ansinout 1.0.0__tar.gz

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+ __pycache__/
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+ *.py[cod]
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+ *$py.class
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+ *.egg-info/
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+ build/
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+ dist/
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+ .venv/
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+ venv/
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+ .env
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+ .pytest_cache/
ansinout-1.0.0/LICENSE ADDED
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+ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
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+ END OF TERMS AND CONDITIONS
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+ Metadata-Version: 2.4
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+ Name: ansinout
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+ Version: 1.0.0
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+ Summary: A dependency-free Python library for building Terminal User Interfaces.
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+ Author-email: Erin Clemmer <erin.c.clemmer@gmail.com>
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+ License-Expression: Apache-2.0
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+ License-File: LICENSE
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+ Keywords: ansi,cli,console,ncurses,terminal,tui
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+ Classifier: Development Status :: 5 - Production/Stable
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+ Classifier: Environment :: Console
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+ Classifier: Intended Audience :: Developers
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+ Classifier: Operating System :: MacOS
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+ Classifier: Operating System :: POSIX
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+ Classifier: Operating System :: Unix
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+ Classifier: Programming Language :: Python
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+ Classifier: Programming Language :: Python :: 3
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+ Classifier: Programming Language :: Python :: 3 :: Only
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+ Classifier: Programming Language :: Python :: 3.8
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+ Classifier: Programming Language :: Python :: 3.9
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+ Classifier: Programming Language :: Python :: 3.10
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+ Classifier: Programming Language :: Python :: 3.11
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+ Classifier: Programming Language :: Python :: 3.12
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+ Classifier: Programming Language :: Python :: 3.13
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+ Classifier: Topic :: Software Development :: Libraries :: Python Modules
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+ Classifier: Topic :: Terminals
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+ Requires-Python: >=3.8
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+ Description-Content-Type: text/markdown
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+
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+ ## ANSINOUT (ANSI + IN + OUT)
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+
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+ A small, dependency-free Python library for building Terminal User Interfaces.
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+
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+ Ansinout provides a thin layer over raw ANSI escape codes without the weight of a full framework.
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+
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+ * **Zero dependencies.** Only uses the standard library.
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+ * **Keyboard input utils** Easy to use functions for reading user input.
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+ * **Easy styling** Foreground/background colors and bold are arguments on the text primitive.
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+ * **Diff-based rendering.** Only cells that have changed since the last frame are written to the terminal.
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+
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+ ## Usage
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+
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+ A typical program follows this lifecycle: enter VT mode, build a window, loop on input and repaint, then restore the terminal on exit.
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+
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+ ```python
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+ from ansinout import (
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+ enable_vt_mode, exit_vt_mode,
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+ TuiWindow, TuiText, TermText,
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+ read_key, key_available, PressedKey,
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+ Color, BgColor,
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+ )
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+
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+ fd, attrs = enable_vt_mode()
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+ try:
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+ win = TuiWindow(size=(40, 10), pos=(0, 0))
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+ hello = win.add_text(TermText("Hello, world!", fg=Color.Cyan), pos=(0, 0))
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+ win.paint()
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+
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+ while True:
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+ if key_available(0.05):
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+ key, raw = read_key()
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+ if key == PressedKey.Escape:
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+ break
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+ win.paint()
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+ finally:
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+ exit_vt_mode(fd, attrs)
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+ ```
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+
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+ ### Screen lifecycle
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+
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+ #### `enable_vt_mode() -> (fd, old_attrs)`
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+
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+ Prepares the terminal for interactive use. The function captures the current termios attributes of standard input, switches the input file descriptor into cbreak mode so that key presses are delivered without line buffering, enters the alternate screen buffer, clears it, and moves the cursor to the home position. It returns a tuple containing the standard input file descriptor and the original termios attributes, which must be retained and passed to `exit_vt_mode` during shutdown.
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+
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+ ```python
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+ fd, attrs = enable_vt_mode()
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+ ```
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+
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+ #### `exit_vt_mode(fd, old_attrs)`
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+
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+ Restores the terminal to the state it was in before `enable_vt_mode` was called. The function leaves the alternate screen buffer, returning the terminal to the primary screen, and restores the original termios attributes captured by `enable_vt_mode`. The `fd` and `old_attrs` arguments must be the values returned from that call. It should typically be invoked inside a `finally` block to ensure the terminal is restored regardless of how the program exits.
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+
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+ ```python
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+ exit_vt_mode(fd, attrs)
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+ ```
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+
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+ ### TUI building blocks
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+
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+ #### `TermText(value, fg=None, bg=None, bold=False)`
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+
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+ A `TermText` pairs a string with an optional foreground color, an optional background color, and a bold flag. It is accepted by every TUI primitive that renders text. The styling applies uniformly to the entire string.
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+
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+ ```python
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+ title = TermText("Inbox", fg=Color.White, bg=BgColor.Blue, bold=True)
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+ ```
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+
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+ #### `TuiText`
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+
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+ The object returned by `TuiWindow.get_text`. It wraps a `TermText` value together with an `id`, a `position`, a derived `size`, and a `hidden` flag. Instances are created by `TuiWindow.add_text` rather than constructed directly.
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+
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+ #### `TuiWindow(size, pos)`
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+
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+ The main container. A `TuiWindow` owns a grid of cells with dimensions equal to `size` and a list of `TuiText` objects positioned within it. The window itself is anchored at `pos`, which is interpreted as an absolute `(column, row)` offset in the terminal. All `TuiText` positions are relative to the window's anchor.
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+
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+ ```python
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+ win = TuiWindow(size=(80, 24), pos=(0, 0))
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+ ```
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+
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+ ##### `add_text(value, pos) -> int`
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+
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+ Adds a `TermText` to the window at the given relative `(column, row)` position and returns an integer id. The id is used by every other method that operates on a specific text object.
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+
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+ ```python
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+ tid = win.add_text(TermText("Press Esc to quit", fg=Color.Gray), pos=(0, 23))
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+ ```
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+
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+ ##### `update_text(id, value, pos=None)`
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+
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+ Replaces the contents and/or position of an existing text object. If `value` is `None`, the existing text is preserved and only the position is changed. If `pos` is `None`, the position is preserved. Cells previously occupied by the old text are cleared so the next `paint()` removes any stale characters.
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+
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+ ```python
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+ win.update_text(tid, TermText("Bye!", fg=Color.Red))
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+ win.update_text(tid, None, pos=(10, 5))
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+ win.update_text(tid, TermText("Hi"), (0, 0))
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+ ```
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+
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+ ##### `get_text(id) -> TuiText`
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+
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+ Returns the underlying `TuiText` instance for the given id or `None` if not found.
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+
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+ ```python
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+ obj = win.get_text(tid)
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+ ```
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+
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+ ##### `hide_txt(id)` and `show_txt(id)`
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+
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+ `hide_txt` marks the text object as hidden and clears the cells it currently occupies so the next paint erases it from the terminal. The text object and its id remain in the window and can be redisplayed with `show_txt`, which clears the hidden flag and rewrites the text into the grid.
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+
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+ ```python
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+ win.hide_txt(tid)
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+ win.show_txt(tid)
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+ ```
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+
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+ ##### `hide_all()` and `show_all()`
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+
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+ Hide or show every text object currently in the window.
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+
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+ ```python
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+ win.hide_all()
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+ win.show_all()
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+ ```
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+
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+ ##### `remove_txt(id)` and `remove_all()`
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+
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+ `remove_txt` clears the cells occupied by the text object and removes it from the window's text list. `remove_all` performs the same operation for every text object in the window.
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+
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+ ```python
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+ win.remove_txt(tid)
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+ win.remove_all()
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+ ```
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+
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+ ##### `update_position(pos)`
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+
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+ Moves the window to a new absolute `(column, row)` anchor. The function hides all currently visible text objects, paints the cleared state to remove the old rendering, updates the anchor, and restores visibility at the new location.
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+
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+ ```python
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+ win.update_position((5, 2))
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+ ```
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+
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+ ##### `clear_screen()`
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+
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+ Replaces every cell in the window's grid with a space. This stages a full erase that takes effect on the next `paint()`. It does not remove text objects from the window.
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+
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+ ```python
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+ win.clear_screen()
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+ ```
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+
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+ ##### `paint()`
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+
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+ Flushes pending changes to the terminal. The method walks the grid and writes only the cells whose contents differ from what was last painted, then returns the cursor to the origin. Because the operation is incremental, `paint()` is safe to call in a tight render loop.
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+
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+ ```python
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+ win.paint()
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+ ```
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+
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+ ### Keyboard input
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+
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+ #### `key_available(timeout=0.0) -> bool`
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+
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+ Reports whether standard input has data ready to be read. The call blocks for at most `timeout` seconds and returns `True` as soon as input becomes available, or `False` if the timeout elapses first. A timeout of `0.0` performs a non-blocking poll. The function is typically used in a render loop to wait briefly for input without preventing periodic repaints.
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+
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+ ```python
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+ if key_available(0.05):
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+ key, raw = read_key()
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+ ```
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+
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+ #### `read_key() -> (PressedKey, str)`
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+
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+ Reads a single key press from standard input and returns a tuple of `(PressedKey, raw)`, where `PressedKey` is the categorized key and `raw` is the underlying byte sequence as a string. The function handles multi-byte escape sequences for the arrow keys and the Delete key, and distinguishes a bare Escape press from the start of an escape sequence by waiting briefly for continuation bytes. Unknown escape sequences are reported as `PressedKey.Nop` with the full received sequence as the raw value.
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+
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+ ```python
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+ key, raw = read_key()
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+ if key == PressedKey.Alpha:
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+ buffer += raw
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+ elif key == PressedKey.Backspace:
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+ buffer = buffer[:-1]
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+ ```
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+
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+ #### `PressedKey`
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+
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+ An enumeration of the key categories produced by `read_key`. The members are `Alpha`, `ArrowUp`, `ArrowDown`, `ArrowLeft`, `ArrowRight`, `Backspace`, `Enter`, `Escape`, `Delete`, and `Nop`. The `Alpha` category covers letters, digits, and a set of punctuation characters (`_`, `-`, `.`, `/`, `\`, and `:`). Bytes that do not match any recognized category are reported as `Nop`.
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+
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+ ### Cursor functions
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+
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+ #### `move_cursor(row, col)`
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+
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+ Moves the terminal cursor to the given zero-based `(row, col)` position without writing any text. The function is useful for placing the cursor after a series of direct writes, or for positioning a visible cursor over an input field. Errors raised while writing the escape sequence are suppressed.
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+
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+ ```python
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+ move_cursor(0, 0)
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+ ```
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+
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+ #### `change_cursor(cursor_type)`
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+
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+ Changes the shape of the terminal cursor. The `cursor_type` argument is a member of the `CursorTypes` enumeration, which defines six shapes: `Default`, `Blinking_Block`, `Steady_Block`, `Blinking_Underline`, `Steady_Underline`, `Blinking_Bar`, and `Steady_Bar`. The effect persists until the next call to `change_cursor` or until the terminal is reset.
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+
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+ ```python
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+ from ansinout.screen import CursorTypes, change_cursor
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+ change_cursor(CursorTypes.Steady_Bar)
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+ ```
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+
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+ ### Direct drawing
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+
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+ #### `print_pos(row, col, s, fg=None, bg=None, bold=False)`
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+
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+ Writes the string `s` at the given zero-based `(row, col)` position. The function emits the ANSI cursor-positioning sequence followed by the styled text and flushes standard output. Coordinates are translated to the terminal's one-based addressing internally, so the caller should pass zero-based values. Styling arguments behave as on `TermText`: omitting `fg`, `bg`, and `bold` produces unstyled output.
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+
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+ ```python
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+ print_pos(2, 5, "status: ok", fg=Color.Green, bold=True)
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+ ```
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+
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+
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+ ### Colors
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+
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+ #### `Color` and `BgColor`
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+
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+ Enumerations of the sixteen standard ANSI color codes for foreground and background respectively. Each enum covers the eight base colors and their eight bright variants, along with a `Default` member that maps to the terminal's configured default. The two enums are kept distinct so that the type system can prevent a background color from being passed where a foreground color is expected. Values are accepted by `TermText`, `print_pos`, and any other function that takes `fg` or `bg` arguments.
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+
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+ ```python
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+ TermText("warning", fg=Color.BrightYellow, bg=BgColor.Black, bold=True)
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+ ```
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+
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+ #### Standard colors
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+
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+ | Name | ANSI (fg) | ANSI (bg) |
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+ | --- | --- | --- |
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+ | `Black` | 30 | 40 |
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+ | `Red` | 31 | 41 |
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+ | `Green` | 32 | 42 |
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+ | `Yellow` | 33 | 43 |
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+ | `Blue` | 34 | 44 |
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+ | `Magenta` | 35 | 45 |
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+ | `Cyan` | 36 | 46 |
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+ | `White` | 37 | 47 |
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+ | `Default` | 39 | 49 |
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+
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+ #### Bright colors
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+
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+ | Name | ANSI (fg) | ANSI (bg) |
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+ | --- | --- | --- |
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+ | `BrightBlack` | 90 | 100 |
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+ | `Gray` | 90 | 100 |
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+ | `BrightRed` | 91 | 101 |
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+ | `BrightGreen` | 92 | 102 |
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+ | `BrightYellow` | 93 | 103 |
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+ | `BrightBlue` | 94 | 104 |
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+ | `BrightMagenta` | 95 | 105 |
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+ | `BrightCyan` | 96 | 106 |
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+ | `BrightWhite` | 97 | 107 |
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+
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+ `Gray` is an alias for `BrightBlack`. The exact rendering of each color is determined by the terminal's color scheme.
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+ [build-system]
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+ requires = ["hatchling"]
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+ build-backend = "hatchling.build"
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+
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+ [project]
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+ name = "ansinout"
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+ version = "1.0.0"
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+ description = "A dependency-free Python library for building Terminal User Interfaces."
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+ readme = "readme.md"
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+ requires-python = ">=3.8"
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+ license = "Apache-2.0"
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+ license-files = ["LICENSE"]
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+ authors = [
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+ { name = "Erin Clemmer", email = "erin.c.clemmer@gmail.com" },
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+ ]
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+ keywords = ["tui", "terminal", "ansi", "console", "cli", "ncurses"]
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+ classifiers = [
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+ "Development Status :: 5 - Production/Stable",
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+ "Intended Audience :: Developers",
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+ "Operating System :: POSIX",
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+ "Operating System :: MacOS",
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+ "Operating System :: Unix",
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+ "Programming Language :: Python",
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+ "Programming Language :: Python :: 3",
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+ "Programming Language :: Python :: 3 :: Only",
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+ "Programming Language :: Python :: 3.8",
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+ "Programming Language :: Python :: 3.9",
28
+ "Programming Language :: Python :: 3.10",
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+ "Programming Language :: Python :: 3.11",
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+ "Programming Language :: Python :: 3.12",
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+ "Programming Language :: Python :: 3.13",
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+ "Topic :: Software Development :: Libraries :: Python Modules",
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+ "Topic :: Terminals",
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+ "Environment :: Console",
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+ ]
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+
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+ [tool.hatch.build.targets.wheel]
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+ packages = ["src/ansinout"]
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+
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+ [tool.hatch.build.targets.sdist]
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+ include = [
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+ "src/ansinout",
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+ "readme.md",
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+ "LICENSE",
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+ ]
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+ ## ANSINOUT (ANSI + IN + OUT)
2
+
3
+ A small, dependency-free Python library for building Terminal User Interfaces.
4
+
5
+ Ansinout provides a thin layer over raw ANSI escape codes without the weight of a full framework.
6
+
7
+ * **Zero dependencies.** Only uses the standard library.
8
+ * **Keyboard input utils** Easy to use functions for reading user input.
9
+ * **Easy styling** Foreground/background colors and bold are arguments on the text primitive.
10
+ * **Diff-based rendering.** Only cells that have changed since the last frame are written to the terminal.
11
+
12
+ ## Usage
13
+
14
+ A typical program follows this lifecycle: enter VT mode, build a window, loop on input and repaint, then restore the terminal on exit.
15
+
16
+ ```python
17
+ from ansinout import (
18
+ enable_vt_mode, exit_vt_mode,
19
+ TuiWindow, TuiText, TermText,
20
+ read_key, key_available, PressedKey,
21
+ Color, BgColor,
22
+ )
23
+
24
+ fd, attrs = enable_vt_mode()
25
+ try:
26
+ win = TuiWindow(size=(40, 10), pos=(0, 0))
27
+ hello = win.add_text(TermText("Hello, world!", fg=Color.Cyan), pos=(0, 0))
28
+ win.paint()
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+
30
+ while True:
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+ if key_available(0.05):
32
+ key, raw = read_key()
33
+ if key == PressedKey.Escape:
34
+ break
35
+ win.paint()
36
+ finally:
37
+ exit_vt_mode(fd, attrs)
38
+ ```
39
+
40
+ ### Screen lifecycle
41
+
42
+ #### `enable_vt_mode() -> (fd, old_attrs)`
43
+
44
+ Prepares the terminal for interactive use. The function captures the current termios attributes of standard input, switches the input file descriptor into cbreak mode so that key presses are delivered without line buffering, enters the alternate screen buffer, clears it, and moves the cursor to the home position. It returns a tuple containing the standard input file descriptor and the original termios attributes, which must be retained and passed to `exit_vt_mode` during shutdown.
45
+
46
+ ```python
47
+ fd, attrs = enable_vt_mode()
48
+ ```
49
+
50
+ #### `exit_vt_mode(fd, old_attrs)`
51
+
52
+ Restores the terminal to the state it was in before `enable_vt_mode` was called. The function leaves the alternate screen buffer, returning the terminal to the primary screen, and restores the original termios attributes captured by `enable_vt_mode`. The `fd` and `old_attrs` arguments must be the values returned from that call. It should typically be invoked inside a `finally` block to ensure the terminal is restored regardless of how the program exits.
53
+
54
+ ```python
55
+ exit_vt_mode(fd, attrs)
56
+ ```
57
+
58
+ ### TUI building blocks
59
+
60
+ #### `TermText(value, fg=None, bg=None, bold=False)`
61
+
62
+ A `TermText` pairs a string with an optional foreground color, an optional background color, and a bold flag. It is accepted by every TUI primitive that renders text. The styling applies uniformly to the entire string.
63
+
64
+ ```python
65
+ title = TermText("Inbox", fg=Color.White, bg=BgColor.Blue, bold=True)
66
+ ```
67
+
68
+ #### `TuiText`
69
+
70
+ The object returned by `TuiWindow.get_text`. It wraps a `TermText` value together with an `id`, a `position`, a derived `size`, and a `hidden` flag. Instances are created by `TuiWindow.add_text` rather than constructed directly.
71
+
72
+ #### `TuiWindow(size, pos)`
73
+
74
+ The main container. A `TuiWindow` owns a grid of cells with dimensions equal to `size` and a list of `TuiText` objects positioned within it. The window itself is anchored at `pos`, which is interpreted as an absolute `(column, row)` offset in the terminal. All `TuiText` positions are relative to the window's anchor.
75
+
76
+ ```python
77
+ win = TuiWindow(size=(80, 24), pos=(0, 0))
78
+ ```
79
+
80
+ ##### `add_text(value, pos) -> int`
81
+
82
+ Adds a `TermText` to the window at the given relative `(column, row)` position and returns an integer id. The id is used by every other method that operates on a specific text object.
83
+
84
+ ```python
85
+ tid = win.add_text(TermText("Press Esc to quit", fg=Color.Gray), pos=(0, 23))
86
+ ```
87
+
88
+ ##### `update_text(id, value, pos=None)`
89
+
90
+ Replaces the contents and/or position of an existing text object. If `value` is `None`, the existing text is preserved and only the position is changed. If `pos` is `None`, the position is preserved. Cells previously occupied by the old text are cleared so the next `paint()` removes any stale characters.
91
+
92
+ ```python
93
+ win.update_text(tid, TermText("Bye!", fg=Color.Red))
94
+ win.update_text(tid, None, pos=(10, 5))
95
+ win.update_text(tid, TermText("Hi"), (0, 0))
96
+ ```
97
+
98
+ ##### `get_text(id) -> TuiText`
99
+
100
+ Returns the underlying `TuiText` instance for the given id or `None` if not found.
101
+
102
+ ```python
103
+ obj = win.get_text(tid)
104
+ ```
105
+
106
+ ##### `hide_txt(id)` and `show_txt(id)`
107
+
108
+ `hide_txt` marks the text object as hidden and clears the cells it currently occupies so the next paint erases it from the terminal. The text object and its id remain in the window and can be redisplayed with `show_txt`, which clears the hidden flag and rewrites the text into the grid.
109
+
110
+ ```python
111
+ win.hide_txt(tid)
112
+ win.show_txt(tid)
113
+ ```
114
+
115
+ ##### `hide_all()` and `show_all()`
116
+
117
+ Hide or show every text object currently in the window.
118
+
119
+ ```python
120
+ win.hide_all()
121
+ win.show_all()
122
+ ```
123
+
124
+ ##### `remove_txt(id)` and `remove_all()`
125
+
126
+ `remove_txt` clears the cells occupied by the text object and removes it from the window's text list. `remove_all` performs the same operation for every text object in the window.
127
+
128
+ ```python
129
+ win.remove_txt(tid)
130
+ win.remove_all()
131
+ ```
132
+
133
+ ##### `update_position(pos)`
134
+
135
+ Moves the window to a new absolute `(column, row)` anchor. The function hides all currently visible text objects, paints the cleared state to remove the old rendering, updates the anchor, and restores visibility at the new location.
136
+
137
+ ```python
138
+ win.update_position((5, 2))
139
+ ```
140
+
141
+ ##### `clear_screen()`
142
+
143
+ Replaces every cell in the window's grid with a space. This stages a full erase that takes effect on the next `paint()`. It does not remove text objects from the window.
144
+
145
+ ```python
146
+ win.clear_screen()
147
+ ```
148
+
149
+ ##### `paint()`
150
+
151
+ Flushes pending changes to the terminal. The method walks the grid and writes only the cells whose contents differ from what was last painted, then returns the cursor to the origin. Because the operation is incremental, `paint()` is safe to call in a tight render loop.
152
+
153
+ ```python
154
+ win.paint()
155
+ ```
156
+
157
+ ### Keyboard input
158
+
159
+ #### `key_available(timeout=0.0) -> bool`
160
+
161
+ Reports whether standard input has data ready to be read. The call blocks for at most `timeout` seconds and returns `True` as soon as input becomes available, or `False` if the timeout elapses first. A timeout of `0.0` performs a non-blocking poll. The function is typically used in a render loop to wait briefly for input without preventing periodic repaints.
162
+
163
+ ```python
164
+ if key_available(0.05):
165
+ key, raw = read_key()
166
+ ```
167
+
168
+ #### `read_key() -> (PressedKey, str)`
169
+
170
+ Reads a single key press from standard input and returns a tuple of `(PressedKey, raw)`, where `PressedKey` is the categorized key and `raw` is the underlying byte sequence as a string. The function handles multi-byte escape sequences for the arrow keys and the Delete key, and distinguishes a bare Escape press from the start of an escape sequence by waiting briefly for continuation bytes. Unknown escape sequences are reported as `PressedKey.Nop` with the full received sequence as the raw value.
171
+
172
+ ```python
173
+ key, raw = read_key()
174
+ if key == PressedKey.Alpha:
175
+ buffer += raw
176
+ elif key == PressedKey.Backspace:
177
+ buffer = buffer[:-1]
178
+ ```
179
+
180
+ #### `PressedKey`
181
+
182
+ An enumeration of the key categories produced by `read_key`. The members are `Alpha`, `ArrowUp`, `ArrowDown`, `ArrowLeft`, `ArrowRight`, `Backspace`, `Enter`, `Escape`, `Delete`, and `Nop`. The `Alpha` category covers letters, digits, and a set of punctuation characters (`_`, `-`, `.`, `/`, `\`, and `:`). Bytes that do not match any recognized category are reported as `Nop`.
183
+
184
+ ### Cursor functions
185
+
186
+ #### `move_cursor(row, col)`
187
+
188
+ Moves the terminal cursor to the given zero-based `(row, col)` position without writing any text. The function is useful for placing the cursor after a series of direct writes, or for positioning a visible cursor over an input field. Errors raised while writing the escape sequence are suppressed.
189
+
190
+ ```python
191
+ move_cursor(0, 0)
192
+ ```
193
+
194
+ #### `change_cursor(cursor_type)`
195
+
196
+ Changes the shape of the terminal cursor. The `cursor_type` argument is a member of the `CursorTypes` enumeration, which defines six shapes: `Default`, `Blinking_Block`, `Steady_Block`, `Blinking_Underline`, `Steady_Underline`, `Blinking_Bar`, and `Steady_Bar`. The effect persists until the next call to `change_cursor` or until the terminal is reset.
197
+
198
+ ```python
199
+ from ansinout.screen import CursorTypes, change_cursor
200
+ change_cursor(CursorTypes.Steady_Bar)
201
+ ```
202
+
203
+ ### Direct drawing
204
+
205
+ #### `print_pos(row, col, s, fg=None, bg=None, bold=False)`
206
+
207
+ Writes the string `s` at the given zero-based `(row, col)` position. The function emits the ANSI cursor-positioning sequence followed by the styled text and flushes standard output. Coordinates are translated to the terminal's one-based addressing internally, so the caller should pass zero-based values. Styling arguments behave as on `TermText`: omitting `fg`, `bg`, and `bold` produces unstyled output.
208
+
209
+ ```python
210
+ print_pos(2, 5, "status: ok", fg=Color.Green, bold=True)
211
+ ```
212
+
213
+
214
+ ### Colors
215
+
216
+ #### `Color` and `BgColor`
217
+
218
+ Enumerations of the sixteen standard ANSI color codes for foreground and background respectively. Each enum covers the eight base colors and their eight bright variants, along with a `Default` member that maps to the terminal's configured default. The two enums are kept distinct so that the type system can prevent a background color from being passed where a foreground color is expected. Values are accepted by `TermText`, `print_pos`, and any other function that takes `fg` or `bg` arguments.
219
+
220
+ ```python
221
+ TermText("warning", fg=Color.BrightYellow, bg=BgColor.Black, bold=True)
222
+ ```
223
+
224
+ #### Standard colors
225
+
226
+ | Name | ANSI (fg) | ANSI (bg) |
227
+ | --- | --- | --- |
228
+ | `Black` | 30 | 40 |
229
+ | `Red` | 31 | 41 |
230
+ | `Green` | 32 | 42 |
231
+ | `Yellow` | 33 | 43 |
232
+ | `Blue` | 34 | 44 |
233
+ | `Magenta` | 35 | 45 |
234
+ | `Cyan` | 36 | 46 |
235
+ | `White` | 37 | 47 |
236
+ | `Default` | 39 | 49 |
237
+
238
+ #### Bright colors
239
+
240
+ | Name | ANSI (fg) | ANSI (bg) |
241
+ | --- | --- | --- |
242
+ | `BrightBlack` | 90 | 100 |
243
+ | `Gray` | 90 | 100 |
244
+ | `BrightRed` | 91 | 101 |
245
+ | `BrightGreen` | 92 | 102 |
246
+ | `BrightYellow` | 93 | 103 |
247
+ | `BrightBlue` | 94 | 104 |
248
+ | `BrightMagenta` | 95 | 105 |
249
+ | `BrightCyan` | 96 | 106 |
250
+ | `BrightWhite` | 97 | 107 |
251
+
252
+ `Gray` is an alias for `BrightBlack`. The exact rendering of each color is determined by the terminal's color scheme.
@@ -0,0 +1,3 @@
1
+ from ansinout.keyboard import key_available, read_key, PressedKey
2
+ from ansinout.screen import enable_vt_mode, exit_vt_mode, move_cursor, change_cursor, print_pos, Color, BgColor
3
+ from ansinout.tui import TermText, TuiWindow, TuiText
@@ -0,0 +1,63 @@
1
+ import sys
2
+ import os
3
+ import select
4
+ from typing import Tuple
5
+ from enum import Enum
6
+
7
+ def key_available(timeout: float = 0.0):
8
+ rlist, _, _ = select.select([sys.stdin.fileno()], [], [], timeout)
9
+ return bool(rlist)
10
+
11
+ class PressedKey(Enum):
12
+ Alpha = "Alpha"
13
+ ArrowUp = "ArrowUp"
14
+ ArrowDown = "ArrowDown"
15
+ ArrowLeft = "ArrowLeft"
16
+ ArrowRight = "ArrowRight"
17
+ Backspace = "Backspace"
18
+ Enter = "Enter"
19
+ Escape = "Escape"
20
+ Delete = "Delete"
21
+ Nop = "Nop"
22
+
23
+ def _read_byte() -> str:
24
+ data = os.read(sys.stdin.fileno(), 1)
25
+ return data.decode("utf-8", errors="ignore") if data else ""
26
+
27
+ def read_key() -> Tuple[PressedKey, str]:
28
+ accepted_chars = ["_", "-", ".", "/", "\\", ":"]
29
+ ch = _read_byte()
30
+ if ch.isalpha() or ch.isnumeric() or ch in accepted_chars:
31
+ return PressedKey.Alpha, ch
32
+ if ch == "\n" or ch == "\r":
33
+ return PressedKey.Enter, ch
34
+ if ch == "\x7f":
35
+ return PressedKey.Backspace, ch
36
+ if ch == "\x1b":
37
+ # Distinguish bare Escape from escape sequences (arrows/delete/etc.)
38
+ # by waiting briefly for continuation bytes.
39
+ if not key_available(0.02):
40
+ return PressedKey.Escape, ch
41
+
42
+ seq = ""
43
+ # Read a short sequence like "[A" or "[3~".
44
+ while key_available(0.001) and len(seq) < 8:
45
+ seq += _read_byte()
46
+ # Common final bytes for CSI key sequences.
47
+ if seq and (seq[-1].isalpha() or seq[-1] == "~"):
48
+ break
49
+
50
+ if seq == "[A":
51
+ return PressedKey.ArrowUp, seq
52
+ if seq == "[B":
53
+ return PressedKey.ArrowDown, seq
54
+ if seq == "[D":
55
+ return PressedKey.ArrowLeft, seq
56
+ if seq == "[C":
57
+ return PressedKey.ArrowRight, seq
58
+ if seq == "[3~":
59
+ return PressedKey.Delete, seq
60
+
61
+ # Fallback: unknown escape sequence acts as Escape.
62
+ return PressedKey.Nop, seq
63
+ return PressedKey.Nop, ""
@@ -0,0 +1,113 @@
1
+ import sys
2
+ import termios
3
+ import tty
4
+ from enum import Enum
5
+ from typing import Optional
6
+
7
+ ESC = "\x1b["
8
+ ALT_SCR_ENTER = f"{ESC}?1049h"
9
+ ALT_SCR_EXIT = f"{ESC}?1049l"
10
+ CLS = f"{ESC}2J"
11
+ HOME = f"{ESC}H"
12
+
13
+ def write(s: str):
14
+ sys.stdout.write(s)
15
+ sys.stdout.flush()
16
+
17
+ def enable_vt_mode():
18
+ fd_in = sys.stdin.fileno()
19
+ old_in_attrs = termios.tcgetattr(fd_in)
20
+ tty.setcbreak(fd_in)
21
+ write(ALT_SCR_ENTER + CLS + HOME)
22
+ return (fd_in, old_in_attrs)
23
+
24
+ def exit_vt_mode(fd_in, old_in_attrs):
25
+ write(ALT_SCR_EXIT)
26
+ termios.tcsetattr(fd_in, termios.TCSADRAIN, old_in_attrs)
27
+
28
+ def print_pos(row: int, col: int, s: str, fg: Optional['Color'] = None, bg: Optional['BgColor'] = None, bold: bool = False):
29
+ # ANSI positions are 1-based
30
+ s = color(s, fg, bg, bold)
31
+ write(f"{ESC}{row + 1};{col + 1}H{s}")
32
+
33
+ def move_cursor(row: int, col: int):
34
+ try:
35
+ write(f"{ESC}{row + 1};{col + 1}H")
36
+ except Exception:
37
+ pass
38
+
39
+ class CursorTypes(Enum):
40
+ Default = 1
41
+ Blinking_Block = 1
42
+ Steady_Block = 2
43
+ Blinking_Underline = 3
44
+ Steady_Underline = 4
45
+ Blinking_Bar = 5
46
+ Steady_Bar = 6
47
+
48
+ def change_cursor(t: CursorTypes):
49
+ write(f"\033[{t.value} q")
50
+
51
+ class Color(Enum):
52
+ # Standard foreground colors (30-37)
53
+ Black = 30
54
+ Red = 31
55
+ Green = 32
56
+ Yellow = 33
57
+ Blue = 34
58
+ Magenta = 35
59
+ Cyan = 36
60
+ White = 37
61
+ Default = 39
62
+ # Bright foreground colors (90-97)
63
+ BrightBlack = 90
64
+ Gray = 90
65
+ BrightRed = 91
66
+ BrightGreen = 92
67
+ BrightYellow = 93
68
+ BrightBlue = 94
69
+ BrightMagenta = 95
70
+ BrightCyan = 96
71
+ BrightWhite = 97
72
+
73
+
74
+ class BgColor(Enum):
75
+ # Standard background colors (40-47)
76
+ Black = 40
77
+ Red = 41
78
+ Green = 42
79
+ Yellow = 43
80
+ Blue = 44
81
+ Magenta = 45
82
+ Cyan = 46
83
+ White = 47
84
+ Default = 49
85
+ # Bright background colors (100-107)
86
+ BrightBlack = 100
87
+ Gray = 100
88
+ BrightRed = 101
89
+ BrightGreen = 102
90
+ BrightYellow = 103
91
+ BrightBlue = 104
92
+ BrightMagenta = 105
93
+ BrightCyan = 106
94
+ BrightWhite = 107
95
+
96
+
97
+ def color(text: str, fg: Optional[Color] = None, bg: Optional[BgColor] = None, bold: bool = False) -> str:
98
+ codes = []
99
+ if bold:
100
+ codes.append("1")
101
+
102
+ if isinstance(fg, Color):
103
+ codes.append(str(fg.value))
104
+
105
+ if isinstance(bg, BgColor):
106
+ codes.append(str(bg.value))
107
+
108
+ if len(codes) == 0:
109
+ return text
110
+
111
+ prefix = f"\033[{';'.join(codes)}m"
112
+ reset = "\033[0m"
113
+ return f"{prefix}{text}{reset}"
@@ -0,0 +1,228 @@
1
+ from typing import List, Tuple, Optional
2
+ from ansinout.screen import print_pos, Color, BgColor
3
+
4
+ class TermText:
5
+ value: str
6
+ fg: Optional[Color]
7
+ bg: Optional[BgColor]
8
+ bold: bool
9
+
10
+ def __init__(self, v: str, fg: Optional[Color] = None, bg: Optional[BgColor] = None, bold: bool = False):
11
+ self.value = v
12
+ self.fg = fg
13
+ self.bg = bg
14
+ self.bold = bold
15
+
16
+ class TuiCell:
17
+ text: TermText
18
+ last_paint_ch: str
19
+
20
+ position: Tuple[int, int]
21
+ committed: bool
22
+
23
+ def __init__(self, v: TermText, pos: Tuple[int, int]):
24
+ self.text = v
25
+ self.position = pos
26
+ self.committed = True
27
+ self.last_paint_ch = v.value
28
+
29
+ def set_value(self, tt: TermText):
30
+ if not isinstance(tt, TermText):
31
+ raise Exception(f"Tried to set cell value for non string {tt}")
32
+ if len(tt.value) > 1:
33
+ raise Exception("Tried to set cell with more than one character")
34
+ if tt.value == self.text.value:
35
+ return
36
+ self.text = tt
37
+ self.committed = tt.value == self.last_paint_ch
38
+
39
+ def paint(self, abs_position: Tuple[int, int]):
40
+ if self.committed:
41
+ return
42
+ print_pos(abs_position[1], abs_position[0], self.text.value, self.text.fg, self.text.bg, self.text.bold)
43
+ self.committed = True
44
+ self.last_paint_ch = self.text.value
45
+
46
+ class TuiGrid:
47
+ size: Tuple[int, int]
48
+ position: Tuple[int, int]
49
+ grid: List[List[TuiCell]]
50
+
51
+ def __init__(self, size: Tuple[int, int], pos: Tuple[int, int]):
52
+ self.size = size
53
+ self.position = pos
54
+ self.grid = []
55
+ for x in range(0, self.size[0]):
56
+ rows = []
57
+ for y in range(0, self.size[1]):
58
+ rows.append(TuiCell(TermText(""), (x, y)))
59
+ self.grid.append(rows)
60
+
61
+ def set_cell(self, pos: Tuple[int, int], tt: TermText):
62
+ if pos[0] > self.size[0] or pos[1] > self.size[1]:
63
+ return
64
+ if pos[0] < 0 or pos[1] < 0:
65
+ return
66
+ try:
67
+ self.grid[pos[0]][pos[1]].set_value(tt)
68
+ except IndexError:
69
+ pass
70
+
71
+ def paint(self):
72
+ for row in self.grid:
73
+ for cell in row:
74
+ cell.paint((
75
+ self.position[0] + cell.position[0],
76
+ self.position[1] + cell.position[1]
77
+ ))
78
+ print_pos(0, 0, '')
79
+
80
+ class TuiText:
81
+ id: int
82
+ hidden: bool
83
+ text: TermText
84
+ size: Tuple[int, int]
85
+ position: Tuple[int, int]
86
+
87
+ def __init__(self, id: int, v: TermText, pos: Tuple[int, int]):
88
+ self.id = id
89
+ if not isinstance(v, TermText):
90
+ raise Exception("TuiText must use TermText")
91
+ self.text = v
92
+ self.position = pos
93
+ self.hidden = False
94
+ self._update_size()
95
+
96
+ def _update_size(self):
97
+ max_len = 0
98
+ lines = self.text.value.split("\n")
99
+ for i in range(0, len(lines)):
100
+ if len(lines[i]) > max_len:
101
+ max_len = len(lines[i])
102
+
103
+ self.size = (max_len, len(lines))
104
+
105
+ def update_value(self, v: TermText):
106
+ if not isinstance(v, TermText):
107
+ raise Exception("TuiText must use TermText")
108
+ self.text = v
109
+ self._update_size()
110
+
111
+ def get_cells(self) -> List[Tuple[TermText, Tuple[int, int]]]:
112
+ cells = []
113
+ lines = self.text.value.split("\n")
114
+ for x in range(0, self.size[0]):
115
+ for y in range(0, self.size[1]):
116
+ if x > len(lines[y]) - 1:
117
+ continue
118
+ tt = TermText(lines[y][x], self.text.fg, self.text.bg, self.text.bold)
119
+ cells.append((tt, (
120
+ self.position[0] + x,
121
+ self.position[1] + y
122
+ )))
123
+ return cells
124
+
125
+ class TuiWindow(TuiGrid):
126
+ _current_id: int
127
+ text_objects: List[TuiText]
128
+
129
+ def __init__(self, size: Tuple[int, int], pos: Tuple[int, int]):
130
+ super().__init__(size, pos)
131
+ self._current_id = 0
132
+ self.text_objects = []
133
+
134
+ def get_text(self, id: int) -> Optional[TuiText]:
135
+ objs = [o for o in self.text_objects if o.id == id]
136
+ if len(objs) == 0:
137
+ return None
138
+ return objs[0]
139
+
140
+ def add_text(self, v: TermText, pos: Tuple[int, int]) -> int:
141
+ self.text_objects.append(TuiText(self._current_id, v, pos))
142
+ self._current_id += 1
143
+ self._update_grid()
144
+ return self._current_id - 1
145
+
146
+ def clear_text(self, id: int):
147
+ txt = self.get_text(id)
148
+ if txt is None:
149
+ return
150
+ whitespace_v = TermText(''.join((c if c.isspace() else ' ') for c in txt.text.value))
151
+ whitespace_obj = TuiText(-1, whitespace_v, txt.position)
152
+ for clear_v, rel_pos in whitespace_obj.get_cells():
153
+ self.set_cell((
154
+ rel_pos[0],
155
+ rel_pos[1]
156
+ ), clear_v)
157
+
158
+ def hide_txt(self, id: int):
159
+ txt = self.get_text(id)
160
+ if txt is None:
161
+ return
162
+ txt.hidden = True
163
+ self.clear_text(id)
164
+
165
+ def hide_all(self):
166
+ for txt in self.text_objects:
167
+ self.hide_txt(txt.id)
168
+
169
+ def show_txt(self, id: int):
170
+ txt = self.get_text(id)
171
+ if txt is None:
172
+ return
173
+ txt.hidden = False
174
+ self._update_grid()
175
+
176
+ def show_all(self):
177
+ for txt in self.text_objects:
178
+ self.show_txt(txt.id)
179
+
180
+ def remove_txt(self, id: int):
181
+ self.clear_text(id)
182
+ self.text_objects = [t for t in self.text_objects if t.id != id]
183
+
184
+ def remove_all(self):
185
+ for txt in list(self.text_objects):
186
+ self.remove_txt(txt.id)
187
+
188
+ def update_text(self, id: int, v: Optional[TermText], pos: Optional[Tuple[int, int]] = None):
189
+ txtObj = self.get_text(id)
190
+
191
+ if txtObj is None:
192
+ return
193
+
194
+ self.clear_text(id)
195
+
196
+ if v is not None:
197
+ txtObj.update_value(v)
198
+
199
+ if pos is not None:
200
+ txtObj.position = pos
201
+
202
+ self._update_grid()
203
+
204
+ def update_position(self, pos: Tuple[int, int]):
205
+ shown = [o.id for o in self.text_objects if not o.hidden]
206
+
207
+ self.hide_all()
208
+ self.clear_screen()
209
+ self.paint()
210
+ self.position = pos
211
+ for tid in shown:
212
+ self.show_txt(tid)
213
+ self.paint()
214
+
215
+ def clear_screen(self):
216
+ for x in range(0, self.size[0]):
217
+ for y in range(0, self.size[1]):
218
+ self.set_cell((x, y), TermText(" "))
219
+
220
+ def _update_grid(self):
221
+ for obj in self.text_objects:
222
+ if obj.hidden:
223
+ continue
224
+ for v, rel_pos in obj.get_cells():
225
+ self.set_cell((
226
+ rel_pos[0],
227
+ rel_pos[1]
228
+ ), v)