shipthis 0.1.47 → 0.1.49
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{AppleBundleIdDetails-DogjUozj.js → AppleBundleIdDetails-4WNaBSGY.js} +7 -7
- package/dist/{Command-CWKSGrtu.js → Command-DuEKI93-.js} +4 -4
- package/dist/{CommandGame-B7EQbgMq.js → CommandGame-BeyPCeC7.js} +2 -2
- package/dist/{Create-DVnctE1E.js → Create-DUl1dfhZ.js} +5 -5
- package/dist/{GameStatus-DbwQmv4w.js → GameStatus-NSIKI7Zi.js} +5 -4
- package/dist/{Import-OqdHUTRB.js → Import-B_2jztJs.js} +6 -6
- package/dist/{JobLogTail-D-IhoJDu.js → JobLogTail-CDGqKKin.js} +5 -5
- package/dist/JobProgress-COP5mbrn.js +394 -0
- package/dist/{JobStatusTable-BrfiBJ2p.js → JobStatusTable-DamWqM1t.js} +6 -4
- package/dist/{ProjectCredentialsTable-DyUiZFwz.js → ProjectCredentialsTable-BXWs0Ler.js} +5 -5
- package/dist/{UserCredentialsTable-DBasvwqB.js → UserCredentialsTable-Cr2NT9gg.js} +5 -5
- package/dist/{baseAppleCommand-Dfzhp492.js → baseAppleCommand-CMBV0P9z.js} +1 -1
- package/dist/{baseCommand-B7pUDBYl.js → baseCommand-C7OdounZ.js} +20 -6
- package/dist/{baseGameAndroidCommand-BhridFzb.js → baseGameAndroidCommand-BE6hsL-c.js} +2 -2
- package/dist/{baseGameCommand-BTC5XD8W.js → baseGameCommand-Bap2bDqP.js} +5 -5
- package/dist/commands/apiKey/create.js +5 -5
- package/dist/commands/apiKey/list.js +6 -6
- package/dist/commands/apiKey/revoke.js +6 -6
- package/dist/commands/apple/apiKey/create.js +9 -9
- package/dist/commands/apple/apiKey/delete.js +7 -7
- package/dist/commands/apple/apiKey/export.js +8 -8
- package/dist/commands/apple/apiKey/import.js +8 -8
- package/dist/commands/apple/apiKey/status.js +7 -7
- package/dist/commands/apple/certificate/create.js +9 -9
- package/dist/commands/apple/certificate/delete.js +7 -7
- package/dist/commands/apple/certificate/export.js +8 -8
- package/dist/commands/apple/certificate/import.js +8 -8
- package/dist/commands/apple/certificate/status.js +7 -7
- package/dist/commands/apple/login.js +5 -5
- package/dist/commands/apple/status.js +6 -6
- package/dist/commands/dashboard.js +5 -5
- package/dist/commands/game/android/apiKey/connect.js +11 -11
- package/dist/commands/game/android/apiKey/create.js +13 -13
- package/dist/commands/game/android/apiKey/delete.js +7 -7
- package/dist/commands/game/android/apiKey/export.js +9 -9
- package/dist/commands/game/android/apiKey/import.js +9 -9
- package/dist/commands/game/android/apiKey/invite.js +6 -6
- package/dist/commands/game/android/apiKey/policy.js +6 -6
- package/dist/commands/game/android/apiKey/status.js +9 -9
- package/dist/commands/game/android/keyStore/create.js +10 -10
- package/dist/commands/game/android/keyStore/delete.js +7 -7
- package/dist/commands/game/android/keyStore/export.js +8 -8
- package/dist/commands/game/android/keyStore/import.js +11 -11
- package/dist/commands/game/android/keyStore/status.js +8 -8
- package/dist/commands/game/android/status.js +5 -5
- package/dist/commands/game/build/download.js +6 -6
- package/dist/commands/game/build/list.js +7 -7
- package/dist/commands/game/create.js +7 -8
- package/dist/commands/game/details.js +6 -6
- package/dist/commands/game/export.js +29 -14
- package/dist/commands/game/ios/app/addTester.js +7 -7
- package/dist/commands/game/ios/app/create.js +6 -6
- package/dist/commands/game/ios/app/status.js +9 -9
- package/dist/commands/game/ios/app/sync.js +7 -7
- package/dist/commands/game/ios/profile/create.js +9 -9
- package/dist/commands/game/ios/profile/delete.js +7 -7
- package/dist/commands/game/ios/profile/export.js +8 -8
- package/dist/commands/game/ios/profile/import.js +8 -8
- package/dist/commands/game/ios/profile/status.js +9 -9
- package/dist/commands/game/ios/status.js +11 -11
- package/dist/commands/game/ios/wizard.js +8 -8
- package/dist/commands/game/job/list.js +6 -6
- package/dist/commands/game/job/status.js +9 -9
- package/dist/commands/game/list.js +6 -6
- package/dist/commands/game/ship.js +22 -15
- package/dist/commands/game/status.js +8 -8
- package/dist/commands/game/wizard.js +21 -20
- package/dist/commands/internal/fastlane.js +5 -5
- package/dist/commands/internal/readme.js +5 -5
- package/dist/commands/login.js +5 -5
- package/dist/commands/status.js +6 -6
- package/dist/commands/util/android-build-method.js +5 -5
- package/dist/commands/util/glass.js +4 -4
- package/dist/{export-7GgsEM8k.js → export-gdKqwR7u.js} +1 -1
- package/dist/{import-DKibfocC.js → import-CICoTBgo.js} +1 -1
- package/dist/{index-3FFnBAwx.js → index-BaxMfQnE.js} +8 -8
- package/dist/{index-BeGDjWvi.js → index-CjYag6UG.js} +7 -7
- package/dist/{index-B_dXK-Zt.js → index-YX-OJ2AA.js} +1 -1
- package/dist/{upload-DGY-glMy.js → upload-Drre-qsL.js} +1 -1
- package/dist/{useAppleApp-DRJf8q6R.js → useAppleApp-ChI2baWJ.js} +1 -1
- package/dist/{useAppleBundleId-B-5a-soi.js → useAppleBundleId-CUTbojvt.js} +1 -1
- package/dist/{useAppleProfiles-BXXI2MAc.js → useAppleProfiles-omIx9KVc.js} +4 -4
- package/dist/{useGoogleStatus-CETX9Rbw.js → useGoogleStatus-v86ZyFiz.js} +2 -2
- package/dist/{useProjectCredentials-AV_OlZEu.js → useProjectCredentials-5Ycm5B4x.js} +3 -3
- package/dist/{useWebSocket-DgYLiSrd.js → useWebSocket-AjcqLcJX.js} +1 -1
- package/docs/game/export.md +13 -2
- package/docs/game/ship.md +1 -1
- package/npm-shrinkwrap.json +73 -70
- package/oclif.manifest.json +19 -4
- package/package.json +3 -5
- package/dist/JobProgress-C24YiJOA.js +0 -252
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import { u as useWebSocket } from './useWebSocket-DgYLiSrd.js';
|
|
23
|
-
import 'fullscreen-ink';
|
|
24
|
-
import { i as GameContext, t as useSafeInput, M as Markdown } from './baseGameCommand-BTC5XD8W.js';
|
|
19
|
+
import 'fast-glob';
|
|
25
20
|
import 'stream';
|
|
26
21
|
import 'yazl';
|
|
22
|
+
import 'socket.io-client';
|
|
23
|
+
import { u as useWebSocket } from './useWebSocket-AjcqLcJX.js';
|
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24
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+
import { u as useGoogleStatus } from './useGoogleStatus-v86ZyFiz.js';
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25
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+
import 'fullscreen-ink';
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+
import { j as GameContext, t as useSafeInput, M as Markdown } from './baseGameCommand-Bap2bDqP.js';
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27
|
import 'string-length';
|
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28
28
|
import 'strip-ansi';
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import '@inkjs/ui';
|
|
@@ -1,5 +1,5 @@
|
|
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1
1
|
import axios from 'axios';
|
|
2
|
-
import { p as API_URL,
|
|
2
|
+
import { p as API_URL, F as castArrayObjectDates, q as getAuthedHeaders } from './baseCommand-C7OdounZ.js';
|
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3
3
|
import 'node:fs';
|
|
4
4
|
|
|
5
5
|
async function getUserCredentials(pageSize = 100) {
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import axios from 'axios';
|
|
2
|
-
import { p as API_URL, q as getAuthedHeaders } from './baseCommand-
|
|
2
|
+
import { p as API_URL, q as getAuthedHeaders } from './baseCommand-C7OdounZ.js';
|
|
3
3
|
|
|
4
4
|
async function getNewUploadTicket(projectId = null) {
|
|
5
5
|
const url = projectId ? `${API_URL}/projects/${projectId}/credentials/url` : `${API_URL}/credentials/url`;
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { useQuery } from '@tanstack/react-query';
|
|
2
|
-
import { e as BundleId, r as getGodotProjectCapabilities, P as Platform, G as GODOT_CAPABILITIES, t as CapabilityType } from './baseCommand-
|
|
2
|
+
import { e as BundleId, r as getGodotProjectCapabilities, P as Platform, G as GODOT_CAPABILITIES, t as CapabilityType } from './baseCommand-C7OdounZ.js';
|
|
3
3
|
|
|
4
4
|
async function getBundleIdCapabilities(bundleId) {
|
|
5
5
|
const current = await bundleId.getBundleIdCapabilitiesAsync();
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { useQuery } from '@tanstack/react-query';
|
|
2
2
|
import { DateTime } from 'luxon';
|
|
3
|
-
import { c as getShortDate, n as Profile, o as ProfileType } from './baseCommand-
|
|
3
|
+
import { c as getShortDate, n as Profile, o as ProfileType } from './baseCommand-C7OdounZ.js';
|
|
4
4
|
import 'node:crypto';
|
|
5
5
|
import 'node:fs';
|
|
6
6
|
import 'node:path';
|
|
@@ -11,13 +11,13 @@ import 'axios';
|
|
|
11
11
|
import 'isomorphic-git';
|
|
12
12
|
import '@oclif/core';
|
|
13
13
|
import 'react';
|
|
14
|
-
import 'fast-glob';
|
|
15
14
|
import 'uuid';
|
|
15
|
+
import 'fast-glob';
|
|
16
|
+
import 'stream';
|
|
17
|
+
import 'yazl';
|
|
16
18
|
import 'socket.io-client';
|
|
17
19
|
import 'fullscreen-ink';
|
|
18
20
|
import 'ink';
|
|
19
|
-
import 'stream';
|
|
20
|
-
import 'yazl';
|
|
21
21
|
|
|
22
22
|
async function queryAppleProfiles({ ctx }) {
|
|
23
23
|
const appleProfiles = await Profile.getAsync(ctx, {
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { useQuery } from '@tanstack/react-query';
|
|
2
|
-
import {
|
|
3
|
-
import {
|
|
2
|
+
import { N as getGoogleStatus } from './baseCommand-C7OdounZ.js';
|
|
3
|
+
import { i as cacheKeys } from './baseGameCommand-Bap2bDqP.js';
|
|
4
4
|
|
|
5
5
|
const useGoogleStatus = () => useQuery({
|
|
6
6
|
queryFn: getGoogleStatus,
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { useQuery } from '@tanstack/react-query';
|
|
2
2
|
import axios from 'axios';
|
|
3
|
-
import {
|
|
4
|
-
import {
|
|
3
|
+
import { q as getAuthedHeaders, p as API_URL, F as castArrayObjectDates, c as getShortDate } from './baseCommand-C7OdounZ.js';
|
|
4
|
+
import { i as cacheKeys, g as getShortUUID } from './baseGameCommand-Bap2bDqP.js';
|
|
5
5
|
|
|
6
6
|
async function queryProjectCredentials({
|
|
7
7
|
projectId,
|
|
@@ -51,4 +51,4 @@ const useProjectCredentials = ({
|
|
|
51
51
|
return queryResult;
|
|
52
52
|
};
|
|
53
53
|
|
|
54
|
-
export { getProjectCredentialSummary as g, useProjectCredentials as u };
|
|
54
|
+
export { getProjectCredentialSummary as g, queryProjectCredentials as q, useProjectCredentials as u };
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { useEffect } from 'react';
|
|
2
2
|
import { io } from 'socket.io-client';
|
|
3
|
-
import {
|
|
3
|
+
import { I as WS_URL, K as getAuthToken } from './baseCommand-C7OdounZ.js';
|
|
4
4
|
|
|
5
5
|
function useWebSocket(listeners = []) {
|
|
6
6
|
const log = () => {
|
package/docs/game/export.md
CHANGED
|
@@ -4,6 +4,14 @@
|
|
|
4
4
|
|
|
5
5
|
Downloads the shipthis.json file for a given game into the current directory.
|
|
6
6
|
|
|
7
|
+
If the `--current` flag is provided and there is a **shipthis.json** file in the current dir then the shipthis.json will be overwritten. This can be useful when upgrading the project config.
|
|
8
|
+
|
|
9
|
+
:::info
|
|
10
|
+
If you have custom globs then they will be lost when you use the `--current` flag.
|
|
11
|
+
|
|
12
|
+
You may want to copy and paste the original values into the new format. See the [Controlling Uploaded Files guide](https://shipth.is/docs/guides/controlling-uploaded-files) for more info.
|
|
13
|
+
:::
|
|
14
|
+
|
|
7
15
|
## Example
|
|
8
16
|
|
|
9
17
|
[](https://asciinema.org/a/kAclG6bghhwuXWP4E5NUssAfA#shipthis-col100row32)
|
|
@@ -12,13 +20,14 @@ Downloads the shipthis.json file for a given game into the current directory.
|
|
|
12
20
|
|
|
13
21
|
```help
|
|
14
22
|
USAGE
|
|
15
|
-
$ shipthis game export GAME_ID [-f]
|
|
23
|
+
$ shipthis game export [GAME_ID] [-f] [--current]
|
|
16
24
|
|
|
17
25
|
ARGUMENTS
|
|
18
|
-
GAME_ID The ID of the game to export (use "list" to get the ID)
|
|
26
|
+
[GAME_ID] The ID of the game to export (use "list" to get the ID)
|
|
19
27
|
|
|
20
28
|
FLAGS
|
|
21
29
|
-f, --force
|
|
30
|
+
--current Use the project ID from the current shipthis.json config
|
|
22
31
|
|
|
23
32
|
DESCRIPTION
|
|
24
33
|
Downloads the shipthis.json file for a given game into the current directory.
|
|
@@ -27,4 +36,6 @@ EXAMPLES
|
|
|
27
36
|
$ shipthis game export abcd1234
|
|
28
37
|
|
|
29
38
|
$ shipthis game export abcd1234 --force
|
|
39
|
+
|
|
40
|
+
$ shipthis game export --current --force
|
|
30
41
|
```
|
package/docs/game/ship.md
CHANGED
|
@@ -8,7 +8,7 @@ The `shipthis game ship` command starts the process of building and publishing y
|
|
|
8
8
|
This command creates one or more "jobs". A **job** is a set of work done to create a new build of your game on one platform.
|
|
9
9
|
|
|
10
10
|
When this command is run, ShipThis uploads the code in the current directory to the ShipThis backend.
|
|
11
|
-
To control which files are uploaded, in
|
|
11
|
+
To control which files are uploaded, use `globs` in **shipthis.json**. Legacy keys `shippedFilesGlobs` and `ignoredFilesGlobs` are still supported for older projects. See `https://shipth.is/docs/guides/controlling-uploaded-files`.
|
|
12
12
|
:::
|
|
13
13
|
|
|
14
14
|
## Examples
|