anvil-reduce 0.1.1__tar.gz
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- anvil_reduce-0.1.1/LICENSE +21 -0
- anvil_reduce-0.1.1/PKG-INFO +89 -0
- anvil_reduce-0.1.1/README.md +59 -0
- anvil_reduce-0.1.1/anvil-reduce-core/Cargo.toml +20 -0
- anvil_reduce-0.1.1/anvil-reduce-core/benches/decimation.rs +13 -0
- anvil_reduce-0.1.1/anvil-reduce-core/src/attribute_transfer.rs +552 -0
- anvil_reduce-0.1.1/anvil-reduce-core/src/error.rs +20 -0
- anvil_reduce-0.1.1/anvil-reduce-core/src/geometry.rs +642 -0
- anvil_reduce-0.1.1/anvil-reduce-core/src/half_edge.rs +791 -0
- anvil_reduce-0.1.1/anvil-reduce-core/src/lib.rs +20 -0
- anvil_reduce-0.1.1/anvil-reduce-core/src/marching_cubes.rs +258 -0
- anvil_reduce-0.1.1/anvil-reduce-core/src/mc_tables.rs +318 -0
- anvil_reduce-0.1.1/anvil-reduce-core/src/progress.rs +136 -0
- anvil_reduce-0.1.1/anvil-reduce-core/src/proxy.rs +176 -0
- anvil_reduce-0.1.1/anvil-reduce-core/src/remesh.rs +1210 -0
- anvil_reduce-0.1.1/anvil-reduce-core/src/sdf.rs +563 -0
- anvil_reduce-0.1.1/anvil-reduce-core/src/shrink_fit.rs +179 -0
- anvil_reduce-0.1.1/anvil-reduce-core/src/smooth.rs +283 -0
- anvil_reduce-0.1.1/anvil-reduce-core/src/sparse.rs +297 -0
- anvil_reduce-0.1.1/anvil-reduce-core/src/types.rs +32 -0
- anvil_reduce-0.1.1/anvil-reduce-core/src/voxelize.rs +501 -0
- anvil_reduce-0.1.1/anvil-reduce-io/Cargo.toml +13 -0
- anvil_reduce-0.1.1/anvil-reduce-io/src/gltf_io.rs +251 -0
- anvil_reduce-0.1.1/anvil-reduce-io/src/lib.rs +202 -0
- anvil_reduce-0.1.1/anvil-reduce-io/src/obj.rs +262 -0
- anvil_reduce-0.1.1/anvil-reduce-io/src/usd.rs +312 -0
- anvil_reduce-0.1.1/anvil-reduce-py/Cargo.lock +802 -0
- anvil_reduce-0.1.1/anvil-reduce-py/Cargo.toml +15 -0
- anvil_reduce-0.1.1/anvil-reduce-py/LICENSE +21 -0
- anvil_reduce-0.1.1/anvil-reduce-py/README.md +59 -0
- anvil_reduce-0.1.1/anvil-reduce-py/src/lib.rs +474 -0
- anvil_reduce-0.1.1/pyproject.toml +57 -0
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MIT License
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Copyright (c) 2025 Alejandro Cabrera
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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Metadata-Version: 2.4
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Name: anvil-reduce
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Version: 0.1.1
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Classifier: Development Status :: 3 - Alpha
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Classifier: Intended Audience :: Developers
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Classifier: Programming Language :: Python :: 3
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Classifier: Programming Language :: Python :: 3.9
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Classifier: Programming Language :: Python :: 3.10
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Classifier: Programming Language :: Python :: 3.11
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Classifier: Programming Language :: Python :: 3.12
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Classifier: Programming Language :: Python :: 3.13
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Classifier: Programming Language :: Rust
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Classifier: Topic :: Multimedia :: Graphics :: 3D Modeling
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Classifier: Topic :: Software Development :: Libraries
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Classifier: Operating System :: POSIX :: Linux
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Classifier: Operating System :: MacOS
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Classifier: Operating System :: Microsoft :: Windows
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Requires-Dist: numpy>=1.21
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License-File: LICENSE
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Summary: Volume-based mesh proxy generator. Voxelize, marching-cubes, smooth, remesh. Fast, watertight, hands-off.
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Keywords: mesh,geometry,decimation,proxy,lod,vfx,dcc,voxel,marching-cubes
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Author-email: Alejandro Cabrera <voidreamer@gmail.com>
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License-Expression: MIT
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Requires-Python: >=3.9
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Description-Content-Type: text/markdown; charset=UTF-8; variant=GFM
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Project-URL: Homepage, https://github.com/voidreamer/anvil-reduce
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Project-URL: Issues, https://github.com/voidreamer/anvil-reduce/issues
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Project-URL: Repository, https://github.com/voidreamer/anvil-reduce
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# anvil-reduce
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Volume-based mesh proxy generator: voxelize, marching cubes, smooth, remesh.
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Fast, watertight, hands-off. Native Rust core, Python bindings via PyO3.
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## Install
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```bash
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pip install anvil-reduce
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```
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Inside DCCs:
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```bash
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mayapy -m pip install anvil-reduce # Maya
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hython -m pip install anvil-reduce # Houdini
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# Blender: install into the addon's bundled Python or vendor the wheel
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```
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## Quick start
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One-shot file pipeline (the path most pipeline TDs want):
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```python
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from anvil_reduce import proxy_from_path
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result = proxy_from_path(
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"hero.obj",
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"hero_proxy.obj",
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quality="balanced", # "fast" | "balanced" | "high"
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transfer_normals=True,
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)
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print(f"{result['input_faces']} -> {result['output_faces']} in "
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f"{result['wall_seconds']:.2f}s")
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```
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NumPy-driven workflow:
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```python
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import numpy as np
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from anvil_reduce import Mesh, generate_proxy
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mesh = Mesh.from_numpy(positions, indices) # (N,3) f64, (M,3) u32
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proxy = generate_proxy(mesh, quality="balanced", target_faces=20_000)
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positions, indices = proxy.positions(), proxy.indices()
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```
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## Quality presets
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| Preset | voxel_res | smooth | remesh | sdf |
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|-----------|-----------|--------|--------|------|
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| fast | 64 | 10 | 0 | off |
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| balanced | 128 | 10 | 3 | off |
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| high | 256 | 15 | 5 | on |
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Override individual knobs by passing them explicitly. `target_faces` auto-picks
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`voxel_res`. `dilation` controls hull tightness (0 = tight, 1-3 = looser).
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See <https://github.com/voidreamer/anvil-reduce> for the full project.
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# anvil-reduce
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Volume-based mesh proxy generator: voxelize, marching cubes, smooth, remesh.
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Fast, watertight, hands-off. Native Rust core, Python bindings via PyO3.
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## Install
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```bash
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pip install anvil-reduce
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```
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Inside DCCs:
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```bash
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mayapy -m pip install anvil-reduce # Maya
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hython -m pip install anvil-reduce # Houdini
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# Blender: install into the addon's bundled Python or vendor the wheel
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```
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## Quick start
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One-shot file pipeline (the path most pipeline TDs want):
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```python
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from anvil_reduce import proxy_from_path
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result = proxy_from_path(
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"hero.obj",
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"hero_proxy.obj",
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quality="balanced", # "fast" | "balanced" | "high"
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transfer_normals=True,
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)
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print(f"{result['input_faces']} -> {result['output_faces']} in "
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f"{result['wall_seconds']:.2f}s")
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```
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NumPy-driven workflow:
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```python
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import numpy as np
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from anvil_reduce import Mesh, generate_proxy
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mesh = Mesh.from_numpy(positions, indices) # (N,3) f64, (M,3) u32
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proxy = generate_proxy(mesh, quality="balanced", target_faces=20_000)
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positions, indices = proxy.positions(), proxy.indices()
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```
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## Quality presets
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| Preset | voxel_res | smooth | remesh | sdf |
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|-----------|-----------|--------|--------|------|
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| fast | 64 | 10 | 0 | off |
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| balanced | 128 | 10 | 3 | off |
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| high | 256 | 15 | 5 | on |
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Override individual knobs by passing them explicitly. `target_faces` auto-picks
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`voxel_res`. `dilation` controls hull tightness (0 = tight, 1-3 = looser).
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See <https://github.com/voidreamer/anvil-reduce> for the full project.
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[package]
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name = "anvil-reduce-core"
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version = "0.1.0"
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edition = "2021"
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[dependencies]
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nalgebra = "0.33"
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rayon = "1.10"
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bitflags = "2.6"
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thiserror = "2.0"
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rustc-hash = "2.0"
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[dev-dependencies]
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criterion = "0.5"
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proptest = "1.5"
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approx = "0.5"
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[[bench]]
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name = "decimation"
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harness = false
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use criterion::{criterion_group, criterion_main, Criterion};
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fn bench_placeholder(c: &mut Criterion) {
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c.bench_function("placeholder", |b| {
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b.iter(|| {
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// TODO: add real benchmarks
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std::hint::black_box(42)
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});
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});
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}
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criterion_group!(benches, bench_placeholder);
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criterion_main!(benches);
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