ap-gym 0.1.0__tar.gz
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- ap_gym-0.1.0/LICENSE +21 -0
- ap_gym-0.1.0/PKG-INFO +313 -0
- ap_gym-0.1.0/README.md +296 -0
- ap_gym-0.1.0/ap_gym/__init__.py +34 -0
- ap_gym-0.1.0/ap_gym/active_classification_env.py +154 -0
- ap_gym-0.1.0/ap_gym/active_perception_env.py +276 -0
- ap_gym-0.1.0/ap_gym/active_perception_vector_env.py +333 -0
- ap_gym-0.1.0/ap_gym/active_regression_env.py +152 -0
- ap_gym-0.1.0/ap_gym/envs/__init__.py +0 -0
- ap_gym-0.1.0/ap_gym/envs/dataset/__init__.py +4 -0
- ap_gym-0.1.0/ap_gym/envs/dataset/buffered_iterator.py +42 -0
- ap_gym-0.1.0/ap_gym/envs/dataset/data_loader.py +31 -0
- ap_gym-0.1.0/ap_gym/envs/dataset/dataset.py +45 -0
- ap_gym-0.1.0/ap_gym/envs/dataset/dataset_iterator.py +57 -0
- ap_gym-0.1.0/ap_gym/envs/floor_map/__init__.py +3 -0
- ap_gym-0.1.0/ap_gym/envs/floor_map/floor_map_dataset.py +19 -0
- ap_gym-0.1.0/ap_gym/envs/floor_map/floor_map_dataset_maze.py +61 -0
- ap_gym-0.1.0/ap_gym/envs/floor_map/floor_map_dataset_rooms.py +95 -0
- ap_gym-0.1.0/ap_gym/envs/image/__init__.py +6 -0
- ap_gym-0.1.0/ap_gym/envs/image/circle_square_dataset.py +58 -0
- ap_gym-0.1.0/ap_gym/envs/image/huggingface_image_classification_dataset.py +51 -0
- ap_gym-0.1.0/ap_gym/envs/image/image_classification_dataset.py +85 -0
- ap_gym-0.1.0/ap_gym/envs/image/image_perception_module.py +375 -0
- ap_gym-0.1.0/ap_gym/envs/image_classification.py +113 -0
- ap_gym-0.1.0/ap_gym/envs/image_localization.py +189 -0
- ap_gym-0.1.0/ap_gym/envs/lidar_localization2d.py +384 -0
- ap_gym-0.1.0/ap_gym/envs/light_dark.py +165 -0
- ap_gym-0.1.0/ap_gym/envs/registration.py +210 -0
- ap_gym-0.1.0/ap_gym/envs/style.py +17 -0
- ap_gym-0.1.0/ap_gym/image_space.py +55 -0
- ap_gym-0.1.0/ap_gym/loss_fn.py +161 -0
- ap_gym-0.1.0/ap_gym/time_limit.py +156 -0
- ap_gym-0.1.0/ap_gym/types.py +16 -0
- ap_gym-0.1.0/ap_gym/vector_to_single_wrapper.py +129 -0
- ap_gym-0.1.0/ap_gym.egg-info/PKG-INFO +313 -0
- ap_gym-0.1.0/ap_gym.egg-info/SOURCES.txt +40 -0
- ap_gym-0.1.0/ap_gym.egg-info/dependency_links.txt +1 -0
- ap_gym-0.1.0/ap_gym.egg-info/requires.txt +8 -0
- ap_gym-0.1.0/ap_gym.egg-info/top_level.txt +1 -0
- ap_gym-0.1.0/pyproject.toml +29 -0
- ap_gym-0.1.0/setup.cfg +4 -0
- ap_gym-0.1.0/test/test_active_classification_env.py +50 -0
ap_gym-0.1.0/LICENSE
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The MIT License
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Copyright (c) 2025 Tim Schneider
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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ap_gym-0.1.0/PKG-INFO
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Metadata-Version: 2.2
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Name: ap_gym
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Version: 0.1.0
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Summary: Active Perception Gym: extension of Gymnasium for active perception tasks.
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Author-email: Tim Schneider <tim@robot-learning.de>
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License: MIT
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Project-URL: homepage, https://git.ias.informatik.tu-darmstadt.de/schneider/active-perception-gym.git
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Description-Content-Type: text/markdown
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License-File: LICENSE
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Requires-Dist: gymnasium>=1.0.0
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Requires-Dist: scipy
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Requires-Dist: numpy
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Requires-Dist: datasets
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Requires-Dist: shapely
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Provides-Extra: examples
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Requires-Dist: matplotlib; extra == "examples"
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# ap_gym: Active Perception Gym
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Extension of [Gymnasium](https://github.com/Farama-Foundation/Gymnasium/) for active perception tasks.
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## Installation
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This package can be installed using pip:
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```bash
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pip install ap_gym[OPTIONS]
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```
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where OPTIONS can be empty or `examples`, which installs dependencies for the examples.
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## Basic Usage
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_ap_gym_ adds functionality for active perception tasks to Gymnasium.
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This guide assumes that you are familiar with Gymnasium, otherwise, please check out
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their [documentation](https://gymnasium.farama.org/index.html).
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### Active Perception
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In the active perception domain, an agent's main objective is to gather information and make predictions about a desired
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property of the environment.
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Examples of such properties could be the location of an object in case of a search task or the class of an object the
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agent in case of a classification task.
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To gather information, the agent must interact with the environment, e.g. by moving a glimpse around in case of
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the [CircleSquare](doc/CircleSquare.md) and [MNIST](doc/MNIST.md) tasks.
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_ap_gym_ models active perception tasks as episodic processes in a way that is fully compatible to Gymnasium.
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Each task is defined as a Gymnasium environment, in which the agent is additionally provided with a differentiable loss
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function.
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The purpose of the loss function is to provide the agent with a generalizable notion of the distance between its current
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property prediction and the ground truth property.
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In every episode, the agent may take a task-dependent number of steps to gather information.
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Just like in Gymnasium, in every step the environment provides the agent with an observation, typically consisting of
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scalar and/or image data.
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In return, the agent must provide the environment with an action and a property prediction in every step.
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Based on the action and prediction of the agent, the environment computes a reward in every step, which is the sum of a
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regular RL reward (the base reward) and the negative value of the environment's loss function.
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Hence, the agent has to make a prediction in every step, encouraging it to gather information quickly to maximize its
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prediction reward early on.
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#### Formal Problem Statement
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Active perception problems are a special case of Partially Observable Markov Decision Processes (POMDPs).
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POMDPs are defined by the tuple $(S, A, T, R, \Omega, O, \gamma)$, where
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- $S$ is the set of (hidden) states,
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- $A$ is the set of actions,
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- $T: S \times A \times S \to [0, 1]$ is the transition function,
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- $R: S \times A \to \mathbb{R}$ is the reward function,
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- $\Omega$ is the set of observations,
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- $O: S \times A \times \Omega \to [0, 1]$ is the observation function, and
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- $\gamma \in [0, 1]$ is the discount factor.
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The objective of the agent in a POMDP is to maximize the expected cumulative reward over time by selecting actions based on its belief about the underlying state.
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Since the agent does not have direct access to the true state, it maintains a belief distribution over states, updating it using observations and the observation function.
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The environment evolves according to the transition function, where taking an action leads to a probabilistic transition to a new state, which in turn generates an observation based on the observation function.
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For further details on POMDPs, refer to the [POMDP Wikipedia page](https://en.wikipedia.org/wiki/Partially_observable_Markov_decision_process).
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In case of active perception problems, we assume that the hidden state $S$, the action $A$, the reward function $R$, and the transition function $T$ have specific structures.
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First, we assume that the target property the agent is tasked to predict is part of the hidden state.
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Hence, $S$ is defined as $S = S_{\text{base}} \times \overset{\ast}{Y}$, where $S_{\text{base}}$ is the set of base (hidden) states of the environment and $\overset{\ast}{Y}$ is the set of prediction targets.
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E.g., $\overset{\ast}{Y}$ could be the set of classes in a classification task or the set of possible locations in a localization task, while $S_{\text{base}}$ contains all the other hidden state information.
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To allow the agent to make predictions, the action space $A$ is defined as $A_{\text{base}} \times Y$, where $A_{\text{base}}$ is the base action space and $Y$ is the prediction space.
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The base action space $A_{\text{base}}$ contains all the actions the agent can take to interact with the environment, while $Y$ is the set of possible predictions the agent can make.
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Crucially, environments are defined in a way that agent's prediction never influences the hidden state of the environment.
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Thus, the transition function $T$ is defined as
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$$T(s, a, s') = T(s, (a_\text{base}, y), s') = T_{\text{base}}(s, a_\text{base}, s').$$
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An example for a base action could be the movement of a glimpse in an image classification task, while the prediction could be the logits of the agent's current class prediction.
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Finally, the reward function is defined as
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$$R(s, a) = R((s_{\text{base}}, \overset{\ast}{y}), (a_{\text{base}}, y)) = R_{\text{base}}(s_{\text{base}}, a_{\text{base}}) - \ell(\overset{\ast}{y}, y),$$
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where $R_{\text{base}}$ is the base reward function and $\ell$ is a differentiable loss function.
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An example for a base reward could be an action regularization term, while the loss function $\ell$ could be a cross-entropy loss in a classification task.
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### Environment Base Classes
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Every task in _ap_gym_ is modeled as a subclass of `ap_gym.ActivePerceptionEnv` or `ap_gym.ActivePerceptionVectorEnv`.
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`ap_gym.ActivePerceptionEnv` and `ap_gym.ActivePerceptionVectorEnv` subclass `gymnasium.Env` and
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`gymnasium.vector.VectorEnv`, respectively.
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Both subclasses extend their Gymnasium interfaces by four fields:
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- `loss_fn`: The loss function of the environment. See [Loss Functions](#loss-functions).
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- `prediction_space`: A `gymnasium.spaces.Space` defining the set of valid prediction values.
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- `prediction_target_space`: A `gymnasium.spaces.Space` defining the set of valid prediction target values.
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- `inner_action_space`: A `gymnasium.spaces.Space` defining the set of valid inner action values.
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Additionally, `ap_gym.ActivePerceptionVectorEnv` adds the respective single variants of the latter two fields:
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`single_prediction_space` and `single_inner_action_space`.
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`ap_gym.ActivePerceptionEnv` and `ap_gym.ActivePerceptionVectorEnv` further enforce the agent's action space to be of
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the following form:
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```python
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{
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"action": action,
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"prediction": prediction
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}
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```
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where the set of valid `action` values is defined by the `inner_action_space` field of the respective environment, and
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the set of valid `prediction` values is defined by the `prediction_space` field.
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The info dictionary returned by the reset and step functions always contains the current prediction target in
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`info["prediction"]["target"]`.
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Additionally, the info dictionary returned by the step function contains the base reward (the reward without the
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prediction loss) in `info["base_reward"]` and the prediction loss in `info["prediction"]["loss"]`.
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To get an understanding of how this class is used, refer to the examples in the _examples_ directory and to
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the [environments](#environments) defined by _ap_gym_.
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### Loss Functions
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The `ap_gym.LossFn` base class provides a differentiable implementation of the loss function for PyTorch and JAX.
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`ap_gym.LossFn` has three functions: `numpy`, `torch`, and `jax`.
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Each of these functions is the respective implementation of the loss function in Numpy, PyTorch, and JAX.
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Note that only the PyTorch and JAX variant provide gradients as Numpy does not support autograd.
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The signature of each framework-specific function is
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```python
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def fn(prediction: ArrayType, target: ArrayType, batch_shape: Tuple[int, ...] = ()) -> ArrayType:
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...
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```
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where ArrayType is one of `np.ndarray`, `torch.Tensor`, or `jax.Array`.
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`batch_shape` is used to specify the batch dimensions in case of a batched evaluation of the loss function, e.g.:
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```python
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loss = ap_gym.CrossEntropyLossFn()(np.zeros((3, 7, 10)), np.zeros((3, 7), dtype=np.int_), (3, 7))
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```
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### Representation of Image Observations
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To help the agent differentiate between scalar and image observations, _ap_gym_ introduces a new type of Gymnasium
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space: `ap_gym.ImageSpace`.
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`ap_gym.ImageSpace` is a subclass of `gymnasium.spaces.Box` with some image specific convenience properties like
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`width`, `height`, and `channels`.
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Its main purpose, though, is to let the agent know that it has to interpret this part of the observation space as an
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image.
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### Using Gymnasium Wrappers
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_ap_gym_ provides a method for using regular Gymnasium wrappers on `ap_gym.ActivePerceptionEnv` and
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`ap_gym.ActivePerceptionVectorEnv` instances.
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The issue with using Gymnasium wrappers naively is that the special fields `loss_fn`, `prediction_space`,
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`prediction_target_space`, and `inner_action_space` do not get mapped through.
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Hence,
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```python
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gymnasium.wrappers.TimeLimit(ap_gym.make("CircleSquare-v0"), 8).loss_fn
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```
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throws
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```
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AttributeError: 'TimeLimit' object has no attribute 'loss_fn'
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```
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To address this issue, `ap_gym.ensure_active_perception_env` and `ap_gym.ensure_active_perception_vector_env` can be
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used:
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```python
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ap_gym.ActivePerceptionRestoreWrapper(gymnasium.wrappers.TimeLimit(ap_gym.make("CircleSquare-v0"), 8)).loss_fn
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```
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`ap_gym.ActivePerceptionRestoreWrapper` and `ap_gym.ActivePerceptionVectorRestoreWrapper` recursively traverse wrappers
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until they find an active perception environment and map the special fields through.
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Additionally, aside of Gymnasium wrappers, `ap_gym.ActivePerceptionVectorRestoreWrapper` also supports
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`gymnasium.vector.SyncVectorEnv` and `gymnasium.vector.AsyncVectorEnv` and will restore proper vector versions of all
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spaces if active perception environments are vectorized this way.
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### Environments
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_ap_gym_ currently comes with a number of image classification environments, which are described in detail in
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the [image classification documentation](doc/ImageClassification.md).
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#### Image Classification
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<table align="center" style="border-collapse: collapse; border: none;">
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<tr style="border: none;">
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<td align="center" style="border: none; padding: 10px;">
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<img src="doc/img/CircleSquare-v0.gif" alt="CircleSquare-v0" width="150px"/><br/>
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<a href="doc/CircleSquare.md">
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CircleSquare-v0
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</a>
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</td>
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<img src="doc/img/MNIST-v0.gif" alt="MNIST-v0" width="150px"/><br/>
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MNIST-v0
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<td align="center" style="border: none; padding: 10px;">
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<img src="doc/img/TinyImageNet-v0.gif" alt="TinyImageNet-v0" width="150px"/><br/>
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<a href="doc/TinyImageNet.md">
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</a>
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</td>
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<td align="center" style="border: none; padding: 10px;">
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<img src="doc/img/CIFAR10-v0.gif" alt="CIFAR10-v0" width="150px"/><br/>
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</td>
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#### 2D Localization
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<td align="center" style="border: none; padding: 10px;">
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<img src="doc/img/LightDark-v0.gif" alt="LightDark-v0" width="150px"/> <br/>
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</td>
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<td align="center" style="border: none; padding: 10px;">
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<img src="doc/img/LIDARLocRooms-v0.gif" alt="LIDARLocRooms-v0" width="150px"/><br/>
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<td align="center" style="border: none; padding: 10px;">
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<img src="doc/img/LIDARLocMaze-v0.gif" alt="LIDARLocMaze-v0" width="150px"/><br/>
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<a href="doc/LIDARLocMaze.md">
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LIDARLocMaze-v0
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</a>
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</td>
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</tr>
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</table>
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#### Image Localization
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<table align="center" style="border-collapse: collapse; border: none;">
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<tr style="border: none;">
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<td align="center" style="border: none; padding: 10px;">
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<img src="doc/img/TinyImageNetLoc-v0.gif" alt="TinyImageNetLoc-v0" width="150px"/><br/>
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<a href="doc/TinyImageNetLoc.md">
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TinyImageNetLoc-v0
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</a>
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</td>
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<td align="center" style="border: none; padding: 10px;">
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<img src="doc/img/CIFAR10Loc-v0.gif" alt="CIFAR10Loc-v0" width="150px"/><br/>
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<a href="doc/CIFAR10Loc.md">
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CIFAR10Loc-v0
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</a>
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</td>
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</tr>
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</table>
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### Converting Regular Gymnasium Environments to Active Perception Environments
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It is possible to convert regular Gymnasium environments into a pseudo active perception environments with the
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`ap_gym.PseudoActivePerceptionWrapper` and `ap_gym.PseudoActivePerceptionVectorWrapper`, respectively:
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+
```python
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+
env = gymnasium.make("CartPole-v1")
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ap_env = ap_gym.PseudoActivePerceptionWrapper(env)
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+
```
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`ap_gym.PseudoActivePerceptionWrapper` and `ap_gym.PseudoActivePerceptionVectorWrapper` take the environment and add a
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constant zero loss function as well as empty prediction and prediction target spaces.
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The purpose of this conversion is to simplify testing of _ap_gym_ compatible algorithms on regular Gynmasium tasks.
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+
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If you want to support arbitrary Gymnasium and _ap_gym_ environments, use the `ap_gym.ensure_active_perception_env` and
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`ap_gym.ensure_active_perception_vector_env` functions:
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```python
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+
ap_env_1 = ap_gym.ensure_active_perception_env(gymnasium.make("CartPole-v1"))
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ap_env_2 = ap_gym.ensure_active_perception_env(ap_gym.make("CircleSquare-v0"))
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ap_env_3 = ap_gym.ensure_active_perception_env(gymnasium.wrappers.TimeLimit(ap_gym.make("CircleSquare-v0"), 8))
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+
```
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+
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These functions automatically detect whether to do nothing, apply a restoration wrapper, or perform pseudo active
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perception environment conversion.
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+
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## Advanced Usage
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For more advanced usage, i.e., defining custom environments or wrappers, refer to the [advanced usage documentation](doc/advanced_usage.md).
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## License
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The project is licensed under the MIT license.
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+
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## Contributing
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If you wish to contribute to this project, you are welcome to create a pull request.
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Please run the [pre-commit](https://pre-commit.com/) hooks before submitting your pull request.
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To install the pre-commit hooks, run:
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1. [Install pre-commit](https://pre-commit.com/#install)
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2. Install the Git hooks by running `pre-commit install` or, alternatively, run `pre-commit run --all-files manually.
|
ap_gym-0.1.0/README.md
ADDED
|
@@ -0,0 +1,296 @@
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# ap_gym: Active Perception Gym
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+
|
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Extension of [Gymnasium](https://github.com/Farama-Foundation/Gymnasium/) for active perception tasks.
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## Installation
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+
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This package can be installed using pip:
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```bash
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pip install ap_gym[OPTIONS]
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```
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where OPTIONS can be empty or `examples`, which installs dependencies for the examples.
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+
|
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## Basic Usage
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|
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_ap_gym_ adds functionality for active perception tasks to Gymnasium.
|
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This guide assumes that you are familiar with Gymnasium, otherwise, please check out
|
|
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+
their [documentation](https://gymnasium.farama.org/index.html).
|
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+
|
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### Active Perception
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In the active perception domain, an agent's main objective is to gather information and make predictions about a desired
|
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property of the environment.
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Examples of such properties could be the location of an object in case of a search task or the class of an object the
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agent in case of a classification task.
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To gather information, the agent must interact with the environment, e.g. by moving a glimpse around in case of
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the [CircleSquare](doc/CircleSquare.md) and [MNIST](doc/MNIST.md) tasks.
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+
|
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_ap_gym_ models active perception tasks as episodic processes in a way that is fully compatible to Gymnasium.
|
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Each task is defined as a Gymnasium environment, in which the agent is additionally provided with a differentiable loss
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+
function.
|
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The purpose of the loss function is to provide the agent with a generalizable notion of the distance between its current
|
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|
+
property prediction and the ground truth property.
|
|
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+
|
|
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|
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In every episode, the agent may take a task-dependent number of steps to gather information.
|
|
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Just like in Gymnasium, in every step the environment provides the agent with an observation, typically consisting of
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+
scalar and/or image data.
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|
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|
+
In return, the agent must provide the environment with an action and a property prediction in every step.
|
|
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|
+
Based on the action and prediction of the agent, the environment computes a reward in every step, which is the sum of a
|
|
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|
+
regular RL reward (the base reward) and the negative value of the environment's loss function.
|
|
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|
+
Hence, the agent has to make a prediction in every step, encouraging it to gather information quickly to maximize its
|
|
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|
+
prediction reward early on.
|
|
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|
+
|
|
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|
+
#### Formal Problem Statement
|
|
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|
+
Active perception problems are a special case of Partially Observable Markov Decision Processes (POMDPs).
|
|
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|
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POMDPs are defined by the tuple $(S, A, T, R, \Omega, O, \gamma)$, where
|
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|
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- $S$ is the set of (hidden) states,
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- $A$ is the set of actions,
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- $T: S \times A \times S \to [0, 1]$ is the transition function,
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- $R: S \times A \to \mathbb{R}$ is the reward function,
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- $\Omega$ is the set of observations,
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- $O: S \times A \times \Omega \to [0, 1]$ is the observation function, and
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- $\gamma \in [0, 1]$ is the discount factor.
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+
|
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The objective of the agent in a POMDP is to maximize the expected cumulative reward over time by selecting actions based on its belief about the underlying state.
|
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+
Since the agent does not have direct access to the true state, it maintains a belief distribution over states, updating it using observations and the observation function.
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The environment evolves according to the transition function, where taking an action leads to a probabilistic transition to a new state, which in turn generates an observation based on the observation function.
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+
For further details on POMDPs, refer to the [POMDP Wikipedia page](https://en.wikipedia.org/wiki/Partially_observable_Markov_decision_process).
|
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+
|
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|
+
In case of active perception problems, we assume that the hidden state $S$, the action $A$, the reward function $R$, and the transition function $T$ have specific structures.
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+
First, we assume that the target property the agent is tasked to predict is part of the hidden state.
|
|
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Hence, $S$ is defined as $S = S_{\text{base}} \times \overset{\ast}{Y}$, where $S_{\text{base}}$ is the set of base (hidden) states of the environment and $\overset{\ast}{Y}$ is the set of prediction targets.
|
|
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E.g., $\overset{\ast}{Y}$ could be the set of classes in a classification task or the set of possible locations in a localization task, while $S_{\text{base}}$ contains all the other hidden state information.
|
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+
|
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To allow the agent to make predictions, the action space $A$ is defined as $A_{\text{base}} \times Y$, where $A_{\text{base}}$ is the base action space and $Y$ is the prediction space.
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The base action space $A_{\text{base}}$ contains all the actions the agent can take to interact with the environment, while $Y$ is the set of possible predictions the agent can make.
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Crucially, environments are defined in a way that agent's prediction never influences the hidden state of the environment.
|
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Thus, the transition function $T$ is defined as
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$$T(s, a, s') = T(s, (a_\text{base}, y), s') = T_{\text{base}}(s, a_\text{base}, s').$$
|
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|
+
An example for a base action could be the movement of a glimpse in an image classification task, while the prediction could be the logits of the agent's current class prediction.
|
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+
|
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|
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Finally, the reward function is defined as
|
|
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|
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$$R(s, a) = R((s_{\text{base}}, \overset{\ast}{y}), (a_{\text{base}}, y)) = R_{\text{base}}(s_{\text{base}}, a_{\text{base}}) - \ell(\overset{\ast}{y}, y),$$
|
|
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|
+
where $R_{\text{base}}$ is the base reward function and $\ell$ is a differentiable loss function.
|
|
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|
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An example for a base reward could be an action regularization term, while the loss function $\ell$ could be a cross-entropy loss in a classification task.
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+
|
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|
+
|
|
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|
+
### Environment Base Classes
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+
|
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Every task in _ap_gym_ is modeled as a subclass of `ap_gym.ActivePerceptionEnv` or `ap_gym.ActivePerceptionVectorEnv`.
|
|
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|
+
`ap_gym.ActivePerceptionEnv` and `ap_gym.ActivePerceptionVectorEnv` subclass `gymnasium.Env` and
|
|
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|
+
`gymnasium.vector.VectorEnv`, respectively.
|
|
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|
+
Both subclasses extend their Gymnasium interfaces by four fields:
|
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+
|
|
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|
+
- `loss_fn`: The loss function of the environment. See [Loss Functions](#loss-functions).
|
|
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+
- `prediction_space`: A `gymnasium.spaces.Space` defining the set of valid prediction values.
|
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|
+
- `prediction_target_space`: A `gymnasium.spaces.Space` defining the set of valid prediction target values.
|
|
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|
+
- `inner_action_space`: A `gymnasium.spaces.Space` defining the set of valid inner action values.
|
|
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|
+
Additionally, `ap_gym.ActivePerceptionVectorEnv` adds the respective single variants of the latter two fields:
|
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+
`single_prediction_space` and `single_inner_action_space`.
|
|
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|
+
|
|
93
|
+
`ap_gym.ActivePerceptionEnv` and `ap_gym.ActivePerceptionVectorEnv` further enforce the agent's action space to be of
|
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+
the following form:
|
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+
|
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+
```python
|
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+
{
|
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"action": action,
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|
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|
+
"prediction": prediction
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+
}
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|
+
```
|
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+
|
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|
+
where the set of valid `action` values is defined by the `inner_action_space` field of the respective environment, and
|
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|
+
the set of valid `prediction` values is defined by the `prediction_space` field.
|
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+
|
|
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|
+
The info dictionary returned by the reset and step functions always contains the current prediction target in
|
|
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|
+
`info["prediction"]["target"]`.
|
|
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|
+
Additionally, the info dictionary returned by the step function contains the base reward (the reward without the
|
|
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|
+
prediction loss) in `info["base_reward"]` and the prediction loss in `info["prediction"]["loss"]`.
|
|
110
|
+
|
|
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|
+
To get an understanding of how this class is used, refer to the examples in the _examples_ directory and to
|
|
112
|
+
the [environments](#environments) defined by _ap_gym_.
|
|
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|
+
|
|
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|
+
### Loss Functions
|
|
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|
+
|
|
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|
+
The `ap_gym.LossFn` base class provides a differentiable implementation of the loss function for PyTorch and JAX.
|
|
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|
+
`ap_gym.LossFn` has three functions: `numpy`, `torch`, and `jax`.
|
|
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|
+
Each of these functions is the respective implementation of the loss function in Numpy, PyTorch, and JAX.
|
|
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|
+
Note that only the PyTorch and JAX variant provide gradients as Numpy does not support autograd.
|
|
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|
+
|
|
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|
+
The signature of each framework-specific function is
|
|
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|
+
|
|
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|
+
```python
|
|
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|
+
def fn(prediction: ArrayType, target: ArrayType, batch_shape: Tuple[int, ...] = ()) -> ArrayType:
|
|
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|
+
...
|
|
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|
+
```
|
|
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|
+
|
|
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|
+
where ArrayType is one of `np.ndarray`, `torch.Tensor`, or `jax.Array`.
|
|
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|
+
`batch_shape` is used to specify the batch dimensions in case of a batched evaluation of the loss function, e.g.:
|
|
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|
+
|
|
131
|
+
```python
|
|
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|
+
loss = ap_gym.CrossEntropyLossFn()(np.zeros((3, 7, 10)), np.zeros((3, 7), dtype=np.int_), (3, 7))
|
|
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|
+
```
|
|
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|
+
|
|
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|
+
### Representation of Image Observations
|
|
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|
+
|
|
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+
To help the agent differentiate between scalar and image observations, _ap_gym_ introduces a new type of Gymnasium
|
|
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|
+
space: `ap_gym.ImageSpace`.
|
|
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|
+
`ap_gym.ImageSpace` is a subclass of `gymnasium.spaces.Box` with some image specific convenience properties like
|
|
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|
+
`width`, `height`, and `channels`.
|
|
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|
+
Its main purpose, though, is to let the agent know that it has to interpret this part of the observation space as an
|
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image.
|
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+
|
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### Using Gymnasium Wrappers
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+
|
|
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+
_ap_gym_ provides a method for using regular Gymnasium wrappers on `ap_gym.ActivePerceptionEnv` and
|
|
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|
+
`ap_gym.ActivePerceptionVectorEnv` instances.
|
|
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|
+
The issue with using Gymnasium wrappers naively is that the special fields `loss_fn`, `prediction_space`,
|
|
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|
+
`prediction_target_space`, and `inner_action_space` do not get mapped through.
|
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|
+
Hence,
|
|
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|
+
|
|
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|
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```python
|
|
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|
+
gymnasium.wrappers.TimeLimit(ap_gym.make("CircleSquare-v0"), 8).loss_fn
|
|
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```
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+
|
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throws
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|
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```
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AttributeError: 'TimeLimit' object has no attribute 'loss_fn'
|
|
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|
+
```
|
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|
+
|
|
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|
+
To address this issue, `ap_gym.ensure_active_perception_env` and `ap_gym.ensure_active_perception_vector_env` can be
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|
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|
+
used:
|
|
164
|
+
|
|
165
|
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```python
|
|
166
|
+
ap_gym.ActivePerceptionRestoreWrapper(gymnasium.wrappers.TimeLimit(ap_gym.make("CircleSquare-v0"), 8)).loss_fn
|
|
167
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+
```
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`ap_gym.ActivePerceptionRestoreWrapper` and `ap_gym.ActivePerceptionVectorRestoreWrapper` recursively traverse wrappers
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until they find an active perception environment and map the special fields through.
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Additionally, aside of Gymnasium wrappers, `ap_gym.ActivePerceptionVectorRestoreWrapper` also supports
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`gymnasium.vector.SyncVectorEnv` and `gymnasium.vector.AsyncVectorEnv` and will restore proper vector versions of all
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spaces if active perception environments are vectorized this way.
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### Environments
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_ap_gym_ currently comes with a number of image classification environments, which are described in detail in
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the [image classification documentation](doc/ImageClassification.md).
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#### Image Classification
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<table align="center" style="border-collapse: collapse; border: none;">
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<tr style="border: none;">
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<td align="center" style="border: none; padding: 10px;">
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<img src="doc/img/CircleSquare-v0.gif" alt="CircleSquare-v0" width="150px"/><br/>
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<a href="doc/CircleSquare.md">
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CircleSquare-v0
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</a>
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</td>
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<td align="center" style="border: none; padding: 10px;">
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<img src="doc/img/MNIST-v0.gif" alt="MNIST-v0" width="150px"/><br/>
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<a href="doc/MNIST.md">
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MNIST-v0
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</a>
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</td>
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<td align="center" style="border: none; padding: 10px;">
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<img src="doc/img/TinyImageNet-v0.gif" alt="TinyImageNet-v0" width="150px"/><br/>
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<a href="doc/TinyImageNet.md">
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TinyImageNet-v0
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</a>
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</td>
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<td align="center" style="border: none; padding: 10px;">
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<img src="doc/img/CIFAR10-v0.gif" alt="CIFAR10-v0" width="150px"/><br/>
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<a href="doc/CIFAR10.md">
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CIFAR10-v0
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</a>
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</td>
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</tr>
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</table>
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#### 2D Localization
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<table align="center" style="border-collapse: collapse; border: none;">
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<tr style="border: none;">
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<td align="center" style="border: none; padding: 10px;">
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<img src="doc/img/LightDark-v0.gif" alt="LightDark-v0" width="150px"/> <br/>
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<a href="doc/LightDark.md">
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LightDark-v0
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</a>
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</td>
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<td align="center" style="border: none; padding: 10px;">
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<img src="doc/img/LIDARLocRooms-v0.gif" alt="LIDARLocRooms-v0" width="150px"/><br/>
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<a href="doc/LIDARLocalization.md">
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LIDARLocRooms-v0
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</a>
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</td>
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<td align="center" style="border: none; padding: 10px;">
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<img src="doc/img/LIDARLocMaze-v0.gif" alt="LIDARLocMaze-v0" width="150px"/><br/>
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<a href="doc/LIDARLocMaze.md">
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LIDARLocMaze-v0
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</a>
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</td>
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</tr>
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</table>
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+
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#### Image Localization
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+
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<table align="center" style="border-collapse: collapse; border: none;">
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+
<tr style="border: none;">
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+
<td align="center" style="border: none; padding: 10px;">
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+
<img src="doc/img/TinyImageNetLoc-v0.gif" alt="TinyImageNetLoc-v0" width="150px"/><br/>
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<a href="doc/TinyImageNetLoc.md">
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|
+
TinyImageNetLoc-v0
|
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|
+
</a>
|
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|
+
</td>
|
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|
+
<td align="center" style="border: none; padding: 10px;">
|
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|
+
<img src="doc/img/CIFAR10Loc-v0.gif" alt="CIFAR10Loc-v0" width="150px"/><br/>
|
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|
+
<a href="doc/CIFAR10Loc.md">
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+
CIFAR10Loc-v0
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|
+
</a>
|
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|
+
</td>
|
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|
+
</tr>
|
|
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|
+
</table>
|
|
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|
+
|
|
255
|
+
### Converting Regular Gymnasium Environments to Active Perception Environments
|
|
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|
+
|
|
257
|
+
It is possible to convert regular Gymnasium environments into a pseudo active perception environments with the
|
|
258
|
+
`ap_gym.PseudoActivePerceptionWrapper` and `ap_gym.PseudoActivePerceptionVectorWrapper`, respectively:
|
|
259
|
+
|
|
260
|
+
```python
|
|
261
|
+
env = gymnasium.make("CartPole-v1")
|
|
262
|
+
ap_env = ap_gym.PseudoActivePerceptionWrapper(env)
|
|
263
|
+
```
|
|
264
|
+
|
|
265
|
+
`ap_gym.PseudoActivePerceptionWrapper` and `ap_gym.PseudoActivePerceptionVectorWrapper` take the environment and add a
|
|
266
|
+
constant zero loss function as well as empty prediction and prediction target spaces.
|
|
267
|
+
The purpose of this conversion is to simplify testing of _ap_gym_ compatible algorithms on regular Gynmasium tasks.
|
|
268
|
+
|
|
269
|
+
If you want to support arbitrary Gymnasium and _ap_gym_ environments, use the `ap_gym.ensure_active_perception_env` and
|
|
270
|
+
`ap_gym.ensure_active_perception_vector_env` functions:
|
|
271
|
+
|
|
272
|
+
```python
|
|
273
|
+
ap_env_1 = ap_gym.ensure_active_perception_env(gymnasium.make("CartPole-v1"))
|
|
274
|
+
ap_env_2 = ap_gym.ensure_active_perception_env(ap_gym.make("CircleSquare-v0"))
|
|
275
|
+
ap_env_3 = ap_gym.ensure_active_perception_env(gymnasium.wrappers.TimeLimit(ap_gym.make("CircleSquare-v0"), 8))
|
|
276
|
+
```
|
|
277
|
+
|
|
278
|
+
These functions automatically detect whether to do nothing, apply a restoration wrapper, or perform pseudo active
|
|
279
|
+
perception environment conversion.
|
|
280
|
+
|
|
281
|
+
## Advanced Usage
|
|
282
|
+
|
|
283
|
+
For more advanced usage, i.e., defining custom environments or wrappers, refer to the [advanced usage documentation](doc/advanced_usage.md).
|
|
284
|
+
|
|
285
|
+
## License
|
|
286
|
+
|
|
287
|
+
The project is licensed under the MIT license.
|
|
288
|
+
|
|
289
|
+
## Contributing
|
|
290
|
+
|
|
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|
+
If you wish to contribute to this project, you are welcome to create a pull request.
|
|
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|
+
Please run the [pre-commit](https://pre-commit.com/) hooks before submitting your pull request.
|
|
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|
+
To install the pre-commit hooks, run:
|
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|
+
|
|
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|
+
1. [Install pre-commit](https://pre-commit.com/#install)
|
|
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|
+
2. Install the Git hooks by running `pre-commit install` or, alternatively, run `pre-commit run --all-files manually.
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
from .active_classification_env import (
|
|
2
|
+
ActiveClassificationEnv,
|
|
3
|
+
ActiveClassificationVectorEnv,
|
|
4
|
+
)
|
|
5
|
+
from .active_perception_env import (
|
|
6
|
+
ActivePerceptionEnv,
|
|
7
|
+
BaseActivePerceptionEnv,
|
|
8
|
+
ActivePerceptionWrapper,
|
|
9
|
+
ActivePerceptionRestoreWrapper,
|
|
10
|
+
ActivePerceptionActionSpace,
|
|
11
|
+
PseudoActivePerceptionWrapper,
|
|
12
|
+
ensure_active_perception_env,
|
|
13
|
+
NoActivePerceptionEnvError,
|
|
14
|
+
)
|
|
15
|
+
from .active_perception_vector_env import (
|
|
16
|
+
ActivePerceptionVectorEnv,
|
|
17
|
+
BaseActivePerceptionVectorEnv,
|
|
18
|
+
ActivePerceptionVectorWrapper,
|
|
19
|
+
ActivePerceptionVectorRestoreWrapper,
|
|
20
|
+
PseudoActivePerceptionVectorWrapper,
|
|
21
|
+
ensure_active_perception_vector_env,
|
|
22
|
+
)
|
|
23
|
+
from .active_regression_env import ActiveRegressionEnv, ActiveRegressionVectorEnv
|
|
24
|
+
from .image_space import ImageSpace
|
|
25
|
+
from .loss_fn import LossFn, LambdaLossFn, ZeroLossFn, CrossEntropyLossFn, MSELossFn
|
|
26
|
+
from .time_limit import TimeLimit
|
|
27
|
+
from .vector_to_single_wrapper import (
|
|
28
|
+
VectorToSingleWrapper,
|
|
29
|
+
ActivePerceptionVectorToSingleWrapper,
|
|
30
|
+
)
|
|
31
|
+
|
|
32
|
+
from .envs.registration import make, make_vec, register_envs
|
|
33
|
+
|
|
34
|
+
register_envs()
|