Three-dimensional-Games 0.3.0__tar.gz

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  1. three_dimensional_games-0.3.0/LICENSE +21 -0
  2. three_dimensional_games-0.3.0/PKG-INFO +184 -0
  3. three_dimensional_games-0.3.0/README.md +128 -0
  4. three_dimensional_games-0.3.0/Three_dimensional_Games.egg-info/PKG-INFO +184 -0
  5. three_dimensional_games-0.3.0/Three_dimensional_Games.egg-info/SOURCES.txt +38 -0
  6. three_dimensional_games-0.3.0/Three_dimensional_Games.egg-info/dependency_links.txt +1 -0
  7. three_dimensional_games-0.3.0/Three_dimensional_Games.egg-info/requires.txt +14 -0
  8. three_dimensional_games-0.3.0/Three_dimensional_Games.egg-info/top_level.txt +1 -0
  9. three_dimensional_games-0.3.0/pyproject.toml +53 -0
  10. three_dimensional_games-0.3.0/setup.cfg +4 -0
  11. three_dimensional_games-0.3.0/setup.py +5 -0
  12. three_dimensional_games-0.3.0/three_dimensional_games/__init__.py +256 -0
  13. three_dimensional_games-0.3.0/three_dimensional_games/animation.py +321 -0
  14. three_dimensional_games-0.3.0/three_dimensional_games/application.py +350 -0
  15. three_dimensional_games-0.3.0/three_dimensional_games/audio.py +208 -0
  16. three_dimensional_games-0.3.0/three_dimensional_games/builtin_textures.py +606 -0
  17. three_dimensional_games-0.3.0/three_dimensional_games/camera.py +16 -0
  18. three_dimensional_games-0.3.0/three_dimensional_games/color.py +160 -0
  19. three_dimensional_games-0.3.0/three_dimensional_games/entity.py +494 -0
  20. three_dimensional_games-0.3.0/three_dimensional_games/gamepad.py +330 -0
  21. three_dimensional_games-0.3.0/three_dimensional_games/input.py +145 -0
  22. three_dimensional_games-0.3.0/three_dimensional_games/mesh.py +3 -0
  23. three_dimensional_games-0.3.0/three_dimensional_games/models.py +246 -0
  24. three_dimensional_games-0.3.0/three_dimensional_games/network.py +722 -0
  25. three_dimensional_games-0.3.0/three_dimensional_games/particles.py +191 -0
  26. three_dimensional_games-0.3.0/three_dimensional_games/physics.py +430 -0
  27. three_dimensional_games-0.3.0/three_dimensional_games/prefabs/__init__.py +11 -0
  28. three_dimensional_games-0.3.0/three_dimensional_games/prefabs/first_person.py +153 -0
  29. three_dimensional_games-0.3.0/three_dimensional_games/prefabs/second_person.py +154 -0
  30. three_dimensional_games-0.3.0/three_dimensional_games/prefabs/sky.py +51 -0
  31. three_dimensional_games-0.3.0/three_dimensional_games/prefabs/third_person.py +194 -0
  32. three_dimensional_games-0.3.0/three_dimensional_games/raycaster.py +571 -0
  33. three_dimensional_games-0.3.0/three_dimensional_games/saveload.py +219 -0
  34. three_dimensional_games-0.3.0/three_dimensional_games/scene.py +141 -0
  35. three_dimensional_games-0.3.0/three_dimensional_games/texture.py +6 -0
  36. three_dimensional_games-0.3.0/three_dimensional_games/trigger.py +159 -0
  37. three_dimensional_games-0.3.0/three_dimensional_games/ui.py +305 -0
  38. three_dimensional_games-0.3.0/three_dimensional_games/util.py +215 -0
  39. three_dimensional_games-0.3.0/three_dimensional_games/vector.py +383 -0
  40. three_dimensional_games-0.3.0/three_dimensional_games/voice.py +490 -0
@@ -0,0 +1,21 @@
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+ MIT License
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+
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+ Copyright (c) 2026
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
+ copies of the Software, and to permit persons to whom the Software is
10
+ furnished to do so, subject to the following conditions:
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+
12
+ The above copyright notice and this permission notice shall be included in all
13
+ copies or substantial portions of the Software.
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+
15
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
@@ -0,0 +1,184 @@
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+ Metadata-Version: 2.4
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+ Name: Three-dimensional-Games
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+ Version: 0.3.0
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+ Summary: A powerful yet simple 3D game engine for Python - combines Ursina's simplicity with Panda3D's power
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+ Author-email: Your Name <your.email@example.com>
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+ License: MIT License
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+
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+ Copyright (c) 2026
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+
10
+ Permission is hereby granted, free of charge, to any person obtaining a copy
11
+ of this software and associated documentation files (the "Software"), to deal
12
+ in the Software without restriction, including without limitation the rights
13
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
14
+ copies of the Software, and to permit persons to whom the Software is
15
+ furnished to do so, subject to the following conditions:
16
+
17
+ The above copyright notice and this permission notice shall be included in all
18
+ copies or substantial portions of the Software.
19
+
20
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
23
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
25
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ SOFTWARE.
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+
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+ Project-URL: Homepage, https://github.com/yourusername/Three-dimensional-Games
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+ Project-URL: Bug Tracker, https://github.com/yourusername/Three-dimensional-Games/issues
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+ Classifier: Programming Language :: Python :: 3
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+ Classifier: Programming Language :: Python :: 3.8
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+ Classifier: Programming Language :: Python :: 3.9
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+ Classifier: Programming Language :: Python :: 3.10
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+ Classifier: Programming Language :: Python :: 3.11
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+ Classifier: Programming Language :: Python :: 3.12
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+ Classifier: License :: OSI Approved :: MIT License
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+ Classifier: Operating System :: OS Independent
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+ Classifier: Topic :: Games/Entertainment
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+ Classifier: Topic :: Multimedia :: Graphics :: 3D Rendering
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+ Classifier: Topic :: Software Development :: Libraries :: Python Modules
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+ Requires-Python: >=3.8
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+ Description-Content-Type: text/markdown
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+ License-File: LICENSE
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+ Requires-Dist: panda3d>=1.10.13
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+ Requires-Dist: Pillow>=9.0.0
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+ Provides-Extra: voice
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+ Requires-Dist: pyaudio>=0.2.13; extra == "voice"
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+ Requires-Dist: openai-whisper>=20231117; extra == "voice"
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+ Requires-Dist: SpeechRecognition>=3.10.0; extra == "voice"
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+ Requires-Dist: pyttsx3>=2.90; extra == "voice"
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+ Provides-Extra: gamepad
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+ Requires-Dist: inputs>=0.5; extra == "gamepad"
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+ Provides-Extra: full
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+ Requires-Dist: Three-dimensional-Games[gamepad,voice]; extra == "full"
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+ Dynamic: license-file
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+
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+ # Three-dimensional-Games
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+
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+ ### 比 Ursina 更简洁、比 Panda3D 更好用的 Python 3D 游戏引擎 ✨
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+
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+ ```python
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+ from three_dimensional_games import *
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+
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+ game = init(title="我的 3D 游戏") # 开头:初始化
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+
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+ ground = Entity(model='plane', texture='grass', scale=(50, 1, 50), collider='box')
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+ player = FirstPerson() # 第一人称(也有 SecondPerson / ThirdPerson)
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+ player.position = (0, 3, 0)
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+
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+ run() # 结尾:启动
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+ ```
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+
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+ ## 安装
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+ ```bash
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+ pip install Three-dimensional-Games
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+ ```
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+
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+ 导入时用下划线写法:`import three_dimensional_games` 或 `from three_dimensional_games import *`。
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+
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+ ## 核心特点
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+
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+ | 特点 | Three-dimensional-Games | Ursina | Panda3D |
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+ |------|-------------------------|--------|---------|
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+ | 初始化 | 一行 `game = init()` | `app = Ursina()` | 手动一堆设置 |
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+ | 启动 | 一行 `run()` | `app.run()` | `base.run()` |
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+ | 内置贴图 | ✅ 53 种 | ~20 种 | 几乎没有 |
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+ | 内置模型 | ✅ cube/plane/quad/cylinder/cone | 少量 | 需自备 |
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+ | 联机模块 | ✅ 一行开房(公网/局域网) | ❌ 自己写 | ❌ 自己写 |
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+ | 第一/二/三人称 | ✅ 三个都有 | 只有第一人称 | 自己写 |
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+ | 物理重力+碰撞 | ✅ 内置刚体与碰撞解算 | 部分 | 复杂 |
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+ | 补间动画 | ✅ 任意属性都能补间 | 有(仅位置/缩放等) | 自己写 |
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+ | 粒子系统 | ✅ 内置 | 无原生 | 自己搭 |
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+ | 音效模块 | ✅ 内置,还能纯代码发声 | 有 | 有 |
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+ | 触发区 | ✅ 内置 | 无原生 | 自己写 |
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+ | 存档读档 | ✅ 一个 json 存全场景 | 无原生 | 自己写 |
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+ | 公网 UPnP 穿透 | ✅ 自动 | ❌ | ❌ |
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+ | 局域网自动发现 | ✅ 有 | ❌ | ❌ |
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+
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+ ## 常用功能速查
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+
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+ ### 初始化与启动
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+ ```python
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+ game = init(title="游戏名", window_size=(1280, 720), show_fps=True)
104
+ ...
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+ run()
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+ ```
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+
108
+ ### 三种视角
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+ ```python
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+ player = FirstPerson() # FPS,WASD 走、空格跳、鼠标转视角
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+ player = SecondPerson() # 第二人称(反向视角)
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+ player = ThirdPerson() # 第三人称追尾视角
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+ ```
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+
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+ ### 物理(重力、掉落、碰撞)
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+ ```python
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+ ground = Entity(model='plane', scale=(50, 1, 50), collider='box') # 静态地面
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+ box = Entity(model='cube', position=(0, 5, 0), collider='box', mass=1) # 会掉下来的箱子
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+ hit = raycast(player.position, (0, -1, 0), distance=10) # 射线检测,可用来瞄准
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+ ```
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+
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+ ### 联机
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+ ```python
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+ host(public=False, port=5555) # False = 局域网联机;True = 公网联机
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+ connect("192.168.1.100") # 加入别人的房间
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+ ```
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+
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+ ### 补间动画
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+ ```python
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+ box.animate('position', (5, 2, 0), duration=1.0, curve='ease_in_out')
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+ box.animate_rotation((0, 360, 0), duration=4, loop=True)
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+ animate_color(box, color.red, duration=0.5)
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+ ```
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+
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+ ### 粒子
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+ ```python
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+ sparks = Particles(texture='particle_spark', num_particles=60, speed=6, gravity=(0, -8, 0))
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+ sparks.burst(player.position) # 炸一把
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+ sparks.start(follow=player) # 持续跟随发射
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+ ```
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+
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+ ### 音效(不需要素材也能响)
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+ ```python
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+ jump = Audio('sounds/jump.ogg') # 用音频文件
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+ jump.play()
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+ beep(660, 0.12) # 纯代码合成提示音
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+ bgm = Music('sounds/bgm.ogg', volume=0.4); bgm.play()
148
+ ```
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+
150
+ ### 触发区
151
+ ```python
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+ on_enter((0, 1, 10), (4, 4, 4), lambda: print("过关!"))
153
+ ```
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+
155
+ ### 存档 / 读档
156
+ ```python
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+ save("save1.json", data={"score": 120, "level": 3}) # 存下全场景位置+进度数据
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+ payload = load("save1.json") # 读回来
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+ print(payload["data"]["score"]) # 120
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+
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+ save_slot(1) # 存到第 1 个槽位(saves/1.json)
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+ load_slot(1) # 读第 1 个槽位
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+ list_saves() # 看看有哪些存档
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+ ```
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+
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+ ## 内置贴图(53 种,比 Ursina 更多)
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+
168
+ - 自然:`grass` `dirt` `stone` `rock` `cliff` `sand` `snow` `lava` `water` `mud` `gravel` `moss`
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+ - 建筑:`brick` `concrete` `tile` `marble` `road` `path` `grid`
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+ - 材质:`wood` `metal` `leather` `fabric` `carpet` `diamond_plate` `cracked_glass`
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+ - 颜色:`red` `green` `blue` `yellow` `cyan` `magenta` `gray` `white` `black`
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+ - 天空与渐变:`sky` `clouds` `gradient` `radial_gradient` `clouds`
173
+ - 噪声:`noise` `perlin`
174
+ - UI:`button` `button_hover` `button_pressed` `panel` `border` `circle`
175
+ - 粒子:`particle_circle` `particle_smoke` `particle_spark` `particle_star`
176
+ - 其他:`white_cube` `checkerboard`
177
+
178
+ ## 内置模型
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+
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+ `cube`、`plane`、`quad`、`cylinder`、`cone`,另外 `load_model()` 可加载外部的 `.egg/.bam/.gltf` 模型。
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+
182
+ ## 许可
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+
184
+ MIT License
@@ -0,0 +1,128 @@
1
+ # Three-dimensional-Games
2
+
3
+ ### 比 Ursina 更简洁、比 Panda3D 更好用的 Python 3D 游戏引擎 ✨
4
+
5
+ ```python
6
+ from three_dimensional_games import *
7
+
8
+ game = init(title="我的 3D 游戏") # 开头:初始化
9
+
10
+ ground = Entity(model='plane', texture='grass', scale=(50, 1, 50), collider='box')
11
+ player = FirstPerson() # 第一人称(也有 SecondPerson / ThirdPerson)
12
+ player.position = (0, 3, 0)
13
+
14
+ run() # 结尾:启动
15
+ ```
16
+
17
+ ## 安装
18
+ ```bash
19
+ pip install Three-dimensional-Games
20
+ ```
21
+
22
+ 导入时用下划线写法:`import three_dimensional_games` 或 `from three_dimensional_games import *`。
23
+
24
+ ## 核心特点
25
+
26
+ | 特点 | Three-dimensional-Games | Ursina | Panda3D |
27
+ |------|-------------------------|--------|---------|
28
+ | 初始化 | 一行 `game = init()` | `app = Ursina()` | 手动一堆设置 |
29
+ | 启动 | 一行 `run()` | `app.run()` | `base.run()` |
30
+ | 内置贴图 | ✅ 53 种 | ~20 种 | 几乎没有 |
31
+ | 内置模型 | ✅ cube/plane/quad/cylinder/cone | 少量 | 需自备 |
32
+ | 联机模块 | ✅ 一行开房(公网/局域网) | ❌ 自己写 | ❌ 自己写 |
33
+ | 第一/二/三人称 | ✅ 三个都有 | 只有第一人称 | 自己写 |
34
+ | 物理重力+碰撞 | ✅ 内置刚体与碰撞解算 | 部分 | 复杂 |
35
+ | 补间动画 | ✅ 任意属性都能补间 | 有(仅位置/缩放等) | 自己写 |
36
+ | 粒子系统 | ✅ 内置 | 无原生 | 自己搭 |
37
+ | 音效模块 | ✅ 内置,还能纯代码发声 | 有 | 有 |
38
+ | 触发区 | ✅ 内置 | 无原生 | 自己写 |
39
+ | 存档读档 | ✅ 一个 json 存全场景 | 无原生 | 自己写 |
40
+ | 公网 UPnP 穿透 | ✅ 自动 | ❌ | ❌ |
41
+ | 局域网自动发现 | ✅ 有 | ❌ | ❌ |
42
+
43
+ ## 常用功能速查
44
+
45
+ ### 初始化与启动
46
+ ```python
47
+ game = init(title="游戏名", window_size=(1280, 720), show_fps=True)
48
+ ...
49
+ run()
50
+ ```
51
+
52
+ ### 三种视角
53
+ ```python
54
+ player = FirstPerson() # FPS,WASD 走、空格跳、鼠标转视角
55
+ player = SecondPerson() # 第二人称(反向视角)
56
+ player = ThirdPerson() # 第三人称追尾视角
57
+ ```
58
+
59
+ ### 物理(重力、掉落、碰撞)
60
+ ```python
61
+ ground = Entity(model='plane', scale=(50, 1, 50), collider='box') # 静态地面
62
+ box = Entity(model='cube', position=(0, 5, 0), collider='box', mass=1) # 会掉下来的箱子
63
+ hit = raycast(player.position, (0, -1, 0), distance=10) # 射线检测,可用来瞄准
64
+ ```
65
+
66
+ ### 联机
67
+ ```python
68
+ host(public=False, port=5555) # False = 局域网联机;True = 公网联机
69
+ connect("192.168.1.100") # 加入别人的房间
70
+ ```
71
+
72
+ ### 补间动画
73
+ ```python
74
+ box.animate('position', (5, 2, 0), duration=1.0, curve='ease_in_out')
75
+ box.animate_rotation((0, 360, 0), duration=4, loop=True)
76
+ animate_color(box, color.red, duration=0.5)
77
+ ```
78
+
79
+ ### 粒子
80
+ ```python
81
+ sparks = Particles(texture='particle_spark', num_particles=60, speed=6, gravity=(0, -8, 0))
82
+ sparks.burst(player.position) # 炸一把
83
+ sparks.start(follow=player) # 持续跟随发射
84
+ ```
85
+
86
+ ### 音效(不需要素材也能响)
87
+ ```python
88
+ jump = Audio('sounds/jump.ogg') # 用音频文件
89
+ jump.play()
90
+ beep(660, 0.12) # 纯代码合成提示音
91
+ bgm = Music('sounds/bgm.ogg', volume=0.4); bgm.play()
92
+ ```
93
+
94
+ ### 触发区
95
+ ```python
96
+ on_enter((0, 1, 10), (4, 4, 4), lambda: print("过关!"))
97
+ ```
98
+
99
+ ### 存档 / 读档
100
+ ```python
101
+ save("save1.json", data={"score": 120, "level": 3}) # 存下全场景位置+进度数据
102
+ payload = load("save1.json") # 读回来
103
+ print(payload["data"]["score"]) # 120
104
+
105
+ save_slot(1) # 存到第 1 个槽位(saves/1.json)
106
+ load_slot(1) # 读第 1 个槽位
107
+ list_saves() # 看看有哪些存档
108
+ ```
109
+
110
+ ## 内置贴图(53 种,比 Ursina 更多)
111
+
112
+ - 自然:`grass` `dirt` `stone` `rock` `cliff` `sand` `snow` `lava` `water` `mud` `gravel` `moss`
113
+ - 建筑:`brick` `concrete` `tile` `marble` `road` `path` `grid`
114
+ - 材质:`wood` `metal` `leather` `fabric` `carpet` `diamond_plate` `cracked_glass`
115
+ - 颜色:`red` `green` `blue` `yellow` `cyan` `magenta` `gray` `white` `black`
116
+ - 天空与渐变:`sky` `clouds` `gradient` `radial_gradient` `clouds`
117
+ - 噪声:`noise` `perlin`
118
+ - UI:`button` `button_hover` `button_pressed` `panel` `border` `circle`
119
+ - 粒子:`particle_circle` `particle_smoke` `particle_spark` `particle_star`
120
+ - 其他:`white_cube` `checkerboard`
121
+
122
+ ## 内置模型
123
+
124
+ `cube`、`plane`、`quad`、`cylinder`、`cone`,另外 `load_model()` 可加载外部的 `.egg/.bam/.gltf` 模型。
125
+
126
+ ## 许可
127
+
128
+ MIT License
@@ -0,0 +1,184 @@
1
+ Metadata-Version: 2.4
2
+ Name: Three-dimensional-Games
3
+ Version: 0.3.0
4
+ Summary: A powerful yet simple 3D game engine for Python - combines Ursina's simplicity with Panda3D's power
5
+ Author-email: Your Name <your.email@example.com>
6
+ License: MIT License
7
+
8
+ Copyright (c) 2026
9
+
10
+ Permission is hereby granted, free of charge, to any person obtaining a copy
11
+ of this software and associated documentation files (the "Software"), to deal
12
+ in the Software without restriction, including without limitation the rights
13
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
14
+ copies of the Software, and to permit persons to whom the Software is
15
+ furnished to do so, subject to the following conditions:
16
+
17
+ The above copyright notice and this permission notice shall be included in all
18
+ copies or substantial portions of the Software.
19
+
20
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
23
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
25
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26
+ SOFTWARE.
27
+
28
+ Project-URL: Homepage, https://github.com/yourusername/Three-dimensional-Games
29
+ Project-URL: Bug Tracker, https://github.com/yourusername/Three-dimensional-Games/issues
30
+ Classifier: Programming Language :: Python :: 3
31
+ Classifier: Programming Language :: Python :: 3.8
32
+ Classifier: Programming Language :: Python :: 3.9
33
+ Classifier: Programming Language :: Python :: 3.10
34
+ Classifier: Programming Language :: Python :: 3.11
35
+ Classifier: Programming Language :: Python :: 3.12
36
+ Classifier: License :: OSI Approved :: MIT License
37
+ Classifier: Operating System :: OS Independent
38
+ Classifier: Topic :: Games/Entertainment
39
+ Classifier: Topic :: Multimedia :: Graphics :: 3D Rendering
40
+ Classifier: Topic :: Software Development :: Libraries :: Python Modules
41
+ Requires-Python: >=3.8
42
+ Description-Content-Type: text/markdown
43
+ License-File: LICENSE
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+ Requires-Dist: panda3d>=1.10.13
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+ Requires-Dist: Pillow>=9.0.0
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+ Provides-Extra: voice
47
+ Requires-Dist: pyaudio>=0.2.13; extra == "voice"
48
+ Requires-Dist: openai-whisper>=20231117; extra == "voice"
49
+ Requires-Dist: SpeechRecognition>=3.10.0; extra == "voice"
50
+ Requires-Dist: pyttsx3>=2.90; extra == "voice"
51
+ Provides-Extra: gamepad
52
+ Requires-Dist: inputs>=0.5; extra == "gamepad"
53
+ Provides-Extra: full
54
+ Requires-Dist: Three-dimensional-Games[gamepad,voice]; extra == "full"
55
+ Dynamic: license-file
56
+
57
+ # Three-dimensional-Games
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+
59
+ ### 比 Ursina 更简洁、比 Panda3D 更好用的 Python 3D 游戏引擎 ✨
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+
61
+ ```python
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+ from three_dimensional_games import *
63
+
64
+ game = init(title="我的 3D 游戏") # 开头:初始化
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+
66
+ ground = Entity(model='plane', texture='grass', scale=(50, 1, 50), collider='box')
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+ player = FirstPerson() # 第一人称(也有 SecondPerson / ThirdPerson)
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+ player.position = (0, 3, 0)
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+
70
+ run() # 结尾:启动
71
+ ```
72
+
73
+ ## 安装
74
+ ```bash
75
+ pip install Three-dimensional-Games
76
+ ```
77
+
78
+ 导入时用下划线写法:`import three_dimensional_games` 或 `from three_dimensional_games import *`。
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+
80
+ ## 核心特点
81
+
82
+ | 特点 | Three-dimensional-Games | Ursina | Panda3D |
83
+ |------|-------------------------|--------|---------|
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+ | 初始化 | 一行 `game = init()` | `app = Ursina()` | 手动一堆设置 |
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+ | 启动 | 一行 `run()` | `app.run()` | `base.run()` |
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+ | 内置贴图 | ✅ 53 种 | ~20 种 | 几乎没有 |
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+ | 内置模型 | ✅ cube/plane/quad/cylinder/cone | 少量 | 需自备 |
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+ | 联机模块 | ✅ 一行开房(公网/局域网) | ❌ 自己写 | ❌ 自己写 |
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+ | 第一/二/三人称 | ✅ 三个都有 | 只有第一人称 | 自己写 |
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+ | 物理重力+碰撞 | ✅ 内置刚体与碰撞解算 | 部分 | 复杂 |
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+ | 补间动画 | ✅ 任意属性都能补间 | 有(仅位置/缩放等) | 自己写 |
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+ | 粒子系统 | ✅ 内置 | 无原生 | 自己搭 |
93
+ | 音效模块 | ✅ 内置,还能纯代码发声 | 有 | 有 |
94
+ | 触发区 | ✅ 内置 | 无原生 | 自己写 |
95
+ | 存档读档 | ✅ 一个 json 存全场景 | 无原生 | 自己写 |
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+ | 公网 UPnP 穿透 | ✅ 自动 | ❌ | ❌ |
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+ | 局域网自动发现 | ✅ 有 | ❌ | ❌ |
98
+
99
+ ## 常用功能速查
100
+
101
+ ### 初始化与启动
102
+ ```python
103
+ game = init(title="游戏名", window_size=(1280, 720), show_fps=True)
104
+ ...
105
+ run()
106
+ ```
107
+
108
+ ### 三种视角
109
+ ```python
110
+ player = FirstPerson() # FPS,WASD 走、空格跳、鼠标转视角
111
+ player = SecondPerson() # 第二人称(反向视角)
112
+ player = ThirdPerson() # 第三人称追尾视角
113
+ ```
114
+
115
+ ### 物理(重力、掉落、碰撞)
116
+ ```python
117
+ ground = Entity(model='plane', scale=(50, 1, 50), collider='box') # 静态地面
118
+ box = Entity(model='cube', position=(0, 5, 0), collider='box', mass=1) # 会掉下来的箱子
119
+ hit = raycast(player.position, (0, -1, 0), distance=10) # 射线检测,可用来瞄准
120
+ ```
121
+
122
+ ### 联机
123
+ ```python
124
+ host(public=False, port=5555) # False = 局域网联机;True = 公网联机
125
+ connect("192.168.1.100") # 加入别人的房间
126
+ ```
127
+
128
+ ### 补间动画
129
+ ```python
130
+ box.animate('position', (5, 2, 0), duration=1.0, curve='ease_in_out')
131
+ box.animate_rotation((0, 360, 0), duration=4, loop=True)
132
+ animate_color(box, color.red, duration=0.5)
133
+ ```
134
+
135
+ ### 粒子
136
+ ```python
137
+ sparks = Particles(texture='particle_spark', num_particles=60, speed=6, gravity=(0, -8, 0))
138
+ sparks.burst(player.position) # 炸一把
139
+ sparks.start(follow=player) # 持续跟随发射
140
+ ```
141
+
142
+ ### 音效(不需要素材也能响)
143
+ ```python
144
+ jump = Audio('sounds/jump.ogg') # 用音频文件
145
+ jump.play()
146
+ beep(660, 0.12) # 纯代码合成提示音
147
+ bgm = Music('sounds/bgm.ogg', volume=0.4); bgm.play()
148
+ ```
149
+
150
+ ### 触发区
151
+ ```python
152
+ on_enter((0, 1, 10), (4, 4, 4), lambda: print("过关!"))
153
+ ```
154
+
155
+ ### 存档 / 读档
156
+ ```python
157
+ save("save1.json", data={"score": 120, "level": 3}) # 存下全场景位置+进度数据
158
+ payload = load("save1.json") # 读回来
159
+ print(payload["data"]["score"]) # 120
160
+
161
+ save_slot(1) # 存到第 1 个槽位(saves/1.json)
162
+ load_slot(1) # 读第 1 个槽位
163
+ list_saves() # 看看有哪些存档
164
+ ```
165
+
166
+ ## 内置贴图(53 种,比 Ursina 更多)
167
+
168
+ - 自然:`grass` `dirt` `stone` `rock` `cliff` `sand` `snow` `lava` `water` `mud` `gravel` `moss`
169
+ - 建筑:`brick` `concrete` `tile` `marble` `road` `path` `grid`
170
+ - 材质:`wood` `metal` `leather` `fabric` `carpet` `diamond_plate` `cracked_glass`
171
+ - 颜色:`red` `green` `blue` `yellow` `cyan` `magenta` `gray` `white` `black`
172
+ - 天空与渐变:`sky` `clouds` `gradient` `radial_gradient` `clouds`
173
+ - 噪声:`noise` `perlin`
174
+ - UI:`button` `button_hover` `button_pressed` `panel` `border` `circle`
175
+ - 粒子:`particle_circle` `particle_smoke` `particle_spark` `particle_star`
176
+ - 其他:`white_cube` `checkerboard`
177
+
178
+ ## 内置模型
179
+
180
+ `cube`、`plane`、`quad`、`cylinder`、`cone`,另外 `load_model()` 可加载外部的 `.egg/.bam/.gltf` 模型。
181
+
182
+ ## 许可
183
+
184
+ MIT License
@@ -0,0 +1,38 @@
1
+ LICENSE
2
+ README.md
3
+ pyproject.toml
4
+ setup.py
5
+ Three_dimensional_Games.egg-info/PKG-INFO
6
+ Three_dimensional_Games.egg-info/SOURCES.txt
7
+ Three_dimensional_Games.egg-info/dependency_links.txt
8
+ Three_dimensional_Games.egg-info/requires.txt
9
+ Three_dimensional_Games.egg-info/top_level.txt
10
+ three_dimensional_games/__init__.py
11
+ three_dimensional_games/animation.py
12
+ three_dimensional_games/application.py
13
+ three_dimensional_games/audio.py
14
+ three_dimensional_games/builtin_textures.py
15
+ three_dimensional_games/camera.py
16
+ three_dimensional_games/color.py
17
+ three_dimensional_games/entity.py
18
+ three_dimensional_games/gamepad.py
19
+ three_dimensional_games/input.py
20
+ three_dimensional_games/mesh.py
21
+ three_dimensional_games/models.py
22
+ three_dimensional_games/network.py
23
+ three_dimensional_games/particles.py
24
+ three_dimensional_games/physics.py
25
+ three_dimensional_games/raycaster.py
26
+ three_dimensional_games/saveload.py
27
+ three_dimensional_games/scene.py
28
+ three_dimensional_games/texture.py
29
+ three_dimensional_games/trigger.py
30
+ three_dimensional_games/ui.py
31
+ three_dimensional_games/util.py
32
+ three_dimensional_games/vector.py
33
+ three_dimensional_games/voice.py
34
+ three_dimensional_games/prefabs/__init__.py
35
+ three_dimensional_games/prefabs/first_person.py
36
+ three_dimensional_games/prefabs/second_person.py
37
+ three_dimensional_games/prefabs/sky.py
38
+ three_dimensional_games/prefabs/third_person.py
@@ -0,0 +1,14 @@
1
+ panda3d>=1.10.13
2
+ Pillow>=9.0.0
3
+
4
+ [full]
5
+ Three-dimensional-Games[gamepad,voice]
6
+
7
+ [gamepad]
8
+ inputs>=0.5
9
+
10
+ [voice]
11
+ pyaudio>=0.2.13
12
+ openai-whisper>=20231117
13
+ SpeechRecognition>=3.10.0
14
+ pyttsx3>=2.90
@@ -0,0 +1 @@
1
+ three_dimensional_games
@@ -0,0 +1,53 @@
1
+ [build-system]
2
+ requires = ["setuptools>=64", "wheel"]
3
+ build-backend = "setuptools.build_meta"
4
+
5
+ [project]
6
+ name = "Three-dimensional-Games"
7
+ version = "0.3.0"
8
+ authors = [
9
+ { name="Your Name", email="your.email@example.com" }
10
+ ]
11
+ description = "A powerful yet simple 3D game engine for Python - combines Ursina's simplicity with Panda3D's power"
12
+ readme = "README.md"
13
+ license = { file="LICENSE" }
14
+ requires-python = ">=3.8"
15
+ classifiers = [
16
+ "Programming Language :: Python :: 3",
17
+ "Programming Language :: Python :: 3.8",
18
+ "Programming Language :: Python :: 3.9",
19
+ "Programming Language :: Python :: 3.10",
20
+ "Programming Language :: Python :: 3.11",
21
+ "Programming Language :: Python :: 3.12",
22
+ "License :: OSI Approved :: MIT License",
23
+ "Operating System :: OS Independent",
24
+ "Topic :: Games/Entertainment",
25
+ "Topic :: Multimedia :: Graphics :: 3D Rendering",
26
+ "Topic :: Software Development :: Libraries :: Python Modules",
27
+ ]
28
+ dependencies = [
29
+ "panda3d>=1.10.13",
30
+ "Pillow>=9.0.0",
31
+ ]
32
+
33
+ [project.optional-dependencies]
34
+ voice = [
35
+ "pyaudio>=0.2.13",
36
+ "openai-whisper>=20231117",
37
+ "SpeechRecognition>=3.10.0",
38
+ "pyttsx3>=2.90",
39
+ ]
40
+ gamepad = [
41
+ "inputs>=0.5",
42
+ ]
43
+ full = [
44
+ "Three-dimensional-Games[voice,gamepad]",
45
+ ]
46
+
47
+ [project.urls]
48
+ "Homepage" = "https://github.com/yourusername/Three-dimensional-Games"
49
+ "Bug Tracker" = "https://github.com/yourusername/Three-dimensional-Games/issues"
50
+
51
+ [tool.setuptools.packages.find]
52
+ where = ["."]
53
+ include = ["three_dimensional_games*"]
@@ -0,0 +1,4 @@
1
+ [egg_info]
2
+ tag_build =
3
+ tag_date = 0
4
+
@@ -0,0 +1,5 @@
1
+ from setuptools import setup
2
+
3
+ # 兼容旧版 pip 的最小 setup.py;
4
+ # 项目的全部元数据(名称、版本、依赖等)都在 pyproject.toml 里。
5
+ setup()