WinColl 1.2.2.6__tar.gz → 1.2.3__tar.gz

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (75) hide show
  1. {wincoll-1.2.2.6/WinColl.egg-info → wincoll-1.2.3}/PKG-INFO +2 -2
  2. {wincoll-1.2.2.6 → wincoll-1.2.3/WinColl.egg-info}/PKG-INFO +2 -2
  3. wincoll-1.2.3/WinColl.egg-info/requires.txt +1 -0
  4. {wincoll-1.2.2.6 → wincoll-1.2.3}/po/wincoll.pot +2 -2
  5. {wincoll-1.2.2.6 → wincoll-1.2.3}/pyproject.toml +2 -2
  6. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/__init__.py +2 -1
  7. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/wincoll_game.py +6 -6
  8. wincoll-1.2.2.6/WinColl.egg-info/requires.txt +0 -1
  9. {wincoll-1.2.2.6 → wincoll-1.2.3}/COPYING +0 -0
  10. {wincoll-1.2.2.6 → wincoll-1.2.3}/MANIFEST.in +0 -0
  11. {wincoll-1.2.2.6 → wincoll-1.2.3}/README.md +0 -0
  12. {wincoll-1.2.2.6 → wincoll-1.2.3}/WinColl.egg-info/SOURCES.txt +0 -0
  13. {wincoll-1.2.2.6 → wincoll-1.2.3}/WinColl.egg-info/dependency_links.txt +0 -0
  14. {wincoll-1.2.2.6 → wincoll-1.2.3}/WinColl.egg-info/entry_points.txt +0 -0
  15. {wincoll-1.2.2.6 → wincoll-1.2.3}/WinColl.egg-info/top_level.txt +0 -0
  16. {wincoll-1.2.2.6 → wincoll-1.2.3}/po/de.po +0 -0
  17. {wincoll-1.2.2.6 → wincoll-1.2.3}/po/el.po +0 -0
  18. {wincoll-1.2.2.6 → wincoll-1.2.3}/po/es.po +0 -0
  19. {wincoll-1.2.2.6 → wincoll-1.2.3}/po/fr.po +0 -0
  20. {wincoll-1.2.2.6 → wincoll-1.2.3}/po/ka.po +0 -0
  21. {wincoll-1.2.2.6 → wincoll-1.2.3}/po/nb.po +0 -0
  22. {wincoll-1.2.2.6 → wincoll-1.2.3}/po/pt_BR.po +0 -0
  23. {wincoll-1.2.2.6 → wincoll-1.2.3}/po/ro.po +0 -0
  24. {wincoll-1.2.2.6 → wincoll-1.2.3}/po/sk.po +0 -0
  25. {wincoll-1.2.2.6 → wincoll-1.2.3}/po/sr.po +0 -0
  26. {wincoll-1.2.2.6 → wincoll-1.2.3}/po/sv.po +0 -0
  27. {wincoll-1.2.2.6 → wincoll-1.2.3}/po/uk.po +0 -0
  28. {wincoll-1.2.2.6 → wincoll-1.2.3}/setup.cfg +0 -0
  29. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/__main__.py +0 -0
  30. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/01 A gentle introduction.tmx +0 -0
  31. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/02 Hi! from Pav.tmx +0 -0
  32. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/03 On a Coconut Island.tmx +0 -0
  33. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/04 Not a rip-off.tmx +0 -0
  34. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/05 Long way round.tmx +0 -0
  35. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/06 Which key.tmx +0 -0
  36. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/07 Fuzzy.tmx +0 -0
  37. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/08 Spiral Galaxy.tmx +0 -0
  38. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/09 Escape from Pompeii.tmx +0 -0
  39. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/10 Riddle me this.tmx +0 -0
  40. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/11 Doctor Jones, I presume.tmx +0 -0
  41. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/12 Stairway to Hell.tmx +0 -0
  42. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/13 Round and round.tmx +0 -0
  43. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/14 Alchemy.tmx +0 -0
  44. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/15 Race to the top.tmx +0 -0
  45. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/Blob.png +0 -0
  46. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/Brick.png +0 -0
  47. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/Collect.wav +0 -0
  48. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/Diamond.png +0 -0
  49. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/Die.png +0 -0
  50. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/Die.wav +0 -0
  51. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/Earth.png +0 -0
  52. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/EndGame.wav +0 -0
  53. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/EndLevel.wav +0 -0
  54. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/Gap.png +0 -0
  55. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/Hero.png +0 -0
  56. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/Key.png +0 -0
  57. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/Rock.png +0 -0
  58. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/Safe.png +0 -0
  59. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/Slide.wav +0 -0
  60. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/Unlock.wav +0 -0
  61. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/WinColl.tsx +0 -0
  62. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/app-icon.png +0 -0
  63. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/levels/title.png +0 -0
  64. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/locale/de/LC_MESSAGES/wincoll.mo +0 -0
  65. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/locale/el/LC_MESSAGES/wincoll.mo +0 -0
  66. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/locale/es/LC_MESSAGES/wincoll.mo +0 -0
  67. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/locale/fr/LC_MESSAGES/wincoll.mo +0 -0
  68. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/locale/ka/LC_MESSAGES/wincoll.mo +0 -0
  69. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/locale/nb/LC_MESSAGES/wincoll.mo +0 -0
  70. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/locale/pt_BR/LC_MESSAGES/wincoll.mo +0 -0
  71. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/locale/ro/LC_MESSAGES/wincoll.mo +0 -0
  72. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/locale/sk/LC_MESSAGES/wincoll.mo +0 -0
  73. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/locale/sr/LC_MESSAGES/wincoll.mo +0 -0
  74. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/locale/sv/LC_MESSAGES/wincoll.mo +0 -0
  75. {wincoll-1.2.2.6 → wincoll-1.2.3}/wincoll/locale/uk/LC_MESSAGES/wincoll.mo +0 -0
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.4
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  Name: WinColl
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- Version: 1.2.2.6
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+ Version: 1.2.3
4
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  Summary: Simple rocks-and-diamonds game
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  Author-email: Reuben Thomas <rrt@sc3d.org>
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  License: GPL v3 or later
@@ -13,7 +13,7 @@ Classifier: Programming Language :: Python :: 3
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  Requires-Python: >=3.12
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  Description-Content-Type: text/markdown
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  License-File: COPYING
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- Requires-Dist: chambercourt>=0.9.27
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+ Requires-Dist: chambercourt>=0.9.30
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  Dynamic: license-file
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18
 
19
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  # WinColl
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.4
2
2
  Name: WinColl
3
- Version: 1.2.2.6
3
+ Version: 1.2.3
4
4
  Summary: Simple rocks-and-diamonds game
5
5
  Author-email: Reuben Thomas <rrt@sc3d.org>
6
6
  License: GPL v3 or later
@@ -13,7 +13,7 @@ Classifier: Programming Language :: Python :: 3
13
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  Requires-Python: >=3.12
14
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  Description-Content-Type: text/markdown
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  License-File: COPYING
16
- Requires-Dist: chambercourt>=0.9.27
16
+ Requires-Dist: chambercourt>=0.9.30
17
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  Dynamic: license-file
18
18
 
19
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  # WinColl
@@ -0,0 +1 @@
1
+ chambercourt>=0.9.30
@@ -6,9 +6,9 @@
6
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  #, fuzzy
7
7
  msgid ""
8
8
  msgstr ""
9
- "Project-Id-Version: PACKAGE 1.2.2.6\n"
9
+ "Project-Id-Version: PACKAGE 1.2.3\n"
10
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  "Report-Msgid-Bugs-To: \n"
11
- "POT-Creation-Date: 2025-01-27 11:13+0000\n"
11
+ "POT-Creation-Date: 2026-06-23 16:39+0100\n"
12
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  "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
13
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  "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
14
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  "Language-Team: LANGUAGE <LL@li.org>\n"
@@ -1,6 +1,6 @@
1
1
  [project]
2
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  name = "WinColl"
3
- version = "1.2.2.6"
3
+ version = "1.2.3"
4
4
  description = "Simple rocks-and-diamonds game"
5
5
  license = {text = "GPL v3 or later"}
6
6
  authors = [{name = "Reuben Thomas", email = "rrt@sc3d.org"}]
@@ -8,7 +8,7 @@ readme = "README.md"
8
8
  urls = {Homepage = "https://github.com/rrthomas/wincoll"}
9
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  requires-python = ">= 3.12"
10
10
  dependencies = [
11
- "chambercourt >= 0.9.27",
11
+ "chambercourt >= 0.9.30",
12
12
  ]
13
13
  classifiers = [
14
14
  "Environment :: X11 Applications",
@@ -1,6 +1,7 @@
1
1
  # © Reuben Thomas <rrt@sc3d.org> 2024
2
2
  # Released under the GPL version 3, or (at your option) any later version.
3
3
 
4
+ import asyncio
4
5
  import re
5
6
  import sys
6
7
 
@@ -8,7 +9,7 @@ from .wincoll_game import WincollGame
8
9
 
9
10
 
10
11
  def main(argv: list[str] = sys.argv[1:]) -> None:
11
- WincollGame().main(argv)
12
+ asyncio.run(WincollGame().main(argv))
12
13
 
13
14
 
14
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  if __name__ == "__main__":
@@ -194,14 +194,14 @@ Avoid falling rocks!
194
194
 
195
195
  self.set(self.hero.position, Tile.EMPTY)
196
196
 
197
- def end_level(self) -> None:
197
+ async def end_level(self) -> None:
198
198
  if self.level < self.num_levels:
199
199
  self.end_level_sound.play()
200
- super().end_level()
200
+ await super().end_level()
201
201
 
202
- def win_game(self) -> None:
202
+ async def win_game(self) -> None:
203
203
  self.end_game_sound.play()
204
- super().win_game()
204
+ await super().win_game()
205
205
 
206
206
  def show_status(self) -> None:
207
207
  super().show_status()
@@ -235,7 +235,7 @@ Avoid falling rocks!
235
235
  pygame.time.wait(1000)
236
236
  self.dead = False
237
237
 
238
- def main(self, argv: list[str]) -> None:
238
+ async def main(self, argv: list[str]) -> None:
239
239
  global _
240
240
 
241
241
  # Internationalise this module.
@@ -243,4 +243,4 @@ Avoid falling rocks!
243
243
  cat = gettext.translation("wincoll", path / "locale", fallback=True)
244
244
  _ = cat.gettext
245
245
 
246
- super().main(argv)
246
+ await super().main(argv)
@@ -1 +0,0 @@
1
- chambercourt>=0.9.27
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