typed-factorio 3.33.0 → 3.35.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -12,7 +12,7 @@ import type { VersionString } from "factorio:common"
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  declare module "factorio:runtime" {
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  /**
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  * Weight of an object. The weight is stored as a fixed-size 64 bit integer, with 16 bits reserved for decimal precision, meaning the smallest value step is `1/2^16`.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/Weight.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/Weight.html Online documentation}
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  */
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  export type Weight = double
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  export interface CircularParticleCreationSpecification {
@@ -39,7 +39,7 @@ declare module "factorio:runtime" {
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  * ## Union members
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  * - `"input"`
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  * - `"output"`
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BeltConnectionType.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BeltConnectionType.html Online documentation}
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  */
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  export type BeltConnectionType = "input" | "output"
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  /**
@@ -50,7 +50,7 @@ declare module "factorio:runtime" {
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  * - {@link FluidID}: Used with fluid production statistics.
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  * - {@link EntityWithQualityID}: Used with electric network, entity build count, and kill count statistics.
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  * - {@link EntityID}: Used with pollution statistics.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/FlowStatisticsID.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/FlowStatisticsID.html Online documentation}
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  */
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  export type FlowStatisticsID = ItemWithQualityID | FluidID | EntityWithQualityID | EntityID
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  export type ItemStackIndex = uint16
@@ -72,7 +72,7 @@ declare module "factorio:runtime" {
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  * - `"<="`: "lesser than or equal to"
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  * - `"≠"`: "not equal to"
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  * - `"!="`: "not equal to"
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ComparatorString.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ComparatorString.html Online documentation}
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  */
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  export type ComparatorString = "=" | ">" | "<" | "≥" | ">=" | "≤" | "<=" | "≠" | "!="
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  export type ComparatorStringRead = "=" | ">" | "<" | "≥" | "≤" | "≠"
@@ -103,93 +103,93 @@ declare module "factorio:runtime" {
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  *
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  * The validity of a SpritePath can be verified at runtime using {@link LuaHelpers#is_valid_sprite_path LuaHelpers::is_valid_sprite_path}.
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  *
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- * {@link https://lua-api.factorio.com/2.0.72/concepts/SpritePath.html > The supported types are:}
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SpritePath.html Online documentation}
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+ * {@link https://lua-api.factorio.com/2.0.75/concepts/SpritePath.html > The supported types are:}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SpritePath.html Online documentation}
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  */
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  export type SpritePath = (string & { _?: never }) | `${SpriteType}${"/" | "."}${string}`
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  /**
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  * Parameters that affect the look and control of the game. Updating any of the member attributes here will immediately take effect in the game engine.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GameViewSettings.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GameViewSettings.html Online documentation}
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  */
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  export interface GameViewSettings {
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  /**
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  * Show the controller GUI elements. This includes the toolbar, the selected tool slot, the armour slot, and the gun and ammunition slots.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GameViewSettings.show_controller_gui.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GameViewSettings.show_controller_gui.html Online documentation}
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  */
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  show_controller_gui: boolean
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  /**
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  * Show the chart in the upper right-hand corner of the screen.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GameViewSettings.show_minimap.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GameViewSettings.show_minimap.html Online documentation}
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  */
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  show_minimap: boolean
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  /**
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  * Show research progress and name in the upper right-hand corner of the screen.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GameViewSettings.show_research_info.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GameViewSettings.show_research_info.html Online documentation}
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  */
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  show_research_info: boolean
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  /**
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  * Show overlay icons on entities. Also known as "alt-mode".
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GameViewSettings.show_entity_info.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GameViewSettings.show_entity_info.html Online documentation}
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  */
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  show_entity_info: boolean
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  /**
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  * Show the flashing alert icons next to the player's toolbar.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GameViewSettings.show_alert_gui.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GameViewSettings.show_alert_gui.html Online documentation}
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  */
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  show_alert_gui: boolean
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  /**
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  * When `true` (the default), mousing over an entity will select it. Otherwise, moving the mouse won't update entity selection.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GameViewSettings.update_entity_selection.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GameViewSettings.update_entity_selection.html Online documentation}
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  */
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  update_entity_selection: boolean
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  /**
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  * When `true` (`false` is default), the rails will always show the rail block visualisation.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GameViewSettings.show_rail_block_visualisation.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GameViewSettings.show_rail_block_visualisation.html Online documentation}
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  */
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  show_rail_block_visualisation: boolean
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  /**
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  * Shows or hides the buttons row.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GameViewSettings.show_side_menu.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GameViewSettings.show_side_menu.html Online documentation}
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  */
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  show_side_menu: boolean
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  /**
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  * Shows or hides the view options when map is opened.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GameViewSettings.show_map_view_options.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GameViewSettings.show_map_view_options.html Online documentation}
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  */
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  show_map_view_options: boolean
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  /**
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  * Shows or hides the tooltip that is displayed when selecting an entity.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GameViewSettings.show_entity_tooltip.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GameViewSettings.show_entity_tooltip.html Online documentation}
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  */
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  show_entity_tooltip: boolean
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  /**
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  * Shows or hides quickbar of shortcuts.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GameViewSettings.show_quickbar.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GameViewSettings.show_quickbar.html Online documentation}
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  */
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  show_quickbar: boolean
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  /**
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  * Shows or hides the shortcut bar.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GameViewSettings.show_shortcut_bar.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GameViewSettings.show_shortcut_bar.html Online documentation}
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  */
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  show_shortcut_bar: boolean
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  /**
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  * Shows or hides the crafting queue.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GameViewSettings.show_crafting_queue.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GameViewSettings.show_crafting_queue.html Online documentation}
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  */
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  show_crafting_queue: boolean
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  /**
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  * Shows or hides the tool window with the weapons and armor.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GameViewSettings.show_tool_bar.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GameViewSettings.show_tool_bar.html Online documentation}
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  */
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  show_tool_bar: boolean
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  /**
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  * Shows or hides the mouse and keyboard/controller button hints in the bottom left corner if they are enabled in the interface settings.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GameViewSettings.show_hotkey_suggestions.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GameViewSettings.show_hotkey_suggestions.html Online documentation}
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  */
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  show_hotkey_suggestions: boolean
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  /**
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  * Shows or hides the surface list while in Remote View.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GameViewSettings.show_surface_list.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GameViewSettings.show_surface_list.html Online documentation}
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  */
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  show_surface_list: boolean
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  }
@@ -201,7 +201,7 @@ declare module "factorio:runtime" {
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  * @example
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  * -- Most common collision mask of buildings:
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  * collision_mask = {layers = {item = true, meltable = true, object = true, player = true, water_tile = true, is_object = true, is_lower_object = true}}
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/CollisionMask.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/CollisionMask.html Online documentation}
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  */
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  export interface CollisionMask {
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  /**
@@ -243,14 +243,14 @@ declare module "factorio:runtime" {
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  * The percentual increase of the attribute. A value of `0.6` means a 60% increase.
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  *
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  * Quality values are multiplied by {@link LuaQualityPrototype#next_probability LuaQualityPrototype::next_probability}. For example, if a module's quality effect is 0.2 and the current quality's next_probability is 0.1, then the chance to get the next quality item is 2%.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ModuleEffectValue.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ModuleEffectValue.html Online documentation}
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  */
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  export type ModuleEffectValue = float
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  /**
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  * @example
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  * -- These are the effects of the vanilla Speed Module 3
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  * {speed = 0.5, consumption = 0.7, quality = -0.25}
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ModuleEffects.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ModuleEffects.html Online documentation}
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  */
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  export interface ModuleEffects {
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  readonly consumption?: ModuleEffectValue
@@ -261,12 +261,12 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * `math.huge` represents the maximum possible tick.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/MapTick.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/MapTick.html Online documentation}
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  */
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  export type MapTick = uint64
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  /**
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  * @see BlueprintSignalIconWrite
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintSignalIcon.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintSignalIcon.html Online documentation}
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  */
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  export interface BlueprintSignalIcon {
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  /**
@@ -280,7 +280,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * Write form of {@link BlueprintSignalIcon}, where some properties allow additional values as input compared to the read form.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintSignalIcon.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintSignalIcon.html Online documentation}
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  */
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  export interface BlueprintSignalIconWrite {
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  /**
@@ -368,7 +368,7 @@ declare module "factorio:runtime" {
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  * - `"collision-selection-box"`: 189
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  * - `"arrow"`: 190
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  * - `"cursor"`: 226
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/RenderLayer.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/RenderLayer.html Online documentation}
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  */
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  export type RenderLayer =
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  | `${bigint}`
@@ -451,7 +451,7 @@ declare module "factorio:runtime" {
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  }
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  /**
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  * What is shown in the map view. If a field is not given, that setting will not be changed.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/MapViewSettings.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/MapViewSettings.html Online documentation}
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  */
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  export interface MapViewSettings {
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  readonly "show-logistic-network"?: boolean
@@ -481,7 +481,7 @@ declare module "factorio:runtime" {
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  * - `"blueprint-snap-rectangle"`: Green by default.
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  * - `"spidertron-remote-selected"`
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  * - `"spidertron-remote-to-be-selected"`
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/CursorBoxRenderType.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/CursorBoxRenderType.html Online documentation}
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  */
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  export type CursorBoxRenderType =
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  | "entity"
@@ -508,7 +508,7 @@ declare module "factorio:runtime" {
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  * The name of a {@link LuaCollisionLayerPrototype}.
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  * @example
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  * "is_lower_object"
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/CollisionLayerID.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/CollisionLayerID.html Online documentation}
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  */
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  export type CollisionLayerID = string
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  /**
@@ -520,7 +520,7 @@ declare module "factorio:runtime" {
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  * - `"always"`
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  * - `"auto"`
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  * - `"auto-and-reserve-space"`
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ScrollPolicy.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ScrollPolicy.html Online documentation}
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  */
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  export type ScrollPolicy = "never" | "dont-show-but-allow-scrolling" | "always" | "auto" | "auto-and-reserve-space"
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  /**
@@ -538,7 +538,7 @@ declare module "factorio:runtime" {
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  * - `"button-7"`
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  * - `"button-8"`
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  * - `"button-9"`
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/MouseButtonFlags.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/MouseButtonFlags.html Online documentation}
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  */
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  export interface MouseButtonFlags {
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  readonly left?: true
@@ -559,7 +559,7 @@ declare module "factorio:runtime" {
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  * - `"left"`
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  * - `"right"`
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  * - `"none"`
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SwitchState.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SwitchState.html Online documentation}
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  */
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  export type SwitchState = "left" | "right" | "none"
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  /**
@@ -589,7 +589,7 @@ declare module "factorio:runtime" {
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  * - `"tabbed-pane"`: A collection of `tab`s and their contents. Relevant event: {@link OnGuiSelectedTabChangedEvent on_gui_selected_tab_changed}
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  * - `"tab"`: A tab for use in a `tabbed-pane`.
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  * - `"switch"`: A switch with three possible states. Can have labels attached to either side. Relevant event: {@link OnGuiSwitchStateChangedEvent on_gui_switch_state_changed}
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GuiElementType.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GuiElementType.html Online documentation}
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  */
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  export type GuiElementType =
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  | "button"
@@ -652,7 +652,7 @@ declare module "factorio:runtime" {
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  * - `"entity-with-quality"`
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  * - `"recipe-with-quality"`
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  * - `"equipment-with-quality"`
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ElemType.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ElemType.html Online documentation}
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  */
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  export type ElemType =
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  | "achievement"
@@ -692,13 +692,13 @@ declare module "factorio:runtime" {
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  * @see VectorTable
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  * @example
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  * right = {1.0, 0.0}
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/Vector.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/Vector.html Online documentation}
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  */
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  export type Vector = readonly [float, float]
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  /**
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  * Table form of {@link Vector}.
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  * @see Vector
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/Vector.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/Vector.html Online documentation}
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  */
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  export interface VectorTable {
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  readonly x: float
@@ -707,7 +707,7 @@ declare module "factorio:runtime" {
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  /**
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  * Coordinates of a chunk in a {@link LuaSurface} where each integer `x`/`y` represents a different chunk. This uses the same format as {@link MapPosition}, meaning it can be specified either with or without explicit keys. A {@link MapPosition} can be translated to a ChunkPosition by dividing the `x`/`y` values by 32.
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  * @see ChunkPositionArray
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ChunkPosition.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ChunkPosition.html Online documentation}
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  */
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  export interface ChunkPosition {
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  readonly x: int32
@@ -716,7 +716,7 @@ declare module "factorio:runtime" {
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  /**
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  * Array form of {@link ChunkPosition}.
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  * @see ChunkPosition
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ChunkPosition.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ChunkPosition.html Online documentation}
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  */
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  export type ChunkPositionArray = readonly [int32, int32]
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  export interface ItemStackLocation {
@@ -740,7 +740,7 @@ declare module "factorio:runtime" {
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  /**
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  * An item filter may be specified in two ways, either as a string which is an item prototype name or as a table.
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  * @see ItemFilterWrite
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ItemFilter.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ItemFilter.html Online documentation}
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  */
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  export type ItemFilter =
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  | {
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  | string
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  /**
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  * Write form of {@link ItemFilter}, where some properties allow additional values as input compared to the read form.
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- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ItemFilter.html Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ItemFilter.html Online documentation}
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  */
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  export type ItemFilterWrite =
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  | {
@@ -778,6 +778,40 @@ declare module "factorio:runtime" {
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  readonly comparator?: ComparatorString
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  }
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  | string
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+ /**
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+ * Localised strings are a way to support translation of in-game text. They offer a language-independent code representation of the text that should be shown to players.
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+ *
784
+ * It is an array where the first element is the key and the remaining elements are parameters that will be substituted for placeholders in the template designated by the key.
785
+ *
786
+ * The key identifies the string template. For example, `"gui-alert-tooltip.attack"` (for the template `"__1__ objects are being damaged"`; see the file `data/core/locale/en.cfg`).
787
+ *
788
+ * The template can contain placeholders such as `__1__` or `__2__`. These will be replaced by the respective parameter in the LocalisedString. The parameters themselves can be other localised strings, which will be processed recursively in the same fashion. Localised strings can not be recursed deeper than 20 levels and can not have more than 20 parameters.
789
+ *
790
+ * There are two special flags for the localised string, indicated by the key being a particular string. First, if the key is the empty string (`""`), then all parameters will be concatenated (after processing, if any are localised strings themselves). Second, if the key is a question mark (`"?"`), then the first valid parameter will be used. A parameter can be invalid if its name doesn't match any string template. If no parameters are valid, the last one is returned. This is useful to implement a fallback for missing locale templates.
791
+ *
792
+ * Furthermore, when an API function expects a localised string, it will also accept a regular string (i.e. not a table) which will not be translated, as well as a number, boolean or `nil`, which will be converted to their textual representation.
793
+ * @example
794
+ * -- In the English translation, this will print "No ammo"; in the Czech translation, it will print "Bez munice":
795
+ * game.player.print({"description.no-ammo"})
796
+ * -- The 'description.no-ammo' template contains no placeholders, so no further parameters are necessary.
797
+ * @example
798
+ * -- In the English translation, this will print "Durability: 5/9"; in the Japanese one, it will print "耐久度: 5/9":
799
+ * game.player.print({"description.durability", 5, 9})
800
+ * @example
801
+ * -- This will print "hello" in all translations:
802
+ * game.player.print({"", "hello"})
803
+ * @example
804
+ * -- This will print "Iron plate: 60" in the English translation and "Eisenplatte: 60" in the German translation.
805
+ * game.print({"", {"item-name.iron-plate"}, ": ", 60})
806
+ * @example
807
+ * -- As an example of a localised string with fallback, consider this:
808
+ * {"?", {"", {"entity-description.furnace"}, "\n"}, {"item-description.furnace"}, "optional fallback"}
809
+ * -- If 'entity-description.furnace' exists, it is concatenated with "\n" and returned. Otherwise, if 'item-description.furnace'
810
+ * -- exists, it is returned as-is. Otherwise, "optional fallback" is returned. If this value wasn't specified, the
811
+ * -- translation result would be "Unknown key: 'item-description.furnace'".
812
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LocalisedString.html Online documentation}
813
+ */
814
+ export type LocalisedString = string | number | boolean | LuaObject | nil | [string, ...LocalisedString[]]
781
815
  export interface BaseCommand {
782
816
  /**
783
817
  * Type of command. The remaining fields depend on the value of this field.
@@ -1016,7 +1050,7 @@ declare module "factorio:runtime" {
1016
1050
  * - {@link defines.command.stop}: {@link StopCommand}
1017
1051
  * - {@link defines.command.flee}: {@link FleeCommand}
1018
1052
  * - {@link defines.command.build_base}: {@link BuildBaseCommand}
1019
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/Command.html Online documentation}
1053
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/Command.html Online documentation}
1020
1054
  */
1021
1055
  export type Command =
1022
1056
  | AttackCommand
@@ -1030,7 +1064,7 @@ declare module "factorio:runtime" {
1030
1064
  | BuildBaseCommand
1031
1065
  /**
1032
1066
  * Write form of {@link Command}, where some properties allow additional values as input compared to the read form.
1033
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/Command.html Online documentation}
1067
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/Command.html Online documentation}
1034
1068
  */
1035
1069
  export type CommandWrite =
1036
1070
  | AttackCommand
@@ -1107,7 +1141,7 @@ declare module "factorio:runtime" {
1107
1141
  * - `"position"`: {@link PositionGuiArrowSpecification}
1108
1142
  * - `"crafting_queue"`: {@link CraftingQueueGuiArrowSpecification}
1109
1143
  * - `"item_stack"`: {@link ItemStackGuiArrowSpecification}
1110
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GuiArrowSpecification.html Online documentation}
1144
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GuiArrowSpecification.html Online documentation}
1111
1145
  */
1112
1146
  export type GuiArrowSpecification =
1113
1147
  | EntityGuiArrowSpecification
@@ -1127,7 +1161,7 @@ declare module "factorio:runtime" {
1127
1161
  * - `"position"`
1128
1162
  * - `"crafting_queue"`
1129
1163
  * - `"item_stack"`: Will point to a given item stack in an inventory.
1130
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GuiArrowType.html Online documentation}
1164
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GuiArrowType.html Online documentation}
1131
1165
  */
1132
1166
  export type GuiArrowType =
1133
1167
  | "nowhere"
@@ -1143,7 +1177,7 @@ declare module "factorio:runtime" {
1143
1177
  *
1144
1178
  * If this is specified as a three-element array then the array items are x, y and z, in that order.
1145
1179
  * @see Vector3DArray
1146
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/Vector3D.html Online documentation}
1180
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/Vector3D.html Online documentation}
1147
1181
  */
1148
1182
  export interface Vector3D {
1149
1183
  readonly x: float
@@ -1153,7 +1187,7 @@ declare module "factorio:runtime" {
1153
1187
  /**
1154
1188
  * Array form of {@link Vector3D}.
1155
1189
  * @see Vector3D
1156
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/Vector3D.html Online documentation}
1190
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/Vector3D.html Online documentation}
1157
1191
  */
1158
1192
  export type Vector3DArray = readonly [float, float, float]
1159
1193
  export interface RidingState {
@@ -1187,7 +1221,7 @@ declare module "factorio:runtime" {
1187
1221
  }
1188
1222
  /**
1189
1223
  * @see TrainScheduleWrite
1190
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TrainSchedule.html Online documentation}
1224
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TrainSchedule.html Online documentation}
1191
1225
  */
1192
1226
  export interface TrainSchedule {
1193
1227
  /**
@@ -1198,7 +1232,7 @@ declare module "factorio:runtime" {
1198
1232
  }
1199
1233
  /**
1200
1234
  * Write form of {@link TrainSchedule}, where some properties allow additional values as input compared to the read form.
1201
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TrainSchedule.html Online documentation}
1235
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TrainSchedule.html Online documentation}
1202
1236
  */
1203
1237
  export interface TrainScheduleWrite {
1204
1238
  /**
@@ -1209,7 +1243,7 @@ declare module "factorio:runtime" {
1209
1243
  }
1210
1244
  /**
1211
1245
  * @see PlatformScheduleWrite
1212
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/PlatformSchedule.html Online documentation}
1246
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/PlatformSchedule.html Online documentation}
1213
1247
  */
1214
1248
  export interface PlatformSchedule {
1215
1249
  /**
@@ -1220,7 +1254,7 @@ declare module "factorio:runtime" {
1220
1254
  }
1221
1255
  /**
1222
1256
  * Write form of {@link PlatformSchedule}, where some properties allow additional values as input compared to the read form.
1223
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/PlatformSchedule.html Online documentation}
1257
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/PlatformSchedule.html Online documentation}
1224
1258
  */
1225
1259
  export interface PlatformScheduleWrite {
1226
1260
  /**
@@ -1245,7 +1279,7 @@ declare module "factorio:runtime" {
1245
1279
  }
1246
1280
  /**
1247
1281
  * A recipe prototype with optional quality specification.
1248
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/RecipeIDAndQualityIDPair.html Online documentation}
1282
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/RecipeIDAndQualityIDPair.html Online documentation}
1249
1283
  */
1250
1284
  export interface RecipeIDAndQualityIDPair {
1251
1285
  /**
@@ -1289,7 +1323,7 @@ declare module "factorio:runtime" {
1289
1323
  }
1290
1324
  /**
1291
1325
  * A runtime representation of {@link SegmentEngineSpecification}.
1292
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SegmentEngineSpecification.html Online documentation}
1326
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SegmentEngineSpecification.html Online documentation}
1293
1327
  */
1294
1328
  export interface SegmentEngineSpecification {
1295
1329
  /**
@@ -1303,7 +1337,7 @@ declare module "factorio:runtime" {
1303
1337
  }
1304
1338
  /**
1305
1339
  * A runtime representation of {@link SegmentSpecification}.
1306
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SegmentSpecification.html Online documentation}
1340
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SegmentSpecification.html Online documentation}
1307
1341
  */
1308
1342
  export interface SegmentSpecification {
1309
1343
  /**
@@ -1317,7 +1351,7 @@ declare module "factorio:runtime" {
1317
1351
  }
1318
1352
  /**
1319
1353
  * A runtime representation of {@link TileBuildabilityRule}.
1320
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TileBuildabilityRule.html Online documentation}
1354
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TileBuildabilityRule.html Online documentation}
1321
1355
  */
1322
1356
  export interface TileBuildabilityRule {
1323
1357
  /**
@@ -1356,7 +1390,7 @@ declare module "factorio:runtime" {
1356
1390
  * - `string`: Name of the force, same as {@link LuaForce#name LuaForce::name}.
1357
1391
  * - {@link uint8}: Index of the force, same as {@link LuaForce#index LuaForce::index}.
1358
1392
  * - {@link LuaForce}: A reference to {@link LuaForce} may be passed directly.
1359
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ForceID.html Online documentation}
1393
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ForceID.html Online documentation}
1360
1394
  */
1361
1395
  export type ForceID = string | uint8 | LuaForce
1362
1396
  /**
@@ -1366,7 +1400,7 @@ declare module "factorio:runtime" {
1366
1400
  * - `string`: The fluid name.
1367
1401
  * - {@link LuaFluidPrototype}: The fluid prototype.
1368
1402
  * - {@link Fluid}: The fluid.
1369
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/FluidID.html Online documentation}
1403
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/FluidID.html Online documentation}
1370
1404
  */
1371
1405
  export type FluidID = string | LuaFluidPrototype | Fluid
1372
1406
  /**
@@ -1377,12 +1411,12 @@ declare module "factorio:runtime" {
1377
1411
  * - {@link LuaEntityPrototype}: The entity prototype. Normal quality will be used.
1378
1412
  * - `string`: The prototype name. Normal quality will be used.
1379
1413
  * - {@link EntityIDAndQualityIDPair}: A table of entity prototype and quality.
1380
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EntityWithQualityID.html Online documentation}
1414
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EntityWithQualityID.html Online documentation}
1381
1415
  */
1382
1416
  export type EntityWithQualityID = LuaEntity | LuaEntityPrototype | string | EntityIDAndQualityIDPair
1383
1417
  /**
1384
1418
  * An entity prototype with optional quality specification.
1385
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EntityIDAndQualityIDPair.html Online documentation}
1419
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EntityIDAndQualityIDPair.html Online documentation}
1386
1420
  */
1387
1421
  export interface EntityIDAndQualityIDPair {
1388
1422
  /**
@@ -1402,13 +1436,13 @@ declare module "factorio:runtime" {
1402
1436
  * - {@link LuaItemPrototype}: The item prototype. Normal quality will be used.
1403
1437
  * - `string`: The prototype name. Normal quality will be used.
1404
1438
  * - {@link ItemIDAndQualityIDPair}: A table of item prototype and quality.
1405
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ItemWithQualityID.html Online documentation}
1439
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ItemWithQualityID.html Online documentation}
1406
1440
  */
1407
1441
  export type ItemWithQualityID = LuaItemStack | LuaItemPrototype | string | ItemIDAndQualityIDPairWrite
1408
1442
  /**
1409
1443
  * An item prototype with optional quality specification.
1410
1444
  * @see ItemIDAndQualityIDPairWrite
1411
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ItemIDAndQualityIDPair.html Online documentation}
1445
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ItemIDAndQualityIDPair.html Online documentation}
1412
1446
  */
1413
1447
  export interface ItemIDAndQualityIDPair {
1414
1448
  /**
@@ -1422,7 +1456,7 @@ declare module "factorio:runtime" {
1422
1456
  }
1423
1457
  /**
1424
1458
  * Write form of {@link ItemIDAndQualityIDPair}, where some properties allow additional values as input compared to the read form.
1425
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ItemIDAndQualityIDPair.html Online documentation}
1459
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ItemIDAndQualityIDPair.html Online documentation}
1426
1460
  */
1427
1461
  export interface ItemIDAndQualityIDPairWrite {
1428
1462
  /**
@@ -1442,7 +1476,7 @@ declare module "factorio:runtime" {
1442
1476
  * - {@link LuaItemStack}: Non empty item stack.
1443
1477
  * - {@link LuaItem}: The item.
1444
1478
  * - `string`: The prototype name.
1445
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ItemID.html Online documentation}
1479
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ItemID.html Online documentation}
1446
1480
  */
1447
1481
  export type ItemID = LuaItemPrototype | LuaItemStack | LuaItem | string
1448
1482
  /**
@@ -1452,7 +1486,7 @@ declare module "factorio:runtime" {
1452
1486
  * - {@link LuaEntityPrototype}: The entity prototype.
1453
1487
  * - {@link LuaEntity}: The entity.
1454
1488
  * - `string`: The prototype name.
1455
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EntityID.html Online documentation}
1489
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EntityID.html Online documentation}
1456
1490
  */
1457
1491
  export type EntityID = LuaEntityPrototype | LuaEntity | string
1458
1492
  /**
@@ -1462,7 +1496,7 @@ declare module "factorio:runtime" {
1462
1496
  * - {@link LuaTechnologyPrototype}: The technology prototype.
1463
1497
  * - {@link LuaTechnology}: Instance of the technology.
1464
1498
  * - `string`: The prototype name.
1465
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TechnologyID.html Online documentation}
1499
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TechnologyID.html Online documentation}
1466
1500
  */
1467
1501
  export type TechnologyID = LuaTechnologyPrototype | LuaTechnology | string
1468
1502
  /**
@@ -1471,7 +1505,7 @@ declare module "factorio:runtime" {
1471
1505
  * ## Union members
1472
1506
  * - {@link LuaParticlePrototype}: The particle prototype.
1473
1507
  * - `string`: The prototype name.
1474
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ParticleID.html Online documentation}
1508
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ParticleID.html Online documentation}
1475
1509
  */
1476
1510
  export type ParticleID = LuaParticlePrototype | string
1477
1511
  /**
@@ -1480,7 +1514,7 @@ declare module "factorio:runtime" {
1480
1514
  * ## Union members
1481
1515
  * - {@link LuaDamagePrototype}: The damage type prototype.
1482
1516
  * - `string`: The prototype name.
1483
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/DamageTypeID.html Online documentation}
1517
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/DamageTypeID.html Online documentation}
1484
1518
  */
1485
1519
  export type DamageTypeID = LuaDamagePrototype | string
1486
1520
  /**
@@ -1489,7 +1523,7 @@ declare module "factorio:runtime" {
1489
1523
  * ## Union members
1490
1524
  * - {@link LuaTrivialSmokePrototype}: The trivial smoke prototype.
1491
1525
  * - `string`: The prototype name.
1492
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TrivialSmokeID.html Online documentation}
1526
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TrivialSmokeID.html Online documentation}
1493
1527
  */
1494
1528
  export type TrivialSmokeID = LuaTrivialSmokePrototype | string
1495
1529
  /**
@@ -1501,7 +1535,7 @@ declare module "factorio:runtime" {
1501
1535
  * - `"left"`
1502
1536
  * - `"right"`
1503
1537
  * - `"center"`
1504
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TextAlign.html Online documentation}
1538
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TextAlign.html Online documentation}
1505
1539
  */
1506
1540
  export type TextAlign = "left" | "right" | "center"
1507
1541
  /**
@@ -1514,7 +1548,7 @@ declare module "factorio:runtime" {
1514
1548
  * - `"middle"`
1515
1549
  * - `"baseline"`
1516
1550
  * - `"bottom"`
1517
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/VerticalTextAlign.html Online documentation}
1551
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/VerticalTextAlign.html Online documentation}
1518
1552
  */
1519
1553
  export type VerticalTextAlign = "top" | "middle" | "baseline" | "bottom"
1520
1554
  /**
@@ -1523,7 +1557,7 @@ declare module "factorio:runtime" {
1523
1557
  * ## Union members
1524
1558
  * - {@link LuaQualityPrototype}: The quality prototype.
1525
1559
  * - `string`: The prototype name.
1526
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/QualityID.html Online documentation}
1560
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/QualityID.html Online documentation}
1527
1561
  */
1528
1562
  export type QualityID = LuaQualityPrototype | string
1529
1563
  /**
@@ -1532,7 +1566,7 @@ declare module "factorio:runtime" {
1532
1566
  * ## Union members
1533
1567
  * - {@link LuaRecipeCategoryPrototype}: By recipe category prototype.
1534
1568
  * - `string`: By name of the recipe category prototype.
1535
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/RecipeCategoryID.html Online documentation}
1569
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/RecipeCategoryID.html Online documentation}
1536
1570
  */
1537
1571
  export type RecipeCategoryID = LuaRecipeCategoryPrototype | string
1538
1572
  /**
@@ -1542,7 +1576,7 @@ declare module "factorio:runtime" {
1542
1576
  * - {@link LuaRecipePrototype}: By recipe prototype.
1543
1577
  * - {@link LuaRecipe}: By instance of recipe.
1544
1578
  * - `string`: By name of the recipe prototype.
1545
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/RecipeID.html Online documentation}
1579
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/RecipeID.html Online documentation}
1546
1580
  */
1547
1581
  export type RecipeID = LuaRecipePrototype | LuaRecipe | string
1548
1582
  /**
@@ -1552,7 +1586,7 @@ declare module "factorio:runtime" {
1552
1586
  * - {@link LuaTilePrototype}: By tile prototype.
1553
1587
  * - {@link LuaTile}: By instance of tile.
1554
1588
  * - `string`: By name of the tile prototype.
1555
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TileID.html Online documentation}
1589
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TileID.html Online documentation}
1556
1590
  */
1557
1591
  export type TileID = LuaTilePrototype | LuaTile | string
1558
1592
  export interface Fluid {
@@ -1576,7 +1610,7 @@ declare module "factorio:runtime" {
1576
1610
  * - {@link LuaEquipmentPrototype}: The equipment prototype.
1577
1611
  * - {@link LuaEquipment}: The equipment.
1578
1612
  * - `string`: The prototype name.
1579
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EquipmentID.html Online documentation}
1613
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EquipmentID.html Online documentation}
1580
1614
  */
1581
1615
  export type EquipmentID = LuaEquipmentPrototype | LuaEquipment | string
1582
1616
  /**
@@ -1588,12 +1622,12 @@ declare module "factorio:runtime" {
1588
1622
  * - `string`: The prototype name. Normal quality will be used.
1589
1623
  * - {@link EquipmentIDAndQualityIDPair}: A table of equipment prototype and quality.
1590
1624
  * @see EquipmentWithQualityIDWrite
1591
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EquipmentWithQualityID.html Online documentation}
1625
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EquipmentWithQualityID.html Online documentation}
1592
1626
  */
1593
1627
  export type EquipmentWithQualityID = LuaEquipmentPrototype | LuaEquipment | string | EquipmentIDAndQualityIDPair
1594
1628
  /**
1595
1629
  * Write form of {@link EquipmentWithQualityID}, where some properties allow additional values as input compared to the read form.
1596
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EquipmentWithQualityID.html Online documentation}
1630
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EquipmentWithQualityID.html Online documentation}
1597
1631
  */
1598
1632
  export type EquipmentWithQualityIDWrite =
1599
1633
  | LuaEquipmentPrototype
@@ -1603,7 +1637,7 @@ declare module "factorio:runtime" {
1603
1637
  /**
1604
1638
  * An equipment prototype with optional quality specification.
1605
1639
  * @see EquipmentIDAndQualityIDPairWrite
1606
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EquipmentIDAndQualityIDPair.html Online documentation}
1640
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EquipmentIDAndQualityIDPair.html Online documentation}
1607
1641
  */
1608
1642
  export interface EquipmentIDAndQualityIDPair {
1609
1643
  /**
@@ -1617,7 +1651,7 @@ declare module "factorio:runtime" {
1617
1651
  }
1618
1652
  /**
1619
1653
  * Write form of {@link EquipmentIDAndQualityIDPair}, where some properties allow additional values as input compared to the read form.
1620
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EquipmentIDAndQualityIDPair.html Online documentation}
1654
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EquipmentIDAndQualityIDPair.html Online documentation}
1621
1655
  */
1622
1656
  export interface EquipmentIDAndQualityIDPairWrite {
1623
1657
  /**
@@ -1664,7 +1698,7 @@ declare module "factorio:runtime" {
1664
1698
  * @example
1665
1699
  * -- Shorthand
1666
1700
  * {{-2, -3}, {5, 8}}
1667
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BoundingBox.html Online documentation}
1701
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BoundingBox.html Online documentation}
1668
1702
  */
1669
1703
  export interface BoundingBox {
1670
1704
  readonly left_top: MapPosition
@@ -1674,7 +1708,7 @@ declare module "factorio:runtime" {
1674
1708
  /**
1675
1709
  * Array form of {@link BoundingBox}.
1676
1710
  * @see BoundingBox
1677
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BoundingBox.html Online documentation}
1711
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BoundingBox.html Online documentation}
1678
1712
  */
1679
1713
  export type BoundingBoxArray = readonly [MapPosition | MapPositionArray, MapPosition | MapPositionArray]
1680
1714
  export interface BoundingBoxWrite {
@@ -1707,7 +1741,7 @@ declare module "factorio:runtime" {
1707
1741
  * - SurfaceIndex: It will be the index of the surface. `nauvis` has index `1`, the first surface-created surface will have index `2` and so on.
1708
1742
  * - `string`: It will be the surface name. E.g. `"nauvis"`.
1709
1743
  * - {@link LuaSurface}: A reference to {@link LuaSurface} may be passed directly.
1710
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SurfaceIdentification.html Online documentation}
1744
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SurfaceIdentification.html Online documentation}
1711
1745
  */
1712
1746
  export type SurfaceIdentification = SurfaceIndex | string | LuaSurface
1713
1747
  /**
@@ -1717,31 +1751,25 @@ declare module "factorio:runtime" {
1717
1751
  * - PlayerIndex: The player index.
1718
1752
  * - `string`: The player name.
1719
1753
  * - {@link LuaPlayer}: A reference to {@link LuaPlayer} may be passed directly.
1720
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/PlayerIdentification.html Online documentation}
1754
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/PlayerIdentification.html Online documentation}
1721
1755
  */
1722
1756
  export type PlayerIdentification = PlayerIndex | string | LuaPlayer
1723
1757
  /**
1724
1758
  * Set of forces. Can be specified in one of two ways.
1725
1759
  *
1726
1760
  * ## Union members
1727
- * - {@link LuaForce}[]: Array of many forces.
1728
- * - {@link LuaForce}: A single force.
1729
- * @see ForceSetWrite
1730
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ForceSet.html Online documentation}
1731
- */
1732
- export type ForceSet = LuaForce[] | LuaForce
1733
- /**
1734
- * Write form of {@link ForceSet}, where some properties allow additional values as input compared to the read form.
1735
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ForceSet.html Online documentation}
1761
+ * - {@link ForceID}[]: Array of many forces.
1762
+ * - {@link ForceID}: A single force.
1763
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ForceSet.html Online documentation}
1736
1764
  */
1737
- export type ForceSetWrite = readonly ForceID[] | ForceID
1765
+ export type ForceSet = readonly ForceID[] | ForceID
1738
1766
  /**
1739
1767
  * A decorative prototype may be specified in one of two ways.
1740
1768
  *
1741
1769
  * ## Union members
1742
1770
  * - {@link LuaDecorativePrototype}: The decorative prototype.
1743
1771
  * - `string`: The prototype name.
1744
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/DecorativeID.html Online documentation}
1772
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/DecorativeID.html Online documentation}
1745
1773
  */
1746
1774
  export type DecorativeID = LuaDecorativePrototype | string
1747
1775
  /**
@@ -1750,7 +1778,7 @@ declare module "factorio:runtime" {
1750
1778
  * ## Union members
1751
1779
  * - {@link LuaAsteroidChunkPrototype}: The asteroid chunk prototype.
1752
1780
  * - `string`: The prototype name.
1753
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/AsteroidChunkID.html Online documentation}
1781
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/AsteroidChunkID.html Online documentation}
1754
1782
  */
1755
1783
  export type AsteroidChunkID = LuaAsteroidChunkPrototype | string
1756
1784
  /**
@@ -1759,7 +1787,7 @@ declare module "factorio:runtime" {
1759
1787
  * ## Union members
1760
1788
  * - {@link LuaSpaceLocationPrototype}: The space location prototype.
1761
1789
  * - `string`: The prototype name.
1762
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SpaceLocationID.html Online documentation}
1790
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SpaceLocationID.html Online documentation}
1763
1791
  */
1764
1792
  export type SpaceLocationID = LuaSpaceLocationPrototype | string
1765
1793
  /**
@@ -1767,7 +1795,7 @@ declare module "factorio:runtime" {
1767
1795
  *
1768
1796
  * When the LogisticFilter that this is used in has a non-zero `min` value then `comparator` must be `"="` (the default when writing) and `quality` is mandatory.
1769
1797
  * @see SignalFilterWrite
1770
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SignalFilter.html Online documentation}
1798
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SignalFilter.html Online documentation}
1771
1799
  */
1772
1800
  export type SignalFilter =
1773
1801
  | {
@@ -1791,7 +1819,7 @@ declare module "factorio:runtime" {
1791
1819
  | string
1792
1820
  /**
1793
1821
  * Write form of {@link SignalFilter}, where some properties allow additional values as input compared to the read form.
1794
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SignalFilter.html Online documentation}
1822
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SignalFilter.html Online documentation}
1795
1823
  */
1796
1824
  export type SignalFilterWrite =
1797
1825
  | {
@@ -1815,7 +1843,7 @@ declare module "factorio:runtime" {
1815
1843
  | string
1816
1844
  /**
1817
1845
  * @see LogisticFilterWrite
1818
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LogisticFilter.html Online documentation}
1846
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LogisticFilter.html Online documentation}
1819
1847
  */
1820
1848
  export interface LogisticFilter {
1821
1849
  /**
@@ -1841,7 +1869,7 @@ declare module "factorio:runtime" {
1841
1869
  }
1842
1870
  /**
1843
1871
  * Write form of {@link LogisticFilter}, where some properties allow additional values as input compared to the read form.
1844
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LogisticFilter.html Online documentation}
1872
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LogisticFilter.html Online documentation}
1845
1873
  */
1846
1874
  export interface LogisticFilterWrite {
1847
1875
  /**
@@ -1904,23 +1932,23 @@ declare module "factorio:runtime" {
1904
1932
  * ## Union members
1905
1933
  * - {@link LuaSurfacePropertyPrototype}: The surface property prototype.
1906
1934
  * - `string`: The prototype name.
1907
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SurfacePropertyID.html Online documentation}
1935
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SurfacePropertyID.html Online documentation}
1908
1936
  */
1909
1937
  export type SurfacePropertyID = LuaSurfacePropertyPrototype | string
1910
1938
  /**
1911
1939
  * When writing it is possible to give LuaEntity or MapPosition directly. However, reading always returns the full ScriptRenderTargetTable.
1912
1940
  * @see ScriptRenderTargetWrite
1913
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ScriptRenderTarget.html Online documentation}
1941
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ScriptRenderTarget.html Online documentation}
1914
1942
  */
1915
1943
  export type ScriptRenderTarget = LuaEntity | MapPosition | ScriptRenderTargetTable
1916
1944
  /**
1917
1945
  * Write form of {@link ScriptRenderTarget}, where some properties allow additional values as input compared to the read form.
1918
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ScriptRenderTarget.html Online documentation}
1946
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ScriptRenderTarget.html Online documentation}
1919
1947
  */
1920
1948
  export type ScriptRenderTargetWrite = LuaEntity | (MapPosition | MapPositionArray) | ScriptRenderTargetTableWrite
1921
1949
  /**
1922
1950
  * @see ScriptRenderTargetTableWrite
1923
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ScriptRenderTargetTable.html Online documentation}
1951
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ScriptRenderTargetTable.html Online documentation}
1924
1952
  */
1925
1953
  export interface ScriptRenderTargetTable {
1926
1954
  readonly entity?: LuaEntity
@@ -1935,7 +1963,7 @@ declare module "factorio:runtime" {
1935
1963
  }
1936
1964
  /**
1937
1965
  * Write form of {@link ScriptRenderTargetTable}, where some properties allow additional values as input compared to the read form.
1938
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ScriptRenderTargetTable.html Online documentation}
1966
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ScriptRenderTargetTable.html Online documentation}
1939
1967
  */
1940
1968
  export interface ScriptRenderTargetTableWrite {
1941
1969
  readonly entity?: LuaEntity
@@ -1967,13 +1995,13 @@ declare module "factorio:runtime" {
1967
1995
  * --These are both full stacks of iron plates (for iron-plate, a full stack is 100 plates)
1968
1996
  * "iron-plate"
1969
1997
  * {name="iron-plate", count=100}
1970
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ItemStackIdentification.html Online documentation}
1998
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ItemStackIdentification.html Online documentation}
1971
1999
  */
1972
2000
  export type ItemStackIdentification = string | ItemStackDefinition | LuaItemStack
1973
2001
  /**
1974
2002
  * An item filter may be specified in two ways, either as a string which is a quality prototype name or as a table.
1975
2003
  * @see QualityConditionWrite
1976
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/QualityCondition.html Online documentation}
2004
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/QualityCondition.html Online documentation}
1977
2005
  */
1978
2006
  export type QualityCondition =
1979
2007
  | {
@@ -1989,7 +2017,7 @@ declare module "factorio:runtime" {
1989
2017
  | string
1990
2018
  /**
1991
2019
  * Write form of {@link QualityCondition}, where some properties allow additional values as input compared to the read form.
1992
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/QualityCondition.html Online documentation}
2020
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/QualityCondition.html Online documentation}
1993
2021
  */
1994
2022
  export type QualityConditionWrite =
1995
2023
  | {
@@ -2006,7 +2034,7 @@ declare module "factorio:runtime" {
2006
2034
  /**
2007
2035
  * The destination of a cargo pod.
2008
2036
  * @see CargoDestinationWrite
2009
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/CargoDestination.html Online documentation}
2037
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/CargoDestination.html Online documentation}
2010
2038
  */
2011
2039
  export interface CargoDestination {
2012
2040
  /**
@@ -2044,7 +2072,7 @@ declare module "factorio:runtime" {
2044
2072
  }
2045
2073
  /**
2046
2074
  * Write form of {@link CargoDestination}, where some properties allow additional values as input compared to the read form.
2047
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/CargoDestination.html Online documentation}
2075
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/CargoDestination.html Online documentation}
2048
2076
  */
2049
2077
  export interface CargoDestinationWrite {
2050
2078
  /**
@@ -2098,7 +2126,7 @@ declare module "factorio:runtime" {
2098
2126
  * furthest = { zoom = 1 / 16 },
2099
2127
  * furthest_game_view = { distance = 200, max_distance = 400 }
2100
2128
  * }
2101
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ZoomLimits.html Online documentation}
2129
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ZoomLimits.html Online documentation}
2102
2130
  */
2103
2131
  export interface ZoomLimits {
2104
2132
  /**
@@ -2128,7 +2156,7 @@ declare module "factorio:runtime" {
2128
2156
  *
2129
2157
  * -- Method 2: Specify a dynamic zoom level based on the window dimensions.
2130
2158
  * { distance = 200, max_distance = 500 }
2131
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ZoomSpecification.html Online documentation}
2159
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ZoomSpecification.html Online documentation}
2132
2160
  */
2133
2161
  export interface ZoomSpecification {
2134
2162
  /**
@@ -2148,7 +2176,7 @@ declare module "factorio:runtime" {
2148
2176
  * ## Union members
2149
2177
  * - `"game"`
2150
2178
  * - `"chart"`
2151
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ScriptRenderMode.html Online documentation}
2179
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ScriptRenderMode.html Online documentation}
2152
2180
  */
2153
2181
  export type ScriptRenderMode = "game" | "chart"
2154
2182
  /**
@@ -2159,13 +2187,13 @@ declare module "factorio:runtime" {
2159
2187
  * - {@link LuaCustomInputPrototype}: Custom input prototype.
2160
2188
  * - {@link defines.events}: Event identifier.
2161
2189
  * - `string`: Name of the event.
2162
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaEventType.html Online documentation}
2190
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaEventType.html Online documentation}
2163
2191
  */
2164
2192
  export type LuaEventType = LuaCustomEventPrototype | LuaCustomInputPrototype | defines.events | string | EventId<any>
2165
2193
  /**
2166
2194
  * Coordinates of a tile on a {@link LuaSurface} where each integer `x`/`y` represents a different tile. This uses the same format as {@link MapPosition}, except it rounds any non-integer `x`/`y` down to whole numbers. It can be specified either with or without explicit keys.
2167
2195
  * @see TilePositionArray
2168
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TilePosition.html Online documentation}
2196
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TilePosition.html Online documentation}
2169
2197
  */
2170
2198
  export interface TilePosition {
2171
2199
  readonly x: int32
@@ -2174,52 +2202,20 @@ declare module "factorio:runtime" {
2174
2202
  /**
2175
2203
  * Array form of {@link TilePosition}.
2176
2204
  * @see TilePosition
2177
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TilePosition.html Online documentation}
2205
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TilePosition.html Online documentation}
2178
2206
  */
2179
2207
  export type TilePositionArray = readonly [int32, int32]
2180
2208
  /**
2181
2209
  * The smooth orientation. It is a `float` in the range `[0, 1)` that covers a full circle, starting at the top and going clockwise.
2182
2210
  *
2183
2211
  * This means a value of `0` indicates "north", a value of `0.5` indicates "south". For example then, a value of `0.625` would indicate "south-west", and a value of `0.875` would indicate "north-west".
2184
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/RealOrientation.html Online documentation}
2212
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/RealOrientation.html Online documentation}
2185
2213
  */
2186
2214
  export type RealOrientation = float
2187
2215
  export interface MapLocation {
2188
2216
  readonly position: MapLocation
2189
2217
  readonly direction: defines.direction
2190
2218
  }
2191
- /**
2192
- * Localised strings are a way to support translation of in-game text. It is an array where the first element is the key and the remaining elements are parameters that will be substituted for placeholders in the template designated by the key.
2193
- *
2194
- * The key identifies the string template. For example, `"gui-alert-tooltip.attack"` (for the template `"__1__ objects are being damaged"`; see the file `data/core/locale/en.cfg`).
2195
- *
2196
- * The template can contain placeholders such as `__1__` or `__2__`. These will be replaced by the respective parameter in the LocalisedString. The parameters themselves can be other localised strings, which will be processed recursively in the same fashion. Localised strings can not be recursed deeper than 20 levels and can not have more than 20 parameters.
2197
- *
2198
- * There are two special flags for the localised string, indicated by the key being a particular string. First, if the key is the empty string (`""`), then all parameters will be concatenated (after processing, if any are localised strings themselves). Second, if the key is a question mark (`"?"`), then the first valid parameter will be used. A parameter can be invalid if its name doesn't match any string template. If no parameters are valid, the last one is returned. This is useful to implement a fallback for missing locale templates.
2199
- *
2200
- * Furthermore, when an API function expects a localised string, it will also accept a regular string (i.e. not a table) which will not be translated, as well as a number, boolean or `nil`, which will be converted to their textual representation.
2201
- * @example
2202
- * -- In the English translation, this will print "No ammo"; in the Czech translation, it will print "Bez munice":
2203
- * game.player.print({"description.no-ammo"})
2204
- * -- The 'description.no-ammo' template contains no placeholders, so no further parameters are necessary.
2205
- * @example
2206
- * -- In the English translation, this will print "Durability: 5/9"; in the Japanese one, it will print "耐久度: 5/9":
2207
- * game.player.print({"description.durability", 5, 9})
2208
- * @example
2209
- * -- This will print "hello" in all translations:
2210
- * game.player.print({"", "hello"})
2211
- * @example
2212
- * -- This will print "Iron plate: 60" in the English translation and "Eisenplatte: 60" in the German translation.
2213
- * game.print({"", {"item-name.iron-plate"}, ": ", 60})
2214
- * @example
2215
- * -- As an example of a localised string with fallback, consider this:
2216
- * {"?", {"", {"entity-description.furnace"}, "\n"}, {"item-description.furnace"}, "optional fallback"}
2217
- * -- If 'entity-description.furnace' exists, it is concatenated with "\n" and returned. Otherwise, if 'item-description.furnace'
2218
- * -- exists, it is returned as-is. Otherwise, "optional fallback" is returned. If this value wasn't specified, the
2219
- * -- translation result would be "Unknown key: 'item-description.furnace'".
2220
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LocalisedString.html Online documentation}
2221
- */
2222
- export type LocalisedString = string | number | boolean | LuaObject | nil | [string, ...LocalisedString[]]
2223
2219
  /**
2224
2220
  * Coordinates on a surface, for example of an entity. MapPositions may be specified either as a dictionary with `x`, `y` as keys, or simply as an array with two elements.
2225
2221
  *
@@ -2232,7 +2228,7 @@ declare module "factorio:runtime" {
2232
2228
  * @example
2233
2229
  * -- Shorthand
2234
2230
  * {1.625, 2.375}
2235
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/MapPosition.html Online documentation}
2231
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/MapPosition.html Online documentation}
2236
2232
  */
2237
2233
  export interface MapPosition {
2238
2234
  readonly x: double
@@ -2241,7 +2237,7 @@ declare module "factorio:runtime" {
2241
2237
  /**
2242
2238
  * Array form of {@link MapPosition}.
2243
2239
  * @see MapPosition
2244
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/MapPosition.html Online documentation}
2240
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/MapPosition.html Online documentation}
2245
2241
  */
2246
2242
  export type MapPositionArray = readonly [double, double]
2247
2243
  /**
@@ -2254,7 +2250,7 @@ declare module "factorio:runtime" {
2254
2250
  * red2 = {r = 0.5, a = 0.5} -- Same color as red1
2255
2251
  * black = {} -- All channels omitted: black
2256
2252
  * red1_short = {0.5, 0, 0, 0.5} -- Same color as red1 in short-hand notation
2257
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/Color.html Online documentation}
2253
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/Color.html Online documentation}
2258
2254
  */
2259
2255
  export interface Color {
2260
2256
  readonly r?: float
@@ -2265,7 +2261,7 @@ declare module "factorio:runtime" {
2265
2261
  /**
2266
2262
  * Array form of {@link Color}.
2267
2263
  * @see Color
2268
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/Color.html Online documentation}
2264
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/Color.html Online documentation}
2269
2265
  */
2270
2266
  export type ColorArray = readonly [r: double, g: double, b: double, a?: double]
2271
2267
  /**
@@ -2273,12 +2269,26 @@ declare module "factorio:runtime" {
2273
2269
  * - `"center-to-center"`
2274
2270
  * - `"bounding-box-to-bounding-box"`
2275
2271
  * - `"center-to-bounding-box"`
2276
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/RangeMode.html Online documentation}
2272
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/RangeMode.html Online documentation}
2277
2273
  */
2278
2274
  export type RangeMode = "center-to-center" | "bounding-box-to-bounding-box" | "center-to-bounding-box"
2275
+ export interface BlueprintRollingStockConnection {
2276
+ /**
2277
+ * The entity_number of 'this' entity in the blueprint.
2278
+ */
2279
+ readonly stock: uint32
2280
+ /**
2281
+ * The entity_number of the front stock connection.
2282
+ */
2283
+ readonly front?: uint32
2284
+ /**
2285
+ * The entity_number of the back stock connection.
2286
+ */
2287
+ readonly back?: uint32
2288
+ }
2279
2289
  /**
2280
2290
  * @see PowerSwitchBlueprintControlBehaviorWrite
2281
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/PowerSwitchBlueprintControlBehavior.html Online documentation}
2291
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/PowerSwitchBlueprintControlBehavior.html Online documentation}
2282
2292
  */
2283
2293
  export interface PowerSwitchBlueprintControlBehavior {
2284
2294
  /**
@@ -2294,7 +2304,7 @@ declare module "factorio:runtime" {
2294
2304
  }
2295
2305
  /**
2296
2306
  * Write form of {@link PowerSwitchBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
2297
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/PowerSwitchBlueprintControlBehavior.html Online documentation}
2307
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/PowerSwitchBlueprintControlBehavior.html Online documentation}
2298
2308
  */
2299
2309
  export interface PowerSwitchBlueprintControlBehaviorWrite {
2300
2310
  /**
@@ -2467,6 +2477,7 @@ declare module "factorio:runtime" {
2467
2477
  * `"artillery-wagon"` variant of {@link BlueprintEntity}.
2468
2478
  */
2469
2479
  export interface ArtilleryWagonBlueprintEntity extends BaseBlueprintEntity {
2480
+ readonly stock_connections?: BlueprintRollingStockConnection
2470
2481
  /**
2471
2482
  * Defaults to `true`.
2472
2483
  */
@@ -2478,6 +2489,7 @@ declare module "factorio:runtime" {
2478
2489
  readonly copy_color_from_train_stop: boolean
2479
2490
  }
2480
2491
  export interface ArtilleryWagonBlueprintEntityWrite extends BaseBlueprintEntityWrite {
2492
+ readonly stock_connections?: BlueprintRollingStockConnection
2481
2493
  /**
2482
2494
  * Defaults to `true`.
2483
2495
  */
@@ -2554,6 +2566,7 @@ declare module "factorio:runtime" {
2554
2566
  * `"cargo-wagon"` variant of {@link BlueprintEntity}.
2555
2567
  */
2556
2568
  export interface CargoWagonBlueprintEntity extends BaseBlueprintEntity {
2569
+ readonly stock_connections?: BlueprintRollingStockConnection
2557
2570
  readonly color?: Color
2558
2571
  readonly enable_logistics_while_moving: boolean
2559
2572
  readonly grid?: BlueprintEquipment[]
@@ -2562,6 +2575,7 @@ declare module "factorio:runtime" {
2562
2575
  readonly inventory: BlueprintInventoryWithFilters
2563
2576
  }
2564
2577
  export interface CargoWagonBlueprintEntityWrite extends BaseBlueprintEntityWrite {
2578
+ readonly stock_connections?: BlueprintRollingStockConnection
2565
2579
  readonly color?: Color | ColorArray
2566
2580
  readonly enable_logistics_while_moving: boolean
2567
2581
  readonly grid?: readonly BlueprintEquipmentWrite[]
@@ -2683,6 +2697,7 @@ declare module "factorio:runtime" {
2683
2697
  * `"fluid-wagon"` variant of {@link BlueprintEntity}.
2684
2698
  */
2685
2699
  export interface FluidWagonBlueprintEntity extends BaseBlueprintEntity {
2700
+ readonly stock_connections?: BlueprintRollingStockConnection
2686
2701
  readonly color?: Color
2687
2702
  readonly enable_logistics_while_moving: boolean
2688
2703
  readonly grid?: BlueprintEquipment[]
@@ -2690,6 +2705,7 @@ declare module "factorio:runtime" {
2690
2705
  readonly copy_color_from_train_stop: boolean
2691
2706
  }
2692
2707
  export interface FluidWagonBlueprintEntityWrite extends BaseBlueprintEntityWrite {
2708
+ readonly stock_connections?: BlueprintRollingStockConnection
2693
2709
  readonly color?: Color | ColorArray
2694
2710
  readonly enable_logistics_while_moving: boolean
2695
2711
  readonly grid?: readonly BlueprintEquipmentWrite[]
@@ -2716,6 +2732,7 @@ declare module "factorio:runtime" {
2716
2732
  * `"infinity-cargo-wagon"` variant of {@link BlueprintEntity}.
2717
2733
  */
2718
2734
  export interface InfinityCargoWagonBlueprintEntity extends BaseBlueprintEntity {
2735
+ readonly stock_connections?: BlueprintRollingStockConnection
2719
2736
  readonly color?: Color
2720
2737
  readonly enable_logistics_while_moving: boolean
2721
2738
  readonly grid?: BlueprintEquipment[]
@@ -2725,6 +2742,7 @@ declare module "factorio:runtime" {
2725
2742
  readonly infinity_settings: BlueprintInfinityInventorySettings
2726
2743
  }
2727
2744
  export interface InfinityCargoWagonBlueprintEntityWrite extends BaseBlueprintEntityWrite {
2745
+ readonly stock_connections?: BlueprintRollingStockConnection
2728
2746
  readonly color?: Color | ColorArray
2729
2747
  readonly enable_logistics_while_moving: boolean
2730
2748
  readonly grid?: readonly BlueprintEquipmentWrite[]
@@ -2898,6 +2916,7 @@ declare module "factorio:runtime" {
2898
2916
  * `"locomotive"` variant of {@link BlueprintEntity}.
2899
2917
  */
2900
2918
  export interface LocomotiveBlueprintEntity extends BaseBlueprintEntity {
2919
+ readonly stock_connections?: BlueprintRollingStockConnection
2901
2920
  readonly schedule?: BlueprintSchedule
2902
2921
  readonly color?: Color
2903
2922
  readonly enable_logistics_while_moving: boolean
@@ -2906,6 +2925,7 @@ declare module "factorio:runtime" {
2906
2925
  readonly copy_color_from_train_stop: boolean
2907
2926
  }
2908
2927
  export interface LocomotiveBlueprintEntityWrite extends BaseBlueprintEntityWrite {
2928
+ readonly stock_connections?: BlueprintRollingStockConnection
2909
2929
  readonly schedule?: BlueprintScheduleWrite
2910
2930
  readonly color?: Color | ColorArray
2911
2931
  readonly enable_logistics_while_moving: boolean
@@ -3244,7 +3264,7 @@ declare module "factorio:runtime" {
3244
3264
  * - `"underground-belt"`: {@link UndergroundBeltBlueprintEntity}
3245
3265
  * - `"valve"`: {@link ValveBlueprintEntity}
3246
3266
  * - `"wall"`: {@link WallBlueprintEntity}
3247
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintEntity.html Online documentation}
3267
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintEntity.html Online documentation}
3248
3268
  */
3249
3269
  export type BlueprintEntity =
3250
3270
  | AccumulatorBlueprintEntity
@@ -3303,7 +3323,7 @@ declare module "factorio:runtime" {
3303
3323
  | WallBlueprintEntity
3304
3324
  /**
3305
3325
  * Write form of {@link BlueprintEntity}, where some properties allow additional values as input compared to the read form.
3306
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintEntity.html Online documentation}
3326
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintEntity.html Online documentation}
3307
3327
  */
3308
3328
  export type BlueprintEntityWrite =
3309
3329
  | AccumulatorBlueprintEntityWrite
@@ -3370,7 +3390,7 @@ declare module "factorio:runtime" {
3370
3390
  * - `target_entity_number`
3371
3391
  *
3372
3392
  * - `target_wire_connector_id`
3373
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintWire.html Online documentation}
3393
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintWire.html Online documentation}
3374
3394
  */
3375
3395
  export type BlueprintWire = [
3376
3396
  source_entity_number: uint32,
@@ -3408,7 +3428,7 @@ declare module "factorio:runtime" {
3408
3428
  * "2500 * (L - 3)"
3409
3429
  * @example
3410
3430
  * "(4e5 * (abs(speed) + 10.5)) / weight"
3411
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/MathExpression.html Online documentation}
3431
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/MathExpression.html Online documentation}
3412
3432
  */
3413
3433
  export type MathExpression = string
3414
3434
  /**
@@ -3614,7 +3634,7 @@ declare module "factorio:runtime" {
3614
3634
  * - `"wire-removed"`: {@link WireRemovedUndoRedoAction}
3615
3635
  * - `"rotated-entity"`: {@link RotatedEntityUndoRedoAction}
3616
3636
  * - `"copy-entity-settings"`: {@link CopyEntitySettingsUndoRedoAction}
3617
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/UndoRedoAction.html Online documentation}
3637
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/UndoRedoAction.html Online documentation}
3618
3638
  */
3619
3639
  export type UndoRedoAction =
3620
3640
  | BuiltEntityUndoRedoAction
@@ -3828,7 +3848,7 @@ declare module "factorio:runtime" {
3828
3848
  * - `"play-previous-track"`
3829
3849
  * - `"pause-resume-music"`
3830
3850
  * - `""`: Indicates no linked game control.
3831
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LinkedGameControl.html Online documentation}
3851
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LinkedGameControl.html Online documentation}
3832
3852
  */
3833
3853
  export type LinkedGameControl =
3834
3854
  | "move-up"
@@ -4033,7 +4053,7 @@ declare module "factorio:runtime" {
4033
4053
  * - {@link LuaSpaceLocationPrototype}
4034
4054
  * - {@link LuaTilePrototype}
4035
4055
  * - {@link LuaVirtualSignalPrototype}
4036
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/PipetteID.html Online documentation}
4056
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/PipetteID.html Online documentation}
4037
4057
  */
4038
4058
  export type PipetteID =
4039
4059
  | LuaEntityPrototype
@@ -4053,7 +4073,7 @@ declare module "factorio:runtime" {
4053
4073
  * - `"not-friend"`: Forces which are not friends pass.
4054
4074
  * - `"same"`: The same force pass.
4055
4075
  * - `"not-same"`: The non-same forces pass.
4056
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ForceCondition.html Online documentation}
4076
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ForceCondition.html Online documentation}
4057
4077
  */
4058
4078
  export type ForceCondition = "all" | "enemy" | "ally" | "friend" | "not-friend" | "same" | "not-same"
4059
4079
  /**
@@ -4061,7 +4081,7 @@ declare module "factorio:runtime" {
4061
4081
  * - `"input-output"`
4062
4082
  * - `"input"`
4063
4083
  * - `"output"`
4064
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/FluidFlowDirection.html Online documentation}
4084
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/FluidFlowDirection.html Online documentation}
4065
4085
  */
4066
4086
  export type FluidFlowDirection = "input-output" | "input" | "output"
4067
4087
  /**
@@ -4069,7 +4089,7 @@ declare module "factorio:runtime" {
4069
4089
  * - `"normal"`: 2 connections are required to be adjacent tiles next to each other on their respective directions.
4070
4090
  * - `"underground"`: Allows distant connection up to a certain limit. Those connections may be blocked by tiles.
4071
4091
  * - `"linked"`: For mods, connections between entities have to be explicitly requested by script.
4072
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/PipeConnectionType.html Online documentation}
4092
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/PipeConnectionType.html Online documentation}
4073
4093
  */
4074
4094
  export type PipeConnectionType = "normal" | "underground" | "linked"
4075
4095
  export interface PipeConnectionDefinition {
@@ -4092,7 +4112,7 @@ declare module "factorio:runtime" {
4092
4112
  }
4093
4113
  /**
4094
4114
  * A fluid amount. The amount is stored as a fixed-size signed 64 bit integer, with 24 bits reserved for decimal precision, meaning the smallest value step is `1/2^24`.
4095
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/FluidAmount.html Online documentation}
4115
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/FluidAmount.html Online documentation}
4096
4116
  */
4097
4117
  export type FluidAmount = double
4098
4118
  /**
@@ -4103,7 +4123,7 @@ declare module "factorio:runtime" {
4103
4123
  * - `"input"`
4104
4124
  * - `"input-output"`
4105
4125
  * - `"output"`
4106
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ProductionType.html Online documentation}
4126
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ProductionType.html Online documentation}
4107
4127
  */
4108
4128
  export type ProductionType = "none" | "input" | "input-output" | "output"
4109
4129
  export interface SurfaceCondition {
@@ -4115,7 +4135,7 @@ declare module "factorio:runtime" {
4115
4135
  * A set of flags. Active flags are in the dictionary as `true`, while inactive flags aren't present at all.
4116
4136
  *
4117
4137
  * By default, none of these flags are set.
4118
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ItemPrototypeFlags.html Online documentation}
4138
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ItemPrototypeFlags.html Online documentation}
4119
4139
  */
4120
4140
  export type ItemPrototypeFlags = {
4121
4141
  readonly [T in ItemPrototypeFlag]?: true
@@ -4136,7 +4156,7 @@ declare module "factorio:runtime" {
4136
4156
  * - `"spawnable"`: Allows the item to be spawned by a quickbar shortcut or custom input.
4137
4157
  * - `"spoil-result"`
4138
4158
  * - `"ignore-spoil-time-modifier"`: Controls whether the spoil time ignores the spoil time modifier in the {@link DifficultySettings}.
4139
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ItemPrototypeFlag.html Online documentation}
4159
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ItemPrototypeFlag.html Online documentation}
4140
4160
  */
4141
4161
  export type ItemPrototypeFlag =
4142
4162
  | "draw-logistic-overlay"
@@ -4153,7 +4173,7 @@ declare module "factorio:runtime" {
4153
4173
  | "ignore-spoil-time-modifier"
4154
4174
  /**
4155
4175
  * @see UpgradeMapperSourceWrite
4156
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/UpgradeMapperSource.html Online documentation}
4176
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/UpgradeMapperSource.html Online documentation}
4157
4177
  */
4158
4178
  export interface UpgradeMapperSource {
4159
4179
  readonly type: "item" | "entity"
@@ -4176,7 +4196,7 @@ declare module "factorio:runtime" {
4176
4196
  }
4177
4197
  /**
4178
4198
  * Write form of {@link UpgradeMapperSource}, where some properties allow additional values as input compared to the read form.
4179
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/UpgradeMapperSource.html Online documentation}
4199
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/UpgradeMapperSource.html Online documentation}
4180
4200
  */
4181
4201
  export interface UpgradeMapperSourceWrite {
4182
4202
  readonly type: "item" | "entity"
@@ -4266,7 +4286,7 @@ declare module "factorio:runtime" {
4266
4286
  * - `"controllable-remove"`
4267
4287
  * - `"entity-ghost"`: Selects entities that are `entity-ghost`s.
4268
4288
  * - `"tile-ghost"`: Selects entities that are `tile-ghost`s.
4269
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SelectionModeFlags.html Online documentation}
4289
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SelectionModeFlags.html Online documentation}
4270
4290
  */
4271
4291
  export interface SelectionModeFlags {
4272
4292
  /**
@@ -4423,7 +4443,7 @@ declare module "factorio:runtime" {
4423
4443
  * - `"use-on-self"`: {@link UseOnSelfCapsuleAction}
4424
4444
  * - `"artillery-remote"`: {@link ArtilleryRemoteCapsuleAction}
4425
4445
  * - `"destroy-cliffs"`: {@link DestroyCliffsCapsuleAction}
4426
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/CapsuleAction.html Online documentation}
4446
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/CapsuleAction.html Online documentation}
4427
4447
  */
4428
4448
  export type CapsuleAction =
4429
4449
  | ThrowCapsuleAction
@@ -4436,7 +4456,7 @@ declare module "factorio:runtime" {
4436
4456
  * - `"none"`
4437
4457
  * - `"whitelist"`
4438
4458
  * - `"blacklist"`
4439
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/PrototypeFilterMode.html Online documentation}
4459
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/PrototypeFilterMode.html Online documentation}
4440
4460
  */
4441
4461
  export type PrototypeFilterMode = "none" | "whitelist" | "blacklist"
4442
4462
  export interface SpoilToTriggerResult {
@@ -4475,7 +4495,7 @@ declare module "factorio:runtime" {
4475
4495
  * - `"entity"`: Fires at an entity.
4476
4496
  * - `"position"`: Fires directly at a position.
4477
4497
  * - `"direction"`: Fires in a direction.
4478
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TargetType.html Online documentation}
4498
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TargetType.html Online documentation}
4479
4499
  */
4480
4500
  export type TargetType = "entity" | "position" | "direction"
4481
4501
  export interface AmmoType {
@@ -4499,7 +4519,7 @@ declare module "factorio:runtime" {
4499
4519
  }
4500
4520
  /**
4501
4521
  * @see BlueprintItemFilterWrite
4502
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintItemFilter.html Online documentation}
4522
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintItemFilter.html Online documentation}
4503
4523
  */
4504
4524
  export interface BlueprintItemFilter {
4505
4525
  readonly index: uint32
@@ -4518,7 +4538,7 @@ declare module "factorio:runtime" {
4518
4538
  }
4519
4539
  /**
4520
4540
  * Write form of {@link BlueprintItemFilter}, where some properties allow additional values as input compared to the read form.
4521
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintItemFilter.html Online documentation}
4541
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintItemFilter.html Online documentation}
4522
4542
  */
4523
4543
  export interface BlueprintItemFilterWrite {
4524
4544
  readonly index: uint32
@@ -4537,7 +4557,7 @@ declare module "factorio:runtime" {
4537
4557
  }
4538
4558
  /**
4539
4559
  * @see BlueprintInventoryWithFiltersWrite
4540
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintInventoryWithFilters.html Online documentation}
4560
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintInventoryWithFilters.html Online documentation}
4541
4561
  */
4542
4562
  export interface BlueprintInventoryWithFilters {
4543
4563
  readonly bar?: ItemStackIndex
@@ -4545,7 +4565,7 @@ declare module "factorio:runtime" {
4545
4565
  }
4546
4566
  /**
4547
4567
  * Write form of {@link BlueprintInventoryWithFilters}, where some properties allow additional values as input compared to the read form.
4548
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintInventoryWithFilters.html Online documentation}
4568
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintInventoryWithFilters.html Online documentation}
4549
4569
  */
4550
4570
  export interface BlueprintInventoryWithFiltersWrite {
4551
4571
  readonly bar?: ItemStackIndex
@@ -4589,7 +4609,7 @@ declare module "factorio:runtime" {
4589
4609
  }
4590
4610
  /**
4591
4611
  * @see BlueprintEquipmentWrite
4592
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintEquipment.html Online documentation}
4612
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintEquipment.html Online documentation}
4593
4613
  */
4594
4614
  export interface BlueprintEquipment {
4595
4615
  readonly equipment: LuaEquipmentPrototype
@@ -4597,7 +4617,7 @@ declare module "factorio:runtime" {
4597
4617
  }
4598
4618
  /**
4599
4619
  * Write form of {@link BlueprintEquipment}, where some properties allow additional values as input compared to the read form.
4600
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintEquipment.html Online documentation}
4620
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintEquipment.html Online documentation}
4601
4621
  */
4602
4622
  export interface BlueprintEquipmentWrite {
4603
4623
  readonly equipment: EquipmentWithQualityID
@@ -4613,7 +4633,7 @@ declare module "factorio:runtime" {
4613
4633
  * @example
4614
4634
  * -- Shorthand
4615
4635
  * {1, 2}
4616
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EquipmentPosition.html Online documentation}
4636
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EquipmentPosition.html Online documentation}
4617
4637
  */
4618
4638
  export interface EquipmentPosition {
4619
4639
  readonly x: int32
@@ -4622,7 +4642,7 @@ declare module "factorio:runtime" {
4622
4642
  /**
4623
4643
  * Array form of {@link EquipmentPosition}.
4624
4644
  * @see EquipmentPosition
4625
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EquipmentPosition.html Online documentation}
4645
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EquipmentPosition.html Online documentation}
4626
4646
  */
4627
4647
  export type EquipmentPositionArray = readonly [int32, int32]
4628
4648
  export interface ModSetting {
@@ -4633,7 +4653,7 @@ declare module "factorio:runtime" {
4633
4653
  }
4634
4654
  /**
4635
4655
  * An actual signal transmitted by the network.
4636
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/Signal.html Online documentation}
4656
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/Signal.html Online documentation}
4637
4657
  */
4638
4658
  export interface Signal {
4639
4659
  /**
@@ -4647,7 +4667,7 @@ declare module "factorio:runtime" {
4647
4667
  }
4648
4668
  /**
4649
4669
  * @see DisplayPanelMessageDefinitionWrite
4650
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/DisplayPanelMessageDefinition.html Online documentation}
4670
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/DisplayPanelMessageDefinition.html Online documentation}
4651
4671
  */
4652
4672
  export interface DisplayPanelMessageDefinition {
4653
4673
  /**
@@ -4665,7 +4685,7 @@ declare module "factorio:runtime" {
4665
4685
  }
4666
4686
  /**
4667
4687
  * Write form of {@link DisplayPanelMessageDefinition}, where some properties allow additional values as input compared to the read form.
4668
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/DisplayPanelMessageDefinition.html Online documentation}
4688
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/DisplayPanelMessageDefinition.html Online documentation}
4669
4689
  */
4670
4690
  export interface DisplayPanelMessageDefinitionWrite {
4671
4691
  /**
@@ -4693,7 +4713,7 @@ declare module "factorio:runtime" {
4693
4713
  }
4694
4714
  /**
4695
4715
  * @see CircuitConditionWrite
4696
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/CircuitCondition.html Online documentation}
4716
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/CircuitCondition.html Online documentation}
4697
4717
  */
4698
4718
  export interface CircuitCondition {
4699
4719
  /**
@@ -4715,7 +4735,7 @@ declare module "factorio:runtime" {
4715
4735
  }
4716
4736
  /**
4717
4737
  * Write form of {@link CircuitCondition}, where some properties allow additional values as input compared to the read form.
4718
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/CircuitCondition.html Online documentation}
4738
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/CircuitCondition.html Online documentation}
4719
4739
  */
4720
4740
  export interface CircuitConditionWrite {
4721
4741
  /**
@@ -4737,7 +4757,7 @@ declare module "factorio:runtime" {
4737
4757
  }
4738
4758
  /**
4739
4759
  * @see SignalIDWrite
4740
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SignalID.html Online documentation}
4760
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SignalID.html Online documentation}
4741
4761
  */
4742
4762
  export interface SignalID {
4743
4763
  /**
@@ -4755,7 +4775,7 @@ declare module "factorio:runtime" {
4755
4775
  }
4756
4776
  /**
4757
4777
  * Write form of {@link SignalID}, where some properties allow additional values as input compared to the read form.
4758
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SignalID.html Online documentation}
4778
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SignalID.html Online documentation}
4759
4779
  */
4760
4780
  export interface SignalIDWrite {
4761
4781
  /**
@@ -4791,7 +4811,7 @@ declare module "factorio:runtime" {
4791
4811
  * - `"space-location"`
4792
4812
  * - `"asteroid-chunk"`
4793
4813
  * - `"quality"`
4794
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SignalIDType.html Online documentation}
4814
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SignalIDType.html Online documentation}
4795
4815
  */
4796
4816
  export type SignalIDType =
4797
4817
  | "item"
@@ -4804,7 +4824,7 @@ declare module "factorio:runtime" {
4804
4824
  | "quality"
4805
4825
  /**
4806
4826
  * @see DeciderCombinatorParametersWrite
4807
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/DeciderCombinatorParameters.html Online documentation}
4827
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/DeciderCombinatorParameters.html Online documentation}
4808
4828
  */
4809
4829
  export interface DeciderCombinatorParameters {
4810
4830
  /**
@@ -4818,7 +4838,7 @@ declare module "factorio:runtime" {
4818
4838
  }
4819
4839
  /**
4820
4840
  * Write form of {@link DeciderCombinatorParameters}, where some properties allow additional values as input compared to the read form.
4821
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/DeciderCombinatorParameters.html Online documentation}
4841
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/DeciderCombinatorParameters.html Online documentation}
4822
4842
  */
4823
4843
  export interface DeciderCombinatorParametersWrite {
4824
4844
  /**
@@ -4832,7 +4852,7 @@ declare module "factorio:runtime" {
4832
4852
  }
4833
4853
  /**
4834
4854
  * @see DeciderCombinatorConditionWrite
4835
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/DeciderCombinatorCondition.html Online documentation}
4855
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/DeciderCombinatorCondition.html Online documentation}
4836
4856
  */
4837
4857
  export interface DeciderCombinatorCondition {
4838
4858
  /**
@@ -4866,7 +4886,7 @@ declare module "factorio:runtime" {
4866
4886
  }
4867
4887
  /**
4868
4888
  * Write form of {@link DeciderCombinatorCondition}, where some properties allow additional values as input compared to the read form.
4869
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/DeciderCombinatorCondition.html Online documentation}
4889
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/DeciderCombinatorCondition.html Online documentation}
4870
4890
  */
4871
4891
  export interface DeciderCombinatorConditionWrite {
4872
4892
  /**
@@ -4900,7 +4920,7 @@ declare module "factorio:runtime" {
4900
4920
  }
4901
4921
  /**
4902
4922
  * @see DeciderCombinatorOutputWrite
4903
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/DeciderCombinatorOutput.html Online documentation}
4923
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/DeciderCombinatorOutput.html Online documentation}
4904
4924
  */
4905
4925
  export interface DeciderCombinatorOutput {
4906
4926
  /**
@@ -4922,7 +4942,7 @@ declare module "factorio:runtime" {
4922
4942
  }
4923
4943
  /**
4924
4944
  * Write form of {@link DeciderCombinatorOutput}, where some properties allow additional values as input compared to the read form.
4925
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/DeciderCombinatorOutput.html Online documentation}
4945
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/DeciderCombinatorOutput.html Online documentation}
4926
4946
  */
4927
4947
  export interface DeciderCombinatorOutputWrite {
4928
4948
  /**
@@ -4944,7 +4964,7 @@ declare module "factorio:runtime" {
4944
4964
  }
4945
4965
  /**
4946
4966
  * @see ArithmeticCombinatorParametersWrite
4947
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ArithmeticCombinatorParameters.html Online documentation}
4967
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ArithmeticCombinatorParameters.html Online documentation}
4948
4968
  */
4949
4969
  export interface ArithmeticCombinatorParameters {
4950
4970
  /**
@@ -4982,7 +5002,7 @@ declare module "factorio:runtime" {
4982
5002
  }
4983
5003
  /**
4984
5004
  * Write form of {@link ArithmeticCombinatorParameters}, where some properties allow additional values as input compared to the read form.
4985
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ArithmeticCombinatorParameters.html Online documentation}
5005
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ArithmeticCombinatorParameters.html Online documentation}
4986
5006
  */
4987
5007
  export interface ArithmeticCombinatorParametersWrite {
4988
5008
  /**
@@ -5031,7 +5051,7 @@ declare module "factorio:runtime" {
5031
5051
  * - `"AND"`
5032
5052
  * - `"OR"`
5033
5053
  * - `"XOR"`
5034
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ArithmeticCombinatorParameterOperation.html Online documentation}
5054
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ArithmeticCombinatorParameterOperation.html Online documentation}
5035
5055
  */
5036
5056
  export type ArithmeticCombinatorParameterOperation =
5037
5057
  | "*"
@@ -5164,7 +5184,7 @@ declare module "factorio:runtime" {
5164
5184
  * - `"random"`: {@link RandomSelectorCombinatorParameters}
5165
5185
  * - `"quality-filter"`: {@link QualityFilterSelectorCombinatorParameters}
5166
5186
  * - `"quality-transfer"`: {@link QualityTransferSelectorCombinatorParameters}
5167
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SelectorCombinatorParameters.html Online documentation}
5187
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SelectorCombinatorParameters.html Online documentation}
5168
5188
  */
5169
5189
  export type SelectorCombinatorParameters =
5170
5190
  | SelectSelectorCombinatorParameters
@@ -5175,7 +5195,7 @@ declare module "factorio:runtime" {
5175
5195
  | OtherSelectorCombinatorParameters
5176
5196
  /**
5177
5197
  * Write form of {@link SelectorCombinatorParameters}, where some properties allow additional values as input compared to the read form.
5178
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SelectorCombinatorParameters.html Online documentation}
5198
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SelectorCombinatorParameters.html Online documentation}
5179
5199
  */
5180
5200
  export type SelectorCombinatorParametersWrite =
5181
5201
  | SelectSelectorCombinatorParametersWrite
@@ -5193,7 +5213,7 @@ declare module "factorio:runtime" {
5193
5213
  * - `"rocket-capacity"`
5194
5214
  * - `"stack-size"`
5195
5215
  * - `"quality-filter"`
5196
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SelectorCombinatorParameterOperation.html Online documentation}
5216
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SelectorCombinatorParameterOperation.html Online documentation}
5197
5217
  */
5198
5218
  export type SelectorCombinatorParameterOperation =
5199
5219
  | "select"
@@ -5205,14 +5225,14 @@ declare module "factorio:runtime" {
5205
5225
  | "quality-filter"
5206
5226
  /**
5207
5227
  * @see DeciderCombinatorBlueprintControlBehaviorWrite
5208
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/DeciderCombinatorBlueprintControlBehavior.html Online documentation}
5228
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/DeciderCombinatorBlueprintControlBehavior.html Online documentation}
5209
5229
  */
5210
5230
  export interface DeciderCombinatorBlueprintControlBehavior {
5211
5231
  readonly decider_conditions: DeciderCombinatorParameters
5212
5232
  }
5213
5233
  /**
5214
5234
  * Write form of {@link DeciderCombinatorBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5215
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/DeciderCombinatorBlueprintControlBehavior.html Online documentation}
5235
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/DeciderCombinatorBlueprintControlBehavior.html Online documentation}
5216
5236
  */
5217
5237
  export interface DeciderCombinatorBlueprintControlBehaviorWrite {
5218
5238
  readonly decider_conditions: DeciderCombinatorParametersWrite
@@ -5225,7 +5245,7 @@ declare module "factorio:runtime" {
5225
5245
  }
5226
5246
  /**
5227
5247
  * @see SpacePlatformHubBlueprintControlBehaviorWrite
5228
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SpacePlatformHubBlueprintControlBehavior.html Online documentation}
5248
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SpacePlatformHubBlueprintControlBehavior.html Online documentation}
5229
5249
  */
5230
5250
  export interface SpacePlatformHubBlueprintControlBehavior {
5231
5251
  /**
@@ -5257,7 +5277,7 @@ declare module "factorio:runtime" {
5257
5277
  }
5258
5278
  /**
5259
5279
  * Write form of {@link SpacePlatformHubBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5260
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SpacePlatformHubBlueprintControlBehavior.html Online documentation}
5280
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SpacePlatformHubBlueprintControlBehavior.html Online documentation}
5261
5281
  */
5262
5282
  export interface SpacePlatformHubBlueprintControlBehaviorWrite {
5263
5283
  /**
@@ -5289,7 +5309,7 @@ declare module "factorio:runtime" {
5289
5309
  }
5290
5310
  /**
5291
5311
  * @see RailSignalBaseBlueprintControlBehaviorWrite
5292
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/RailSignalBaseBlueprintControlBehavior.html Online documentation}
5312
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/RailSignalBaseBlueprintControlBehavior.html Online documentation}
5293
5313
  */
5294
5314
  export interface RailSignalBaseBlueprintControlBehavior {
5295
5315
  readonly circuit_close_signal: boolean
@@ -5302,7 +5322,7 @@ declare module "factorio:runtime" {
5302
5322
  }
5303
5323
  /**
5304
5324
  * Write form of {@link RailSignalBaseBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5305
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/RailSignalBaseBlueprintControlBehavior.html Online documentation}
5325
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/RailSignalBaseBlueprintControlBehavior.html Online documentation}
5306
5326
  */
5307
5327
  export interface RailSignalBaseBlueprintControlBehaviorWrite {
5308
5328
  readonly circuit_close_signal: boolean
@@ -5315,7 +5335,7 @@ declare module "factorio:runtime" {
5315
5335
  }
5316
5336
  /**
5317
5337
  * @see FurnaceBlueprintControlBehaviorWrite
5318
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/FurnaceBlueprintControlBehavior.html Online documentation}
5338
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/FurnaceBlueprintControlBehavior.html Online documentation}
5319
5339
  */
5320
5340
  export interface FurnaceBlueprintControlBehavior {
5321
5341
  /**
@@ -5357,7 +5377,7 @@ declare module "factorio:runtime" {
5357
5377
  }
5358
5378
  /**
5359
5379
  * Write form of {@link FurnaceBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5360
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/FurnaceBlueprintControlBehavior.html Online documentation}
5380
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/FurnaceBlueprintControlBehavior.html Online documentation}
5361
5381
  */
5362
5382
  export interface FurnaceBlueprintControlBehaviorWrite {
5363
5383
  /**
@@ -5399,14 +5419,14 @@ declare module "factorio:runtime" {
5399
5419
  }
5400
5420
  /**
5401
5421
  * @see ArithmeticCombinatorBlueprintControlBehaviorWrite
5402
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ArithmeticCombinatorBlueprintControlBehavior.html Online documentation}
5422
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ArithmeticCombinatorBlueprintControlBehavior.html Online documentation}
5403
5423
  */
5404
5424
  export interface ArithmeticCombinatorBlueprintControlBehavior {
5405
5425
  readonly arithmetic_conditions: ArithmeticCombinatorParameters
5406
5426
  }
5407
5427
  /**
5408
5428
  * Write form of {@link ArithmeticCombinatorBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5409
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ArithmeticCombinatorBlueprintControlBehavior.html Online documentation}
5429
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ArithmeticCombinatorBlueprintControlBehavior.html Online documentation}
5410
5430
  */
5411
5431
  export interface ArithmeticCombinatorBlueprintControlBehaviorWrite {
5412
5432
  readonly arithmetic_conditions: ArithmeticCombinatorParametersWrite
@@ -5419,7 +5439,7 @@ declare module "factorio:runtime" {
5419
5439
  }
5420
5440
  /**
5421
5441
  * @see LampBlueprintControlBehaviorWrite
5422
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LampBlueprintControlBehavior.html Online documentation}
5442
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LampBlueprintControlBehavior.html Online documentation}
5423
5443
  */
5424
5444
  export interface LampBlueprintControlBehavior {
5425
5445
  /**
@@ -5447,7 +5467,7 @@ declare module "factorio:runtime" {
5447
5467
  }
5448
5468
  /**
5449
5469
  * Write form of {@link LampBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5450
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LampBlueprintControlBehavior.html Online documentation}
5470
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LampBlueprintControlBehavior.html Online documentation}
5451
5471
  */
5452
5472
  export interface LampBlueprintControlBehaviorWrite {
5453
5473
  /**
@@ -5481,7 +5501,7 @@ declare module "factorio:runtime" {
5481
5501
  }
5482
5502
  /**
5483
5503
  * @see MiningDrillBlueprintControlBehaviorWrite
5484
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/MiningDrillBlueprintControlBehavior.html Online documentation}
5504
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/MiningDrillBlueprintControlBehavior.html Online documentation}
5485
5505
  */
5486
5506
  export interface MiningDrillBlueprintControlBehavior {
5487
5507
  readonly circuit_read_resources: boolean
@@ -5499,7 +5519,7 @@ declare module "factorio:runtime" {
5499
5519
  }
5500
5520
  /**
5501
5521
  * Write form of {@link MiningDrillBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5502
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/MiningDrillBlueprintControlBehavior.html Online documentation}
5522
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/MiningDrillBlueprintControlBehavior.html Online documentation}
5503
5523
  */
5504
5524
  export interface MiningDrillBlueprintControlBehaviorWrite {
5505
5525
  readonly circuit_read_resources: boolean
@@ -5517,7 +5537,7 @@ declare module "factorio:runtime" {
5517
5537
  }
5518
5538
  /**
5519
5539
  * @see LoaderBlueprintControlBehaviorWrite
5520
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LoaderBlueprintControlBehavior.html Online documentation}
5540
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LoaderBlueprintControlBehavior.html Online documentation}
5521
5541
  */
5522
5542
  export interface LoaderBlueprintControlBehavior {
5523
5543
  /**
@@ -5541,7 +5561,7 @@ declare module "factorio:runtime" {
5541
5561
  }
5542
5562
  /**
5543
5563
  * Write form of {@link LoaderBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5544
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LoaderBlueprintControlBehavior.html Online documentation}
5564
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LoaderBlueprintControlBehavior.html Online documentation}
5545
5565
  */
5546
5566
  export interface LoaderBlueprintControlBehaviorWrite {
5547
5567
  /**
@@ -5565,7 +5585,7 @@ declare module "factorio:runtime" {
5565
5585
  }
5566
5586
  /**
5567
5587
  * @see WallBlueprintControlBehaviorWrite
5568
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/WallBlueprintControlBehavior.html Online documentation}
5588
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/WallBlueprintControlBehavior.html Online documentation}
5569
5589
  */
5570
5590
  export interface WallBlueprintControlBehavior {
5571
5591
  readonly circuit_open_gate: boolean
@@ -5575,7 +5595,7 @@ declare module "factorio:runtime" {
5575
5595
  }
5576
5596
  /**
5577
5597
  * Write form of {@link WallBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5578
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/WallBlueprintControlBehavior.html Online documentation}
5598
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/WallBlueprintControlBehavior.html Online documentation}
5579
5599
  */
5580
5600
  export interface WallBlueprintControlBehaviorWrite {
5581
5601
  readonly circuit_open_gate: boolean
@@ -5591,7 +5611,7 @@ declare module "factorio:runtime" {
5591
5611
  }
5592
5612
  /**
5593
5613
  * @see PumpBlueprintControlBehaviorWrite
5594
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/PumpBlueprintControlBehavior.html Online documentation}
5614
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/PumpBlueprintControlBehavior.html Online documentation}
5595
5615
  */
5596
5616
  export interface PumpBlueprintControlBehavior {
5597
5617
  /**
@@ -5611,7 +5631,7 @@ declare module "factorio:runtime" {
5611
5631
  }
5612
5632
  /**
5613
5633
  * Write form of {@link PumpBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5614
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/PumpBlueprintControlBehavior.html Online documentation}
5634
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/PumpBlueprintControlBehavior.html Online documentation}
5615
5635
  */
5616
5636
  export interface PumpBlueprintControlBehaviorWrite {
5617
5637
  /**
@@ -5631,7 +5651,7 @@ declare module "factorio:runtime" {
5631
5651
  }
5632
5652
  /**
5633
5653
  * @see TrainStopBlueprintControlBehaviorWrite
5634
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TrainStopBlueprintControlBehavior.html Online documentation}
5654
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TrainStopBlueprintControlBehavior.html Online documentation}
5635
5655
  */
5636
5656
  export interface TrainStopBlueprintControlBehavior {
5637
5657
  /**
@@ -5675,7 +5695,7 @@ declare module "factorio:runtime" {
5675
5695
  }
5676
5696
  /**
5677
5697
  * Write form of {@link TrainStopBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5678
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TrainStopBlueprintControlBehavior.html Online documentation}
5698
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TrainStopBlueprintControlBehavior.html Online documentation}
5679
5699
  */
5680
5700
  export interface TrainStopBlueprintControlBehaviorWrite {
5681
5701
  /**
@@ -5719,7 +5739,7 @@ declare module "factorio:runtime" {
5719
5739
  }
5720
5740
  /**
5721
5741
  * @see ProgrammableSpeakerBlueprintControlBehaviorWrite
5722
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ProgrammableSpeakerBlueprintControlBehavior.html Online documentation}
5742
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ProgrammableSpeakerBlueprintControlBehavior.html Online documentation}
5723
5743
  */
5724
5744
  export interface ProgrammableSpeakerBlueprintControlBehavior {
5725
5745
  readonly circuit_condition: CircuitCondition
@@ -5727,7 +5747,7 @@ declare module "factorio:runtime" {
5727
5747
  }
5728
5748
  /**
5729
5749
  * Write form of {@link ProgrammableSpeakerBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5730
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ProgrammableSpeakerBlueprintControlBehavior.html Online documentation}
5750
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ProgrammableSpeakerBlueprintControlBehavior.html Online documentation}
5731
5751
  */
5732
5752
  export interface ProgrammableSpeakerBlueprintControlBehaviorWrite {
5733
5753
  readonly circuit_condition: CircuitConditionWrite
@@ -5735,7 +5755,7 @@ declare module "factorio:runtime" {
5735
5755
  }
5736
5756
  /**
5737
5757
  * @see SplitterBlueprintControlBehaviorWrite
5738
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SplitterBlueprintControlBehavior.html Online documentation}
5758
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SplitterBlueprintControlBehavior.html Online documentation}
5739
5759
  */
5740
5760
  export interface SplitterBlueprintControlBehavior {
5741
5761
  /**
@@ -5757,7 +5777,7 @@ declare module "factorio:runtime" {
5757
5777
  }
5758
5778
  /**
5759
5779
  * Write form of {@link SplitterBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5760
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SplitterBlueprintControlBehavior.html Online documentation}
5780
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SplitterBlueprintControlBehavior.html Online documentation}
5761
5781
  */
5762
5782
  export interface SplitterBlueprintControlBehaviorWrite {
5763
5783
  /**
@@ -5779,7 +5799,7 @@ declare module "factorio:runtime" {
5779
5799
  }
5780
5800
  /**
5781
5801
  * @see TransportBeltBlueprintControlBehaviorWrite
5782
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TransportBeltBlueprintControlBehavior.html Online documentation}
5802
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TransportBeltBlueprintControlBehavior.html Online documentation}
5783
5803
  */
5784
5804
  export interface TransportBeltBlueprintControlBehavior {
5785
5805
  readonly circuit_read_hand_contents: boolean
@@ -5797,7 +5817,7 @@ declare module "factorio:runtime" {
5797
5817
  }
5798
5818
  /**
5799
5819
  * Write form of {@link TransportBeltBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5800
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TransportBeltBlueprintControlBehavior.html Online documentation}
5820
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TransportBeltBlueprintControlBehavior.html Online documentation}
5801
5821
  */
5802
5822
  export interface TransportBeltBlueprintControlBehaviorWrite {
5803
5823
  readonly circuit_read_hand_contents: boolean
@@ -5815,7 +5835,7 @@ declare module "factorio:runtime" {
5815
5835
  }
5816
5836
  /**
5817
5837
  * @see LogisticContainerBlueprintControlBehaviorWrite
5818
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LogisticContainerBlueprintControlBehavior.html Online documentation}
5838
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LogisticContainerBlueprintControlBehavior.html Online documentation}
5819
5839
  */
5820
5840
  export interface LogisticContainerBlueprintControlBehavior {
5821
5841
  /**
@@ -5827,7 +5847,7 @@ declare module "factorio:runtime" {
5827
5847
  }
5828
5848
  /**
5829
5849
  * Write form of {@link LogisticContainerBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5830
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LogisticContainerBlueprintControlBehavior.html Online documentation}
5850
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LogisticContainerBlueprintControlBehavior.html Online documentation}
5831
5851
  */
5832
5852
  export interface LogisticContainerBlueprintControlBehaviorWrite {
5833
5853
  /**
@@ -5839,7 +5859,7 @@ declare module "factorio:runtime" {
5839
5859
  }
5840
5860
  /**
5841
5861
  * @see ReactorBlueprintControlBehaviorWrite
5842
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ReactorBlueprintControlBehavior.html Online documentation}
5862
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ReactorBlueprintControlBehavior.html Online documentation}
5843
5863
  */
5844
5864
  export interface ReactorBlueprintControlBehavior {
5845
5865
  /**
@@ -5854,7 +5874,7 @@ declare module "factorio:runtime" {
5854
5874
  }
5855
5875
  /**
5856
5876
  * Write form of {@link ReactorBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5857
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ReactorBlueprintControlBehavior.html Online documentation}
5877
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ReactorBlueprintControlBehavior.html Online documentation}
5858
5878
  */
5859
5879
  export interface ReactorBlueprintControlBehaviorWrite {
5860
5880
  /**
@@ -5869,7 +5889,7 @@ declare module "factorio:runtime" {
5869
5889
  }
5870
5890
  /**
5871
5891
  * @see ConstantCombinatorBlueprintControlBehaviorWrite
5872
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ConstantCombinatorBlueprintControlBehavior.html Online documentation}
5892
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ConstantCombinatorBlueprintControlBehavior.html Online documentation}
5873
5893
  */
5874
5894
  export interface ConstantCombinatorBlueprintControlBehavior {
5875
5895
  readonly sections: LogisticSections
@@ -5880,7 +5900,7 @@ declare module "factorio:runtime" {
5880
5900
  }
5881
5901
  /**
5882
5902
  * Write form of {@link ConstantCombinatorBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5883
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ConstantCombinatorBlueprintControlBehavior.html Online documentation}
5903
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ConstantCombinatorBlueprintControlBehavior.html Online documentation}
5884
5904
  */
5885
5905
  export interface ConstantCombinatorBlueprintControlBehaviorWrite {
5886
5906
  readonly sections: LogisticSectionsWrite
@@ -5891,7 +5911,7 @@ declare module "factorio:runtime" {
5891
5911
  }
5892
5912
  /**
5893
5913
  * @see ArtilleryTurretBlueprintControlBehaviorWrite
5894
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ArtilleryTurretBlueprintControlBehavior.html Online documentation}
5914
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ArtilleryTurretBlueprintControlBehavior.html Online documentation}
5895
5915
  */
5896
5916
  export interface ArtilleryTurretBlueprintControlBehavior {
5897
5917
  readonly read_ammo?: boolean
@@ -5908,7 +5928,7 @@ declare module "factorio:runtime" {
5908
5928
  }
5909
5929
  /**
5910
5930
  * Write form of {@link ArtilleryTurretBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5911
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ArtilleryTurretBlueprintControlBehavior.html Online documentation}
5931
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ArtilleryTurretBlueprintControlBehavior.html Online documentation}
5912
5932
  */
5913
5933
  export interface ArtilleryTurretBlueprintControlBehaviorWrite {
5914
5934
  readonly read_ammo?: boolean
@@ -5925,7 +5945,7 @@ declare module "factorio:runtime" {
5925
5945
  }
5926
5946
  /**
5927
5947
  * @see AccumulatorBlueprintControlBehaviorWrite
5928
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/AccumulatorBlueprintControlBehavior.html Online documentation}
5948
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/AccumulatorBlueprintControlBehavior.html Online documentation}
5929
5949
  */
5930
5950
  export interface AccumulatorBlueprintControlBehavior {
5931
5951
  readonly output_signal: SignalID
@@ -5936,7 +5956,7 @@ declare module "factorio:runtime" {
5936
5956
  }
5937
5957
  /**
5938
5958
  * Write form of {@link AccumulatorBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5939
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/AccumulatorBlueprintControlBehavior.html Online documentation}
5959
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/AccumulatorBlueprintControlBehavior.html Online documentation}
5940
5960
  */
5941
5961
  export interface AccumulatorBlueprintControlBehaviorWrite {
5942
5962
  readonly output_signal: SignalIDWrite
@@ -5947,7 +5967,7 @@ declare module "factorio:runtime" {
5947
5967
  }
5948
5968
  /**
5949
5969
  * @see TurretBlueprintControlBehaviorWrite
5950
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TurretBlueprintControlBehavior.html Online documentation}
5970
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TurretBlueprintControlBehavior.html Online documentation}
5951
5971
  */
5952
5972
  export interface TurretBlueprintControlBehavior {
5953
5973
  /**
@@ -5976,7 +5996,7 @@ declare module "factorio:runtime" {
5976
5996
  }
5977
5997
  /**
5978
5998
  * Write form of {@link TurretBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
5979
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TurretBlueprintControlBehavior.html Online documentation}
5999
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TurretBlueprintControlBehavior.html Online documentation}
5980
6000
  */
5981
6001
  export interface TurretBlueprintControlBehaviorWrite {
5982
6002
  /**
@@ -6005,7 +6025,7 @@ declare module "factorio:runtime" {
6005
6025
  }
6006
6026
  /**
6007
6027
  * @see AsteroidCollectorBlueprintControlBehaviorWrite
6008
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/AsteroidCollectorBlueprintControlBehavior.html Online documentation}
6028
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/AsteroidCollectorBlueprintControlBehavior.html Online documentation}
6009
6029
  */
6010
6030
  export interface AsteroidCollectorBlueprintControlBehavior {
6011
6031
  /**
@@ -6033,7 +6053,7 @@ declare module "factorio:runtime" {
6033
6053
  }
6034
6054
  /**
6035
6055
  * Write form of {@link AsteroidCollectorBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
6036
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/AsteroidCollectorBlueprintControlBehavior.html Online documentation}
6056
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/AsteroidCollectorBlueprintControlBehavior.html Online documentation}
6037
6057
  */
6038
6058
  export interface AsteroidCollectorBlueprintControlBehaviorWrite {
6039
6059
  /**
@@ -6067,7 +6087,7 @@ declare module "factorio:runtime" {
6067
6087
  }
6068
6088
  /**
6069
6089
  * @see InserterBlueprintControlBehaviorWrite
6070
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/InserterBlueprintControlBehavior.html Online documentation}
6090
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/InserterBlueprintControlBehavior.html Online documentation}
6071
6091
  */
6072
6092
  export interface InserterBlueprintControlBehavior {
6073
6093
  /**
@@ -6100,7 +6120,7 @@ declare module "factorio:runtime" {
6100
6120
  }
6101
6121
  /**
6102
6122
  * Write form of {@link InserterBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
6103
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/InserterBlueprintControlBehavior.html Online documentation}
6123
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/InserterBlueprintControlBehavior.html Online documentation}
6104
6124
  */
6105
6125
  export interface InserterBlueprintControlBehaviorWrite {
6106
6126
  /**
@@ -6133,21 +6153,21 @@ declare module "factorio:runtime" {
6133
6153
  }
6134
6154
  /**
6135
6155
  * @see DisplayPanelBlueprintControlBehaviorWrite
6136
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/DisplayPanelBlueprintControlBehavior.html Online documentation}
6156
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/DisplayPanelBlueprintControlBehavior.html Online documentation}
6137
6157
  */
6138
6158
  export interface DisplayPanelBlueprintControlBehavior {
6139
6159
  readonly parameters?: DisplayPanelMessageDefinition[]
6140
6160
  }
6141
6161
  /**
6142
6162
  * Write form of {@link DisplayPanelBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
6143
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/DisplayPanelBlueprintControlBehavior.html Online documentation}
6163
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/DisplayPanelBlueprintControlBehavior.html Online documentation}
6144
6164
  */
6145
6165
  export interface DisplayPanelBlueprintControlBehaviorWrite {
6146
6166
  readonly parameters?: readonly DisplayPanelMessageDefinitionWrite[]
6147
6167
  }
6148
6168
  /**
6149
6169
  * @see RoboportBlueprintControlBehaviorWrite
6150
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/RoboportBlueprintControlBehavior.html Online documentation}
6170
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/RoboportBlueprintControlBehavior.html Online documentation}
6151
6171
  */
6152
6172
  export interface RoboportBlueprintControlBehavior {
6153
6173
  readonly read_items_mode?: boolean
@@ -6160,7 +6180,7 @@ declare module "factorio:runtime" {
6160
6180
  }
6161
6181
  /**
6162
6182
  * Write form of {@link RoboportBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
6163
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/RoboportBlueprintControlBehavior.html Online documentation}
6183
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/RoboportBlueprintControlBehavior.html Online documentation}
6164
6184
  */
6165
6185
  export interface RoboportBlueprintControlBehaviorWrite {
6166
6186
  readonly read_items_mode?: boolean
@@ -6173,7 +6193,7 @@ declare module "factorio:runtime" {
6173
6193
  }
6174
6194
  /**
6175
6195
  * @see AssemblingMachineBlueprintControlBehaviorWrite
6176
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/AssemblingMachineBlueprintControlBehavior.html Online documentation}
6196
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/AssemblingMachineBlueprintControlBehavior.html Online documentation}
6177
6197
  */
6178
6198
  export interface AssemblingMachineBlueprintControlBehavior {
6179
6199
  /**
@@ -6219,7 +6239,7 @@ declare module "factorio:runtime" {
6219
6239
  }
6220
6240
  /**
6221
6241
  * Write form of {@link AssemblingMachineBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
6222
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/AssemblingMachineBlueprintControlBehavior.html Online documentation}
6242
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/AssemblingMachineBlueprintControlBehavior.html Online documentation}
6223
6243
  */
6224
6244
  export interface AssemblingMachineBlueprintControlBehaviorWrite {
6225
6245
  /**
@@ -6265,7 +6285,7 @@ declare module "factorio:runtime" {
6265
6285
  }
6266
6286
  /**
6267
6287
  * @see AgriculturalTowerBlueprintControlBehaviorWrite
6268
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/AgriculturalTowerBlueprintControlBehavior.html Online documentation}
6288
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/AgriculturalTowerBlueprintControlBehavior.html Online documentation}
6269
6289
  */
6270
6290
  export interface AgriculturalTowerBlueprintControlBehavior {
6271
6291
  /**
@@ -6285,7 +6305,7 @@ declare module "factorio:runtime" {
6285
6305
  }
6286
6306
  /**
6287
6307
  * Write form of {@link AgriculturalTowerBlueprintControlBehavior}, where some properties allow additional values as input compared to the read form.
6288
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/AgriculturalTowerBlueprintControlBehavior.html Online documentation}
6308
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/AgriculturalTowerBlueprintControlBehavior.html Online documentation}
6289
6309
  */
6290
6310
  export interface AgriculturalTowerBlueprintControlBehaviorWrite {
6291
6311
  /**
@@ -6350,7 +6370,7 @@ declare module "factorio:runtime" {
6350
6370
  * -- What a custom recipe would look like that had a probability of 0.5 to return a
6351
6371
  * -- minimum amount of 1 and a maximum amount of 5
6352
6372
  * {{type="item", name="custom-item", probability=0.5, amount_min=1, amount_max=5}}
6353
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/Product.html Online documentation}
6373
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/Product.html Online documentation}
6354
6374
  */
6355
6375
  export type Product = ItemProduct | FluidProduct
6356
6376
  /**
@@ -6361,7 +6381,7 @@ declare module "factorio:runtime" {
6361
6381
  * -- What a custom recipe would look like that had a probability of 0.5 to return a
6362
6382
  * -- minimum amount of 1 and a maximum amount of 5
6363
6383
  * {{type="item", name="custom-item", probability=0.5, amount_min=1, amount_max=5}}
6364
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ItemProduct.html Online documentation}
6384
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ItemProduct.html Online documentation}
6365
6385
  */
6366
6386
  export interface ItemProduct {
6367
6387
  readonly type: "item"
@@ -6405,7 +6425,7 @@ declare module "factorio:runtime" {
6405
6425
  * {{type="fluid", name="heavy-oil", amount=1},
6406
6426
  * {type="fluid", name="light-oil", amount=4.5},
6407
6427
  * {type="fluid", name="petroleum-gas", amount=5.5}}
6408
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/FluidProduct.html Online documentation}
6428
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/FluidProduct.html Online documentation}
6409
6429
  */
6410
6430
  export interface FluidProduct {
6411
6431
  readonly type: "fluid"
@@ -6445,7 +6465,7 @@ declare module "factorio:runtime" {
6445
6465
  }
6446
6466
  /**
6447
6467
  * @see BlueprintScheduleRecordWrite
6448
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintScheduleRecord.html Online documentation}
6468
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintScheduleRecord.html Online documentation}
6449
6469
  */
6450
6470
  export interface BlueprintScheduleRecord {
6451
6471
  /**
@@ -6459,7 +6479,7 @@ declare module "factorio:runtime" {
6459
6479
  }
6460
6480
  /**
6461
6481
  * Write form of {@link BlueprintScheduleRecord}, where some properties allow additional values as input compared to the read form.
6462
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintScheduleRecord.html Online documentation}
6482
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintScheduleRecord.html Online documentation}
6463
6483
  */
6464
6484
  export interface BlueprintScheduleRecordWrite {
6465
6485
  /**
@@ -6473,7 +6493,7 @@ declare module "factorio:runtime" {
6473
6493
  }
6474
6494
  /**
6475
6495
  * @see ScheduleRecordWrite
6476
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ScheduleRecord.html Online documentation}
6496
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ScheduleRecord.html Online documentation}
6477
6497
  */
6478
6498
  export interface ScheduleRecord {
6479
6499
  /**
@@ -6492,7 +6512,7 @@ declare module "factorio:runtime" {
6492
6512
  }
6493
6513
  /**
6494
6514
  * Write form of {@link ScheduleRecord}, where some properties allow additional values as input compared to the read form.
6495
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ScheduleRecord.html Online documentation}
6515
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ScheduleRecord.html Online documentation}
6496
6516
  */
6497
6517
  export interface ScheduleRecordWrite {
6498
6518
  /**
@@ -6511,7 +6531,7 @@ declare module "factorio:runtime" {
6511
6531
  }
6512
6532
  /**
6513
6533
  * @see BlueprintScheduleInterruptWrite
6514
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintScheduleInterrupt.html Online documentation}
6534
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintScheduleInterrupt.html Online documentation}
6515
6535
  */
6516
6536
  export interface BlueprintScheduleInterrupt {
6517
6537
  /**
@@ -6527,7 +6547,7 @@ declare module "factorio:runtime" {
6527
6547
  }
6528
6548
  /**
6529
6549
  * Write form of {@link BlueprintScheduleInterrupt}, where some properties allow additional values as input compared to the read form.
6530
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintScheduleInterrupt.html Online documentation}
6550
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintScheduleInterrupt.html Online documentation}
6531
6551
  */
6532
6552
  export interface BlueprintScheduleInterruptWrite {
6533
6553
  /**
@@ -6543,7 +6563,7 @@ declare module "factorio:runtime" {
6543
6563
  }
6544
6564
  /**
6545
6565
  * @see ScheduleInterruptWrite
6546
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ScheduleInterrupt.html Online documentation}
6566
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ScheduleInterrupt.html Online documentation}
6547
6567
  */
6548
6568
  export interface ScheduleInterrupt {
6549
6569
  /**
@@ -6559,7 +6579,7 @@ declare module "factorio:runtime" {
6559
6579
  }
6560
6580
  /**
6561
6581
  * Write form of {@link ScheduleInterrupt}, where some properties allow additional values as input compared to the read form.
6562
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ScheduleInterrupt.html Online documentation}
6582
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ScheduleInterrupt.html Online documentation}
6563
6583
  */
6564
6584
  export interface ScheduleInterruptWrite {
6565
6585
  /**
@@ -6575,7 +6595,7 @@ declare module "factorio:runtime" {
6575
6595
  }
6576
6596
  /**
6577
6597
  * @see WaitConditionWrite
6578
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/WaitCondition.html Online documentation}
6598
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/WaitCondition.html Online documentation}
6579
6599
  */
6580
6600
  export interface WaitCondition {
6581
6601
  readonly type: WaitConditionType
@@ -6606,7 +6626,7 @@ declare module "factorio:runtime" {
6606
6626
  }
6607
6627
  /**
6608
6628
  * Write form of {@link WaitCondition}, where some properties allow additional values as input compared to the read form.
6609
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/WaitCondition.html Online documentation}
6629
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/WaitCondition.html Online documentation}
6610
6630
  */
6611
6631
  export interface WaitConditionWrite {
6612
6632
  readonly type: WaitConditionType
@@ -6665,7 +6685,7 @@ declare module "factorio:runtime" {
6665
6685
  * - `"at_station"`
6666
6686
  * - `"not_at_station"`
6667
6687
  * - `"damage_taken"`
6668
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/WaitConditionType.html Online documentation}
6688
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/WaitConditionType.html Online documentation}
6669
6689
  */
6670
6690
  export type WaitConditionType =
6671
6691
  | "time"
@@ -6696,7 +6716,7 @@ declare module "factorio:runtime" {
6696
6716
  | "damage_taken"
6697
6717
  /**
6698
6718
  * @see BlueprintScheduleWrite
6699
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintSchedule.html Online documentation}
6719
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintSchedule.html Online documentation}
6700
6720
  */
6701
6721
  export interface BlueprintSchedule {
6702
6722
  readonly records?: BlueprintScheduleRecord[]
@@ -6705,7 +6725,7 @@ declare module "factorio:runtime" {
6705
6725
  }
6706
6726
  /**
6707
6727
  * Write form of {@link BlueprintSchedule}, where some properties allow additional values as input compared to the read form.
6708
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintSchedule.html Online documentation}
6728
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintSchedule.html Online documentation}
6709
6729
  */
6710
6730
  export interface BlueprintScheduleWrite {
6711
6731
  readonly records?: readonly BlueprintScheduleRecordWrite[]
@@ -6774,7 +6794,7 @@ declare module "factorio:runtime" {
6774
6794
  * - `"create-ghost-on-entity-death"`
6775
6795
  * - `"belt-stack-size-bonus"`
6776
6796
  * - `"vehicle-logistics"`
6777
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ModifierType.html Online documentation}
6797
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ModifierType.html Online documentation}
6778
6798
  */
6779
6799
  export type ModifierType =
6780
6800
  | "inserter-stack-size-bonus"
@@ -7387,7 +7407,7 @@ declare module "factorio:runtime" {
7387
7407
  * - `"worker-robot-battery"`: {@link WorkerRobotBatteryTechnologyModifier}
7388
7408
  * - `"worker-robot-speed"`: {@link WorkerRobotSpeedTechnologyModifier}
7389
7409
  * - `"worker-robot-storage"`: {@link WorkerRobotStorageTechnologyModifier}
7390
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TechnologyModifier.html Online documentation}
7410
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TechnologyModifier.html Online documentation}
7391
7411
  */
7392
7412
  export type TechnologyModifier =
7393
7413
  | AmmoDamageTechnologyModifier
@@ -7454,8 +7474,8 @@ declare module "factorio:runtime" {
7454
7474
  */
7455
7475
  export interface CraftItemResearchTrigger extends BaseResearchTrigger {
7456
7476
  readonly type: "craft-item"
7457
- readonly item: string
7458
- readonly item_quality?: string
7477
+ readonly item: ItemIDFilter
7478
+ readonly count: ItemCountType
7459
7479
  }
7460
7480
  /**
7461
7481
  * `"mine-entity"` variant of {@link ResearchTrigger}.
@@ -7515,7 +7535,7 @@ declare module "factorio:runtime" {
7515
7535
  * - `"build-entity"`: {@link BuildEntityResearchTrigger}
7516
7536
  * - `"send-item-to-orbit"`: {@link SendItemToOrbitResearchTrigger}
7517
7537
  * - `"scripted"`: {@link ScriptedResearchTrigger}
7518
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ResearchTrigger.html Online documentation}
7538
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ResearchTrigger.html Online documentation}
7519
7539
  */
7520
7540
  export type ResearchTrigger =
7521
7541
  | CraftItemResearchTrigger
@@ -7575,7 +7595,7 @@ declare module "factorio:runtime" {
7575
7595
  *
7576
7596
  * Other attributes may be specified depending on `type`:
7577
7597
  * - `"fluid"`: {@link FluidIngredient}
7578
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/Ingredient.html Online documentation}
7598
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/Ingredient.html Online documentation}
7579
7599
  */
7580
7600
  export type Ingredient = FluidIngredient | OtherIngredient
7581
7601
  /**
@@ -7596,7 +7616,7 @@ declare module "factorio:runtime" {
7596
7616
  * * neighbouring_base_chunk_coefficient^distance(chunk, neighbour)
7597
7617
  * score(chunk) = 1 / (1 + player + base)
7598
7618
  * ```
7599
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EnemyExpansionMapSettings.html Online documentation}
7619
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EnemyExpansionMapSettings.html Online documentation}
7600
7620
  */
7601
7621
  export interface EnemyExpansionMapSettings {
7602
7622
  /**
@@ -7869,7 +7889,7 @@ declare module "factorio:runtime" {
7869
7889
  }
7870
7890
  /**
7871
7891
  * A standard table containing all {@link MapSettings} attributes plus an additional table that contains all {@link DifficultySettings} properties.
7872
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/MapAndDifficultySettings.html Online documentation}
7892
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/MapAndDifficultySettings.html Online documentation}
7873
7893
  */
7874
7894
  export interface MapAndDifficultySettings {
7875
7895
  readonly pollution: PollutionMapSettings
@@ -7890,7 +7910,7 @@ declare module "factorio:runtime" {
7890
7910
  * @example
7891
7911
  * -- Increase the number of short paths the pathfinder can cache.
7892
7912
  * game.map_settings.path_finder.short_cache_size = 15
7893
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/MapSettings.html Online documentation}
7913
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/MapSettings.html Online documentation}
7894
7914
  */
7895
7915
  export interface MapSettings {
7896
7916
  pollution: PollutionMapSettings
@@ -7902,7 +7922,7 @@ declare module "factorio:runtime" {
7902
7922
  asteroids: AsteroidMapSettings
7903
7923
  /**
7904
7924
  * If a behavior fails this many times, the enemy (or enemy group) is destroyed. This solves biters getting stuck within their own base.
7905
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/MapSettings.max_failed_behavior_count.html Online documentation}
7925
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/MapSettings.max_failed_behavior_count.html Online documentation}
7906
7926
  */
7907
7927
  max_failed_behavior_count: uint32
7908
7928
  }
@@ -7931,7 +7951,7 @@ declare module "factorio:runtime" {
7931
7951
  * - `"very-high"`: equivalent to `2`.
7932
7952
  * - `"very-big"`: equivalent to `2`.
7933
7953
  * - `"very-good"`: equivalent to `2`.
7934
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/MapGenSize.html Online documentation}
7954
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/MapGenSize.html Online documentation}
7935
7955
  */
7936
7956
  export type MapGenSize =
7937
7957
  | float
@@ -7953,7 +7973,7 @@ declare module "factorio:runtime" {
7953
7973
  | "very-good"
7954
7974
  /**
7955
7975
  * These values are for the time frame of one second (60 ticks).
7956
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/PollutionMapSettings.html Online documentation}
7976
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/PollutionMapSettings.html Online documentation}
7957
7977
  */
7958
7978
  export interface PollutionMapSettings {
7959
7979
  /**
@@ -8007,7 +8027,7 @@ declare module "factorio:runtime" {
8007
8027
  }
8008
8028
  /**
8009
8029
  * These values represent a percentual increase in evolution. This means a value of `0.1` would increase evolution by 10%.
8010
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EnemyEvolutionMapSettings.html Online documentation}
8030
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EnemyEvolutionMapSettings.html Online documentation}
8011
8031
  */
8012
8032
  export interface EnemyEvolutionMapSettings {
8013
8033
  /**
@@ -8029,7 +8049,7 @@ declare module "factorio:runtime" {
8029
8049
  }
8030
8050
  /**
8031
8051
  * @see AutoplaceControlWrite
8032
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/AutoplaceControl.html Online documentation}
8052
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/AutoplaceControl.html Online documentation}
8033
8053
  */
8034
8054
  export interface AutoplaceControl {
8035
8055
  /**
@@ -8047,7 +8067,7 @@ declare module "factorio:runtime" {
8047
8067
  }
8048
8068
  /**
8049
8069
  * Write form of {@link AutoplaceControl}, where some properties allow additional values as input compared to the read form.
8050
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/AutoplaceControl.html Online documentation}
8070
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/AutoplaceControl.html Online documentation}
8051
8071
  */
8052
8072
  export interface AutoplaceControlWrite {
8053
8073
  /**
@@ -8065,7 +8085,7 @@ declare module "factorio:runtime" {
8065
8085
  }
8066
8086
  /**
8067
8087
  * @see CliffPlacementSettingsWrite
8068
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/CliffPlacementSettings.html Online documentation}
8088
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/CliffPlacementSettings.html Online documentation}
8069
8089
  */
8070
8090
  export interface CliffPlacementSettings {
8071
8091
  /**
@@ -8095,7 +8115,7 @@ declare module "factorio:runtime" {
8095
8115
  }
8096
8116
  /**
8097
8117
  * Write form of {@link CliffPlacementSettings}, where some properties allow additional values as input compared to the read form.
8098
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/CliffPlacementSettings.html Online documentation}
8118
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/CliffPlacementSettings.html Online documentation}
8099
8119
  */
8100
8120
  export interface CliffPlacementSettingsWrite {
8101
8121
  /**
@@ -8125,7 +8145,7 @@ declare module "factorio:runtime" {
8125
8145
  }
8126
8146
  /**
8127
8147
  * @see AutoplaceSettingsWrite
8128
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/AutoplaceSettings.html Online documentation}
8148
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/AutoplaceSettings.html Online documentation}
8129
8149
  */
8130
8150
  export interface AutoplaceSettings {
8131
8151
  /**
@@ -8139,7 +8159,7 @@ declare module "factorio:runtime" {
8139
8159
  }
8140
8160
  /**
8141
8161
  * Write form of {@link AutoplaceSettings}, where some properties allow additional values as input compared to the read form.
8142
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/AutoplaceSettings.html Online documentation}
8162
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/AutoplaceSettings.html Online documentation}
8143
8163
  */
8144
8164
  export interface AutoplaceSettingsWrite {
8145
8165
  /**
@@ -8174,7 +8194,7 @@ declare module "factorio:runtime" {
8174
8194
  * surface.map_gen_settings = mgs
8175
8195
  * -- This does not require a NamedNoiseExpression to be defined, since literal numbers (and strings naming literal
8176
8196
  * -- numbers, e.g. `"123"`) are understood to stand for constant value expressions.
8177
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/MapGenSettings.html Online documentation}
8197
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/MapGenSettings.html Online documentation}
8178
8198
  */
8179
8199
  export interface MapGenSettings {
8180
8200
  /**
@@ -8229,7 +8249,7 @@ declare module "factorio:runtime" {
8229
8249
  }
8230
8250
  /**
8231
8251
  * Write form of {@link MapGenSettings}, where some properties allow additional values as input compared to the read form.
8232
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/MapGenSettings.html Online documentation}
8252
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/MapGenSettings.html Online documentation}
8233
8253
  */
8234
8254
  export interface MapGenSettingsWrite {
8235
8255
  /**
@@ -8313,12 +8333,12 @@ declare module "factorio:runtime" {
8313
8333
  }
8314
8334
  /**
8315
8335
  * The string representation of a noise expression. More detailed information is found on the {@link import("factorio:prototype").NamedNoiseExpression prototype docs}.
8316
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/NoiseExpressionSourceString.html Online documentation}
8336
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/NoiseExpressionSourceString.html Online documentation}
8317
8337
  */
8318
8338
  export type NoiseExpressionSourceString = string
8319
8339
  /**
8320
8340
  * Specifies how probability and richness are calculated when placing something on the map.
8321
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/AutoplaceSpecification.html Online documentation}
8341
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/AutoplaceSpecification.html Online documentation}
8322
8342
  */
8323
8343
  export interface AutoplaceSpecification {
8324
8344
  readonly placement_density: uint32
@@ -8398,8 +8418,8 @@ declare module "factorio:runtime" {
8398
8418
  _customEventIdBrand: any
8399
8419
  }
8400
8420
  /**
8401
- * Information about the event that has been raised. The table can also contain other fields depending on the type of event. See {@linkplain https://lua-api.factorio.com/2.0.72/events.html the list of Factorio events} for more information on these.
8402
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EventData.html Online documentation}
8421
+ * Information about the event that has been raised. The table can also contain other fields depending on the type of event. See {@linkplain https://lua-api.factorio.com/2.0.75/events.html the list of Factorio events} for more information on these.
8422
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EventData.html Online documentation}
8403
8423
  */
8404
8424
  export interface EventData {
8405
8425
  /**
@@ -8417,7 +8437,7 @@ declare module "factorio:runtime" {
8417
8437
  }
8418
8438
  /**
8419
8439
  * Information about an individual segment in a segmented unit when the unit died.
8420
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/PostSegmentDiedData.html Online documentation}
8440
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/PostSegmentDiedData.html Online documentation}
8421
8441
  */
8422
8442
  export interface PostSegmentDiedData {
8423
8443
  /**
@@ -8493,29 +8513,29 @@ declare module "factorio:runtime" {
8493
8513
  */
8494
8514
  readonly migration_applied: boolean
8495
8515
  /**
8496
- * Dictionary of prototype changes due to {@linkplain https://lua-api.factorio.com/2.0.72/auxiliary/migrations.html migrations}. The inner dictionary maps the old prototype name to the new prototype name. The new name will be an empty string if the prototype was removed. Entries are omitted if the old and new prototype name are the same.
8516
+ * Dictionary of prototype changes due to {@linkplain https://lua-api.factorio.com/2.0.75/auxiliary/migrations.html migrations}. The inner dictionary maps the old prototype name to the new prototype name. The new name will be an empty string if the prototype was removed. Entries are omitted if the old and new prototype name are the same.
8497
8517
  */
8498
8518
  readonly migrations: Record<IDType, Record<string, string>>
8499
8519
  }
8500
8520
  /**
8501
8521
  * Technology difficulty settings. Updating any of the attributes will immediately take effect in the game engine.
8502
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/DifficultySettings.html Online documentation}
8522
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/DifficultySettings.html Online documentation}
8503
8523
  */
8504
8524
  export interface DifficultySettings {
8505
8525
  /**
8506
8526
  * A value in range [0.001, 1000].
8507
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/DifficultySettings.technology_price_multiplier.html Online documentation}
8527
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/DifficultySettings.technology_price_multiplier.html Online documentation}
8508
8528
  */
8509
8529
  technology_price_multiplier: double
8510
8530
  /**
8511
8531
  * A value in range [0.01, 100].
8512
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/DifficultySettings.spoil_time_modifier.html Online documentation}
8532
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/DifficultySettings.spoil_time_modifier.html Online documentation}
8513
8533
  */
8514
8534
  spoil_time_modifier: double
8515
8535
  }
8516
8536
  /**
8517
8537
  * A single pipe connection for a given fluidbox.
8518
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/PipeConnection.html Online documentation}
8538
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/PipeConnection.html Online documentation}
8519
8539
  */
8520
8540
  export interface PipeConnection {
8521
8541
  readonly flow_direction: FluidFlowDirection
@@ -8580,7 +8600,7 @@ declare module "factorio:runtime" {
8580
8600
  }
8581
8601
  /**
8582
8602
  * @see AsteroidChunkWrite
8583
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/AsteroidChunk.html Online documentation}
8603
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/AsteroidChunk.html Online documentation}
8584
8604
  */
8585
8605
  export interface AsteroidChunk {
8586
8606
  /**
@@ -8592,7 +8612,7 @@ declare module "factorio:runtime" {
8592
8612
  }
8593
8613
  /**
8594
8614
  * Write form of {@link AsteroidChunk}, where some properties allow additional values as input compared to the read form.
8595
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/AsteroidChunk.html Online documentation}
8615
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/AsteroidChunk.html Online documentation}
8596
8616
  */
8597
8617
  export interface AsteroidChunkWrite {
8598
8618
  /**
@@ -8604,7 +8624,7 @@ declare module "factorio:runtime" {
8604
8624
  }
8605
8625
  /**
8606
8626
  * An item thrown overboard on a space platform.
8607
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EjectedItem.html Online documentation}
8627
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EjectedItem.html Online documentation}
8608
8628
  */
8609
8629
  export interface EjectedItem {
8610
8630
  readonly item: ItemIDAndQualityIDPair
@@ -8616,7 +8636,7 @@ declare module "factorio:runtime" {
8616
8636
  }
8617
8637
  /**
8618
8638
  * The data that can be extracted from a map exchange string, as a plain table.
8619
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/MapExchangeStringData.html Online documentation}
8639
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/MapExchangeStringData.html Online documentation}
8620
8640
  */
8621
8641
  export interface MapExchangeStringData {
8622
8642
  readonly map_settings: MapAndDifficultySettings
@@ -8642,7 +8662,7 @@ declare module "factorio:runtime" {
8642
8662
  }
8643
8663
  /**
8644
8664
  * A {@link ChunkPosition} with an added bounding box for the area of the chunk.
8645
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ChunkPositionAndArea.html Online documentation}
8665
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ChunkPositionAndArea.html Online documentation}
8646
8666
  */
8647
8667
  export interface ChunkPositionAndArea {
8648
8668
  readonly x: int32
@@ -8690,7 +8710,7 @@ declare module "factorio:runtime" {
8690
8710
  * - `"check-box"`
8691
8711
  * - `"switch"`
8692
8712
  * - `"label"`
8693
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SimulationWidgetType.html Online documentation}
8713
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SimulationWidgetType.html Online documentation}
8694
8714
  */
8695
8715
  export type SimulationWidgetType =
8696
8716
  | "signal-id"
@@ -8878,7 +8898,7 @@ declare module "factorio:runtime" {
8878
8898
  * - {@link defines.segmented_unit_ai_state.attacking}: {@link AttackingSegmentedUnitAIState}
8879
8899
  * - {@link defines.segmented_unit_ai_state.enraged_at_target}: {@link EnragedAtTargetSegmentedUnitAIState}
8880
8900
  * - {@link defines.segmented_unit_ai_state.enraged_at_nothing}: {@link EnragedAtNothingSegmentedUnitAIState}
8881
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SegmentedUnitAIState.html Online documentation}
8901
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SegmentedUnitAIState.html Online documentation}
8882
8902
  */
8883
8903
  export type SegmentedUnitAIState =
8884
8904
  | PatrollingSegmentedUnitAIState
@@ -8888,7 +8908,7 @@ declare module "factorio:runtime" {
8888
8908
  | EnragedAtNothingSegmentedUnitAIState
8889
8909
  /**
8890
8910
  * Write form of {@link SegmentedUnitAIState}, where some properties allow additional values as input compared to the read form.
8891
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SegmentedUnitAIState.html Online documentation}
8911
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SegmentedUnitAIState.html Online documentation}
8892
8912
  */
8893
8913
  export type SegmentedUnitAIStateWrite =
8894
8914
  | PatrollingSegmentedUnitAIStateWrite
@@ -8986,7 +9006,7 @@ declare module "factorio:runtime" {
8986
9006
  readonly ghost_type?: string | readonly string[]
8987
9007
  readonly direction?: defines.direction | readonly defines.direction[]
8988
9008
  readonly collision_mask?: CollisionLayerID | readonly CollisionLayerID[] | Record<CollisionLayerID, true>
8989
- readonly force?: ForceSetWrite
9009
+ readonly force?: ForceSet
8990
9010
  readonly to_be_deconstructed?: boolean
8991
9011
  readonly to_be_upgraded?: boolean
8992
9012
  readonly limit?: uint32
@@ -9027,7 +9047,7 @@ declare module "factorio:runtime" {
9027
9047
  */
9028
9048
  readonly to_be_deconstructed?: boolean
9029
9049
  readonly collision_mask?: CollisionLayerID | readonly CollisionLayerID[] | Record<CollisionLayerID, true>
9030
- readonly force?: ForceSetWrite
9050
+ readonly force?: ForceSet
9031
9051
  /**
9032
9052
  * If the filters should be inverted.
9033
9053
  */
@@ -9036,7 +9056,7 @@ declare module "factorio:runtime" {
9036
9056
  /**
9037
9057
  * Same as {@link Color}, but red, green, blue and alpha values can be any floating point number, without any special handling of the range [1, 255].
9038
9058
  * @see ColorModifierArray
9039
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ColorModifier.html Online documentation}
9059
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ColorModifier.html Online documentation}
9040
9060
  */
9041
9061
  export interface ColorModifier {
9042
9062
  readonly r?: float
@@ -9047,7 +9067,7 @@ declare module "factorio:runtime" {
9047
9067
  /**
9048
9068
  * Array form of {@link ColorModifier}.
9049
9069
  * @see ColorModifier
9050
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ColorModifier.html Online documentation}
9070
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ColorModifier.html Online documentation}
9051
9071
  */
9052
9072
  export type ColorModifierArray = readonly [r: double, g: double, b: double, a?: double]
9053
9073
  export interface Decorative {
@@ -9066,7 +9086,7 @@ declare module "factorio:runtime" {
9066
9086
  /**
9067
9087
  * An area defined using the map editor.
9068
9088
  * @see ScriptAreaWrite
9069
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ScriptArea.html Online documentation}
9089
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ScriptArea.html Online documentation}
9070
9090
  */
9071
9091
  export interface ScriptArea {
9072
9092
  readonly area: BoundingBox
@@ -9076,7 +9096,7 @@ declare module "factorio:runtime" {
9076
9096
  }
9077
9097
  /**
9078
9098
  * Write form of {@link ScriptArea}, where some properties allow additional values as input compared to the read form.
9079
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ScriptArea.html Online documentation}
9099
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ScriptArea.html Online documentation}
9080
9100
  */
9081
9101
  export interface ScriptAreaWrite {
9082
9102
  readonly area: BoundingBoxWrite | BoundingBoxArray
@@ -9087,7 +9107,7 @@ declare module "factorio:runtime" {
9087
9107
  /**
9088
9108
  * A position defined using the map editor.
9089
9109
  * @see ScriptPositionWrite
9090
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ScriptPosition.html Online documentation}
9110
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ScriptPosition.html Online documentation}
9091
9111
  */
9092
9112
  export interface ScriptPosition {
9093
9113
  readonly position: MapPosition
@@ -9097,7 +9117,7 @@ declare module "factorio:runtime" {
9097
9117
  }
9098
9118
  /**
9099
9119
  * Write form of {@link ScriptPosition}, where some properties allow additional values as input compared to the read form.
9100
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ScriptPosition.html Online documentation}
9120
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ScriptPosition.html Online documentation}
9101
9121
  */
9102
9122
  export interface ScriptPositionWrite {
9103
9123
  readonly position: MapPosition | MapPositionArray
@@ -9107,7 +9127,7 @@ declare module "factorio:runtime" {
9107
9127
  }
9108
9128
  /**
9109
9129
  * A table used to define a manual shape for a piece of equipment.
9110
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EquipmentPoint.html Online documentation}
9130
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EquipmentPoint.html Online documentation}
9111
9131
  */
9112
9132
  export interface EquipmentPoint {
9113
9133
  readonly x: uint32
@@ -9116,7 +9136,7 @@ declare module "factorio:runtime" {
9116
9136
  /**
9117
9137
  * Screen coordinates of a GUI element in a {@link LuaGui}. This uses the same format as {@link TilePosition}, meaning it can be specified either with or without explicit keys.
9118
9138
  * @see GuiLocationArray
9119
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GuiLocation.html Online documentation}
9139
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GuiLocation.html Online documentation}
9120
9140
  */
9121
9141
  export interface GuiLocation {
9122
9142
  readonly x: int32
@@ -9125,7 +9145,7 @@ declare module "factorio:runtime" {
9125
9145
  /**
9126
9146
  * Array form of {@link GuiLocation}.
9127
9147
  * @see GuiLocation
9128
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GuiLocation.html Online documentation}
9148
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GuiLocation.html Online documentation}
9129
9149
  */
9130
9150
  export type GuiLocationArray = readonly [int32, int32]
9131
9151
  export interface TabAndContent {
@@ -9154,7 +9174,7 @@ declare module "factorio:runtime" {
9154
9174
  }
9155
9175
  /**
9156
9176
  * Either `icon`, `text`, or both must be provided.
9157
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ChartTagSpec.html Online documentation}
9177
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ChartTagSpec.html Online documentation}
9158
9178
  */
9159
9179
  export interface ChartTagSpec {
9160
9180
  readonly position: MapPosition | MapPositionArray
@@ -9283,7 +9303,7 @@ declare module "factorio:runtime" {
9283
9303
  * - `"any-goal-accessible"`: The method will return {@link TrainPathFinderOneGoalResult}.
9284
9304
  * - `"all-goals-accessible"`: The method will return {@link TrainPathAllGoalsResult}.
9285
9305
  * - `"all-goals-penalties"`: The method will return {@link TrainPathAllGoalsResult} with `penalties`.
9286
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TrainPathRequestType.html Online documentation}
9306
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TrainPathRequestType.html Online documentation}
9287
9307
  */
9288
9308
  export type TrainPathRequestType = "path" | "any-goal-accessible" | "all-goals-accessible" | "all-goals-penalties"
9289
9309
  /**
@@ -9292,7 +9312,7 @@ declare module "factorio:runtime" {
9292
9312
  * - {@link RailEndGoal}
9293
9313
  * - {@link LuaRailEnd}
9294
9314
  * - {@link LuaEntity}: Only if it points at train-stop that is connected to a rail.
9295
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TrainPathFinderGoal.html Online documentation}
9315
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TrainPathFinderGoal.html Online documentation}
9296
9316
  */
9297
9317
  export type TrainPathFinderGoal = TrainStopGoal | RailEndGoal | LuaRailEnd | LuaEntity
9298
9318
  export interface TrainStopGoal {
@@ -9487,7 +9507,7 @@ declare module "factorio:runtime" {
9487
9507
  * - {@link LuaSegmentedUnitCreatedEventFilter}
9488
9508
  * - {@link LuaScriptRaisedDestroyEventFilter}
9489
9509
  * @see EventFilterWrite
9490
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EventFilter.html Online documentation}
9510
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EventFilter.html Online documentation}
9491
9511
  */
9492
9512
  export type EventFilter =
9493
9513
  | LuaSegmentedUnitDiedEventFilter[]
@@ -9522,7 +9542,7 @@ declare module "factorio:runtime" {
9522
9542
  | LuaScriptRaisedDestroyEventFilter[]
9523
9543
  /**
9524
9544
  * Write form of {@link EventFilter}, where some properties allow additional values as input compared to the read form.
9525
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EventFilter.html Online documentation}
9545
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EventFilter.html Online documentation}
9526
9546
  */
9527
9547
  export type EventFilterWrite =
9528
9548
  | readonly LuaSegmentedUnitDiedEventFilter[]
@@ -9557,7 +9577,7 @@ declare module "factorio:runtime" {
9557
9577
  | readonly LuaScriptRaisedDestroyEventFilter[]
9558
9578
  /**
9559
9579
  * @see CircuitConditionDefinitionWrite
9560
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/CircuitConditionDefinition.html Online documentation}
9580
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/CircuitConditionDefinition.html Online documentation}
9561
9581
  */
9562
9582
  export interface CircuitConditionDefinition {
9563
9583
  /**
@@ -9583,7 +9603,7 @@ declare module "factorio:runtime" {
9583
9603
  }
9584
9604
  /**
9585
9605
  * Write form of {@link CircuitConditionDefinition}, where some properties allow additional values as input compared to the read form.
9586
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/CircuitConditionDefinition.html Online documentation}
9606
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/CircuitConditionDefinition.html Online documentation}
9587
9607
  */
9588
9608
  export interface CircuitConditionDefinitionWrite {
9589
9609
  /**
@@ -9633,7 +9653,7 @@ declare module "factorio:runtime" {
9633
9653
  * - {@link LuaSchedule}: Target type {@link defines.target_type.schedule schedule}
9634
9654
  * - {@link LuaTerritory}: Target type {@link defines.target_type.territory territory}
9635
9655
  * - {@link LuaSegmentedUnit}: Target type {@link defines.target_type.segmented_unit segmented_unit}; `useful_id` {@link LuaSegmentedUnit#unit_number LuaSegmentedUnit::unit_number}
9636
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/RegistrationTarget.html Online documentation}
9656
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/RegistrationTarget.html Online documentation}
9637
9657
  */
9638
9658
  export type RegistrationTarget =
9639
9659
  | LuaEntity
@@ -9704,7 +9724,7 @@ declare module "factorio:runtime" {
9704
9724
  * - `"surface"`
9705
9725
  * - `"mod-data"`
9706
9726
  * - `"custom-event"`
9707
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/IDType.html Online documentation}
9727
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/IDType.html Online documentation}
9708
9728
  */
9709
9729
  export type IDType =
9710
9730
  | "custom-input"
@@ -9757,7 +9777,7 @@ declare module "factorio:runtime" {
9757
9777
  }
9758
9778
  /**
9759
9779
  * An item prototype with optional quality specification.
9760
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintItemIDAndQualityIDPair.html Online documentation}
9780
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintItemIDAndQualityIDPair.html Online documentation}
9761
9781
  */
9762
9782
  export interface BlueprintItemIDAndQualityIDPair {
9763
9783
  /**
@@ -9785,7 +9805,7 @@ declare module "factorio:runtime" {
9785
9805
  }
9786
9806
  /**
9787
9807
  * @see EntityIDFilterWrite
9788
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EntityIDFilter.html Online documentation}
9808
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EntityIDFilter.html Online documentation}
9789
9809
  */
9790
9810
  export interface EntityIDFilter {
9791
9811
  /**
@@ -9803,7 +9823,7 @@ declare module "factorio:runtime" {
9803
9823
  }
9804
9824
  /**
9805
9825
  * Write form of {@link EntityIDFilter}, where some properties allow additional values as input compared to the read form.
9806
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EntityIDFilter.html Online documentation}
9826
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EntityIDFilter.html Online documentation}
9807
9827
  */
9808
9828
  export interface EntityIDFilterWrite {
9809
9829
  /**
@@ -9838,7 +9858,7 @@ declare module "factorio:runtime" {
9838
9858
  * - {@link FluidPrototypeFilter}
9839
9859
  * - {@link EntityPrototypeFilter}
9840
9860
  * @see PrototypeFilterWrite
9841
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/PrototypeFilter.html Online documentation}
9861
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/PrototypeFilter.html Online documentation}
9842
9862
  */
9843
9863
  export type PrototypeFilter =
9844
9864
  | ModSettingPrototypeFilter[]
@@ -9855,7 +9875,7 @@ declare module "factorio:runtime" {
9855
9875
  | EntityPrototypeFilter[]
9856
9876
  /**
9857
9877
  * Write form of {@link PrototypeFilter}, where some properties allow additional values as input compared to the read form.
9858
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/PrototypeFilter.html Online documentation}
9878
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/PrototypeFilter.html Online documentation}
9859
9879
  */
9860
9880
  export type PrototypeFilterWrite =
9861
9881
  | readonly ModSettingPrototypeFilter[]
@@ -9874,7 +9894,7 @@ declare module "factorio:runtime" {
9874
9894
  * A set of flags. Active flags are in the dictionary as `true`, while inactive flags aren't present at all.
9875
9895
  *
9876
9896
  * By default, none of these flags are set.
9877
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EntityPrototypeFlags.html Online documentation}
9897
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EntityPrototypeFlags.html Online documentation}
9878
9898
  */
9879
9899
  export type EntityPrototypeFlags = {
9880
9900
  readonly [T in EntityPrototypeFlag]?: true
@@ -9908,7 +9928,7 @@ declare module "factorio:runtime" {
9908
9928
  * - `"building-direction-16-way"`
9909
9929
  * - `"snap-to-rail-support-spot"`
9910
9930
  * - `"not-in-made-in"`: Prevents the entity from being shown in the "made in" list in recipe tooltips.
9911
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EntityPrototypeFlag.html Online documentation}
9931
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EntityPrototypeFlag.html Online documentation}
9912
9932
  */
9913
9933
  export type EntityPrototypeFlag =
9914
9934
  | "not-rotatable"
@@ -9938,7 +9958,7 @@ declare module "factorio:runtime" {
9938
9958
  | "not-in-made-in"
9939
9959
  /**
9940
9960
  * A single filter used by an infinity-pipe type entity.
9941
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/InfinityPipeFilter.html Online documentation}
9961
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/InfinityPipeFilter.html Online documentation}
9942
9962
  */
9943
9963
  export interface InfinityPipeFilter {
9944
9964
  /**
@@ -9968,7 +9988,7 @@ declare module "factorio:runtime" {
9968
9988
  }
9969
9989
  /**
9970
9990
  * @see ProgrammableSpeakerParametersWrite
9971
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ProgrammableSpeakerParameters.html Online documentation}
9991
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ProgrammableSpeakerParameters.html Online documentation}
9972
9992
  */
9973
9993
  export interface ProgrammableSpeakerParameters {
9974
9994
  readonly playback_volume: float
@@ -9979,7 +9999,7 @@ declare module "factorio:runtime" {
9979
9999
  }
9980
10000
  /**
9981
10001
  * Write form of {@link ProgrammableSpeakerParameters}, where some properties allow additional values as input compared to the read form.
9982
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ProgrammableSpeakerParameters.html Online documentation}
10002
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ProgrammableSpeakerParameters.html Online documentation}
9983
10003
  */
9984
10004
  export interface ProgrammableSpeakerParametersWrite {
9985
10005
  readonly playback_volume: float
@@ -9995,12 +10015,12 @@ declare module "factorio:runtime" {
9995
10015
  * - `"local"`: The sound can be heard within the audible range around the speaker.
9996
10016
  * - `"surface"`: The sound can be heard anywhere on the speaker's surface.
9997
10017
  * - `"global"`: The sound can be heard everywhere.
9998
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ProgrammableSpeakerPlaybackMode.html Online documentation}
10018
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ProgrammableSpeakerPlaybackMode.html Online documentation}
9999
10019
  */
10000
10020
  export type ProgrammableSpeakerPlaybackMode = "local" | "surface" | "global"
10001
10021
  /**
10002
10022
  * @see ProgrammableSpeakerAlertParametersWrite
10003
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ProgrammableSpeakerAlertParameters.html Online documentation}
10023
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ProgrammableSpeakerAlertParameters.html Online documentation}
10004
10024
  */
10005
10025
  export interface ProgrammableSpeakerAlertParameters {
10006
10026
  readonly show_alert: boolean
@@ -10010,7 +10030,7 @@ declare module "factorio:runtime" {
10010
10030
  }
10011
10031
  /**
10012
10032
  * Write form of {@link ProgrammableSpeakerAlertParameters}, where some properties allow additional values as input compared to the read form.
10013
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ProgrammableSpeakerAlertParameters.html Online documentation}
10033
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ProgrammableSpeakerAlertParameters.html Online documentation}
10014
10034
  */
10015
10035
  export interface ProgrammableSpeakerAlertParametersWrite {
10016
10036
  readonly show_alert: boolean
@@ -10038,12 +10058,12 @@ declare module "factorio:runtime" {
10038
10058
  * - `"exactly"`
10039
10059
  * - `"add"`
10040
10060
  * - `"remove"`
10041
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/HeatSettingMode.html Online documentation}
10061
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/HeatSettingMode.html Online documentation}
10042
10062
  */
10043
10063
  export type HeatSettingMode = "at-least" | "at-most" | "exactly" | "add" | "remove"
10044
10064
  /**
10045
10065
  * The settings used by a heat-interface type entity.
10046
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/HeatSetting.html Online documentation}
10066
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/HeatSetting.html Online documentation}
10047
10067
  */
10048
10068
  export interface HeatSetting {
10049
10069
  /**
@@ -10077,7 +10097,7 @@ declare module "factorio:runtime" {
10077
10097
  * - `"none-to-south"`
10078
10098
  * - `"south-to-none"`
10079
10099
  * - `"none-to-north"`
10080
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/CliffOrientation.html Online documentation}
10100
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/CliffOrientation.html Online documentation}
10081
10101
  */
10082
10102
  export type CliffOrientation =
10083
10103
  | "west-to-east"
@@ -10107,7 +10127,7 @@ declare module "factorio:runtime" {
10107
10127
  * - `"one-way"`: Fluid will flow if input level > output level.
10108
10128
  * - `"overflow"`: Fluid will flow if input level > {@link import("factorio:prototype").ValvePrototype#threshold ValvePrototype::threshold} and input level > output level.
10109
10129
  * - `"top-up"`: Fluid will flow if output level < {@link import("factorio:prototype").ValvePrototype#threshold ValvePrototype::threshold} and input level > output level.
10110
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ValveMode.html Online documentation}
10130
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ValveMode.html Online documentation}
10111
10131
  */
10112
10132
  export type ValveMode = "one-way" | "overflow" | "top-up"
10113
10133
  /**
@@ -10115,7 +10135,7 @@ declare module "factorio:runtime" {
10115
10135
  * - `"fresh_first"`
10116
10136
  * - `"none"`
10117
10137
  * - `"spoiled_first"`
10118
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SpoilPriority.html Online documentation}
10138
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SpoilPriority.html Online documentation}
10119
10139
  */
10120
10140
  export type SpoilPriority = "fresh_first" | "none" | "spoiled_first"
10121
10141
  export interface SpiderLegSpecification {
@@ -10135,7 +10155,7 @@ declare module "factorio:runtime" {
10135
10155
  }
10136
10156
  /**
10137
10157
  * @see BlueprintInfinityInventorySettingsWrite
10138
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintInfinityInventorySettings.html Online documentation}
10158
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintInfinityInventorySettings.html Online documentation}
10139
10159
  */
10140
10160
  export interface BlueprintInfinityInventorySettings {
10141
10161
  readonly filters?: InfinityInventoryFilter[]
@@ -10146,7 +10166,7 @@ declare module "factorio:runtime" {
10146
10166
  }
10147
10167
  /**
10148
10168
  * Write form of {@link BlueprintInfinityInventorySettings}, where some properties allow additional values as input compared to the read form.
10149
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintInfinityInventorySettings.html Online documentation}
10169
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintInfinityInventorySettings.html Online documentation}
10150
10170
  */
10151
10171
  export interface BlueprintInfinityInventorySettingsWrite {
10152
10172
  readonly filters?: readonly InfinityInventoryFilterWrite[]
@@ -10190,7 +10210,7 @@ declare module "factorio:runtime" {
10190
10210
  }
10191
10211
  /**
10192
10212
  * Defines an item type that a blueprint entity will request.
10193
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintInsertPlan.html Online documentation}
10213
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintInsertPlan.html Online documentation}
10194
10214
  */
10195
10215
  export interface BlueprintInsertPlan {
10196
10216
  /**
@@ -10228,7 +10248,7 @@ declare module "factorio:runtime" {
10228
10248
  }
10229
10249
  /**
10230
10250
  * A single offer on a market entity.
10231
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/Offer.html Online documentation}
10251
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/Offer.html Online documentation}
10232
10252
  */
10233
10253
  export interface Offer {
10234
10254
  /**
@@ -10274,7 +10294,7 @@ declare module "factorio:runtime" {
10274
10294
  /**
10275
10295
  * A single filter used by an infinity-filters instance.
10276
10296
  * @see InfinityInventoryFilterWrite
10277
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/InfinityInventoryFilter.html Online documentation}
10297
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/InfinityInventoryFilter.html Online documentation}
10278
10298
  */
10279
10299
  export interface InfinityInventoryFilter {
10280
10300
  /**
@@ -10300,7 +10320,7 @@ declare module "factorio:runtime" {
10300
10320
  }
10301
10321
  /**
10302
10322
  * Write form of {@link InfinityInventoryFilter}, where some properties allow additional values as input compared to the read form.
10303
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/InfinityInventoryFilter.html Online documentation}
10323
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/InfinityInventoryFilter.html Online documentation}
10304
10324
  */
10305
10325
  export interface InfinityInventoryFilterWrite {
10306
10326
  /**
@@ -10336,7 +10356,7 @@ declare module "factorio:runtime" {
10336
10356
  */
10337
10357
  readonly decrease: float
10338
10358
  /**
10339
- * Percentual damage decrease.
10359
+ * Percentual damage decrease. Expected range is from 0 to 1, e.g. 0.5 is 50%.
10340
10360
  */
10341
10361
  readonly percent: float
10342
10362
  }
@@ -10364,14 +10384,14 @@ declare module "factorio:runtime" {
10364
10384
  *
10365
10385
  * The validity of a SoundPath can be verified at runtime using {@link LuaHelpers#is_valid_sound_path LuaHelpers::is_valid_sound_path}.
10366
10386
  *
10367
- * {@link https://lua-api.factorio.com/2.0.72/concepts/SoundPath.html > The utility and ambient types each contain general use sound prototypes defined by the game itself.}
10387
+ * {@link https://lua-api.factorio.com/2.0.75/concepts/SoundPath.html > The utility and ambient types each contain general use sound prototypes defined by the game itself.}
10368
10388
  *
10369
- * {@link https://lua-api.factorio.com/2.0.72/concepts/SoundPath.html > The following types can be combined with any tile name as long as its prototype defines the corresponding sound.}
10389
+ * {@link https://lua-api.factorio.com/2.0.75/concepts/SoundPath.html > The following types can be combined with any tile name as long as its prototype defines the corresponding sound.}
10370
10390
  *
10371
- * {@link https://lua-api.factorio.com/2.0.72/concepts/SoundPath.html > The following types can be combined with any entity name as long as its prototype defines the corresponding sound.}
10391
+ * {@link https://lua-api.factorio.com/2.0.75/concepts/SoundPath.html > The following types can be combined with any entity name as long as its prototype defines the corresponding sound.}
10372
10392
  *
10373
- * {@link https://lua-api.factorio.com/2.0.72/concepts/SoundPath.html > The following types can be combined with any item name as long as its prototype defines the corresponding sound.}
10374
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SoundPath.html Online documentation}
10393
+ * {@link https://lua-api.factorio.com/2.0.75/concepts/SoundPath.html > The following types can be combined with any item name as long as its prototype defines the corresponding sound.}
10394
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SoundPath.html Online documentation}
10375
10395
  */
10376
10396
  export type SoundPath = (string & { _?: never }) | `${SoundCategory}/${string}`
10377
10397
  /**
@@ -10389,7 +10409,7 @@ declare module "factorio:runtime" {
10389
10409
  * - `"weapon"`
10390
10410
  * - `"explosion"`
10391
10411
  * - `"enemy"`
10392
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SoundType.html Online documentation}
10412
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SoundType.html Online documentation}
10393
10413
  */
10394
10414
  export type SoundType =
10395
10415
  | "game-effect"
@@ -10430,7 +10450,7 @@ declare module "factorio:runtime" {
10430
10450
  }
10431
10451
  /**
10432
10452
  * @see BlueprintLogisticFilterWrite
10433
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintLogisticFilter.html Online documentation}
10453
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintLogisticFilter.html Online documentation}
10434
10454
  */
10435
10455
  export interface BlueprintLogisticFilter {
10436
10456
  readonly index: LogisticFilterIndex
@@ -10460,7 +10480,7 @@ declare module "factorio:runtime" {
10460
10480
  }
10461
10481
  /**
10462
10482
  * Write form of {@link BlueprintLogisticFilter}, where some properties allow additional values as input compared to the read form.
10463
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintLogisticFilter.html Online documentation}
10483
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintLogisticFilter.html Online documentation}
10464
10484
  */
10465
10485
  export interface BlueprintLogisticFilterWrite {
10466
10486
  readonly index: LogisticFilterIndex
@@ -10490,7 +10510,7 @@ declare module "factorio:runtime" {
10490
10510
  }
10491
10511
  /**
10492
10512
  * @see BlueprintLogisticSectionsWrite
10493
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintLogisticSections.html Online documentation}
10513
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintLogisticSections.html Online documentation}
10494
10514
  */
10495
10515
  export interface BlueprintLogisticSections {
10496
10516
  readonly sections?: LogisticSection[]
@@ -10505,7 +10525,7 @@ declare module "factorio:runtime" {
10505
10525
  }
10506
10526
  /**
10507
10527
  * Write form of {@link BlueprintLogisticSections}, where some properties allow additional values as input compared to the read form.
10508
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/BlueprintLogisticSections.html Online documentation}
10528
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/BlueprintLogisticSections.html Online documentation}
10509
10529
  */
10510
10530
  export interface BlueprintLogisticSectionsWrite {
10511
10531
  readonly sections?: readonly LogisticSectionWrite[]
@@ -10520,7 +10540,7 @@ declare module "factorio:runtime" {
10520
10540
  }
10521
10541
  /**
10522
10542
  * @see LogisticSectionWrite
10523
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LogisticSection.html Online documentation}
10543
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LogisticSection.html Online documentation}
10524
10544
  */
10525
10545
  export interface LogisticSection {
10526
10546
  readonly index: uint8
@@ -10537,7 +10557,7 @@ declare module "factorio:runtime" {
10537
10557
  }
10538
10558
  /**
10539
10559
  * Write form of {@link LogisticSection}, where some properties allow additional values as input compared to the read form.
10540
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LogisticSection.html Online documentation}
10560
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LogisticSection.html Online documentation}
10541
10561
  */
10542
10562
  export interface LogisticSectionWrite {
10543
10563
  readonly index: uint8
@@ -10558,7 +10578,7 @@ declare module "factorio:runtime" {
10558
10578
  }
10559
10579
  /**
10560
10580
  * @see LogisticSectionsWrite
10561
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LogisticSections.html Online documentation}
10581
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LogisticSections.html Online documentation}
10562
10582
  */
10563
10583
  export interface LogisticSections {
10564
10584
  readonly sections?: LogisticSection[]
@@ -10569,7 +10589,7 @@ declare module "factorio:runtime" {
10569
10589
  }
10570
10590
  /**
10571
10591
  * Write form of {@link LogisticSections}, where some properties allow additional values as input compared to the read form.
10572
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LogisticSections.html Online documentation}
10592
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LogisticSections.html Online documentation}
10573
10593
  */
10574
10594
  export interface LogisticSectionsWrite {
10575
10595
  readonly sections?: readonly LogisticSectionWrite[]
@@ -10592,7 +10612,7 @@ declare module "factorio:runtime" {
10592
10612
  * - {@link LuaAsteroidChunkPrototype}
10593
10613
  * - {@link LuaVirtualSignalPrototype}
10594
10614
  * - {@link LuaSurfacePrototype}
10595
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/FactoriopediaID.html Online documentation}
10615
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/FactoriopediaID.html Online documentation}
10596
10616
  */
10597
10617
  export type FactoriopediaID =
10598
10618
  | LuaItemPrototype
@@ -10613,7 +10633,7 @@ declare module "factorio:runtime" {
10613
10633
  * ## Union members
10614
10634
  * - `"horizontal"`
10615
10635
  * - `"vertical"`
10616
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/GuiDirection.html Online documentation}
10636
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/GuiDirection.html Online documentation}
10617
10637
  */
10618
10638
  export type GuiDirection = "horizontal" | "vertical"
10619
10639
  /**
@@ -10632,7 +10652,7 @@ declare module "factorio:runtime" {
10632
10652
  * - `"middle-right"`
10633
10653
  * - `"right"`: The same as `"middle-right"`
10634
10654
  * - `"bottom-right"`
10635
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/Alignment.html Online documentation}
10655
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/Alignment.html Online documentation}
10636
10656
  */
10637
10657
  export type Alignment =
10638
10658
  | "top-left"
@@ -10691,7 +10711,7 @@ declare module "factorio:runtime" {
10691
10711
  }
10692
10712
  /**
10693
10713
  * A set of trigger target masks.
10694
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TriggerTargetMask.html Online documentation}
10714
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TriggerTargetMask.html Online documentation}
10695
10715
  */
10696
10716
  export type TriggerTargetMask = Record<string, true>
10697
10717
  export interface AttackReactionItem {
@@ -10761,7 +10781,7 @@ declare module "factorio:runtime" {
10761
10781
  * - `"destroy-decoratives"`
10762
10782
  * - `"camera-effect"`
10763
10783
  * - `"activate-impact"`
10764
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TriggerEffectItemType.html Online documentation}
10784
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TriggerEffectItemType.html Online documentation}
10765
10785
  */
10766
10786
  export type TriggerEffectItemType =
10767
10787
  | "damage"
@@ -10894,7 +10914,7 @@ declare module "factorio:runtime" {
10894
10914
  * Other attributes may be specified depending on `type`:
10895
10915
  * - `"projectile"`: {@link ProjectileAttackParameters}
10896
10916
  * - `"stream"`: {@link StreamAttackParameters}
10897
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/AttackParameters.html Online documentation}
10917
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/AttackParameters.html Online documentation}
10898
10918
  */
10899
10919
  export type AttackParameters = ProjectileAttackParameters | StreamAttackParameters | OtherAttackParameters
10900
10920
  /**
@@ -10902,7 +10922,7 @@ declare module "factorio:runtime" {
10902
10922
  * - `"left"`
10903
10923
  * - `"none"`
10904
10924
  * - `"right"`
10905
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SplitterPriority.html Online documentation}
10925
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SplitterPriority.html Online documentation}
10906
10926
  */
10907
10927
  export type SplitterPriority = "left" | "none" | "right"
10908
10928
  /**
@@ -10913,12 +10933,12 @@ declare module "factorio:runtime" {
10913
10933
  * Tables inside Tags that have numeric keys but are not sequences (e.g. `tags = {foo = {nil, "something"}}` or `tags = {bar = {[4] = "cat"}}`) will have their keys converted to strings when read back from the game (e.g. `{foo = {["2"] = "something"}}` or `{bar = {["4"] = "cat"}}`). Only sequences without gaps will have their keys maintained as numeric.
10914
10934
  * @example
10915
10935
  * {a = 1, b = true, c = "three", d = {e = "f"}}
10916
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/Tags.html Online documentation}
10936
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/Tags.html Online documentation}
10917
10937
  */
10918
10938
  export type Tags = Record<string, AnyBasic>
10919
10939
  /**
10920
10940
  * @see TileWrite
10921
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/Tile.html Online documentation}
10941
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/Tile.html Online documentation}
10922
10942
  */
10923
10943
  export interface Tile {
10924
10944
  /**
@@ -10932,7 +10952,7 @@ declare module "factorio:runtime" {
10932
10952
  }
10933
10953
  /**
10934
10954
  * Write form of {@link Tile}, where some properties allow additional values as input compared to the read form.
10935
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/Tile.html Online documentation}
10955
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/Tile.html Online documentation}
10936
10956
  */
10937
10957
  export interface TileWrite {
10938
10958
  /**
@@ -10956,99 +10976,99 @@ declare module "factorio:runtime" {
10956
10976
  }
10957
10977
  /**
10958
10978
  * A floating-point number. This is a single-precision floating point number. Whilst Lua only uses double-precision numbers, when a function takes a float, the game engine will immediately convert the double-precision number to single-precision.
10959
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/float.html Online documentation}
10979
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/float.html Online documentation}
10960
10980
  */
10961
10981
  export type float = number
10962
10982
  /**
10963
10983
  * A double-precision floating-point number. This is the same data type as all Lua numbers use.
10964
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/double.html Online documentation}
10984
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/double.html Online documentation}
10965
10985
  */
10966
10986
  export type double = number
10967
10987
  /**
10968
10988
  * 8-bit unsigned integer. Possible values are `0` to `255`.
10969
10989
  *
10970
10990
  * Since Lua 5.2 only uses doubles, any API that asks for `uint8` will floor the given double.
10971
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/uint8.html Online documentation}
10991
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/uint8.html Online documentation}
10972
10992
  */
10973
10993
  export type uint8 = number
10974
10994
  /**
10975
10995
  * 8-bit signed integer. Possible values are `-128` to `127`.
10976
10996
  *
10977
10997
  * Since Lua 5.2 only uses doubles, any API that asks for `int8` will floor the given double.
10978
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/int8.html Online documentation}
10998
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/int8.html Online documentation}
10979
10999
  */
10980
11000
  export type int8 = number
10981
11001
  /**
10982
11002
  * 16-bit unsigned integer. Possible values are `0` to `65 535`.
10983
11003
  *
10984
11004
  * Since Lua 5.2 only uses doubles, any API that asks for `uint16` will floor the given double.
10985
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/uint16.html Online documentation}
11005
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/uint16.html Online documentation}
10986
11006
  */
10987
11007
  export type uint16 = number
10988
11008
  /**
10989
11009
  * 16 bit signed integer. Possible values are `-32 768` to `32 767`.
10990
11010
  *
10991
11011
  * Since Lua 5.2 only uses doubles, any API that asks for `int16` will floor the given double.
10992
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/int16.html Online documentation}
11012
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/int16.html Online documentation}
10993
11013
  */
10994
11014
  export type int16 = number
10995
11015
  /**
10996
11016
  * 32-bit unsigned integer. Possible values are `0` to `4 294 967 295`.
10997
11017
  *
10998
11018
  * Since Lua 5.2 only uses doubles, any API that asks for `uint` will floor the given double.
10999
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/uint32.html Online documentation}
11019
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/uint32.html Online documentation}
11000
11020
  */
11001
11021
  export type uint32 = number
11002
11022
  /**
11003
11023
  * 32-bit signed integer. Possible values are `-2 147 483 648` to `2 147 483 647`.
11004
11024
  *
11005
11025
  * Since Lua 5.2 only uses doubles, any API that asks for `int` will floor the given double.
11006
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/int32.html Online documentation}
11026
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/int32.html Online documentation}
11007
11027
  */
11008
11028
  export type int32 = number
11009
11029
  /**
11010
11030
  * 64-bit unsigned integer. Possible values are `0` to `18 446 744 073 709 551 615`.
11011
11031
  *
11012
11032
  * Since Lua 5.2 only uses doubles, any API that asks for `uint64` will floor the given double.
11013
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/uint64.html Online documentation}
11033
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/uint64.html Online documentation}
11014
11034
  */
11015
11035
  export type uint64 = number
11016
11036
  /**
11017
11037
  * Nil is the type of the value `nil`, whose main property is to be different from any other value. It usually represents the absence of a useful value.
11018
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/nil.html Online documentation}
11038
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/nil.html Online documentation}
11019
11039
  */
11020
11040
  export type nil = undefined
11021
11041
  /**
11022
11042
  * Tables are enclosed in curly brackets, like this `{}`.
11023
11043
  *
11024
11044
  * Throughout the API docs, the terms "array" and "dictionary" are used. These are fundamentally just {@linkplain http://www.lua.org/pil/2.5.html Lua tables}, but have a limitation on which kind of table keys can be used. An array is a table that uses continuous integer keys starting at `1`, while a dictionary can use numeric or string keys in any order or combination.
11025
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/table.html Online documentation}
11045
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/table.html Online documentation}
11026
11046
  */
11027
11047
  export type table = object
11028
11048
  /**
11029
- * Any LuaObject listed on the {@linkplain https://lua-api.factorio.com/2.0.72/classes.html Classes} page.
11030
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaObject.html Online documentation}
11049
+ * Any LuaObject listed on the {@linkplain https://lua-api.factorio.com/2.0.75/classes.html Classes} page.
11050
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaObject.html Online documentation}
11031
11051
  */
11032
11052
  export interface LuaObject {
11033
11053
  readonly object_name: string
11034
11054
  }
11035
11055
  /**
11036
11056
  * Any basic type (string, number, boolean) or table.
11037
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/AnyBasic.html Online documentation}
11057
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/AnyBasic.html Online documentation}
11038
11058
  */
11039
11059
  export type AnyBasic = string | boolean | number | table
11040
11060
  /**
11041
11061
  * Any basic type (string, number, boolean), table, or LuaObject.
11042
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/Any.html Online documentation}
11062
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/Any.html Online documentation}
11043
11063
  */
11044
11064
  export type Any = string | boolean | number | table | LuaObject
11045
11065
  /**
11046
11066
  * All other MapGenSettings feed into named noise expressions, and therefore placement can be overridden by including the name of a property in this dictionary. The probability and richness functions for placing specific tiles, entities, and decoratives can be overridden by including an entry named `{tile|entity|decorative}:(prototype name):{probability|richness}`.
11047
11067
  *
11048
- * {@link https://lua-api.factorio.com/2.0.72/concepts/PropertyExpressionNames.html > Values either name a NamedNoiseExpression or can be literal numbers, stored as strings (e.g. `5`). All other controls can be overridden by a property expression names. Notable properties:}
11068
+ * {@link https://lua-api.factorio.com/2.0.75/concepts/PropertyExpressionNames.html > Values either name a NamedNoiseExpression or can be literal numbers, stored as strings (e.g. `5`). All other controls can be overridden by a property expression names. Notable properties:}
11049
11069
  *
11050
- * {@link https://lua-api.factorio.com/2.0.72/concepts/PropertyExpressionNames.html > Climate controls ('Moisture' and 'Terrain type' at the bottom of the Terrain tab in the map generator GUI) don't have their own dedicated structures in MapGenSettings. Instead, their values are stored as property expression overrides with long names:}
11051
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/PropertyExpressionNames.html Online documentation}
11070
+ * {@link https://lua-api.factorio.com/2.0.75/concepts/PropertyExpressionNames.html > Climate controls ('Moisture' and 'Terrain type' at the bottom of the Terrain tab in the map generator GUI) don't have their own dedicated structures in MapGenSettings. Instead, their values are stored as property expression overrides with long names:}
11071
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/PropertyExpressionNames.html Online documentation}
11052
11072
  */
11053
11073
  export type PropertyExpressionNames = Record<string, string>
11054
11074
  /**
@@ -11105,7 +11125,7 @@ declare module "factorio:runtime" {
11105
11125
  * - `"type"`: {@link TypeModSettingPrototypeFilter}
11106
11126
  * - `"mod"`: {@link ModModSettingPrototypeFilter}
11107
11127
  * - `"setting-type"`: {@link SettingTypeModSettingPrototypeFilter}
11108
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ModSettingPrototypeFilter.html Online documentation}
11128
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ModSettingPrototypeFilter.html Online documentation}
11109
11129
  */
11110
11130
  export type ModSettingPrototypeFilter =
11111
11131
  | TypeModSettingPrototypeFilter
@@ -11169,7 +11189,7 @@ declare module "factorio:runtime" {
11169
11189
  * Other attributes may be specified depending on `filter`:
11170
11190
  * - `"type"`: {@link TypeSpaceLocationPrototypeFilter}
11171
11191
  * - `"solar-power-in-space"`: {@link SolarPowerInSpaceSpaceLocationPrototypeFilter}
11172
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SpaceLocationPrototypeFilter.html Online documentation}
11192
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SpaceLocationPrototypeFilter.html Online documentation}
11173
11193
  */
11174
11194
  export type SpaceLocationPrototypeFilter =
11175
11195
  | TypeSpaceLocationPrototypeFilter
@@ -11177,7 +11197,7 @@ declare module "factorio:runtime" {
11177
11197
  | OtherSpaceLocationPrototypeFilter
11178
11198
  /**
11179
11199
  * Write form of {@link SpaceLocationPrototypeFilter}, where some properties allow additional values as input compared to the read form.
11180
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/SpaceLocationPrototypeFilter.html Online documentation}
11200
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/SpaceLocationPrototypeFilter.html Online documentation}
11181
11201
  */
11182
11202
  export type SpaceLocationPrototypeFilterWrite =
11183
11203
  | TypeSpaceLocationPrototypeFilter
@@ -11225,7 +11245,7 @@ declare module "factorio:runtime" {
11225
11245
  *
11226
11246
  * Other attributes may be specified depending on `filter`:
11227
11247
  * - `"collision-mask"`: {@link CollisionMaskDecorativePrototypeFilter}
11228
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/DecorativePrototypeFilter.html Online documentation}
11248
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/DecorativePrototypeFilter.html Online documentation}
11229
11249
  */
11230
11250
  export type DecorativePrototypeFilter = CollisionMaskDecorativePrototypeFilter | OtherDecorativePrototypeFilter
11231
11251
  /**
@@ -11367,7 +11387,7 @@ declare module "factorio:runtime" {
11367
11387
  * - `"vehicle-friction-modifier"`: {@link VehicleFrictionModifierTilePrototypeFilter}
11368
11388
  * - `"decorative-removal-probability"`: {@link DecorativeRemovalProbabilityTilePrototypeFilter}
11369
11389
  * - `"absorptions-per-second"`: {@link AbsorptionsPerSecondTilePrototypeFilter}
11370
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TilePrototypeFilter.html Online documentation}
11390
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TilePrototypeFilter.html Online documentation}
11371
11391
  */
11372
11392
  export type TilePrototypeFilter =
11373
11393
  | CollisionMaskTilePrototypeFilter
@@ -11378,7 +11398,7 @@ declare module "factorio:runtime" {
11378
11398
  | OtherTilePrototypeFilter
11379
11399
  /**
11380
11400
  * Write form of {@link TilePrototypeFilter}, where some properties allow additional values as input compared to the read form.
11381
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TilePrototypeFilter.html Online documentation}
11401
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TilePrototypeFilter.html Online documentation}
11382
11402
  */
11383
11403
  export type TilePrototypeFilterWrite =
11384
11404
  | CollisionMaskTilePrototypeFilter
@@ -11733,7 +11753,7 @@ declare module "factorio:runtime" {
11733
11753
  * - `"fuel-acceleration-multiplier"`: {@link FuelAccelerationMultiplierItemPrototypeFilter}
11734
11754
  * - `"fuel-top-speed-multiplier"`: {@link FuelTopSpeedMultiplierItemPrototypeFilter}
11735
11755
  * - `"fuel-emissions-multiplier"`: {@link FuelEmissionsMultiplierItemPrototypeFilter}
11736
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ItemPrototypeFilter.html Online documentation}
11756
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ItemPrototypeFilter.html Online documentation}
11737
11757
  */
11738
11758
  export type ItemPrototypeFilter =
11739
11759
  | PlaceResultItemPrototypeFilter
@@ -11755,7 +11775,7 @@ declare module "factorio:runtime" {
11755
11775
  | OtherItemPrototypeFilter
11756
11776
  /**
11757
11777
  * Write form of {@link ItemPrototypeFilter}, where some properties allow additional values as input compared to the read form.
11758
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/ItemPrototypeFilter.html Online documentation}
11778
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/ItemPrototypeFilter.html Online documentation}
11759
11779
  */
11760
11780
  export type ItemPrototypeFilterWrite =
11761
11781
  | PlaceResultItemPrototypeFilterWrite
@@ -11895,7 +11915,7 @@ declare module "factorio:runtime" {
11895
11915
  * - `"level"`: {@link LevelTechnologyPrototypeFilter}
11896
11916
  * - `"max-level"`: {@link MaxLevelTechnologyPrototypeFilter}
11897
11917
  * - `"time"`: {@link TimeTechnologyPrototypeFilter}
11898
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TechnologyPrototypeFilter.html Online documentation}
11918
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TechnologyPrototypeFilter.html Online documentation}
11899
11919
  */
11900
11920
  export type TechnologyPrototypeFilter =
11901
11921
  | ResearchUnitIngredientTechnologyPrototypeFilter
@@ -11906,7 +11926,7 @@ declare module "factorio:runtime" {
11906
11926
  | OtherTechnologyPrototypeFilter
11907
11927
  /**
11908
11928
  * Write form of {@link TechnologyPrototypeFilter}, where some properties allow additional values as input compared to the read form.
11909
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/TechnologyPrototypeFilter.html Online documentation}
11929
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/TechnologyPrototypeFilter.html Online documentation}
11910
11930
  */
11911
11931
  export type TechnologyPrototypeFilterWrite =
11912
11932
  | ResearchUnitIngredientTechnologyPrototypeFilter
@@ -12166,7 +12186,7 @@ declare module "factorio:runtime" {
12166
12186
  * - `"emissions-multiplier"`: {@link EmissionsMultiplierRecipePrototypeFilter}
12167
12187
  * - `"request-paste-multiplier"`: {@link RequestPasteMultiplierRecipePrototypeFilter}
12168
12188
  * - `"overload-multiplier"`: {@link OverloadMultiplierRecipePrototypeFilter}
12169
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/RecipePrototypeFilter.html Online documentation}
12189
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/RecipePrototypeFilter.html Online documentation}
12170
12190
  */
12171
12191
  export type RecipePrototypeFilter =
12172
12192
  | HasIngredientItemRecipePrototypeFilter
@@ -12182,7 +12202,7 @@ declare module "factorio:runtime" {
12182
12202
  | OtherRecipePrototypeFilter
12183
12203
  /**
12184
12204
  * Write form of {@link RecipePrototypeFilter}, where some properties allow additional values as input compared to the read form.
12185
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/RecipePrototypeFilter.html Online documentation}
12205
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/RecipePrototypeFilter.html Online documentation}
12186
12206
  */
12187
12207
  export type RecipePrototypeFilterWrite =
12188
12208
  | HasIngredientItemRecipePrototypeFilterWrite
@@ -12234,7 +12254,7 @@ declare module "factorio:runtime" {
12234
12254
  *
12235
12255
  * Other attributes may be specified depending on `filter`:
12236
12256
  * - `"type"`: {@link TypeAchievementPrototypeFilter}
12237
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/AchievementPrototypeFilter.html Online documentation}
12257
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/AchievementPrototypeFilter.html Online documentation}
12238
12258
  */
12239
12259
  export type AchievementPrototypeFilter = TypeAchievementPrototypeFilter | OtherAchievementPrototypeFilter
12240
12260
  /**
@@ -12275,7 +12295,7 @@ declare module "factorio:runtime" {
12275
12295
  *
12276
12296
  * Other attributes may be specified depending on `filter`:
12277
12297
  * - `"type"`: {@link TypeEquipmentPrototypeFilter}
12278
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EquipmentPrototypeFilter.html Online documentation}
12298
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EquipmentPrototypeFilter.html Online documentation}
12279
12299
  */
12280
12300
  export type EquipmentPrototypeFilter = TypeEquipmentPrototypeFilter | OtherEquipmentPrototypeFilter
12281
12301
  /**
@@ -12460,7 +12480,7 @@ declare module "factorio:runtime" {
12460
12480
  * - `"fuel-value"`: {@link FuelValueFluidPrototypeFilter}
12461
12481
  * - `"emissions-multiplier"`: {@link EmissionsMultiplierFluidPrototypeFilter}
12462
12482
  * - `"gas-temperature"`: {@link GasTemperatureFluidPrototypeFilter}
12463
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/FluidPrototypeFilter.html Online documentation}
12483
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/FluidPrototypeFilter.html Online documentation}
12464
12484
  */
12465
12485
  export type FluidPrototypeFilter =
12466
12486
  | NameFluidPrototypeFilter
@@ -12474,7 +12494,7 @@ declare module "factorio:runtime" {
12474
12494
  | OtherFluidPrototypeFilter
12475
12495
  /**
12476
12496
  * Write form of {@link FluidPrototypeFilter}, where some properties allow additional values as input compared to the read form.
12477
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/FluidPrototypeFilter.html Online documentation}
12497
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/FluidPrototypeFilter.html Online documentation}
12478
12498
  */
12479
12499
  export type FluidPrototypeFilterWrite =
12480
12500
  | NameFluidPrototypeFilter
@@ -12714,7 +12734,7 @@ declare module "factorio:runtime" {
12714
12734
  * - `"selection-priority"`: {@link SelectionPriorityEntityPrototypeFilter}
12715
12735
  * - `"emissions-per-second"`: {@link EmissionsPerSecondEntityPrototypeFilter}
12716
12736
  * - `"crafting-category"`: {@link CraftingCategoryEntityPrototypeFilter}
12717
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EntityPrototypeFilter.html Online documentation}
12737
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EntityPrototypeFilter.html Online documentation}
12718
12738
  */
12719
12739
  export type EntityPrototypeFilter =
12720
12740
  | NameEntityPrototypeFilter
@@ -12728,7 +12748,7 @@ declare module "factorio:runtime" {
12728
12748
  | OtherEntityPrototypeFilter
12729
12749
  /**
12730
12750
  * Write form of {@link EntityPrototypeFilter}, where some properties allow additional values as input compared to the read form.
12731
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/EntityPrototypeFilter.html Online documentation}
12751
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/EntityPrototypeFilter.html Online documentation}
12732
12752
  */
12733
12753
  export type EntityPrototypeFilterWrite =
12734
12754
  | NameEntityPrototypeFilter
@@ -12772,7 +12792,7 @@ declare module "factorio:runtime" {
12772
12792
  *
12773
12793
  * Other attributes may be specified depending on `filter`:
12774
12794
  * - `"name"`: {@link NameSegmentedUnitDiedEventFilter}
12775
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaSegmentedUnitDiedEventFilter.html Online documentation}
12795
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaSegmentedUnitDiedEventFilter.html Online documentation}
12776
12796
  */
12777
12797
  export type LuaSegmentedUnitDiedEventFilter = NameSegmentedUnitDiedEventFilter
12778
12798
  /**
@@ -12872,7 +12892,7 @@ declare module "factorio:runtime" {
12872
12892
  * - `"name"`: {@link NameScriptRaisedTeleportedEventFilter}
12873
12893
  * - `"ghost_type"`: {@link GhostTypeScriptRaisedTeleportedEventFilter}
12874
12894
  * - `"ghost_name"`: {@link GhostNameScriptRaisedTeleportedEventFilter}
12875
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaScriptRaisedTeleportedEventFilter.html Online documentation}
12895
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaScriptRaisedTeleportedEventFilter.html Online documentation}
12876
12896
  */
12877
12897
  export type LuaScriptRaisedTeleportedEventFilter =
12878
12898
  | TypeScriptRaisedTeleportedEventFilter
@@ -12977,7 +12997,7 @@ declare module "factorio:runtime" {
12977
12997
  * - `"name"`: {@link NamePreRobotMinedEntityEventFilter}
12978
12998
  * - `"ghost_type"`: {@link GhostTypePreRobotMinedEntityEventFilter}
12979
12999
  * - `"ghost_name"`: {@link GhostNamePreRobotMinedEntityEventFilter}
12980
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaPreRobotMinedEntityEventFilter.html Online documentation}
13000
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaPreRobotMinedEntityEventFilter.html Online documentation}
12981
13001
  */
12982
13002
  export type LuaPreRobotMinedEntityEventFilter =
12983
13003
  | TypePreRobotMinedEntityEventFilter
@@ -13082,7 +13102,7 @@ declare module "factorio:runtime" {
13082
13102
  * - `"name"`: {@link NameScriptRaisedBuiltEventFilter}
13083
13103
  * - `"ghost_type"`: {@link GhostTypeScriptRaisedBuiltEventFilter}
13084
13104
  * - `"ghost_name"`: {@link GhostNameScriptRaisedBuiltEventFilter}
13085
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaScriptRaisedBuiltEventFilter.html Online documentation}
13105
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaScriptRaisedBuiltEventFilter.html Online documentation}
13086
13106
  */
13087
13107
  export type LuaScriptRaisedBuiltEventFilter =
13088
13108
  | TypeScriptRaisedBuiltEventFilter
@@ -13187,7 +13207,7 @@ declare module "factorio:runtime" {
13187
13207
  * - `"name"`: {@link NamePlatformMinedEntityEventFilter}
13188
13208
  * - `"ghost_type"`: {@link GhostTypePlatformMinedEntityEventFilter}
13189
13209
  * - `"ghost_name"`: {@link GhostNamePlatformMinedEntityEventFilter}
13190
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaPlatformMinedEntityEventFilter.html Online documentation}
13210
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaPlatformMinedEntityEventFilter.html Online documentation}
13191
13211
  */
13192
13212
  export type LuaPlatformMinedEntityEventFilter =
13193
13213
  | TypePlatformMinedEntityEventFilter
@@ -13304,7 +13324,7 @@ declare module "factorio:runtime" {
13304
13324
  * - `"ghost_type"`: {@link GhostTypeRobotBuiltEntityEventFilter}
13305
13325
  * - `"ghost_name"`: {@link GhostNameRobotBuiltEntityEventFilter}
13306
13326
  * - `"force"`: {@link ForceRobotBuiltEntityEventFilter}
13307
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaRobotBuiltEntityEventFilter.html Online documentation}
13327
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaRobotBuiltEntityEventFilter.html Online documentation}
13308
13328
  */
13309
13329
  export type LuaRobotBuiltEntityEventFilter =
13310
13330
  | TypeRobotBuiltEntityEventFilter
@@ -13410,7 +13430,7 @@ declare module "factorio:runtime" {
13410
13430
  * - `"name"`: {@link NamePrePlayerMinedEntityEventFilter}
13411
13431
  * - `"ghost_type"`: {@link GhostTypePrePlayerMinedEntityEventFilter}
13412
13432
  * - `"ghost_name"`: {@link GhostNamePrePlayerMinedEntityEventFilter}
13413
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaPrePlayerMinedEntityEventFilter.html Online documentation}
13433
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaPrePlayerMinedEntityEventFilter.html Online documentation}
13414
13434
  */
13415
13435
  export type LuaPrePlayerMinedEntityEventFilter =
13416
13436
  | TypePrePlayerMinedEntityEventFilter
@@ -13517,7 +13537,7 @@ declare module "factorio:runtime" {
13517
13537
  * - `"name"`: {@link NameEntityDeconstructionCancelledEventFilter}
13518
13538
  * - `"ghost_type"`: {@link GhostTypeEntityDeconstructionCancelledEventFilter}
13519
13539
  * - `"ghost_name"`: {@link GhostNameEntityDeconstructionCancelledEventFilter}
13520
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaEntityDeconstructionCancelledEventFilter.html Online documentation}
13540
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaEntityDeconstructionCancelledEventFilter.html Online documentation}
13521
13541
  */
13522
13542
  export type LuaEntityDeconstructionCancelledEventFilter =
13523
13543
  | TypeEntityDeconstructionCancelledEventFilter
@@ -13622,7 +13642,7 @@ declare module "factorio:runtime" {
13622
13642
  * - `"name"`: {@link NamePreGhostUpgradedEventFilter}
13623
13643
  * - `"ghost_type"`: {@link GhostTypePreGhostUpgradedEventFilter}
13624
13644
  * - `"ghost_name"`: {@link GhostNamePreGhostUpgradedEventFilter}
13625
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaPreGhostUpgradedEventFilter.html Online documentation}
13645
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaPreGhostUpgradedEventFilter.html Online documentation}
13626
13646
  */
13627
13647
  export type LuaPreGhostUpgradedEventFilter =
13628
13648
  | TypePreGhostUpgradedEventFilter
@@ -13739,7 +13759,7 @@ declare module "factorio:runtime" {
13739
13759
  * - `"ghost_type"`: {@link GhostTypePlatformBuiltEntityEventFilter}
13740
13760
  * - `"ghost_name"`: {@link GhostNamePlatformBuiltEntityEventFilter}
13741
13761
  * - `"force"`: {@link ForcePlatformBuiltEntityEventFilter}
13742
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaPlatformBuiltEntityEventFilter.html Online documentation}
13762
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaPlatformBuiltEntityEventFilter.html Online documentation}
13743
13763
  */
13744
13764
  export type LuaPlatformBuiltEntityEventFilter =
13745
13765
  | TypePlatformBuiltEntityEventFilter
@@ -13845,7 +13865,7 @@ declare module "factorio:runtime" {
13845
13865
  * - `"name"`: {@link NamePrePlatformMinedEntityEventFilter}
13846
13866
  * - `"ghost_type"`: {@link GhostTypePrePlatformMinedEntityEventFilter}
13847
13867
  * - `"ghost_name"`: {@link GhostNamePrePlatformMinedEntityEventFilter}
13848
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaPrePlatformMinedEntityEventFilter.html Online documentation}
13868
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaPrePlatformMinedEntityEventFilter.html Online documentation}
13849
13869
  */
13850
13870
  export type LuaPrePlatformMinedEntityEventFilter =
13851
13871
  | TypePrePlatformMinedEntityEventFilter
@@ -13950,7 +13970,7 @@ declare module "factorio:runtime" {
13950
13970
  * - `"name"`: {@link NameEntityClonedEventFilter}
13951
13971
  * - `"ghost_type"`: {@link GhostTypeEntityClonedEventFilter}
13952
13972
  * - `"ghost_name"`: {@link GhostNameEntityClonedEventFilter}
13953
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaEntityClonedEventFilter.html Online documentation}
13973
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaEntityClonedEventFilter.html Online documentation}
13954
13974
  */
13955
13975
  export type LuaEntityClonedEventFilter =
13956
13976
  | TypeEntityClonedEventFilter
@@ -14055,7 +14075,7 @@ declare module "factorio:runtime" {
14055
14075
  * - `"name"`: {@link NamePlayerRepairedEntityEventFilter}
14056
14076
  * - `"ghost_type"`: {@link GhostTypePlayerRepairedEntityEventFilter}
14057
14077
  * - `"ghost_name"`: {@link GhostNamePlayerRepairedEntityEventFilter}
14058
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaPlayerRepairedEntityEventFilter.html Online documentation}
14078
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaPlayerRepairedEntityEventFilter.html Online documentation}
14059
14079
  */
14060
14080
  export type LuaPlayerRepairedEntityEventFilter =
14061
14081
  | TypePlayerRepairedEntityEventFilter
@@ -14095,7 +14115,7 @@ declare module "factorio:runtime" {
14095
14115
  *
14096
14116
  * Other attributes may be specified depending on `filter`:
14097
14117
  * - `"type"`: {@link TypePostEntityDiedEventFilter}
14098
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaPostEntityDiedEventFilter.html Online documentation}
14118
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaPostEntityDiedEventFilter.html Online documentation}
14099
14119
  */
14100
14120
  export type LuaPostEntityDiedEventFilter = TypePostEntityDiedEventFilter
14101
14121
  /**
@@ -14131,7 +14151,7 @@ declare module "factorio:runtime" {
14131
14151
  *
14132
14152
  * Other attributes may be specified depending on `filter`:
14133
14153
  * - `"name"`: {@link NameScriptRaisedDestroySegmentedUnitEventFilter}
14134
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaScriptRaisedDestroySegmentedUnitEventFilter.html Online documentation}
14154
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaScriptRaisedDestroySegmentedUnitEventFilter.html Online documentation}
14135
14155
  */
14136
14156
  export type LuaScriptRaisedDestroySegmentedUnitEventFilter = NameScriptRaisedDestroySegmentedUnitEventFilter
14137
14157
  /**
@@ -14238,7 +14258,7 @@ declare module "factorio:runtime" {
14238
14258
  * - `"final-damage-amount"`: {@link FinalDamageAmountSegmentedUnitDamagedEventFilter}
14239
14259
  * - `"damage-type"`: {@link DamageTypeSegmentedUnitDamagedEventFilter}
14240
14260
  * - `"final-health"`: {@link FinalHealthSegmentedUnitDamagedEventFilter}
14241
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaSegmentedUnitDamagedEventFilter.html Online documentation}
14261
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaSegmentedUnitDamagedEventFilter.html Online documentation}
14242
14262
  */
14243
14263
  export type LuaSegmentedUnitDamagedEventFilter =
14244
14264
  | NameSegmentedUnitDamagedEventFilter
@@ -14248,7 +14268,7 @@ declare module "factorio:runtime" {
14248
14268
  | FinalHealthSegmentedUnitDamagedEventFilter
14249
14269
  /**
14250
14270
  * Write form of {@link LuaSegmentedUnitDamagedEventFilter}, where some properties allow additional values as input compared to the read form.
14251
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaSegmentedUnitDamagedEventFilter.html Online documentation}
14271
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaSegmentedUnitDamagedEventFilter.html Online documentation}
14252
14272
  */
14253
14273
  export type LuaSegmentedUnitDamagedEventFilterWrite =
14254
14274
  | NameSegmentedUnitDamagedEventFilter
@@ -14353,7 +14373,7 @@ declare module "factorio:runtime" {
14353
14373
  * - `"name"`: {@link NamePreGhostDeconstructedEventFilter}
14354
14374
  * - `"ghost_type"`: {@link GhostTypePreGhostDeconstructedEventFilter}
14355
14375
  * - `"ghost_name"`: {@link GhostNamePreGhostDeconstructedEventFilter}
14356
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaPreGhostDeconstructedEventFilter.html Online documentation}
14376
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaPreGhostDeconstructedEventFilter.html Online documentation}
14357
14377
  */
14358
14378
  export type LuaPreGhostDeconstructedEventFilter =
14359
14379
  | TypePreGhostDeconstructedEventFilter
@@ -14458,7 +14478,7 @@ declare module "factorio:runtime" {
14458
14478
  * - `"name"`: {@link NamePlayerMinedEntityEventFilter}
14459
14479
  * - `"ghost_type"`: {@link GhostTypePlayerMinedEntityEventFilter}
14460
14480
  * - `"ghost_name"`: {@link GhostNamePlayerMinedEntityEventFilter}
14461
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaPlayerMinedEntityEventFilter.html Online documentation}
14481
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaPlayerMinedEntityEventFilter.html Online documentation}
14462
14482
  */
14463
14483
  export type LuaPlayerMinedEntityEventFilter =
14464
14484
  | TypePlayerMinedEntityEventFilter
@@ -14563,7 +14583,7 @@ declare module "factorio:runtime" {
14563
14583
  * - `"name"`: {@link NameSectorScannedEventFilter}
14564
14584
  * - `"ghost_type"`: {@link GhostTypeSectorScannedEventFilter}
14565
14585
  * - `"ghost_name"`: {@link GhostNameSectorScannedEventFilter}
14566
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaSectorScannedEventFilter.html Online documentation}
14586
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaSectorScannedEventFilter.html Online documentation}
14567
14587
  */
14568
14588
  export type LuaSectorScannedEventFilter =
14569
14589
  | TypeSectorScannedEventFilter
@@ -14668,7 +14688,7 @@ declare module "factorio:runtime" {
14668
14688
  * - `"name"`: {@link NameRobotMinedEntityEventFilter}
14669
14689
  * - `"ghost_type"`: {@link GhostTypeRobotMinedEntityEventFilter}
14670
14690
  * - `"ghost_name"`: {@link GhostNameRobotMinedEntityEventFilter}
14671
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaRobotMinedEntityEventFilter.html Online documentation}
14691
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaRobotMinedEntityEventFilter.html Online documentation}
14672
14692
  */
14673
14693
  export type LuaRobotMinedEntityEventFilter =
14674
14694
  | TypeRobotMinedEntityEventFilter
@@ -14775,7 +14795,7 @@ declare module "factorio:runtime" {
14775
14795
  * - `"name"`: {@link NameEntityMarkedForDeconstructionEventFilter}
14776
14796
  * - `"ghost_type"`: {@link GhostTypeEntityMarkedForDeconstructionEventFilter}
14777
14797
  * - `"ghost_name"`: {@link GhostNameEntityMarkedForDeconstructionEventFilter}
14778
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaEntityMarkedForDeconstructionEventFilter.html Online documentation}
14798
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaEntityMarkedForDeconstructionEventFilter.html Online documentation}
14779
14799
  */
14780
14800
  export type LuaEntityMarkedForDeconstructionEventFilter =
14781
14801
  | TypeEntityMarkedForDeconstructionEventFilter
@@ -14815,7 +14835,7 @@ declare module "factorio:runtime" {
14815
14835
  *
14816
14836
  * Other attributes may be specified depending on `filter`:
14817
14837
  * - `"name"`: {@link NamePostSegmentedUnitDiedEventFilter}
14818
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaPostSegmentedUnitDiedEventFilter.html Online documentation}
14838
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaPostSegmentedUnitDiedEventFilter.html Online documentation}
14819
14839
  */
14820
14840
  export type LuaPostSegmentedUnitDiedEventFilter = NamePostSegmentedUnitDiedEventFilter
14821
14841
  /**
@@ -14915,7 +14935,7 @@ declare module "factorio:runtime" {
14915
14935
  * - `"name"`: {@link NameScriptRaisedReviveEventFilter}
14916
14936
  * - `"ghost_type"`: {@link GhostTypeScriptRaisedReviveEventFilter}
14917
14937
  * - `"ghost_name"`: {@link GhostNameScriptRaisedReviveEventFilter}
14918
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaScriptRaisedReviveEventFilter.html Online documentation}
14938
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaScriptRaisedReviveEventFilter.html Online documentation}
14919
14939
  */
14920
14940
  export type LuaScriptRaisedReviveEventFilter =
14921
14941
  | TypeScriptRaisedReviveEventFilter
@@ -15032,7 +15052,7 @@ declare module "factorio:runtime" {
15032
15052
  * - `"ghost_type"`: {@link GhostTypePlayerBuiltEntityEventFilter}
15033
15053
  * - `"ghost_name"`: {@link GhostNamePlayerBuiltEntityEventFilter}
15034
15054
  * - `"force"`: {@link ForcePlayerBuiltEntityEventFilter}
15035
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaPlayerBuiltEntityEventFilter.html Online documentation}
15055
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaPlayerBuiltEntityEventFilter.html Online documentation}
15036
15056
  */
15037
15057
  export type LuaPlayerBuiltEntityEventFilter =
15038
15058
  | TypePlayerBuiltEntityEventFilter
@@ -15138,7 +15158,7 @@ declare module "factorio:runtime" {
15138
15158
  * - `"name"`: {@link NameUpgradeCancelledEventFilter}
15139
15159
  * - `"ghost_type"`: {@link GhostTypeUpgradeCancelledEventFilter}
15140
15160
  * - `"ghost_name"`: {@link GhostNameUpgradeCancelledEventFilter}
15141
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaUpgradeCancelledEventFilter.html Online documentation}
15161
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaUpgradeCancelledEventFilter.html Online documentation}
15142
15162
  */
15143
15163
  export type LuaUpgradeCancelledEventFilter =
15144
15164
  | TypeUpgradeCancelledEventFilter
@@ -15318,7 +15338,7 @@ declare module "factorio:runtime" {
15318
15338
  * - `"final-damage-amount"`: {@link FinalDamageAmountEntityDamagedEventFilter}
15319
15339
  * - `"damage-type"`: {@link DamageTypeEntityDamagedEventFilter}
15320
15340
  * - `"final-health"`: {@link FinalHealthEntityDamagedEventFilter}
15321
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaEntityDamagedEventFilter.html Online documentation}
15341
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaEntityDamagedEventFilter.html Online documentation}
15322
15342
  */
15323
15343
  export type LuaEntityDamagedEventFilter =
15324
15344
  | TypeEntityDamagedEventFilter
@@ -15332,7 +15352,7 @@ declare module "factorio:runtime" {
15332
15352
  | OtherEntityDamagedEventFilter
15333
15353
  /**
15334
15354
  * Write form of {@link LuaEntityDamagedEventFilter}, where some properties allow additional values as input compared to the read form.
15335
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaEntityDamagedEventFilter.html Online documentation}
15355
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaEntityDamagedEventFilter.html Online documentation}
15336
15356
  */
15337
15357
  export type LuaEntityDamagedEventFilterWrite =
15338
15358
  | TypeEntityDamagedEventFilter
@@ -15453,7 +15473,7 @@ declare module "factorio:runtime" {
15453
15473
  * - `"ghost_type"`: {@link GhostTypeEntityDiedEventFilter}
15454
15474
  * - `"ghost_name"`: {@link GhostNameEntityDiedEventFilter}
15455
15475
  * - `"force"`: {@link ForceEntityDiedEventFilter}
15456
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaEntityDiedEventFilter.html Online documentation}
15476
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaEntityDiedEventFilter.html Online documentation}
15457
15477
  */
15458
15478
  export type LuaEntityDiedEventFilter =
15459
15479
  | TypeEntityDiedEventFilter
@@ -15559,7 +15579,7 @@ declare module "factorio:runtime" {
15559
15579
  * - `"name"`: {@link NameEntityMarkedForUpgradeEventFilter}
15560
15580
  * - `"ghost_type"`: {@link GhostTypeEntityMarkedForUpgradeEventFilter}
15561
15581
  * - `"ghost_name"`: {@link GhostNameEntityMarkedForUpgradeEventFilter}
15562
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaEntityMarkedForUpgradeEventFilter.html Online documentation}
15582
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaEntityMarkedForUpgradeEventFilter.html Online documentation}
15563
15583
  */
15564
15584
  export type LuaEntityMarkedForUpgradeEventFilter =
15565
15585
  | TypeEntityMarkedForUpgradeEventFilter
@@ -15610,7 +15630,7 @@ declare module "factorio:runtime" {
15610
15630
  * Other attributes may be specified depending on `filter`:
15611
15631
  * - `"name"`: {@link NameSegmentedUnitCreatedEventFilter}
15612
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  * - `"cause"`: {@link CauseSegmentedUnitCreatedEventFilter}
15613
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaSegmentedUnitCreatedEventFilter.html Online documentation}
15633
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaSegmentedUnitCreatedEventFilter.html Online documentation}
15614
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  */
15615
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  export type LuaSegmentedUnitCreatedEventFilter =
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  | NameSegmentedUnitCreatedEventFilter
@@ -15712,7 +15732,7 @@ declare module "factorio:runtime" {
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  * - `"name"`: {@link NameScriptRaisedDestroyEventFilter}
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15733
  * - `"ghost_type"`: {@link GhostTypeScriptRaisedDestroyEventFilter}
15714
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  * - `"ghost_name"`: {@link GhostNameScriptRaisedDestroyEventFilter}
15715
- * @see {@link https://lua-api.factorio.com/2.0.72/concepts/LuaScriptRaisedDestroyEventFilter.html Online documentation}
15735
+ * @see {@link https://lua-api.factorio.com/2.0.75/concepts/LuaScriptRaisedDestroyEventFilter.html Online documentation}
15716
15736
  */
15717
15737
  export type LuaScriptRaisedDestroyEventFilter =
15718
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  | TypeScriptRaisedDestroyEventFilter