PyGine3D 1.0.0__tar.gz

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pygine3d-1.0.0/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2026 Somting
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
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+ Metadata-Version: 2.4
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+ Name: PyGine3D
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+ Version: 1.0.0
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+ Summary: A single-file importable 3D game engine for Python built on Pygame and OpenGL.
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+ Author: Somting
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+ Requires-Python: >=3.8
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+ Description-Content-Type: text/markdown
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+ License-File: LICENSE
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+ Requires-Dist: pygame
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+ Requires-Dist: PyOpenGL
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+ Requires-Dist: PyOpenGL-accelerate
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+ Requires-Dist: numpy
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+ Requires-Dist: pillow
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+ Dynamic: license-file
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+
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+ Dependencies + install command
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+ Quick start code snippet
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+ Full API reference (Engine, Scene, GameObject, Camera, Mesh, Material, Texture, Lighting, Collision, HUD, Inventory)
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+ Controls reference (FlyCamera, OrbitCamera)
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+ A note on the auto_collision parameter
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+ Metadata-Version: 2.4
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+ Name: PyGine3D
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+ Version: 1.0.0
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+ Summary: A single-file importable 3D game engine for Python built on Pygame and OpenGL.
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+ Author: Somting
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+ Requires-Python: >=3.8
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+ Description-Content-Type: text/markdown
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+ License-File: LICENSE
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+ Requires-Dist: pygame
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+ Requires-Dist: PyOpenGL
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+ Requires-Dist: PyOpenGL-accelerate
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+ Requires-Dist: numpy
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+ Requires-Dist: pillow
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+ Dynamic: license-file
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+
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+ Dependencies + install command
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+ Quick start code snippet
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+ Full API reference (Engine, Scene, GameObject, Camera, Mesh, Material, Texture, Lighting, Collision, HUD, Inventory)
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+ Controls reference (FlyCamera, OrbitCamera)
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+ A note on the auto_collision parameter
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+ LICENSE
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+ README.md
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+ pyproject.toml
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+ PyGine3D.egg-info/PKG-INFO
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+ PyGine3D.egg-info/SOURCES.txt
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+ PyGine3D.egg-info/dependency_links.txt
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+ PyGine3D.egg-info/requires.txt
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+ PyGine3D.egg-info/top_level.txt
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+ pygine3d/__init__.py
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+ pygine3d/engine.py
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+ pygame
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+ PyOpenGL
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+ PyOpenGL-accelerate
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+ numpy
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+ pillow
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+ pygine3d
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+ Dependencies + install command
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+ Quick start code snippet
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+ Full API reference (Engine, Scene, GameObject, Camera, Mesh, Material, Texture, Lighting, Collision, HUD, Inventory)
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+ Controls reference (FlyCamera, OrbitCamera)
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+ A note on the auto_collision parameter
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+ from .engine import Engine
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+
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+ __version__ = "1.0.0"