SwiftGUI 0.0.1__tar.gz

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swiftgui-0.0.1/LICENSE ADDED
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@@ -0,0 +1,104 @@
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+ Metadata-Version: 2.3
2
+ Name: SwiftGUI
3
+ Version: 0.0.1
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+ Summary: An easy-to-use package for creating and using simple GUIs
5
+ License: Apache-2.0
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+ Author: Eric aka LeButch
7
+ Author-email: cheesecaketv53+pypi@gmail.com
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+ Requires-Python: >=3.9
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+ Classifier: Programming Language :: Python :: 3
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+ Classifier: Operating System :: OS Independent
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+ Project-URL: Homepage, https://github.com/CheesecakeTV/SwiftGUI
12
+ Project-URL: issues, https://github.com/CheesecakeTV/SwiftGUI/issues
13
+ Description-Content-Type: text/markdown
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+
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+
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+ # Not even close to being finished
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+ But I'd love to hear your suggestions.
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+
19
+ # swiftGUI
20
+
21
+ A python-package to quickly create common user interfaces.
22
+
23
+ I really liked PySimpleGUI (before they went "premium"),
24
+ but their codebase is an utter mess.
25
+
26
+ swiftGUI is more leightweight and aims at being faster to use and easier to expand.
27
+
28
+ ## Why sqiftGUI?
29
+ I have a lot of experience with PySimpleGUI, used it for years.
30
+ It is very useful, but has a lot of super annoying aspects.
31
+
32
+ This is what I hate about it:
33
+ - PySimpleGUI is pretty much impossible to expand, because of the codebase.
34
+ - PySimpleGUI is only efficient for smaller layouts.
35
+ There are just some things, you do in most bigger layouts,
36
+ which are very annoying and time-consuming.
37
+ - PySimpleGUI doesn't really let you copy parts of your layout automatically.
38
+ If you want to copy it, you must copy code (or create a custom function).
39
+ When you want to change certain aspects of all copied elements,
40
+ you need to change it in every copy. Very inefficient.
41
+ - The only ways to convey events in PySimpleGUI is through breaking out of window.read(), or
42
+ writing events onto the tkinter-widget directly.
43
+ Due to that, in bigger layouts, the code becomes cluttered quickly and has a lot of redundancy.
44
+
45
+ swiftGUI is the answer to these negative aspects.
46
+ It allows you to create bigger GUIs, quickly and elegantly.
47
+
48
+ ## Features and Differences to PySimpleGUI
49
+ Disclaimer: I did not copy any code of PySimpleGUI.
50
+ This library is completely independent from PySimpleGUI and aims at making it obsolete.
51
+
52
+ Some of these features haven't been implemented yet, but the package is created in a way
53
+ that all of these will be possible without any major hussle.
54
+
55
+ ### Layout
56
+ The way you create layouts is pretty much the same as in PySimpleGUI.
57
+
58
+ However, in swiftGUI it is possible to copy parts of the layout.
59
+
60
+ ### Events
61
+ In PySimpleGUI, every event has to have a key and always breaks out of `window.read()`,
62
+ slowing down the code.
63
+
64
+ In SwiftGUI, you have the option to pass "key-functions" (additionally to the normal key).
65
+ When an event occurs, these functions will be evoked too.
66
+
67
+ E.g.: Let's say you want to add a button that clears out an input-element.
68
+ In PySimpleGUI, you would need to give that button its own key, add an if-statement
69
+ to the main loop, just to make the call `window["InputKey"]("")"`.
70
+
71
+ In swiftGUI, the only thing you need to do is pass a lambda-function as a key-function to
72
+ the button: `sg.Button(...,key_function=lambda w,*_:w["InputKey"].set_value("""))`.\
73
+ Done.\
74
+ No breaking out of window.loop(), no if-statement, no possible key used,
75
+ not even an additional line of code.
76
+
77
+ Additionally, there are a couple of pre-made "key-functions" you can configure and use.
78
+ The clearing out of an input is one of them, so no need to write the lambda.
79
+
80
+ ### Elements/Widgets
81
+ Additional to the standard-widgets of Tkinter that PySimpleGUI has,
82
+ SwiftGUI offers a selection of "combined elements" and elements with extended functionality.
83
+
84
+ These combined elements contain multiple tk-widgets that mostly get interpreted as a single value.
85
+
86
+ E.g. the `Form`-Element consists of multiple rows of text-input-combinations.
87
+ The values can either be packed into a dictionary to use less keys,
88
+ or every `Input` gets its own key.
89
+
90
+ This is something most layouts need to have, but with PySimpleGUI, you need to create
91
+ every Element one by one, or create a wrapper (which is very janky due to PySimpleGUIs codebase).
92
+
93
+ ### Expandability
94
+
95
+ SwiftGUI aims at being as easy to expand as possible.
96
+
97
+ For beginners, I recommend copying an element from `WidgetsAdvanced.py` that
98
+ fits what you are looking to implement best.
99
+
100
+ If you know, how to properly use inheritance, you should start with `Base.py`.
101
+
102
+ The descriptions (docstrings) of all inherited methods can be found in `Base.py`
103
+
104
+
@@ -0,0 +1,89 @@
1
+
2
+ # Not even close to being finished
3
+ But I'd love to hear your suggestions.
4
+
5
+ # swiftGUI
6
+
7
+ A python-package to quickly create common user interfaces.
8
+
9
+ I really liked PySimpleGUI (before they went "premium"),
10
+ but their codebase is an utter mess.
11
+
12
+ swiftGUI is more leightweight and aims at being faster to use and easier to expand.
13
+
14
+ ## Why sqiftGUI?
15
+ I have a lot of experience with PySimpleGUI, used it for years.
16
+ It is very useful, but has a lot of super annoying aspects.
17
+
18
+ This is what I hate about it:
19
+ - PySimpleGUI is pretty much impossible to expand, because of the codebase.
20
+ - PySimpleGUI is only efficient for smaller layouts.
21
+ There are just some things, you do in most bigger layouts,
22
+ which are very annoying and time-consuming.
23
+ - PySimpleGUI doesn't really let you copy parts of your layout automatically.
24
+ If you want to copy it, you must copy code (or create a custom function).
25
+ When you want to change certain aspects of all copied elements,
26
+ you need to change it in every copy. Very inefficient.
27
+ - The only ways to convey events in PySimpleGUI is through breaking out of window.read(), or
28
+ writing events onto the tkinter-widget directly.
29
+ Due to that, in bigger layouts, the code becomes cluttered quickly and has a lot of redundancy.
30
+
31
+ swiftGUI is the answer to these negative aspects.
32
+ It allows you to create bigger GUIs, quickly and elegantly.
33
+
34
+ ## Features and Differences to PySimpleGUI
35
+ Disclaimer: I did not copy any code of PySimpleGUI.
36
+ This library is completely independent from PySimpleGUI and aims at making it obsolete.
37
+
38
+ Some of these features haven't been implemented yet, but the package is created in a way
39
+ that all of these will be possible without any major hussle.
40
+
41
+ ### Layout
42
+ The way you create layouts is pretty much the same as in PySimpleGUI.
43
+
44
+ However, in swiftGUI it is possible to copy parts of the layout.
45
+
46
+ ### Events
47
+ In PySimpleGUI, every event has to have a key and always breaks out of `window.read()`,
48
+ slowing down the code.
49
+
50
+ In SwiftGUI, you have the option to pass "key-functions" (additionally to the normal key).
51
+ When an event occurs, these functions will be evoked too.
52
+
53
+ E.g.: Let's say you want to add a button that clears out an input-element.
54
+ In PySimpleGUI, you would need to give that button its own key, add an if-statement
55
+ to the main loop, just to make the call `window["InputKey"]("")"`.
56
+
57
+ In swiftGUI, the only thing you need to do is pass a lambda-function as a key-function to
58
+ the button: `sg.Button(...,key_function=lambda w,*_:w["InputKey"].set_value("""))`.\
59
+ Done.\
60
+ No breaking out of window.loop(), no if-statement, no possible key used,
61
+ not even an additional line of code.
62
+
63
+ Additionally, there are a couple of pre-made "key-functions" you can configure and use.
64
+ The clearing out of an input is one of them, so no need to write the lambda.
65
+
66
+ ### Elements/Widgets
67
+ Additional to the standard-widgets of Tkinter that PySimpleGUI has,
68
+ SwiftGUI offers a selection of "combined elements" and elements with extended functionality.
69
+
70
+ These combined elements contain multiple tk-widgets that mostly get interpreted as a single value.
71
+
72
+ E.g. the `Form`-Element consists of multiple rows of text-input-combinations.
73
+ The values can either be packed into a dictionary to use less keys,
74
+ or every `Input` gets its own key.
75
+
76
+ This is something most layouts need to have, but with PySimpleGUI, you need to create
77
+ every Element one by one, or create a wrapper (which is very janky due to PySimpleGUIs codebase).
78
+
79
+ ### Expandability
80
+
81
+ SwiftGUI aims at being as easy to expand as possible.
82
+
83
+ For beginners, I recommend copying an element from `WidgetsAdvanced.py` that
84
+ fits what you are looking to implement best.
85
+
86
+ If you know, how to properly use inheritance, you should start with `Base.py`.
87
+
88
+ The descriptions (docstrings) of all inherited methods can be found in `Base.py`
89
+
@@ -0,0 +1,26 @@
1
+ [project]
2
+ name = "SwiftGUI"
3
+ version = "0.0.1"
4
+ packages = [
5
+ { include = "SwiftGUI", from = "src" }
6
+ ]
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+ authors = [
8
+ { name="Eric aka LeButch", email="cheesecaketv53+pypi@gmail.com" },
9
+ ]
10
+ description = "An easy-to-use package for creating and using simple GUIs"
11
+ readme = "README.md"
12
+ requires-python = ">=3.9"
13
+ classifiers = [
14
+ "Programming Language :: Python :: 3",
15
+ "Operating System :: OS Independent",
16
+ ]
17
+ license = "Apache-2.0"
18
+ license-files = ["LICEN[CS]E*"]
19
+ #
20
+ [project.urls]
21
+ Homepage = "https://github.com/CheesecakeTV/SwiftGUI"
22
+ issues = "https://github.com/CheesecakeTV/SwiftGUI/issues"
23
+
24
+ [build-system]
25
+ requires = ["poetry-core>=2.0.0,<3.0.0"]
26
+ build-backend = "poetry.core.masonry.api"
@@ -0,0 +1,7 @@
1
+ from SwiftGUI import BaseElement,BaseWidget,BaseWidgetContainer,Button,Input,Form,Frame
2
+
3
+ # Typehint for any element returned
4
+ AnyElement = BaseElement | BaseWidget | BaseWidgetContainer | Button | Input | Form | Frame
5
+
6
+
7
+
@@ -0,0 +1,307 @@
1
+ from collections.abc import Iterable, Callable
2
+ from typing import Literal, Self, Union
3
+ import tkinter as tk
4
+
5
+ from SwiftGUI import Event
6
+ from SwiftGUI.ElementFlags import ElementFlag
7
+
8
+
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+ class BaseElement:
10
+ """
11
+ Base for every element and widget.
12
+
13
+ The different to BaseWidget is that BaseWidget is designed for a single tk-Widget.
14
+ BaseElement allows you to do whatever the f you want, it's just a class pattern.
15
+ """
16
+ parent:Self = None # next higher Element
17
+ _fake_tk_element:tk.Widget = None # This gets returned when parent is None
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+ _element_flags:set[ElementFlag] # Properties the element has
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+ window = None # Main Window
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+
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+ key:any = None # If given, this will be written to the event-value. Elements without a key can not throw key-events
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+ _key_function: Callable | Iterable[Callable] = None # Called as an event
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+
24
+ _key_function_send_wev:bool = False # True, if window, event, value should be sent to key_function
25
+ _key_function_send_val:bool = False # True, if current event value shall be sent to key_function
26
+ # If both are True, it will be sent like this: window, event, values, value
27
+
28
+ def _init(self,parent:"BaseElement",window):
29
+ """
30
+ Not __init__
31
+
32
+ This gets called when the window is initialized.
33
+
34
+ :param parent: Element to contain this element
35
+ :param window: Main Window
36
+ :return:
37
+ """
38
+ self._flag_init()
39
+ self._normal_init(parent,window)
40
+ self._personal_init()
41
+
42
+ def _flag_init(self):
43
+ """
44
+ Override this to add flags to the element.
45
+ DONT FORGET TO CALL THE SUPER METHOD!
46
+ :return:
47
+ """
48
+ # DON'T FORGET THIS CALL: super()._flag_init()
49
+ # self.add_flags(...)
50
+ pass
51
+
52
+ @property
53
+ def element_flags(self) -> set[ElementFlag]:
54
+ if not hasattr(self,"_element_flags"):
55
+ self._element_flags = set()
56
+
57
+ return self._element_flags
58
+
59
+ def add_flags(self,*flags:ElementFlag):
60
+ """
61
+ Add a flag to this element.
62
+
63
+ :param flags:
64
+ :return:
65
+ """
66
+ if not hasattr(self,"_element_flags"):
67
+ self._element_flags = set()
68
+
69
+ if not flags:
70
+ return
71
+
72
+ self._element_flags.update(set(flags))
73
+
74
+ def has_flag(self,flag:ElementFlag) -> bool:
75
+ """
76
+ True, if this element has a certain flag
77
+ :param flag:
78
+ :return:
79
+ """
80
+ return flag in self.element_flags
81
+
82
+ def _normal_init(self,parent:"BaseElement",window):
83
+ """
84
+ Don't override
85
+ :param parent:
86
+ :param window:
87
+ :return:
88
+ """
89
+ self.parent = parent
90
+ self.window = window
91
+
92
+ window.register_element(self)
93
+
94
+
95
+ def _personal_init(self):
96
+ """
97
+ Use to your liking
98
+ :return:
99
+ """
100
+ ...
101
+
102
+ def _get_value(self) -> any:
103
+ """
104
+ Returns the value(s) of the Element.
105
+ Override this function.
106
+ :return:
107
+ """
108
+ return None
109
+
110
+ def set_value(self,val:any):
111
+ """
112
+ Set the value of the element
113
+ :param val: New value
114
+ :return:
115
+ """
116
+ pass
117
+
118
+ @property
119
+ def value(self) -> any:
120
+ """
121
+ Value of the surrounding object.
122
+ Override _get_value to create custom values
123
+ :return:
124
+ """
125
+ return self._get_value()
126
+
127
+ @value.setter
128
+ def value(self, val):
129
+ self.set_value(val)
130
+
131
+ @property
132
+ def tk_widget(self) ->tk.Widget:
133
+ """
134
+ This will be used to store all contained Widgets into
135
+ :return:
136
+ """
137
+ if self.parent is None:
138
+ return self._fake_tk_element
139
+ return self.parent.tk_widget
140
+
141
+
142
+ class BaseWidget(BaseElement):
143
+ """
144
+ Base for every Widget
145
+ """
146
+ _tk_widget:tk.Widget
147
+ _tk_widget_class:type = None # Class of the connected widget
148
+ _tk_args:tuple = tuple() # args and kwargs to pass to the tk_widget_class when initializing
149
+ _tk_kwargs:dict = dict()
150
+
151
+ _tk_target_value:tk.Variable = None # By default, the value of this is read when fetching the value
152
+
153
+ _insert_kwargs:dict = dict() # kwargs for the packer/grid
154
+
155
+ #_is_container:bool = False # True, if this widget contains other widgets
156
+ _contains:Iterable[Iterable[Self]] = []
157
+
158
+ # @property
159
+ # def _is_container(self) -> bool:
160
+ # return False
161
+
162
+ def __init__(self,key:any=None,tk_args:tuple[any]=tuple(),tk_kwargs:dict[str:any]=None):
163
+ self._tk_args = tk_args
164
+
165
+ if tk_kwargs is None:
166
+ tk_kwargs = dict()
167
+ self._tk_kwargs = tk_kwargs
168
+
169
+ self._insert_kwargs = {"side":tk.LEFT}
170
+ self.key = key
171
+
172
+ def bind_event(self,tk_event:str|Event,key_extention:Union[str,any]=None,key:any=None,key_function:Callable|Iterable[Callable]=None,send_wev:bool=False,send_val:bool=False)->Self:
173
+ """
174
+ Bind a tk-event onto the underlying tk-widget
175
+
176
+ To just throw the element-key, set key_extention = ""
177
+
178
+ :param tk_event: tkinter event-string. You don't need to add brackets, if your event-text is longer than 1 char
179
+ :param key_extention: Added to the event-key
180
+ :param key: event-key. If None and key_extention is not None, it will be appended onto the element-key
181
+ :param key_function: Called when this event is thrown
182
+ :param send_wev: Send window, event, values to functions
183
+ :param send_val: Send element-value to functions
184
+ :return: Calling element for inline-calls
185
+ """
186
+ new_key = None
187
+
188
+ if hasattr(tk_event,"value"):
189
+ tk_event = tk_event.value
190
+
191
+ if len(tk_event) > 1 and not tk_event.startswith("<"):
192
+ tk_event = f"<{tk_event}>"
193
+
194
+ match (key_extention is not None,key is not None):
195
+ case (True,True):
196
+ new_key = key + key_extention
197
+ case (False,True):
198
+ new_key = key
199
+ case (True,False):
200
+ new_key = self.key + key_extention
201
+ case (False,False):
202
+ pass
203
+
204
+ temp = self.window.get_event_function(self, new_key, key_function=key_function, key_function_send_wev=send_wev,
205
+ key_function_send_val=send_val)
206
+
207
+ self._tk_widget.bind(
208
+ tk_event,
209
+ temp
210
+ )
211
+
212
+ return self
213
+
214
+ # @property
215
+ # def tk_widget(self) ->tk.Widget:
216
+ # """
217
+ # Returns the tkinter widget connected to this sg-widget
218
+ # :return:
219
+ # """
220
+ # return self._tk_widget
221
+
222
+ def _init_widget_for_inherrit(self,container) -> tk.Widget:
223
+ """
224
+ For inheritance to change the way the widget is instantiated
225
+ :param container:
226
+ :return:
227
+ """
228
+ return self._tk_widget_class(container, *self._tk_args, **self._tk_kwargs)
229
+
230
+ def _personal_init_inherit(self):
231
+ """
232
+ At window initialization before full widget initialization
233
+ :return:
234
+ """
235
+ pass
236
+
237
+ def _personal_init(self):
238
+ self._personal_init_inherit()
239
+ self._init_widget(self.parent.tk_widget) # Init the contained widgets
240
+
241
+ def _set_tk_target_variable(self,value_type:type=tk.StringVar,kwargs_key:str="textvariable",default_value:any=None):
242
+ """
243
+ Define a target variable for this widget
244
+ :param value_type: Class of the needed variable
245
+ :param kwargs_key: Key this value will be added into the tk-widget
246
+ :param default_value: Passed to value
247
+ :return:
248
+ """
249
+ self._tk_target_value = value_type(self.tk_widget,value=default_value)
250
+ self._tk_kwargs[kwargs_key] = self._tk_target_value
251
+
252
+ def _init_widget(self,container:tk.Widget|tk.Tk,mode:Literal["pack","grid"]="pack") -> None:
253
+ """
254
+ Initialize the widget to the container
255
+ :return:
256
+ """
257
+ self._tk_widget = self._init_widget_for_inherrit(container)
258
+
259
+ match mode:
260
+ case "pack":
261
+ self._tk_widget.pack(**self._insert_kwargs)
262
+ case "grid":
263
+ self._tk_widget.grid(**self._insert_kwargs)
264
+
265
+ if self.has_flag(ElementFlag.IS_CONTAINER):
266
+ self._init_containing()
267
+
268
+ def _init_containing(self):
269
+ """
270
+ Initialize all containing widgets
271
+ :return:
272
+ """
273
+ for i in self._contains:
274
+ line = tk.Frame(self._tk_widget)
275
+
276
+ line_elem = BaseElement()
277
+ line_elem._fake_tk_element = line
278
+
279
+ for k in i:
280
+ k._init(line_elem,self.window)
281
+
282
+ line.grid()
283
+
284
+ def _get_value(self) -> any:
285
+ """
286
+ This method is used when the value/state of the Widget is read.
287
+ :return:
288
+ """
289
+ try:
290
+ return self._tk_target_value.get() # Standard target
291
+ except AttributeError: # _tk_target_value isn't used
292
+ return None
293
+
294
+ def set_value(self,val:any):
295
+ try:
296
+ self._tk_target_value.set(val)
297
+ except AttributeError:
298
+ pass
299
+
300
+ class BaseWidgetContainer(BaseWidget):
301
+ """
302
+ Base for Widgets that contain other widgets
303
+ """
304
+ def _flag_init(self):
305
+ super()._flag_init()
306
+ self.add_flags(ElementFlag.IS_CONTAINER)
307
+
@@ -0,0 +1,9 @@
1
+ from enum import Enum
2
+
3
+ class ElementFlag(Enum):
4
+ # Flags 0-100 might be used
5
+ IS_CONTAINER = 1 # Element may contain other elements
6
+ DONT_REGISTER_KEY = 2 # Element isn't registered into the window
7
+
8
+ # Flags 100-200 will never be used, so they are available for you to create custom flags
9
+ # It's important to set an actual value for each flag so it can be saved/loaded correctly
@@ -0,0 +1,38 @@
1
+ import enum
2
+
3
+
4
+
5
+ class Event(enum.Enum):
6
+
7
+ FocusIn = "FocusIn" # Element got focus in layout
8
+ FocusOut = "FocusOut" #
9
+
10
+ ### Mouse ###
11
+ MouseWheel = "MouseWheel" # Scrolled with scroll wheel
12
+ MouseMove = "Motion" # Mouse has been moved
13
+
14
+ MouseEnter = "Enter" # Mouse hovering over the event
15
+ MouseExit = "Leave" #
16
+
17
+ ClickAny = "Button"
18
+ ClickLeft = "Button-1"
19
+ ClickMiddle = "Button-2"
20
+ ClickRight = "Button-3"
21
+
22
+ ClickDoubleAny = "Double-Button"
23
+ ClickDoubleLeft = "Double-Button-1"
24
+ ClickDoubleMiddle = "Double-Button-2"
25
+ ClickDoubleRight = "Double-Button-3"
26
+
27
+ ### Special keys ###
28
+ KeyEnter = "Return"
29
+ KeySpace = "Space"
30
+ KeyShift = "Shift"
31
+ KeyAlt = "Alt"
32
+ KeyControl = "Control"
33
+
34
+ ### Combinations ###
35
+ Control_Enter = "Control-Return"
36
+ Shift_Enter = "Shift-Return"
37
+
38
+
@@ -0,0 +1,25 @@
1
+ from collections.abc import Callable
2
+ from SwiftGUI import BaseElement, Window
3
+
4
+
5
+ # Todo
6
+ ### Some useful key-functions to use in your layout
7
+
8
+ ### ATTENTION! send_wev has to be true for some of them!
9
+
10
+ def copy_value(to_key:any) -> Callable:
11
+ """
12
+ Copies the value to the specified key
13
+ :param to_key: Element to copy to
14
+ :return:
15
+ """
16
+ def fkt(w:Window,e,v,val=NotImplemented):
17
+ if val is NotImplemented:
18
+ val = v[e]
19
+
20
+ w[to_key].set_value(val)
21
+
22
+ return fkt
23
+
24
+ def clear_input_element():
25
+ ...
@@ -0,0 +1,65 @@
1
+ from typing import Self
2
+
3
+ All_Keys:dict[str:"Key"] = dict()
4
+ SEPARATOR = "."
5
+ duplicate_warnings:bool = True # Turn this off, if you know that there will be duplicates.
6
+
7
+ class Key:
8
+ def __init__(self,key:str):
9
+ self.key = key
10
+
11
+ def __new__(cls, *args, **kwargs):
12
+ key = args[0]
13
+
14
+ if key in All_Keys:
15
+
16
+ if duplicate_warnings:
17
+ print(f"WARNING! Duplicate key: {key}")
18
+
19
+ return All_Keys[key]
20
+
21
+ temp = super().__new__(cls)
22
+ All_Keys[key] = temp
23
+
24
+ return temp
25
+
26
+ # def __del__(self):
27
+ # if self.key in All_Keys:
28
+ # del All_Keys[self.key]
29
+
30
+ def _add(self,other:Self|str,inverse:bool=False):
31
+ try:
32
+ if inverse:
33
+ return Key(str(other) + SEPARATOR + str(self))
34
+
35
+ return Key(str(self) + SEPARATOR + str(other))
36
+ except AttributeError:
37
+ return NotImplemented
38
+
39
+ def __add__(self, other:Self|str):
40
+ return self._add(other)
41
+
42
+ def __radd__(self, other):
43
+ return self._add(other,inverse=True)
44
+
45
+ def __str__(self):
46
+ return self.key
47
+
48
+ def __hash__(self):
49
+ return hash(self.key)
50
+
51
+ def __eq__(self, other):
52
+ return hash(self) == hash(other)
53
+
54
+ def __repr__(self):
55
+ return str(self)
56
+
57
+ def __contains__(self, item:Self|str):
58
+ """
59
+ Different way than comparing strings.
60
+ Returns true, if self is any parent-key-group of item.
61
+ :param item:
62
+ :return:
63
+ """
64
+ return str(self) in str(item)
65
+
@@ -0,0 +1,205 @@
1
+ import tkinter as tk
2
+ from collections.abc import Iterable, Callable
3
+ from SwiftGUI import BaseElement, ElementFlag
4
+ from .Base import BaseWidget,BaseWidgetContainer
5
+
6
+
7
+ # Todo: Add docstrings to __init__ methods
8
+
9
+ class Example(BaseWidget):
10
+ """
11
+ Copy this class ot create your own Widget
12
+
13
+ The following methods are to be overwritten if needed:
14
+ _get_value (determines the value returned by this widget)
15
+ _init_widget_for_inherrit (Initializes the widget)
16
+ """
17
+ _tk_widget_class:type = None # Class of the connected widget
18
+
19
+ def __init__(
20
+ self,
21
+ # Add here
22
+ tk_args:tuple[any]=tuple(),
23
+ tk_kwargs:dict[str:any]=None
24
+ ):
25
+ super().__init__(tk_args=tk_args,tk_kwargs=tk_kwargs)
26
+
27
+ if tk_kwargs is None:
28
+ tk_kwargs = dict()
29
+
30
+ self._tk_args = self._tk_args + tk_args # Add anonymous arguments for the widget here
31
+ self._tk_kwargs.update({
32
+ **tk_kwargs
33
+ # Insert named arguments for the widget here
34
+ })
35
+
36
+ class Text(BaseWidget):
37
+ """
38
+ Copy this class ot create your own Widget
39
+ """
40
+ _tk_widget_class:type = tk.Label # Class of the connected widget
41
+
42
+ def __init__(
43
+ self,
44
+ # Add here
45
+ text:str = "",
46
+ key:any=None,
47
+
48
+ tk_args:tuple[any]=tuple(),
49
+ tk_kwargs:dict[str:any]=None
50
+ ):
51
+ super().__init__(key=key,tk_args=tk_args,tk_kwargs=tk_kwargs)
52
+
53
+ if tk_kwargs is None:
54
+ tk_kwargs = dict()
55
+
56
+ self._tk_kwargs.update({
57
+ **tk_kwargs,
58
+ })
59
+
60
+ self._text = text
61
+
62
+ def _personal_init_inherit(self):
63
+ self._set_tk_target_variable(default_value=self._text)
64
+
65
+ # Aliases
66
+ T = Text
67
+ Label = Text
68
+
69
+
70
+ class Frame(BaseWidgetContainer):
71
+ """
72
+ Copy this class ot create your own Widget
73
+ """
74
+ _tk_widget_class:type = tk.Frame # Class of the connected widget
75
+
76
+ def __init__(
77
+ self,
78
+ layout:Iterable[Iterable[BaseElement]],
79
+ # Add here
80
+ tk_args:tuple[any]=tuple(),
81
+ tk_kwargs:dict[str:any]=None
82
+ ):
83
+ super().__init__(tk_args=tk_args,tk_kwargs=tk_kwargs)
84
+
85
+ self._contains = layout
86
+
87
+ self._tk_args = self._tk_args + tk_args # Add anonymous arguments for the widget here
88
+ if tk_kwargs is None:
89
+ tk_kwargs = dict()
90
+ self._tk_kwargs.update({
91
+ **tk_kwargs
92
+ # Insert named arguments for the widget here
93
+ })
94
+
95
+ def window_entry_point(self,root:tk.Tk|tk.Widget,window:BaseElement):
96
+ """
97
+ Starting point for the whole window, or part of the layout.
98
+ Don't use this unless you overwrite the sg.Window class
99
+ :param window: Window Element
100
+ :param root: Window to put every element
101
+ :return:
102
+ """
103
+ self.window = window
104
+ self.add_flags(ElementFlag.IS_CONTAINER)
105
+ self._init_widget(root)
106
+
107
+
108
+ # Aliases
109
+ Column = Frame
110
+
111
+ class Button(BaseWidget):
112
+ """
113
+ Copy this class ot create your own Widget
114
+
115
+ The following methods are to be overwritten if needed:
116
+ _get_value (determines the value returned by this widget)
117
+ _init_widget_for_inherrit (Initializes the widget)
118
+ """
119
+ _tk_widget_class:type = tk.Button # Class of the connected widget
120
+
121
+ def __init__(
122
+ self,
123
+ # Add here
124
+ text:str = "",
125
+ key:any = None,
126
+ key_function:Callable|Iterable[Callable] = None,
127
+ key_function_send_wev:bool = False,
128
+ tk_args:tuple[any]=tuple(),
129
+ tk_kwargs:dict[str:any]=None
130
+ ):
131
+ super().__init__(key=key,tk_args=tk_args,tk_kwargs=tk_kwargs)
132
+
133
+ if tk_kwargs is None:
134
+ tk_kwargs = dict()
135
+
136
+ self._tk_args = self._tk_args + tk_args # Add anonymous arguments for the widget here
137
+ self._tk_kwargs.update({
138
+ **tk_kwargs,
139
+ # Insert named arguments for the widget here
140
+ "text":text,
141
+ })
142
+ #tk.Button(command=)
143
+
144
+ self._key_function = key_function
145
+ self._key_function_send_wev = key_function_send_wev
146
+
147
+ def _personal_init(self):
148
+ self._tk_kwargs.update({
149
+ "command": self.window.get_event_function(self, self.key, self._key_function, self._key_function_send_wev, self._key_function_send_val)
150
+ })
151
+
152
+ super()._personal_init()
153
+
154
+
155
+ class Input(BaseWidget):
156
+ """
157
+ Copy this class ot create your own Widget
158
+
159
+ The following methods are to be overwritten if needed:
160
+ _get_value (determines the value returned by this widget)
161
+ _init_widget_for_inherrit (Initializes the widget)
162
+ """
163
+ _tk_widget_class:type = tk.Entry # Class of the connected widget
164
+
165
+ def __init__(
166
+ self,
167
+ # Add here
168
+ text:str = "",
169
+ key:any = None,
170
+ key_function:Callable|Iterable[Callable] = None,
171
+ key_function_send_wev:bool = False,
172
+ key_function_send_val:bool = False,
173
+ tk_args:tuple[any]=tuple(),
174
+ tk_kwargs:dict[str:any]=None
175
+ ):
176
+ super().__init__(key=key,tk_args=tk_args,tk_kwargs=tk_kwargs)
177
+
178
+ if tk_kwargs is None:
179
+ tk_kwargs = dict()
180
+
181
+ self._tk_args = self._tk_args + tk_args # Add anonymous arguments for the widget here
182
+ self._tk_kwargs.update({
183
+ **tk_kwargs,
184
+ # Insert named arguments for the widget here
185
+ "text":text,
186
+ })
187
+ #tk.Button(command=)
188
+
189
+ self._key_function = key_function
190
+ self._key_function_send_wev = key_function_send_wev
191
+ self._key_function_send_val = key_function_send_val
192
+
193
+ def _personal_init(self):
194
+ self._tk_target_value = tk.StringVar(self.window.tk_widget)
195
+
196
+ self._tk_kwargs.update({
197
+ #"command": self.window.get_event_function(self.key, self._key_function, self._key_function_send_wev),
198
+ "textvariable":self._tk_target_value,
199
+ })
200
+
201
+ super()._personal_init()
202
+
203
+ # Aliases
204
+ In = Input
205
+ Entry = Input
@@ -0,0 +1,58 @@
1
+ from collections.abc import Iterable
2
+ from SwiftGUI import BaseElement, Frame, Text, Input
3
+
4
+
5
+ # Advanced / Combined elements
6
+
7
+ class Form(BaseElement):
8
+ """
9
+ Grid-Layout-Form with text-Input-combinations
10
+
11
+ Still very WIP (of course), just a proof of concept
12
+ """
13
+
14
+ def __init__(
15
+ self,
16
+ texts:Iterable[str],
17
+ key:any = "",
18
+ seperate_keys:bool=False, # Key for every input
19
+ ):
20
+ self.key = key
21
+ self.texts = texts
22
+
23
+ self.layout = [
24
+ [
25
+ Text(line),
26
+ Input(
27
+ key=key + line if seperate_keys else None
28
+ ),
29
+ ] for line in texts
30
+ ]
31
+
32
+ self._sg_widget = Frame(self.layout)
33
+
34
+ def _personal_init(self):
35
+ self._sg_widget._init(self,self.window)
36
+
37
+ def _get_value(self) -> any:
38
+ return {
39
+ line:elem[1].value for line,elem in zip(self.texts,self.layout)
40
+ }
41
+
42
+ def set_value(self,val:dict[str:str]):
43
+ """
44
+ Update only passed keys with their value
45
+ :param val:
46
+ :return:
47
+ """
48
+ for i,text in enumerate(self.texts):
49
+ if text in val.keys():
50
+ self.layout[i][1].value = val[text]
51
+
52
+ def clear_all_values(self):
53
+ """
54
+ Does what it says
55
+ :return:
56
+ """
57
+ for i,_ in enumerate(self.texts):
58
+ self.layout[i][1].value = ""
@@ -0,0 +1,162 @@
1
+ import tkinter as tk
2
+ from collections.abc import Iterable,Callable
3
+ from dataclasses import dataclass
4
+ from typing import TYPE_CHECKING
5
+ from warnings import deprecated
6
+
7
+ from SwiftGUI import BaseElement, Frame
8
+
9
+ if TYPE_CHECKING:
10
+ from SwiftGUI import AnyElement
11
+
12
+
13
+ @deprecated("WIP")
14
+ @dataclass
15
+ class Options_Windowwide:
16
+ ... # Contains options for all Elements inside a window
17
+
18
+ # Windows-Class
19
+
20
+ class Window(BaseElement):
21
+ _prev_event:any = None # Most recent event (-key)
22
+ values:dict # Key:Value of all named elements
23
+
24
+ all_key_elements: dict[any, "AnyElement"] # Key:Element, if key is present
25
+
26
+ exists:bool = False # True, if this window exists at the moment
27
+
28
+ def __init__(self,layout:Iterable[Iterable[BaseElement]]):
29
+ self.all_elements:list["AnyElement"] = list() # Elemente will be registered in here
30
+ self.all_key_elements:dict[any,"AnyElement"] = dict() # Key:Element, if key is present
31
+ self.values = dict()
32
+
33
+ self._tk = tk.Tk()
34
+
35
+ self._sg_widget:Frame = Frame(layout)
36
+ self._sg_widget.window_entry_point(self._tk, self)
37
+
38
+ self.refresh_values()
39
+
40
+ @property
41
+ def tk_widget(self) ->tk.Widget:
42
+ return self._sg_widget.tk_widget
43
+
44
+ def loop(self) -> tuple[any,dict[any:any]]:
45
+ """
46
+ Main loop
47
+
48
+ When window is closed, None is returned as the key.
49
+
50
+ :return: Triggering event key; all values as dict
51
+ """
52
+ self.exists = True
53
+ self._tk.mainloop()
54
+
55
+ try:
56
+ assert self._tk.winfo_exists()
57
+ except (AssertionError,tk.TclError):
58
+ self.exists = False
59
+ return None,self.values
60
+
61
+ return self._prev_event, self.values
62
+
63
+ def register_element(self,elem:BaseElement):
64
+ """
65
+ Register an Element in this window
66
+ :param elem:
67
+ :return:
68
+ """
69
+ self.all_elements.append(elem)
70
+
71
+ if elem.key is not None:
72
+ if elem.key in self.all_key_elements:
73
+ print(f"WARNING! Key {elem.key} is defined multiple times!")
74
+
75
+ self.all_key_elements[elem.key] = elem
76
+
77
+ def throw_event(self,key:any,value:any=None):
78
+ """
79
+ Thread-safe method to generate a custom event.
80
+
81
+ :param key:
82
+ :param value: If not None, it will be saved inside the value-dict until changed
83
+ :return:
84
+ """
85
+ if value is not None:
86
+ self.values[key] = value
87
+ self._tk.after(0,self._receive_event,key)
88
+
89
+ @deprecated("WIP")
90
+ def throw_event_on_next_loop(self,key:any,value:any=None):
91
+ """
92
+ NOT THREAD-SAFE!!!
93
+
94
+ Generate an event instantly when window returns to loop
95
+ :param key:
96
+ :param value: If not None, it will be saved inside the value-dict until changed
97
+ :return:
98
+ """
99
+ # Todo
100
+ ...
101
+
102
+ def _receive_event(self,key:any):
103
+ """
104
+ Gets called when an event is evoked
105
+ :param key:
106
+ :return:
107
+ """
108
+ self._prev_event = key
109
+ self._tk.quit()
110
+
111
+ def get_event_function(self,me:BaseElement,key:any=None,key_function:Callable|Iterable[Callable]=None,
112
+ key_function_send_wev:bool = False, key_function_send_val:bool = False,
113
+ )->Callable:
114
+ """
115
+ Returns a function that sets the event-variable accorting to key
116
+ :param key_function_send_val: True, if the element-value should be passed to the function
117
+ :param me: Calling element
118
+ :param key_function_send_wev: True, if additional_function should be called with window, event, value as argument
119
+ :param key_function: Will be called additionally to the event. YOU CAN PASS MULTIPLE FUNCTIONS as a list/tuple
120
+ :param key: If passed, main loop will return this key
121
+ :return: Function to use as a tk-event
122
+ """
123
+ if (key_function is not None) and not hasattr(key_function, "__iter__"):
124
+ key_function = (key_function,)
125
+
126
+ def single_event(*_):
127
+ self.refresh_values()
128
+
129
+ if key_function: # Call key-functions
130
+ for fkt in key_function:
131
+ args = list()
132
+
133
+ if key_function_send_wev:
134
+ args.extend((self,key,self.values))
135
+
136
+ if key_function_send_val:
137
+ args.append(me.value)
138
+
139
+ fkt(*args)
140
+
141
+ self.refresh_values() # In case you change values with the key-functions
142
+
143
+ if key is not None: # Call named event
144
+ self._receive_event(key)
145
+
146
+ return single_event
147
+
148
+ def refresh_values(self) -> dict:
149
+ """
150
+ "Picks up" all values from the elements to store them in Window.values
151
+ :return: new values
152
+ """
153
+ for key,elem in self.all_key_elements.items():
154
+ self.values[key] = elem.value
155
+
156
+ return self.values
157
+
158
+ def __getitem__(self, item) -> "AnyElement":
159
+ try:
160
+ return self.all_key_elements[item]
161
+ except KeyError:
162
+ raise KeyError(f"The requested Element ({item}) wasn't found. Did you forget to set its key?")
@@ -0,0 +1,11 @@
1
+
2
+ from .Events import *
3
+ from .Base import *
4
+ from .KeyManager import *
5
+ from .Widgets import *
6
+ from .Windows import *
7
+ from .WidgetsAdvanced import *
8
+
9
+ from . import KeyFunctions
10
+ from .AnyElement import AnyElement
11
+