typed-factorio 3.25.0 → 3.26.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -156,6 +156,7 @@ import type {
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  OnResearchCancelledEvent,
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  OnResearchFinishedEvent,
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  OnResearchMovedEvent,
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+ OnResearchQueuedEvent,
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  OnResearchReversedEvent,
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  OnResearchStartedEvent,
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  OnResourceDepletedEvent,
@@ -233,7 +234,7 @@ declare global {
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  }
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  /**
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  * AI command exit status. See {@link LuaEntity#set_command LuaEntity::set_command}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.behavior_result Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.behavior_result Online documentation}
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  */
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  enum behavior_result {
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  in_progress,
@@ -257,33 +258,33 @@ declare global {
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  enum cargo_destination {
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  /**
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  * The default destination type of a cargo pod when created runtime. Setting its destination to any other type will instantly launch it.
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.cargo_destination.invalid Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.cargo_destination.invalid Online documentation}
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  */
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  invalid,
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  /**
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  * Cargo pods with orbit destination are destroyed when ascent is completed.
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.cargo_destination.orbit Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.cargo_destination.orbit Online documentation}
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  */
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  orbit,
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  /**
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  * Any cargo landing pad or space platform hub.
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.cargo_destination.station Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.cargo_destination.station Online documentation}
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  */
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  station,
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  /**
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  * Cargo pods will switch destination type from surface to station before starting descent if there is a station available and {@link CargoDestination#position CargoDestination::position} has not been specified. Note, setting the destination to "surface" when the surface is the same as the one the pod is on forces it to find and set a landing position.
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.cargo_destination.surface Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.cargo_destination.surface Online documentation}
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  */
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  surface,
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  /**
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  * Only used for sending a space platform starter pack to a platform that is waiting for one. Regular deliveries to space platform hubs use {@link defines.cargo_destination.station station} destination type instead.
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.cargo_destination.space_platform Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.cargo_destination.space_platform Online documentation}
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  */
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  space_platform,
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  }
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  /**
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  * State of a chain signal.
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.chain_signal_state Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.chain_signal_state Online documentation}
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  */
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  enum chain_signal_state {
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  none,
@@ -301,73 +302,73 @@ declare global {
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  }
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  /**
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  * Command given to units describing what they should do.
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.command Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.command Online documentation}
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  */
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  enum command {
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  /**
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  * Attack another entity.
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.command.attack Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.command.attack Online documentation}
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  */
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  attack = 0,
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  /**
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  * Go to a specific position.
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.command.go_to_location Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.command.go_to_location Online documentation}
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  */
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  go_to_location = 1,
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  /**
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  * Chain commands together, see {@link defines.compound_command}.
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.command.compound Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.command.compound Online documentation}
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  */
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  compound = 2,
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  /**
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  * Do what your group wants you to do.
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.command.group Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.command.group Online documentation}
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  */
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  group = 3,
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  /**
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  * Go to a place and attack what you see.
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.command.attack_area Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.command.attack_area Online documentation}
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  */
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  attack_area = 4,
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  /**
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  * Chill.
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.command.wander Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.command.wander Online documentation}
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  */
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  wander = 5,
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  /**
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  * Flee from another entity.
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.command.flee Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.command.flee Online documentation}
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  */
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  flee = 6,
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  /**
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  * Stop moving and stay where you are.
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.command.stop Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.command.stop Online documentation}
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  */
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  stop = 7,
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  /**
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  * Go to a position and build a base there.
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.command.build_base Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.command.build_base Online documentation}
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  */
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  build_base = 8,
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  }
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  /**
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  * How commands are joined together in a compound command (see {@link defines.command.compound}).
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.compound_command Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.compound_command Online documentation}
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  */
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  enum compound_command {
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  /**
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  * Fail on first failure. Only succeeds if all commands (executed one after another) succeed.
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.compound_command.logical_and Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.compound_command.logical_and Online documentation}
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  */
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  logical_and,
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  /**
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  * Succeed on first success. Only fails if all commands (executed one after another) fail.
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.compound_command.logical_or Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.compound_command.logical_or Online documentation}
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  */
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  logical_or,
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  /**
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  * Execute all commands in sequence and fail or succeed depending on the return status of the last command.
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.compound_command.return_last Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.compound_command.return_last Online documentation}
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  */
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  return_last,
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  }
@@ -429,172 +430,172 @@ declare global {
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  enum type {
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  /**
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  * {@link LuaContainerControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.container Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.container Online documentation}
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  */
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  container,
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  /**
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  * {@link LuaGenericOnOffControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.generic_on_off Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.generic_on_off Online documentation}
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  */
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  generic_on_off,
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  /**
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  * {@link LuaInserterControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.inserter Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.inserter Online documentation}
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  */
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  inserter,
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  /**
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  * {@link LuaLampControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.lamp Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.lamp Online documentation}
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  */
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  lamp,
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  /**
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  * {@link LuaLogisticContainerControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.logistic_container Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.logistic_container Online documentation}
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  */
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  logistic_container,
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  /**
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  * {@link LuaRoboportControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.roboport Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.roboport Online documentation}
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  */
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  roboport,
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  /**
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  * {@link LuaStorageTankControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.storage_tank Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.storage_tank Online documentation}
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  */
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  storage_tank,
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  /**
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  * {@link LuaTrainStopControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.train_stop Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.train_stop Online documentation}
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  */
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  train_stop,
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  /**
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  * {@link LuaDeciderCombinatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.decider_combinator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.decider_combinator Online documentation}
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  */
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  decider_combinator,
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  /**
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  * {@link LuaArithmeticCombinatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.arithmetic_combinator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.arithmetic_combinator Online documentation}
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  */
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  arithmetic_combinator,
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  /**
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  * {@link LuaConstantCombinatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.constant_combinator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.constant_combinator Online documentation}
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  */
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  constant_combinator,
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  /**
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  * {@link LuaTransportBeltControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.transport_belt Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.transport_belt Online documentation}
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  */
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  transport_belt,
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  /**
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  * {@link LuaAccumulatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.accumulator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.accumulator Online documentation}
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  */
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  accumulator,
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  /**
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  * {@link LuaRailSignalBaseControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.rail_signal Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.rail_signal Online documentation}
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  */
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  rail_signal,
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  /**
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  * {@link LuaRailSignalBaseControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.rail_chain_signal Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.rail_chain_signal Online documentation}
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  */
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  rail_chain_signal,
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  /**
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  * {@link LuaWallControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.wall Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.wall Online documentation}
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  */
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  wall,
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  /**
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  * {@link LuaMiningDrillControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.mining_drill Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.mining_drill Online documentation}
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  */
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  mining_drill,
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  /**
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  * {@link LuaProgrammableSpeakerControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.programmable_speaker Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.programmable_speaker Online documentation}
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  */
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  programmable_speaker,
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  /**
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  * {@link LuaAssemblingMachineControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.assembling_machine Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.assembling_machine Online documentation}
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  */
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  assembling_machine,
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  /**
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  * {@link LuaPumpControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.pump Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.pump Online documentation}
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  */
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  pump,
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  /**
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  * {@link LuaSelectorCombinatorControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.selector_combinator Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.selector_combinator Online documentation}
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  */
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  selector_combinator,
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  /**
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  * {@link LuaRocketSiloControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.rocket_silo Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.rocket_silo Online documentation}
538
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  */
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  rocket_silo,
540
541
  /**
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  * {@link LuaTurretControlBehavior}
542
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.turret Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.turret Online documentation}
543
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  */
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  turret,
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  /**
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  * {@link LuaReactorControlBehavior}
547
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.reactor Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.reactor Online documentation}
548
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  */
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  reactor,
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  /**
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  * {@link LuaSpacePlatformHubControlBehavior}
552
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.space_platform_hub Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.space_platform_hub Online documentation}
553
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  */
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  space_platform_hub,
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  /**
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  * {@link LuaArtilleryTurretControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.artillery_turret Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.artillery_turret Online documentation}
558
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  */
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  artillery_turret,
560
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  /**
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  * {@link LuaAsteroidCollectorControlBehavior}
562
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.asteroid_collector Online documentation}
563
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.asteroid_collector Online documentation}
563
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  */
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  asteroid_collector,
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  /**
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  * {@link LuaRadarControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.radar Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.radar Online documentation}
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  */
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  radar,
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  /**
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  * {@link LuaDisplayPanelControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.display_panel Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.display_panel Online documentation}
573
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  */
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  display_panel,
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  /**
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  * {@link LuaLoaderControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.loader Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.loader Online documentation}
578
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  */
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  loader,
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  /**
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  * {@link LuaCargoLandingPadControlBehavior}
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- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.cargo_landing_pad Online documentation}
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+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.cargo_landing_pad Online documentation}
583
584
  */
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  cargo_landing_pad,
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  /**
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  * {@link LuaAgriculturalTowerControlBehavior}
587
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.agricultural_tower Online documentation}
588
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.agricultural_tower Online documentation}
588
589
  */
589
590
  agricultural_tower,
590
591
  /**
591
592
  * {@link LuaFurnaceControlBehavior}
592
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.furnace Online documentation}
593
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.furnace Online documentation}
593
594
  */
594
595
  furnace,
595
596
  /**
596
597
  * {@link LuaProxyContainerControlBehavior}
597
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.control_behavior.type.proxy_container Online documentation}
598
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.control_behavior.type.proxy_container Online documentation}
598
599
  */
599
600
  proxy_container,
600
601
  }
@@ -602,37 +603,37 @@ declare global {
602
603
  enum controllers {
603
604
  /**
604
605
  * Can't interact with the world, can only observe. Used in the multiplayer waiting-to-respawn screen.
605
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.controllers.ghost Online documentation}
606
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.controllers.ghost Online documentation}
606
607
  */
607
608
  ghost,
608
609
  /**
609
610
  * The controller controls a character. This is the default controller in freeplay.
610
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.controllers.character Online documentation}
611
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.controllers.character Online documentation}
611
612
  */
612
613
  character,
613
614
  /**
614
615
  * The controller isn't tied to a character. This is the default controller in sandbox.
615
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.controllers.god Online documentation}
616
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.controllers.god Online documentation}
616
617
  */
617
618
  god,
618
619
  /**
619
620
  * The Editor Controller near ultimate power to do almost anything in the game.
620
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.controllers.editor Online documentation}
621
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.controllers.editor Online documentation}
621
622
  */
622
623
  editor,
623
624
  /**
624
625
  * The player can't interact with the world, and the camera pans around in a predefined manner.
625
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.controllers.cutscene Online documentation}
626
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.controllers.cutscene Online documentation}
626
627
  */
627
628
  cutscene,
628
629
  /**
629
630
  * Can't change anything in the world but can view anything.
630
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.controllers.spectator Online documentation}
631
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.controllers.spectator Online documentation}
631
632
  */
632
633
  spectator,
633
634
  /**
634
635
  * Can't move/change items but can build ghosts/change settings.
635
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.controllers.remote Online documentation}
636
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.controllers.remote Online documentation}
636
637
  */
637
638
  remote,
638
639
  }
@@ -694,22 +695,22 @@ declare global {
694
695
  enum distraction {
695
696
  /**
696
697
  * Perform command even if someone attacks the unit.
697
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.distraction.none Online documentation}
698
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.distraction.none Online documentation}
698
699
  */
699
700
  none,
700
701
  /**
701
702
  * Attack closer enemy entities with force.
702
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.distraction.by_enemy Online documentation}
703
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.distraction.by_enemy Online documentation}
703
704
  */
704
705
  by_enemy,
705
706
  /**
706
707
  * Attack closer enemy entities, including entities "built" by player (belts, inserters, chests).
707
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.distraction.by_anything Online documentation}
708
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.distraction.by_anything Online documentation}
708
709
  */
709
710
  by_anything,
710
711
  /**
711
712
  * Attack when attacked.
712
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.distraction.by_damage Online documentation}
713
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.distraction.by_damage Online documentation}
713
714
  */
714
715
  by_damage,
715
716
  }
@@ -718,12 +719,12 @@ declare global {
718
719
  normal,
719
720
  /**
720
721
  * Used by ghosts.
721
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.ghost Online documentation}
722
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.ghost Online documentation}
722
723
  */
723
724
  ghost,
724
725
  /**
725
726
  * Only used if set through {@link import("factorio:prototype").ContainerPrototype#default_status ContainerPrototype::default_status}.
726
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.broken Online documentation}
727
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.broken Online documentation}
727
728
  */
728
729
  broken,
729
730
  no_power,
@@ -737,272 +738,272 @@ declare global {
737
738
  marked_for_deconstruction,
738
739
  /**
739
740
  * Used by space platform hubs.
740
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.paused Online documentation}
741
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.paused Online documentation}
741
742
  */
742
743
  paused,
743
744
  /**
744
745
  * Used by generators and solar panels.
745
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
746
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
746
747
  */
747
748
  not_plugged_in_electric_network,
748
749
  /**
749
750
  * Used by power switches.
750
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.networks_connected Online documentation}
751
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.networks_connected Online documentation}
751
752
  */
752
753
  networks_connected,
753
754
  /**
754
755
  * Used by power switches.
755
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.networks_disconnected Online documentation}
756
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.networks_disconnected Online documentation}
756
757
  */
757
758
  networks_disconnected,
758
759
  /**
759
760
  * Used by accumulators.
760
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.charging Online documentation}
761
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.charging Online documentation}
761
762
  */
762
763
  charging,
763
764
  /**
764
765
  * Used by accumulators.
765
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.discharging Online documentation}
766
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.discharging Online documentation}
766
767
  */
767
768
  discharging,
768
769
  /**
769
770
  * Used by accumulators.
770
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.fully_charged Online documentation}
771
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.fully_charged Online documentation}
771
772
  */
772
773
  fully_charged,
773
774
  /**
774
775
  * Used by logistic containers.
775
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
776
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
776
777
  */
777
778
  out_of_logistic_network,
778
779
  /**
779
780
  * Used by assembling machines.
780
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.no_recipe Online documentation}
781
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.no_recipe Online documentation}
781
782
  */
782
783
  no_recipe,
783
784
  /**
784
785
  * Used by furnaces.
785
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.no_ingredients Online documentation}
786
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.no_ingredients Online documentation}
786
787
  */
787
788
  no_ingredients,
788
789
  /**
789
790
  * Used by boilers, fluid turrets and fluid energy sources: Boiler has no fluid to work with.
790
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.no_input_fluid Online documentation}
791
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.no_input_fluid Online documentation}
791
792
  */
792
793
  no_input_fluid,
793
794
  /**
794
795
  * Used by labs.
795
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.no_research_in_progress Online documentation}
796
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.no_research_in_progress Online documentation}
796
797
  */
797
798
  no_research_in_progress,
798
799
  /**
799
800
  * Used by mining drills.
800
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.no_minable_resources Online documentation}
801
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.no_minable_resources Online documentation}
801
802
  */
802
803
  no_minable_resources,
803
804
  /**
804
805
  * Used by cargo bays.
805
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.not_connected_to_hub_or_pad Online documentation}
806
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.not_connected_to_hub_or_pad Online documentation}
806
807
  */
807
808
  not_connected_to_hub_or_pad,
808
809
  /**
809
810
  * Used by boilers and fluid turrets: Boiler still has some fluid but is about to run out.
810
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.low_input_fluid Online documentation}
811
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.low_input_fluid Online documentation}
811
812
  */
812
813
  low_input_fluid,
813
814
  /**
814
815
  * Used by crafting machines.
815
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
816
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
816
817
  */
817
818
  fluid_ingredient_shortage,
818
819
  /**
819
820
  * Used by crafting machines, boilers, burner energy sources and reactors: Reactor/burner has full burnt result inventory, boiler has full output fluidbox.
820
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.full_output Online documentation}
821
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.full_output Online documentation}
821
822
  */
822
823
  full_output,
823
824
  /**
824
825
  * Used by agricultural towers.
825
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.not_enough_space_in_output Online documentation}
826
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.not_enough_space_in_output Online documentation}
826
827
  */
827
828
  not_enough_space_in_output,
828
829
  /**
829
830
  * Used by burner energy sources.
830
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.full_burnt_result_output Online documentation}
831
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.full_burnt_result_output Online documentation}
831
832
  */
832
833
  full_burnt_result_output,
833
834
  /**
834
835
  * Used by crafting machines.
835
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
836
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
836
837
  */
837
838
  item_ingredient_shortage,
838
839
  /**
839
840
  * Used by mining drills when the mining fluid is missing.
840
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.missing_required_fluid Online documentation}
841
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.missing_required_fluid Online documentation}
841
842
  */
842
843
  missing_required_fluid,
843
844
  /**
844
845
  * Used by labs.
845
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.missing_science_packs Online documentation}
846
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.missing_science_packs Online documentation}
846
847
  */
847
848
  missing_science_packs,
848
849
  /**
849
850
  * Used by inserters.
850
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
851
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
851
852
  */
852
853
  waiting_for_source_items,
853
854
  /**
854
855
  * Used by inserters when wait_for_full_hand is set.
855
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.waiting_for_more_items Online documentation}
856
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.waiting_for_more_items Online documentation}
856
857
  */
857
858
  waiting_for_more_items,
858
859
  /**
859
860
  * Used by inserters and mining drills.
860
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
861
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
861
862
  */
862
863
  waiting_for_space_in_destination,
863
864
  /**
864
865
  * Used by the rocket silo.
865
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
866
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
866
867
  */
867
868
  preparing_rocket_for_launch,
868
869
  /**
869
870
  * Used by the rocket silo.
870
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
871
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
871
872
  */
872
873
  waiting_to_launch_rocket,
873
874
  /**
874
875
  * Used by the rocket silo.
875
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.waiting_for_space_in_platform_hub Online documentation}
876
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.waiting_for_space_in_platform_hub Online documentation}
876
877
  */
877
878
  waiting_for_space_in_platform_hub,
878
879
  /**
879
880
  * Used by the rocket silo.
880
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.launching_rocket Online documentation}
881
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.launching_rocket Online documentation}
881
882
  */
882
883
  launching_rocket,
883
884
  /**
884
885
  * Used by thrusters.
885
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.thrust_not_required Online documentation}
886
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.thrust_not_required Online documentation}
886
887
  */
887
888
  thrust_not_required,
888
889
  /**
889
890
  * Used by space platform hubs.
890
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.on_the_way Online documentation}
891
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.on_the_way Online documentation}
891
892
  */
892
893
  on_the_way,
893
894
  /**
894
895
  * Used by space platform hubs.
895
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.waiting_in_orbit Online documentation}
896
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.waiting_in_orbit Online documentation}
896
897
  */
897
898
  waiting_in_orbit,
898
899
  /**
899
900
  * Used by trains.
900
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.waiting_at_stop Online documentation}
901
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.waiting_at_stop Online documentation}
901
902
  */
902
903
  waiting_at_stop,
903
904
  /**
904
905
  * Used by space platform hubs.
905
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.waiting_for_rockets_to_arrive Online documentation}
906
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.waiting_for_rockets_to_arrive Online documentation}
906
907
  */
907
908
  waiting_for_rockets_to_arrive,
908
909
  /**
909
910
  * Used by space platform hubs.
910
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.not_enough_thrust Online documentation}
911
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.not_enough_thrust Online documentation}
911
912
  */
912
913
  not_enough_thrust,
913
914
  /**
914
915
  * Used by trains.
915
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.destination_stop_full Online documentation}
916
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.destination_stop_full Online documentation}
916
917
  */
917
918
  destination_stop_full,
918
919
  /**
919
920
  * Used by trains and space platform hubs.
920
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.no_path Online documentation}
921
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.no_path Online documentation}
921
922
  */
922
923
  no_path,
923
924
  /**
924
925
  * Used by beacons.
925
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
926
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
926
927
  */
927
928
  no_modules_to_transmit,
928
929
  /**
929
930
  * Used by roboports.
930
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
931
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
931
932
  */
932
933
  recharging_after_power_outage,
933
934
  /**
934
935
  * Used by inserters targeting entity ghosts.
935
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
936
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
936
937
  */
937
938
  waiting_for_target_to_be_built,
938
939
  /**
939
940
  * Used by inserters targeting rails.
940
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.waiting_for_train Online documentation}
941
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.waiting_for_train Online documentation}
941
942
  */
942
943
  waiting_for_train,
943
944
  /**
944
945
  * Used by ammo turrets.
945
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.no_ammo Online documentation}
946
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.no_ammo Online documentation}
946
947
  */
947
948
  no_ammo,
948
949
  /**
949
950
  * Used by heat energy sources.
950
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.low_temperature Online documentation}
951
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.low_temperature Online documentation}
951
952
  */
952
953
  low_temperature,
953
954
  /**
954
955
  * Used by constant combinators: Combinator is turned off via switch in GUI.
955
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.disabled Online documentation}
956
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.disabled Online documentation}
956
957
  */
957
958
  disabled,
958
959
  /**
959
960
  * Used by lamps.
960
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
961
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
961
962
  */
962
963
  turned_off_during_daytime,
963
964
  /**
964
965
  * Used by rail signals.
965
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.not_connected_to_rail Online documentation}
966
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.not_connected_to_rail Online documentation}
966
967
  */
967
968
  not_connected_to_rail,
968
969
  /**
969
970
  * Used by rail signals.
970
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.cant_divide_segments Online documentation}
971
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.cant_divide_segments Online documentation}
971
972
  */
972
973
  cant_divide_segments,
973
974
  /**
974
975
  * Used by filter inserters.
975
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.no_filter Online documentation}
976
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.no_filter Online documentation}
976
977
  */
977
978
  no_filter,
978
979
  /**
979
980
  * Used by agricultural towers.
980
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.no_spot_seedable_by_inputs Online documentation}
981
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.no_spot_seedable_by_inputs Online documentation}
981
982
  */
982
983
  no_spot_seedable_by_inputs,
983
984
  /**
984
985
  * Used by agricultural towers.
985
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.waiting_for_plants_to_grow Online documentation}
986
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.waiting_for_plants_to_grow Online documentation}
986
987
  */
987
988
  waiting_for_plants_to_grow,
988
989
  /**
989
990
  * Used by asteroid collectors.
990
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.computing_navigation Online documentation}
991
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.computing_navigation Online documentation}
991
992
  */
992
993
  computing_navigation,
993
994
  /**
994
995
  * Used by pipes, pipes to ground and storage tanks.
995
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.pipeline_overextended Online documentation}
996
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.pipeline_overextended Online documentation}
996
997
  */
997
998
  pipeline_overextended,
998
999
  /**
999
1000
  * Used by assembling machines.
1000
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.recipe_not_researched Online documentation}
1001
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.recipe_not_researched Online documentation}
1001
1002
  */
1002
1003
  recipe_not_researched,
1003
1004
  /**
1004
1005
  * Used by assembling machines.
1005
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.entity_status.recipe_is_parameter Online documentation}
1006
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.entity_status.recipe_is_parameter Online documentation}
1006
1007
  */
1007
1008
  recipe_is_parameter,
1008
1009
  }
@@ -1012,8 +1013,8 @@ declare global {
1012
1013
  yellow,
1013
1014
  }
1014
1015
  /**
1015
- * See the {@linkplain https://lua-api.factorio.com/2.0.55/events.html events page} for more info on what events contain and when they get raised.
1016
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.events Online documentation}
1016
+ * See the {@linkplain https://lua-api.factorio.com/2.0.58/events.html events page} for more info on what events contain and when they get raised.
1017
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.events Online documentation}
1017
1018
  */
1018
1019
  namespace events {
1019
1020
  /**
@@ -1624,6 +1625,10 @@ declare global {
1624
1625
  * Event type: {@link OnResearchMovedEvent}
1625
1626
  */
1626
1627
  const on_research_moved: EventId<OnResearchMovedEvent>
1628
+ /**
1629
+ * Event type: {@link OnResearchQueuedEvent}
1630
+ */
1631
+ const on_research_queued: EventId<OnResearchQueuedEvent>
1627
1632
  /**
1628
1633
  * Event type: {@link OnResearchReversedEvent}
1629
1634
  */
@@ -1834,8 +1839,8 @@ declare global {
1834
1839
  const script_raised_teleported: EventId<ScriptRaisedTeleportedEvent>
1835
1840
  }
1836
1841
  /**
1837
- * See the {@linkplain https://lua-api.factorio.com/2.0.55/events.html events page} for more info on what events contain and when they get raised.
1838
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.events Online documentation}
1842
+ * See the {@linkplain https://lua-api.factorio.com/2.0.58/events.html events page} for more info on what events contain and when they get raised.
1843
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.events Online documentation}
1839
1844
  */
1840
1845
  type events = (typeof events)[keyof typeof events]
1841
1846
  enum flow_precision_index {
@@ -1851,17 +1856,17 @@ declare global {
1851
1856
  enum game_controller_interaction {
1852
1857
  /**
1853
1858
  * Game controller will always hover this element regardless of type or state.
1854
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.game_controller_interaction.always Online documentation}
1859
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.game_controller_interaction.always Online documentation}
1855
1860
  */
1856
1861
  always,
1857
1862
  /**
1858
1863
  * Never hover this element with a game controller.
1859
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.game_controller_interaction.never Online documentation}
1864
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.game_controller_interaction.never Online documentation}
1860
1865
  */
1861
1866
  never,
1862
1867
  /**
1863
1868
  * Hover according to the element type and implementation.
1864
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.game_controller_interaction.normal Online documentation}
1869
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.game_controller_interaction.normal Online documentation}
1865
1870
  */
1866
1871
  normal,
1867
1872
  }
@@ -1944,6 +1949,7 @@ declare global {
1944
1949
  change_train_stop_station,
1945
1950
  change_train_wait_condition,
1946
1951
  change_train_wait_condition_data,
1952
+ cheat,
1947
1953
  clear_cursor,
1948
1954
  connect_rolling_stock,
1949
1955
  copy,
@@ -2186,22 +2192,22 @@ declare global {
2186
2192
  logistic_container_trash,
2187
2193
  /**
2188
2194
  * Deprecated, replaced by `"crafter_input"`.
2189
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.inventory.furnace_source Online documentation}
2195
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.inventory.furnace_source Online documentation}
2190
2196
  */
2191
2197
  furnace_source,
2192
2198
  /**
2193
2199
  * Deprecated, replaced by `"crafter_output"`.
2194
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.inventory.furnace_result Online documentation}
2200
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.inventory.furnace_result Online documentation}
2195
2201
  */
2196
2202
  furnace_result,
2197
2203
  /**
2198
2204
  * Deprecated, replaced by `"crafter_modules"`.
2199
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.inventory.furnace_modules Online documentation}
2205
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.inventory.furnace_modules Online documentation}
2200
2206
  */
2201
2207
  furnace_modules,
2202
2208
  /**
2203
2209
  * Deprecated, replaced by `"crafter_trash"`.
2204
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.inventory.furnace_trash Online documentation}
2210
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.inventory.furnace_trash Online documentation}
2205
2211
  */
2206
2212
  furnace_trash,
2207
2213
  character_main,
@@ -2221,27 +2227,27 @@ declare global {
2221
2227
  robot_repair,
2222
2228
  /**
2223
2229
  * Deprecated, replaced by `"crafter_input"`.
2224
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.inventory.assembling_machine_input Online documentation}
2230
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.inventory.assembling_machine_input Online documentation}
2225
2231
  */
2226
2232
  assembling_machine_input,
2227
2233
  /**
2228
2234
  * Deprecated, replaced by `"crafter_output"`.
2229
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.inventory.assembling_machine_output Online documentation}
2235
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.inventory.assembling_machine_output Online documentation}
2230
2236
  */
2231
2237
  assembling_machine_output,
2232
2238
  /**
2233
2239
  * Deprecated, replaced by `"crafter_modules"`.
2234
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.inventory.assembling_machine_modules Online documentation}
2240
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.inventory.assembling_machine_modules Online documentation}
2235
2241
  */
2236
2242
  assembling_machine_modules,
2237
2243
  /**
2238
2244
  * Used for ejected items, or items held by inserters that can't be inserted due the recipe being changed with the circuit network.
2239
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.inventory.assembling_machine_dump Online documentation}
2245
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.inventory.assembling_machine_dump Online documentation}
2240
2246
  */
2241
2247
  assembling_machine_dump,
2242
2248
  /**
2243
2249
  * Deprecated, replaced by `"crafter_trash"`.
2244
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.inventory.assembling_machine_trash Online documentation}
2250
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.inventory.assembling_machine_trash Online documentation}
2245
2251
  */
2246
2252
  assembling_machine_trash,
2247
2253
  lab_input,
@@ -2253,17 +2259,17 @@ declare global {
2253
2259
  rocket_silo_trash,
2254
2260
  /**
2255
2261
  * Deprecated, replaced by `"crafter_input"`.
2256
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.inventory.rocket_silo_input Online documentation}
2262
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.inventory.rocket_silo_input Online documentation}
2257
2263
  */
2258
2264
  rocket_silo_input,
2259
2265
  /**
2260
2266
  * Deprecated, replaced by `"crafter_output"`.
2261
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.inventory.rocket_silo_output Online documentation}
2267
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.inventory.rocket_silo_output Online documentation}
2262
2268
  */
2263
2269
  rocket_silo_output,
2264
2270
  /**
2265
2271
  * Deprecated, replaced by `"crafter_modules"`.
2266
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.inventory.rocket_silo_modules Online documentation}
2272
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.inventory.rocket_silo_modules Online documentation}
2267
2273
  */
2268
2274
  rocket_silo_modules,
2269
2275
  cargo_unit,
@@ -2292,10 +2298,15 @@ declare global {
2292
2298
  crafter_modules,
2293
2299
  /**
2294
2300
  * Used for spoil result items that do not fit into the recipe slots, and for items that are ejected when changing the recipe via remote view.
2295
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.inventory.crafter_trash Online documentation}
2301
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.inventory.crafter_trash Online documentation}
2296
2302
  */
2297
2303
  crafter_trash,
2298
2304
  asteroid_collector_output,
2305
+ asteroid_collector_arm,
2306
+ }
2307
+ enum logistic_group_type {
2308
+ with_trash,
2309
+ roboport,
2299
2310
  }
2300
2311
  enum logistic_member_index {
2301
2312
  logistic_container,
@@ -2330,12 +2341,12 @@ declare global {
2330
2341
  circuit_controlled,
2331
2342
  /**
2332
2343
  * Used by rocket silos.
2333
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.logistic_section_type.transitional_request_controlled Online documentation}
2344
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.logistic_section_type.transitional_request_controlled Online documentation}
2334
2345
  */
2335
2346
  transitional_request_controlled,
2336
2347
  /**
2337
2348
  * Used by space platform hubs.
2338
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.logistic_section_type.request_missing_materials_controlled Online documentation}
2349
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.logistic_section_type.request_missing_materials_controlled Online documentation}
2339
2350
  */
2340
2351
  request_missing_materials_controlled,
2341
2352
  }
@@ -2354,17 +2365,17 @@ declare global {
2354
2365
  enum print_skip {
2355
2366
  /**
2356
2367
  * Print will not be skipped.
2357
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.print_skip.never Online documentation}
2368
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.print_skip.never Online documentation}
2358
2369
  */
2359
2370
  never,
2360
2371
  /**
2361
2372
  * Print will be skipped if same text was recently printed (within last 60 ticks). Used by most game messages.
2362
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.print_skip.if_redundant Online documentation}
2373
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.print_skip.if_redundant Online documentation}
2363
2374
  */
2364
2375
  if_redundant,
2365
2376
  /**
2366
2377
  * Print will be skipped if same text is still visible (printed within last 1152 ticks). Used by some notifications.
2367
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.print_skip.if_visible Online documentation}
2378
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.print_skip.if_visible Online documentation}
2368
2379
  */
2369
2380
  if_visible,
2370
2381
  }
@@ -2375,7 +2386,7 @@ declare global {
2375
2386
  }
2376
2387
  /**
2377
2388
  * This define describes all top-level prototypes and their associated subtypes. It is organized as a lookup table, meaning the values of all the defines is `0`. As an example, `defines.prototypes['entity']` looks like `{furnace=0, inserter=0, container=0, ...}`.
2378
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.prototypes Online documentation}
2389
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.prototypes Online documentation}
2379
2390
  */
2380
2391
  interface prototypes {
2381
2392
  achievement: {
@@ -2667,6 +2678,9 @@ declare global {
2667
2678
  "map-settings": {
2668
2679
  "map-settings": 0
2669
2680
  }
2681
+ "mod-data": {
2682
+ "mod-data": 0
2683
+ }
2670
2684
  "module-category": {
2671
2685
  "module-category": 0
2672
2686
  }
@@ -2767,7 +2781,7 @@ declare global {
2767
2781
  }
2768
2782
  /**
2769
2783
  * This define describes all top-level prototypes and their associated subtypes. It is organized as a lookup table, meaning the values of all the defines is `0`. As an example, `defines.prototypes['entity']` looks like `{furnace=0, inserter=0, container=0, ...}`.
2770
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.prototypes Online documentation}
2784
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.prototypes Online documentation}
2771
2785
  */
2772
2786
  const prototypes: prototypes
2773
2787
  enum rail_connection_direction {
@@ -2893,128 +2907,128 @@ declare global {
2893
2907
  enum robot_order_type {
2894
2908
  /**
2895
2909
  * Construct a ghost.
2896
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.robot_order_type.construct Online documentation}
2910
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.robot_order_type.construct Online documentation}
2897
2911
  */
2898
2912
  construct,
2899
2913
  /**
2900
2914
  * Pickup an item.
2901
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.robot_order_type.pickup Online documentation}
2915
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.robot_order_type.pickup Online documentation}
2902
2916
  */
2903
2917
  pickup,
2904
2918
  /**
2905
2919
  * Deliver an item.
2906
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.robot_order_type.deliver Online documentation}
2920
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.robot_order_type.deliver Online documentation}
2907
2921
  */
2908
2922
  deliver,
2909
2923
  /**
2910
2924
  * Repair an entity.
2911
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.robot_order_type.repair Online documentation}
2925
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.robot_order_type.repair Online documentation}
2912
2926
  */
2913
2927
  repair,
2914
2928
  /**
2915
2929
  * Deconstruct an entity.
2916
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.robot_order_type.deconstruct Online documentation}
2930
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.robot_order_type.deconstruct Online documentation}
2917
2931
  */
2918
2932
  deconstruct,
2919
2933
  /**
2920
2934
  * Deliver specific items to an entity (item request proxy).
2921
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.robot_order_type.deliver_items Online documentation}
2935
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.robot_order_type.deliver_items Online documentation}
2922
2936
  */
2923
2937
  deliver_items,
2924
2938
  /**
2925
2939
  * Upgrade an entity.
2926
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.robot_order_type.upgrade Online documentation}
2940
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.robot_order_type.upgrade Online documentation}
2927
2941
  */
2928
2942
  upgrade,
2929
2943
  /**
2930
2944
  * Explode a cliff.
2931
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.robot_order_type.explode_cliff Online documentation}
2945
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.robot_order_type.explode_cliff Online documentation}
2932
2946
  */
2933
2947
  explode_cliff,
2934
2948
  /**
2935
2949
  * Pickup items from an entity (item request proxy).
2936
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.robot_order_type.pickup_items Online documentation}
2950
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.robot_order_type.pickup_items Online documentation}
2937
2951
  */
2938
2952
  pickup_items,
2939
2953
  }
2940
2954
  /**
2941
2955
  * The various parts of the launch sequence of the rocket silo.
2942
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.rocket_silo_status Online documentation}
2956
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.rocket_silo_status Online documentation}
2943
2957
  */
2944
2958
  enum rocket_silo_status {
2945
2959
  /**
2946
2960
  * The rocket silo is crafting rocket parts. When there are enough rocket parts, the silo will switch into the `create_rocket` state.
2947
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.rocket_silo_status.building_rocket Online documentation}
2961
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.rocket_silo_status.building_rocket Online documentation}
2948
2962
  */
2949
2963
  building_rocket,
2950
2964
  /**
2951
2965
  * The next state is `lights_blinking_open`. The rocket silo rocket entity gets created.
2952
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.rocket_silo_status.create_rocket Online documentation}
2966
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.rocket_silo_status.create_rocket Online documentation}
2953
2967
  */
2954
2968
  create_rocket,
2955
2969
  /**
2956
2970
  * The next state is `doors_opening`. The rocket is getting prepared for launch.
2957
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.rocket_silo_status.lights_blinking_open Online documentation}
2971
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.rocket_silo_status.lights_blinking_open Online documentation}
2958
2972
  */
2959
2973
  lights_blinking_open,
2960
2974
  /**
2961
2975
  * The next state is `doors_opened`. The rocket is getting prepared for launch.
2962
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.rocket_silo_status.doors_opening Online documentation}
2976
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.rocket_silo_status.doors_opening Online documentation}
2963
2977
  */
2964
2978
  doors_opening,
2965
2979
  /**
2966
2980
  * The next state is `rocket_rising` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
2967
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.rocket_silo_status.doors_opened Online documentation}
2981
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.rocket_silo_status.doors_opened Online documentation}
2968
2982
  */
2969
2983
  doors_opened,
2970
2984
  /**
2971
2985
  * The next state is `arms_advance` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
2972
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.rocket_silo_status.rocket_rising Online documentation}
2986
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.rocket_silo_status.rocket_rising Online documentation}
2973
2987
  */
2974
2988
  rocket_rising,
2975
2989
  /**
2976
2990
  * The next state is `rocket_ready` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting prepared for launch.
2977
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.rocket_silo_status.arms_advance Online documentation}
2991
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.rocket_silo_status.arms_advance Online documentation}
2978
2992
  */
2979
2993
  arms_advance,
2980
2994
  /**
2981
2995
  * The rocket launch can be started by the player. When the launch is started, the silo switches into the `launch_starting` state.
2982
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.rocket_silo_status.rocket_ready Online documentation}
2996
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.rocket_silo_status.rocket_ready Online documentation}
2983
2997
  */
2984
2998
  rocket_ready,
2985
2999
  /**
2986
3000
  * The next state is `launch_started`.
2987
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.rocket_silo_status.launch_starting Online documentation}
3001
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.rocket_silo_status.launch_starting Online documentation}
2988
3002
  */
2989
3003
  launch_starting,
2990
3004
  /**
2991
3005
  * The next state is `arms_retract` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
2992
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.rocket_silo_status.engine_starting Online documentation}
3006
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.rocket_silo_status.engine_starting Online documentation}
2993
3007
  */
2994
3008
  engine_starting,
2995
3009
  /**
2996
3010
  * The next state is `rocket_flying` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
2997
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.rocket_silo_status.arms_retract Online documentation}
3011
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.rocket_silo_status.arms_retract Online documentation}
2998
3012
  */
2999
3013
  arms_retract,
3000
3014
  /**
3001
3015
  * The next state is `lights_blinking_close`. The rocket is getting launched.
3002
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.rocket_silo_status.rocket_flying Online documentation}
3016
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.rocket_silo_status.rocket_flying Online documentation}
3003
3017
  */
3004
3018
  rocket_flying,
3005
3019
  /**
3006
3020
  * The next state is `doors_closing`.
3007
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.rocket_silo_status.lights_blinking_close Online documentation}
3021
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.rocket_silo_status.lights_blinking_close Online documentation}
3008
3022
  */
3009
3023
  lights_blinking_close,
3010
3024
  /**
3011
3025
  * The next state is `building_rocket`.
3012
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.rocket_silo_status.doors_closing Online documentation}
3026
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.rocket_silo_status.doors_closing Online documentation}
3013
3027
  */
3014
3028
  doors_closing,
3015
3029
  /**
3016
3030
  * The next state is `engine_starting` or if the rocket is destroyed in this state then the next state will be `lights_blinking_close`. The rocket is getting launched.
3017
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.rocket_silo_status.launch_started Online documentation}
3031
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.rocket_silo_status.launch_started Online documentation}
3018
3032
  */
3019
3033
  launch_started,
3020
3034
  }
@@ -3031,74 +3045,74 @@ declare global {
3031
3045
  }
3032
3046
  /**
3033
3047
  * State of an ordinary rail signal.
3034
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.signal_state Online documentation}
3048
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.signal_state Online documentation}
3035
3049
  */
3036
3050
  enum signal_state {
3037
3051
  /**
3038
3052
  * Green.
3039
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.signal_state.open Online documentation}
3053
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.signal_state.open Online documentation}
3040
3054
  */
3041
3055
  open,
3042
3056
  /**
3043
3057
  * Red.
3044
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.signal_state.closed Online documentation}
3058
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.signal_state.closed Online documentation}
3045
3059
  */
3046
3060
  closed,
3047
3061
  /**
3048
3062
  * Orange.
3049
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.signal_state.reserved Online documentation}
3063
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.signal_state.reserved Online documentation}
3050
3064
  */
3051
3065
  reserved,
3052
3066
  /**
3053
3067
  * Red - From circuit network.
3054
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
3068
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
3055
3069
  */
3056
3070
  reserved_by_circuit_network,
3057
3071
  }
3058
3072
  enum space_platform_state {
3059
3073
  /**
3060
3074
  * Waiting for a starter pack.
3061
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.space_platform_state.waiting_for_starter_pack Online documentation}
3075
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.space_platform_state.waiting_for_starter_pack Online documentation}
3062
3076
  */
3063
3077
  waiting_for_starter_pack,
3064
3078
  /**
3065
3079
  * Starter pack was requested from the logistics system.
3066
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.space_platform_state.starter_pack_requested Online documentation}
3080
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.space_platform_state.starter_pack_requested Online documentation}
3067
3081
  */
3068
3082
  starter_pack_requested,
3069
3083
  /**
3070
3084
  * Starter pack is on the way.
3071
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.space_platform_state.starter_pack_on_the_way Online documentation}
3085
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.space_platform_state.starter_pack_on_the_way Online documentation}
3072
3086
  */
3073
3087
  starter_pack_on_the_way,
3074
3088
  /**
3075
3089
  * Following the path.
3076
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.space_platform_state.on_the_path Online documentation}
3090
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.space_platform_state.on_the_path Online documentation}
3077
3091
  */
3078
3092
  on_the_path,
3079
3093
  /**
3080
3094
  * Platform is ready to leave this planet and does not accept deliveries.
3081
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.space_platform_state.waiting_for_departure Online documentation}
3095
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.space_platform_state.waiting_for_departure Online documentation}
3082
3096
  */
3083
3097
  waiting_for_departure,
3084
3098
  /**
3085
3099
  * Doesn't have any stations in schedule.
3086
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.space_platform_state.no_schedule Online documentation}
3100
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.space_platform_state.no_schedule Online documentation}
3087
3101
  */
3088
3102
  no_schedule,
3089
3103
  /**
3090
3104
  * Doesn't have anywhere to go.
3091
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.space_platform_state.no_path Online documentation}
3105
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.space_platform_state.no_path Online documentation}
3092
3106
  */
3093
3107
  no_path,
3094
3108
  /**
3095
3109
  * Waiting at a station.
3096
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.space_platform_state.waiting_at_station Online documentation}
3110
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.space_platform_state.waiting_at_station Online documentation}
3097
3111
  */
3098
3112
  waiting_at_station,
3099
3113
  /**
3100
3114
  * Paused.
3101
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.space_platform_state.paused Online documentation}
3115
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.space_platform_state.paused Online documentation}
3102
3116
  */
3103
3117
  paused,
3104
3118
  }
@@ -3127,52 +3141,52 @@ declare global {
3127
3141
  enum train_state {
3128
3142
  /**
3129
3143
  * Normal state -- following the path.
3130
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.train_state.on_the_path Online documentation}
3144
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.train_state.on_the_path Online documentation}
3131
3145
  */
3132
3146
  on_the_path,
3133
3147
  /**
3134
3148
  * Doesn't have anywhere to go.
3135
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.train_state.no_schedule Online documentation}
3149
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.train_state.no_schedule Online documentation}
3136
3150
  */
3137
3151
  no_schedule,
3138
3152
  /**
3139
3153
  * Has no path and is stopped.
3140
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.train_state.no_path Online documentation}
3154
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.train_state.no_path Online documentation}
3141
3155
  */
3142
3156
  no_path,
3143
3157
  /**
3144
3158
  * Braking before a rail signal.
3145
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.train_state.arrive_signal Online documentation}
3159
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.train_state.arrive_signal Online documentation}
3146
3160
  */
3147
3161
  arrive_signal,
3148
3162
  /**
3149
3163
  * Waiting at a signal.
3150
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.train_state.wait_signal Online documentation}
3164
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.train_state.wait_signal Online documentation}
3151
3165
  */
3152
3166
  wait_signal,
3153
3167
  /**
3154
3168
  * Braking before a station.
3155
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.train_state.arrive_station Online documentation}
3169
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.train_state.arrive_station Online documentation}
3156
3170
  */
3157
3171
  arrive_station,
3158
3172
  /**
3159
3173
  * Switched to manual control and has to stop.
3160
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.train_state.manual_control_stop Online documentation}
3174
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.train_state.manual_control_stop Online documentation}
3161
3175
  */
3162
3176
  manual_control_stop,
3163
3177
  /**
3164
3178
  * Can move if user explicitly sits in and rides the train.
3165
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.train_state.manual_control Online documentation}
3179
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.train_state.manual_control Online documentation}
3166
3180
  */
3167
3181
  manual_control,
3168
3182
  /**
3169
3183
  * Waiting at a station.
3170
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.train_state.wait_station Online documentation}
3184
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.train_state.wait_station Online documentation}
3171
3185
  */
3172
3186
  wait_station,
3173
3187
  /**
3174
3188
  * Same as no_path but all candidate train stops are full
3175
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.train_state.destination_full Online documentation}
3189
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.train_state.destination_full Online documentation}
3176
3190
  */
3177
3191
  destination_full,
3178
3192
  }
@@ -3202,17 +3216,17 @@ declare global {
3202
3216
  enum wire_origin {
3203
3217
  /**
3204
3218
  * These wires can be modified by players, scripts, and the game. They are visible to the player if the entity's `draw_circuit_wires` prototype property is set to `true` and both ends of it are on the same surface.
3205
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.wire_origin.player Online documentation}
3219
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.wire_origin.player Online documentation}
3206
3220
  */
3207
3221
  player,
3208
3222
  /**
3209
3223
  * These wires can be modified by scripts and the game. They are not visible to the player, irrespective of the `draw_circuit_wires` prototype property.
3210
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.wire_origin.script Online documentation}
3224
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.wire_origin.script Online documentation}
3211
3225
  */
3212
3226
  script,
3213
3227
  /**
3214
3228
  * These wires can only be modified by the game. They are not visible to the player, irrespective of the `draw_circuit_wires` prototype property.
3215
- * @see {@link https://lua-api.factorio.com/2.0.55/defines.html#defines.wire_origin.radars Online documentation}
3229
+ * @see {@link https://lua-api.factorio.com/2.0.58/defines.html#defines.wire_origin.radars Online documentation}
3216
3230
  */
3217
3231
  radars,
3218
3232
  }