OpenRCT2-ObjectCommon 0.1.3__tar.gz → 0.2.0__tar.gz

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Files changed (31) hide show
  1. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/PKG-INFO +5 -4
  2. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/README.md +3 -2
  3. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/openrct2_object_common/blender/lights.py +1 -1
  4. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/openrct2_object_common/blender/mesh_extract.py +1 -2
  5. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/openrct2_object_common/parkobj.py +7 -0
  6. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/openrct2_object_common/placement.py +10 -11
  7. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/pyproject.toml +4 -4
  8. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/tests/test_parkobj.py +21 -0
  9. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/tests/test_placement.py +32 -6
  10. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/.github/workflows/lint.yml +0 -0
  11. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/.github/workflows/publish.yml +0 -0
  12. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/.github/workflows/pytest.yml +0 -0
  13. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/.gitignore +0 -0
  14. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/.yamllint.yaml +0 -0
  15. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/LICENSE +0 -0
  16. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/openrct2_object_common/__init__.py +0 -0
  17. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/openrct2_object_common/blender/__init__.py +0 -0
  18. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/openrct2_object_common/blender/modal.py +0 -0
  19. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/openrct2_object_common/blender/props.py +0 -0
  20. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/openrct2_object_common/cli.py +0 -0
  21. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/openrct2_object_common/config.py +0 -0
  22. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/openrct2_object_common/objectjson.py +0 -0
  23. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/openrct2_object_common/py.typed +0 -0
  24. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/openrct2_object_common/testing.py +0 -0
  25. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/scripts/ci/set_version.py +0 -0
  26. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/tests/conftest.py +0 -0
  27. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/tests/test_blender.py +0 -0
  28. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/tests/test_blender_shared.py +0 -0
  29. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/tests/test_cli.py +0 -0
  30. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/tests/test_config.py +0 -0
  31. {openrct2_objectcommon-0.1.3 → openrct2_objectcommon-0.2.0}/tests/test_objectjson.py +0 -0
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.4
2
2
  Name: OpenRCT2-ObjectCommon
3
- Version: 0.1.3
3
+ Version: 0.2.0
4
4
  Summary: Shared config, CLI, .parkobj, and object.json scaffolding for OpenRCT2 object generators.
5
5
  Project-URL: Homepage, https://github.com/alex-parisi/OpenRCT2-ObjectCommon
6
6
  Project-URL: Repository, https://github.com/alex-parisi/OpenRCT2-ObjectCommon
@@ -9,7 +9,7 @@ License-Expression: GPL-3.0-or-later
9
9
  License-File: LICENSE
10
10
  Requires-Python: >=3.11
11
11
  Requires-Dist: numpy>=1.26
12
- Requires-Dist: openrct2-x7-renderer>=0.3.1
12
+ Requires-Dist: openrct2-x7-renderer>=0.3.4
13
13
  Requires-Dist: pillow>=10.0
14
14
  Requires-Dist: pyyaml>=6.0
15
15
  Provides-Extra: blender
@@ -109,8 +109,9 @@ def export_to(obj, context, parkobj_path, work_dir, skip_render=False):
109
109
 
110
110
  ### Blender helpers
111
111
 
112
- The `blender` subpackage imports `bpy` (only `blender.modal` `blender.lights`
113
- does not), so install the extra when working with it outside Blender:
112
+ The `blender` subpackage imports `bpy` (`blender.modal`, `blender.props`, and
113
+ `blender.mesh_extract` — `blender.lights` does not), so install the extra when
114
+ working with it outside Blender:
114
115
 
115
116
  ```bash
116
117
  pip install "OpenRCT2-ObjectCommon[blender]"
@@ -91,8 +91,9 @@ def export_to(obj, context, parkobj_path, work_dir, skip_render=False):
91
91
 
92
92
  ### Blender helpers
93
93
 
94
- The `blender` subpackage imports `bpy` (only `blender.modal` `blender.lights`
95
- does not), so install the extra when working with it outside Blender:
94
+ The `blender` subpackage imports `bpy` (`blender.modal`, `blender.props`, and
95
+ `blender.mesh_extract` — `blender.lights` does not), so install the extra when
96
+ working with it outside Blender:
96
97
 
97
98
  ```bash
98
99
  pip install "OpenRCT2-ObjectCommon[blender]"
@@ -43,7 +43,7 @@ def lights_from_items(items: Iterable[_LightItem]) -> list[Light]:
43
43
  rig = [
44
44
  Light(
45
45
  type=LIGHT_TYPE_MAP[item.type],
46
- shadow=int(item.shadow),
46
+ shadow=bool(item.shadow),
47
47
  direction=normalize_direction(list(item.direction)),
48
48
  intensity=item.strength,
49
49
  )
@@ -16,6 +16,7 @@ from collections.abc import Callable
16
16
  import bpy
17
17
  import numpy as np
18
18
  from mathutils import Matrix, Vector
19
+ from openrct2_x7_renderer.constants import MaterialFlag
19
20
  from openrct2_x7_renderer.image import quantize_to_indexed, read_png
20
21
  from openrct2_x7_renderer.mesh import Material, Mesh
21
22
  from openrct2_x7_renderer.types import IndexedImage
@@ -65,8 +66,6 @@ def material_base(
65
66
  *prop_attr*: attribute name on the bpy material (e.g. ``"vg_material"``).
66
67
  *region_map*: maps region enum string → ``(flag_bits, region_id)``.
67
68
  """
68
- from openrct2_x7_renderer.constants import MaterialFlag
69
-
70
69
  m = Material()
71
70
  if bmat is None:
72
71
  return m, None
@@ -73,6 +73,8 @@ def write_images_dat_lgx(
73
73
  ``note`` is appended to the log line (e.g. ``" for 4 tiles"``). Returns the
74
74
  single-element ``["$LGX:images.dat[0..N-1]"]`` list OpenRCT2 expects.
75
75
  """
76
+ if not images:
77
+ raise ValueError("Cannot write images.dat with no sprites")
76
78
  out_path = work_dir / "images.dat"
77
79
  write_images_dat(images, out_path)
78
80
  log.info(
@@ -123,6 +125,11 @@ def assemble_parkobj(
123
125
  parkobj_path.parent.mkdir(parents=True, exist_ok=True)
124
126
  tmp_fd, tmp_path = tempfile.mkstemp(suffix=".parkobj", dir=parkobj_path.parent)
125
127
  os.close(tmp_fd)
128
+ # mkstemp creates the file 0o600; widen to the umask default so the
129
+ # delivered .parkobj has normal file permissions after os.replace.
130
+ umask = os.umask(0)
131
+ os.umask(umask)
132
+ os.chmod(tmp_path, 0o666 & ~umask)
126
133
  try:
127
134
  with zipfile.ZipFile(tmp_path, "w", compression=zipfile.ZIP_DEFLATED) as zf:
128
135
  zf.write(work_dir / "object.json", "object.json")
@@ -13,7 +13,7 @@ import math
13
13
 
14
14
  import numpy as np
15
15
  from numpy.typing import NDArray
16
- from openrct2_x7_renderer.geometry import rotate_x, rotate_y, rotate_z
16
+ from openrct2_x7_renderer.geometry import rotate_x, rotate_y, rotate_z, split_mesh_by_ghost
17
17
  from openrct2_x7_renderer.mesh import Mesh
18
18
  from openrct2_x7_renderer.ray_trace import SceneBuilder
19
19
  from openrct2_x7_renderer.types import Model
@@ -24,8 +24,8 @@ __all__ = ["add_model_to_scene", "orientation_to_matrix"]
24
24
  def orientation_to_matrix(orientation_deg: NDArray[np.float64]) -> NDArray[np.float64]:
25
25
  """A MeshFrame orientation ``(angle_y, angle_z, angle_x)`` in degrees as a
26
26
  ``(3, 3)`` rotation matrix, applied as ``rotate_y @ rotate_z @ rotate_x``."""
27
- rx, ry, rz = orientation_deg * (math.pi / 180.0)
28
- return rotate_y(rx) @ rotate_z(ry) @ rotate_x(rz)
27
+ ry, rz, rx = orientation_deg * (math.pi / 180.0)
28
+ return rotate_y(ry) @ rotate_z(rz) @ rotate_x(rx)
29
29
 
30
30
 
31
31
  def add_model_to_scene(
@@ -42,17 +42,16 @@ def add_model_to_scene(
42
42
  Placements whose ``mesh_index`` is ``-1`` (an empty slot) are skipped. With
43
43
  ``clamp_frame=True`` a placement with fewer frames falls back to its last
44
44
  frame (scenery's animated poses); with ``False`` the frame is indexed exactly
45
- (vehicle frames are uniform across placements). ``mask`` is the per-model
46
- ``MeshFlag`` bitmask (e.g. ghost / mask geometry).
45
+ (vehicle frames are uniform across placements). ``mask`` is the base per-model
46
+ ``MeshFlag`` bitmask (e.g. ghost / mask geometry); faces whose material is a
47
+ ghost are additionally split into their own ``MeshFlag.GHOST`` model.
47
48
  """
48
49
  for mesh_frames in model.meshes:
49
50
  idx = min(frame, len(mesh_frames) - 1) if clamp_frame else frame
50
51
  mf = mesh_frames[idx]
51
52
  if mf.mesh_index == -1:
52
53
  continue
53
- builder.add_model(
54
- meshes[mf.mesh_index],
55
- orientation_to_matrix(mf.orientation),
56
- mf.position.astype(np.float64),
57
- mask,
58
- )
54
+ matrix = orientation_to_matrix(mf.orientation)
55
+ position = mf.position.astype(np.float64)
56
+ for sub_mesh, sub_mask in split_mesh_by_ghost(meshes[mf.mesh_index], mask):
57
+ builder.add_model(sub_mesh, matrix, position, sub_mask)
@@ -1,6 +1,6 @@
1
1
  [project]
2
2
  name = "OpenRCT2-ObjectCommon"
3
- version = "0.1.3"
3
+ version = "0.2.0"
4
4
  description = "Shared config, CLI, .parkobj, and object.json scaffolding for OpenRCT2 object generators."
5
5
  readme = "README.md"
6
6
  requires-python = ">=3.11"
@@ -9,7 +9,7 @@ authors = [
9
9
  { name = "Alex Parisi", email = "alex@atparisi.com" }
10
10
  ]
11
11
  dependencies = [
12
- "openrct2-x7-renderer>=0.3.1",
12
+ "openrct2-x7-renderer>=0.3.4",
13
13
  "numpy>=1.26",
14
14
  "pillow>=10.0",
15
15
  "pyyaml>=6.0",
@@ -19,8 +19,8 @@ dependencies = [
19
19
  Homepage = "https://github.com/alex-parisi/OpenRCT2-ObjectCommon"
20
20
  Repository = "https://github.com/alex-parisi/OpenRCT2-ObjectCommon"
21
21
 
22
- # The Blender helpers (openrct2_object_common.blender.modal) import bpy; the rest
23
- # of the package does not. Only the add-ons need this extra.
22
+ # The Blender helpers (openrct2_object_common.blender, except .lights) import
23
+ # bpy; the rest of the package does not. Only the add-ons need this extra.
24
24
  [project.optional-dependencies]
25
25
  blender = ["bpy>=4.0"]
26
26
 
@@ -1,6 +1,7 @@
1
1
  """Tests for .parkobj assembly and the images.dat helper."""
2
2
 
3
3
  import json
4
+ import os
4
5
  import zipfile
5
6
 
6
7
  import numpy as np
@@ -26,6 +27,13 @@ def test_write_images_dat_lgx_writes_blob_and_ref(tmp_path):
26
27
  assert (tmp_path / "images.dat").exists()
27
28
 
28
29
 
30
+ def test_write_images_dat_lgx_rejects_empty_list(tmp_path):
31
+ # An empty list would otherwise emit a malformed "$LGX:images.dat[0..-1]".
32
+ with pytest.raises(ValueError, match="no sprites"):
33
+ write_images_dat_lgx([], tmp_path)
34
+ assert not (tmp_path / "images.dat").exists()
35
+
36
+
29
37
  def test_assemble_renders_and_zips(tmp_path):
30
38
  work = tmp_path / "object"
31
39
  parkobj = tmp_path / "out" / "thing.parkobj"
@@ -58,6 +66,19 @@ def test_assemble_cleans_up_temp_on_zip_failure(tmp_path):
58
66
  assert list(out.glob("*.parkobj")) == []
59
67
 
60
68
 
69
+ def test_assemble_parkobj_respects_umask(tmp_path):
70
+ # The temp file behind the atomic replace is mkstemp'd (0o600); the final
71
+ # .parkobj must carry normal umask-derived permissions instead.
72
+ work = tmp_path / "object"
73
+ parkobj = tmp_path / "thing.parkobj"
74
+ old_umask = os.umask(0o022)
75
+ try:
76
+ assemble_parkobj({"id": "rct2.thing"}, parkobj, work, _render_two_pixels)
77
+ finally:
78
+ os.umask(old_umask)
79
+ assert parkobj.stat().st_mode & 0o777 == 0o644
80
+
81
+
61
82
  def test_skip_render_reuses_previous_images(tmp_path):
62
83
  work = tmp_path / "object"
63
84
  work.mkdir()
@@ -7,6 +7,8 @@ scene is needed.
7
7
 
8
8
  import numpy as np
9
9
  from openrct2_object_common.placement import add_model_to_scene, orientation_to_matrix
10
+ from openrct2_x7_renderer.constants import MeshFlag
11
+ from openrct2_x7_renderer.mesh import Material, Mesh
10
12
  from openrct2_x7_renderer.types import MeshFrame, Model
11
13
 
12
14
 
@@ -20,6 +22,18 @@ class _StubBuilder:
20
22
  self.calls.append((mesh, matrix, translation, mask))
21
23
 
22
24
 
25
+ def _mesh(*, is_ghost: bool = False) -> Mesh:
26
+ """A one-triangle mesh with a single (optionally ghost) material."""
27
+ return Mesh(
28
+ vertices=np.zeros((3, 3), dtype=np.float32),
29
+ normals=np.zeros((3, 3), dtype=np.float32),
30
+ uvs=np.zeros((3, 2), dtype=np.float32),
31
+ faces=np.array([[0, 1, 2]], dtype=np.uint32),
32
+ face_materials=np.array([0], dtype=np.uint32),
33
+ materials=[Material(is_ghost=is_ghost)],
34
+ )
35
+
36
+
23
37
  def test_orientation_to_matrix_zero_is_identity():
24
38
  m = orientation_to_matrix(np.zeros(3, dtype=np.float64))
25
39
  assert m.shape == (3, 3)
@@ -33,7 +47,7 @@ def test_orientation_to_matrix_is_orthonormal():
33
47
 
34
48
 
35
49
  def test_add_model_places_each_referenced_mesh():
36
- meshes = ["mesh0", "mesh1"]
50
+ meshes = [_mesh(), _mesh()]
37
51
  model = Model(meshes=[
38
52
  [MeshFrame(mesh_index=0, position=np.array([1.0, 2.0, 3.0]))],
39
53
  [MeshFrame(mesh_index=1)],
@@ -41,21 +55,33 @@ def test_add_model_places_each_referenced_mesh():
41
55
  builder = _StubBuilder()
42
56
  add_model_to_scene(builder, meshes, model, mask=7)
43
57
 
44
- assert [c[0] for c in builder.calls] == ["mesh0", "mesh1"]
58
+ assert [c[0] for c in builder.calls] == meshes
45
59
  np.testing.assert_allclose(builder.calls[0][2], [1.0, 2.0, 3.0])
46
60
  assert all(c[3] == 7 for c in builder.calls)
47
61
 
48
62
 
49
63
  def test_add_model_skips_empty_slots():
64
+ only = _mesh()
50
65
  model = Model(meshes=[[MeshFrame(mesh_index=-1)], [MeshFrame(mesh_index=0)]])
51
66
  builder = _StubBuilder()
52
- add_model_to_scene(builder, ["only"], model)
53
- assert [c[0] for c in builder.calls] == ["only"]
67
+ add_model_to_scene(builder, [only], model)
68
+ assert [c[0] for c in builder.calls] == [only]
54
69
 
55
70
 
56
71
  def test_clamp_frame_falls_back_to_last_pose():
57
72
  # Placement has 2 frames; requesting frame 5 with clamp uses the last (idx 1).
73
+ a, b = _mesh(), _mesh()
58
74
  model = Model(meshes=[[MeshFrame(mesh_index=0), MeshFrame(mesh_index=1)]])
59
75
  builder = _StubBuilder()
60
- add_model_to_scene(builder, ["a", "b"], model, frame=5, clamp_frame=True)
61
- assert [c[0] for c in builder.calls] == ["b"]
76
+ add_model_to_scene(builder, [a, b], model, frame=5, clamp_frame=True)
77
+ assert [c[0] for c in builder.calls] == [b]
78
+
79
+
80
+ def test_add_model_marks_ghost_material_geometry():
81
+ # A wholly ghost placement is added once, carrying the base mask OR'd with
82
+ # MeshFlag.GHOST so the renderer traces through it.
83
+ model = Model(meshes=[[MeshFrame(mesh_index=0)]])
84
+ builder = _StubBuilder()
85
+ add_model_to_scene(builder, [_mesh(is_ghost=True)], model, mask=2)
86
+ assert len(builder.calls) == 1
87
+ assert builder.calls[0][3] == 2 | int(MeshFlag.GHOST)