AnimeGameRemap 4.0.0__tar.gz

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+ MIT License
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+
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+ Copyright (c) 2024 nhok0169, Albert Gold
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
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+ Metadata-Version: 2.1
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+ Name: AnimeGameRemap
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+ Version: 4.0.0
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+ Summary: A library to help remap the mods installed on a character onto the skins of the character
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+ Author-email: NK <qqqqaaaapppp0000@gmail.com>, Albert Gold <AlexXianZhenYuAu@gmail.com>
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+ Project-URL: Homepage, https://github.com/nhok0169/Anime-Game-Remap
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+ Project-URL: Documentation, https://anime-game-remap.readthedocs.io/en/latest/
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+ Project-URL: Repository, https://github.com/nhok0169/Anime-Game-Remap
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+ Classifier: Programming Language :: Python :: 3
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+ Classifier: License :: OSI Approved :: MIT License
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+ Classifier: Operating System :: OS Independent
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+ Requires-Python: >=3.6
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+ Description-Content-Type: text/markdown
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+ License-File: LICENSE
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+ Requires-Dist: FixRaidenBoss2==4.0.0
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+
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+ # Anime Game Remap (AG Remap)
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+ #### *Previously Known as <ins>FixRaidenBoss2</ins>*
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+ [![PyPI](https://img.shields.io/pypi/pyversions/FixRaidenBoss2?style=for-the-badge)](https://www.python.org/downloads/)
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+ [![PyPI - Version](https://img.shields.io/pypi/v/FixRaidenBoss2?label=FixRaidenBoss2%20pypi&style=for-the-badge)](https://pypi.org/project/FixRaidenBoss2/)
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+ [![PyPI - Version](https://img.shields.io/pypi/v/AnimeGameRemap?label=AG%20Remap%20pypi&style=for-the-badge)](https://pypi.org/project/AnimeGameRemap/)
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+
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+ [![GitHub Downloads (all assets, all releases)](https://img.shields.io/github/downloads/nhok0169/Anime-Game-Remap/total?label=Github%20Downloads&style=for-the-badge)](https://github.com/nhok0169/Anime-Game-Remap/releases/latest)
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+ [![PyPI - Downloads](https://img.shields.io/pypi/dm/FixRaidenBoss2?label=FixRaidenBoss2%20Pypi%20Downloads&style=for-the-badge)](https://pypi.org/project/FixRaidenBoss2/)
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+ [![PyPI - Downloads](https://img.shields.io/pypi/dm/AnimeGameRemap?label=AG%20Remap%20Pypi%20Downloads&style=for-the-badge)](https://pypi.org/project/AnimeGameRemap)
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+
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+ [![Documentation Status](https://readthedocs.org/projects/anime-game-remap/badge/?version=latest&style=for-the-badge)](https://anime-game-remap.readthedocs.io/en/latest/?badge=latest)
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+ [![GitHub Actions Workflow Status](https://img.shields.io/github/actions/workflow/status/nhok0169/Anime-Game-Remap/unit-tests.yml?label=Unit%20Tests&style=for-the-badge)](https://github.com/nhok0169/Anime-Game-Remap/actions/workflows/unit-tests.yml)
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+ [![GitHub Actions Workflow Status](https://img.shields.io/github/actions/workflow/status/nhok0169/Anime-Game-Remap/integration-tests.yml?label=Integration%20Tests&style=for-the-badge)](https://github.com/nhok0169/Anime-Game-Remap/actions/workflows/integration-tests.yml)
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+
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+
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+ <a href="https://github.com/nhok0169/Anime-Game-Remap/tree/nhok0169/Anime%20Game%20Remap%20(for%20all%20users)/api"><img alt="" src="https://github.com/nhok0169/Anime-Game-Remap/raw/nhok0169/Docs/src/_static/images/AGRemapBanner.png" style="width:750px; height: auto;"></a>
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+
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+ <br>
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+
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+ The ***Official*** library to help remap the mods installed on a character onto the skins of the character.
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+
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+ <br>
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+
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+ ## Contributors
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+
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+ | | |
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+ |---|---|
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+ | **[NK](https://github.com/nhok0169)** *(Original Author)* | [![](https://dcbadge.limes.pink/api/shield/277117247523389450?theme=discord-inverted)](https://discordlookup.com/user/277117247523389450) |
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+ | **[Albert Gold](https://github.com/Alex-Au1)** | [![](https://dcbadge.limes.pink/api/shield/367087171154214914?theme=discord-inverted)](https://discordlookup.com/user/367087171154214914) |
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+
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+ #### Special Thanks
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+ - Thank [SilentNightSound#7430](https://github.com/SilentNightSound) for the logic rewrite
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+ - Thank HazrateGolabi#1364 for combine and make final script
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+
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+ <br>
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+
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+ ## Requirements
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+ - [Python (version 3.6 and up)](https://www.python.org/downloads/)
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+
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+ <br>
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+
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+ > [!WARNING]
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+ > Remapping mods is overall a hacky process. Please see a mod's [remap grading](https://anime-game-remap.readthedocs.io/en/latest/remapGrading.html) for the current limitations
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+ > of remapping a particular mod before posting an issue
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+
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+ <br>
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+
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+ > [!IMPORTANT]
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+ > Usually, if the .ini files of your mod are generated by the standard scripts provided by GIMI, then you can skip the following link. The link to the file requirements below is dedicated to mods with custom made .ini files to ensure the library run smoothly on those mods.
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+ > <br> <br>
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+ > [File Requirements](https://anime-game-remap.readthedocs.io/en/latest/fileRequirements.html)
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+
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+ <br>
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+
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+ ## VIDEO TUTORIAL AND EXAMPLES:
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+
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+ ### Quickstart
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+ **Individual Mod:** https://www.youtube.com/watch?v=29FM0GywcWA
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+ **Merged Mods:** https://www.youtube.com/watch?v=nEyMYIHdrQM
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+ **Mega Merged Mods:** https://www.youtube.com/watch?v=08co5ct7zeg
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+
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+ ### More Features
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+ [More examples here](https://github.com/nhok0169/Anime-Game-Remap/tree/nhok0169/Examples)
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+
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+ <br>
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+
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+ ## How to Run
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+ - Choose your pick of which way to run the script:
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+
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+ - **Choice A:** &nbsp; [Quickstart!](#choice-a-lets-start--) 🟢 &nbsp;&nbsp; (for beginners)
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+ - **Choice B:** &nbsp; [CMD WITHOUT a Script](#choice-b-run-on-cmd-without-a-script-) 🟡 &nbsp;&nbsp; (recommended if you run by CMD)
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+ - **Choice C:** &nbsp; [CMD with a Script](#choice-c-run-on-cmd-with-a-script-) 🟡 &nbsp;&nbsp; (the convention that other GIMI scripts follow)
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+ - **Choice D:** &nbsp; [API](#choice-d-api-usage-) 🟠 &nbsp;&nbsp; (for expert coders)
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+
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+ <br>
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+
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+ ## Choice A: Let's Start ! 🟢
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+ ### STEP 1:
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+ - Go to the [Latest Release](https://github.com/nhok0169/Anime-Game-Remap/releases/latest) and click on the ``AGRemap.py`` link to download the script into your Mod's folder or GIMI's `Mod` folder.
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+
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+ ### STEP 2:
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+ - Double click on the script
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+
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+ ### STEP 3:
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+ - Open the game and enjoy it
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+
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+ ## Choice B: Run on CMD Without a Script 🟡
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+ ### STEP 1:
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+ - Install the module onto your computer by [opening cmd](https://www.google.com/search?q=how+to+open+cmd+in+a+folder&oq=how+to+open+cmd) and type :
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+ ```python
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+ python -m pip install -U AnimeGameRemap
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+ ```
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+ then enter
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+
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+ *( you can now run the program anywhere without copying a script! )*
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+
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+ ### STEP 2:
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+ - [open cmd](https://www.google.com/search?q=how+to+open+cmd+in+a+folder&oq=how+to+open+cmd) in your Mod folder or GIMI's `Mod` folder and type:
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+ ```python
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+ python -m AnimeGameRemap
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+ ```
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+ then enter
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+
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+ ### STEP 3:
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+ - Open the game and enjoy it
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+
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+ ## Choice C: Run on CMD With a Script 🟡
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+ ### STEP 1:
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+ - Go to the [Latest Release](https://github.com/nhok0169/Anime-Game-Remap/releases/latest) and click on the ``AGRemap.py`` link to download the script into your Mod folder or GIMI's `Mod` folder.
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+
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+ ### STEP 2:
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+ - [open cmd](https://www.google.com/search?q=how+to+open+cmd+in+a+folder&oq=how+to+open+cmd) and type
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+ ```python
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+ python AGRemap.py
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+ ```
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+ then enter
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+
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+ ### STEP 3:
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+ - Open the game and enjoy it
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+
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+ <br>
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+
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+ ## Command Options
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+ | Options | Description |
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+ | --- | --- |
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+ | -h, --help | show this help message and exit |
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+ | -s str, --src str | The starting path to run this fix. If this option is not specified, then will run the fix from the current directory. |
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+ | -v str, --version str | The game version we want the fix to be compatible with. If this option is not specified, then will use the latest game version. |
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+ | -d, --deleteBackup | deletes backup copies of the original .ini files |
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+ | -f, --fixOnly | only fixes the mod without cleaning any previous runs of the script |
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+ | -u, --undo | Undo the previous runs of the script |
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+ | -l str, --log str | The folder location to log the printed out text into a seperate .txt file. If this option is not specified, then will not log the printed out text. |
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+ | -a, --all | Parses all *.ini files that the program encounters. This option supersedes the --types |
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+ | -dt str, --defaultType str | The default mod type to use if the *.ini file belongs to some unknown mod <br> If the --all option is set to True, then this argument will be 'raiden'. <br> Otherwise, if this value is not specified, then any mods with unknown types will be skipped <br> <br> See below for the different names/aliases of the supported types of mods. |
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+ | -t str, --types str | Parses *.ini files that the program encounters for only specific types of mods. If the --all option has been specified, this option has no effect. <br> By default, if this option is not specified, will parse the *.ini files for all the supported types of mods. <br> <br> Please specify the types of mods using the the mod type's name or alias, then seperate each name/alias with a comma(,) <br> &nbsp; &nbsp; &nbsp; *eg. raiden,arlecchino,ayaya* |
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+ | -rt str, --remappedTypes str | From all the mods to fix, specified by the --types option, will specifically remap those mods to the mods specified by this option. <br> For a mod specified by the --types option, if none of its corresponding remapped mods are specified by this option, then the mod specified by the --types option will be remapped to all its corresponding mods. <br> <br> ------------------- <br> eg. <br> If this program was ran with the following options: <br> --types kequeen,jean <br> --remappedTypes jeanSea <br> <br> the program will do the following remap: <br> keqing --> keqingOpulent <br> Jean --> JeanSea <br> <br> Note that Jean will not remap to JeanCN <br> ------------------- <br> <br> By default, if this option is not specified, will remap all the mods specified in --types to their corresponding remapped mods. <br> <br> Please specify the types of mods using the the mod type's name or alias, then seperate each name/alias with a comma(,) <br> eg. raiden,arlecchino,ayaya <br> <br> See below for the different names/aliases of the supported types of mods. |
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+
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+ <br>
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+
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+ ## Mod Types
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+ Below are the supported types of mods
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+
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+ | Name | Aliases | Description |
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+ | --- | --- | ---|
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+ | Amber | BaronBunny, ColleisBestie | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Amber)((?!(RemapBlend|CN)).)*Blend.*\s*\]` |
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+ | AmberCN | BaronBunnyCN, ColleisBestieCN | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(AmberCN)((?!RemapBlend).)*Blend.*\s*\]` |
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+ | Arlecchino | Father, Harlequin, Knave, Perrie, Peruere | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Arlecchino)((?!RemapBlend).)*Blend.*\s*\]` |
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+ | Barbara | Healer, Idol | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Barbara)((?!RemapBlend|Summertime).)*Blend.*\s*\]` |
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+ | BarabaraSummertime | BarbaraBikini, HealerSummertime, IdolSummertime | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(BarbaraSummertime)((?!RemapBlend).)*Blend.*\s*\]` |
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+ | Ganyu | Cocogoat | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Ganyu)((?!(RemapBlend|Twilight)).)*Blend.*\s*\]` |
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+ | GanyuTwilight | CocogoatLanternRite, CocogoatTwilight, GanyuLanternRite, LanternRiteCocogoat, LanternRiteGanyu | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(GanyuTwilight)((?!(RemapBlend)).)*Blend.*\s*\]` |
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+ | Jean | ActingGrandMaster, KleesBabySitter | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Jean)((?!(RemapBlend|CN)).)*Blend.*\s*\]` |
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+ | JeanCN | ActingGrandMasterCN, KleesBabySitterCN | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(JeanCN)((?!RemapBlend).)*Blend.*\s*\]` |
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+ | JeanSea | ActingGrandMasterSea, KleesBabySitterSea | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(JeanSea)((?!RemapBlend|CN).)*Blend.*\s*\]` |
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+ | Keqing | Kequeen, MoraxSimp, ZhongliSimp | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Keqing)((?!(RemapBlend|Opulent)).)*Blend.*\s*\]` |
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+ | KeqingOpulent | CuterKeqing, CuterKequeen, KeqingLaternRite, KequeenLanternRite, KequeenOpulent, LanternRiteKeqing, LanternRiteKequeen, LaternRiteMoraxSimp, LaternRiteZhongliSimp, MoraxSimpLaternRite, MoraxSimpOpulent, ZhongliSimpLaternRite, ZhongliSimpOpulent | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(KeqingOpulent)((?!RemapBlend).)*Blend.*\s*\]` |
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+ | Mona | BigHat, NoMora | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Mona)((?!(RemapBlend|CN)).)*Blend.*\s*\]` |
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+ | MonaCN | BigHatCN, NoMoraCN | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(MonaCN)((?!RemapBlend).)*Blend.*\s*\]` |
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+ | Ningguang | GeoMommy, SugarMommy | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Ningguang)((?!(RemapBlend|Orchid)).)*Blend.*\s*\]` |
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+ | NingguangOrchid | GeoMommyLaternRite, GeoMommyOrchid, LanternRiteNingguang, LanternRiteSugarMommy, LaternRiteGeoMommy, NingguangLanternRite, SugarMommyLanternRite, SugarMommyOrchid | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(NingguangOrchid)((?!RemapBlend).)*Blend.*\s*\]` |
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+ | Raiden | Cryden, CrydenShogun, Ei, RaidenEi, RaidenShogun, RaidenShotgun, Shogun, Shotgun, SmolEi | check if the .ini file contains a section matching the regex, `^\s\*\[\s\*TextureOverride.\*(Raiden\|Shogun)((?!RemapBlend).)\*Blend.\*\s\*\]` |
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+ | Rosaria | GothGirl | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Rosaria)((?!(RemapBlend|CN)).)*Blend.*\s*\]` |
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+ | RosariaCN | GothGirlCN | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(RosariaCN)((?!RemapBlend).)*Blend.*\s*\]` |
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+ | Shenhe | RedRopes, YelansBestie | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(Shenhe)((?!RemapBlend|FrostFlower).)*Blend.*\s*\]` |
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+ | ShenheFrostFlower | LanternRiteRedRopes, LanternRiteShenhe, LanternRiteYelansBestie, RedRopesFrostFlower, RedRopesLanternRite, ShenheLanternRite, YelansBestieFrostFlower, YelansBestieLanternRite | check if the .ini file contains a section matching the regex, `^\s*\[\s*TextureOverride.*(ShenheFrostFlower)((?!RemapBlend).)*Blend.*\s*\]` |
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+ <br>
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+ <br>
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+
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+ ## Choice D: API Usage 🟠
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+
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+ Tool developpers can now include the fix within their code!
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+
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+ ### API Documentation
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+ For more info about how to use the API, visit the documentation at https://anime-game-remap.readthedocs.io/en/latest/
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+
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+ <br>
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+
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+ ### API Setup
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+
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+ <br>
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+
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+ *Make sure you first install the module by typing into [cmd](https://www.google.com/search?q=how+to+open+cmd+in+a+folder&oq=how+to+open+cmd):*
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+ ```bash
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+ python -m pip install -U AnimeGameRemap
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+ ```
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+ <br>
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+
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+ ### API Examples
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+
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+ See the documentation for more detailed [examples](https://anime-game-remap.readthedocs.io/en/latest/apiExamples.html) on how to use the API.
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+
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+ <br>
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+
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+ Below is a ***preview*** that gives a feel of using the API
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+
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+ <br>
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+
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+ *eg. Running the following code under [this folder](https://github.com/nhok0169/Anime-Game-Remap/tree/nhok0169/Testing/Integration%20Tester/IntegrationTester/Tests/MixedModsTests/inputs/Mods)*
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+
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+ ```python
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+ import AnimeGameRemap as AGR
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+
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+ fixService = AGR.RemapService(keepBackups = False)
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+ fixService.fix()
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+
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+ print("The Raiden Mod is fixed!")
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+ ```
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+ <br>
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+
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+ <details>
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+ <summary>Example Result</summary>
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+ <br>
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+
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+ ```
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+ ===== Types of Mods To Fix =====
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+
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+ - Amber
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+ - AmberCN
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+ - Arlecchino
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+ - Barbara
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+ - BarbaraSummertime
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+ - Ganyu
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+ - GanyuTwilight
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+ - Jean
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+ - JeanCN
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+ - JeanSea
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+ - Keqing
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+ - KeqingOpulent
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+ - Mona
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+ - MonaCN
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+ - Ningguang
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+ - NingguangOrchid
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+ - Raiden
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+ - Rosaria
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+ - RosariaCN
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+ - Shenhe
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+ - ShenheFrostFlower
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+
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+ ================================
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+
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+
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+ # Mods\Arlecchino -->
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+ # Mods\Arlecchino --> !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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+ # Mods\Arlecchino -->
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+ # Mods\Arlecchino --> KeyError: "The section by the name 'glitchedOutResource' does not exist"
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+ # Mods\Arlecchino -->
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+ # Mods\Arlecchino --> Traceback (most recent call last):
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+ # Mods\Arlecchino --> File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\IniSectionGraph.py", line 248, in getSection
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+ # Mods\Arlecchino --> ifTemplate = self._allSections[sectionName]
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+ # Mods\Arlecchino --> KeyError: 'glitchedOutResource'
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+ # Mods\Arlecchino -->
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+ # Mods\Arlecchino --> The above exception was the direct cause of the following exception:
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+ # Mods\Arlecchino -->
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+ # Mods\Arlecchino --> Traceback (most recent call last):
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+ # Mods\Arlecchino --> File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\Mod.py", line 425, in removeFix
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+ # Mods\Arlecchino --> ini.parse()
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+ # Mods\Arlecchino --> File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\IniFile.py", line 2264, in parse
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+ # Mods\Arlecchino --> parser.parse()
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+ # Mods\Arlecchino --> File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\strategies\iniParsers\GIMIParser.py", line 176, in parse
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+ # Mods\Arlecchino --> self.resourceCommandsGraph.build(newTargetSections = resourceCommandLst, newAllSections = self._iniFile.sectionIfTemplates)
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+ # Mods\Arlecchino --> File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\IniSectionGraph.py", line 218, in build
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+ # Mods\Arlecchino --> self.construct()
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+ # Mods\Arlecchino --> File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\IniSectionGraph.py", line 307, in construct
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+ # Mods\Arlecchino --> ifTemplate = self.getSection(sectionName)
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+ # Mods\Arlecchino --> File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\IniSectionGraph.py", line 251, in getSection
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+ # Mods\Arlecchino --> raise KeyError(f"The section by the name '{sectionName}' does not exist") from e
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+ # Mods\Arlecchino --> KeyError: "The section by the name 'glitchedOutResource' does not exist"
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+ # Mods\Arlecchino -->
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+ # Mods\Arlecchino --> !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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+ # Mods\Arlecchino -->
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+ # Mods\Arlecchino --> Removing any previous changes from this script in good_merged.ini
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+ # Mods\Arlecchino -->
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+ # Mods\Arlecchino --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Arlecchino\Arlecchino1\ArlecchinoBossRemapBlend.buf
290
+ # Mods\Arlecchino --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Arlecchino\Arlecchino2\ArlecchinoBossRemapBlend.buf
291
+ # Mods\Arlecchino -->
292
+ # Mods\Arlecchino --> the ini file, bad_merged.ini, has alreaedy encountered an error
293
+ # Mods\Arlecchino --> Parsing good_merged.ini...
294
+ # Mods\Arlecchino --> Fixing the Blend.buf files for good_merged.ini...
295
+ # Mods\Arlecchino --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Arlecchino\Arlecchino1\ArlecchinoBossRemapBlend.buf
296
+ # Mods\Arlecchino --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Arlecchino\Arlecchino2\ArlecchinoBossRemapBlend.buf
297
+ # Mods\Arlecchino --> Making the fixed ini file for good_merged.ini
298
+ # Mods\Arlecchino -->
299
+
300
+ # Mods\Arlecchino\Arlecchino1 --> Removing any previous changes from this script in DISABLED_arlecchino.ini
301
+ # Mods\Arlecchino\Arlecchino1 -->
302
+ # Mods\Arlecchino\Arlecchino1 --> Parsing DISABLED_arlecchino.ini...
303
+ # Mods\Arlecchino\Arlecchino1 --> Fixing the Blend.buf files for DISABLED_arlecchino.ini...
304
+ # Mods\Arlecchino\Arlecchino1 --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Arlecchino\Arlecchino1\ArlecchinoBossRemapBlend.buf
305
+ # Mods\Arlecchino\Arlecchino1 --> Making the fixed ini file for DISABLED_arlecchino.ini
306
+ # Mods\Arlecchino\Arlecchino1 -->
307
+
308
+ # Mods\Arlecchino\Arlecchino2 --> Removing any previous changes from this script in DISABLED_arlecchino.ini
309
+ # Mods\Arlecchino\Arlecchino2 -->
310
+ # Mods\Arlecchino\Arlecchino2 --> Parsing DISABLED_arlecchino.ini...
311
+ # Mods\Arlecchino\Arlecchino2 --> Fixing the Blend.buf files for DISABLED_arlecchino.ini...
312
+ # Mods\Arlecchino\Arlecchino2 --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Arlecchino\Arlecchino2\ArlecchinoBossRemapBlend.buf
313
+ # Mods\Arlecchino\Arlecchino2 --> Making the fixed ini file for DISABLED_arlecchino.ini
314
+ # Mods\Arlecchino\Arlecchino2 -->
315
+
316
+ # Mods\Arlecchino\Ugly --> Removing any previous changes from this script in shawshank redemption.ini
317
+ # Mods\Arlecchino\Ugly -->
318
+ # Mods\Arlecchino\Ugly --> Parsing shawshank redemption.ini...
319
+ # Mods\Arlecchino\Ugly --> Fixing the Blend.buf files for shawshank redemption.ini...
320
+ # Mods\Arlecchino\Ugly --> Making the fixed ini file for shawshank redemption.ini
321
+ # Mods\Arlecchino\Ugly -->
322
+
323
+ # Mods\Ayaka\Arlecchino --> Removing any previous changes from this script in arlecchino.ini
324
+ # Mods\Ayaka\Arlecchino -->
325
+ # Mods\Ayaka\Arlecchino --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ayaka\Arlecchino\arlecchinoArlecchinoBossRemapBlend.buf
326
+ # Mods\Ayaka\Arlecchino -->
327
+ # Mods\Ayaka\Arlecchino --> Parsing arlecchino.ini...
328
+ # Mods\Ayaka\Arlecchino --> Fixing the Blend.buf files for arlecchino.ini...
329
+ # Mods\Ayaka\Arlecchino --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ayaka\Arlecchino\arlecchinoArlecchinoBossRemapBlend.buf
330
+ # Mods\Ayaka\Arlecchino --> Making the fixed ini file for arlecchino.ini
331
+ # Mods\Ayaka\Arlecchino -->
332
+
333
+ # Mods\Ayaka\Raiden --> Removing any previous changes from this script in raiden.ini
334
+ # Mods\Ayaka\Raiden -->
335
+ # Mods\Ayaka\Raiden --> Parsing raiden.ini...
336
+ # Mods\Ayaka\Raiden --> Fixing the Blend.buf files for raiden.ini...
337
+ # Mods\Ayaka\Raiden --> Making the fixed ini file for raiden.ini
338
+ # Mods\Ayaka\Raiden -->
339
+
340
+ # Mods\Ei\Raiden --> Removing any previous changes from this script in tri_merge_core.ini
341
+ # Mods\Ei\Raiden -->
342
+ # Mods\Ei\Raiden --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\Body\BodyEntityRaidenBossRemapBlend.buf
343
+ # Mods\Ei\Raiden --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\leftWing\LeftWingEntityRaidenBossRemapBlend.buf
344
+ # Mods\Ei\Raiden --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\rightWing\RightWingEntityRaidenBossRemapBlend.buf
345
+ # Mods\Ei\Raiden -->
346
+ # Mods\Ei\Raiden --> Parsing tri_merge_core.ini...
347
+ # Mods\Ei\Raiden --> Fixing the Blend.buf files for tri_merge_core.ini...
348
+ # Mods\Ei\Raiden --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\Body\BodyEntityRaidenBossRemapBlend.buf
349
+ # Mods\Ei\Raiden --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\leftWing\LeftWingEntityRaidenBossRemapBlend.buf
350
+ # Mods\Ei\Raiden --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\rightWing\RightWingEntityRaidenBossRemapBlend.buf
351
+ # Mods\Ei\Raiden --> Making the fixed ini file for tri_merge_core.ini
352
+ # Mods\Ei\Raiden -->
353
+
354
+ # Mods\Ei\Raiden\leftWing --> Removing any previous changes from this script in left_wing_merge.ini
355
+ # Mods\Ei\Raiden\leftWing -->
356
+ # Mods\Ei\Raiden\leftWing --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\Body\listeners\heartListenerRaidenBossRemapBlend.buf
357
+ # Mods\Ei\Raiden\leftWing --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\Body\controllers\heartPumpControllerRaidenBossRemapBlend.buf
358
+ # Mods\Ei\Raiden\leftWing --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\rightWing\listeners\rightWingListenerRaidenBossRemapBlend.buf
359
+ # Mods\Ei\Raiden\leftWing --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\rightWing\controllers\rightWingControllerRaidenBossRemapBlend.buf
360
+ # Mods\Ei\Raiden\leftWing -->
361
+ # Mods\Ei\Raiden\leftWing --> Parsing left_wing_merge.ini...
362
+ # Mods\Ei\Raiden\leftWing --> Fixing the Blend.buf files for left_wing_merge.ini...
363
+ # Mods\Ei\Raiden\leftWing --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\Body\listeners\heartListenerRaidenBossRemapBlend.buf
364
+ # Mods\Ei\Raiden\leftWing --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\Body\controllers\heartPumpControllerRaidenBossRemapBlend.buf
365
+ # Mods\Ei\Raiden\leftWing --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\leftWing\LeftWingEntityRaidenBossRemapBlend.buf
366
+ # Mods\Ei\Raiden\leftWing --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\rightWing\listeners\rightWingListenerRaidenBossRemapBlend.buf
367
+ # Mods\Ei\Raiden\leftWing --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\rightWing\controllers\rightWingControllerRaidenBossRemapBlend.buf
368
+ # Mods\Ei\Raiden\leftWing --> Making the fixed ini file for left_wing_merge.ini
369
+ # Mods\Ei\Raiden\leftWing -->
370
+
371
+ # Mods\Ei\Raiden\rightWing --> Removing any previous changes from this script in right_wing_merge.ini
372
+ # Mods\Ei\Raiden\rightWing -->
373
+ # Mods\Ei\Raiden\rightWing --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\leftWing\listeners\leftWingListenerRaidenBossRemapBlend.buf
374
+ # Mods\Ei\Raiden\rightWing --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\leftWing\controllers\leftWingControllerRaidenBossRemapBlend.buf
375
+ # Mods\Ei\Raiden\rightWing -->
376
+ # Mods\Ei\Raiden\rightWing --> Parsing right_wing_merge.ini...
377
+ # Mods\Ei\Raiden\rightWing --> Fixing the Blend.buf files for right_wing_merge.ini...
378
+ # Mods\Ei\Raiden\rightWing --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\Body\listeners\heartListenerRaidenBossRemapBlend.buf
379
+ # Mods\Ei\Raiden\rightWing --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\Body\controllers\heartPumpControllerRaidenBossRemapBlend.buf
380
+ # Mods\Ei\Raiden\rightWing --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\leftWing\listeners\leftWingListenerRaidenBossRemapBlend.buf
381
+ # Mods\Ei\Raiden\rightWing --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\leftWing\controllers\leftWingControllerRaidenBossRemapBlend.buf
382
+ # Mods\Ei\Raiden\rightWing --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\rightWing\RightWingEntityRaidenBossRemapBlend.buf
383
+ # Mods\Ei\Raiden\rightWing --> Making the fixed ini file for right_wing_merge.ini
384
+ # Mods\Ei\Raiden\rightWing -->
385
+
386
+ # Mods\Ei\Raiden\Body\Center --> Removing any previous changes from this script in heart.ini
387
+ # Mods\Ei\Raiden\Body\Center -->
388
+ # Mods\Ei\Raiden\Body\Center --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\Body\whoopsIReferencedTheWrongThingRaidenBossRemapBlend.buf
389
+ # Mods\Ei\Raiden\Body\Center --> No Previous RemapBlend.buf found at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Makoto\MakotoRaidenBossRemapBlend.buf
390
+ # Mods\Ei\Raiden\Body\Center -->
391
+ # Mods\Ei\Raiden\Body\Center --> Parsing heart.ini...
392
+ # Mods\Ei\Raiden\Body\Center --> Fixing the Blend.buf files for heart.ini...
393
+ # Mods\Ei\Raiden\Body\Center -->
394
+ # Mods\Ei\Raiden\Body\Center --> !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
395
+ # Mods\Ei\Raiden\Body\Center -->
396
+ # Mods\Ei\Raiden\Body\Center --> FileNotFoundError: [Errno 2] No such file or directory: 'Anime-Game-Remap\\Testing\\Integration Tester\\IntegrationTester\\Tests\\MixedModsTests\\inputs\\Mods\\Ei\\Raiden\\Body\\whoopsIReferencedTheWrongThing.buf'
397
+ # Mods\Ei\Raiden\Body\Center -->
398
+ # Mods\Ei\Raiden\Body\Center --> Traceback (most recent call last):
399
+ # Mods\Ei\Raiden\Body\Center --> File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\Mod.py", line 604, in correctBlend
400
+ # Mods\Ei\Raiden\Body\Center --> correctedBlendPath = self.blendCorrection(origFullPath, modType, modName, fixedBlendFile = fixedFullPath, version = self.version)
401
+ # Mods\Ei\Raiden\Body\Center --> File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\Mod.py", line 519, in blendCorrection
402
+ # Mods\Ei\Raiden\Body\Center --> blend = BlendFile(blendFile)
403
+ # Mods\Ei\Raiden\Body\Center --> File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\BlendFile.py", line 63, in __init__
404
+ # Mods\Ei\Raiden\Body\Center --> self._data = self.read()
405
+ # Mods\Ei\Raiden\Body\Center --> File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\BlendFile.py", line 75, in read
406
+ # Mods\Ei\Raiden\Body\Center --> return self.readFile(self.src)
407
+ # Mods\Ei\Raiden\Body\Center --> File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\model\BlendFile.py", line 79, in readFile
408
+ # Mods\Ei\Raiden\Body\Center --> result = FileService.readBinary(blendSrc)
409
+ # Mods\Ei\Raiden\Body\Center --> File "path\to\windows\computer\user\AppData\Local\Programs\Python\Python39\lib\site-packages\FixRaidenBoss2\tools\files\FileService.py", line 511, in readBinary
410
+ # Mods\Ei\Raiden\Body\Center --> with open(src, "rb") as f:
411
+ # Mods\Ei\Raiden\Body\Center --> FileNotFoundError: [Errno 2] No such file or directory: 'Anime-Game-Remap\\Testing\\Integration Tester\\IntegrationTester\\Tests\\MixedModsTests\\inputs\\Mods\\Ei\\Raiden\\Body\\whoopsIReferencedTheWrongThing.buf'
412
+ # Mods\Ei\Raiden\Body\Center -->
413
+ # Mods\Ei\Raiden\Body\Center --> !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
414
+ # Mods\Ei\Raiden\Body\Center -->
415
+ # Mods\Ei\Raiden\Body\Center --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\leftWing\listeners\leftWingListenerRaidenBossRemapBlend.buf
416
+ # Mods\Ei\Raiden\Body\Center --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\leftWing\controllers\leftWingControllerRaidenBossRemapBlend.buf
417
+ # Mods\Ei\Raiden\Body\Center --> Blend file correction done at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Makoto\MakotoRaidenBossRemapBlend.buf
418
+ # Mods\Ei\Raiden\Body\Center --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\rightWing\listeners\rightWingListenerRaidenBossRemapBlend.buf
419
+ # Mods\Ei\Raiden\Body\Center --> Blend file has already been corrected at Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Ei\Raiden\rightWing\controllers\rightWingControllerRaidenBossRemapBlend.buf
420
+ # Mods\Ei\Raiden\Body\Center --> Making the fixed ini file for heart.ini
421
+ # Mods\Ei\Raiden\Body\Center -->
422
+
423
+ # Mods -->
424
+ # Mods --> !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
425
+ # Mods -->
426
+ # Mods --> WARNING: The following *.ini files were skipped due to warnings (see log above):
427
+ # Mods -->
428
+ # Mods --> - Anime-Game-Remap\Testing\Integration Tester\IntegrationTester\Tests\MixedModsTests\inputs\Mods\Arlecchino\bad_merged.ini:
429
+ # Mods --> --- KeyError ---
430
+ # Mods --> "The section by the name 'glitchedOutResource' does not exist"
431
+ # Mods -->
432
+ # Mods -->
433
+ # Mods --> !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
434
+ # Mods -->
435
+ # Mods -->
436
+ # Mods -->
437
+ # Mods --> !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
438
+ # Mods -->
439
+ # Mods --> WARNING: The following Blend.buf files were skipped due to warnings (see log above):
440
+ # Mods -->
441
+ # Mods --> ===== Mod: Mods\Ei\Raiden\Body\Center =====
442
+ # Mods -->
443
+ # Mods --> - Ei\Raiden\Body\whoopsIReferencedTheWrongThingRaidenBossRemapBlend.buf:
444
+ # Mods --> --- FileNotFoundError ---
445
+ # Mods --> [Errno 2] No such file or directory: 'Anime-Game-Remap\\Testing\\Integration Tester\\IntegrationTester\\Tests\\MixedModsTests\\inputs\\Mods\\Ei\\Raiden\\Body\\whoopsIReferencedTheWrongThing.buf'
446
+ # Mods -->
447
+ # Mods --> ===========================================
448
+ # Mods -->
449
+ # Mods --> !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
450
+ # Mods -->
451
+ # Mods -->
452
+ # Mods -->
453
+ # Mods --> ========== Summary ==========
454
+ # Mods -->
455
+ # Mods --> - Out of 10 found mods, fixed 10 mods and skipped 0 mods
456
+ # Mods --> - Out of the 11 *.ini files within the found mods, fixed 10 *.ini files and skipped 1 *.ini files
457
+ # Mods --> - Out of the 14 Blend.buf files within the found mods, fixed 13 Blend.buf files and skipped 1 Blend.buf files
458
+ # Mods --> - Removed fix from up to 10 *.ini files
459
+ # Mods -->
460
+ # Mods --> =============================
461
+ # Mods -->
462
+ ```
463
+ </details>
464
+ <br>