vue-phaserjs 1.21.3 → 1.21.4

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Files changed (2) hide show
  1. package/dist/index.js +31 -17
  2. package/package.json +7 -7
package/dist/index.js CHANGED
@@ -62388,7 +62388,7 @@ var rl = { exports: {} };
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  * @type {string}
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  * @since 3.0.0
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  */
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- VERSION: "3.85.1",
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+ VERSION: "3.85.2",
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  BlendModes: t(10312),
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  ScaleModes: t(29795),
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  /**
@@ -76857,8 +76857,13 @@ var rl = { exports: {} };
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  */
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  setQuad: function(n, e, r, f, i, o) {
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  i === void 0 && (i = !1), o === void 0 && (o = this.quad);
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- var u = this.matrix, h = u[0], d = u[1], p = u[2], g = u[3], x = u[4], m = u[5];
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- return i ? (o[0] = Math.floor(n * h + e * p + x + 0.5), o[1] = Math.floor(n * d + e * g + m + 0.5), o[2] = Math.floor(n * h + f * p + x + 0.5), o[3] = Math.floor(n * d + f * g + m + 0.5), o[4] = Math.floor(r * h + f * p + x + 0.5), o[5] = Math.floor(r * d + f * g + m + 0.5), o[6] = Math.floor(r * h + e * p + x + 0.5), o[7] = Math.floor(r * d + e * g + m + 0.5)) : (o[0] = n * h + e * p + x, o[1] = n * d + e * g + m, o[2] = n * h + f * p + x, o[3] = n * d + f * g + m, o[4] = r * h + f * p + x, o[5] = r * d + f * g + m, o[6] = r * h + e * p + x, o[7] = r * d + e * g + m), o;
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+ var u = this.matrix, h = u[0], d = u[1], p = u[2], g = u[3], x = u[4], m = u[5], A = n * h + e * p + x, T = n * d + e * g + m, C = n * h + f * p + x, S = n * d + f * g + m, w = r * h + f * p + x, D = r * d + f * g + m, B = r * h + e * p + x, R = r * d + e * g + m;
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+ if (i) {
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+ var N = Math.floor(A + 0.5), X = Math.floor(T + 0.5), V = N - A, K = X - T;
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+ o[0] = N, o[1] = X, o[2] = C + V, o[3] = S + K, o[4] = w + V, o[5] = D + K, o[6] = B + V, o[7] = R + K;
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+ } else
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+ o[0] = A, o[1] = T, o[2] = C, o[3] = S, o[4] = w, o[5] = D, o[6] = B, o[7] = R;
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+ return o;
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  },
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  /**
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  * Returns the X component of this matrix multiplied by the given values.
@@ -133351,17 +133356,8 @@ return new ` + this.key + `();
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  var R, N = this.game, X = this.canvas, V = B.backgroundColor;
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  if (N.config.context ? R = N.config.context : R = X.getContext("webgl", B.contextCreation) || X.getContext("experimental-webgl", B.contextCreation), !R || R.isContextLost())
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  throw this.contextLost = !0, new Error("WebGL unsupported");
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- this.gl = R;
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- var K = this, W = function() {
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- var L = R.getSupportedExtensions();
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- K.supportedExtensions = L;
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- var O = "ANGLE_instanced_arrays";
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- K.instancedArraysExtension = L.indexOf(O) > -1 ? R.getExtension(O) : null;
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- var I = "OES_vertex_array_object";
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- K.vaoExtension = L.indexOf(I) > -1 ? R.getExtension(I) : null;
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- };
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- W(), this.setContextHandlers(), N.context = R;
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- for (var G = 0; G <= 27; G++)
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+ this.gl = R, this.setExtensions(), this.setContextHandlers(), N.context = R;
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+ for (var K = 0; K <= 27; K++)
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  this.blendModes.push({ func: [R.ONE, R.ONE_MINUS_SRC_ALPHA], equation: R.FUNC_ADD });
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  this.blendModes[1].func = [R.ONE, R.DST_ALPHA], this.blendModes[2].func = [R.DST_COLOR, R.ONE_MINUS_SRC_ALPHA], this.blendModes[3].func = [R.ONE, R.ONE_MINUS_SRC_COLOR], this.blendModes[17] = { func: [R.ZERO, R.ONE_MINUS_SRC_ALPHA], equation: R.FUNC_REVERSE_SUBTRACT }, this.glFormats = [R.BYTE, R.SHORT, R.UNSIGNED_BYTE, R.UNSIGNED_SHORT, R.FLOAT], this.glFuncMap = {
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  mat2: { func: R.uniformMatrix2fv, length: 1, matrix: !0 },
@@ -133384,8 +133380,8 @@ return new ` + this.key + `();
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  "4i": { func: R.uniform4i, length: 4 },
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  "4iv": { func: R.uniform4iv, length: 1 }
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  }, (!B.maxTextures || B.maxTextures === -1) && (B.maxTextures = R.getParameter(R.MAX_TEXTURE_IMAGE_UNITS)), B.maxTextureSize || (B.maxTextureSize = R.getParameter(R.MAX_TEXTURE_SIZE)), this.compression = this.getCompressedTextures(), R.disable(R.DEPTH_TEST), R.disable(R.CULL_FACE), R.enable(R.BLEND), R.clearColor(V.redGL, V.greenGL, V.blueGL, V.alphaGL);
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- var z = ["NEAREST", "LINEAR", "NEAREST_MIPMAP_NEAREST", "LINEAR_MIPMAP_NEAREST", "NEAREST_MIPMAP_LINEAR", "LINEAR_MIPMAP_LINEAR"];
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- return z.indexOf(B.mipmapFilter) !== -1 && (this.mipmapFilter = R[B.mipmapFilter]), this.maxTextures = g.checkShaderMax(R, B.maxTextures), this.textureIndexes = [], this.createTemporaryTextures(), this.pipelines = new u(this), this.setBlendMode(n.BlendModes.NORMAL), this.projectionMatrix = new i().identity(), N.textures.once(p.READY, this.boot, this), this;
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+ var W = ["NEAREST", "LINEAR", "NEAREST_MIPMAP_NEAREST", "LINEAR_MIPMAP_NEAREST", "NEAREST_MIPMAP_LINEAR", "LINEAR_MIPMAP_LINEAR"];
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+ return W.indexOf(B.mipmapFilter) !== -1 && (this.mipmapFilter = R[B.mipmapFilter]), this.maxTextures = g.checkShaderMax(R, B.maxTextures), this.textureIndexes = [], this.createTemporaryTextures(), this.pipelines = new u(this), this.setBlendMode(n.BlendModes.NORMAL), this.projectionMatrix = new i().identity(), N.textures.once(p.READY, this.boot, this), this;
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  },
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  /**
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  * Internal boot handler. Calls 'boot' on each pipeline.
@@ -133402,6 +133398,24 @@ return new ` + this.key + `();
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  var W = this.gl;
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  W.bindFramebuffer(W.FRAMEBUFFER, null), W.enable(W.SCISSOR_TEST), B.scale.on(d.RESIZE, this.onResize, this), this.resize(X, V);
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  },
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+ /**
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+ * Queries the GL context to get the supported extensions.
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+ *
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+ * Then sets them into the `supportedExtensions`, `instancedArraysExtension` and `vaoExtension` properties.
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+ *
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+ * Called automatically during the `init` method.
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+ *
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+ * @method Phaser.Renderer.WebGL.WebGLRenderer#setExtensions
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+ * @since 3.85.2
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+ */
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+ setExtensions: function() {
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+ var B = this.gl, R = B.getSupportedExtensions();
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+ this.supportedExtensions = R;
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+ var N = "ANGLE_instanced_arrays";
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+ this.instancedArraysExtension = R.indexOf(N) > -1 ? B.getExtension(N) : null;
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+ var X = "OES_vertex_array_object";
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+ this.vaoExtension = R.indexOf(X) > -1 ? B.getExtension(X) : null;
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+ },
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  /**
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  * Sets the handlers that are called when WebGL context is lost or restored by the browser.
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  *
@@ -133452,7 +133466,7 @@ return new ` + this.key + `();
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  var N = function(X) {
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  X.createResource();
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  };
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- l(this.glTextureWrappers, N), l(this.glBufferWrappers, N), l(this.glFramebufferWrappers, N), l(this.glProgramWrappers, N), l(this.glAttribLocationWrappers, N), l(this.glUniformLocationWrappers, N), this.createTemporaryTextures(), this.pipelines.restoreContext(), this.resize(this.game.scale.baseSize.width, this.game.scale.baseSize.height), this.init.setupExtensions(), this.contextLost = !1, console && console.warn("WebGL Context restored. Renderer running again."), this.emit(r.RESTORE_WEBGL, this), B.preventDefault();
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+ l(this.glTextureWrappers, N), l(this.glBufferWrappers, N), l(this.glFramebufferWrappers, N), l(this.glProgramWrappers, N), l(this.glAttribLocationWrappers, N), l(this.glUniformLocationWrappers, N), this.createTemporaryTextures(), this.pipelines.restoreContext(), this.resize(this.game.scale.baseSize.width, this.game.scale.baseSize.height), this.setExtensions(), this.contextLost = !1, console && console.warn("WebGL Context restored. Renderer running again."), this.emit(r.RESTORE_WEBGL, this), B.preventDefault();
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  },
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  /**
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  * Create temporary WebGL textures to stop WebGL errors on macOS.
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "vue-phaserjs",
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- "version": "1.21.3",
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- "description": "A component library to integrate Phaser Framework CE (Community Edition) with Vue.",
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+ "version": "1.21.4",
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+ "description": "A component library to integrate Phaser Framework with Vue.",
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  "type": "module",
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  "keywords": [
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  "vue",
@@ -32,17 +32,17 @@
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  "export:gen": "ctix build --config ../configuration/.ctirc-vue && ctix build --config ../configuration/.ctirc-ts"
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  },
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  "dependencies": {
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- "@esposter/shared": "1.21.3",
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- "parse-tmx": "1.21.3"
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+ "@esposter/shared": "1.21.4",
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+ "parse-tmx": "1.21.4"
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  },
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  "devDependencies": {
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- "@esposter/configuration": "1.21.3"
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+ "@esposter/configuration": "1.21.4"
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  },
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  "peerDependencies": {
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- "phaser": "^3.85.1",
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+ "phaser": "^3.85.2",
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  "phaser3-rex-plugins": "^1.80.7",
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  "pinia": "^2.2.2",
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  "vue": "^3.5.6"
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  },
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- "gitHead": "876f4aa20fe513b42af3a3d8a57f93c9a550aed7"
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+ "gitHead": "268837f01629fb18bcd9f6a7b358aeb1e8fd4e96"
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  }