antigrav_Moderate.PrimalItem_ItemTrait_Projectile_Antigrav_Moderate_C"
|
|
98
|
+
extra_damage_to_vulnerable: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Projectile_ExtraDamageToVulnerable_Moderate.PrimalItem_ItemTrait_Projectile_ExtraDamageToVulnerable_Moderate_C"
|
|
99
|
+
increased_damage_to_alpha: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Projectile_IncreasedDamageToAlpha_Moderate.PrimalItem_ItemTrait_Projectile_IncreasedDamageToAlpha_Moderate_C"
|
|
100
|
+
increased_first_hit_damage: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Projectile_IncreasedFirstHitDamage_Moderate.PrimalItem_ItemTrait_Projectile_IncreasedFirstHitDamage_Moderate_C"
|
|
101
|
+
second_projectile: str = "/Game/Packs/Wasteland/CoreBlueprints/ItemTraits/Items/PrimalItem_ItemTrait_Projectile_SecondProjectile_Moderate.PrimalItem_ItemTrait_Projectile_SecondProjectile_Moderate_C"
|
|
102
|
+
all_bps = [antigrav, extra_damage_to_vulnerable, increased_damage_to_alpha, increased_first_hit_damage, second_projectile]
|
|
103
|
+
|
|
104
|
+
class Armor:
|
|
105
|
+
greater: ArmorGreater = ArmorGreater()
|
|
106
|
+
moderate: ArmorModerate = ArmorModerate()
|
|
107
|
+
lesser: ArmorLesser = ArmorLesser()
|
|
108
|
+
all_bps = greater.all_bps + moderate.all_bps + lesser.all_bps
|
|
109
|
+
|
|
110
|
+
class Gun:
|
|
111
|
+
greater: GunGreater = GunGreater()
|
|
112
|
+
moderate: GunModerate = GunModerate()
|
|
113
|
+
lesser: GunLesser = GunLesser()
|
|
114
|
+
all_bps = greater.all_bps + moderate.all_bps + lesser.all_bps
|
|
115
|
+
|
|
116
|
+
class Melee:
|
|
117
|
+
greater: MeleeGreater = MeleeGreater()
|
|
118
|
+
moderate: MeleeModerate = MeleeModerate()
|
|
119
|
+
lesser: MeleeLesser = MeleeLesser()
|
|
120
|
+
all_bps = greater.all_bps + moderate.all_bps + lesser.all_bps
|
|
121
|
+
|
|
122
|
+
class Projectile:
|
|
123
|
+
greater: ProjectileGreater = ProjectileGreater()
|
|
124
|
+
moderate: ProjectileModerate = ProjectileModerate()
|
|
125
|
+
lesser: ProjectileLesser = ProjectileLesser()
|
|
126
|
+
all_bps = greater.all_bps + moderate.all_bps + lesser.all_bps
|
|
127
|
+
|
|
128
|
+
class Traits:
|
|
129
|
+
armor: Armor = Armor()
|
|
130
|
+
gun: Gun = Gun()
|
|
131
|
+
melee: Melee = Melee()
|
|
132
|
+
projectile: Projectile = Projectile()
|
|
133
|
+
all_bps = armor.all_bps + gun.all_bps + melee.all_bps + projectile.all_bps
|
|
134
|
+
|
|
@@ -52,6 +52,14 @@ class ArkDinoTrait(Enum):
|
|
|
52
52
|
COLD = "Cold"
|
|
53
53
|
CAREFREE = "Carefree"
|
|
54
54
|
INHERIT_MELEE_MUTABLE = "InheritMeleeMutable"
|
|
55
|
+
IRONHIDE = "Ironhide"
|
|
56
|
+
PACK_MULE = "PackMule"
|
|
57
|
+
SHARPSHOOTER = "Sharpshooter"
|
|
58
|
+
SWIFT = "Swift"
|
|
59
|
+
EFFICIENT = "Efficient"
|
|
60
|
+
BLOODTHIRSTY = "Bloodthirsty"
|
|
61
|
+
BEASTMASTER = "Beastmaster"
|
|
62
|
+
BULWARK = "Bulwark"
|
|
55
63
|
|
|
56
64
|
def from_string(value: str) -> "ArkDinoTrait":
|
|
57
65
|
if "[" in value:
|
|
@@ -61,4 +69,7 @@ class ArkDinoTrait(Enum):
|
|
|
61
69
|
if trait.value == value:
|
|
62
70
|
return trait
|
|
63
71
|
|
|
64
|
-
raise ValueError(f"Trait {value} not found")
|
|
72
|
+
raise ValueError(f"Trait {value} not found")
|
|
73
|
+
|
|
74
|
+
def __str__(self):
|
|
75
|
+
return self.value
|
|
@@ -74,6 +74,7 @@ class _FtpArkMap:
|
|
|
74
74
|
ISLAND = {"folder": "TheIsland"}
|
|
75
75
|
ABERRATION = {"folder": "Aberration"}
|
|
76
76
|
RAGNAROK = {"folder": "Ragnarok"}
|
|
77
|
+
LOST_COLONY = {"folder": "LostColony"}
|
|
77
78
|
|
|
78
79
|
class INI:
|
|
79
80
|
ENGINE= "Engine.ini"
|
|
@@ -145,8 +146,10 @@ class ArkFtpClient:
|
|
|
145
146
|
self.map = _FtpArkMap.ABERRATION
|
|
146
147
|
elif map == ArkMap.RAGNAROK:
|
|
147
148
|
self.map = _FtpArkMap.RAGNAROK
|
|
149
|
+
elif map == ArkMap.LOST_COLONY:
|
|
150
|
+
self.map = _FtpArkMap.LOST_COLONY
|
|
148
151
|
else:
|
|
149
|
-
raise ValueError(f"Map {map} is not supported, but you can add
|
|
152
|
+
raise ValueError(f"Map {map} is not supported, but you can add it in this file")
|
|
150
153
|
|
|
151
154
|
def _check_map(self, map: dict):
|
|
152
155
|
if map is None and self.map is None:
|
|
@@ -49,8 +49,14 @@ class ArkSaveLogger:
|
|
|
49
49
|
@staticmethod
|
|
50
50
|
def parser_log(message: str):
|
|
51
51
|
struct_header = ""
|
|
52
|
+
max = 15
|
|
53
|
+
curr = 0
|
|
52
54
|
for struct in ArkSaveLogger.current_struct_path:
|
|
53
55
|
struct_header += f"[{struct}]"
|
|
56
|
+
curr += 1
|
|
57
|
+
if curr >= max:
|
|
58
|
+
struct_header += "[...]"
|
|
59
|
+
break
|
|
54
60
|
ArkSaveLogger.__log(struct_header + message, ArkSaveLogger.LogTypes.PARSER, ArkSaveLogger.LogColors.CYAN)
|
|
55
61
|
|
|
56
62
|
@staticmethod
|