arcade 3.0.0.dev29__tar.gz → 3.0.0.dev31__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- arcade-3.0.0.dev31/PKG-INFO +116 -0
- arcade-3.0.0.dev31/README.md +48 -0
- arcade-3.0.0.dev31/arcade/VERSION +1 -0
- arcade-3.0.0.dev31/arcade/__init__.py +410 -0
- arcade-3.0.0.dev31/arcade/__main__.py +6 -0
- arcade-3.0.0.dev31/arcade/__pyinstaller/hook-arcade.py +53 -0
- arcade-3.0.0.dev31/arcade/application.py +1522 -0
- arcade-3.0.0.dev31/arcade/cache/__init__.py +47 -0
- arcade-3.0.0.dev31/arcade/cache/hit_box.py +152 -0
- arcade-3.0.0.dev31/arcade/cache/image_data.py +81 -0
- arcade-3.0.0.dev31/arcade/cache/texture.py +180 -0
- arcade-3.0.0.dev31/arcade/camera/__init__.py +49 -0
- arcade-3.0.0.dev31/arcade/camera/camera_2d.py +895 -0
- arcade-3.0.0.dev31/arcade/camera/data_types.py +377 -0
- arcade-3.0.0.dev31/arcade/camera/default.py +139 -0
- arcade-3.0.0.dev31/arcade/camera/grips/__init__.py +46 -0
- arcade-3.0.0.dev31/arcade/camera/grips/constrain.py +235 -0
- arcade-3.0.0.dev31/arcade/camera/grips/rotate.py +58 -0
- arcade-3.0.0.dev31/arcade/camera/grips/screen_shake_2d.py +298 -0
- arcade-3.0.0.dev31/arcade/camera/grips/strafe.py +27 -0
- arcade-3.0.0.dev31/arcade/camera/orthographic.py +181 -0
- arcade-3.0.0.dev31/arcade/camera/perspective.py +222 -0
- arcade-3.0.0.dev31/arcade/camera/projection_functions.py +205 -0
- arcade-3.0.0.dev31/arcade/camera/static.py +206 -0
- arcade-3.0.0.dev31/arcade/clock.py +211 -0
- arcade-3.0.0.dev31/arcade/color/__init__.py +1012 -0
- arcade-3.0.0.dev31/arcade/context.py +545 -0
- arcade-3.0.0.dev31/arcade/controller.py +30 -0
- arcade-3.0.0.dev31/arcade/csscolor/__init__.py +156 -0
- arcade-3.0.0.dev31/arcade/draw/__init__.py +72 -0
- arcade-3.0.0.dev31/arcade/draw/arc.py +119 -0
- arcade-3.0.0.dev31/arcade/draw/circle.py +176 -0
- arcade-3.0.0.dev31/arcade/draw/helpers.py +91 -0
- arcade-3.0.0.dev31/arcade/draw/line.py +117 -0
- arcade-3.0.0.dev31/arcade/draw/parabola.py +69 -0
- arcade-3.0.0.dev31/arcade/draw/point.py +84 -0
- arcade-3.0.0.dev31/arcade/draw/polygon.py +56 -0
- arcade-3.0.0.dev31/arcade/draw/rect.py +318 -0
- arcade-3.0.0.dev31/arcade/draw/triangle.py +59 -0
- arcade-3.0.0.dev31/arcade/earclip.py +127 -0
- arcade-3.0.0.dev31/arcade/easing.py +274 -0
- arcade-3.0.0.dev31/arcade/examples/array_backed_grid_buffered.py +144 -0
- arcade-3.0.0.dev31/arcade/examples/astar_pathfinding.py +242 -0
- arcade-3.0.0.dev31/arcade/examples/asteroid_smasher.py +465 -0
- arcade-3.0.0.dev31/arcade/examples/background_blending.py +145 -0
- arcade-3.0.0.dev31/arcade/examples/background_groups.py +144 -0
- arcade-3.0.0.dev31/arcade/examples/background_parallax.py +172 -0
- arcade-3.0.0.dev31/arcade/examples/background_scrolling.py +114 -0
- arcade-3.0.0.dev31/arcade/examples/background_stationary.py +116 -0
- arcade-3.0.0.dev31/arcade/examples/camera_platform.py +283 -0
- arcade-3.0.0.dev31/arcade/examples/conway_alpha.py +204 -0
- arcade-3.0.0.dev31/arcade/examples/drawing_primitives.py +164 -0
- arcade-3.0.0.dev31/arcade/examples/drawing_text.py +275 -0
- arcade-3.0.0.dev31/arcade/examples/drawing_text_objects.py +393 -0
- arcade-3.0.0.dev31/arcade/examples/drawing_text_objects_batch.py +401 -0
- arcade-3.0.0.dev31/arcade/examples/dual_stick_shooter.py +365 -0
- arcade-3.0.0.dev31/arcade/examples/easing_example_1.py +193 -0
- arcade-3.0.0.dev31/arcade/examples/easing_example_2.py +169 -0
- arcade-3.0.0.dev31/arcade/examples/fixed_update_interpolation.py +106 -0
- arcade-3.0.0.dev31/arcade/examples/follow_path.py +171 -0
- arcade-3.0.0.dev31/arcade/examples/full_screen_example.py +133 -0
- arcade-3.0.0.dev31/arcade/examples/gl/3d_cube.py +81 -0
- arcade-3.0.0.dev31/arcade/examples/gl/3d_cube_with_cubes.py +147 -0
- arcade-3.0.0.dev31/arcade/examples/gl/3d_sphere.py +179 -0
- arcade-3.0.0.dev31/arcade/examples/gl/basic_renderer.py +87 -0
- arcade-3.0.0.dev31/arcade/examples/gl/bindless_texture.py +190 -0
- arcade-3.0.0.dev31/arcade/examples/gl/chip8_display.py +127 -0
- arcade-3.0.0.dev31/arcade/examples/gl/compute_ssbo.py +357 -0
- arcade-3.0.0.dev31/arcade/examples/gl/compute_texture.py +115 -0
- arcade-3.0.0.dev31/arcade/examples/gl/custom_sprite.py +179 -0
- arcade-3.0.0.dev31/arcade/examples/gl/game_of_life_colors.py +225 -0
- arcade-3.0.0.dev31/arcade/examples/gl/geometry_index_buffers.py +108 -0
- arcade-3.0.0.dev31/arcade/examples/gl/geometry_shader.py +117 -0
- arcade-3.0.0.dev31/arcade/examples/gl/instancing.py +125 -0
- arcade-3.0.0.dev31/arcade/examples/gl/multisample_fbo.py +54 -0
- arcade-3.0.0.dev31/arcade/examples/gl/normal_mapping_simple.py +138 -0
- arcade-3.0.0.dev31/arcade/examples/gl/random_shader_simple.py +109 -0
- arcade-3.0.0.dev31/arcade/examples/gl/ray_marching/ray_marching_simple.py +41 -0
- arcade-3.0.0.dev31/arcade/examples/gl/render_indirect.py +253 -0
- arcade-3.0.0.dev31/arcade/examples/gl/shader_setup.py +96 -0
- arcade-3.0.0.dev31/arcade/examples/gl/shader_setup_simple_texture.py +84 -0
- arcade-3.0.0.dev31/arcade/examples/gl/spritelist_interaction_bouncing_coins.py +149 -0
- arcade-3.0.0.dev31/arcade/examples/gl/spritelist_interaction_hijack_positions.py +88 -0
- arcade-3.0.0.dev31/arcade/examples/gl/spritelist_interaction_visualize_dist.py +141 -0
- arcade-3.0.0.dev31/arcade/examples/gl/spritelist_interaction_visualize_dist_los.py +199 -0
- arcade-3.0.0.dev31/arcade/examples/gl/spritelist_interaction_visualize_dist_los_trans.py +235 -0
- arcade-3.0.0.dev31/arcade/examples/gl/tessellation.py +114 -0
- arcade-3.0.0.dev31/arcade/examples/gl/texture_compression.py +105 -0
- arcade-3.0.0.dev31/arcade/examples/gl/transform_emit.py +213 -0
- arcade-3.0.0.dev31/arcade/examples/gl/transform_feedback.py +152 -0
- arcade-3.0.0.dev31/arcade/examples/gl/transform_feedback_geo.py +193 -0
- arcade-3.0.0.dev31/arcade/examples/gl/transform_multi.py +66 -0
- arcade-3.0.0.dev31/arcade/examples/gl/transform_point_grid.py +179 -0
- arcade-3.0.0.dev31/arcade/examples/gradients.py +114 -0
- arcade-3.0.0.dev31/arcade/examples/gui_flat_button.py +87 -0
- arcade-3.0.0.dev31/arcade/examples/gui_flat_button_styled.py +98 -0
- arcade-3.0.0.dev31/arcade/examples/gui_ok_messagebox.py +94 -0
- arcade-3.0.0.dev31/arcade/examples/gui_scrollable_text.py +91 -0
- arcade-3.0.0.dev31/arcade/examples/gui_slider.py +68 -0
- arcade-3.0.0.dev31/arcade/examples/gui_widgets.py +94 -0
- arcade-3.0.0.dev31/arcade/examples/happy_face.py +59 -0
- arcade-3.0.0.dev31/arcade/examples/light_demo.py +299 -0
- arcade-3.0.0.dev31/arcade/examples/line_of_sight.py +206 -0
- arcade-3.0.0.dev31/arcade/examples/lines_buffered.py +87 -0
- arcade-3.0.0.dev31/arcade/examples/maze_depth_first.py +287 -0
- arcade-3.0.0.dev31/arcade/examples/maze_recursive.py +338 -0
- arcade-3.0.0.dev31/arcade/examples/minimap.py +220 -0
- arcade-3.0.0.dev31/arcade/examples/minimap_camera.py +244 -0
- arcade-3.0.0.dev31/arcade/examples/music_control_demo.py +229 -0
- arcade-3.0.0.dev31/arcade/examples/net_process_animal_facts.py +278 -0
- arcade-3.0.0.dev31/arcade/examples/particle_fireworks.py +399 -0
- arcade-3.0.0.dev31/arcade/examples/particle_systems.py +855 -0
- arcade-3.0.0.dev31/arcade/examples/perf_test/stress_test_collision_arcade.py +221 -0
- arcade-3.0.0.dev31/arcade/examples/perf_test/stress_test_draw_moving_arcade.py +208 -0
- arcade-3.0.0.dev31/arcade/examples/performance_statistics.py +195 -0
- arcade-3.0.0.dev31/arcade/examples/perspective.py +154 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/01_open_window.py +50 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/02_draw_sprites.py +58 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/03_more_sprites.py +94 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/04_user_control.py +134 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/05_add_gravity.py +136 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/06_reset.py +145 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/07_camera.py +157 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/08_coins.py +180 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/09_sound.py +186 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/10_score.py +212 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/11_scene.py +199 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/12_tiled.py +186 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/13_more_layers.py +200 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/14_multiple_levels.py +227 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/15_ladders_moving_platforms.py +219 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/16_better_input.py +262 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/17_animations.py +360 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/18_enemies.py +454 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/19_shooting.py +528 -0
- arcade-3.0.0.dev31/arcade/examples/platform_tutorial/20_views.py +576 -0
- arcade-3.0.0.dev31/arcade/examples/procedural_caves_bsp.py +452 -0
- arcade-3.0.0.dev31/arcade/examples/procedural_caves_cellular.py +359 -0
- arcade-3.0.0.dev31/arcade/examples/pymunk_box_stacks.py +216 -0
- arcade-3.0.0.dev31/arcade/examples/pymunk_demo_top_down.py +325 -0
- arcade-3.0.0.dev31/arcade/examples/pymunk_joint_builder.py +342 -0
- arcade-3.0.0.dev31/arcade/examples/pymunk_pegboard.py +171 -0
- arcade-3.0.0.dev31/arcade/examples/sections_demo_1.py +152 -0
- arcade-3.0.0.dev31/arcade/examples/sections_demo_2.py +204 -0
- arcade-3.0.0.dev31/arcade/examples/sections_demo_3.py +306 -0
- arcade-3.0.0.dev31/arcade/examples/shape_list_demo_skylines.py +200 -0
- arcade-3.0.0.dev31/arcade/examples/shapes.py +142 -0
- arcade-3.0.0.dev31/arcade/examples/slime_invaders.py +385 -0
- arcade-3.0.0.dev31/arcade/examples/snow.py +106 -0
- arcade-3.0.0.dev31/arcade/examples/sound_demo.py +139 -0
- arcade-3.0.0.dev31/arcade/examples/sound_speed_demo.py +104 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_animated_keyframes.py +50 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_bouncing_coins.py +159 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_bullets.py +176 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_bullets_aimed.py +187 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_bullets_enemy_aims.py +141 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_bullets_periodic.py +138 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_bullets_random.py +113 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_change_coins.py +139 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_collect_coins.py +132 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_collect_coins_background.py +135 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_collect_coins_diff_levels.py +203 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_collect_coins_move_bouncing.py +152 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_collect_coins_move_circle.py +155 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_collect_coins_move_down.py +146 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_collect_rotating.py +135 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_enemies_in_platformer.py +209 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_explosion_bitmapped.py +238 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_explosion_particles.py +300 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_face_left_or_right.py +132 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_follow_simple.py +148 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_follow_simple_2.py +167 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_health.py +384 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_minimal.py +40 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_move_angle.py +133 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_move_animation.py +200 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_move_controller.py +195 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_move_keyboard.py +135 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_move_keyboard_accel.py +208 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_move_keyboard_better.py +162 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_move_scrolling.py +196 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_move_scrolling_box.py +227 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_move_scrolling_shake.py +211 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_move_walls.py +128 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_moving_platforms.py +223 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_no_coins_on_walls.py +163 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_properties.py +140 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_rooms.py +249 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_rotate_around_point.py +119 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_rotate_around_tank.py +230 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_tiled_map.py +254 -0
- arcade-3.0.0.dev31/arcade/examples/sprite_tiled_map_with_levels.py +211 -0
- arcade-3.0.0.dev31/arcade/examples/starting_template.py +99 -0
- arcade-3.0.0.dev31/arcade/examples/template_platformer.py +219 -0
- arcade-3.0.0.dev31/arcade/examples/tetris.py +289 -0
- arcade-3.0.0.dev31/arcade/examples/text_loc_example_done.py +61 -0
- arcade-3.0.0.dev31/arcade/examples/text_loc_example_start.py +55 -0
- arcade-3.0.0.dev31/arcade/examples/timer.py +71 -0
- arcade-3.0.0.dev31/arcade/examples/transform_feedback.py +153 -0
- arcade-3.0.0.dev31/arcade/examples/transitions.py +151 -0
- arcade-3.0.0.dev31/arcade/examples/turn_and_move.py +158 -0
- arcade-3.0.0.dev31/arcade/examples/view_instructions_and_game_over.py +203 -0
- arcade-3.0.0.dev31/arcade/examples/view_pause_screen.py +138 -0
- arcade-3.0.0.dev31/arcade/examples/view_screens_minimal.py +105 -0
- arcade-3.0.0.dev31/arcade/experimental/__init__.py +12 -0
- arcade-3.0.0.dev31/arcade/experimental/atlas_render_into.py +64 -0
- arcade-3.0.0.dev31/arcade/experimental/atlas_replace_image.py +103 -0
- arcade-3.0.0.dev31/arcade/experimental/bloom_filter.py +48 -0
- arcade-3.0.0.dev31/arcade/experimental/crt_filter.py +53 -0
- arcade-3.0.0.dev31/arcade/experimental/depth_of_field.py +237 -0
- arcade-3.0.0.dev31/arcade/experimental/gaussian_kernel.py +52 -0
- arcade-3.0.0.dev31/arcade/experimental/geo_culling_check.py +63 -0
- arcade-3.0.0.dev31/arcade/experimental/perspective_parallax.py +57 -0
- arcade-3.0.0.dev31/arcade/experimental/postprocessing.py +230 -0
- arcade-3.0.0.dev31/arcade/experimental/profiling.py +66 -0
- arcade-3.0.0.dev31/arcade/experimental/pygame_interaction.py +124 -0
- arcade-3.0.0.dev31/arcade/experimental/query_demo.py +68 -0
- arcade-3.0.0.dev31/arcade/experimental/render_offscreen_animated.py +259 -0
- arcade-3.0.0.dev31/arcade/experimental/shadertoy.py +549 -0
- arcade-3.0.0.dev31/arcade/experimental/shadertoy_demo.py +35 -0
- arcade-3.0.0.dev31/arcade/experimental/shadertoy_demo_simple.py +37 -0
- arcade-3.0.0.dev31/arcade/experimental/shadertoy_textures.py +60 -0
- arcade-3.0.0.dev31/arcade/experimental/shadertoy_video_cv2.py +78 -0
- arcade-3.0.0.dev31/arcade/experimental/shapes_buffered_2_glow.py +159 -0
- arcade-3.0.0.dev31/arcade/experimental/shapes_perf.py +238 -0
- arcade-3.0.0.dev31/arcade/experimental/sprite_depth_cosine.py +98 -0
- arcade-3.0.0.dev31/arcade/experimental/texture_transforms.py +55 -0
- arcade-3.0.0.dev31/arcade/future/__init__.py +8 -0
- arcade-3.0.0.dev31/arcade/future/background/__init__.py +70 -0
- arcade-3.0.0.dev31/arcade/future/background/background.py +228 -0
- arcade-3.0.0.dev31/arcade/future/background/background_texture.py +161 -0
- arcade-3.0.0.dev31/arcade/future/background/groups.py +197 -0
- arcade-3.0.0.dev31/arcade/future/input/input_manager_example.py +147 -0
- arcade-3.0.0.dev31/arcade/future/input/inputs.py +349 -0
- arcade-3.0.0.dev31/arcade/future/input/manager.py +565 -0
- arcade-3.0.0.dev31/arcade/future/input/mapping.py +150 -0
- arcade-3.0.0.dev31/arcade/future/light/__init__.py +3 -0
- arcade-3.0.0.dev31/arcade/future/light/light_demo.py +102 -0
- arcade-3.0.0.dev31/arcade/future/light/light_demo_perf.py +71 -0
- arcade-3.0.0.dev31/arcade/future/light/lights.py +223 -0
- arcade-3.0.0.dev31/arcade/future/texture_render_target.py +55 -0
- arcade-3.0.0.dev31/arcade/future/video/__init__.py +14 -0
- arcade-3.0.0.dev31/arcade/future/video/video_cv2.py +155 -0
- arcade-3.0.0.dev31/arcade/future/video/video_player.py +94 -0
- arcade-3.0.0.dev31/arcade/future/video/video_record_cv2.py +83 -0
- arcade-3.0.0.dev31/arcade/geometry.py +220 -0
- arcade-3.0.0.dev31/arcade/gl/__init__.py +47 -0
- arcade-3.0.0.dev31/arcade/gl/buffer.py +271 -0
- arcade-3.0.0.dev31/arcade/gl/compute_shader.py +262 -0
- arcade-3.0.0.dev31/arcade/gl/context.py +1407 -0
- arcade-3.0.0.dev31/arcade/gl/enums.py +59 -0
- arcade-3.0.0.dev31/arcade/gl/exceptions.py +7 -0
- arcade-3.0.0.dev31/arcade/gl/framebuffer.py +659 -0
- arcade-3.0.0.dev31/arcade/gl/geometry.py +306 -0
- arcade-3.0.0.dev31/arcade/gl/glsl.py +155 -0
- arcade-3.0.0.dev31/arcade/gl/program.py +535 -0
- arcade-3.0.0.dev31/arcade/gl/query.py +177 -0
- arcade-3.0.0.dev31/arcade/gl/texture.py +868 -0
- arcade-3.0.0.dev31/arcade/gl/types.py +443 -0
- arcade-3.0.0.dev31/arcade/gl/uniform.py +369 -0
- arcade-3.0.0.dev31/arcade/gl/utils.py +24 -0
- arcade-3.0.0.dev31/arcade/gl/vertex_array.py +762 -0
- arcade-3.0.0.dev31/arcade/gui/__init__.py +106 -0
- arcade-3.0.0.dev31/arcade/gui/constructs.py +159 -0
- arcade-3.0.0.dev31/arcade/gui/examples/__init__.py +8 -0
- arcade-3.0.0.dev31/arcade/gui/examples/button_with_text.py +211 -0
- arcade-3.0.0.dev31/arcade/gui/examples/exp_hidden_password.py +72 -0
- arcade-3.0.0.dev31/arcade/gui/examples/exp_scroll_area.py +49 -0
- arcade-3.0.0.dev31/arcade/gui/examples/gui_and_camera.py +264 -0
- arcade-3.0.0.dev31/arcade/gui/examples/side_bars_with_box_layout.py +65 -0
- arcade-3.0.0.dev31/arcade/gui/examples/widget_gallery.py +195 -0
- arcade-3.0.0.dev31/arcade/gui/experimental/password_input.py +24 -0
- arcade-3.0.0.dev31/arcade/gui/experimental/scroll_area.py +119 -0
- arcade-3.0.0.dev31/arcade/gui/mixins.py +69 -0
- arcade-3.0.0.dev31/arcade/gui/nine_patch.py +256 -0
- arcade-3.0.0.dev31/arcade/gui/property.py +312 -0
- arcade-3.0.0.dev31/arcade/gui/style.py +66 -0
- arcade-3.0.0.dev31/arcade/gui/surface.py +210 -0
- arcade-3.0.0.dev31/arcade/gui/ui_manager.py +447 -0
- arcade-3.0.0.dev31/arcade/gui/view.py +47 -0
- arcade-3.0.0.dev31/arcade/gui/widgets/__init__.py +799 -0
- arcade-3.0.0.dev31/arcade/gui/widgets/buttons.py +348 -0
- arcade-3.0.0.dev31/arcade/gui/widgets/dropdown.py +189 -0
- arcade-3.0.0.dev31/arcade/gui/widgets/layout.py +782 -0
- arcade-3.0.0.dev31/arcade/gui/widgets/slider.py +378 -0
- arcade-3.0.0.dev31/arcade/gui/widgets/text.py +651 -0
- arcade-3.0.0.dev31/arcade/gui/widgets/toggle.py +109 -0
- arcade-3.0.0.dev31/arcade/hitbox/base.py +303 -0
- arcade-3.0.0.dev31/arcade/hitbox/bounding_box.py +26 -0
- arcade-3.0.0.dev31/arcade/hitbox/pymunk.py +191 -0
- arcade-3.0.0.dev31/arcade/hitbox/simple.py +100 -0
- arcade-3.0.0.dev31/arcade/isometric.py +73 -0
- arcade-3.0.0.dev31/arcade/joysticks.py +28 -0
- arcade-3.0.0.dev31/arcade/key/__init__.py +229 -0
- arcade-3.0.0.dev31/arcade/management/__init__.py +47 -0
- arcade-3.0.0.dev31/arcade/math.py +368 -0
- arcade-3.0.0.dev31/arcade/particles/emitter.py +208 -0
- arcade-3.0.0.dev31/arcade/particles/emitter_simple.py +70 -0
- arcade-3.0.0.dev31/arcade/particles/particle.py +156 -0
- arcade-3.0.0.dev31/arcade/paths.py +426 -0
- arcade-3.0.0.dev31/arcade/perf_graph.py +321 -0
- arcade-3.0.0.dev31/arcade/perf_info.py +208 -0
- arcade-3.0.0.dev31/arcade/physics_engines.py +823 -0
- arcade-3.0.0.dev31/arcade/pymunk_physics_engine.py +697 -0
- arcade-3.0.0.dev31/arcade/resources/__init__.py +237 -0
- arcade-3.0.0.dev31/arcade/resources/system/shaders/gui/nine_patch_gs.glsl +248 -0
- arcade-3.0.0.dev31/arcade/resources/system/shaders/sprites/sprite_list_geometry_no_cull_geo.glsl +62 -0
- arcade-3.0.0.dev31/arcade/resources/system/shaders/sprites/sprite_single_vs.glsl +23 -0
- arcade-3.0.0.dev31/arcade/scene.py +520 -0
- arcade-3.0.0.dev31/arcade/screenshot.py +82 -0
- arcade-3.0.0.dev31/arcade/sections.py +923 -0
- arcade-3.0.0.dev31/arcade/shape_list.py +1112 -0
- arcade-3.0.0.dev31/arcade/sound.py +242 -0
- arcade-3.0.0.dev31/arcade/sprite/__init__.py +74 -0
- arcade-3.0.0.dev31/arcade/sprite/animated.py +343 -0
- arcade-3.0.0.dev31/arcade/sprite/base.py +804 -0
- arcade-3.0.0.dev31/arcade/sprite/colored.py +151 -0
- arcade-3.0.0.dev31/arcade/sprite/mixins.py +40 -0
- arcade-3.0.0.dev31/arcade/sprite/sprite.py +407 -0
- arcade-3.0.0.dev31/arcade/sprite_list/collision.py +358 -0
- arcade-3.0.0.dev31/arcade/sprite_list/spatial_hash.py +180 -0
- arcade-3.0.0.dev31/arcade/sprite_list/sprite_list.py +1364 -0
- arcade-3.0.0.dev31/arcade/start_finish_data.py +57 -0
- arcade-3.0.0.dev31/arcade/text.py +921 -0
- arcade-3.0.0.dev31/arcade/texture/__init__.py +38 -0
- arcade-3.0.0.dev31/arcade/texture/generate.py +136 -0
- arcade-3.0.0.dev31/arcade/texture/loading.py +105 -0
- arcade-3.0.0.dev31/arcade/texture/manager.py +272 -0
- arcade-3.0.0.dev31/arcade/texture/spritesheet.py +215 -0
- arcade-3.0.0.dev31/arcade/texture/texture.py +716 -0
- arcade-3.0.0.dev31/arcade/texture/tools.py +53 -0
- arcade-3.0.0.dev31/arcade/texture/transforms.py +242 -0
- arcade-3.0.0.dev31/arcade/texture_atlas/__init__.py +13 -0
- arcade-3.0.0.dev31/arcade/texture_atlas/atlas_array.py +41 -0
- arcade-3.0.0.dev31/arcade/texture_atlas/atlas_bindless.py +31 -0
- arcade-3.0.0.dev31/arcade/texture_atlas/atlas_default.py +908 -0
- arcade-3.0.0.dev31/arcade/texture_atlas/base.py +392 -0
- arcade-3.0.0.dev31/arcade/texture_atlas/helpers.py +186 -0
- arcade-3.0.0.dev31/arcade/texture_atlas/ref_counters.py +193 -0
- arcade-3.0.0.dev31/arcade/texture_atlas/region.py +126 -0
- arcade-3.0.0.dev31/arcade/texture_atlas/uv_data.py +158 -0
- arcade-3.0.0.dev31/arcade/tilemap/__init__.py +5 -0
- arcade-3.0.0.dev31/arcade/tilemap/tilemap.py +1047 -0
- arcade-3.0.0.dev31/arcade/types/__init__.py +192 -0
- arcade-3.0.0.dev31/arcade/types/box.py +79 -0
- arcade-3.0.0.dev31/arcade/types/color.py +574 -0
- arcade-3.0.0.dev31/arcade/types/numbers.py +16 -0
- arcade-3.0.0.dev31/arcade/types/rect.py +790 -0
- arcade-3.0.0.dev31/arcade/types/vector_like.py +85 -0
- arcade-3.0.0.dev31/arcade/utils.py +267 -0
- arcade-3.0.0.dev31/arcade/version.py +48 -0
- arcade-3.0.0.dev31/arcade/window_commands.py +319 -0
- arcade-3.0.0.dev31/arcade.egg-info/PKG-INFO +116 -0
- arcade-3.0.0.dev31/arcade.egg-info/SOURCES.txt +1221 -0
- arcade-3.0.0.dev31/arcade.egg-info/requires.txt +31 -0
- arcade-3.0.0.dev31/pyproject.toml +208 -0
- arcade-3.0.0.dev29/PKG-INFO +0 -118
- arcade-3.0.0.dev29/README.md +0 -50
- arcade-3.0.0.dev29/arcade/VERSION +0 -1
- arcade-3.0.0.dev29/arcade/__init__.py +0 -421
- arcade-3.0.0.dev29/arcade/__main__.py +0 -7
- arcade-3.0.0.dev29/arcade/__pyinstaller/hook-arcade.py +0 -51
- arcade-3.0.0.dev29/arcade/application.py +0 -1202
- arcade-3.0.0.dev29/arcade/cache/__init__.py +0 -51
- arcade-3.0.0.dev29/arcade/cache/hit_box.py +0 -150
- arcade-3.0.0.dev29/arcade/cache/image_data.py +0 -91
- arcade-3.0.0.dev29/arcade/cache/texture.py +0 -207
- arcade-3.0.0.dev29/arcade/camera/__init__.py +0 -49
- arcade-3.0.0.dev29/arcade/camera/camera_2d.py +0 -873
- arcade-3.0.0.dev29/arcade/camera/data_types.py +0 -417
- arcade-3.0.0.dev29/arcade/camera/default.py +0 -128
- arcade-3.0.0.dev29/arcade/camera/grips/__init__.py +0 -12
- arcade-3.0.0.dev29/arcade/camera/grips/rotate.py +0 -59
- arcade-3.0.0.dev29/arcade/camera/grips/screen_shake_2d.py +0 -298
- arcade-3.0.0.dev29/arcade/camera/grips/strafe.py +0 -25
- arcade-3.0.0.dev29/arcade/camera/orthographic.py +0 -177
- arcade-3.0.0.dev29/arcade/camera/perspective.py +0 -209
- arcade-3.0.0.dev29/arcade/camera/projection_functions.py +0 -172
- arcade-3.0.0.dev29/arcade/camera/static.py +0 -181
- arcade-3.0.0.dev29/arcade/color/__init__.py +0 -1011
- arcade-3.0.0.dev29/arcade/context.py +0 -544
- arcade-3.0.0.dev29/arcade/controller.py +0 -28
- arcade-3.0.0.dev29/arcade/csscolor/__init__.py +0 -155
- arcade-3.0.0.dev29/arcade/draw_commands.py +0 -1014
- arcade-3.0.0.dev29/arcade/earclip.py +0 -113
- arcade-3.0.0.dev29/arcade/easing.py +0 -255
- arcade-3.0.0.dev29/arcade/examples/array_backed_grid_buffered.py +0 -142
- arcade-3.0.0.dev29/arcade/examples/astar_pathfinding.py +0 -252
- arcade-3.0.0.dev29/arcade/examples/asteroid_smasher.py +0 -440
- arcade-3.0.0.dev29/arcade/examples/background_blending.py +0 -136
- arcade-3.0.0.dev29/arcade/examples/background_groups.py +0 -133
- arcade-3.0.0.dev29/arcade/examples/background_parallax.py +0 -166
- arcade-3.0.0.dev29/arcade/examples/background_scrolling.py +0 -106
- arcade-3.0.0.dev29/arcade/examples/background_stationary.py +0 -108
- arcade-3.0.0.dev29/arcade/examples/camera_platform.py +0 -283
- arcade-3.0.0.dev29/arcade/examples/conway_alpha.py +0 -188
- arcade-3.0.0.dev29/arcade/examples/drawing_primitives.py +0 -158
- arcade-3.0.0.dev29/arcade/examples/drawing_text.py +0 -267
- arcade-3.0.0.dev29/arcade/examples/drawing_text_objects.py +0 -385
- arcade-3.0.0.dev29/arcade/examples/drawing_text_objects_batch.py +0 -395
- arcade-3.0.0.dev29/arcade/examples/dual_stick_shooter.py +0 -348
- arcade-3.0.0.dev29/arcade/examples/easing_example_1.py +0 -187
- arcade-3.0.0.dev29/arcade/examples/easing_example_2.py +0 -170
- arcade-3.0.0.dev29/arcade/examples/follow_path.py +0 -165
- arcade-3.0.0.dev29/arcade/examples/full_screen_example.py +0 -105
- arcade-3.0.0.dev29/arcade/examples/gl/3d_cube.py +0 -82
- arcade-3.0.0.dev29/arcade/examples/gl/3d_cube_with_cubes.py +0 -149
- arcade-3.0.0.dev29/arcade/examples/gl/3d_sphere.py +0 -180
- arcade-3.0.0.dev29/arcade/examples/gl/basic_renderer.py +0 -91
- arcade-3.0.0.dev29/arcade/examples/gl/bindless_texture.py +0 -187
- arcade-3.0.0.dev29/arcade/examples/gl/chip8_display.py +0 -124
- arcade-3.0.0.dev29/arcade/examples/gl/compute_ssbo.py +0 -355
- arcade-3.0.0.dev29/arcade/examples/gl/compute_texture.py +0 -114
- arcade-3.0.0.dev29/arcade/examples/gl/custom_sprite.py +0 -174
- arcade-3.0.0.dev29/arcade/examples/gl/game_of_life_colors.py +0 -224
- arcade-3.0.0.dev29/arcade/examples/gl/geometry_index_buffers.py +0 -104
- arcade-3.0.0.dev29/arcade/examples/gl/geometry_shader.py +0 -118
- arcade-3.0.0.dev29/arcade/examples/gl/instancing.py +0 -124
- arcade-3.0.0.dev29/arcade/examples/gl/multisample_fbo.py +0 -57
- arcade-3.0.0.dev29/arcade/examples/gl/normal_mapping_simple.py +0 -133
- arcade-3.0.0.dev29/arcade/examples/gl/random_shader_simple.py +0 -107
- arcade-3.0.0.dev29/arcade/examples/gl/ray_marching/ray_marching_simple.py +0 -43
- arcade-3.0.0.dev29/arcade/examples/gl/render_indirect.py +0 -246
- arcade-3.0.0.dev29/arcade/examples/gl/shader_setup.py +0 -99
- arcade-3.0.0.dev29/arcade/examples/gl/shader_setup_simple_texture.py +0 -84
- arcade-3.0.0.dev29/arcade/examples/gl/spritelist_interaction_bouncing_coins.py +0 -148
- arcade-3.0.0.dev29/arcade/examples/gl/spritelist_interaction_hijack_positions.py +0 -90
- arcade-3.0.0.dev29/arcade/examples/gl/spritelist_interaction_visualize_dist.py +0 -133
- arcade-3.0.0.dev29/arcade/examples/gl/spritelist_interaction_visualize_dist_los.py +0 -193
- arcade-3.0.0.dev29/arcade/examples/gl/spritelist_interaction_visualize_dist_los_trans.py +0 -228
- arcade-3.0.0.dev29/arcade/examples/gl/tessellation.py +0 -118
- arcade-3.0.0.dev29/arcade/examples/gl/texture_compression.py +0 -103
- arcade-3.0.0.dev29/arcade/examples/gl/transform_emit.py +0 -212
- arcade-3.0.0.dev29/arcade/examples/gl/transform_feedback.py +0 -152
- arcade-3.0.0.dev29/arcade/examples/gl/transform_feedback_geo.py +0 -193
- arcade-3.0.0.dev29/arcade/examples/gl/transform_multi.py +0 -65
- arcade-3.0.0.dev29/arcade/examples/gl/transform_point_grid.py +0 -175
- arcade-3.0.0.dev29/arcade/examples/gradients.py +0 -93
- arcade-3.0.0.dev29/arcade/examples/gui_flat_button.py +0 -83
- arcade-3.0.0.dev29/arcade/examples/gui_flat_button_styled.py +0 -94
- arcade-3.0.0.dev29/arcade/examples/gui_ok_messagebox.py +0 -90
- arcade-3.0.0.dev29/arcade/examples/gui_scrollable_text.py +0 -77
- arcade-3.0.0.dev29/arcade/examples/gui_slider.py +0 -68
- arcade-3.0.0.dev29/arcade/examples/gui_widgets.py +0 -91
- arcade-3.0.0.dev29/arcade/examples/happy_face.py +0 -59
- arcade-3.0.0.dev29/arcade/examples/light_demo.py +0 -318
- arcade-3.0.0.dev29/arcade/examples/line_of_sight.py +0 -220
- arcade-3.0.0.dev29/arcade/examples/lines_buffered.py +0 -87
- arcade-3.0.0.dev29/arcade/examples/maze_depth_first.py +0 -306
- arcade-3.0.0.dev29/arcade/examples/maze_recursive.py +0 -359
- arcade-3.0.0.dev29/arcade/examples/minimap.py +0 -202
- arcade-3.0.0.dev29/arcade/examples/minimap_camera.py +0 -213
- arcade-3.0.0.dev29/arcade/examples/music_control_demo.py +0 -204
- arcade-3.0.0.dev29/arcade/examples/net_process_animal_facts.py +0 -275
- arcade-3.0.0.dev29/arcade/examples/particle_fireworks.py +0 -372
- arcade-3.0.0.dev29/arcade/examples/particle_systems.py +0 -775
- arcade-3.0.0.dev29/arcade/examples/perf_test/stress_test_collision_arcade.py +0 -217
- arcade-3.0.0.dev29/arcade/examples/perf_test/stress_test_draw_moving_arcade.py +0 -203
- arcade-3.0.0.dev29/arcade/examples/performance_statistics.py +0 -195
- arcade-3.0.0.dev29/arcade/examples/perspective.py +0 -156
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/01_open_window.py +0 -50
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/02_draw_sprites.py +0 -56
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/03_more_sprites.py +0 -92
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/04_user_control.py +0 -132
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/05_add_gravity.py +0 -134
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/06_reset.py +0 -143
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/07_camera.py +0 -155
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/08_coins.py +0 -178
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/09_sound.py +0 -184
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/10_score.py +0 -210
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/11_scene.py +0 -197
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/12_tiled.py +0 -180
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/13_more_layers.py +0 -194
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/14_multiple_levels.py +0 -220
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/15_ladders_moving_platforms.py +0 -212
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/16_better_input.py +0 -251
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/17_animations.py +0 -346
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/18_enemies.py +0 -438
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/19_shooting.py +0 -509
- arcade-3.0.0.dev29/arcade/examples/platform_tutorial/20_views.py +0 -555
- arcade-3.0.0.dev29/arcade/examples/procedural_caves_bsp.py +0 -471
- arcade-3.0.0.dev29/arcade/examples/procedural_caves_cellular.py +0 -350
- arcade-3.0.0.dev29/arcade/examples/pymunk_box_stacks.py +0 -207
- arcade-3.0.0.dev29/arcade/examples/pymunk_demo_top_down.py +0 -317
- arcade-3.0.0.dev29/arcade/examples/pymunk_joint_builder.py +0 -323
- arcade-3.0.0.dev29/arcade/examples/pymunk_pegboard.py +0 -172
- arcade-3.0.0.dev29/arcade/examples/sections_demo_1.py +0 -152
- arcade-3.0.0.dev29/arcade/examples/sections_demo_2.py +0 -195
- arcade-3.0.0.dev29/arcade/examples/sections_demo_3.py +0 -299
- arcade-3.0.0.dev29/arcade/examples/shape_list_demo_skylines.py +0 -176
- arcade-3.0.0.dev29/arcade/examples/shapes.py +0 -144
- arcade-3.0.0.dev29/arcade/examples/slime_invaders.py +0 -376
- arcade-3.0.0.dev29/arcade/examples/snow.py +0 -108
- arcade-3.0.0.dev29/arcade/examples/sound_demo.py +0 -138
- arcade-3.0.0.dev29/arcade/examples/sound_speed_demo.py +0 -110
- arcade-3.0.0.dev29/arcade/examples/sprite_animated_keyframes.py +0 -48
- arcade-3.0.0.dev29/arcade/examples/sprite_bouncing_coins.py +0 -144
- arcade-3.0.0.dev29/arcade/examples/sprite_bullets.py +0 -170
- arcade-3.0.0.dev29/arcade/examples/sprite_bullets_aimed.py +0 -177
- arcade-3.0.0.dev29/arcade/examples/sprite_bullets_enemy_aims.py +0 -132
- arcade-3.0.0.dev29/arcade/examples/sprite_bullets_periodic.py +0 -133
- arcade-3.0.0.dev29/arcade/examples/sprite_bullets_random.py +0 -104
- arcade-3.0.0.dev29/arcade/examples/sprite_change_coins.py +0 -136
- arcade-3.0.0.dev29/arcade/examples/sprite_collect_coins.py +0 -132
- arcade-3.0.0.dev29/arcade/examples/sprite_collect_coins_background.py +0 -134
- arcade-3.0.0.dev29/arcade/examples/sprite_collect_coins_diff_levels.py +0 -194
- arcade-3.0.0.dev29/arcade/examples/sprite_collect_coins_move_bouncing.py +0 -152
- arcade-3.0.0.dev29/arcade/examples/sprite_collect_coins_move_circle.py +0 -155
- arcade-3.0.0.dev29/arcade/examples/sprite_collect_coins_move_down.py +0 -144
- arcade-3.0.0.dev29/arcade/examples/sprite_collect_rotating.py +0 -130
- arcade-3.0.0.dev29/arcade/examples/sprite_enemies_in_platformer.py +0 -190
- arcade-3.0.0.dev29/arcade/examples/sprite_explosion_bitmapped.py +0 -228
- arcade-3.0.0.dev29/arcade/examples/sprite_explosion_particles.py +0 -308
- arcade-3.0.0.dev29/arcade/examples/sprite_face_left_or_right.py +0 -127
- arcade-3.0.0.dev29/arcade/examples/sprite_follow_simple.py +0 -148
- arcade-3.0.0.dev29/arcade/examples/sprite_follow_simple_2.py +0 -165
- arcade-3.0.0.dev29/arcade/examples/sprite_health.py +0 -383
- arcade-3.0.0.dev29/arcade/examples/sprite_minimal.py +0 -39
- arcade-3.0.0.dev29/arcade/examples/sprite_move_angle.py +0 -133
- arcade-3.0.0.dev29/arcade/examples/sprite_move_animation.py +0 -190
- arcade-3.0.0.dev29/arcade/examples/sprite_move_controller.py +0 -195
- arcade-3.0.0.dev29/arcade/examples/sprite_move_keyboard.py +0 -135
- arcade-3.0.0.dev29/arcade/examples/sprite_move_keyboard_accel.py +0 -204
- arcade-3.0.0.dev29/arcade/examples/sprite_move_keyboard_better.py +0 -160
- arcade-3.0.0.dev29/arcade/examples/sprite_move_scrolling.py +0 -189
- arcade-3.0.0.dev29/arcade/examples/sprite_move_scrolling_box.py +0 -226
- arcade-3.0.0.dev29/arcade/examples/sprite_move_scrolling_shake.py +0 -200
- arcade-3.0.0.dev29/arcade/examples/sprite_move_walls.py +0 -126
- arcade-3.0.0.dev29/arcade/examples/sprite_moving_platforms.py +0 -219
- arcade-3.0.0.dev29/arcade/examples/sprite_no_coins_on_walls.py +0 -155
- arcade-3.0.0.dev29/arcade/examples/sprite_properties.py +0 -127
- arcade-3.0.0.dev29/arcade/examples/sprite_rooms.py +0 -245
- arcade-3.0.0.dev29/arcade/examples/sprite_rotate_around_point.py +0 -119
- arcade-3.0.0.dev29/arcade/examples/sprite_rotate_around_tank.py +0 -230
- arcade-3.0.0.dev29/arcade/examples/sprite_tiled_map.py +0 -250
- arcade-3.0.0.dev29/arcade/examples/sprite_tiled_map_with_levels.py +0 -256
- arcade-3.0.0.dev29/arcade/examples/starting_template.py +0 -100
- arcade-3.0.0.dev29/arcade/examples/template_platformer.py +0 -222
- arcade-3.0.0.dev29/arcade/examples/tetris.py +0 -283
- arcade-3.0.0.dev29/arcade/examples/text_loc_example_done.py +0 -61
- arcade-3.0.0.dev29/arcade/examples/text_loc_example_start.py +0 -55
- arcade-3.0.0.dev29/arcade/examples/timer.py +0 -73
- arcade-3.0.0.dev29/arcade/examples/transform_feedback.py +0 -157
- arcade-3.0.0.dev29/arcade/examples/transitions.py +0 -139
- arcade-3.0.0.dev29/arcade/examples/turn_and_move.py +0 -193
- arcade-3.0.0.dev29/arcade/examples/view_instructions_and_game_over.py +0 -184
- arcade-3.0.0.dev29/arcade/examples/view_pause_screen.py +0 -136
- arcade-3.0.0.dev29/arcade/examples/view_screens_minimal.py +0 -105
- arcade-3.0.0.dev29/arcade/experimental/__init__.py +0 -49
- arcade-3.0.0.dev29/arcade/experimental/actor_map.py +0 -232
- arcade-3.0.0.dev29/arcade/experimental/atlas_render_into.py +0 -58
- arcade-3.0.0.dev29/arcade/experimental/atlas_replace_image.py +0 -101
- arcade-3.0.0.dev29/arcade/experimental/background/__init__.py +0 -70
- arcade-3.0.0.dev29/arcade/experimental/background/background.py +0 -224
- arcade-3.0.0.dev29/arcade/experimental/background/background_texture.py +0 -155
- arcade-3.0.0.dev29/arcade/experimental/background/groups.py +0 -198
- arcade-3.0.0.dev29/arcade/experimental/bloom_filter.py +0 -47
- arcade-3.0.0.dev29/arcade/experimental/bloom_multilayer_defender.py +0 -387
- arcade-3.0.0.dev29/arcade/experimental/clock/__init__.py +0 -21
- arcade-3.0.0.dev29/arcade/experimental/clock/clock.py +0 -142
- arcade-3.0.0.dev29/arcade/experimental/clock/clock_window.py +0 -1173
- arcade-3.0.0.dev29/arcade/experimental/clock/timer.py +0 -156
- arcade-3.0.0.dev29/arcade/experimental/crt_filter.py +0 -51
- arcade-3.0.0.dev29/arcade/experimental/depth_of_field.py +0 -239
- arcade-3.0.0.dev29/arcade/experimental/gaussian_kernel.py +0 -54
- arcade-3.0.0.dev29/arcade/experimental/geo_culling_check.py +0 -58
- arcade-3.0.0.dev29/arcade/experimental/input/inputs.py +0 -321
- arcade-3.0.0.dev29/arcade/experimental/input/manager.py +0 -610
- arcade-3.0.0.dev29/arcade/experimental/input/mapping.py +0 -164
- arcade-3.0.0.dev29/arcade/experimental/input_manager_example.py +0 -156
- arcade-3.0.0.dev29/arcade/experimental/light_demo.py +0 -86
- arcade-3.0.0.dev29/arcade/experimental/light_demo_perf.py +0 -70
- arcade-3.0.0.dev29/arcade/experimental/lights.py +0 -205
- arcade-3.0.0.dev29/arcade/experimental/perspective_parallax.py +0 -56
- arcade-3.0.0.dev29/arcade/experimental/postprocessing.py +0 -218
- arcade-3.0.0.dev29/arcade/experimental/profiling.py +0 -64
- arcade-3.0.0.dev29/arcade/experimental/pygame_interaction.py +0 -129
- arcade-3.0.0.dev29/arcade/experimental/query_demo.py +0 -67
- arcade-3.0.0.dev29/arcade/experimental/render_offscreen_animated.py +0 -239
- arcade-3.0.0.dev29/arcade/experimental/shadertoy.py +0 -545
- arcade-3.0.0.dev29/arcade/experimental/shadertoy_demo.py +0 -35
- arcade-3.0.0.dev29/arcade/experimental/shadertoy_demo_simple.py +0 -37
- arcade-3.0.0.dev29/arcade/experimental/shadertoy_textures.py +0 -55
- arcade-3.0.0.dev29/arcade/experimental/shadertoy_video_cv2.py +0 -74
- arcade-3.0.0.dev29/arcade/experimental/shapes_buffered_2_glow.py +0 -140
- arcade-3.0.0.dev29/arcade/experimental/shapes_perf.py +0 -223
- arcade-3.0.0.dev29/arcade/experimental/sprite_collect_coins_minimap.py +0 -173
- arcade-3.0.0.dev29/arcade/experimental/sprite_depth_cosine.py +0 -93
- arcade-3.0.0.dev29/arcade/experimental/subpixel_experiment.py +0 -65
- arcade-3.0.0.dev29/arcade/experimental/texture_render_target.py +0 -53
- arcade-3.0.0.dev29/arcade/experimental/texture_transforms.py +0 -54
- arcade-3.0.0.dev29/arcade/experimental/video_cv2.py +0 -153
- arcade-3.0.0.dev29/arcade/experimental/video_player.py +0 -93
- arcade-3.0.0.dev29/arcade/experimental/video_record_cv2.py +0 -81
- arcade-3.0.0.dev29/arcade/geometry.py +0 -202
- arcade-3.0.0.dev29/arcade/gl/__init__.py +0 -46
- arcade-3.0.0.dev29/arcade/gl/buffer.py +0 -271
- arcade-3.0.0.dev29/arcade/gl/compute_shader.py +0 -255
- arcade-3.0.0.dev29/arcade/gl/context.py +0 -1419
- arcade-3.0.0.dev29/arcade/gl/enums.py +0 -60
- arcade-3.0.0.dev29/arcade/gl/exceptions.py +0 -7
- arcade-3.0.0.dev29/arcade/gl/framebuffer.py +0 -709
- arcade-3.0.0.dev29/arcade/gl/geometry.py +0 -285
- arcade-3.0.0.dev29/arcade/gl/glsl.py +0 -157
- arcade-3.0.0.dev29/arcade/gl/program.py +0 -540
- arcade-3.0.0.dev29/arcade/gl/query.py +0 -177
- arcade-3.0.0.dev29/arcade/gl/texture.py +0 -903
- arcade-3.0.0.dev29/arcade/gl/types.py +0 -457
- arcade-3.0.0.dev29/arcade/gl/uniform.py +0 -305
- arcade-3.0.0.dev29/arcade/gl/utils.py +0 -24
- arcade-3.0.0.dev29/arcade/gl/vertex_array.py +0 -743
- arcade-3.0.0.dev29/arcade/gui/__init__.py +0 -107
- arcade-3.0.0.dev29/arcade/gui/constructs.py +0 -157
- arcade-3.0.0.dev29/arcade/gui/examples/__init__.py +0 -7
- arcade-3.0.0.dev29/arcade/gui/examples/button_with_text.py +0 -200
- arcade-3.0.0.dev29/arcade/gui/examples/exp_hidden_password.py +0 -69
- arcade-3.0.0.dev29/arcade/gui/examples/exp_scroll_area.py +0 -49
- arcade-3.0.0.dev29/arcade/gui/examples/side_bars_with_box_layout.py +0 -65
- arcade-3.0.0.dev29/arcade/gui/examples/widget_gallery.py +0 -185
- arcade-3.0.0.dev29/arcade/gui/experimental/password_input.py +0 -25
- arcade-3.0.0.dev29/arcade/gui/experimental/scroll_area.py +0 -119
- arcade-3.0.0.dev29/arcade/gui/mixins.py +0 -66
- arcade-3.0.0.dev29/arcade/gui/nine_patch.py +0 -259
- arcade-3.0.0.dev29/arcade/gui/property.py +0 -308
- arcade-3.0.0.dev29/arcade/gui/style.py +0 -66
- arcade-3.0.0.dev29/arcade/gui/surface.py +0 -216
- arcade-3.0.0.dev29/arcade/gui/ui_manager.py +0 -416
- arcade-3.0.0.dev29/arcade/gui/view.py +0 -24
- arcade-3.0.0.dev29/arcade/gui/widgets/__init__.py +0 -997
- arcade-3.0.0.dev29/arcade/gui/widgets/buttons.py +0 -370
- arcade-3.0.0.dev29/arcade/gui/widgets/dropdown.py +0 -181
- arcade-3.0.0.dev29/arcade/gui/widgets/layout.py +0 -769
- arcade-3.0.0.dev29/arcade/gui/widgets/slider.py +0 -373
- arcade-3.0.0.dev29/arcade/gui/widgets/text.py +0 -590
- arcade-3.0.0.dev29/arcade/gui/widgets/toggle.py +0 -109
- arcade-3.0.0.dev29/arcade/hitbox/base.py +0 -303
- arcade-3.0.0.dev29/arcade/hitbox/bounding_box.py +0 -23
- arcade-3.0.0.dev29/arcade/hitbox/pymunk.py +0 -191
- arcade-3.0.0.dev29/arcade/hitbox/simple.py +0 -97
- arcade-3.0.0.dev29/arcade/isometric.py +0 -60
- arcade-3.0.0.dev29/arcade/joysticks.py +0 -30
- arcade-3.0.0.dev29/arcade/key/__init__.py +0 -229
- arcade-3.0.0.dev29/arcade/management/__init__.py +0 -47
- arcade-3.0.0.dev29/arcade/math.py +0 -402
- arcade-3.0.0.dev29/arcade/particles/emitter.py +0 -179
- arcade-3.0.0.dev29/arcade/particles/emitter_simple.py +0 -65
- arcade-3.0.0.dev29/arcade/particles/particle.py +0 -130
- arcade-3.0.0.dev29/arcade/paths.py +0 -401
- arcade-3.0.0.dev29/arcade/perf_graph.py +0 -303
- arcade-3.0.0.dev29/arcade/perf_info.py +0 -208
- arcade-3.0.0.dev29/arcade/physics_engines.py +0 -503
- arcade-3.0.0.dev29/arcade/pymunk_physics_engine.py +0 -481
- arcade-3.0.0.dev29/arcade/resources/__init__.py +0 -777
- arcade-3.0.0.dev29/arcade/resources/assets/cache/hit_box_cache.json +0 -1
- arcade-3.0.0.dev29/arcade/resources/system/shaders/gui/nine_patch_gs.glsl +0 -241
- arcade-3.0.0.dev29/arcade/resources/system/shaders/sprites/sprite_list_geometry_no_cull_geo.glsl +0 -62
- arcade-3.0.0.dev29/arcade/scene.py +0 -522
- arcade-3.0.0.dev29/arcade/sections.py +0 -853
- arcade-3.0.0.dev29/arcade/shape_list.py +0 -1061
- arcade-3.0.0.dev29/arcade/sound.py +0 -238
- arcade-3.0.0.dev29/arcade/sprite/__init__.py +0 -74
- arcade-3.0.0.dev29/arcade/sprite/animated.py +0 -340
- arcade-3.0.0.dev29/arcade/sprite/base.py +0 -689
- arcade-3.0.0.dev29/arcade/sprite/colored.py +0 -137
- arcade-3.0.0.dev29/arcade/sprite/mixins.py +0 -32
- arcade-3.0.0.dev29/arcade/sprite/sprite.py +0 -434
- arcade-3.0.0.dev29/arcade/sprite_list/collision.py +0 -359
- arcade-3.0.0.dev29/arcade/sprite_list/spatial_hash.py +0 -163
- arcade-3.0.0.dev29/arcade/sprite_list/sprite_list.py +0 -1332
- arcade-3.0.0.dev29/arcade/text.py +0 -894
- arcade-3.0.0.dev29/arcade/texture/__init__.py +0 -38
- arcade-3.0.0.dev29/arcade/texture/generate.py +0 -136
- arcade-3.0.0.dev29/arcade/texture/loading.py +0 -294
- arcade-3.0.0.dev29/arcade/texture/manager.py +0 -85
- arcade-3.0.0.dev29/arcade/texture/spritesheet.py +0 -130
- arcade-3.0.0.dev29/arcade/texture/texture.py +0 -905
- arcade-3.0.0.dev29/arcade/texture/tools.py +0 -65
- arcade-3.0.0.dev29/arcade/texture/transforms.py +0 -238
- arcade-3.0.0.dev29/arcade/texture_atlas/__init__.py +0 -13
- arcade-3.0.0.dev29/arcade/texture_atlas/atlas_2d.py +0 -1154
- arcade-3.0.0.dev29/arcade/texture_atlas/atlas_array.py +0 -41
- arcade-3.0.0.dev29/arcade/texture_atlas/atlas_bindless.py +0 -27
- arcade-3.0.0.dev29/arcade/texture_atlas/base.py +0 -138
- arcade-3.0.0.dev29/arcade/texture_atlas/helpers.py +0 -186
- arcade-3.0.0.dev29/arcade/tilemap/__init__.py +0 -4
- arcade-3.0.0.dev29/arcade/tilemap/tilemap.py +0 -1068
- arcade-3.0.0.dev29/arcade/types/__init__.py +0 -190
- arcade-3.0.0.dev29/arcade/types/color.py +0 -549
- arcade-3.0.0.dev29/arcade/types/numbers.py +0 -15
- arcade-3.0.0.dev29/arcade/types/rect.py +0 -736
- arcade-3.0.0.dev29/arcade/types/vector_like.py +0 -85
- arcade-3.0.0.dev29/arcade/utils.py +0 -238
- arcade-3.0.0.dev29/arcade/version.py +0 -47
- arcade-3.0.0.dev29/arcade/window_commands.py +0 -304
- arcade-3.0.0.dev29/arcade.egg-info/PKG-INFO +0 -118
- arcade-3.0.0.dev29/arcade.egg-info/SOURCES.txt +0 -1207
- arcade-3.0.0.dev29/arcade.egg-info/requires.txt +0 -30
- arcade-3.0.0.dev29/pyproject.toml +0 -158
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/MANIFEST.in +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/__pyinstaller/__init__.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/examples/__init__.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/examples/array_backed_grid.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/examples/array_backed_grid_sprites_1.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/examples/array_backed_grid_sprites_2.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/examples/bouncing_rectangle.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/examples/radar_sweep.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/examples/resizable_window.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/examples/shape_list_demo_1.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/examples/shape_list_demo_2.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/examples/shape_list_demo_3.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/experimental/atlas_load_save.py +0 -0
- {arcade-3.0.0.dev29/arcade/experimental → arcade-3.0.0.dev31/arcade/future}/input/__init__.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/gui/events.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/gui/examples/anchor_layout.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/gui/examples/box_layout.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/gui/examples/dropdown.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/gui/examples/grid_layout.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/gui/examples/ninepatch.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/gui/examples/size_hints.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/gui/examples/stats_topleft.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/gui/examples/style_v2.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/gui/examples/textured_slider.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/gui/examples/toggle.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/gui/experimental/__init__.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/gui/widgets/image.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/hitbox/__init__.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/lib/libavcodec.58.dylib +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/lib/libavformat.58.dylib +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/lib/libavutil.56.dylib +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/lib/libswresample.3.dylib +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/lib/libswscale.5.dylib +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/particles/__init__.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/py.typed +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/Kenney Donate.url +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/Kenney Facebook.url +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/Kenney Twitter.url +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/Kenney Website.url +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/License.txt +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/alien/alienBlue_climb1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/alien/alienBlue_climb2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/alien/alienBlue_front.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/alien/alienBlue_jump.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/alien/alienBlue_walk1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/alien/alienBlue_walk2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_adventurer/femaleAdventurer_climb0.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_adventurer/femaleAdventurer_climb1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_adventurer/femaleAdventurer_fall.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_adventurer/femaleAdventurer_idle.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_adventurer/femaleAdventurer_jump.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_adventurer/femaleAdventurer_walk0.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_adventurer/femaleAdventurer_walk1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_adventurer/femaleAdventurer_walk2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_adventurer/femaleAdventurer_walk3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_adventurer/femaleAdventurer_walk4.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_adventurer/femaleAdventurer_walk5.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_adventurer/femaleAdventurer_walk6.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_adventurer/femaleAdventurer_walk7.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_person/femalePerson_climb0.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_person/femalePerson_climb1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_person/femalePerson_fall.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_person/femalePerson_idle.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_person/femalePerson_jump.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_person/femalePerson_walk0.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_person/femalePerson_walk1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_person/femalePerson_walk2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_person/femalePerson_walk3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_person/femalePerson_walk4.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_person/femalePerson_walk5.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_person/femalePerson_walk6.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/female_person/femalePerson_walk7.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_adventurer/maleAdventurer_climb0.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_adventurer/maleAdventurer_climb1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_adventurer/maleAdventurer_fall.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_adventurer/maleAdventurer_idle.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_adventurer/maleAdventurer_jump.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_adventurer/maleAdventurer_walk0.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_adventurer/maleAdventurer_walk1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_adventurer/maleAdventurer_walk2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_adventurer/maleAdventurer_walk3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_adventurer/maleAdventurer_walk4.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_adventurer/maleAdventurer_walk5.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_adventurer/maleAdventurer_walk6.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_adventurer/maleAdventurer_walk7.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_person/malePerson_climb0.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_person/malePerson_climb1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_person/malePerson_fall.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_person/malePerson_idle.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_person/malePerson_jump.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_person/malePerson_walk0.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_person/malePerson_walk1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_person/malePerson_walk2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_person/malePerson_walk3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_person/malePerson_walk4.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_person/malePerson_walk5.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_person/malePerson_walk6.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/male_person/malePerson_walk7.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/robot/robot_climb0.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/robot/robot_climb1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/robot/robot_fall.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/robot/robot_idle.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/robot/robot_jump.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/robot/robot_walk0.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/robot/robot_walk1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/robot/robot_walk2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/robot/robot_walk3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/robot/robot_walk4.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/robot/robot_walk5.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/robot/robot_walk6.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/robot/robot_walk7.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/zombie/zombie_climb0.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/zombie/zombie_climb1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/zombie/zombie_fall.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/zombie/zombie_idle.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/zombie/zombie_jump.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/zombie/zombie_walk0.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/zombie/zombie_walk1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/zombie/zombie_walk2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/zombie/zombie_walk3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/zombie/zombie_walk4.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/zombie/zombie_walk5.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/zombie/zombie_walk6.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/animated_characters/zombie/zombie_walk7.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/backgrounds/abstract_1.jpg +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/backgrounds/abstract_2.jpg +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/backgrounds/instructions_0.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/backgrounds/instructions_1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/backgrounds/stars.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardBack_blue1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardBack_blue2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardBack_blue3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardBack_blue4.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardBack_blue5.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardBack_green1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardBack_green2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardBack_green3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardBack_green4.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardBack_green5.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardBack_red1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardBack_red2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardBack_red3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardBack_red4.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardBack_red5.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardClubs10.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardClubs2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardClubs3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardClubs4.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardClubs5.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardClubs6.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardClubs7.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardClubs8.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardClubs9.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardClubsA.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardClubsJ.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardClubsK.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardClubsQ.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardDiamonds10.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardDiamonds2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardDiamonds3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardDiamonds4.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardDiamonds5.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardDiamonds6.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardDiamonds7.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardDiamonds8.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardDiamonds9.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardDiamondsA.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardDiamondsJ.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardDiamondsK.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardDiamondsQ.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardHearts10.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardHearts2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardHearts3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardHearts4.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardHearts5.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardHearts6.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardHearts7.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardHearts8.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardHearts9.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardHeartsA.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardHeartsJ.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardHeartsK.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardHeartsQ.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardJoker.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardSpades10.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardSpades2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardSpades3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardSpades4.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardSpades5.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardSpades6.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardSpades7.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardSpades8.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardSpades9.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardSpadesA.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardSpadesJ.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardSpadesK.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cards/cardSpadesQ.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cybercity_background/back-buildings.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cybercity_background/far-buildings.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cybercity_background/foreground.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/cybercity_background/public-license.txt +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/enemies/bee.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/enemies/fishGreen.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/enemies/fishPink.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/enemies/fly.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/enemies/frog.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/enemies/frog_move.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/enemies/ladybug.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/enemies/mouse.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/enemies/saw.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/enemies/sawHalf.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/enemies/slimeBlock.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/enemies/slimeBlue.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/enemies/slimeBlue_move.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/enemies/slimeGreen.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/enemies/slimePurple.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/enemies/wormGreen.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/enemies/wormGreen_dead.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/enemies/wormGreen_move.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/enemies/wormPink.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/coinBronze.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/coinGold.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/coinGold_ll.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/coinGold_lr.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/coinGold_ul.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/coinGold_ur.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/coinSilver.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/coinSilver_test.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/flagGreen1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/flagGreen2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/flagGreen_down.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/flagRed1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/flagRed2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/flagRed_down.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/flagYellow1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/flagYellow2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/flagYellow_down.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/gemBlue.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/gemGreen.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/gemRed.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/gemYellow.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/gold_1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/gold_2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/gold_3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/gold_4.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/keyBlue.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/keyGreen.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/keyRed.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/keyYellow.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/ladderMid.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/ladderTop.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/items/star.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/miami_synth_parallax/car/car-idle.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/miami_synth_parallax/car/car-running0.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/miami_synth_parallax/car/car-running1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/miami_synth_parallax/car/car-running2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/miami_synth_parallax/car/car-running3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/miami_synth_parallax/layers/back.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/miami_synth_parallax/layers/buildings.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/miami_synth_parallax/layers/highway.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/miami_synth_parallax/layers/palms.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/miami_synth_parallax/layers/sun.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/miami_synth_parallax/public-license.txt +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/pinball/bumper.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/pinball/pool_cue_ball.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/readme.txt +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/laserBlue01.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/laserRed01.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/meteorGrey_big1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/meteorGrey_big2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/meteorGrey_big3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/meteorGrey_big4.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/meteorGrey_med1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/meteorGrey_med2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/meteorGrey_small1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/meteorGrey_small2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/meteorGrey_tiny1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/meteorGrey_tiny2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/playerLife1_blue.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/playerLife1_green.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/playerLife1_orange.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/playerShip1_blue.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/playerShip1_green.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/playerShip1_orange.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/playerShip2_orange.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/space_shooter/playerShip3_orange.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/spritesheets/codepage_437.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/spritesheets/explosion.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/spritesheets/number_sheet.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/spritesheets/tiles.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/test_textures/anim.gif +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/test_textures/normal_mapping/diffuse.jpg +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/test_textures/normal_mapping/normal.jpg +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/test_textures/test_texture.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/test_textures/xy_square.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/bomb.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/boxCrate.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/boxCrate_double.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/boxCrate_single.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/brickBrown.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/brickGrey.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/brickTextureWhite.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/bridgeA.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/bridgeB.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/bush.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/cactus.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/dirt.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/dirtCenter.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/dirtCenter_rounded.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/dirtCliffAlt_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/dirtCliffAlt_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/dirtCliff_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/dirtCliff_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/dirtCorner_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/dirtCorner_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/dirtHalf.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/dirtHalf_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/dirtHalf_mid.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/dirtHalf_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/dirtHill_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/dirtHill_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/dirtLeft.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/dirtMid.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/dirtRight.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/doorClosed_mid.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/doorClosed_top.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/grass.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/grassCenter.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/grassCenter_round.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/grassCliffAlt_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/grassCliffAlt_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/grassCliff_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/grassCliff_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/grassCorner_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/grassCorner_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/grassHalf.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/grassHalf_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/grassHalf_mid.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/grassHalf_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/grassHill_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/grassHill_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/grassLeft.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/grassMid.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/grassRight.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/grass_sprout.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/ladderMid.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/ladderTop.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/lava.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/lavaTop_high.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/lavaTop_low.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/leverLeft.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/leverMid.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/leverRight.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/lockRed.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/lockYellow.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/mushroomRed.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/planet.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/planetCenter.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/planetCenter_rounded.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/planetCliffAlt_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/planetCliffAlt_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/planetCliff_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/planetCliff_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/planetCorner_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/planetCorner_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/planetHalf.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/planetHalf_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/planetHalf_mid.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/planetHalf_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/planetHill_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/planetHill_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/planetLeft.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/planetMid.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/planetRight.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/plantPurple.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/rock.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/sand.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/sandCenter.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/sandCenter_rounded.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/sandCliffAlt_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/sandCliffAlt_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/sandCliff_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/sandCliff_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/sandCorner_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/sandCorner_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/sandHalf.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/sandHalf_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/sandHalf_mid.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/sandHalf_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/sandHill_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/sandHill_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/sandLeft.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/sandMid.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/sandRight.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/signExit.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/signLeft.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/signRight.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/snow.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/snowCenter.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/snowCenter_rounded.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/snowCliffAlt_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/snowCliffAlt_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/snowCliff_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/snowCliff_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/snowCorner_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/snowCorner_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/snowHalf.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/snowHalf_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/snowHalf_mid.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/snowHalf_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/snowHill_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/snowHill_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/snowLeft.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/snowMid.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/snowRight.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/snow_pile.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/spikes.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/stone.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/stoneCenter.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/stoneCenter_rounded.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/stoneCliffAlt_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/stoneCliffAlt_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/stoneCliff_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/stoneCliff_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/stoneCorner_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/stoneCorner_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/stoneHalf.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/stoneHalf_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/stoneHalf_mid.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/stoneHalf_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/stoneHill_left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/stoneHill_right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/stoneLeft.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/stoneMid.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/stoneRight.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/switchGreen.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/switchGreen_pressed.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/switchRed.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/switchRed_pressed.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/torch1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/torch2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/torchOff.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/water.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/waterTop_high.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/tiles/waterTop_low.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBlue_barrel1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBlue_barrel1_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBlue_barrel2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBlue_barrel2_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBlue_barrel3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBlue_barrel3_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBody_bigRed.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBody_bigRed_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBody_blue.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBody_blue_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBody_dark.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBody_darkLarge.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBody_darkLarge_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBody_dark_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBody_green.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBody_green_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBody_huge.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBody_huge_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBody_red.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBody_red_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBody_sand.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankBody_sand_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankDark_barrel1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankDark_barrel1_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankDark_barrel2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankDark_barrel2_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankDark_barrel3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankDark_barrel3_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankGreen_barrel1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankGreen_barrel1_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankGreen_barrel2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankGreen_barrel2_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankGreen_barrel3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankGreen_barrel3_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankRed_barrel1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankRed_barrel1_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankRed_barrel2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankRed_barrel2_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankRed_barrel3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankRed_barrel3_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankSand_barrel1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankSand_barrel1_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankSand_barrel2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankSand_barrel2_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankSand_barrel3.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tankSand_barrel3_outline.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tank_blue.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tank_dark.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tank_green.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tank_red.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tank_sand.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadCornerLL.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadCornerLR.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadCornerUL.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadCornerUR.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadCrossing.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadCrossingRound.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadEast.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadNorth.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadSplitE.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadSplitN.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadSplitS.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadSplitW.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadTransitionE.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadTransitionE_dirt.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadTransitionN.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadTransitionN_dirt.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadTransitionS.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadTransitionS_dirt.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadTransitionW.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_roadTransitionW_dirt.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_transitionE.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_transitionN.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_transitionS.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileGrass_transitionW.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileSand1.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileSand2.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileSand_roadCornerLL.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileSand_roadCornerLR.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileSand_roadCornerUL.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileSand_roadCornerUR.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileSand_roadCrossing.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileSand_roadCrossingRound.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileSand_roadEast.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileSand_roadNorth.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileSand_roadSplitE.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileSand_roadSplitN.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileSand_roadSplitS.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tileSand_roadSplitW.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tracksDouble.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tracksLarge.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/tracksSmall.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/treeBrown_large.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/treeBrown_small.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/treeGreen_large.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/images/topdown_tanks/treeGreen_small.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/music/1918.mp3 +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/music/funkyrobot.mp3 +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/music/readme.txt +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/a.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/b.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/cancel.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/checked.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/close.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/down.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/expand.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/flatDark20.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/gear.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/hamburger.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/key_round.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/key_square.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/l.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/music_off.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/music_on.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/pause.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/pause_square.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/play.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/r.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/save.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/search.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/select.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/sound_off.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/sound_on.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/star.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/star_square.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/start.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/unchecked.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/up.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/wrench.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/x.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_dark/y.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/a.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/b.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/back.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/cancel.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/checked.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/close.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/down.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/expand.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/gear.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/hamburger.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/key_round.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/key_square.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/l.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/music_off.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/music_on.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/pause.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/pause_square.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/play.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/r.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/save.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/search.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/select.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/sound_off.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/sound_on.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/star_round.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/star_square.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/start.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/unchecked.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/up.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/wrench.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/x.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/flat_light/y.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/a.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/b.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/back.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/cancel.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/checked.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/close.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/down.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/expand.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/gear.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/hamburger.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/key_round.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/key_square.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/l.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/music_off.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/music_on.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/pause.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/pause_square.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/play.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/r.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/save.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/search.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/select.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/sound_off.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/sound_on.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/star_round.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/star_square.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/start.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/unchecked.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/up.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/wrench.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/x.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_dark/y.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/a.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/b.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/back.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/cancel.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/checked.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/close.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/down.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/expand.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/gear.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/hamburger.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/key.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/key_round.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/l.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/left.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/music_off.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/music_on.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/pause.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/pause_square.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/play.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/r.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/right.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/save.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/search.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/select.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/sound_off.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/sound_on.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/star_round.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/star_square.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/start.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/unchecked.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/up.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/wrench.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/x.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/onscreen_controls/shaded_light/y.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/Kenney Donate.url +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/Kenney Facebook.url +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/Kenney Twitter.url +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/Kenney Website.url +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/License.txt +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/coin1.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/coin2.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/coin3.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/coin4.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/coin5.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/error1.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/error2.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/error3.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/error4.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/error5.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/explosion1.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/explosion2.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/fall1.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/fall2.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/fall3.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/fall4.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/gameover1.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/gameover2.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/gameover3.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/gameover4.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/gameover5.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/hit1.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/hit2.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/hit3.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/hit4.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/hit5.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/hurt1.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/hurt2.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/hurt3.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/hurt4.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/hurt5.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/jump1.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/jump2.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/jump3.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/jump4.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/jump5.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/laser1.mp3 +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/laser1.ogg +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/laser1.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/laser2.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/laser3.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/laser4.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/laser5.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/lose1.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/lose2.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/lose3.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/lose4.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/lose5.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/phaseJump1.ogg +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/phaseJump1.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/readme.txt +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/rockHit2.ogg +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/rockHit2.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/secret2.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/secret4.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/upgrade1.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/upgrade2.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/upgrade3.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/upgrade4.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/sounds/upgrade5.wav +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/dirt.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/grass.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/items.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/level_1.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/level_2.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/map.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/map2_level_1.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/map2_level_2.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/map_with_ladders.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/more_tiles.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/pymunk_test_map.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/spritesheet.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/standard_tileset.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/test_map_1.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/test_map_2.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/test_map_3.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/test_map_5.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/test_map_6.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/test_map_7.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/tiled_maps/test_objects.json +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/video/earth.mp4 +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/assets/video/readme.txt +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/fonts/ttf/Kenney_Blocks.ttf +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/fonts/ttf/Kenney_Future.ttf +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/fonts/ttf/Kenney_Future_Narrow.ttf +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/fonts/ttf/Kenney_High.ttf +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/fonts/ttf/Kenney_High_Square.ttf +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/fonts/ttf/Kenney_Mini.ttf +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/fonts/ttf/Kenney_Mini_Square.ttf +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/fonts/ttf/Kenney_Pixel.ttf +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/fonts/ttf/Kenney_Pixel_Square.ttf +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/fonts/ttf/Kenney_Rocket.ttf +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/fonts/ttf/Kenney_Rocket_Square.ttf +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/gamecontrollerdb.txt +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/gui_basic_assets/button_square_blue.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/gui_basic_assets/button_square_blue_pressed.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/gui_basic_assets/icons/larger.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/gui_basic_assets/icons/smaller.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/gui_basic_assets/items/shield_gold.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/gui_basic_assets/items/sword_gold.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/gui_basic_assets/red_button_hover.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/gui_basic_assets/red_button_normal.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/gui_basic_assets/red_button_press.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/gui_basic_assets/slider_thumb.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/gui_basic_assets/slider_track.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/gui_basic_assets/toggle/circle_switch_off.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/gui_basic_assets/toggle/circle_switch_on.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/gui_basic_assets/toggle/switch_green.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/gui_basic_assets/toggle/switch_red.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/gui_basic_assets/window/dark_blue_gray_panel.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/gui_basic_assets/window/grey_panel.png +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/atlas/blit_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/atlas/blit_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/atlas/resize_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/atlas/resize_gs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/atlas/resize_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/background_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/background_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/bloom/bloom_filter_a.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/bloom/bloom_filter_b.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/bloom/bloom_filter_image.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/collision/col_trans_gs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/collision/col_trans_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/gui/nine_patch_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/gui/nine_patch_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/gui/surface_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/gui/surface_gs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/gui/surface_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/lib/random.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/lib/sprite.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/lights/combine_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/lights/combine_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/lights/point_lights_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/lights/point_lights_geo.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/lights/point_lights_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/postprocessing/gaussian_blur_x_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/postprocessing/gaussian_blur_y_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/postprocessing/gaussian_combine_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/postprocessing/glow_filter_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/postprocessing/glow_filter_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shadertoy/base_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shadertoy/base_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shadertoy/crt_monitor_filter.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shape_element_list_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shape_element_list_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/README.md +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/ellipse/filled_unbuffered_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/ellipse/filled_unbuffered_geo.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/ellipse/filled_unbuffered_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/ellipse/outline_unbuffered_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/ellipse/outline_unbuffered_geo.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/ellipse/outline_unbuffered_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/line/buffered_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/line/buffered_geo.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/line/buffered_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/line/line_generic_with_colors_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/line/line_generic_with_colors_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/line/line_vertex_shader_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/line/line_vertex_shader_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/line/unbuffered_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/line/unbuffered_geo.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/line/unbuffered_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/rectangle/filled_unbuffered_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/rectangle/filled_unbuffered_geo.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/shapes/rectangle/filled_unbuffered_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/sprites/sprite_list_geometry_cull_geo.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/sprites/sprite_list_geometry_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/sprites/sprite_list_geometry_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/texture_default_projection_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/texture_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/util/textured_quad_fs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/resources/system/shaders/util/textured_quad_vs.glsl +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/sprite/enums.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/sprite/simple.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade/sprite_list/__init__.py +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade.egg-info/dependency_links.txt +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade.egg-info/entry_points.txt +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/arcade.egg-info/top_level.txt +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/license.rst +0 -0
- {arcade-3.0.0.dev29 → arcade-3.0.0.dev31}/setup.cfg +0 -0
|
@@ -0,0 +1,116 @@
|
|
|
1
|
+
Metadata-Version: 2.1
|
|
2
|
+
Name: arcade
|
|
3
|
+
Version: 3.0.0.dev31
|
|
4
|
+
Summary: Arcade Game Development Library
|
|
5
|
+
Author-email: Paul Vincent Craven <paul@cravenfamily.com>
|
|
6
|
+
License: License
|
|
7
|
+
=======
|
|
8
|
+
|
|
9
|
+
Copyright (c) 2022 Paul Vincent Craven
|
|
10
|
+
|
|
11
|
+
The Arcade library is licensed under the `MIT License`_.
|
|
12
|
+
|
|
13
|
+
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
|
14
|
+
|
|
15
|
+
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
|
16
|
+
|
|
17
|
+
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
18
|
+
|
|
19
|
+
.. _MIT License: https://tldrlegal.com/license/mit-license
|
|
20
|
+
Project-URL: Homepage, https://api.arcade.academy
|
|
21
|
+
Project-URL: Documentation, https://api.arcade.academy/
|
|
22
|
+
Project-URL: Examples, https://api.arcade.academy/en/latest/examples/index.html
|
|
23
|
+
Project-URL: Issues, https://github.com/pythonarcade/arcade/issues
|
|
24
|
+
Project-URL: Source, https://github.com/pythonarcade/arcade
|
|
25
|
+
Project-URL: Book, https://learn.arcade.academy
|
|
26
|
+
Classifier: Development Status :: 5 - Production/Stable
|
|
27
|
+
Classifier: Intended Audience :: Developers
|
|
28
|
+
Classifier: License :: OSI Approved :: MIT License
|
|
29
|
+
Classifier: Operating System :: OS Independent
|
|
30
|
+
Classifier: Programming Language :: Python
|
|
31
|
+
Classifier: Programming Language :: Python :: 3.9
|
|
32
|
+
Classifier: Programming Language :: Python :: 3.10
|
|
33
|
+
Classifier: Programming Language :: Python :: 3.11
|
|
34
|
+
Classifier: Programming Language :: Python :: 3.12
|
|
35
|
+
Classifier: Programming Language :: Python :: Implementation :: CPython
|
|
36
|
+
Classifier: Topic :: Software Development :: Libraries :: Python Modules
|
|
37
|
+
Requires-Python: >=3.9
|
|
38
|
+
Description-Content-Type: text/markdown
|
|
39
|
+
Requires-Dist: pyglet==2.1.dev4
|
|
40
|
+
Requires-Dist: pillow~=10.2.0
|
|
41
|
+
Requires-Dist: pymunk~=6.6.0
|
|
42
|
+
Requires-Dist: pytiled-parser~=2.2.5
|
|
43
|
+
Provides-Extra: dev
|
|
44
|
+
Requires-Dist: sphinx==7.3.7; extra == "dev"
|
|
45
|
+
Requires-Dist: sphinx_rtd_theme==2.0.0; extra == "dev"
|
|
46
|
+
Requires-Dist: sphinx-rtd-dark-mode==1.3.0; extra == "dev"
|
|
47
|
+
Requires-Dist: sphinx-autobuild==2024.4.16; extra == "dev"
|
|
48
|
+
Requires-Dist: sphinx-copybutton==0.5.2; extra == "dev"
|
|
49
|
+
Requires-Dist: sphinx-sitemap==2.6.0; extra == "dev"
|
|
50
|
+
Requires-Dist: pygments==2.17.2; extra == "dev"
|
|
51
|
+
Requires-Dist: docutils==0.20.1; extra == "dev"
|
|
52
|
+
Requires-Dist: pytest; extra == "dev"
|
|
53
|
+
Requires-Dist: pytest-cov; extra == "dev"
|
|
54
|
+
Requires-Dist: pytest-mock; extra == "dev"
|
|
55
|
+
Requires-Dist: coverage; extra == "dev"
|
|
56
|
+
Requires-Dist: coveralls; extra == "dev"
|
|
57
|
+
Requires-Dist: black; extra == "dev"
|
|
58
|
+
Requires-Dist: ruff; extra == "dev"
|
|
59
|
+
Requires-Dist: mypy; extra == "dev"
|
|
60
|
+
Requires-Dist: pyright==1.1.372; extra == "dev"
|
|
61
|
+
Requires-Dist: typer[all]==0.11.0; extra == "dev"
|
|
62
|
+
Requires-Dist: wheel; extra == "dev"
|
|
63
|
+
Provides-Extra: testing-libraries
|
|
64
|
+
Requires-Dist: pytest; extra == "testing-libraries"
|
|
65
|
+
Requires-Dist: pytest-mock; extra == "testing-libraries"
|
|
66
|
+
Requires-Dist: pytest-cov; extra == "testing-libraries"
|
|
67
|
+
Requires-Dist: pyyaml==6.0.1; extra == "testing-libraries"
|
|
68
|
+
|
|
69
|
+
# Welcome to The Arcade Library!
|
|
70
|
+
|
|
71
|
+

|
|
72
|
+
[<img src="https://img.shields.io/badge/PRs-welcome-brightgreen.svg?style=flat" alt="Pull Requests Welcome">](http://makeapullrequest.com)
|
|
73
|
+
[<img src="https://img.shields.io/badge/first--timers--only-friendly-blue.svg" alt="First Timers Friendly">](http://www.firsttimersonly.com/)
|
|
74
|
+
|
|
75
|
+
Arcade is an easy-to-learn Python library for creating 2D video games.
|
|
76
|
+
It is ideal for beginning programmers, or programmers who want to create
|
|
77
|
+
2D games without learning a complex framework.
|
|
78
|
+
|
|
79
|
+
[pyglet]: https://github.com/pyglet/pyglet
|
|
80
|
+
[Games Made with Arcade]: https://api.arcade.academy/en/latest/sample_games.html
|
|
81
|
+
Arcade is built on top of [pyglet][] and OpenGL. See [Games Made with Arcade][]
|
|
82
|
+
for example game jam entries and more.
|
|
83
|
+
|
|
84
|
+
[Arcade Discord Server]: https://discord.gg/ZjGDqMp
|
|
85
|
+
|
|
86
|
+

|
|
87
|
+

|
|
88
|
+
|
|
89
|
+
## Stable Documentation
|
|
90
|
+
|
|
91
|
+
Read the stable documentation at https://api.arcade.academy.
|
|
92
|
+
|
|
93
|
+
## Development Previews
|
|
94
|
+
|
|
95
|
+
Preview the next release at https://api.arcade.academy/en/development/.
|
|
96
|
+
|
|
97
|
+
## Citation
|
|
98
|
+
|
|
99
|
+
```
|
|
100
|
+
@Online{PythonArcade,
|
|
101
|
+
author = {Paul Vincent Craven},
|
|
102
|
+
title = {Easy to use Python library for creating 2D arcade games.},
|
|
103
|
+
date = {2023-01-01},
|
|
104
|
+
publisher = {GitHub},
|
|
105
|
+
journal = {GitHub repository},
|
|
106
|
+
howpublished = {\url{https://github.com/pythonarcade/arcade}},
|
|
107
|
+
commit = {<insert hash if needed>}
|
|
108
|
+
}
|
|
109
|
+
```
|
|
110
|
+
|
|
111
|
+
## Contact the Maintainers
|
|
112
|
+
|
|
113
|
+
The best way to contact and chat with the maintainers is on the
|
|
114
|
+
[Arcade Discord Server][].
|
|
115
|
+
|
|
116
|
+
paul@cravenfamily.com
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
# Welcome to The Arcade Library!
|
|
2
|
+
|
|
3
|
+

|
|
4
|
+
[<img src="https://img.shields.io/badge/PRs-welcome-brightgreen.svg?style=flat" alt="Pull Requests Welcome">](http://makeapullrequest.com)
|
|
5
|
+
[<img src="https://img.shields.io/badge/first--timers--only-friendly-blue.svg" alt="First Timers Friendly">](http://www.firsttimersonly.com/)
|
|
6
|
+
|
|
7
|
+
Arcade is an easy-to-learn Python library for creating 2D video games.
|
|
8
|
+
It is ideal for beginning programmers, or programmers who want to create
|
|
9
|
+
2D games without learning a complex framework.
|
|
10
|
+
|
|
11
|
+
[pyglet]: https://github.com/pyglet/pyglet
|
|
12
|
+
[Games Made with Arcade]: https://api.arcade.academy/en/latest/sample_games.html
|
|
13
|
+
Arcade is built on top of [pyglet][] and OpenGL. See [Games Made with Arcade][]
|
|
14
|
+
for example game jam entries and more.
|
|
15
|
+
|
|
16
|
+
[Arcade Discord Server]: https://discord.gg/ZjGDqMp
|
|
17
|
+
|
|
18
|
+

|
|
19
|
+

|
|
20
|
+
|
|
21
|
+
## Stable Documentation
|
|
22
|
+
|
|
23
|
+
Read the stable documentation at https://api.arcade.academy.
|
|
24
|
+
|
|
25
|
+
## Development Previews
|
|
26
|
+
|
|
27
|
+
Preview the next release at https://api.arcade.academy/en/development/.
|
|
28
|
+
|
|
29
|
+
## Citation
|
|
30
|
+
|
|
31
|
+
```
|
|
32
|
+
@Online{PythonArcade,
|
|
33
|
+
author = {Paul Vincent Craven},
|
|
34
|
+
title = {Easy to use Python library for creating 2D arcade games.},
|
|
35
|
+
date = {2023-01-01},
|
|
36
|
+
publisher = {GitHub},
|
|
37
|
+
journal = {GitHub repository},
|
|
38
|
+
howpublished = {\url{https://github.com/pythonarcade/arcade}},
|
|
39
|
+
commit = {<insert hash if needed>}
|
|
40
|
+
}
|
|
41
|
+
```
|
|
42
|
+
|
|
43
|
+
## Contact the Maintainers
|
|
44
|
+
|
|
45
|
+
The best way to contact and chat with the maintainers is on the
|
|
46
|
+
[Arcade Discord Server][].
|
|
47
|
+
|
|
48
|
+
paul@cravenfamily.com
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
3.0.0-dev.31
|
|
@@ -0,0 +1,410 @@
|
|
|
1
|
+
"""
|
|
2
|
+
The Arcade Library
|
|
3
|
+
|
|
4
|
+
A Python simple, easy to use module for creating 2D games.
|
|
5
|
+
"""
|
|
6
|
+
|
|
7
|
+
from __future__ import annotations
|
|
8
|
+
|
|
9
|
+
# flake8: noqa: E402
|
|
10
|
+
# Error out if we import Arcade with an incompatible version of Python.
|
|
11
|
+
import sys
|
|
12
|
+
import os
|
|
13
|
+
from typing import Final
|
|
14
|
+
|
|
15
|
+
from pathlib import Path
|
|
16
|
+
|
|
17
|
+
if sys.version_info[0] < 3 or (sys.version_info[0] == 3 and sys.version_info[1] < 9):
|
|
18
|
+
sys.exit("The Arcade Library requires Python 3.9 or higher.")
|
|
19
|
+
|
|
20
|
+
|
|
21
|
+
def configure_logging(level: int | None = None):
|
|
22
|
+
"""Set up basic logging.
|
|
23
|
+
:param level: The log level. Defaults to DEBUG.
|
|
24
|
+
"""
|
|
25
|
+
import logging
|
|
26
|
+
|
|
27
|
+
level = level or logging.DEBUG
|
|
28
|
+
LOG = logging.getLogger(__name__)
|
|
29
|
+
# Do not add a new handler if we already have one
|
|
30
|
+
if not LOG.handlers:
|
|
31
|
+
LOG.propagate = False
|
|
32
|
+
LOG.setLevel(level)
|
|
33
|
+
ch = logging.StreamHandler()
|
|
34
|
+
ch.setLevel(level)
|
|
35
|
+
ch.setFormatter(
|
|
36
|
+
logging.Formatter("%(relativeCreated)s %(name)s %(levelname)s - %(message)s")
|
|
37
|
+
)
|
|
38
|
+
LOG.addHandler(ch)
|
|
39
|
+
|
|
40
|
+
|
|
41
|
+
# The following is used to load ffmpeg libraries.
|
|
42
|
+
# Currently Arcade is only shipping binaries for Mac OS
|
|
43
|
+
# as ffmpeg is not needed for support on Windows and Linux.
|
|
44
|
+
# However it is setup to load ffmpeg if the binaries are present
|
|
45
|
+
# on Windows and Linux. So if you need ffmpeg you can simply
|
|
46
|
+
# drop the binaries in the "lib" folder of Arcade
|
|
47
|
+
lib_location = Path(__file__).parent.absolute()
|
|
48
|
+
lib_location = lib_location / "lib"
|
|
49
|
+
|
|
50
|
+
if sys.platform == "darwin" or sys.platform.startswith("linux"):
|
|
51
|
+
if "LD_LIBRARY_PATH" in os.environ:
|
|
52
|
+
os.environ["LD_LIBRARY_PATH"] += ":" + str(lib_location)
|
|
53
|
+
else:
|
|
54
|
+
os.environ["LD_LIBRARY_PATH"] = str(lib_location)
|
|
55
|
+
else:
|
|
56
|
+
os.environ["PATH"] += str(lib_location)
|
|
57
|
+
|
|
58
|
+
# noinspection PyPep8
|
|
59
|
+
import pyglet
|
|
60
|
+
|
|
61
|
+
|
|
62
|
+
# Env variable shortcut for headless mode
|
|
63
|
+
headless: Final[bool] = bool(os.environ.get("ARCADE_HEADLESS"))
|
|
64
|
+
if headless:
|
|
65
|
+
pyglet.options.headless = headless # type: ignore # pending https://github.com/pyglet/pyglet/issues/1164
|
|
66
|
+
|
|
67
|
+
|
|
68
|
+
from arcade import utils
|
|
69
|
+
|
|
70
|
+
# Disable shadow window on macs and in headless mode.
|
|
71
|
+
if sys.platform == "darwin" or os.environ.get("ARCADE_HEADLESS") or utils.is_raspberry_pi():
|
|
72
|
+
pyglet.options.shadow_window = False # type: ignore # pending https://github.com/pyglet/pyglet/issues/1164
|
|
73
|
+
|
|
74
|
+
# Use the old gdi fonts on windows until directwrite is fast/stable
|
|
75
|
+
# pyglet.options.win32_gdi_font = True
|
|
76
|
+
|
|
77
|
+
# Imports from modules that don't do anything circular
|
|
78
|
+
|
|
79
|
+
# Complex imports with potential circularity
|
|
80
|
+
from .window_commands import close_window
|
|
81
|
+
from .window_commands import exit
|
|
82
|
+
from .window_commands import finish_render
|
|
83
|
+
from .window_commands import get_display_size
|
|
84
|
+
from .window_commands import get_window
|
|
85
|
+
from .window_commands import schedule
|
|
86
|
+
from .window_commands import run
|
|
87
|
+
from .window_commands import set_background_color
|
|
88
|
+
from .window_commands import set_window
|
|
89
|
+
from .window_commands import start_render
|
|
90
|
+
from .window_commands import unschedule
|
|
91
|
+
from .window_commands import schedule_once
|
|
92
|
+
|
|
93
|
+
from .sections import Section, SectionManager
|
|
94
|
+
|
|
95
|
+
from .application import MOUSE_BUTTON_LEFT
|
|
96
|
+
from .application import MOUSE_BUTTON_MIDDLE
|
|
97
|
+
from .application import MOUSE_BUTTON_RIGHT
|
|
98
|
+
from .application import NoOpenGLException
|
|
99
|
+
from .application import View
|
|
100
|
+
from .application import Window
|
|
101
|
+
from .application import get_screens
|
|
102
|
+
from .application import open_window
|
|
103
|
+
|
|
104
|
+
from .texture import Texture
|
|
105
|
+
from .texture import TextureCacheManager
|
|
106
|
+
from .texture import SpriteSheet
|
|
107
|
+
from .texture import load_spritesheet
|
|
108
|
+
from .texture import load_texture
|
|
109
|
+
from .texture import load_image
|
|
110
|
+
from .texture import make_circle_texture
|
|
111
|
+
from .texture import make_soft_circle_texture
|
|
112
|
+
from .texture import make_soft_square_texture
|
|
113
|
+
from .texture import get_default_image
|
|
114
|
+
from .texture import get_default_texture
|
|
115
|
+
|
|
116
|
+
from .draw import get_points_for_thick_line
|
|
117
|
+
from .draw import draw_arc_filled
|
|
118
|
+
from .draw import draw_arc_outline
|
|
119
|
+
from .draw import draw_circle_filled
|
|
120
|
+
from .draw import draw_circle_outline
|
|
121
|
+
from .draw import draw_ellipse_filled
|
|
122
|
+
from .draw import draw_ellipse_outline
|
|
123
|
+
from .draw import draw_line
|
|
124
|
+
from .draw import draw_line_strip
|
|
125
|
+
from .draw import draw_lines
|
|
126
|
+
from .draw import draw_lrbt_rectangle_filled
|
|
127
|
+
from .draw import draw_lrbt_rectangle_outline
|
|
128
|
+
from .draw import draw_parabola_filled
|
|
129
|
+
from .draw import draw_parabola_outline
|
|
130
|
+
from .draw import draw_point
|
|
131
|
+
from .draw import draw_points
|
|
132
|
+
from .draw import draw_polygon_filled
|
|
133
|
+
from .draw import draw_polygon_outline
|
|
134
|
+
from .draw import draw_rect_filled
|
|
135
|
+
from .draw import draw_rect_outline
|
|
136
|
+
from .draw import draw_texture_rect
|
|
137
|
+
from .draw import draw_sprite
|
|
138
|
+
from .draw import draw_sprite_rect
|
|
139
|
+
from .draw import draw_triangle_filled
|
|
140
|
+
from .draw import draw_triangle_outline
|
|
141
|
+
from .draw import draw_lbwh_rectangle_filled
|
|
142
|
+
from .draw import draw_lbwh_rectangle_outline
|
|
143
|
+
from .screenshot import get_image
|
|
144
|
+
from .screenshot import get_pixel
|
|
145
|
+
|
|
146
|
+
# We don't have joysticks game controllers in headless mode
|
|
147
|
+
if not headless: # type: ignore
|
|
148
|
+
from .joysticks import get_game_controllers
|
|
149
|
+
from .joysticks import get_joysticks
|
|
150
|
+
from .controller import ControllerManager
|
|
151
|
+
from .controller import get_controllers
|
|
152
|
+
|
|
153
|
+
from .sound import Sound
|
|
154
|
+
from .sound import load_sound
|
|
155
|
+
from .sound import play_sound
|
|
156
|
+
from .sound import stop_sound
|
|
157
|
+
|
|
158
|
+
from .sprite import FACE_DOWN
|
|
159
|
+
from .sprite import FACE_LEFT
|
|
160
|
+
from .sprite import FACE_RIGHT
|
|
161
|
+
from .sprite import FACE_UP
|
|
162
|
+
from .sprite import TextureAnimationSprite
|
|
163
|
+
from .sprite import load_animated_gif
|
|
164
|
+
from .sprite import AnimatedWalkingSprite
|
|
165
|
+
from .sprite import TextureAnimation
|
|
166
|
+
from .sprite import TextureKeyframe
|
|
167
|
+
from .sprite import PyMunk
|
|
168
|
+
from .sprite import PymunkMixin
|
|
169
|
+
from .sprite import SpriteType
|
|
170
|
+
from .sprite import Sprite
|
|
171
|
+
from .sprite import BasicSprite
|
|
172
|
+
|
|
173
|
+
# from .sprite import SimpleSprite
|
|
174
|
+
from .sprite import SpriteCircle
|
|
175
|
+
from .sprite import SpriteSolidColor
|
|
176
|
+
|
|
177
|
+
from .sprite_list import SpriteList
|
|
178
|
+
from .sprite_list import check_for_collision
|
|
179
|
+
from .sprite_list import check_for_collision_with_list
|
|
180
|
+
from .sprite_list import check_for_collision_with_lists
|
|
181
|
+
from .sprite_list import get_closest_sprite
|
|
182
|
+
from .sprite_list import get_sprites_at_exact_point
|
|
183
|
+
from .sprite_list import get_sprites_at_point
|
|
184
|
+
from .sprite_list import get_distance_between_sprites
|
|
185
|
+
from .sprite_list import get_sprites_in_rect
|
|
186
|
+
|
|
187
|
+
from .sprite_list import SpatialHash
|
|
188
|
+
|
|
189
|
+
from .scene import Scene
|
|
190
|
+
from .scene import SceneKeyError
|
|
191
|
+
|
|
192
|
+
from .physics_engines import PhysicsEnginePlatformer
|
|
193
|
+
from .physics_engines import PhysicsEngineSimple
|
|
194
|
+
|
|
195
|
+
from .tilemap import load_tilemap
|
|
196
|
+
from .tilemap import read_tmx
|
|
197
|
+
from .tilemap import TileMap
|
|
198
|
+
|
|
199
|
+
from .pymunk_physics_engine import PymunkPhysicsEngine
|
|
200
|
+
from .pymunk_physics_engine import PymunkPhysicsObject
|
|
201
|
+
from .pymunk_physics_engine import PymunkException
|
|
202
|
+
|
|
203
|
+
from .version import VERSION
|
|
204
|
+
|
|
205
|
+
from .paths import has_line_of_sight
|
|
206
|
+
from .paths import AStarBarrierList
|
|
207
|
+
from .paths import astar_calculate_path
|
|
208
|
+
|
|
209
|
+
from .context import ArcadeContext
|
|
210
|
+
|
|
211
|
+
from .texture_atlas import DefaultTextureAtlas
|
|
212
|
+
|
|
213
|
+
from .perf_info import enable_timings
|
|
214
|
+
from .perf_info import print_timings
|
|
215
|
+
from .perf_info import get_fps
|
|
216
|
+
from .perf_info import get_timings
|
|
217
|
+
from .perf_info import clear_timings
|
|
218
|
+
from .perf_info import timings_enabled
|
|
219
|
+
from .perf_info import disable_timings
|
|
220
|
+
|
|
221
|
+
from .perf_graph import PerfGraph
|
|
222
|
+
|
|
223
|
+
from .camera import Camera2D
|
|
224
|
+
|
|
225
|
+
from .types.rect import Rect, LRBT, LBWH, XYWH
|
|
226
|
+
|
|
227
|
+
# Module imports
|
|
228
|
+
from arcade import color as color
|
|
229
|
+
from arcade import csscolor as csscolor
|
|
230
|
+
from arcade import camera as camera
|
|
231
|
+
from arcade import key as key
|
|
232
|
+
from arcade import resources as resources
|
|
233
|
+
from arcade import types as types
|
|
234
|
+
from arcade import math as math
|
|
235
|
+
from arcade import shape_list as shape_list
|
|
236
|
+
from arcade import hitbox as hitbox
|
|
237
|
+
from arcade import experimental as experimental
|
|
238
|
+
from arcade.types import rect
|
|
239
|
+
|
|
240
|
+
# For ease of access for beginners
|
|
241
|
+
from pyglet.math import Vec2, Vec3, Vec4
|
|
242
|
+
|
|
243
|
+
from .text import (
|
|
244
|
+
draw_text,
|
|
245
|
+
load_font,
|
|
246
|
+
create_text_sprite,
|
|
247
|
+
Text,
|
|
248
|
+
)
|
|
249
|
+
|
|
250
|
+
__all__ = [
|
|
251
|
+
"AStarBarrierList",
|
|
252
|
+
"AnimatedWalkingSprite",
|
|
253
|
+
"TextureAnimationSprite",
|
|
254
|
+
"TextureAnimation",
|
|
255
|
+
"TextureKeyframe",
|
|
256
|
+
"ArcadeContext",
|
|
257
|
+
"ControllerManager",
|
|
258
|
+
"FACE_DOWN",
|
|
259
|
+
"FACE_LEFT",
|
|
260
|
+
"FACE_RIGHT",
|
|
261
|
+
"FACE_UP",
|
|
262
|
+
"MOUSE_BUTTON_LEFT",
|
|
263
|
+
"MOUSE_BUTTON_MIDDLE",
|
|
264
|
+
"MOUSE_BUTTON_RIGHT",
|
|
265
|
+
"NoOpenGLException",
|
|
266
|
+
"PerfGraph",
|
|
267
|
+
"PhysicsEnginePlatformer",
|
|
268
|
+
"PhysicsEngineSimple",
|
|
269
|
+
"PyMunk",
|
|
270
|
+
"PymunkException",
|
|
271
|
+
"PymunkPhysicsEngine",
|
|
272
|
+
"PymunkPhysicsObject",
|
|
273
|
+
"Rect",
|
|
274
|
+
"LBWH",
|
|
275
|
+
"LRBT",
|
|
276
|
+
"XYWH",
|
|
277
|
+
"Section",
|
|
278
|
+
"SectionManager",
|
|
279
|
+
"Scene",
|
|
280
|
+
"SceneKeyError",
|
|
281
|
+
"Sound",
|
|
282
|
+
"BasicSprite",
|
|
283
|
+
"Sprite",
|
|
284
|
+
"SpriteType",
|
|
285
|
+
"PymunkMixin",
|
|
286
|
+
"SpriteCircle",
|
|
287
|
+
"SpriteList",
|
|
288
|
+
"SpriteSolidColor",
|
|
289
|
+
"Text",
|
|
290
|
+
"Texture",
|
|
291
|
+
"TextureCacheManager",
|
|
292
|
+
"SpriteSheet",
|
|
293
|
+
"DefaultTextureAtlas",
|
|
294
|
+
"TileMap",
|
|
295
|
+
"VERSION",
|
|
296
|
+
"Vec2",
|
|
297
|
+
"Vec3",
|
|
298
|
+
"Vec4",
|
|
299
|
+
"View",
|
|
300
|
+
"Window",
|
|
301
|
+
"astar_calculate_path",
|
|
302
|
+
"check_for_collision",
|
|
303
|
+
"check_for_collision_with_list",
|
|
304
|
+
"check_for_collision_with_lists",
|
|
305
|
+
"close_window",
|
|
306
|
+
"disable_timings",
|
|
307
|
+
"draw_arc_filled",
|
|
308
|
+
"draw_arc_outline",
|
|
309
|
+
"draw_circle_filled",
|
|
310
|
+
"draw_circle_outline",
|
|
311
|
+
"draw_ellipse_filled",
|
|
312
|
+
"draw_ellipse_outline",
|
|
313
|
+
"draw_line",
|
|
314
|
+
"draw_line_strip",
|
|
315
|
+
"draw_lines",
|
|
316
|
+
"draw_lrbt_rectangle_filled",
|
|
317
|
+
"draw_lrbt_rectangle_filled",
|
|
318
|
+
"draw_lrbt_rectangle_outline",
|
|
319
|
+
"draw_lrbt_rectangle_outline",
|
|
320
|
+
"draw_parabola_filled",
|
|
321
|
+
"draw_parabola_outline",
|
|
322
|
+
"draw_point",
|
|
323
|
+
"draw_points",
|
|
324
|
+
"draw_polygon_filled",
|
|
325
|
+
"draw_polygon_outline",
|
|
326
|
+
"draw_rect_filled",
|
|
327
|
+
"draw_rect_outline",
|
|
328
|
+
"draw_text",
|
|
329
|
+
"draw_texture_rect",
|
|
330
|
+
"draw_sprite",
|
|
331
|
+
"draw_sprite_rect",
|
|
332
|
+
"draw_triangle_filled",
|
|
333
|
+
"draw_triangle_outline",
|
|
334
|
+
"draw_lbwh_rectangle_filled",
|
|
335
|
+
"draw_lbwh_rectangle_outline",
|
|
336
|
+
"enable_timings",
|
|
337
|
+
"exit",
|
|
338
|
+
"finish_render",
|
|
339
|
+
"get_closest_sprite",
|
|
340
|
+
"get_display_size",
|
|
341
|
+
"get_distance_between_sprites",
|
|
342
|
+
"get_sprites_in_rect",
|
|
343
|
+
"get_controllers",
|
|
344
|
+
"get_game_controllers",
|
|
345
|
+
"get_image",
|
|
346
|
+
"get_joysticks",
|
|
347
|
+
"get_pixel",
|
|
348
|
+
"get_points_for_thick_line",
|
|
349
|
+
"get_screens",
|
|
350
|
+
"get_sprites_at_exact_point",
|
|
351
|
+
"get_sprites_at_point",
|
|
352
|
+
"SpatialHash",
|
|
353
|
+
"get_timings",
|
|
354
|
+
"create_text_sprite",
|
|
355
|
+
"clear_timings",
|
|
356
|
+
"get_window",
|
|
357
|
+
"get_fps",
|
|
358
|
+
"has_line_of_sight",
|
|
359
|
+
"load_animated_gif",
|
|
360
|
+
"load_font",
|
|
361
|
+
"load_sound",
|
|
362
|
+
"load_spritesheet",
|
|
363
|
+
"load_texture",
|
|
364
|
+
"load_image",
|
|
365
|
+
"make_circle_texture",
|
|
366
|
+
"make_soft_circle_texture",
|
|
367
|
+
"make_soft_square_texture",
|
|
368
|
+
"open_window",
|
|
369
|
+
"print_timings",
|
|
370
|
+
"play_sound",
|
|
371
|
+
"read_tmx",
|
|
372
|
+
"load_tilemap",
|
|
373
|
+
"run",
|
|
374
|
+
"schedule",
|
|
375
|
+
"set_background_color",
|
|
376
|
+
"set_window",
|
|
377
|
+
"start_render",
|
|
378
|
+
"stop_sound",
|
|
379
|
+
"timings_enabled",
|
|
380
|
+
"unschedule",
|
|
381
|
+
"schedule_once",
|
|
382
|
+
"get_default_texture",
|
|
383
|
+
"get_default_image",
|
|
384
|
+
"hitbox",
|
|
385
|
+
"experimental",
|
|
386
|
+
"rect",
|
|
387
|
+
"color",
|
|
388
|
+
"csscolor",
|
|
389
|
+
"key",
|
|
390
|
+
"resources",
|
|
391
|
+
"types",
|
|
392
|
+
"math",
|
|
393
|
+
"shape_list",
|
|
394
|
+
"Camera2D",
|
|
395
|
+
]
|
|
396
|
+
|
|
397
|
+
__version__ = VERSION
|
|
398
|
+
|
|
399
|
+
# Piggyback on pyglet's doc run detection
|
|
400
|
+
if not getattr(sys, "is_pyglet_doc_run", False):
|
|
401
|
+
# Load additional game controller mappings to Pyglet
|
|
402
|
+
if not headless:
|
|
403
|
+
try:
|
|
404
|
+
import pyglet.input.controller
|
|
405
|
+
|
|
406
|
+
mappings_file = resources.resolve(":system:gamecontrollerdb.txt")
|
|
407
|
+
# TODO: remove string conversion once fixed upstream
|
|
408
|
+
pyglet.input.controller.add_mappings_from_file(str(mappings_file))
|
|
409
|
+
except AssertionError:
|
|
410
|
+
pass
|
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
"""
|
|
2
|
+
"Hook" file for pyinstaller - enables Arcade to be easily packaged with PyInstaller.
|
|
3
|
+
|
|
4
|
+
Docs: https://pyinstaller.readthedocs.io/en/stable/hooks.html
|
|
5
|
+
Official Sample: https://github.com/pyinstaller/hooksample
|
|
6
|
+
|
|
7
|
+
Note: See setup.cfg for entry points that enable this hook file to be found
|
|
8
|
+
|
|
9
|
+
For a walk through of building an Arcade application with pyinstaller see:
|
|
10
|
+
https://api.arcade.academy/en/latest/tutorials/bundling_with_pyinstaller/index.html
|
|
11
|
+
"""
|
|
12
|
+
|
|
13
|
+
from __future__ import annotations
|
|
14
|
+
|
|
15
|
+
from pathlib import Path
|
|
16
|
+
|
|
17
|
+
import pymunk
|
|
18
|
+
from PyInstaller.compat import is_darwin, is_unix, is_win
|
|
19
|
+
|
|
20
|
+
import arcade
|
|
21
|
+
|
|
22
|
+
pymunk_path = Path(pymunk.__file__).parent
|
|
23
|
+
arcade_path = Path(arcade.__file__).parent
|
|
24
|
+
|
|
25
|
+
datas = [
|
|
26
|
+
(
|
|
27
|
+
arcade_path / "resources" / "system",
|
|
28
|
+
"./arcade/resources/system",
|
|
29
|
+
),
|
|
30
|
+
(
|
|
31
|
+
arcade_path / "VERSION",
|
|
32
|
+
"./arcade/VERSION",
|
|
33
|
+
),
|
|
34
|
+
]
|
|
35
|
+
|
|
36
|
+
if is_win:
|
|
37
|
+
binaries = [
|
|
38
|
+
(pymunk_path / "_chipmunk.pyd", "."),
|
|
39
|
+
]
|
|
40
|
+
elif is_darwin:
|
|
41
|
+
binaries = [
|
|
42
|
+
(pymunk_path / "_chipmunk.abi3.so", "."),
|
|
43
|
+
(arcade_path / "lib", "./arcade/lib"),
|
|
44
|
+
]
|
|
45
|
+
elif is_unix:
|
|
46
|
+
binaries = [
|
|
47
|
+
(pymunk_path / "_chipmunk.abi3.so", "."),
|
|
48
|
+
]
|
|
49
|
+
else:
|
|
50
|
+
raise NotImplementedError(
|
|
51
|
+
"You are running on an unsupported operating system. "
|
|
52
|
+
"Only Linux, Mac, and Windows are supported."
|
|
53
|
+
)
|