PyScene 1.1.0__tar.gz → 1.1.1__tar.gz

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Files changed (29) hide show
  1. {pyscene-1.1.0 → pyscene-1.1.1}/PKG-INFO +2 -2
  2. {pyscene-1.1.0 → pyscene-1.1.1}/README.md +1 -1
  3. {pyscene-1.1.0 → pyscene-1.1.1}/pyproject.toml +1 -1
  4. {pyscene-1.1.0 → pyscene-1.1.1}/src/PyScene/__main__.py +3 -3
  5. pyscene-1.1.1/src/PyScene/tools/manager_gui.py +10 -0
  6. {pyscene-1.1.0 → pyscene-1.1.1}/.gitignore +0 -0
  7. {pyscene-1.1.0 → pyscene-1.1.1}/LICENSE +0 -0
  8. {pyscene-1.1.0 → pyscene-1.1.1}/src/PyScene/Collisions.py +0 -0
  9. {pyscene-1.1.0 → pyscene-1.1.1}/src/PyScene/Game.py +0 -0
  10. {pyscene-1.1.0 → pyscene-1.1.1}/src/PyScene/Keys.py +0 -0
  11. {pyscene-1.1.0 → pyscene-1.1.1}/src/PyScene/Math.py +0 -0
  12. {pyscene-1.1.0 → pyscene-1.1.1}/src/PyScene/Net.py +0 -0
  13. {pyscene-1.1.0 → pyscene-1.1.1}/src/PyScene/__init__.py +0 -0
  14. {pyscene-1.1.0 → pyscene-1.1.1}/src/PyScene/objs/Collision_shapes.py +0 -0
  15. {pyscene-1.1.0 → pyscene-1.1.1}/src/PyScene/objs/GameObj.py +0 -0
  16. {pyscene-1.1.0 → pyscene-1.1.1}/src/PyScene/objs/Shapes.py +0 -0
  17. {pyscene-1.1.0 → pyscene-1.1.1}/src/PyScene/objs/Text.py +0 -0
  18. {pyscene-1.1.0 → pyscene-1.1.1}/src/PyScene/objs/Tilemap.py +0 -0
  19. {pyscene-1.1.0 → pyscene-1.1.1}/src/PyScene/objs/Timer.py +0 -0
  20. {pyscene-1.1.0 → pyscene-1.1.1}/src/PyScene/objs/__init__.py +0 -0
  21. {pyscene-1.1.0 → pyscene-1.1.1}/src/PyScene/objs/animation.py +0 -0
  22. {pyscene-1.1.0 → pyscene-1.1.1}/src/PyScene/utils/Assets.py +0 -0
  23. {pyscene-1.1.0 → pyscene-1.1.1}/src/PyScene/utils/Subscreen.py +0 -0
  24. {pyscene-1.1.0 → pyscene-1.1.1}/src/PyScene/utils/__init__.py +0 -0
  25. {pyscene-1.1.0 → pyscene-1.1.1}/test.py +0 -0
  26. {pyscene-1.1.0 → pyscene-1.1.1}/tests/flappy_bird.py +0 -0
  27. {pyscene-1.1.0 → pyscene-1.1.1}/tests/pause.png +0 -0
  28. {pyscene-1.1.0 → pyscene-1.1.1}/tests/testColl.py +0 -0
  29. {pyscene-1.1.0 → pyscene-1.1.1}/tests/tileset.png +0 -0
@@ -1,6 +1,6 @@
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  Metadata-Version: 2.5
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  Name: PyScene
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- Version: 1.1.0
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+ Version: 1.1.1
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  Summary: A python and pygame Game Engine
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  Project-URL: Homepage, https://github.com/sfertig/PyScene
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  Project-URL: Issues, https://github.com/sfertig/PyScene/issues
@@ -19,5 +19,5 @@ This is not a pygame wrapper, as it goed beyons the basic helper features and di
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  Please Note: This engine is still in development and many features, like tilemaps and audio, are a work in progress. It also lack any form of documentation, I ask for patience as docs will be rolled out once the core features are more solidified.
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- PyScene is in developement and API's may change offten, a fully stable version should come with v2.0.0, currently on v1.1.0
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+ PyScene is in developement and API's may change offten, a fully stable version should come with v2.0.0, currently on v1.1.1
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@@ -5,5 +5,5 @@ This is not a pygame wrapper, as it goed beyons the basic helper features and di
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  Please Note: This engine is still in development and many features, like tilemaps and audio, are a work in progress. It also lack any form of documentation, I ask for patience as docs will be rolled out once the core features are more solidified.
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- PyScene is in developement and API's may change offten, a fully stable version should come with v2.0.0, currently on v1.1.0
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+ PyScene is in developement and API's may change offten, a fully stable version should come with v2.0.0, currently on v1.1.1
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@@ -3,7 +3,7 @@ requires = ["hatchling >= 1.26"]
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  build-backend = "hatchling.build"
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  [project]
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  name = "PyScene"
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- version = "1.1.0"
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+ version = "1.1.1"
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  authors = [
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  { name="Sam Fertig", email="sfertig007@gmail.com" },
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  ]
@@ -14,9 +14,9 @@ def main():
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  if command == "manager":
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  # Import and launch the PyGame GUI manager
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- #from PyScene.tools.manager_gui import launch_manager
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- #launch_manager()
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- pass
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+ from PyScene.tools.manager_gui import ManagerGUI
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+ ManagerGUI()
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+
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  else:
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  print(f"Unknown PyScene command: '{command}'")
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@@ -0,0 +1,10 @@
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+ import pygame
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+
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+ from ..Game import Game
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+ from ..utils import SubScreen
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+
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+ class ManagerGUI:
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+ def __init__(self):
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+ Game.init(640, 360, "PyScene Tilemap Manager GUI", "darkblue")
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+ Game.Run(True)
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+
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